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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin yup im here going into the lobby now 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Thailand round 3

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 3
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 10 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 7 PUs
                Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                Japan spend 0 on tech rolls
                    Japan roll 1,5,10,11,12,9 and gets 1 hit
                Japan removing all Technology Tokens after successful research.
                Japan discover ImprovedSpecialWarfare
        
            Politics - Japan
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
        
            Combat Move - Japan
                Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                2 japaneseMarines moved from Celebes to 147 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 148 Sea Zone
                2 japaneseMarines moved from Borneo to 93 Sea Zone
                1 japaneseInfantry and 1 japaneseMarine moved from Borneo to 93 Sea Zone
                2 japaneseMarines moved from Phillippines to 127 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 150 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone
                2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea
                2 japaneseMarines moved from 150 Sea Zone to Dutch East Indies
                1 japaneseInfantry moved from Borneo to 93 Sea Zone
                2 japaneseMarines moved from 148 Sea Zone to Java
                1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone
                1 japaneseInfantry moved from 148 Sea Zone to Sumatra
                1 japaneseNavalFighter moved from 93 Sea Zone to 87 Sea Zone
                1 japaneseInfantry, 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone
                1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Java
                1 japaneseNavalFighter moved from 148 Sea Zone to Java
                2 japaneseNavalFighters moved from 147 Sea Zone to Java
                2 japaneseBattleships and 2 japaneseCruisers moved from 147 Sea Zone to 148 Sea Zone
                1 japaneseInfantry moved from Burma to Rangoon
                      Japan take Rangoon from Britain
                2 japaneseAlpineInfantrys and 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                1 japaneseFighter moved from Peking to Khabarovskiy Kray
                1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                1 japaneseInfantry moved from Shansi to Suiyuan
                2 japaneseFighters moved from Peking to Suiyuan
                1 japaneseInfantry moved from French Indochina to Kwangsi
                      Japan take Kwangsi from China
                1 japaneseStrategicBomber moved from Peking to Northern China
                1 japaneseTacticalBomber moved from Peking to Khabarovskiy Kray
        
