TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      @ubernaut its fine

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Germany round 40

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 40
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                1 germanInfantry moved from Eastern Karelia to Archangel
                2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin battle on deck

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Finland round 40

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 40
            
                Reconnaissance Missions - Finland
            
                Reinforcing - DanubeAxis
                    DanubeAxis collect 0 PUs; end with 12 PUs
            
                Counter Intelligence Operations - VichyFrance
                    VichyFrance collect 0 PUs; end with 5 PUs
            
                Combat Move - Germany
                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                    1 germanInfantry moved from Eastern Karelia to Archangel
                    2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                    1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                    1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                    4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
            
                Combat - Germany
                    Germany creates battle in territory 27 Sea Zone
                    Battle in 41 Sea Zone
                        Germany attack with 4 germanAdvancedNavalFighters
                        Usa defend with 4 americanTransports
                            Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                            Usa roll dice for 4 americanTransports in 41 Sea Zone, round 2 : 0/4 hits, 0.33 expected hits
                            4 americanTransports owned by the Usa lost in 41 Sea Zone
                        Germany win with 4 germanAdvancedNavalFighters remaining. Battle score for attacker is 28
                        Casualties for Usa: 4 americanTransports
                    Battle in Sverdlovsk
                        Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                        Russia defend with 1 Flagpole and 1 russianInfantry
                            Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Sverdlovsk, round 2 : 1/4 hits, 0.83 expected hits
                            Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 1/1 hits, 0.33 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                        Germany win, taking Sverdlovsk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0
                        Casualties for Germany: 1 germanInfantry
                        Casualties for Russia: 1 russianInfantry
                    Battle in Archangel
                        Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                        Russia defend with 1 Flagpole and 1 russianInfantry
                            Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                            Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                            1 russianInfantry owned by the Russia lost in Archangel
                        Germany win, taking Archangel from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                        Casualties for Russia: 1 russianInfantry
                    Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                    Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                    Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                    Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                    Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                    Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                    Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                    Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                    Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                    Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                    Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                    Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                    Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                    Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                    Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                    Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                    Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                    Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                    Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                    Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                    Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                    Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                    Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                    Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                    Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                    Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                    Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                    Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                    Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                    Trigger germanProd: Germany has 1 Material placed in Berlin
                    2 germanInfantrys moved from Western Karelia to Leningrad
                    4 germanInfantrys moved from Lativa Estonia to Leningrad
                    1 germanInfantry moved from Lithuania to Lativa Estonia
                    1 germanInfantry moved from Pskov to Lativa Estonia
                    1 germanInfantry moved from Pskov to Leningrad
                    1 Material, 1 germanInfantry and 2 germanMech.Infantrys moved from Belorussia to Leningrad
                    3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Eastern Poland to Leningrad
                    1 germanAirTransport moved from Pskov to Eastern Poland
                    4 germanAdvancedNavalFighters moved from 41 Sea Zone to Northern Spain
                    2 germanInfantrys moved from Western France to Northern Spain
                    7 germanAlpineInfantrys moved from Vichy France to Northern Spain
                    2 germanArtillerys, 2 germanInfantrys and 1 germanTank moved from Paris to Vichy France
                    2 Materials and 1 Train moved from Berlin to Vichy France
                    1 Train moved from Vichy France to Berlin
                    3 germanInfantrys moved from Northern Italy to Vichy France
                    1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                    1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                    1 Train moved from Vichy France to Northern Germany
                    1 germanAirTransport moved from Sverdlovsk to Stalingrad
                    1 Truck moved from Voronezh to Smolensk
                    1 Truck and 1 germanParatrooper moved from Smolensk to Leningrad
                    1 germanAirTransport and 2 germanInfantrys moved from Kharkov to Leningrad
                    1 germanAirTransport moved from Leningrad to Kharkov
                    1 germanParatrooper moved from Voronezh to Kharkov
                    3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Leningrad
                    2 Trucks and 2 germanInfantrys moved from Voronezh to Leningrad
                    1 germanCombatEngineer moved from Pskov to Belorussia
                    1 germanInfantry moved from Belorussia to Lativa Estonia
                    1 germanInfantry moved from Tula to Smolensk
                    1 germanHeavyTank, 1 germanHeavyTank-damaged and 2 germanMobileArtillerys moved from Eastern Karelia to Leningrad
                    1 germanHeavyTank and 3 germanInfantrys moved from Novgorod to Leningrad
                    1 germanInfantry moved from Eastern Karelia to Leningrad
                    2 germanInfantrys moved from Eastern Germany to Northern Germany
                    3 germanInfantrys moved from Eastern Poland to Lithuania
                    3 germanInfantrys moved from Eastern Poland to Poland
                    1 germanAirTransport moved from Vichy France to Hungary Slovakia
                    1 germanAirTransport and 1 germanCombatEngineer moved from Northern Germany to Vichy France
                    1 germanAirTransport moved from Vichy France to Berlin
                    3 germanInfantrys moved from Vichy France to Northern Spain
                    1 germanAirTransport and 2 germanInfantrys moved from Romania to Vichy France
                    1 germanAirTransport moved from Vichy France to Romania
                    2 germanInfantrys moved from Vichy France to Northern Spain
                    2 Trucks moved from Southern Caucasus to Kharkov
                    1 Train moved from Kharkov to Austria
                    1 germanCombatEngineer moved from Eastern Germany to Northern Germany
                    1 germanCombatEngineer and 8 germanInfantrys moved from Poland to Eastern Germany
                    2 germanInfantrys moved from Eastern Germany to Northern Germany
                    1 germanAdvancedNavalFighter moved from Poland to Northern Germany
                    2 germanAdvancedNavalFighters moved from Archangel to Leningrad
                    2 Trains moved from Eastern Poland to Eastern Germany
            
