TWW 3.0.0.4 ubernaut (ax) vs colin (al)
-
@colin yup im here going into the lobby now

-
TripleA Turn Summary: Thailand round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 3 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare Japan spend 0 on tech rolls Japan roll 1,5,10,11,12,9 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedSpecialWarfare Politics - Japan Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Japan Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Turning on Edit Mode EDIT: Turning off Edit Mode Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseMarines moved from Celebes to 147 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 148 Sea Zone 2 japaneseMarines moved from Borneo to 93 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from Borneo to 93 Sea Zone 2 japaneseMarines moved from Phillippines to 127 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 150 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea 2 japaneseMarines moved from 150 Sea Zone to Dutch East Indies 1 japaneseInfantry moved from Borneo to 93 Sea Zone 2 japaneseMarines moved from 148 Sea Zone to Java 1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone 1 japaneseInfantry moved from 148 Sea Zone to Sumatra 1 japaneseNavalFighter moved from 93 Sea Zone to 87 Sea Zone 1 japaneseInfantry, 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Java 1 japaneseNavalFighter moved from 148 Sea Zone to Java 2 japaneseNavalFighters moved from 147 Sea Zone to Java 2 japaneseBattleships and 2 japaneseCruisers moved from 147 Sea Zone to 148 Sea Zone 1 japaneseInfantry moved from Burma to Rangoon Japan take Rangoon from Britain 2 japaneseAlpineInfantrys and 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseFighter moved from Peking to Khabarovskiy Kray 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 1 japaneseInfantry moved from Shansi to Suiyuan 2 japaneseFighters moved from Peking to Suiyuan 1 japaneseInfantry moved from French Indochina to Kwangsi Japan take Kwangsi from China 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseTacticalBomber moved from Peking to Khabarovskiy Kray Combat - Japan Strategic bombing raid in Northern China AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks Bombing raid in Northern China causes 4 damage total. Battle in Sumatra Japan attack with 1 japaneseInfantry ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun Japan roll dice for 1 japaneseInfantry in Sumatra, round 2 : 0/1 hits, 0.08 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Sumatra, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Sumatra ExiledAllies win with 1 britishAntiAirGun remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Battle in 87 Sea Zone Japan attack with 1 japaneseNavalFighter Britain defend with 2 britishTransports Japan roll dice for 1 japaneseNavalFighter in 87 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Britain roll dice for 2 britishTransports in 87 Sea Zone, round 2 : 1/2 hits, 0.17 expected hits 1 japaneseNavalFighter owned by the Japan and 1 britishTransport owned by the Britain lost in 87 Sea Zone Britain win with 1 britishTransport remaining. Battle score for attacker is -4 Casualties for Japan: 1 japaneseNavalFighter Casualties for Britain: 1 britishTransport Battle in Java Japan attack with 1 japaneseInfantry, 3 japaneseMarines and 3 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys AntiAircraftGun fire in Java : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Java, round 2 : 3/6 hits, 2.17 expected hits Japan roll dice for 1 japaneseInfantry, 3 japaneseMarines and 3 japaneseNavalFighters in Java, round 2 : 2/7 hits, 2.08 expected hits ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 4/5 hits, 2.58 expected hits 1 britishEntrenchment owned by the ExiledAllies, 2 britishInfantrys owned by the Britain, 2 japaneseMarines owned by the Japan, 1 japaneseNavalFighter owned by the Japan, 1 britishAntiAirGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Java Some non-combat units are destroyed: Japan win, taking Java from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -2 Casualties for Japan: 1 japaneseInfantry, 2 japaneseMarines and 1 japaneseNavalFighter Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys Casualties for ExiledAllies: 1 britishEntrenchment Battle in Khabarovskiy Kray Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber Russia defend with 1 Flagpole, 1 russianAlpineInfantry and 1 russianArtillery Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 2 : 2/6 hits, 1.42 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Khabarovskiy