            Combat - Japan
                Strategic bombing raid in Northern China
                        AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                    Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks
                    Bombing raid in Northern China causes 4 damage total. 
                Battle in Sumatra
                    Japan attack with 1 japaneseInfantry
                    ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun
                        Japan roll dice for 1 japaneseInfantry in Sumatra, round 2 : 0/1 hits, 0.08 expected hits
                        ExiledAllies roll dice for 1 britishAntiAirGun in Sumatra, round 2 : 1/1 hits, 0.25 expected hits
                        1 japaneseInfantry owned by the Japan lost in Sumatra
                    ExiledAllies win with 1 britishAntiAirGun remaining. Battle score for attacker is -3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in 87 Sea Zone
                    Japan attack with 1 japaneseNavalFighter
                    Britain defend with 2 britishTransports
                        Japan roll dice for 1 japaneseNavalFighter in 87 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Britain roll dice for 2 britishTransports in 87 Sea Zone, round 2 : 1/2 hits, 0.17 expected hits
                        1 japaneseNavalFighter owned by the Japan and 1 britishTransport owned by the Britain lost in 87 Sea Zone
                    Britain win with 1 britishTransport remaining. Battle score for attacker is -4
                    Casualties for Japan: 1 japaneseNavalFighter
                    Casualties for Britain: 1 britishTransport
                Battle in Java
                    Japan attack with 1 japaneseInfantry, 3 japaneseMarines and 3 japaneseNavalFighters
                    ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                        AntiAircraftGun fire in Java : 0/1 hits, 0.17 expected hits
                        Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Java, round 2 : 3/6 hits, 2.17 expected hits
                        Japan roll dice for 1 japaneseInfantry, 3 japaneseMarines and 3 japaneseNavalFighters in Java, round 2 : 2/7 hits, 2.08 expected hits
                        ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 4/5 hits, 2.58 expected hits
                        1 britishEntrenchment owned by the ExiledAllies, 2 britishInfantrys owned by the Britain, 2 japaneseMarines owned by the Japan, 1 japaneseNavalFighter owned by the Japan, 1 britishAntiAirGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Java
                    Some non-combat units are destroyed: 
                    Japan win, taking Java from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -2
                    Casualties for Japan: 1 japaneseInfantry, 2 japaneseMarines and 1 japaneseNavalFighter
                    Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                    Casualties for ExiledAllies: 1 britishEntrenchment
                Battle in Khabarovskiy Kray
                    Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                    Russia defend with 1 Flagpole, 1 russianAlpineInfantry and 1 russianArtillery
                        Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 2 : 2/6 hits, 1.42 expected hits
                        Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Khabarovskiy Kray, round 2 : 0/2 hits, 0.83 expected hits
                        1 russianArtillery owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray
                    Japan win, taking Khabarovskiy Kray from Russia with 2 japaneseAlpineInfantrys, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 8
                    Casualties for Russia: 1 russianAlpineInfantry and 1 russianArtillery
                Battle in Dutch New Guinea
                    Japan attack with 2 japaneseMarines
                    ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishInfantry
                        Japan roll dice for 2 japaneseMarines in Dutch New Guinea, round 2 : 1/2 hits, 0.50 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        1 britishInfantry owned by the Britain lost in Dutch New Guinea
                    Some non-combat units are destroyed: 
                    Japan win, taking Dutch New Guinea from ExiledAllies with 2 japaneseMarines remaining. Battle score for attacker is 3
                    Casualties for Britain: 1 britishInfantry
                Battle in Suiyuan
                    Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
                        China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 1/1 hits, 0.25 expected hits
                        1 japaneseInfantry owned by the Japan lost in Suiyuan
                     retreated to Suiyuan
                    China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Dutch East Indies
                    Japan attack with 2 japaneseMarines
                    ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                        Japan roll dice for 2 japaneseMarines in Dutch East Indies, round 2 : 0/2 hits, 0.67 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 2 : 0/1 hits, 0.42 expected hits
                        Japan roll dice for 2 japaneseMarines in Dutch East Indies, round 3 : 1/2 hits, 0.67 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 3 : 1/1 hits, 0.42 expected hits
                        1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Dutch East Indies
                    Some non-combat units are destroyed: 
                    Japan win, taking Dutch East Indies from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1
                    Casualties for Japan: 1 japaneseMarine
                    Casualties for Britain: 1 britishInfantry
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                1 Material, 1 Train and 1 japaneseCombatEngineer moved from Korea to Shanghai
                1 Train moved from Shanghai to Shantung
                1 japaneseStrategicBomber moved from Northern China to Peking
                1 Material and 1 japaneseAirTransport moved from Luzon to Shanghai
                1 japaneseParatrooper moved from Kyushu Shikoku to 99 Sea Zone
                1 japaneseInfantry moved from Japan to 99 Sea Zone
                1 japaneseTacticalBomber moved from Khabarovskiy Kray to Manchuria
                1 japaneseFighter moved from Khabarovskiy Kray to Northern Manchuria
                1 japaneseArtillery moved from Eastern Manchuria to Northern Manchuria
                1 japaneseMarine moved from Eastern Manchuria to Manchuria
                1 japaneseMech.Infantry moved from Korea to Eastern Manchuria
                1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Eastern Manchuria to Manchuria
                1 japaneseInfantry moved from Shensi to Shansi
                2 japaneseArtillerys and 2 japaneseInfantrys moved from Shantung to Shansi
                1 japaneseInfantry moved from Manchuria to Chahar
                1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Shansi
                2 japaneseArtillerys moved from Japan to 98 Sea Zone
                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                1 Material and 1 japaneseAirTransport moved from Japan to Shanghai
                1 Material and 1 japaneseMech.Infantry moved from Hong Kong to Shanghai
                1 japaneseInfantry moved from Southern Thailand to Thailand
                1 japaneseCarrier and 1 japaneseDestroyer moved from 147 Sea Zone to 148 Sea Zone
                1 japaneseCarrier moved from 93 Sea Zone to 148 Sea Zone
                2 japaneseNavalFighters moved from Java to 148 Sea Zone
                2 japaneseNavalFighters moved from 127 Sea Zone to 148 Sea Zone
                1 japaneseTransport moved from 93 Sea Zone to 95 Sea Zone
                1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
                1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                2 japaneseInfantrys moved from Thailand to Burma
                2 japaneseInfantrys moved from Thailand to French Indochina
                1 japaneseSubmarine moved from 96 Sea Zone to 129 Sea Zone
                1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone
                1 japaneseInfantry, 1 japaneseParatrooper and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
                2 japaneseArtillerys, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                1 Truck moved from Kwangtung to Shanghai
                1 japaneseInfantry moved from Hunan to Anhwei
                1 japaneseAntiTankGun, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Hong Kong to Anhwei
                2 japaneseArtillerys moved from Hong Kong to Kwangtung
                1 japaneseParatrooper moved from 96 Sea Zone to Shanghai
                2 japaneseArtillerys and 2 japaneseInfantrys moved from 96 Sea Zone to Hong Kong
                1 japaneseInfantry moved from 96 Sea Zone to Shanghai
                1 japaneseInfantry moved from Manchuria to Peking
                1 japaneseTank moved from Manchuria to Shansi
                2 japaneseFighters moved from Suiyuan to Peking
                1 Truck moved from Peking to Korea
                2 japaneseInfantrys moved from Japan to Tokyo
                2 japaneseNavalFighters moved from Japan to 96 Sea Zone
                1 japaneseCarrier moved from 127 Sea Zone to 96 Sea Zone
                1 japaneseCarrier moved from 127 Sea Zone to 96 Sea Zone
                1 japaneseCombatEngineer moved from Japan to Tokyo
        
