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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin go for usa

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Usa round 39

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 39
        
            Research Technology - Usa
                Usa spend 0 on tech rolls
                    Usa roll 8,11,1,1,4,10,9,9,1 and gets 0 hits
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Some non-combat units are destroyed: 
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                1 americanInfantry moved from Belgian Congo to Tanganyika
                      Britain take Tanganyika from Italy
                5 americanMech.Infantrys and 6 americanTanks moved from Southern Anglo Egyptian Sudan to Rhodesia
                      Britain take Rhodesia from Italy
                2 americanAdvancedNavalFighters moved from 48 Sea Zone to 45 Sea Zone
                1 americanAdvancedNavalFighter moved from Southern Spain to 45 Sea Zone
        
            Combat - Usa
                Battle in 45 Sea Zone
                    Usa attack with 3 americanAdvancedNavalFighters
                    Italy defend with 1 italianDestroyer
                        Usa roll dice for 3 americanAdvancedNavalFighters in 45 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                        Italy roll dice for 1 italianDestroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                        1 italianDestroyer owned by the Italy lost in 45 Sea Zone
                    Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 8
                    Casualties for Italy: 1 italianDestroyer
        
            Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger americanProd1: Usa has 1 Material placed in Washington
                Trigger americanAP2: Usa has 1 Material placed in Washington
                2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 6 americanTransports moved from 48 Sea Zone to 43 Sea Zone
                3 americanAdvancedNavalFighters moved from 45 Sea Zone to 43 Sea Zone
                1 Truck moved from Tripolitania to Cyrenaica
                1 Material and 1 Truck moved from Cyrenaica to Algeria
                1 Material and 1 americanMech.Infantry moved from Tripolitania to Algeria
                2 americanMarines moved from Tunisia to Algeria
                4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from Southern Spain to 43 Sea Zone
                4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from 43 Sea Zone to Algeria
                3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 127 Sea Zone to 95 Sea Zone
                1 Material and 1 americanAirTransport moved from Hawaiian Islands to Luzon
                1 americanCarrier moved from 156 Sea Zone to 116 Sea Zone
                1 americanAdvancedNavalFighter moved from Los Angeles to 116 Sea Zone
                1 Train moved from Central US to Washington
                2 Materials and 1 Train moved from Washington to Alberta
                1 Train moved from British Columbia to Washington
                1 Truck moved from British Columbia to San Francisco
                1 americanAirTransport moved from British Columbia to Alaska
                3 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from Azores to 40 Sea Zone
                3 americanArtillerys, 6 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from 41 Sea Zone to Southern Spain
                2 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                3 americanInfantrys moved from New York to 30 Sea Zone
                3 americanArtillerys moved from Washington to 30 Sea Zone
                2 americanInfantrys moved from Eastern US to 30 Sea Zone
                3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                3 americanArtillerys and 8 americanInfantrys moved from 39 Sea Zone to Azores
                1 americanAdvancedNavalFighter moved from New York to Southern Spain
                2 Materials, 1 Truck, 1 americanCombatEngineer and 1 americanMech.Infantry moved from Morrocco to Algeria
                2 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Belgian Congo
        
            Purchase Units - Usa
                Trigger americanAdvTB: buyamericanAdvancedTacticalBomber added to americanProduction
                Usa buy 2 americanArtillerys, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 1 americanHull, 4 americanInfantrys, 5 americanMarines and 4 americanParatroopers; Remaining resources: 0 PUs; 9 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                1 americanBattleship, 1 americanCruiser and 1 americanHull placed in 156 Sea Zone
                1 americanParatrooper placed in Los Angeles
                2 americanInfantrys and 2 americanParatroopers placed in New York
                2 americanInfantrys and 1 americanParatrooper placed in Northeastern US
                2 americanArtillerys, 1 americanCombatEngineer and 1 americanMarine placed in Washington
                2 americanMarines placed in Eastern US
                Usa undo move 6.
                Usa undo move 5.
                Units in Luzon being upgraded or consumed: 3 Materials
                1 americanArtillery, 1 americanDocks and 1 americanMarine placed in Luzon
                2 americanMarines placed in Phillippines
                1 americanArtillery, 1 americanCombatEngineer and 2 americanMarines placed in Washington
        