                Purchase Units - Germany
                    Germany buy 1 Rail, 4 germanAdvancedNavalFighters, 2 germanArtillerys, 1 germanEntrenchment, 6 germanInfantrys and 2 germanParatroopers; Remaining resources: 0 PUs; 72 techTokens; 
            
                Place Units - Germany
                    Units in Belorussia being upgraded or consumed: 1 Material
                    1 Rail placed in Belorussia
                    Units in Leningrad being upgraded or consumed: 1 Material
                    1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry placed in Leningrad
                    1 germanArtillery and 2 germanParatroopers placed in Stalingrad
                    4 germanInfantrys placed in Northern Germany
                    4 germanAdvancedNavalFighters placed in Eastern Germany
                    1 germanInfantry placed in Austria
            
                Turn Complete - Germany
                    Germany collect 84 PUs; end with 84 PUs
                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                    Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs
                    Units generate 12 techTokens; Germany end with 84 techTokens
                    Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
            
                Purchase Units - VichyFrance
                    VichyFrance buy 1 germanAntiAirGun and 1 germanEntrenchment; Remaining resources: 0 PUs; 
            
                Place Units - VichyFrance
                    Units in Vichy France being upgraded or consumed: 1 Material
                    1 germanAntiAirGun and 1 germanEntrenchment placed in Vichy France
            
                Turn Complete - VichyFrance
                    VichyFrance collect 5 PUs; end with 5 PUs
                    Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 2 germanCombatEngineers
            
                Purchase Units - DanubeAxis
                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - DanubeAxis
                    2 germanInfantrys placed in Hungary Slovakia
                    2 germanInfantrys placed in Romania
            
                Turn Complete - DanubeAxis
                    DanubeAxis collect 12 PUs; end with 12 PUs
                    Units Change Ownership
                        Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                        Some Units in Romania change ownership: 2 germanInfantrys
            
                Turn Complete - Finland
            

            Combat Hit Differential Summary :

            Usa : -0.33
            Germany : 2.50
            Russia : 0.33
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin over to russia

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Russia round 40

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 40
                
                    Research Technology - Russia
                        Russia spend 0 on tech rolls
                            Russia roll 5,2,12,6,8,1,2,8,9,1,5,4 and gets 1 hit
                        Russia removing all Technology Tokens after successful research.
                        Russia discover SelfPropelledArtillery
                
                    Combat Move - Russia
                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                        1 russianInfantry moved from Norilsk to Northern Siberia
                              Russia take Northern Siberia from Japan
                        1 russianInfantry moved from Siberia to Kansk
                              Russia take Kansk from Japan
                        1 russianInfantry moved from Nenetsia to Archangel
                        2 russianInfantrys moved from Urals to Archangel
                        1 russianInfantry moved from Omsk to Northern Kazahk
                              Russia take Northern Kazahk from Germany
                        2 russianInfantrys moved from Volgarod to Sverdlovsk
                        1 russianArtillery moved from Vologda to Archangel
                        1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk
                        1 russianArtillery and 3 russianInfantrys moved from Volgarod to Tula
                        1 russianArtillery moved from Omsk to Sverdlovsk
                        1 russianInfantry moved from Volgarod to Sverdlovsk
                
