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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin back to the usa

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Usa round 37

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 37
        
            Research Technology - Usa
                Usa spend 0 on tech rolls
                Usa removing all Technology Tokens after successful research.
                Usa discover AdvancedStrategicBombers
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien
                3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone
                1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan
                      Usa take Southern Anglo Egyptian Sudan from Italy
                      Usa take Anglo Egyptian Sudan from Italy
                2 americanInfantrys moved from Gibraltar to 43 Sea Zone
                6 americanMarines moved from Tangier to 43 Sea Zone
                2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain
                5 americanArtillerys moved from Gibraltar to Southern Spain
                1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone
                2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien
                2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki
                      Russia take Eastern Evenki from Japan
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut got a couple little weird things here

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Usa round 37

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 37
            
                Research Technology - Usa
                    Usa spend 0 on tech rolls
                        Usa roll 12,5,11,11,4,5,7,4,4 and gets 1 hit
                    Usa removing all Technology Tokens after successful research.
                    Usa discover AdvancedStrategicBombers
            
                Combat Move - Usa
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                    2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien
                    3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone
                    1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan
                          Usa take Southern Anglo Egyptian Sudan from Italy
                          Usa take Anglo Egyptian Sudan from Italy
                    2 americanInfantrys moved from Gibraltar to 43 Sea Zone
                    6 americanMarines moved from Tangier to 43 Sea Zone
                    2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain
                    5 americanArtillerys moved from Gibraltar to Southern Spain
                    1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone
                    2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien
                    2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki
                          Russia take Eastern Evenki from Japan
            
                Combat - Usa
                    Spain scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                    Battle in 72 Sea Zone
                        Usa attack with 1 americanSubmarine
                        Italy defend with 1 italianDestroyer
                            Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                            Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                            Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                            Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                            Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                            Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                            Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 5 : 1/1 hits, 0.25 expected hits
                            1 americanSubmarine owned by the Usa lost in 72 Sea Zone
                        Italy win with 1 italianDestroyer remaining. Battle score for attacker is -7
                        Casualties for Usa: 1 americanSubmarine
                    Battle in 46 Sea Zone
                        Usa attack with 3 americanAdvancedNavalFighters and 1 americanNavalFighter
                        Italy defend with 1 italianDestroyer
                            Usa roll dice for 3 americanAdvancedNavalFighters and 1 americanNavalFighter in 46 Sea Zone, round 2 : 2/4 hits, 2.58 expected hits
                            Italy roll dice for 1 italianDestroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                            1 italianDestroyer owned by the Italy and 1 americanNavalFighter owned by the Usa lost in 46 Sea Zone
                        Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is -3
                        Casualties for Usa: 1 americanNavalFighter
                        Casualties for Italy: 1 italianDestroyer
                    Battle in Southern Spain
                        Usa attack with 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines
                        Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishDocks, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank
                            Usa roll dice for 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers and 1 americanHeavyDestroyer in Southern Spain, round 2 : 5/10 hits, 4.00 expected hits
                        Units damaged: 1 spanishEntrenchment owned by the Spain
                            Usa roll dice for 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines in Southern Spain, round 2 : 4/13 hits, 4.00 expected hits
                            Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank in Southern Spain, round 2 : 3/7 hits, 2.67 expected hits
                            1 spanishEntrenchment owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 spanishFighter owned by the Spain, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain, 2 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 1 spanishAntiAirGun owned by the Spain lost in Southern Spain
                        Some non-combat units are destroyed: 
                        Usa converts spanishDocks into different units
                        Usa win, taking Southern Spain from Spain with 4 americanArtillerys and 6 americanMarines remaining. Battle score for attacker is 27
                        Casualties for Usa: 1 americanArtillery and 2 americanInfantrys
                        Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank
                    Battle in Fo Kien
                        Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter
                        Japan defend with 1 Flagpole and 3 japaneseInfantrys
                            Usa roll dice for 1 americanCruiser, 3 americanDestroyers and 1 americanHeavyDestroyer in Fo Kien, round 2 : 0/5 hits, 0.92 expected hits
                            Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 2 : 1/9 hits, 3.33 expected hits
                            Japan roll dice for 3 japaneseInfantrys in Fo Kien, round 2 : 2/3 hits, 0.75 expected hits
                            1 americanInfantry owned by the Usa, 1 japaneseInfantry owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Fo Kien
                            Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 3 : 3/7 hits, 2.92 expected hits
                            Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 3 : 1/2 hits, 0.50 expected hits
                            1 americanArtillery owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Fo Kien
                        Usa win, taking Fo Kien from Japan with 2 americanAdvancedNavalFighters, 1 americanArtillery, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is -2
                        Casualties for Usa: 1 americanArtillery, 1 americanCombatEngineer and 1 americanInfantry
                        Casualties for Japan: 3 japaneseInfantrys
            