            Turn Complete - Usa
                Usa collect 88 PUs; end with 88 PUs
                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs
                Units generate 9 techTokens; Usa end with 18 techTokens
        

        Combat Hit Differential Summary :

        Usa : 1.00
        Italy : -0.25
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut didnt really have any combat so its back to you

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin i think i forgot and double built trenches in rome this turn again 😕

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              @ubernaut its fine

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Germany round 40

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 40
                
                    Combat Move - Germany
                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        1 germanInfantry moved from Eastern Karelia to Archangel
                        2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                        1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                        1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                        4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin battle on deck

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Finland round 40

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 40
                    
                        Reconnaissance Missions - Finland
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 5 PUs
                    
                        Combat Move - Germany
                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                            1 germanInfantry moved from Eastern Karelia to Archangel
                            2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                            1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                            1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                            4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                    
                        Combat - Germany
                            Germany creates battle in territory 27 Sea Zone
                            Battle in 41 Sea Zone
                                Germany attack with 4 germanAdvancedNavalFighters
                                Usa defend with 4 americanTransports
                                    Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                                    Usa roll dice for 4 americanTransports in 41 Sea Zone, round 2 : 0/4 hits, 0.33 expected hits
                                    4 americanTransports owned by the Usa lost in 41 Sea Zone
                                Germany win with 4 germanAdvancedNavalFighters remaining. Battle score for attacker is 28
                                Casualties for Usa: 4 americanTransports
                            Battle in Sverdlovsk
                                Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Sverdlovsk, round 2 : 1/4 hits, 0.83 expected hits
                                    Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 1/1 hits, 0.33 expected hits
                                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                                Germany win, taking Sverdlovsk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0
                                Casualties for Germany: 1 germanInfantry
                                Casualties for Russia: 1 russianInfantry
                            Battle in Archangel
                                Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                                    Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                    1 russianInfantry owned by the Russia lost in Archangel
                                Germany win, taking Archangel from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                Casualties for Russia: 1 russianInfantry
                            Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                            Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                            Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanAP2: Germany has 1 Material placed in Berlin
                            Trigger germanProd: Germany has 1 Material placed in Berlin
                            2 germanInfantrys moved from Western Karelia to Leningrad
                            4 germanInfantrys moved from Lativa Estonia to Leningrad
                            1 germanInfantry moved from Lithuania to Lativa Estonia
                            1 germanInfantry moved from Pskov to Lativa Estonia
                            1 germanInfantry moved from Pskov to Leningrad
                            1 Material, 1 germanInfantry and 2 germanMech.Infantrys moved from Belorussia to Leningrad
                            3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Eastern Poland to Leningrad
                            1 germanAirTransport moved from Pskov to Eastern Poland
                            4 germanAdvancedNavalFighters moved from 41 Sea Zone to Northern Spain
                            2 germanInfantrys moved from Western France to Northern Spain
                            7 germanAlpineInfantrys moved from Vichy France to Northern Spain
                            2 germanArtillerys, 2 germanInfantrys and 1 germanTank moved from Paris to Vichy France
                            2 Materials and 1 Train moved from Berlin to Vichy France
                            1 Train moved from Vichy France to Berlin
                            3 germanInfantrys moved from Northern Italy to Vichy France
                            1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                            1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                            1 Train moved from Vichy France to Northern Germany
                            1 germanAirTransport moved from Sverdlovsk to Stalingrad
                            1 Truck moved from Voronezh to Smolensk
                            1 Truck and 1 germanParatrooper moved from Smolensk to Leningrad
                            1 germanAirTransport and 2 germanInfantrys moved from Kharkov to Leningrad
                            1 germanAirTransport moved from Leningrad to Kharkov
                            1 germanParatrooper moved from Voronezh to Kharkov
                            3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Leningrad
                            2 Trucks and 2 germanInfantrys moved from Voronezh to Leningrad
                            1 germanCombatEngineer moved from Pskov to Belorussia
                            1 germanInfantry moved from Belorussia to Lativa Estonia
                            1 germanInfantry moved from Tula to Smolensk
                            1 germanHeavyTank, 1 germanHeavyTank-damaged and 2 germanMobileArtillerys moved from Eastern Karelia to Leningrad
                            1 germanHeavyTank and 3 germanInfantrys moved from Novgorod to Leningrad
                            1 germanInfantry moved from Eastern Karelia to Leningrad
                            2 germanInfantrys moved from Eastern Germany to Northern Germany
                            3 germanInfantrys moved from Eastern Poland to Lithuania
                            3 germanInfantrys moved from Eastern Poland to Poland
                            1 germanAirTransport moved from Vichy France to Hungary Slovakia
                            1 germanAirTransport and 1 germanCombatEngineer moved from Northern Germany to Vichy France
                            1 germanAirTransport moved from Vichy France to Berlin
                            3 germanInfantrys moved from Vichy France to Northern Spain
                            1 germanAirTransport and 2 germanInfantrys moved from Romania to Vichy France
                            1 germanAirTransport moved from Vichy France to Romania
                            2 germanInfantrys moved from Vichy France to Northern Spain
                            2 Trucks moved from Southern Caucasus to Kharkov
                            1 Train moved from Kharkov to Austria
                            1 germanCombatEngineer moved from Eastern Germany to Northern Germany
                            1 germanCombatEngineer and 8 germanInfantrys moved from Poland to Eastern Germany
                            2 germanInfantrys moved from Eastern Germany to Northern Germany
                            1 germanAdvancedNavalFighter moved from Poland to Northern Germany
                            2 germanAdvancedNavalFighters moved from Archangel to Leningrad
                            2 Trains moved from Eastern Poland to Eastern Germany
                    