Kray, round 2 : 0/2 hits, 0.83 expected hits 1 russianArtillery owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray Japan win, taking Khabarovskiy Kray from Russia with 2 japaneseAlpineInfantrys, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 8 Casualties for Russia: 1 russianAlpineInfantry and 1 russianArtillery Battle in Dutch New Guinea Japan attack with 2 japaneseMarines ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishInfantry Japan roll dice for 2 japaneseMarines in Dutch New Guinea, round 2 : 1/2 hits, 0.50 expected hits ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Dutch New Guinea Some non-combat units are destroyed: Japan win, taking Dutch New Guinea from ExiledAllies with 2 japaneseMarines remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Suiyuan Japan attack with 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Suiyuan retreated to Suiyuan China win with 1 chineseInfantry remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Battle in Dutch East Indies Japan attack with 2 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 2 japaneseMarines in Dutch East Indies, round 2 : 0/2 hits, 0.67 expected hits ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 2 : 0/1 hits, 0.42 expected hits Japan roll dice for 2 japaneseMarines in Dutch East Indies, round 3 : 1/2 hits, 0.67 expected hits ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 3 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Dutch East Indies Some non-combat units are destroyed: Japan win, taking Dutch East Indies from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 Material, 1 Train and 1 japaneseCombatEngineer moved from Korea to Shanghai 1 Train moved from Shanghai to Shantung 1 japaneseStrategicBomber moved from Northern China to Peking 1 Material and 1 japaneseAirTransport moved from Luzon to Shanghai 1 japaneseParatrooper moved from Kyushu Shikoku to 99 Sea Zone 1 japaneseInfantry moved from Japan to 99 Sea Zone 1 japaneseTacticalBomber moved from Khabarovskiy Kray to Manchuria 1 japaneseFighter moved from Khabarovskiy Kray to Northern Manchuria 1 japaneseArtillery moved from Eastern Manchuria to Northern Manchuria 1 japaneseMarine moved from Eastern Manchuria to Manchuria 1 japaneseMech.Infantry moved from Korea to Eastern Manchuria 1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Eastern Manchuria to Manchuria 1 japaneseInfantry moved from Shensi to Shansi 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shantung to Shansi 1 japaneseInfantry moved from Manchuria to Chahar 1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Shansi 2 japaneseArtillerys moved from Japan to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 Material and 1 japaneseAirTransport moved from Japan to Shanghai 1 Material and 1 japaneseMech.Infantry moved from Hong Kong to Shanghai 1 japaneseInfantry moved from Southern Thailand to Thailand 1 japaneseCarrier and 1 japaneseDestroyer moved from 147 Sea Zone to 148 Sea Zone 1 japaneseCarrier moved from 93 Sea Zone to 148 Sea Zone 2 japaneseNavalFighters moved from Java to 148 Sea Zone 2 japaneseNavalFighters moved from 127 Sea Zone to 148 Sea Zone 1 japaneseTransport moved from 93 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 2 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Thailand to French Indochina 1 japaneseSubmarine moved from 96 Sea Zone to 129 Sea Zone 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone 1 japaneseInfantry, 1 japaneseParatrooper and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone 2 japaneseArtillerys, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 Truck moved from Kwangtung to Shanghai 1 japaneseInfantry moved from Hunan to Anhwei 1 japaneseAntiTankGun, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Hong Kong to Anhwei 2 japaneseArtillerys moved from Hong Kong to Kwangtung 1 japaneseParatrooper moved from 96 Sea Zone to Shanghai 2 japaneseArtillerys and 2 japaneseInfantrys moved from 96 Sea Zone to Hong Kong 1 japaneseInfantry moved from 96 Sea Zone to Shanghai 1 japaneseInfantry moved from Manchuria to Peking 1 japaneseTank moved from Manchuria to Shansi 2 japaneseFighters moved from Suiyuan to Peking 1 Truck moved from Peking to Korea 2 japaneseInfantrys moved from Japan to Tokyo 2 japaneseNavalFighters moved from Japan to 96 Sea Zone 1 japaneseCarrier moved from 127 Sea Zone to 96 Sea Zone 1 japaneseCarrier moved from 127 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer moved from Japan to Tokyo Purchase Units - Japan Japan buy 1 