                Non Combat Move - Usa
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    Trigger americanAP2: Usa has 1 Material placed in Washington
                    3 americanAdvancedNavalFighters moved from 46 Sea Zone to 43 Sea Zone
                    2 americanCarriers moved from 42 Sea Zone to 43 Sea Zone
                    3 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                    1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from Azores to 40 Sea Zone
                    1 Truck, 2 americanArtillerys, 4 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                    1 americanArtillery, 2 americanInfantrys, 3 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Congo
                    2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Cameroon to Congo
                    4 Materials, 1 americanAntiAirGun and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                    4 Materials, 1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from 61 Sea Zone to Morrocco
                    2 americanArtillerys moved from Tangier to Morrocco
                    1 americanAntiAirGun moved from 61 Sea Zone to Morrocco
                    2 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa
                    2 americanMech.Infantrys moved from Western Sahara to Morrocco
                    3 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                    3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                    4 americanInfantrys moved from New York to 30 Sea Zone
                    3 americanArtillerys and 1 americanInfantry moved from Washington to 30 Sea Zone
                    2 americanCombatEngineers moved from Eastern US to 36 Sea Zone
                    3 americanMarines moved from Southeastern US to 36 Sea Zone
                    1 americanMarine moved from Florida Peninsula to 36 Sea Zone
                    3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                    2 americanCombatEngineers, 4 americanMarines and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
                    3 americanArtillerys, 2 americanCombatEngineers, 8 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores
                    2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                    3 Materials, 2 americanAirTransports and 1 americanCombatEngineer moved from Los Angeles to Alaska
                    1 Material and 1 Truck moved from Northwestern US to Alaska
                    1 Truck moved from Alaska to British Columbia
                    1 Train moved from Alberta to Washington
                    1 americanTransport moved from 127 Sea Zone to 96 Sea Zone
                    1 americanAirTransport moved from Luzon to Hawaiian Islands
                    1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                    2 americanAdvancedNavalFighters moved from Fo Kien to 96 Sea Zone
                    1 americanNavalFighter moved from Fo Kien to Luzon
                    2 americanAirTransports moved from Hawaiian Islands to Los Angeles
                    2 Materials and 1 Train moved from Washington to Los Angeles
                    1 Train moved from Los Angeles to Western US
            
                Purchase Units - Usa
                    Trigger americanAdvArt1: buyamericanHeavyArtillery added to americanProduction
                    Usa buy 1 Rail, 1 americanAdvancedNavalFighter, 4 americanArtillerys, 1 americanHull, 7 americanInfantrys, 5 americanMarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    Units in Alaska being upgraded or consumed: 1 Material
                    1 Rail placed in Alaska
                    2 americanArtillerys placed in Luzon
                    2 americanMarines placed in Phillippines
                    1 americanTransport placed in 30 Sea Zone
                    1 americanTransport placed in 36 Sea Zone
                    2 americanInfantrys placed in Eastern US
                    4 americanInfantrys placed in Washington
                    1 americanInfantry and 2 americanMarines placed in Northeastern US
                    2 americanArtillerys placed in New York
                    1 americanMarine placed in Florida Peninsula
                    1 americanAdvancedNavalFighter placed in New York
                    1 americanHull placed in 156 Sea Zone
            
                Activate Technology - Usa
                    Usa activating AdvancedStrategicBombers
            
                Turn Complete - Usa
                    Usa collect 89 PUs; end with 89 PUs
                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 92 PUs
                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                    Units generate 9 techTokens; Usa end with 9 techTokens
            

            Combat Hit Differential Summary :

            Usa : -4.08
            Japan : 1.75
            Italy : 0.75
            Spain : 0.33
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Germany round 38

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 38
                
                    Politics - Germany
                        Giving back territories to original owners
                