            Purchase Units - Japan
                Japan buy 1 ResearchCenter, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseBarracks, 5 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Japan
                Units in Shanghai being upgraded or consumed: 4 Materials
                1 ResearchCenter and 1 japaneseBarracks placed in Shanghai
                1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseMarine placed in Kyushu Shikoku
                4 japaneseInfantrys placed in Tokyo
                2 japaneseNavalFighters placed in Japan
        
            Activate Technology - Japan
                Japan activating ImprovedSpecialWarfare
                Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
        
            Turn Complete - Japan
                Japan collect 69 PUs; end with 69 PUs
                Units generate 9 techTokens; Japan end with 9 techTokens
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
        
            Place Units - Manchuria
                3 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 10 PUs; end with 11 PUs
                Some Units in Manchuria change ownership: 3 japaneseInfantrys
        
            Purchase Units - Thailand
                Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
        
            Place Units - Thailand
                2 japaneseInfantrys placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 7 PUs; end with 8 PUs
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
        

        Combat Hit Differential Summary :

        AntiAircraftGun fire in Java : : -0.17
        ExiledAllies : 2.00
        Japan : 0.92
        China : 0.75
        Britain : 0.83
        AntiAircraftGun fire in Northern China : : -0.08
        Russia : -0.83
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin ready for china

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Move Summary: Britain round 3

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 3
            
                Research Technology - Britain
                    Trigger britishaTAD: Britain gains access to AdvancedDestroyers
                    Britain spend 0 on tech rolls
            
                Politics - Britain
                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                        Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 5 = Failure!
                        Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
            
                Combat Move - Britain
                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                    1 britishCruiser moved from 45 Sea Zone to 51 Sea Zone
                    1 britishBattleship, 1 britishCruiser and 2 britishDestroyers moved from 72 Sea Zone to 51 Sea Zone
                    2 britishNavalFighters moved from Malta to 51 Sea Zone
                    1 britishMech.Infantry moved from Cameroon to French Central Africa
                          Britain take French Central Africa from VichyFrance
                    1 britishInfantry moved from Western Anglo Egyptian Sudan to French Equatorial Africa
                          ExiledAllies take French Equatorial Africa from VichyFrance
                    1 britishInfantry moved from Brunei to Borneo
                          ExiledAllies take Borneo from Japan
                    1 britishInfantry moved from Surinam Guyana to French Guyana
                          ExiledAllies take French Guyana from VichyFrance
                    1 britishNavalFighter moved from 149 Sea Zone to 150 Sea Zone
                    1 britishNavalFighter moved from 149 Sea Zone to 146 Sea Zone
                    1 britishFighter moved from Northwestern Australia to 146 Sea Zone
                    1 britishFighter moved from Central Britain to Northern France
                    1 britishNavalFighter moved from 10 Sea Zone to Northern Norway
                    1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from Scotland to 10 Sea Zone
                    1 britishAlpineInfantry, 2 britishBattleships, 2 britishCruisers, 2 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 10 Sea Zone to 13 Sea Zone
                    1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Norway
                    2 britishStrategicBombers moved from Central Britain to Northern France
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut ready for battle

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin in the lobby now 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut I'm having an issue with a train picking a route that doesn't have rails on it and not letting me move it, do you know how to fix that?

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin if you hold down control you can force a waypoint

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin @ubernaut
                      last edited by

                      @ubernaut ah thanks

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin np 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Australia round 3

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 3
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 16 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 4 PUs
                          
                              Preparing Defense - Egypt
                                  Egypt collect 0 PUs; end with 9 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 9 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 13 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 17 PUs
                          
                              Research Technology - Britain
                                  Trigger britishaTAD: Britain gains access to AdvancedDestroyers
                                  Britain spend 0 on tech rolls
                                      Britain roll 5,8,6,4,6,5 and gets 0 hits
                          