ResearchCenter, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseBarracks, 5 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Shanghai being upgraded or consumed: 4 Materials 1 ResearchCenter and 1 japaneseBarracks placed in Shanghai 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea 1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseMarine placed in Kyushu Shikoku 4 japaneseInfantrys placed in Tokyo 2 japaneseNavalFighters placed in Japan Activate Technology - Japan Japan activating ImprovedSpecialWarfare Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3 Turn Complete - Japan Japan collect 69 PUs; end with 69 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 11 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 8 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrysCombat Hit Differential Summary :
AntiAircraftGun fire in Java : : -0.17 ExiledAllies : 2.00 Japan : 0.92 China : 0.75 Britain : 0.83 AntiAircraftGun fire in Northern China : : -0.08 Russia : -0.83 -
@colin ready for china
-
TripleA Move Summary: Britain round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 3 Research Technology - Britain Trigger britishaTAD: Britain gains access to AdvancedDestroyers Britain spend 0 on tech rolls Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 5 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishCruiser moved from 45 Sea Zone to 51 Sea Zone 1 britishBattleship, 1 britishCruiser and 2 britishDestroyers moved from 72 Sea Zone to 51 Sea Zone 2 britishNavalFighters moved from Malta to 51 Sea Zone 1 britishMech.Infantry moved from Cameroon to French Central Africa Britain take French Central Africa from VichyFrance 1 britishInfantry moved from Western Anglo Egyptian Sudan to French Equatorial Africa ExiledAllies take French Equatorial Africa from VichyFrance 1 britishInfantry moved from Brunei to Borneo ExiledAllies take Borneo from Japan 1 britishInfantry moved from Surinam Guyana to French Guyana ExiledAllies take French Guyana from VichyFrance 1 britishNavalFighter moved from 149 Sea Zone to 150 Sea Zone 1 britishNavalFighter moved from 149 Sea Zone to 146 Sea Zone 1 britishFighter moved from Northwestern Australia to 146 Sea Zone 1 britishFighter moved from Central Britain to Northern France 1 britishNavalFighter moved from 10 Sea Zone to Northern Norway 1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from Scotland to 10 Sea Zone 1 britishAlpineInfantry, 2 britishBattleships, 2 britishCruisers, 2 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 10 Sea Zone to 13 Sea Zone 1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Norway 2 britishStrategicBombers moved from Central Britain to Northern France -
@ubernaut ready for battle
-
@colin in the lobby now

-
@ubernaut I'm having an issue with a train picking a route that doesn't have rails on it and not letting me move it, do you know how to fix that?
-
@colin if you hold down control you can force a waypoint
-
@ubernaut ah thanks
-
@colin np

-
TripleA Turn Summary: Australia round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 3 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 4 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 9 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Trigger britishaTAD: Britain gains access to AdvancedDestroyers Britain spend 0 on tech rolls Britain roll 5,8,6,4,6,5 and gets 0 hits Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 5 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishCruiser moved from 45 Sea Zone to 51 Sea Zone 1 britishBattleship, 1 britishCruiser and 2 britishDestroyers moved from 72 Sea Zone to 51 Sea Zone 2 britishNavalFighters moved from Malta to 51 Sea Zone 1 britishMech.Infantry moved from Cameroon to French Central Africa Britain take French Central Africa from VichyFrance 1 britishInfantry moved from Western Anglo Egyptian Sudan to French Equatorial Africa ExiledAllies take French Equatorial Africa from VichyFrance 1 britishInfantry moved from Brunei to Borneo ExiledAllies take Borneo from Japan 1 britishInfantry moved from Surinam Guyana to French Guyana ExiledAllies take French Guyana from VichyFrance 1 britishNavalFighter moved from 149 Sea Zone to 150 Sea Zone 1 britishNavalFighter moved from 149 Sea Zone to 146 Sea Zone 1 britishFighter moved from Northwestern Australia to 146 Sea Zone 1 britishFighter moved from Central Britain to Northern France 1 britishNavalFighter moved from 10 Sea Zone to Northern Norway 1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from Scotland to 10 Sea Zone 1 britishAlpineInfantry, 2 britishBattleships, 2 britishCruisers, 2 