                    Combat Move - Germany
                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        6 germanAdvancedSubmarines moved from 29 Sea Zone to 27 Sea Zone
                        4 germanAdvancedNavalFighters moved from Eastern Germany to 27 Sea Zone
                        2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Northern Germany to 27 Sea Zone
                        1 germanAdvancedTacticalBomber moved from Western Germany to 27 Sea Zone
                        2 germanAdvancedNavalFighters and 2 germanAdvancedTacticalBombers moved from Finland to 27 Sea Zone
                        2 germanAdvancedFighters moved from Stalingrad to 27 Sea Zone
                        2 germanInfantrys moved from Finland to Eastern Finland
                        1 germanInfantry moved from Leningrad to Eastern Finland
                        1 germanInfantry moved from Leningrad to Eastern Finland
                        1 germanInfantry moved from Western Kazahk to Sverdlovsk
                        1 germanInfantry moved from Stalingrad to Sverdlovsk
                        1 germanArtillery moved from Stalingrad to Sverdlovsk
                        2 germanInfantrys moved from Stalingrad to Tula
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @ubernaut
                  last edited by

                  @ubernaut big gamble to kick things off for tomorrow 😛

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin up for battle

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Finland round 38

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 38
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 6 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 5 PUs
                      
                          Politics - Germany
                              Giving back territories to original owners
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              6 germanAdvancedSubmarines moved from 29 Sea Zone to 27 Sea Zone
                              4 germanAdvancedNavalFighters moved from Eastern Germany to 27 Sea Zone
                              2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Northern Germany to 27 Sea Zone
                              1 germanAdvancedTacticalBomber moved from Western Germany to 27 Sea Zone
                              2 germanAdvancedNavalFighters and 2 germanAdvancedTacticalBombers moved from Finland to 27 Sea Zone
                              2 germanAdvancedFighters moved from Stalingrad to 27 Sea Zone
                              2 germanInfantrys moved from Finland to Eastern Finland
                              1 germanInfantry moved from Leningrad to Eastern Finland
                              1 germanInfantry moved from Leningrad to Eastern Finland
                              1 germanInfantry moved from Western Kazahk to Sverdlovsk
                              1 germanInfantry moved from Stalingrad to Sverdlovsk
                              1 germanArtillery moved from Stalingrad to Sverdlovsk
                              2 germanInfantrys moved from Stalingrad to Tula
                      