                              Politics - Britain
                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                      Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 5 = Failure!
                                      Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  1 britishCruiser moved from 45 Sea Zone to 51 Sea Zone
                                  1 britishBattleship, 1 britishCruiser and 2 britishDestroyers moved from 72 Sea Zone to 51 Sea Zone
                                  2 britishNavalFighters moved from Malta to 51 Sea Zone
                                  1 britishMech.Infantry moved from Cameroon to French Central Africa
                                        Britain take French Central Africa from VichyFrance
                                  1 britishInfantry moved from Western Anglo Egyptian Sudan to French Equatorial Africa
                                        ExiledAllies take French Equatorial Africa from VichyFrance
                                  1 britishInfantry moved from Brunei to Borneo
                                        ExiledAllies take Borneo from Japan
                                  1 britishInfantry moved from Surinam Guyana to French Guyana
                                        ExiledAllies take French Guyana from VichyFrance
                                  1 britishNavalFighter moved from 149 Sea Zone to 150 Sea Zone
                                  1 britishNavalFighter moved from 149 Sea Zone to 146 Sea Zone
                                  1 britishFighter moved from Northwestern Australia to 146 Sea Zone
                                  1 britishFighter moved from Central Britain to Northern France
                                  1 britishNavalFighter moved from 10 Sea Zone to Northern Norway
                                  1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from Scotland to 10 Sea Zone
                                  1 britishAlpineInfantry, 2 britishBattleships, 2 britishCruisers, 2 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 10 Sea Zone to 13 Sea Zone
                                  1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Norway
                                  2 britishStrategicBombers moved from Central Britain to Northern France
                          
                              Combat - Britain
                                  Italy scrambles 2 units out of Cyrenaica to defend against the attack in 51 Sea Zone
                                  Air Battle in Northern France
                                      Britain attacks with 3 units heading to Northern France
                                      Germany launches 1 interceptors out of Northern France
                                          Attackers Fire,  : 0/3 hits, 0.58 expected hits
                                          Defenders Fire,  : 1/1 hits, 0.50 expected hits
                                          1 britishStrategicBomber owned by the Britain lost in Northern France
                                      Air Battle is over, the remaining bombers go on to their targets
                                  Strategic bombing raid in Northern France
                                          AntiAircraftGun fire in Northern France : 0/1 hits, 0.08 expected hits
                                      Bombing raid in Northern France rolls: 4 and causes: 4 damage to unit: germanAirfield
                                      Bombing raid in Northern France causes 4 damage total. 
                                  Battle in 146 Sea Zone
                                      Britain attack with 1 britishFighter and 1 britishNavalFighter
                                      Japan defend with 1 japaneseTransport
                                          Britain roll dice for 1 britishFighter and 1 britishNavalFighter in 146 Sea Zone, round 2 : 0/2 hits, 0.75 expected hits
                                          Japan roll dice for 1 japaneseTransport in 146 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                          Britain roll dice for 1 britishFighter and 1 britishNavalFighter in 146 Sea Zone, round 3 : 1/2 hits, 0.75 expected hits
                                          Japan roll dice for 1 japaneseTransport in 146 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                                          1 japaneseTransport owned by the Japan lost in 146 Sea Zone
                                      Britain win with 1 britishFighter and 1 britishNavalFighter remaining. Battle score for attacker is 7
                                      Casualties for Japan: 1 japaneseTransport
                                  Battle in 150 Sea Zone
                                      Britain attack with 1 britishNavalFighter
                                      Japan defend with 1 japaneseTransport
                                          Britain roll dice for 1 britishNavalFighter in 150 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                          Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                          1 japaneseTransport owned by the Japan lost in 150 Sea Zone
                                      Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 7
                                      Casualties for Japan: 1 japaneseTransport
                                  Battle in 51 Sea Zone
                                      Britain attack with 1 britishBattleship, 2 britishCruisers, 2 britishDestroyers and 2 britishNavalFighters
                                      Italy defend with 2 italianBattleships, 1 italianCruiser, 1 italianDestroyer, 1 italianFighter, 1 italianNavalFighter and 3 italianTransports
                                          CruiserAntiAircraftGun fire in 51 Sea Zone : 0/1 hits, 0.08 expected hits
                                          Britain roll dice for 1 britishBattleship, 2 britishCruisers, 2 britishDestroyers and 2 britishNavalFighters in 51 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits
                                      Units damaged: 2 italianBattleships owned by the Italy
                                          Italy roll dice for 2 italianBattleships, 1 italianCruiser, 1 italianDestroyer, 1 italianFighter, 1 italianNavalFighter and 3 italianTransports in 51 Sea Zone, round 2 : 5/11 hits, 3.42 expected hits
                                      Units damaged: 1 britishBattleship owned by the Britain
                                          2 britishCruisers owned by the Britain, 1 italianTransport owned by the Italy and 2 britishDestroyers owned by the Britain lost in 51 Sea Zone
                                          1 britishBattleship owned by the Britain lost in 51 Sea Zone
                                      1 britishBattleship-damaged owned by the Britain added in 51 Sea Zone
                                          2 italianBattleships owned by the Italy lost in 51 Sea Zone
                                      2 italianBattleship-damageds owned by the Italy added in 51 Sea Zone
                                          CruiserAntiAircraftGun fire in 51 Sea Zone : 0/1 hits, 0.08 expected hits
                                          Britain roll dice for 1 britishBattleship-damaged and 2 britishNavalFighters in 51 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                                          Italy roll dice for 2 italianBattleship-damageds, 1 italianCruiser, 1 italianDestroyer, 1 italianFighter, 1 italianNavalFighter and 2 italianTransports in 51 Sea Zone, round 3 : 3/8 hits, 2.50 expected hits
                                      1 britishBattleship-damaged owned by the Britain, 2 britishNavalFighters owned by the Britain and 2 italianTransports owned by the Italy lost in 51 Sea Zone
                                      Italy win with 2 italianBattleship-damageds, 1 italianCruiser, 1 italianDestroyer, 1 italianFighter and 1 italianNavalFighter remaining. Battle score for attacker is -36
                                      Casualties for Britain: 1 britishBattleship, 1 britishBattleship-damaged, 2 britishCruisers, 2 britishDestroyers and 2 britishNavalFighters
                                      Casualties for Italy: 2 italianBattleships and 3 italianTransports
                                  Battle in Northern Norway
                                      Britain attack with 1 britishAlpineInfantry, 2 britishInfantrys, 3 britishMarines and 1 britishNavalFighter
                                      Germany defend with 1 Flagpole, 1 Truck, 1 germanAirfield, 1 germanAlpineInfantry and 1 germanInfantry
                                          Britain roll dice for 2 britishBattleships and 2 britishCruisers in Northern Norway, round 2 : 3/6 hits, 2.17 expected hits
                                          Germany roll dice for 1 germanAlpineInfantry and 1 germanInfantry in Northern Norway, round 2 : 0/2 hits, 0.67 expected hits
                                          1 germanInfantry owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway
                                      Some non-combat units are destroyed: 
                                      Britain win, taking Northern Norway from Germany with 1 britishAlpineInfantry, 2 britishInfantrys, 3 britishMarines and 1 britishNavalFighter remaining. Battle score for attacker is 7
                                      Casualties for Germany: 1 germanAlpineInfantry and 1 germanInfantry
                                  Moving scrambled unit from 51 Sea Zone back to originating territory: Cyrenaica
                                  Moving scrambled unit from 51 Sea Zone back to originating territory: Cyrenaica
                                  Cleaning up after air battles
                          