                        Purchase Units - Germany
                            Germany buy 1 Rail, 4 germanAdvancedNavalFighters, 2 germanArtillerys, 1 germanEntrenchment, 6 germanInfantrys and 2 germanParatroopers; Remaining resources: 0 PUs; 72 techTokens; 
                    
                        Place Units - Germany
                            Units in Belorussia being upgraded or consumed: 1 Material
                            1 Rail placed in Belorussia
                            Units in Leningrad being upgraded or consumed: 1 Material
                            1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry placed in Leningrad
                            1 germanArtillery and 2 germanParatroopers placed in Stalingrad
                            4 germanInfantrys placed in Northern Germany
                            4 germanAdvancedNavalFighters placed in Eastern Germany
                            1 germanInfantry placed in Austria
                    
                        Turn Complete - Germany
                            Germany collect 84 PUs; end with 84 PUs
                            Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs
                            Units generate 12 techTokens; Germany end with 84 techTokens
                            Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                    
                        Purchase Units - VichyFrance
                            VichyFrance buy 1 germanAntiAirGun and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                    
                        Place Units - VichyFrance
                            Units in Vichy France being upgraded or consumed: 1 Material
                            1 germanAntiAirGun and 1 germanEntrenchment placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 5 PUs; end with 5 PUs
                            Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 2 germanCombatEngineers
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - DanubeAxis
                            2 germanInfantrys placed in Hungary Slovakia
                            2 germanInfantrys placed in Romania
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 12 PUs
                            Units Change Ownership
                                Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                Some Units in Romania change ownership: 2 germanInfantrys
                    
                        Turn Complete - Finland
                    

                    Combat Hit Differential Summary :

                    Usa : -0.33
                    Germany : 2.50
                    Russia : 0.33
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin over to russia

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Russia round 40

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 40
                        
                            Research Technology - Russia
                                Russia spend 0 on tech rolls
                                    Russia roll 5,2,12,6,8,1,2,8,9,1,5,4 and gets 1 hit
                                Russia removing all Technology Tokens after successful research.
                                Russia discover SelfPropelledArtillery
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                1 russianInfantry moved from Norilsk to Northern Siberia
                                      Russia take Northern Siberia from Japan
                                1 russianInfantry moved from Siberia to Kansk
                                      Russia take Kansk from Japan
                                1 russianInfantry moved from Nenetsia to Archangel
                                2 russianInfantrys moved from Urals to Archangel
                                1 russianInfantry moved from Omsk to Northern Kazahk
                                      Russia take Northern Kazahk from Germany
                                2 russianInfantrys moved from Volgarod to Sverdlovsk
                                1 russianArtillery moved from Vologda to Archangel
                                1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk
                                1 russianArtillery and 3 russianInfantrys moved from Volgarod to Tula
                                1 russianArtillery moved from Omsk to Sverdlovsk
                                1 russianInfantry moved from Volgarod to Sverdlovsk
                        