                          Combat - Germany
                              Battle in Sverdlovsk
                                  Germany attack with 1 germanArtillery and 2 germanInfantrys
                                  Russia defend with 1 Flagpole, 1 Rail and 1 russianEntrenchment
                                      Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Sverdlovsk, round 2 : 1/3 hits, 0.67 expected hits
                                  Units damaged: 1 russianEntrenchment owned by the Russia
                                      Russia roll dice for 1 russianEntrenchment in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits
                                      Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Sverdlovsk, round 3 : 0/3 hits, 0.67 expected hits
                                      Russia roll dice for 1 russianEntrenchment in Sverdlovsk, round 3 : 0/1 hits, 0.50 expected hits
                                      Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Sverdlovsk, round 4 : 1/3 hits, 0.67 expected hits
                                      Russia roll dice for 1 russianEntrenchment in Sverdlovsk, round 4 : 0/1 hits, 0.50 expected hits
                                      1 russianEntrenchment owned by the Russia lost in Sverdlovsk
                                  Some non-combat units are destroyed: 
                                  Germany win, taking Sverdlovsk from Russia with 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 6
                                  Casualties for Russia: 1 russianEntrenchment
                              Battle in Tula
                                  Germany attack with 2 germanInfantrys
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits
                                      Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                      Germany roll dice for 2 germanInfantrys in Tula, round 3 : 0/2 hits, 0.33 expected hits
                                      Russia roll dice for 1 russianInfantry in Tula, round 3 : 1/1 hits, 0.25 expected hits
                                      1 germanInfantry owned by the Germany lost in Tula
                                  1 germanInfantry owned by the Germany retreated to Stalingrad
                                  Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                                  Casualties for Germany: 1 germanInfantry
                              Battle in 27 Sea Zone
                                  Germany attack with 4 germanAdvancedFighters, 8 germanAdvancedNavalFighters, 6 germanAdvancedSubmarines and 3 germanAdvancedTacticalBombers
                                  Britain defend with 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports
                                      CruiserAntiAircraftGun fire in 27 Sea Zone : 0/2 hits, 0.33 expected hits
                                      Germany roll dice for 6 germanAdvancedSubmarines in 27 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                                  Units damaged: 3 britishCarriers owned by the Britain and 2 britishBattleships owned by the Britain
                                      Germany roll dice for 4 germanAdvancedFighters, 8 germanAdvancedNavalFighters and 3 germanAdvancedTacticalBombers in 27 Sea Zone, round 2 : 12/15 hits, 8.00 expected hits
                                  Units damaged: 2 britishBattleships owned by the Britain
                                      Britain roll dice for 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports in 27 Sea Zone, round 2 : 14/42 hits, 14.08 expected hits
                                      6 germanAdvancedSubmarines owned by the Germany, 1 germanAdvancedNavalFighter owned by the Germany, 3 germanAdvancedTacticalBombers owned by the Germany, 1 britishTransport owned by the Britain, 4 germanAdvancedFighters owned by the Germany and 9 britishDestroyers owned by the Britain lost in 27 Sea Zone
                                      3 britishCarriers owned by the Britain and 4 britishBattleships owned by the Britain lost in 27 Sea Zone
                                  4 britishBattleship-damageds owned by the Britain and 3 britishCarrier-damageds owned by the Britain added in 27 Sea Zone
                                   retreated to 27 Sea Zone
                                  Britain win with 3 britishAdvancedNavalFighters, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 2 britishCruisers, 6 britishNavalFighters and 10 britishTransports remaining. Battle score for attacker is 66
                                  Casualties for Germany: 4 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 6 germanAdvancedSubmarines and 3 germanAdvancedTacticalBombers
                                  Casualties for Britain: 4 britishBattleships, 3 britishCarriers, 9 britishDestroyers and 1 britishTransport
                              Battle in Eastern Finland
                                  Germany attack with 4 germanInfantrys
                                  Britain defend with 1 Flagpole and 1 britishInfantry
                                      Germany roll dice for 4 germanInfantrys in Eastern Finland, round 2 : 0/4 hits, 0.67 expected hits
                                      Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits
                                  4 germanInfantrys owned by the Germany retreated to Leningrad
                                  3 britishAdvancedNavalFighters owned by the Britain and 6 britishNavalFighters owned by the Britain forced to land in Copenhagen
                              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              1 germanInfantry moved from Caucasus to Stalingrad
                              2 germanAntiAirGuns, 3 germanHeavyTank-damageds, 3 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanParatrooper moved from Novgorod to Leningrad
                              3 germanAlpineInfantrys moved from Vichy France to Northern Spain
                              2 germanInfantrys moved from Western France to Northern Spain
                              1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Western Germany to Vichy France
                              2 germanArtillerys and 2 germanInfantrys moved from Western Germany to Northern Germany
                              4 germanAdvancedNavalFighters moved from 27 Sea Zone to Northern Germany
                              1 germanInfantry moved from Berlin to Eastern Germany
                              1 Truck and 1 germanCombatEngineer moved from Berlin to Poland
                              1 Train moved from Northern Germany to Berlin
                              1 Material and 1 Train moved from Berlin to Poland
                              1 Train moved from Poland to Northern Germany
                              2 germanAdvancedNavalFighters moved from 27 Sea Zone to Northern Germany
                              1 germanAdvancedNavalFighter moved from 27 Sea Zone to Northern Germany
                              4 germanInfantrys moved from Northern Germany to Eastern Germany
                              2 germanParatroopers moved from Northern Germany to Eastern Germany
                              1 germanInfantry moved from Low Countries to Northern Germany
                              2 germanInfantrys moved from Northern Germany to Eastern Germany
                              2 germanInfantrys moved from Eastern Germany to Poland
                              2 Materials and 1 germanAirTransport moved from Berlin to Leningrad
                              2 Trucks, 1 germanAntiAirGun and 1 germanInfantry moved from Kharkov to Leningrad
                              3 Trucks moved from Novgorod to Kharkov
                              1 Truck moved from Poland to Eastern Germany
                              1 Train moved from Leningrad to Berlin
                              1 germanAirTransport and 2 germanInfantrys moved from Romania to Lativa Estonia
                              1 germanAirTransport moved from Lativa Estonia to Romania
                              1 germanAirTransport and 1 germanCombatEngineer moved from Kharkov to Lativa Estonia
                              1 germanAirTransport moved from Lativa Estonia to Eastern Germany
                              1 Material and 1 germanAirTransport moved from Northern Germany to Lativa Estonia
                              1 germanAirTransport moved from Lativa Estonia to Northern Germany
                              1 germanAirTransport and 2 germanInfantrys moved from Berlin to Eastern Poland
                              1 germanAirTransport moved from Eastern Poland to Berlin
                              1 germanArtillery, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper moved from Stalingrad to Sverdlovsk
                              1 germanArtillery and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk
                              1 germanInfantry moved from Northern Iran to Southern Caucasus
                              1 Truck moved from Stalingrad to Southern Caucasus
                              1 germanInfantry moved from Stalingrad to Sverdlovsk
                              1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Stalingrad
                              1 germanAntiAirGun and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk
                              2 Trucks moved from Sinai to Trans Jordan
                              3 germanInfantrys moved from Vichy France to Northern Italy
                              2 germanInfantrys moved from Northern Germany to Eastern Germany
                              1 Train moved from Austria to Vichy France
                      