                              Non Combat Move - Britain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                  1 britishNavalFighter moved from Northern Norway to 13 Sea Zone
                                  1 britishFighter and 1 britishStrategicBomber moved from Northern France to Southern Britain
                                  1 britishNavalFighter moved from Central Britain to 13 Sea Zone
                                  1 britishAntiTankGun and 1 britishArtillery moved from Scotland to 10 Sea Zone
                                  1 britishAntiTankGun, 1 britishArtillery, 1 britishCarrier and 1 britishTransport moved from 10 Sea Zone to 13 Sea Zone
                                  1 britishAntiTankGun and 1 britishArtillery moved from 13 Sea Zone to Murmansk
                                  1 britishArtillery moved from Alberta to British Columbia
                                  1 britishNavalFighter moved from 150 Sea Zone to 149 Sea Zone
                                  1 britishNavalFighter moved from 146 Sea Zone to 149 Sea Zone
                                  1 britishCruiser moved from 162 Sea Zone to 149 Sea Zone
                                  1 Truck and 1 britishCombatEngineer moved from Northern Territory to Southwestern Australia
                                  1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
                                  1 Train moved from Southwestern Australia to New South Wales
                                  1 britishInfantry and 1 britishMarine moved from Northwestern Australia to Southwestern Australia
                                  1 britishInfantry moved from Queensland to Northern Territory
                                  1 britishFighter moved from 146 Sea Zone to Northwestern Australia
                                  1 britishTransport moved from 87 Sea Zone to 84 Sea Zone
                                  1 britishInfantry moved from Trans Jordan to Syria
                                  3 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                                  1 Train moved from Western Bengal to Bombay
                                  1 Train, 1 britishArtillery and 1 britishInfantry moved from Bombay to Iraq
                                  1 Train moved from Iraq to Southern Iran
                                  1 Material and 1 Truck moved from Western Bengal to Bombay
                                  1 britishInfantry moved from Sinai to Trans Jordan
                                  1 britishInfantry moved from Cairo to Sinai
                                  1 Material, 1 Truck, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan
                                  1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                                  1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo
                                  1 britishAirTransport and 1 britishParatrooper moved from Malta to Cairo
                                  2 britishInfantrys moved from Calcutta to Eastern Madras
                                  1 britishInfantry moved from Western Bengal to Bengal
                                  1 Material and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                                  2 britishDestroyers moved from 19 Sea Zone to 39 Sea Zone
                                  1 britishAntiTankGun and 1 britishArtillery moved from Central Britain to Scotland
                                  1 britishCombatEngineer and 1 britishInfantry moved from Exiled Allies to Central Britain
                                  1 britishTank moved from London to Scotland
                                  4 britishInfantrys moved from London to Central Britain
                                  1 britishInfantry moved from Southern Britain to Central Britain
                                  1 Truck moved from Ontario to Alberta
                                  1 britishInfantry moved from Cairo to Central Egpyt
                          