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 10 Sea Zone to 13 Sea Zone 1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Norway 2 britishStrategicBombers moved from Central Britain to Northern France Combat - Britain Italy scrambles 2 units out of Cyrenaica to defend against the attack in 51 Sea Zone Air Battle in Northern France Britain attacks with 3 units heading to Northern France Germany launches 1 interceptors out of Northern France Attackers Fire, : 0/3 hits, 0.58 expected hits Defenders Fire, : 1/1 hits, 0.50 expected hits 1 britishStrategicBomber owned by the Britain lost in Northern France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern France AntiAircraftGun fire in Northern France : 0/1 hits, 0.08 expected hits Bombing raid in Northern France rolls: 4 and causes: 4 damage to unit: germanAirfield Bombing raid in Northern France causes 4 damage total. Battle in 146 Sea Zone Britain attack with 1 britishFighter and 1 britishNavalFighter Japan defend with 1 japaneseTransport Britain roll dice for 1 britishFighter and 1 britishNavalFighter in 146 Sea Zone, round 2 : 0/2 hits, 0.75 expected hits Japan roll dice for 1 japaneseTransport in 146 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishFighter and 1 britishNavalFighter in 146 Sea Zone, round 3 : 1/2 hits, 0.75 expected hits Japan roll dice for 1 japaneseTransport in 146 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits 1 japaneseTransport owned by the Japan lost in 146 Sea Zone Britain win with 1 britishFighter and 1 britishNavalFighter remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseTransport Battle in 150 Sea Zone Britain attack with 1 britishNavalFighter Japan defend with 1 japaneseTransport Britain roll dice for 1 britishNavalFighter in 150 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 japaneseTransport owned by the Japan lost in 150 Sea Zone Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseTransport Battle in 51 Sea Zone Britain attack with 1 britishBattleship, 2 britishCruisers, 2 britishDestroyers and 2 britishNavalFighters Italy defend with 2 italianBattleships, 1 italianCruiser, 1 italianDestroyer, 1 italianFighter, 1 italianNavalFighter and 3 italianTransports CruiserAntiAircraftGun fire in 51 Sea Zone : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishBattleship, 2 britishCruisers, 2 britishDestroyers and 2 britishNavalFighters in 51 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits Units damaged: 2 italianBattleships owned by the Italy Italy roll dice for 2 italianBattleships, 1 italianCruiser, 1 italianDestroyer, 1 italianFighter, 1 italianNavalFighter and 3 italianTransports in 51 Sea Zone, round 2 : 5/11 hits, 3.42 expected hits Units damaged: 1 britishBattleship owned by the Britain 2 britishCruisers owned by the Britain, 1 italianTransport owned by the Italy and 2 britishDestroyers owned by the Britain lost in 51 Sea Zone 1 britishBattleship owned by the Britain lost in 51 Sea Zone 1 britishBattleship-damaged owned by the Britain added in 51 Sea Zone 2 italianBattleships owned by the Italy lost in 51 Sea Zone 2 italianBattleship-damageds owned by the Italy added in 51 Sea Zone CruiserAntiAircraftGun fire in 51 Sea Zone : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishBattleship-damaged and 2 britishNavalFighters in 51 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Italy roll dice for 2 italianBattleship-damageds, 1 italianCruiser, 1 italianDestroyer, 1 italianFighter, 1 italianNavalFighter and 2 italianTransports in 51 Sea Zone, round 3 : 3/8 hits, 2.50 expected hits 1 britishBattleship-damaged owned by the Britain, 2 britishNavalFighters owned by the Britain and 2 italianTransports owned by the Italy lost in 51 Sea Zone Italy win with 2 italianBattleship-damageds, 1 italianCruiser, 1 italianDestroyer, 1 italianFighter and 1 italianNavalFighter remaining. Battle score for attacker is -36 Casualties for Britain: 1 britishBattleship, 1 britishBattleship-damaged, 2 britishCruisers, 2 britishDestroyers and 2 britishNavalFighters Casualties for Italy: 2 italianBattleships and 3 italianTransports Battle in Northern Norway Britain attack with 1 britishAlpineInfantry, 2 britishInfantrys, 3 britishMarines and 1 britishNavalFighter Germany defend with 1 Flagpole, 1 Truck, 1 germanAirfield, 1 germanAlpineInfantry and 1 germanInfantry Britain roll dice for 2 britishBattleships and 2 britishCruisers in Northern Norway, round 2 : 3/6 hits, 2.17 expected hits Germany roll dice for 1 germanAlpineInfantry and 1 germanInfantry in Northern Norway, round 2 : 0/2 hits, 0.67 expected