                          Purchase Units - Germany
                              Germany buy 4 germanAdvancedNavalFighters, 4 germanEntrenchments, 1 germanFortification, 2 germanInfantrys and 4 germanSubmarines; Remaining resources: 0 PUs; 48 techTokens; 
                      
                          Place Units - Germany
                              4 germanSubmarines placed in 27 Sea Zone
                              4 germanAdvancedNavalFighters placed in Eastern Germany
                              Units in Poland being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Poland
                              Units in Lativa Estonia being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Lativa Estonia
                              Units in Leningrad being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                              1 germanEntrenchment and 1 germanFortification placed in Leningrad
                              Units in Eastern Germany being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Eastern Germany
                              2 germanInfantrys placed in Stalingrad
                      
                          Turn Complete - Germany
                              Germany collect 78 PUs; end with 78 PUs
                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                              Units generate 12 techTokens; Germany end with 60 techTokens
                              Units Change Ownership
                                  Some Units in Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Vichy France change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              VichyFrance buy 1 germanMech.Infantry; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              1 germanMech.Infantry placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 5 PUs; end with 5 PUs
                              Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanMech.Infantry
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              2 germanInfantrys placed in Romania
                              2 germanInfantrys placed in Hungary Slovakia
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Units Change Ownership
                                  Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                  Some Units in Romania change ownership: 2 germanInfantrys
                      
                          Purchase Units - Finland
                              Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Finland
                              2 germanInfantrys placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 3 PUs; end with 3 PUs
                              Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                      

                      Combat Hit Differential Summary :

                      Britain : -0.42
                      CruiserAntiAircraftGun fire in 27 Sea Zone : : -0.33
                      Germany : 4.67
                      Russia : -1.00
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin sorry had to think about that one quite a bit 😛

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Move Summary: Russia round 38

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 38
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover AdvancedFighters
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  2 units repaired.
                                  1 russianInfantry moved from Vologda to Novgorod
                                        Russia take Novgorod from Germany
                                  1 russianInfantry moved from Moscow to Smolensk
                                        Russia take Smolensk from Germany
                                  1 russianInfantry moved from Tula to Voronezh
                                        Russia take Voronezh from Germany
                                  1 russianInfantry moved from Novosibirsk to Kansk
                                        Russia take Kansk from Japan
                                  1 russianInfantry moved from Novosibirsk to Kazahk
                                        Russia take Kazahk from Italy
                                  7 russianInfantrys moved from Volgarod to Sverdlovsk
                                  1 russianInfantry moved from Omsk to Sverdlovsk
                                  1 russianInfantry moved from Urals to Sverdlovsk
                                  1 russianArtillery moved from Volgarod to Sverdlovsk
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut just got one quick battle

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Russia round 38

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 38
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                          Russia roll 2,2,12,6,5,4,9,6,4,2,11,5 and gets 1 hit
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover AdvancedFighters
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      2 units repaired.
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianInfantry moved from Vologda to Novgorod
                                            Russia take Novgorod from Germany
                                      1 russianInfantry moved from Moscow to Smolensk
                                            Russia take Smolensk from Germany
                                      1 russianInfantry moved from Tula to Voronezh
                                            Russia take Voronezh from Germany
                                      1 russianInfantry moved from Novosibirsk to Kansk
                                            Russia take Kansk from Japan
                                      1 russianInfantry moved from Novosibirsk to Kazahk
                                            Russia take Kazahk from Italy
                                      7 russianInfantrys moved from Volgarod to Sverdlovsk
                                      1 russianInfantry moved from Omsk to Sverdlovsk
                                      1 russianInfantry moved from Urals to Sverdlovsk
                                      1 russianArtillery moved from Volgarod to Sverdlovsk
                              
                                  Combat - Russia
                                      Battle in Sverdlovsk
                                          Russia attack with 1 russianArtillery and 9 russianInfantrys
                                          Germany defend with 1 Flagpole, 1 germanAntiAirGun, 3 germanArtillerys, 5 germanInfantrys, 3 germanMech.Infantrys and 1 germanParatrooper
                                              Russia roll dice for 1 russianArtillery and 9 russianInfantrys in Sverdlovsk, round 2 : 3/10 hits, 1.83 expected hits
                                              Germany roll dice for 1 germanAntiAirGun, 3 germanArtillerys, 5 germanInfantrys, 3 germanMech.Infantrys and 1 germanParatrooper in Sverdlovsk, round 2 : 6/13 hits, 4.58 expected hits
                                              6 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Sverdlovsk
                                          3 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Omsk
                                          Germany win with 3 germanArtillerys, 3 germanInfantrys, 3 germanMech.Infantrys and 1 germanParatrooper remaining. Battle score for attacker is -8
                                          Casualties for Russia: 6 russianInfantrys
                                          Casualties for Germany: 1 germanAntiAirGun and 2 germanInfantrys
                              