                            Combat - Russia
                                Battle in Tula
                                    Russia attack with 1 russianArtillery and 3 russianInfantrys
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 0.83 expected hits
                                        Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                        Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 3 : 1/4 hits, 0.83 expected hits
                                        Germany roll dice for 1 germanInfantry in Tula, round 3 : 1/1 hits, 0.25 expected hits
                                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Tula
                                    Russia win, taking Tula from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                    Casualties for Russia: 1 russianInfantry
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Sverdlovsk
                                    Russia attack with 1 russianArtillery and 3 russianInfantrys
                                    Germany defend with 1 Flagpole and 2 germanParatroopers
                                        Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 0.83 expected hits
                                        Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                                        1 russianInfantry owned by the Russia lost in Sverdlovsk
                                        Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 3 : 2/3 hits, 0.67 expected hits
                                        Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 3 : 0/2 hits, 0.83 expected hits
                                        2 germanParatroopers owned by the Germany lost in Sverdlovsk
                                    Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 5
                                    Casualties for Russia: 1 russianInfantry
                                    Casualties for Germany: 2 germanParatroopers
                                Battle in Archangel
                                    Russia attack with 1 russianArtillery and 3 russianInfantrys
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                        Germany roll dice for 1 germanInfantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                                        1 russianInfantry owned by the Russia lost in Archangel
                                        Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Archangel, round 3 : 2/3 hits, 0.58 expected hits
                                        Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                        1 germanInfantry owned by the Germany lost in Archangel
                                    Russia win, taking Archangel from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                    Casualties for Russia: 1 russianInfantry
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Smolensk
                                    Russia attack with 1 russianArtillery and 3 russianInfantrys
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 0.83 expected hits
                                        Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                        1 russianInfantry owned by the Russia lost in Smolensk
                                        Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.67 expected hits
                                        Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                        1 germanInfantry owned by the Germany lost in Smolensk
                                    Russia win, taking Smolensk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                    Casualties for Russia: 1 russianInfantry
                                    Casualties for Germany: 1 germanInfantry
                        
                            Non Combat Move - Russia
                                Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger russianAP2: Russia has 1 Material placed in Moscow
                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                1 russianInfantry moved from Omsk to Novosibirsk
                                1 russianArtillery and 2 russianInfantrys moved from Siberia to Novosibirsk
                                1 russianAntiTankGun moved from Moscow to Smolensk
                                1 russianAntiTankGun moved from Volgarod to Tula
                                1 russianAntiTankGun moved from Vologda to Archangel
                                2 russianInfantrys moved from Vologda to Volgarod
                                1 Train moved from Urals to Moscow
                                1 Material and 1 Train moved from Moscow to Volgarod
                                1 Train moved from Volgarod to Urals
                                1 russianCombatEngineer moved from Vologda to Moscow
                                1 russianCombatEngineer moved from Vologda to Volgarod
                        
                            Purchase Units - Russia
                                Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 2 russianEntrenchments, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Russia
                                1 russianAntiAirGun placed in Novosibirsk
                                Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Moscow
                                Units in Volgarod being upgraded or consumed: 1 Material
                                1 russianEntrenchment and 3 russianInfantrys placed in Volgarod
                                1 russianInfantry placed in Omsk
                                1 russianInfantry placed in Vologda
                        
                            Activate Technology - Russia
                                Russia activating SelfPropelledArtillery
                        
                            Turn Complete - Russia
                                Russia collect 39 PUs; end with 39 PUs
                                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 45 PUs
                                Units generate 6 techTokens; Russia end with 6 techTokens
                        

                        Combat Hit Differential Summary :