                    Combat - Russia
                        Battle in Tula
                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                            Germany defend with 1 Flagpole and 1 germanInfantry
                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 0.83 expected hits
                                Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 3 : 1/4 hits, 0.83 expected hits
                                Germany roll dice for 1 germanInfantry in Tula, round 3 : 1/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Tula
                            Russia win, taking Tula from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                            Casualties for Russia: 1 russianInfantry
                            Casualties for Germany: 1 germanInfantry
                        Battle in Sverdlovsk
                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                            Germany defend with 1 Flagpole and 2 germanParatroopers
                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 0.83 expected hits
                                Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                                1 russianInfantry owned by the Russia lost in Sverdlovsk
                                Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 3 : 2/3 hits, 0.67 expected hits
                                Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 3 : 0/2 hits, 0.83 expected hits
                                2 germanParatroopers owned by the Germany lost in Sverdlovsk
                            Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 5
                            Casualties for Russia: 1 russianInfantry
                            Casualties for Germany: 2 germanParatroopers
                        Battle in Archangel
                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                            Germany defend with 1 Flagpole and 1 germanInfantry
                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                Germany roll dice for 1 germanInfantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                                1 russianInfantry owned by the Russia lost in Archangel
                                Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Archangel, round 3 : 2/3 hits, 0.58 expected hits
                                Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                1 germanInfantry owned by the Germany lost in Archangel
                            Russia win, taking Archangel from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                            Casualties for Russia: 1 russianInfantry
                            Casualties for Germany: 1 germanInfantry
                        Battle in Smolensk
                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                            Germany defend with 1 Flagpole and 1 germanInfantry
                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 0.83 expected hits
                                Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia lost in Smolensk
                                Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.67 expected hits
                                Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                1 germanInfantry owned by the Germany lost in Smolensk
                            Russia win, taking Smolensk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                            Casualties for Russia: 1 russianInfantry
                            Casualties for Germany: 1 germanInfantry
                
                    Non Combat Move - Russia
                        Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                        Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                        Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                        1 russianInfantry moved from Omsk to Novosibirsk
                        1 russianArtillery and 2 russianInfantrys moved from Siberia to Novosibirsk
                        1 russianAntiTankGun moved from Moscow to Smolensk
                        1 russianAntiTankGun moved from Volgarod to Tula
                        1 russianAntiTankGun moved from Vologda to Archangel
                        2 russianInfantrys moved from Vologda to Volgarod
                        1 Train moved from Urals to Moscow
                        1 Material and 1 Train moved from Moscow to Volgarod
                        1 Train moved from Volgarod to Urals
                        1 russianCombatEngineer moved from Vologda to Moscow
                        1 russianCombatEngineer moved from Vologda to Volgarod
                
                    Purchase Units - Russia
                        Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 2 russianEntrenchments, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Russia
                        1 russianAntiAirGun placed in Novosibirsk
                        Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                        1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Moscow
                        Units in Volgarod being upgraded or consumed: 1 Material
                        1 russianEntrenchment and 3 russianInfantrys placed in Volgarod
                        1 russianInfantry placed in Omsk
                        1 russianInfantry placed in Vologda
                
                    Activate Technology - Russia
                        Russia activating SelfPropelledArtillery
                
                    Turn Complete - Russia
                        Russia collect 39 PUs; end with 39 PUs
                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 45 PUs
                        Units generate 6 techTokens; Russia end with 6 techTokens
                

                Combat Hit Differential Summary :

                Germany : 0.67
                Russia : 0.00
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Japan round 40

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 40
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                            Japan removing all Technology Tokens after successful research.
                            Japan discover SelfPropelledArtillery
                    
                        Combat Move - Japan
                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            1 japaneseInfantry moved from Fo Kien to Anhwei
                            1 japaneseInfantry moved from Shantung to Anhwei
                            2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                            1 japaneseInfantry moved from Shanghai to Anhwei
                            2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                            1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin not sure if this one matters or not but just to be safe

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Thailand round 40

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 40
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 11 PUs
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                    Japan roll 1,7,2,10,9,12,3,1,12 and gets 2 hits
                                Japan removing all Technology Tokens after successful research.
                                Japan discover SelfPropelledArtillery
                        
                            Combat Move - Japan
                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                1 japaneseInfantry moved from Fo Kien to Anhwei
                                1 japaneseInfantry moved from Shantung to Anhwei
                                2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                1 japaneseInfantry moved from Shanghai to Anhwei
                                2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                        
                            Combat - Japan
                                Japan creates battle in territory 98 Sea Zone
                                Battle in Anhwei
                                    Japan attack with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers
                                    China defend with 1 Flagpole, 4 chineseInfantrys and 3 chineseTanks
                                        Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 2 : 5/11 hits, 3.75 expected hits
                                        China roll dice for 4 chineseInfantrys and 3 chineseTanks in Anhwei, round 2 : 1/7 hits, 2.00 expected hits
                                        4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                                        Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 3 : 4/10 hits, 3.58 expected hits
                                        China roll dice for 2 chineseTanks in Anhwei, round 3 : 2/2 hits, 0.67 expected hits
                                        2 chineseTanks owned by the China and 2 japaneseInfantrys owned by the Japan lost in Anhwei
                                    Japan win, taking Anhwei from China with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer and 2 japaneseParatroopers remaining. Battle score for attacker is 21
                                    Casualties for Japan: 3 japaneseInfantrys
                                    Casualties for China: 4 chineseInfantrys and 3 chineseTanks
                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Anhwei
                                3 Trucks moved from Anhwei to Shanghai
                                1 japaneseArtillery and 4 japaneseInfantrys moved from Peking to Shantung
                                1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Shansi
                                2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Western Evenki
                                1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
                                1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Bonin Island
                                2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                1 japaneseAirTransport moved from Anhwei to Manchuria
                                1 Truck and 1 japaneseInfantry moved from Manchuria to Anhwei
                                1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Shanghai to Japan
                                2 Materials and 2 Trucks moved from Tokyo to Japan
                                2 Trucks moved from Japan to Tokyo
                        