                                  Non Combat Move - Russia
                                      Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                      Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      1 russianArtillery and 2 russianInfantrys moved from Novosibirsk to Omsk
                                      1 russianAntiTankGun moved from Volgarod to Urals
                                      1 russianAntiTankGun moved from Vologda to Urals
                                      2 russianAntiTankGuns moved from Moscow to Volgarod
                                      1 Train moved from Urals to Moscow
                                      1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                                      1 russianInfantry moved from Moscow to Tula
                                      5 russianInfantrys moved from Moscow to Volgarod
                                      1 russianArtillery and 2 russianInfantrys moved from Archangel to Urals
                                      1 russianInfantry moved from Archangel to Nenetsia
                                      3 russianInfantrys moved from Vologda to Volgarod
                                      1 Train and 3 Trucks moved from Urals to Vologda
                                      1 Truck moved from Omsk to Novosibirsk
                                      4 russianArtillerys moved from Western Karelia to Eastern Karelia
                                      1 russianInfantry moved from Eastern Karelia to Western Karelia
                              
                                  Purchase Units - Russia
                                      Russia buy 1 russianAntiAirGun, 2 russianArtillerys, 1 russianEntrenchment and 8 russianInfantrys; Remaining resources: 2 PUs; 0 techTokens; 
                              
                                  Place Units - Russia
                                      Units in Urals being upgraded or consumed: 1 Material
                                      1 russianEntrenchment and 3 russianInfantrys placed in Urals
                                      3 russianInfantrys placed in Volgarod
                                      2 russianInfantrys placed in Omsk
                                      1 russianArtillery placed in Novosibirsk
                                      1 russianAntiAirGun and 1 russianArtillery placed in Moscow
                              
                                  Activate Technology - Russia
                                      Russia activating AdvancedFighters
                              
                                  Turn Complete - Russia
                                      Russia collect 41 PUs; end with 43 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 46 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 49 PUs
                                      Units generate 6 techTokens; Russia end with 6 techTokens
                              

                              Combat Hit Differential Summary :

                              Germany : 1.42
                              Russia : 1.17
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Japan round 38

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 38
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover ImprovedTanks
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Some non-combat units are destroyed: 
                                          1 japaneseInfantry moved from Norilsk to Siberia
                                                Japan take Siberia from Russia
                                          2 japaneseSubmarines moved from 98 Sea Zone to 96 Sea Zone
                                          6 japaneseAdvancedNavalFighters moved from Japan to 96 Sea Zone
                                          2 japaneseAdvancedNavalFighters moved from Korea to 96 Sea Zone
                                          1 japaneseAdvancedFighter moved from Manchuria to 96 Sea Zone
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Kyushu Shikoku to Okinawa
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Hokkaido to Bonin Island
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Fo Kien
                                          1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                                          1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Kansk
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin got another big one here

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Thailand round 38

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 38
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 4,7,10,9,3,3,2,8,10,3,4,10,7,7,3,12,11,6 and gets 1 hit
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover ImprovedTanks
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Some non-combat units are destroyed: 
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseInfantry moved from Norilsk to Siberia
                                                    Japan take Siberia from Russia
                                              2 japaneseSubmarines moved from 98 Sea Zone to 96 Sea Zone
                                              6 japaneseAdvancedNavalFighters moved from Japan to 96 Sea Zone
                                              2 japaneseAdvancedNavalFighters moved from Korea to 96 Sea Zone
                                              1 japaneseAdvancedFighter moved from Manchuria to 96 Sea Zone
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Kyushu Shikoku to Okinawa
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Hokkaido to Bonin Island
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Fo Kien
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                                              1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Kansk
                                      