hits 1 germanInfantry owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway Some non-combat units are destroyed: Britain win, taking Northern Norway from Germany with 1 britishAlpineInfantry, 2 britishInfantrys, 3 britishMarines and 1 britishNavalFighter remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanAlpineInfantry and 1 germanInfantry Moving scrambled unit from 51 Sea Zone back to originating territory: Cyrenaica Moving scrambled unit from 51 Sea Zone back to originating territory: Cyrenaica Cleaning up after air battles Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishNavalFighter moved from Northern Norway to 13 Sea Zone 1 britishFighter and 1 britishStrategicBomber moved from Northern France to Southern Britain 1 britishNavalFighter moved from Central Britain to 13 Sea Zone 1 britishAntiTankGun and 1 britishArtillery moved from Scotland to 10 Sea Zone 1 britishAntiTankGun, 1 britishArtillery, 1 britishCarrier and 1 britishTransport moved from 10 Sea Zone to 13 Sea Zone 1 britishAntiTankGun and 1 britishArtillery moved from 13 Sea Zone to Murmansk 1 britishArtillery moved from Alberta to British Columbia 1 britishNavalFighter moved from 150 Sea Zone to 149 Sea Zone 1 britishNavalFighter moved from 146 Sea Zone to 149 Sea Zone 1 britishCruiser moved from 162 Sea Zone to 149 Sea Zone 1 Truck and 1 britishCombatEngineer moved from Northern Territory to Southwestern Australia 1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 britishInfantry and 1 britishMarine moved from Northwestern Australia to Southwestern Australia 1 britishInfantry moved from Queensland to Northern Territory 1 britishFighter moved from 146 Sea Zone to Northwestern Australia 1 britishTransport moved from 87 Sea Zone to 84 Sea Zone 1 britishInfantry moved from Trans Jordan to Syria 3 britishTransports moved from 72 Sea Zone to 75 Sea Zone 1 Train moved from Western Bengal to Bombay 1 Train, 1 britishArtillery and 1 britishInfantry moved from Bombay to Iraq 1 Train moved from Iraq to Southern Iran 1 Material and 1 Truck moved from Western Bengal to Bombay 1 britishInfantry moved from Sinai to Trans Jordan 1 britishInfantry moved from Cairo to Sinai 1 Material, 1 Truck, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan 1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo 1 britishAirTransport and 1 britishParatrooper moved from Malta to Cairo 2 britishInfantrys moved from Calcutta to Eastern Madras 1 britishInfantry moved from Western Bengal to Bengal 1 Material and 1 britishMech.Infantry moved from Cape Town to Rhodesia 2 britishDestroyers moved from 19 Sea Zone to 39 Sea Zone 1 britishAntiTankGun and 1 britishArtillery moved from Central Britain to Scotland 1 britishCombatEngineer and 1 britishInfantry moved from Exiled Allies to Central Britain 1 britishTank moved from London to Scotland 4 britishInfantrys moved from London to Central Britain 1 britishInfantry moved from Southern Britain to Central Britain 1 Truck moved from Ontario to Alberta 1 britishInfantry moved from Cairo to Central Egpyt Purchase Units - Britain Britain buy 2 Materials, 1 britishCruiser and 2 britishTransports; Remaining resources: 5 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 britishTransports placed in 10 Sea Zone 1 britishCruiser placed in 7 Sea Zone 2 Materials placed in Central Britain Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbGM: has removed 1 britishAntiTankGun owned by Britain in Murmansk Trigger LLbGM: Russia has 1 russianAntiTankGun placed in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 40 PUs; end with 45 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 47 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 48 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 49 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 50 PUs Units generate 6 techTokens; Britain end with 12 techTokens Units Change Ownership Some Units in Anglo Egyptian Sudan change ownership: 1 Material and 1 britishCombatEngineer Some Units in Bombay change ownership: 2 Materials Some Units in Ontario change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishHull; Remaining resources: 4 PUs; Place Units - Canada 1 britishFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Some Units in Ontario change ownership: 1 britishCombatEngineer and 1 britishFighter Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishInfantry; Remaining resources: 1 PUs; Place Units - ExiledAllies 1 britishInfantry placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 17 PUs; end with 18 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 1 