                            Purchase Units - Japan
                                Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction
                                Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Japan
                                Units in Japan being upgraded or consumed: 1 Material
                                2 japaneseAdvancedNavalFighters and 1 japaneseEntrenchment placed in Japan
                                Units in Bonin Island being upgraded or consumed: 1 Material
                                1 japaneseAirfield placed in Bonin Island
                                1 japaneseCombatEngineer and 1 japaneseInfantry placed in Shanghai
                                1 japaneseSubmarine placed in 97 Sea Zone
                                1 japaneseArtillery placed in Korea
                        
                            Activate Technology - Japan
                                Japan activating SelfPropelledArtillery
                        
                            Turn Complete - Japan
                                Japan collect 34 PUs; end with 34 PUs
                                Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 37 PUs
                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                Units generate 9 techTokens; Japan end with 9 techTokens
                                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Manchuria
                                Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                        
                            Place Units - Manchuria
                                1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                        
                            Turn Complete - Manchuria
                                Manchuria collect 11 PUs; end with 11 PUs
                                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                        
                            Turn Complete - Thailand
                        

                        Combat Hit Differential Summary :

                        Japan : 1.67
                        China : 0.33
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin over to china

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Australia round 40

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 40
                            
                                Supporting Britain - Canada
                                    Canada collect 0 PUs; end with 24 PUs
                            
                                Organizing Partisan Operations - ExiledAllies
                                    ExiledAllies collect 0 PUs; end with 45 PUs
                            
                                Preparing Ambushes - India
                                    India collect 0 PUs; end with 32 PUs
                            
                                Preparing Naval Operations - Australia
                                    Australia collect 0 PUs; end with 17 PUs
                            
                                Research Technology - Britain
                                    Trigger britishaTITBR: Britain gains access to IncreasedTacticalBomberRange
                                    Trigger britishaTISBR: Britain gains access to IncreasedStrategicBomberRange
                                    Britain spend 0 on tech rolls
                                        Britain roll 8,9,8,3,3,6,7,3,2 and gets 0 hits
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                    1 britishInfantry moved from Italian Somaliland to Abyssinia
                                    1 britishInfantry moved from British Somaliland to Abyssinia
                                    1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                    2 britishInfantrys moved from Bombay to 75 Sea Zone
                                    1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                    2 britishInfantrys moved from Western Madras to 75 Sea Zone
                                    4 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 73 Sea Zone
                                    4 britishInfantrys and 9 britishNavalFighters moved from 73 Sea Zone to Abyssinia
                            
                                Combat - Britain
                                    Battle in Abyssinia
                                        Britain attack with 6 britishInfantrys and 9 britishNavalFighters
                                        Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianFortification
                                            Britain roll dice for 2 britishBattleships and 2 britishCruisers in Abyssinia, round 2 : 5/6 hits, 3.17 expected hits
                                            Italy roll dice for 1 italianFortification in Abyssinia, round 2 : 1/1 hits, 1.00 expected hits
                                            1 italianFortification owned by the Italy and 1 britishInfantry owned by the Britain lost in Abyssinia
                                        Some non-combat units are destroyed: 
                                        Britain win, taking Abyssinia from Italy with 5 britishInfantrys and 9 britishNavalFighters remaining. Battle score for attacker is 9
                                        Casualties for Britain: 1 britishInfantry
                                        Casualties for Italy: 1 italianFortification
                            