                              Purchase Units - Britain
                                  Britain buy 2 Materials, 1 britishCruiser and 2 britishTransports; Remaining resources: 5 PUs; 6 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  2 britishTransports placed in 10 Sea Zone
                                  1 britishCruiser placed in 7 Sea Zone
                                  2 Materials placed in Central Britain
                          
                              Turn Complete - Britain
                                  Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                                  Trigger LLbGM: has removed 1 britishAntiTankGun owned by Britain in Murmansk
                                  Trigger LLbGM: Russia has 1 russianAntiTankGun placed in Murmansk
                                  Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                                  Britain collect 40 PUs; end with 45 PUs
                                  Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 47 PUs
                                  Objective Syria2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 49 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 50 PUs
                                  Units generate 6 techTokens; Britain end with 12 techTokens
                                  Units Change Ownership
                                      Some Units in Anglo Egyptian Sudan change ownership: 1 Material and 1 britishCombatEngineer
                                      Some Units in Bombay change ownership: 2 Materials
                                      Some Units in Ontario change ownership: 1 britishCombatEngineer
                                      Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishHull; Remaining resources: 4 PUs; 
                          
                              Place Units - Canada
                                  1 britishFighter placed in Ontario
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 19 PUs
                                  Some Units in Ontario change ownership: 1 britishCombatEngineer and 1 britishFighter
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 1 britishInfantry; Remaining resources: 1 PUs; 
                          
                              Place Units - ExiledAllies
                                  1 britishInfantry placed in Exiled Allies
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 17 PUs; end with 18 PUs
                                  Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                                  Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                  Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
                                  Units Change Ownership
                                      Some Units in Exiled Allies change ownership: 1 britishInfantry
                                      Some Units in Northern Norway change ownership: 1 Truck
                          
                              Purchase Units - Egypt
                                  Egypt buy 1 britishEntrenchment and 2 britishInfantrys; Remaining resources: 2 PUs; 
                          
                              Place Units - Egypt
                                  Units in Anglo Egyptian Sudan being upgraded or consumed: 1 Material
                                  1 britishEntrenchment placed in Anglo Egyptian Sudan
                                  2 britishInfantrys placed in Cairo
                          
                              Turn Complete - Egypt
                                  Egypt collect 8 PUs; end with 10 PUs
                                  Units Change Ownership
                                      Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                      Some Units in Cairo change ownership: 2 britishInfantrys
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 1 britishInfantry and 1 britishTank; Remaining resources: 0 PUs; 
                          
                              Place Units - SouthAfrica
                                  1 britishInfantry and 1 britishTank placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 7 PUs
                                  Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishTank
                          
                              Purchase Units - India
                                  India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - India
                                  2 britishInfantrys placed in Calcutta
                                  1 britishArtillery and 1 britishInfantry placed in Bombay
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 13 PUs
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 2 Materials, 1 britishArtillery and 1 britishInfantry
                                      Some Units in Calcutta change ownership: 2 britishInfantrys
                          
                              Purchase Units - Australia
                                  Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                                  Australia buy 2 britishDestroyers and 1 britishEntrenchment; Remaining resources: 0 PUs; 
                          
                              Place Units - Australia
                                  2 britishDestroyers placed in 149 Sea Zone
                                  Units in Southwestern Australia being upgraded or consumed: 1 Material
                                  1 britishEntrenchment placed in Southwestern Australia
                                  1 Material and 2 britishInfantrys placed in New South Wales
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 17 PUs
                                  Units Change Ownership
                                      Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                                      Some Units in New South Wales change ownership: 1 Material and 2 britishInfantrys
                                      Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                          

                          Combat Hit Differential Summary :