                        Germany : 0.67
                        Russia : 0.00
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Japan round 40

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 40
                            
                                Research Technology - Japan
                                    Japan spend 0 on tech rolls
                                    Japan removing all Technology Tokens after successful research.
                                    Japan discover SelfPropelledArtillery
                            
                                Combat Move - Japan
                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    1 japaneseInfantry moved from Fo Kien to Anhwei
                                    1 japaneseInfantry moved from Shantung to Anhwei
                                    2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                    1 japaneseInfantry moved from Shanghai to Anhwei
                                    2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin not sure if this one matters or not but just to be safe

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Thailand round 40

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 40
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 11 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 1,7,2,10,9,12,3,1,12 and gets 2 hits
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover SelfPropelledArtillery
                                
                                    Combat Move - Japan
                                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseInfantry moved from Fo Kien to Anhwei
                                        1 japaneseInfantry moved from Shantung to Anhwei
                                        2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                        1 japaneseInfantry moved from Shanghai to Anhwei
                                        2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                
                                    Combat - Japan
                                        Japan creates battle in territory 98 Sea Zone
                                        Battle in Anhwei
                                            Japan attack with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers
                                            China defend with 1 Flagpole, 4 chineseInfantrys and 3 chineseTanks
                                                Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 2 : 5/11 hits, 3.75 expected hits
                                                China roll dice for 4 chineseInfantrys and 3 chineseTanks in Anhwei, round 2 : 1/7 hits, 2.00 expected hits
                                                4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                                                Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 3 : 4/10 hits, 3.58 expected hits
                                                China roll dice for 2 chineseTanks in Anhwei, round 3 : 2/2 hits, 0.67 expected hits
                                                2 chineseTanks owned by the China and 2 japaneseInfantrys owned by the Japan lost in Anhwei
                                            Japan win, taking Anhwei from China with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer and 2 japaneseParatroopers remaining. Battle score for attacker is 21
                                            Casualties for Japan: 3 japaneseInfantrys
                                            Casualties for China: 4 chineseInfantrys and 3 chineseTanks
                                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                        3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Anhwei
                                        3 Trucks moved from Anhwei to Shanghai
                                        1 japaneseArtillery and 4 japaneseInfantrys moved from Peking to Shantung
                                        1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Shansi
                                        2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                        1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Western Evenki
                                        1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
                                        1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                        1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Bonin Island
                                        2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                        1 japaneseAirTransport moved from Anhwei to Manchuria
                                        1 Truck and 1 japaneseInfantry moved from Manchuria to Anhwei
                                        1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Shanghai to Japan
                                        2 Materials and 2 Trucks moved from Tokyo to Japan
                                        2 Trucks moved from Japan to Tokyo
                                
                                    Purchase Units - Japan
                                        Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction
                                        Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        Units in Japan being upgraded or consumed: 1 Material
                                        2 japaneseAdvancedNavalFighters and 1 japaneseEntrenchment placed in Japan
                                        Units in Bonin Island being upgraded or consumed: 1 Material
                                        1 japaneseAirfield placed in Bonin Island
                                        1 japaneseCombatEngineer and 1 japaneseInfantry placed in Shanghai
                                        1 japaneseSubmarine placed in 97 Sea Zone
                                        1 japaneseArtillery placed in Korea
                                
                                    Activate Technology - Japan
                                        Japan activating SelfPropelledArtillery
                                
                                    Turn Complete - Japan
                                        Japan collect 34 PUs; end with 34 PUs
                                        Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 37 PUs
                                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                        Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 11 PUs; end with 11 PUs
                                        Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                                
                                    Turn Complete - Thailand
                                

                                Combat Hit Differential Summary :

                                Japan : 1.67
                                China : 0.33
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin over to china

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Australia round 40

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 40
                                    
                                        Supporting Britain - Canada
                                            Canada collect 0 PUs; end with 24 PUs
                                    
                                        Organizing Partisan Operations - ExiledAllies
                                            ExiledAllies collect 0 PUs; end with 45 PUs
                                    
                                        Preparing Ambushes - India
                                            India collect 0 PUs; end with 32 PUs
                                    