                                Non Combat Move - Britain
                                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                    Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                    Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                    Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                    Trigger britishAP2: Britain has 1 Material placed in London
                                    Trigger britishProd1: Britain has 1 Material placed in London
                                    9 britishNavalFighters moved from Abyssinia to 73 Sea Zone
                                    1 Truck moved from Southwestern Australia to 149 Sea Zone
                                    1 Truck and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                    1 Truck moved from 148 Sea Zone to Java
                                    1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                    2 Materials moved from Borneo to 93 Sea Zone
                                    2 Materials and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                    2 Materials moved from 91 Sea Zone to Thailand
                                    1 Truck moved from Western Bengal to Bombay
                                    1 britishArtillery and 1 britishInfantry moved from Baluchistan to Kashmir
                                    1 britishInfantry moved from Baluchistan to Bombay
                                    1 britishInfantry moved from Southern Iran to Bombay
                                    1 britishTransport moved from 84 Sea Zone to 148 Sea Zone
                                    1 Truck moved from French West Africa to Cameroon
                                    3 britishCruisers, 3 britishDestroyers and 1 britishTransport moved from 48 Sea Zone to 43 Sea Zone
                                    1 britishArtillery and 1 britishInfantry moved from Morrocco to Algeria
                                    4 Materials and 2 britishAirTransports moved from London to Northern Finland
                                    5 britishParatroopers moved from Finland to Northern Finland
                                    1 Material, 2 britishAirTransports, 1 britishCombatEngineer, 1 britishInfantry and 1 britishParatrooper moved from Central Britain to Northern Finland
                                    1 britishAirTransport moved from Finland to Northern Finland
                                    1 Train and 1 britishAntiAirGun moved from Norway to Central Norway
                                    1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland
                                    1 Train and 2 britishAlpineInfantrys moved from Northern Finland to Central Norway
                                    1 Train moved from Central Norway to Norway
                                    2 Trucks moved from Northern Finland to Central Norway
                                    2 britishAdvancedFighters moved from Central Britain to Northern Finland
                                    3 britishAdvancedNavalFighters moved from Northern Finland to 28 Sea Zone
                                    1 britishCombatEngineer moved from Northern Finland to Eastern Finland
                                    1 britishArtillery moved from London to Southern Britain
                                    1 britishDestroyer and 2 britishTransports moved from 95 Sea Zone to 93 Sea Zone
                                    1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                            
                                Purchase Units - Britain
                                    Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 4 britishDestroyers, 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Britain
                                    2 britishDestroyers and 1 britishTransport placed in 28 Sea Zone
                                    2 britishDestroyers placed in 28 Sea Zone
                                    1 britishAdvancedFighter and 1 britishArtillery placed in Central Britain
                                    2 britishInfantrys placed in London
                            
                                Turn Complete - Britain
                                    Britain collect 57 PUs; end with 57 PUs
                                    Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                    Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                    Units generate 9 techTokens; Britain end with 18 techTokens
                                    Units Change Ownership
                                        Some Units in Belgian Congo change ownership: 1 Material
                                        Some Units in Bombay change ownership: 1 Material
                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                        Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                        Some Units in Java change ownership: 3 Materials and 1 britishCombatEngineer
                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                        Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                            
                                Purchase Units - Canada
                                    Canada buy 2 britishNavalFighters; Remaining resources: 2 PUs; 
                            
                                Place Units - Canada
                                    2 britishNavalFighters placed in Ontario
                            
                                Turn Complete - Canada
                                    Canada collect 15 PUs; end with 17 PUs
                                    Units Change Ownership
                                        Some Units in Ontario change ownership: 2 britishNavalFighters
                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                            
                                Purchase Units - ExiledAllies
                                    ExiledAllies buy 2 britishArtillerys, 6 britishInfantrys, 3 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; 
                            
                                Place Units - ExiledAllies
                                    2 britishInfantrys placed in Central Norway
                                    2 britishArtillerys placed in Norway
                                    1 britishTransport placed in 43 Sea Zone
                                    1 britishInfantry placed in Morrocco
                                    3 britishMarines placed in Borneo
                                    3 britishInfantrys placed in Java
                            
                                Turn Complete - ExiledAllies
                                    ExiledAllies collect 47 PUs; end with 47 PUs
                                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                    Units Change Ownership
                                        Some Units in 43 Sea Zone change ownership: 1 britishTransport
                                        Some Units in Belgian Congo change ownership: 1 Material
                                        Some Units in Borneo change ownership: 3 britishMarines
                                        Some Units in Central Norway change ownership: 2 britishInfantrys
                                        Some Units in Java change ownership: 3 Materials, 1 britishCombatEngineer and 3 britishInfantrys
                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                        Some Units in Norway change ownership: 2 britishArtillerys
                            
                                Purchase Units - India
                                    India buy 2 Materials; Remaining resources: 22 PUs; 
                            
                                Turn Complete - India
                                    India collect 13 PUs; end with 35 PUs
                                    Units Change Ownership
                                        Some Units in Bombay change ownership: 1 Material
                                        Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                        Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                            
                                Purchase Units - Australia
                                    Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 1 PUs; 
                            
                                Place Units - Australia
                                    Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                    1 britishCarrier and 1 britishDestroyer placed in 149 Sea Zone
                            
                                Turn Complete - Australia
                                    Australia collect 17 PUs; end with 18 PUs
                                    Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
                            

                            Combat Hit Differential Summary :