                          Defenders Fire,  : : 0.50
                          Japan : -0.25
                          Italy : 2.08
                          Britain : 1.00
                          CruiserAntiAircraftGun fire in 51 Sea Zone : : -0.17
                          Attackers Fire,  : : -0.58
                          AntiAircraftGun fire in Northern France : : -0.08
                          Germany : -0.67
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut your turn again

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin ok abt to head for my chore run will do italy when i get back

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Italy round 3

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 3
                                
                                    Research Technology - Italy
                                        Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare
                                        Turning on Edit Mode
                                        EDIT: Removing Technology ImprovedSpecialWarfare for Japan
                                        EDIT: Turning off Edit Mode
                                        Italy spend 0 on tech rolls
                                            Italy roll 6,7,1,12,7,8,1,5,6 and gets 1 hit
                                        Italy removing all Technology Tokens after successful research.
                                        Italy discover ImprovedFighters
                                
                                    Politics - Italy
                                        Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 9 = Failure!
                                            Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                
                                    Combat Move - Italy
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                        1 italianStrategicBomber moved from Cyrenaica to Cairo
                                
                                    Combat - Italy
                                        Strategic bombing raid in Cairo
                                                AntiAircraftGun fire in Cairo : 1/1 hits, 0.17 expected hits
                                            1 italianStrategicBomber killed by AntiAircraftGun
                                            Bombing raid in Cairo causes 0 damage total. 
                                
                                    Non Combat Move - Italy
                                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                        1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Western Egypt
                                        1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Al Kufrah to Western Egypt
                                        2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Al Kufrah
                                        1 italianAirTransport and 1 italianAlpineInfantry moved from Southern Italy to Western Egypt
                                        1 italianAirTransport moved from Western Egypt to Cyrenaica
                                        2 italianBattleship-damageds, 1 italianCruiser and 1 italianDestroyer moved from 51 Sea Zone to 50 Sea Zone
                                        1 Train moved from Northern Italy to Western Ukraine
                                        1 Train and 1 italianAntiAirGun moved from Western Ukraine to Southern Yugoslavia
                                        1 italianNavalFighter moved from Northern Italy to Cyrenaica
                                        1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone
                                        1 italianSubmarine moved from 35 Sea Zone to 58 Sea Zone
                                        1 italianSubmarine moved from 43 Sea Zone to 41 Sea Zone
                                        3 italianInfantrys moved from Rome to Southern Italy
                                
                                    Purchase Units - Italy
                                        Italy buy 3 italianTransports; Remaining resources: 1 PUs; 0 techTokens; 
                                
                                    Place Units - Italy
                                        3 italianTransports placed in 50 Sea Zone
                                
                                    Activate Technology - Italy
                                        Italy activating ImprovedFighters
                                        Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                                        Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                                        Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                                        Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                                        Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                                        Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                                        Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                                        Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                                        Italy giving technology to Germany: ImprovedFighters
                                
                                    Turn Complete - Italy
                                        Italy collect 27 PUs; end with 28 PUs
                                        Units generate 9 techTokens; Italy end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                AntiAircraftGun fire in Cairo : : 0.83
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin hey there only battle for Italy was a SBR since you had no decisions i just ran it go for usa also removed the extra tech from japan 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @ubernaut
                                    last edited by

                                    btw you killed my SB with your AA 😛

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Move Summary: Usa round 3

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 3
                                      
                                          Research Technology - Usa
                                              Trigger americanaTAH: Usa gains access to AdvancedHulls
                                              Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                              Usa spend 0 on tech rolls
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover ImprovedCarriers
                                      
                                          Politics - Usa
                                              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                  Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 15 = Failure!
                                                  Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
                                      
                                          Combat Move - Usa
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                              1 americanBattleship and 2 americanDestroyers moved from 39 Sea Zone to 41 Sea Zone
                                              5 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone
                                              1 americanCruiser, 5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 120 Sea Zone to 119 Sea Zone
                                              5 americanInfantrys and 1 americanMarine moved from 119 Sea Zone to Bonin Island
                                              2 americanNavalFighters moved from 120 Sea Zone to Bonin Island
                                              1 americanStrategicBomber moved from London to Western France
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut let me know when you're ready, I should be around

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin hey there jumping into the lobby now 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 3

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 3
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTAH: Usa gains access to AdvancedHulls
                                                    Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 3,11,12,7,6,8,8,5,3 and gets 1 hit
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedCarriers
                                            