                                        Preparing Naval Operations - Australia
                                            Australia collect 0 PUs; end with 17 PUs
                                    
                                        Research Technology - Britain
                                            Trigger britishaTITBR: Britain gains access to IncreasedTacticalBomberRange
                                            Trigger britishaTISBR: Britain gains access to IncreasedStrategicBomberRange
                                            Britain spend 0 on tech rolls
                                                Britain roll 8,9,8,3,3,6,7,3,2 and gets 0 hits
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                            1 britishInfantry moved from Italian Somaliland to Abyssinia
                                            1 britishInfantry moved from British Somaliland to Abyssinia
                                            1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                            2 britishInfantrys moved from Bombay to 75 Sea Zone
                                            1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                            2 britishInfantrys moved from Western Madras to 75 Sea Zone
                                            4 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 73 Sea Zone
                                            4 britishInfantrys and 9 britishNavalFighters moved from 73 Sea Zone to Abyssinia
                                    
                                        Combat - Britain
                                            Battle in Abyssinia
                                                Britain attack with 6 britishInfantrys and 9 britishNavalFighters
                                                Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianFortification
                                                    Britain roll dice for 2 britishBattleships and 2 britishCruisers in Abyssinia, round 2 : 5/6 hits, 3.17 expected hits
                                                    Italy roll dice for 1 italianFortification in Abyssinia, round 2 : 1/1 hits, 1.00 expected hits
                                                    1 italianFortification owned by the Italy and 1 britishInfantry owned by the Britain lost in Abyssinia
                                                Some non-combat units are destroyed: 
                                                Britain win, taking Abyssinia from Italy with 5 britishInfantrys and 9 britishNavalFighters remaining. Battle score for attacker is 9
                                                Casualties for Britain: 1 britishInfantry
                                                Casualties for Italy: 1 italianFortification
                                    
                                        Non Combat Move - Britain
                                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                            Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                            Trigger britishAP2: Britain has 1 Material placed in London
                                            Trigger britishProd1: Britain has 1 Material placed in London
                                            9 britishNavalFighters moved from Abyssinia to 73 Sea Zone
                                            1 Truck moved from Southwestern Australia to 149 Sea Zone
                                            1 Truck and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                            1 Truck moved from 148 Sea Zone to Java
                                            1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                            2 Materials moved from Borneo to 93 Sea Zone
                                            2 Materials and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                            2 Materials moved from 91 Sea Zone to Thailand
                                            1 Truck moved from Western Bengal to Bombay
                                            1 britishArtillery and 1 britishInfantry moved from Baluchistan to Kashmir
                                            1 britishInfantry moved from Baluchistan to Bombay
                                            1 britishInfantry moved from Southern Iran to Bombay
                                            1 britishTransport moved from 84 Sea Zone to 148 Sea Zone
                                            1 Truck moved from French West Africa to Cameroon
                                            3 britishCruisers, 3 britishDestroyers and 1 britishTransport moved from 48 Sea Zone to 43 Sea Zone
                                            1 britishArtillery and 1 britishInfantry moved from Morrocco to Algeria
                                            4 Materials and 2 britishAirTransports moved from London to Northern Finland
                                            5 britishParatroopers moved from Finland to Northern Finland
                                            1 Material, 2 britishAirTransports, 1 britishCombatEngineer, 1 britishInfantry and 1 britishParatrooper moved from Central Britain to Northern Finland
                                            1 britishAirTransport moved from Finland to Northern Finland
                                            1 Train and 1 britishAntiAirGun moved from Norway to Central Norway
                                            1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland
                                            1 Train and 2 britishAlpineInfantrys moved from Northern Finland to Central Norway
                                            1 Train moved from Central Norway to Norway
                                            2 Trucks moved from Northern Finland to Central Norway
                                            2 britishAdvancedFighters moved from Central Britain to Northern Finland
                                            3 britishAdvancedNavalFighters moved from Northern Finland to 28 Sea Zone
                                            1 britishCombatEngineer moved from Northern Finland to Eastern Finland
                                            1 britishArtillery moved from London to Southern Britain
                                            1 britishDestroyer and 2 britishTransports moved from 95 Sea Zone to 93 Sea Zone
                                            1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                                    
                                        Purchase Units - Britain
                                            Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 4 britishDestroyers, 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Britain
                                            2 britishDestroyers and 1 britishTransport placed in 28 Sea Zone
                                            2 britishDestroyers placed in 28 Sea Zone
                                            1 britishAdvancedFighter and 1 britishArtillery placed in Central Britain
                                            2 britishInfantrys placed in London
                                    