                            Italy : 0.00
                            Britain : 1.83
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you and I'm finished for today. I had an issue where it didn't recognize my factory in Calcutta so I couldn't place my materials but I don't have time to figure it out

                              ubernautU 4 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin gotcha if it makes you feel any better i kinda screwed up some of my german infantry last round meant to leave them with the air transport 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Italy round 40

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 40
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover AdvancedTanks
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran
                                          1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan
                                          1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan
                                          1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai
                                          1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran
                                          1 italianInfantry moved from Trans Jordan to Iraq
                                          1 italianInfantry moved from Syria to Iraq
                                          2 italianAdvancedFighters moved from Cairo to Iraq
                                          1 italianInfantry moved from Cairo to 53 Sea Zone
                                          1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone
                                          1 italianInfantry moved from 51 Sea Zone to Cyrenaica
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin potential scramble on deck

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin up for battle 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Italy round 40

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 40
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                    Italy roll 4,11,2,8,6,8,9,3,2,6,6,11,10,1,3,12,11,10,5,6,3,1,1,7 and gets 1 hit
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover AdvancedTanks
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran
                                                1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan
                                                1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan
                                                1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai
                                                1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran
                                                1 italianInfantry moved from Trans Jordan to Iraq
                                                1 italianInfantry moved from Syria to Iraq
                                                2 italianAdvancedFighters moved from Cairo to Iraq
                                                1 italianInfantry moved from Cairo to 53 Sea Zone
                                                1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone
                                                1 italianInfantry moved from 51 Sea Zone to Cyrenaica
                                        
                                            Combat - Italy
                                                Battle in Cyrenaica
                                                Battle in Eastern Iran
                                                    Italy attack with 1 italianAirTransport and 2 italianParatroopers
                                                    Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                                        Italy roll dice for 1 italianAirTransport and 2 italianParatroopers in Eastern Iran, round 2 : 1/2 hits, 0.42 expected hits
                                                        Russia roll dice for 1 britishInfantry in Eastern Iran, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 britishInfantry owned by the Britain lost in Eastern Iran
                                                    Italy win, taking Cyrenaica from Usa, taking Eastern Iran from Russia with 1 italianAirTransport and 2 italianParatroopers remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                Battle in Tsinghai
                                                    Italy attack with 1 italianAdvancedTacticalBomber and 2 italianInfantrys
                                                    China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                                        Italy roll dice for 1 italianAdvancedTacticalBomber and 2 italianInfantrys in Tsinghai, round 2 : 0/3 hits, 0.92 expected hits
                                                        China roll dice for 1 chineseAlpineInfantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                                                        Italy roll dice for 1 italianAdvancedTacticalBomber and 2 italianInfantrys in Tsinghai, round 3 : 1/3 hits, 0.92 expected hits
                                                        China roll dice for 1 chineseAlpineInfantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 chineseAlpineInfantry owned by the China lost in Tsinghai
                                                    Italy win, taking Tsinghai from China with 1 italianAdvancedTacticalBomber and 2 italianInfantrys remaining. Battle score for attacker is 4
                                                    Casualties for China: 1 chineseAlpineInfantry
                                                Battle in Western Szechwan
                                                    Italy attack with 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers
                                                    China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                                        Italy roll dice for 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Western Szechwan, round 2 : 1/3 hits, 0.58 expected hits
                                                        China roll dice for 1 chineseAlpineInfantry in Western Szechwan, round 2 : 0/1 hits, 0.42 expected hits
                                                        1 chineseAlpineInfantry owned by the China lost in Western Szechwan
                                                    Italy win, taking Western Szechwan from China with 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers remaining. Battle score for attacker is 4
                                                    Casualties for China: 1 chineseAlpineInfantry
                                                Battle in Iraq
                                                    Italy attack with 2 italianAdvancedFighters and 2 italianInfantrys
                                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                                        Italy roll dice for 2 italianAdvancedFighters and 2 italianInfantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                                                        Britain roll dice for 1 britishInfantry in Iraq, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 britishInfantry owned by the Britain lost in Iraq
                                                    Italy win, taking Iraq from Britain with 2 italianAdvancedFighters and 2 italianInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                Battle in Northern Iran
                                                    Italy attack with 1 italianAlpineInfantry
                                                    Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                                        Italy roll dice for 1 italianAlpineInfantry in Northern Iran, round 2 : 1/1 hits, 0.42 expected hits
                                                        Russia roll dice for 1 britishInfantry in Northern Iran, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 britishInfantry owned by the Britain lost in Northern Iran
                                                    Italy win, taking Northern Iran from Russia with 1 italianAlpineInfantry remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                Trigger italianAP2: Italy has 1 Material placed in Rome
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                1 italianDestroyer moved from 46 Sea Zone to 44 Sea Zone
                                                1 italianInfantry and 2 italianTanks moved from Sinai to Cairo
                                                1 italianAdvancedNavalFighter moved from Northern Italy to Rome
                                                1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Northern Spain
                                                1 italianAirTransport moved from Northern Spain to Northern Italy
                                                2 italianAdvancedFighters moved from Iraq to Cairo
                                                1 italianInfantry and 1 italianMarine moved from Kazahk to Singkiang
                                                1 italianAdvancedTacticalBomber moved from Tsinghai to Singkiang
                                                1 italianAirTransport and 1 italianHeavyStrategicBomber moved from Western Szechwan to Singkiang
                                                1 italianAlpineInfantry and 1 italianArtillery moved from Kashi to Singkiang
                                                2 italianInfantrys moved from Singkiang to Kashi
                                                1 Truck moved from Astrakhan to Southern Caucasus
                                                1 italianArtillery moved from Trans Jordan to 53 Sea Zone
                                                1 italianArtillery moved from Syria to 53 Sea Zone
                                                1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Rome
                                                4 italianAdvancedNavalFighters moved from Cairo to Rome
                                                5 italianSubmarines moved from 47 Sea Zone to 50 Sea Zone
                                                1 italianAirTransport moved from Eastern Iran to Singkiang
                                                1 italianAirTransport moved from Rome to Cairo
                                                1 italianAirTransport moved from Rome to Cairo
                                                2 italianMech.Infantrys moved from Cairo to 53 Sea Zone
                                                1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to Rome
                                                2 italianArtillerys, 1 italianBattleship, 6 italianCruisers, 3 italianDestroyers, 2 italianMech.Infantrys and 6 italianTransports moved from 53 Sea Zone to 50 Sea Zone
                                                1 italianCombatEngineer and 2 italianInfantrys moved from Sicily to 50 Sea Zone
                                                1 italianCombatEngineer and 2 italianInfantrys moved from 50 Sea Zone to Southern Italy
                                                2 italianArtillerys and 2 italianMech.Infantrys moved from 50 Sea Zone to Southern Italy
                                                1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Northern Italy
                                                1 italianMarine moved from Southern Italy to Rome
                                                1 Material and 1 Train moved from Rome to Southern Italy
                                                1 Train moved from Southern Italy to Rome
                                                1 italianAirTransport and 1 italianMarine moved from Southern Italy to Cairo
                                                1 Truck moved from Southern Caucasus to Eastern Iran
                                        