                                          Combat - Japan
                                              Japan lands units in Okinawa
                                              Japan creates battle in territory Okinawa
                                              Usa scrambles 1 units out of Luzon to defend against the attack in 96 Sea Zone
                                              Battle in 96 Sea Zone
                                                  Japan attack with 1 japaneseAdvancedFighter, 8 japaneseAdvancedNavalFighters and 2 japaneseSubmarines
                                                  Usa defend with 3 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 5 americanTransports
                                                      CruiserAntiAircraftGun fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 2 japaneseSubmarines in 96 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                                                      2 americanTransports owned by the Usa lost in 96 Sea Zone
                                                      Japan roll dice for 1 japaneseAdvancedFighter and 8 japaneseAdvancedNavalFighters in 96 Sea Zone, round 2 : 2/9 hits, 5.75 expected hits
                                                      Usa roll dice for 3 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 3 americanTransports in 96 Sea Zone, round 2 : 5/13 hits, 4.58 expected hits
                                                      2 japaneseAdvancedNavalFighters owned by the Japan, 1 japaneseAdvancedFighter owned by the Japan, 2 japaneseSubmarines owned by the Japan and 2 americanTransports owned by the Usa lost in 96 Sea Zone
                                                      CruiserAntiAircraftGun fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 6 japaneseAdvancedNavalFighters in 96 Sea Zone, round 3 : 6/6 hits, 4.00 expected hits
                                                      Usa roll dice for 3 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 1 americanTransport in 96 Sea Zone, round 3 : 5/11 hits, 4.42 expected hits
                                                      5 japaneseAdvancedNavalFighters owned by the Japan, 3 americanDestroyers owned by the Usa, 1 americanHeavyDestroyer owned by the Usa, 1 americanTransport owned by the Usa and 1 americanNavalFighter owned by the Usa lost in 96 Sea Zone
                                                      CruiserAntiAircraftGun fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 1 japaneseAdvancedNavalFighter in 96 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                                                      Usa roll dice for 3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser in 96 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits
                                                      1 japaneseAdvancedNavalFighter owned by the Japan lost in 96 Sea Zone
                                                  Usa win, taking Okinawa from Usa with 3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser remaining. Battle score for attacker is -51
                                                  Casualties for Usa: 3 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 5 americanTransports
                                                  Casualties for Japan: 1 japaneseAdvancedFighter, 8 japaneseAdvancedNavalFighters and 2 japaneseSubmarines
                                              Battle in Bonin Island
                                                  Japan attack with 1 japaneseAirTransport and 2 japaneseParatroopers
                                                  Usa defend with 1 Flagpole and 1 americanInfantry
                                                      Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Bonin Island, round 2 : 1/2 hits, 0.42 expected hits
                                                      Usa roll dice for 1 americanInfantry in Bonin Island, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 americanInfantry owned by the Usa lost in Bonin Island
                                                  Japan win, taking Bonin Island from Usa with 1 japaneseAirTransport and 2 japaneseParatroopers remaining. Battle score for attacker is 3
                                                  Casualties for Usa: 1 americanInfantry
                                              Battle in Fo Kien
                                                  Japan attack with 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers
                                                  Usa defend with 1 americanArtillery and 2 americanMarines; China defend with 1 Flagpole
                                                      Japan roll dice for 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers in Fo Kien, round 2 : 1/6 hits, 1.25 expected hits
                                                      China roll dice for 1 americanArtillery and 2 americanMarines in Fo Kien, round 2 : 3/3 hits, 1.08 expected hits
                                                      1 americanMarine owned by the Usa, 1 japaneseParatrooper owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Fo Kien
                                                  1 japaneseCombatEngineer owned by the Japan and 1 japaneseParatrooper owned by the Japan retreated to Shanghai
                                                  China win with 1 americanArtillery and 1 americanMarine remaining. Battle score for attacker is -6
                                                  Casualties for Japan: 2 japaneseInfantrys and 1 japaneseParatrooper
                                                  Casualties for Usa: 1 americanMarine
                                              Battle in Kansk
                                                  Japan attack with 1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers
                                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                                      Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers in Kansk, round 2 : 0/4 hits, 0.75 expected hits
                                                      Russia roll dice for 1 russianInfantry in Kansk, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Kansk
                                                      Japan roll dice for 1 japaneseAlpineInfantry and 2 japaneseParatroopers in Kansk, round 3 : 1/3 hits, 0.58 expected hits
                                                      Russia roll dice for 1 russianInfantry in Kansk, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 russianInfantry owned by the Russia lost in Kansk
                                                  Japan win, taking Kansk from Russia with 1 japaneseAlpineInfantry and 2 japaneseParatroopers remaining. Battle score for attacker is 0
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for Russia: 1 russianInfantry
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                              1 japaneseInfantry moved from Shantung to Shanghai
                                              2 Trucks moved from Shanghai to Peking
                                              1 Train moved from Manchuria to Korea
                                              1 Train, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Korea to Peking
                                              3 Trucks, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Peking to Shanghai
                                              1 japaneseAirTransport moved from Okinawa to Shanghai
                                              1 japaneseAirTransport moved from Bonin Island to Tokyo
                                              1 Truck moved from Japan to Tokyo
                                              1 Material and 1 Truck moved from Tokyo to Japan
                                              1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                              1 Truck and 1 japaneseInfantry moved from Manchuria to Irkutsk
                                              3 japaneseInfantrys moved from Manchuria to Peking
                                              2 Trucks moved from Peking to Manchuria
                                              1 Train moved from Peking to Korea
                                              1 japaneseAirTransport moved from Fo Kien to Japan
                                              1 japaneseInfantry moved from Shansi to Shantung
                                              1 japaneseInfantry moved from Suiyuan to Shansi
                                      