britishInfantry Some Units in Northern Norway change ownership: 1 Truck Purchase Units - Egypt Egypt buy 1 britishEntrenchment and 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - Egypt Units in Anglo Egyptian Sudan being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Anglo Egyptian Sudan 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 10 PUs Units Change Ownership Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer Some Units in Cairo change ownership: 2 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishInfantry and 1 britishTank; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishInfantry and 1 britishTank placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishTank Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 2 Materials, 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 2 britishDestroyers and 1 britishEntrenchment; Remaining resources: 0 PUs; Place Units - Australia 2 britishDestroyers placed in 149 Sea Zone Units in Southwestern Australia being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Southwestern Australia 1 Material and 2 britishInfantrys placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishDestroyers Some Units in New South Wales change ownership: 1 Material and 2 britishInfantrys Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Defenders Fire, : : 0.50 Japan : -0.25 Italy : 2.08 Britain : 1.00 CruiserAntiAircraftGun fire in 51 Sea Zone : : -0.17 Attackers Fire, : : -0.58 AntiAircraftGun fire in Northern France : : -0.08 Germany : -0.67 -
@ubernaut your turn again
-
@colin ok abt to head for my chore run will do italy when i get back
-
TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 3 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Turning on Edit Mode EDIT: Removing Technology ImprovedSpecialWarfare for Japan EDIT: Turning off Edit Mode Italy spend 0 on tech rolls Italy roll 6,7,1,12,7,8,1,5,6 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover ImprovedFighters Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 9 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Cyrenaica to Cairo Combat - Italy Strategic bombing raid in Cairo AntiAircraftGun fire in Cairo : 1/1 hits, 0.17 expected hits 1 italianStrategicBomber killed by AntiAircraftGun Bombing raid in Cairo causes 0 damage total. Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Western Egypt 1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Al Kufrah to Western Egypt 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Al Kufrah 1 italianAirTransport and 1 italianAlpineInfantry moved from Southern Italy to Western Egypt 1 italianAirTransport moved from Western Egypt to Cyrenaica 2 italianBattleship-damageds, 1 italianCruiser and 1 italianDestroyer moved from 51 Sea Zone to 50 Sea Zone 1 Train moved from Northern Italy to Western Ukraine 1 Train and 1 italianAntiAirGun moved from Western Ukraine to Southern Yugoslavia 1 italianNavalFighter moved from Northern Italy to Cyrenaica 1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone 1 italianSubmarine moved from 35 Sea Zone to 58 Sea Zone 1 italianSubmarine moved from 43 Sea Zone to 41 Sea Zone 3 italianInfantrys moved from Rome to Southern Italy Purchase Units - Italy Italy buy 3 italianTransports; Remaining resources: 1 PUs; 0 techTokens; Place Units - Italy 3 italianTransports placed in 50 Sea Zone Activate Technology - Italy Italy activating ImprovedFighters Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter Italy giving technology to Germany: ImprovedFighters Turn Complete - Italy Italy collect 27 PUs; end with 28 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
AntiAircraftGun fire in Cairo : : 0.83 -
@colin hey there only battle for Italy was a SBR since you had no decisions i just ran it go for usa also removed the extra tech from japan

-
btw you killed my SB with your AA

-
TripleA Move Summary: Usa round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 3 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 15 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanBattleship and 2 americanDestroyers moved from 39 Sea Zone to 41 Sea Zone 5 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone 1 americanCruiser, 5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 120 Sea Zone to 119 Sea Zone 5 americanInfantrys and 1 americanMarine moved from 119 Sea Zone to Bonin Island 2 americanNavalFighters moved from 120 Sea Zone to Bonin Island 1 americanStrategicBomber moved from London to Western France -
@ubernaut let me know when you're ready, I should be around
-
@colin hey there jumping into the lobby now