                                        Turn Complete - Britain
                                            Britain collect 57 PUs; end with 57 PUs
                                            Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                            Units generate 9 techTokens; Britain end with 18 techTokens
                                            Units Change Ownership
                                                Some Units in Belgian Congo change ownership: 1 Material
                                                Some Units in Bombay change ownership: 1 Material
                                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                                Some Units in Java change ownership: 3 Materials and 1 britishCombatEngineer
                                                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                                    
                                        Purchase Units - Canada
                                            Canada buy 2 britishNavalFighters; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Canada
                                            2 britishNavalFighters placed in Ontario
                                    
                                        Turn Complete - Canada
                                            Canada collect 15 PUs; end with 17 PUs
                                            Units Change Ownership
                                                Some Units in Ontario change ownership: 2 britishNavalFighters
                                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                    
                                        Purchase Units - ExiledAllies
                                            ExiledAllies buy 2 britishArtillerys, 6 britishInfantrys, 3 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; 
                                    
                                        Place Units - ExiledAllies
                                            2 britishInfantrys placed in Central Norway
                                            2 britishArtillerys placed in Norway
                                            1 britishTransport placed in 43 Sea Zone
                                            1 britishInfantry placed in Morrocco
                                            3 britishMarines placed in Borneo
                                            3 britishInfantrys placed in Java
                                    
                                        Turn Complete - ExiledAllies
                                            ExiledAllies collect 47 PUs; end with 47 PUs
                                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                            Units Change Ownership
                                                Some Units in 43 Sea Zone change ownership: 1 britishTransport
                                                Some Units in Belgian Congo change ownership: 1 Material
                                                Some Units in Borneo change ownership: 3 britishMarines
                                                Some Units in Central Norway change ownership: 2 britishInfantrys
                                                Some Units in Java change ownership: 3 Materials, 1 britishCombatEngineer and 3 britishInfantrys
                                                Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                                Some Units in Norway change ownership: 2 britishArtillerys
                                    
                                        Purchase Units - India
                                            India buy 2 Materials; Remaining resources: 22 PUs; 
                                    
                                        Turn Complete - India
                                            India collect 13 PUs; end with 35 PUs
                                            Units Change Ownership
                                                Some Units in Bombay change ownership: 1 Material
                                                Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                                Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                                    
                                        Purchase Units - Australia
                                            Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 1 PUs; 
                                    
                                        Place Units - Australia
                                            Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                            1 britishCarrier and 1 britishDestroyer placed in 149 Sea Zone
                                    
                                        Turn Complete - Australia
                                            Australia collect 17 PUs; end with 18 PUs
                                            Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
                                    

                                    Combat Hit Differential Summary :

                                    Italy : 0.00
                                    Britain : 1.83
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you and I'm finished for today. I had an issue where it didn't recognize my factory in Calcutta so I couldn't place my materials but I don't have time to figure it out

                                      ubernautU 4 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin gotcha if it makes you feel any better i kinda screwed up some of my german infantry last round meant to leave them with the air transport 😛

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Italy round 40

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 40
                                          
                                              Research Technology - Italy
                                                  Italy spend 0 on tech rolls
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover AdvancedTanks
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran
                                                  1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan
                                                  1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan
                                                  1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai
                                                  1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran
                                                  1 italianInfantry moved from Trans Jordan to Iraq
                                                  1 italianInfantry moved from Syria to Iraq
                                                  2 italianAdvancedFighters moved from Cairo to Iraq
                                                  1 italianInfantry moved from Cairo to 53 Sea Zone
                                                  1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone
                                                  1 italianInfantry moved from 51 Sea Zone to Cyrenaica
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin potential scramble on deck

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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