                                            Purchase Units - Italy
                                                Italy buy 1 italianAdvancedNavalFighter, 3 italianAlpineInfantrys, 1 italianDestroyer, 1 italianEntrenchment, 2 italianFortifications, 3 italianInfantrys and 4 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Italy
                                                3 italianAlpineInfantrys placed in Singkiang
                                                1 italianInfantry and 2 italianParatroopers placed in Cairo
                                                1 italianDestroyer placed in 46 Sea Zone
                                                1 italianAdvancedNavalFighter placed in Northern Italy
                                                Units in Rome being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                                1 italianEntrenchment, 1 italianFortification, 2 italianInfantrys and 2 italianParatroopers placed in Rome
                                                Units in Southern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment
                                                1 italianFortification placed in Southern Italy
                                        
                                            Activate Technology - Italy
                                                Italy activating AdvancedTanks
                                                Trigger italianAdvTanks2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankAdvitalian
                                        
                                            Turn Complete - Italy
                                                Italy collect 56 PUs; end with 56 PUs
                                                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs
                                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs
                                                Units generate 12 techTokens; Italy end with 12 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        China : -1.08
                                        Italy : 1.42
                                        Britain : -0.25
                                        Russia : -0.67
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin back to u

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 40

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 40
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 6,5,11,12,4,9,6,10,8,11,12,8,4,1,4,5,7,2 and gets 2 hits
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedAntiTank
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    5 americanMech.Infantrys and 6 americanTanks moved from Rhodesia to Eastern South Africa
                                                          Usa take Eastern South Africa from Italy
                                                    3 americanAdvancedNavalFighters moved from 43 Sea Zone to 51 Sea Zone
                                                    1 americanAdvancedNavalFighter moved from Southern Spain to 44 Sea Zone
                                                    2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer moved from 43 Sea Zone to 44 Sea Zone
                                            