                                          Purchase Units - Japan
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by Japan to Peking: 1 japaneseAdvancedNavalFighter
                                              EDIT: Turning off Edit Mode
                                              Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 2 japaneseInfantrys and 3 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseAdvancedNavalFighter placed in Japan
                                              3 japaneseArtillerys placed in Korea
                                              2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
                                              2 japaneseParatroopers placed in Tokyo
                                      
                                          Activate Technology - Japan
                                              Japan activating ImprovedTanks
                                              Trigger japaneseImpTanks2: Setting defense to 5 for unitAttachment attached to japaneseTank
                                              Trigger japaneseImpTanks1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTank} with name:supportAttachmentTankImpjapanese
                                      
                                          Turn Complete - Japan
                                              Japan collect 37 PUs; end with 37 PUs
                                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs
                                              Units generate 9 techTokens; Japan end with 9 techTokens
                                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 2 japaneseAlpineInfantrys and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 11 PUs; end with 11 PUs
                                              Some Units in Manchuria change ownership: 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 1 japaneseInfantry
                                      
                                          Turn Complete - Thailand
                                      

                                      Combat Hit Differential Summary :

                                      CruiserAntiAircraftGun fire in 96 Sea Zone : : -0.50
                                      Usa : 0.00
                                      Japan : -1.08
                                      China : 1.92
                                      Russia : 0.33
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin china time

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Move Summary: Britain round 38

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 38
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover AdvancedGunLaying
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  1 britishInfantry moved from Lithuania to Belorussia
                                                        Russia take Belorussia from Germany
                                                  6 britishArtillerys, 4 britishInfantrys and 11 britishMarines moved from Lithuania to 27 Sea Zone
                                                  6 britishArtillerys, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 2 britishCruisers, 4 britishInfantrys, 11 britishMarines and 10 britishTransports moved from 27 Sea Zone to 28 Sea Zone
                                                  6 britishArtillerys, 4 britishInfantrys and 11 britishMarines moved from 28 Sea Zone to Finland
                                                  6 britishAlpineInfantrys, 5 britishArtillerys, 2 britishCombatEngineers and 1 britishInfantry moved from Northern Finland to Finland
                                                  3 britishAdvancedNavalFighters, 2 britishAirTransports, 6 britishNavalFighters and 4 britishParatroopers moved from Copenhagen to Finland
                                                  3 britishAdvancedFighters moved from Central Britain to Finland
                                                  5 britishNavalFighters moved from 75 Sea Zone to 72 Sea Zone
                                                  13 britishMarines moved from Bombay to 75 Sea Zone
                                                  1 britishInfantry moved from Oman to Aden
                                                        Britain take Aden from Italy
                                                  3 britishNavalFighters moved from 84 Sea Zone to 72 Sea Zone
                                                  1 britishDestroyer moved from 73 Sea Zone to 76 Sea Zone
                                                  3 britishInfantrys moved from Bombay to 75 Sea Zone
                                                  2 britishArtillerys and 7 britishInfantrys moved from Bombay to Southern Iran
                                                        Britain take Southern Iran from Italy
                                                  3 britishInfantrys moved from Baluchistan to Southern Iran
                                                  3 britishInfantrys and 1 britishTransport moved from 75 Sea Zone to 76 Sea Zone
                                                  3 britishInfantrys moved from 76 Sea Zone to Madagascar
                                                  13 britishMarines and 5 britishTransports moved from 75 Sea Zone to 76 Sea Zone
                                                  13 britishMarines moved from 76 Sea Zone to Kenya Uganda
                                                  2 britishBattleships, 2 britishCarriers, 9 britishCruisers and 4 britishDestroyers moved from 75 Sea Zone to 76 Sea Zone
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut ready for battle

                                            1 Reply Last reply Reply Quote 0

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