                                                Politics - Usa
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                        Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 15 = Failure!
                                                        Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                            AntiAircraftGun fire in Northern France : 0/1 hits, 0.08 expected hits
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    1 americanBattleship and 2 americanDestroyers moved from 39 Sea Zone to 41 Sea Zone
                                                    5 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone
                                                    1 americanCruiser, 5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 120 Sea Zone to 119 Sea Zone
                                                    5 americanInfantrys and 1 americanMarine moved from 119 Sea Zone to Bonin Island
                                                    2 americanNavalFighters moved from 120 Sea Zone to Bonin Island
                                                    1 americanStrategicBomber moved from London to Western France
                                            
                                                Combat - Usa
                                                    Strategic bombing raid in Western France
                                                        Bombing raid in Western France rolls: 0 and causes: 0 damage to unit: germanDocks
                                                        Bombing raid in Western France causes 0 damage total. 
                                                    Battle in Bonin Island
                                                        Usa attack with 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters
                                                        Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseEntrenchment and 1 japaneseInfantry
                                                            Usa roll dice for 1 americanCruiser in Bonin Island, round 2 : 1/1 hits, 0.25 expected hits
                                                            Usa roll dice for 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Bonin Island, round 2 : 2/8 hits, 1.75 expected hits
                                                            Japan roll dice for 1 japaneseEntrenchment and 1 japaneseInfantry in Bonin Island, round 2 : 0/2 hits, 1.00 expected hits
                                                            1 japaneseEntrenchment owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Bonin Island
                                                        Some non-combat units are destroyed: 
                                                        Usa win, taking Bonin Island from Japan with 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 9
                                                        Casualties for Japan: 1 japaneseEntrenchment and 1 japaneseInfantry
                                                    Battle in 41 Sea Zone
                                                        Usa attack with 1 americanBattleship and 2 americanDestroyers
                                                        Italy defend with 1 italianSubmarine; Germany defend with 1 germanSubmarine
                                                            DepthChargeAttack fire in 41 Sea Zone : 0/2 hits, 0.50 expected hits
                                                        1 italianSubmarine owned by the Italy and 1 germanSubmarine owned by the Germany Submerged
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    1 Material and 2 americanInfantrys moved from New York to 30 Sea Zone
                                                    1 americanInfantry moved from Washington to 30 Sea Zone
                                                    1 Material, 1 americanDestroyer, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    1 Material and 3 americanInfantrys moved from 39 Sea Zone to Azores
                                                    1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 2 Sea Zone to 30 Sea Zone
                                                    1 Material and 1 Truck moved from 30 Sea Zone to New York
                                                    1 americanInfantry moved from Eastern US to Washington
                                                    1 Train moved from New York to Washington
                                                    1 Material, 1 Train and 1 americanArtillery moved from Washington to Los Angeles
                                                    1 Train moved from Los Angeles to Detroit
                                                    1 Material and 1 Train moved from Detroit to Southern Central US
                                                    2 americanInfantrys moved from San Francisco to 156 Sea Zone
                                                    1 americanArtillery moved from Los Angeles to 156 Sea Zone
                                                    1 americanCarrier and 3 americanDestroyers moved from 120 Sea Zone to 119 Sea Zone
                                                    2 americanNavalFighters moved from Bonin Island to 119 Sea Zone
                                                    1 americanArtillery, 1 americanDestroyer, 2 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 109 Sea Zone
                                                    1 americanArtillery and 2 americanInfantrys moved from 109 Sea Zone to Midway
                                                    1 americanCarrier, 1 americanDestroyer, 1 americanNavalFighter and 1 americanSubmarine moved from 115 Sea Zone to 109 Sea Zone
                                                    1 americanNavalFighter moved from Los Angeles to 109 Sea Zone
                                                    2 americanFighters moved from Hawaiian Islands to Los Angeles
                                                    1 americanInfantry moved from Western US to San Francisco
                                                    1 americanStrategicBomber moved from Western France to Southern Britain
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanAirfield, 1 americanCarrier, 1 americanCombatEngineer, 1 americanInfantry, 3 americanMarines, 2 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                                                    1 americanCarrier and 1 americanTransport placed in 30 Sea Zone
                                                    1 americanTransport placed in 156 Sea Zone
                                                    Units in Azores being upgraded or consumed: 1 Material
                                                    1 americanAirfield placed in Azores
                                                    2 americanNavalFighters placed in Chicago
                                                    1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines placed in Washington
                                                    1 americanMarine placed in San Francisco
                                            
                                                Activate Technology - Usa
                                                    Usa activating ImprovedCarriers
                                                    Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                                            
                                                Turn Complete - Usa
                                                    Usa collect 70 PUs; end with 70 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa : 1.00
                                            Japan : -1.00
                                            DepthChargeAttack fire in 41 Sea Zone : : -0.50
                                            AntiAircraftGun fire in Northern France : : -0.08
                                            

                                            Savegame

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