-
TripleA Turn Summary: Usa round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 3 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa roll 3,11,12,7,6,8,8,5,3 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 15 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk AntiAircraftGun fire in Northern France : 0/1 hits, 0.08 expected hits Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanBattleship and 2 americanDestroyers moved from 39 Sea Zone to 41 Sea Zone 5 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone 1 americanCruiser, 5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 120 Sea Zone to 119 Sea Zone 5 americanInfantrys and 1 americanMarine moved from 119 Sea Zone to Bonin Island 2 americanNavalFighters moved from 120 Sea Zone to Bonin Island 1 americanStrategicBomber moved from London to Western France Combat - Usa Strategic bombing raid in Western France Bombing raid in Western France rolls: 0 and causes: 0 damage to unit: germanDocks Bombing raid in Western France causes 0 damage total. Battle in Bonin Island Usa attack with 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseEntrenchment and 1 japaneseInfantry Usa roll dice for 1 americanCruiser in Bonin Island, round 2 : 1/1 hits, 0.25 expected hits Usa roll dice for 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Bonin Island, round 2 : 2/8 hits, 1.75 expected hits Japan roll dice for 1 japaneseEntrenchment and 1 japaneseInfantry in Bonin Island, round 2 : 0/2 hits, 1.00 expected hits 1 japaneseEntrenchment owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Bonin Island Some non-combat units are destroyed: Usa win, taking Bonin Island from Japan with 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 9 Casualties for Japan: 1 japaneseEntrenchment and 1 japaneseInfantry Battle in 41 Sea Zone Usa attack with 1 americanBattleship and 2 americanDestroyers Italy defend with 1 italianSubmarine; Germany defend with 1 germanSubmarine DepthChargeAttack fire in 41 Sea Zone : 0/2 hits, 0.50 expected hits 1 italianSubmarine owned by the Italy and 1 germanSubmarine owned by the Germany Submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 Material and 2 americanInfantrys moved from New York to 30 Sea Zone 1 americanInfantry moved from Washington to 30 Sea Zone 1 Material, 1 americanDestroyer, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 Material and 3 americanInfantrys moved from 39 Sea Zone to Azores 1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 2 Sea Zone to 30 Sea Zone 1 Material and 1 Truck moved from 30 Sea Zone to New York 1 americanInfantry moved from Eastern US to Washington 1 Train moved from New York to Washington 1 Material, 1 Train and 1 americanArtillery moved from Washington to Los Angeles 1 Train moved from Los Angeles to Detroit 1 Material and 1 Train moved from Detroit to Southern Central US 2 americanInfantrys moved from San Francisco to 156 Sea Zone 1 americanArtillery moved from Los Angeles to 156 Sea Zone 1 americanCarrier and 3 americanDestroyers moved from 120 Sea Zone to 119 Sea Zone 2 americanNavalFighters moved from Bonin Island to 119 Sea Zone 1 americanArtillery, 1 americanDestroyer, 2 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 109 Sea Zone 1 americanArtillery and 2 americanInfantrys moved from 109 Sea Zone to Midway 1 americanCarrier, 1 americanDestroyer, 1 americanNavalFighter and 1 americanSubmarine moved from 115 Sea Zone to 109 Sea Zone 1 americanNavalFighter moved from Los Angeles to 109 Sea Zone 2 americanFighters moved from Hawaiian Islands to Los Angeles 1 americanInfantry moved from Western US to San Francisco 1 americanStrategicBomber moved from Western France to Southern Britain Purchase Units - Usa Usa buy 1 americanAirfield, 1 americanCarrier, 1 americanCombatEngineer, 1 americanInfantry, 3 americanMarines, 2 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in 30 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier and 1 americanTransport placed in 30 Sea Zone 1 americanTransport placed in 156 Sea Zone Units in Azores being upgraded or consumed: 1 Material 1 americanAirfield placed in Azores 2 americanNavalFighters placed in Chicago 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines placed in Washington 1 americanMarine placed in San Francisco Activate Technology - Usa Usa activating ImprovedCarriers Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 1.00 Japan : -1.00 DepthChargeAttack fire in 41 Sea Zone : : -0.50 AntiAircraftGun fire in Northern France : : -0.08
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login