                                                Combat - Usa
                                                    Battle in 51 Sea Zone
                                                        Usa attack with 3 americanAdvancedNavalFighters
                                                        Italy defend with 1 italianTransport
                                                            Usa roll dice for 3 americanAdvancedNavalFighters in 51 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                                                            Italy roll dice for 1 italianTransport in 51 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                            1 italianTransport owned by the Italy lost in 51 Sea Zone
                                                        Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 7
                                                        Casualties for Italy: 1 italianTransport
                                                    Battle in 44 Sea Zone
                                                        Usa attack with 1 americanAdvancedNavalFighter, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer
                                                        Italy defend with 1 italianDestroyer
                                                            Usa roll dice for 1 americanAdvancedNavalFighter, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer in 44 Sea Zone, round 2 : 6/12 hits, 5.50 expected hits
                                                            Italy roll dice for 1 italianDestroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                        Units damaged: 1 americanCarrier owned by the Usa
                                                            1 italianDestroyer owned by the Italy lost in 44 Sea Zone
                                                            1 americanCarrier owned by the Usa lost in 44 Sea Zone
                                                        1 americanCarrier-damaged owned by the Usa added in 44 Sea Zone
                                                        Usa win, taking 44 Sea Zone from Neutral with 1 americanAdvancedNavalFighter, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer remaining. Battle score for attacker is -12
                                                        Casualties for Italy: 1 italianDestroyer
                                                        Casualties for Usa: 1 americanCarrier
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    1 americanAdvancedNavalFighter moved from 44 Sea Zone to Southern Spain
                                                    3 americanArtillerys and 8 americanInfantrys moved from Azores to 39 Sea Zone
                                                    3 americanAdvancedNavalFighters moved from 51 Sea Zone to 44 Sea Zone
                                                    4 Materials, 2 Trucks and 2 americanMech.Infantrys moved from Algeria to Morrocco
                                                    4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from Algeria to 43 Sea Zone
                                                    1 americanCombatEngineer moved from Algeria to Morrocco
                                                    4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 10 americanTransports moved from 43 Sea Zone to 44 Sea Zone
                                                    4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from 44 Sea Zone to Southern Spain
                                                    3 americanInfantrys moved from Southern Spain to Gibraltar
                                                    1 americanArtillery moved from Southern Spain to Gibraltar
                                                    1 americanArtillery moved from Southern Spain to Gibraltar
                                                    3 americanArtillerys, 8 americanInfantrys and 5 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                                                    3 americanArtillerys and 8 americanInfantrys moved from 61 Sea Zone to Morrocco
                                                    2 americanMech.Infantrys and 2 americanTanks moved from Belgian Congo to Kenya Uganda
                                                    1 americanInfantry moved from Tanganyika to Kenya Uganda
                                                    3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 95 Sea Zone to 127 Sea Zone
                                                    1 americanAirTransport moved from Luzon to Hawaiian Islands
                                                    1 americanAdvancedNavalFighter and 1 americanCarrier moved from 116 Sea Zone to 126 Sea Zone
                                                    2 Materials and 1 Train moved from Washington to Alaska
                                                    1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
                                                    1 Truck moved from San Francisco to Los Angeles
                                                    2 Materials and 1 Train moved from Alberta to Alaska
                                                    1 Train moved from Alaska to Ontario
                                                    1 Material, 1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                                                    2 americanInfantrys and 1 americanParatrooper moved from Northeastern US to 30 Sea Zone
                                                    1 americanAirTransport and 2 americanParatroopers moved from New York to Southern Spain
                                                    1 americanAirTransport moved from Los Angeles to Washington
                                                    2 americanInfantrys moved from New York to 30 Sea Zone
                                                    1 americanArtillery and 2 americanMarines moved from Washington to 30 Sea Zone
                                                    1 americanCombatEngineer moved from Washington to 30 Sea Zone
                                                    1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 39 Sea Zone to Azores
                                                    1 americanAirTransport moved from Alaska to Washington
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanArtillery, 1 americanBattleship, 3 americanDestroyers, 4 americanInfantrys, 1 americanMarine, 4 americanParatroopers and 3 americanTransports; Remaining resources: 3 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                                    1 americanBattleship placed in 156 Sea Zone
                                                    2 americanDestroyers placed in 127 Sea Zone
                                                    2 americanTransports placed in 30 Sea Zone
                                                    1 americanDestroyer and 1 americanTransport placed in 103 Sea Zone
                                                    4 americanParatroopers placed in Washington
                                                    3 americanInfantrys placed in Northeastern US
                                                    1 americanArtillery and 1 americanInfantry placed in New York
                                                    1 americanMarine placed in Eastern US
                                            
                                                Activate Technology - Usa
                                                    Usa activating ImprovedAntiTank
                                                    triggerAttachmenamericanImpAT: Setting defense to 2 for unitAttachment attached to americanAntiTankGun
                                                    triggerAttachmenamericanImpAT: Setting attackAA to 3 for unitAttachment attached to americanAntiTankGun
                                            
                                                Turn Complete - Usa
                                                    Usa collect 89 PUs; end with 92 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa : 0.50
                                            Italy : 0.67
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 56
                                            • 57
                                            • 58
                                            • 59
                                            • 60
                                            • 67
                                            • 68
                                            • 58 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums