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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin gotcha if it makes you feel any better i kinda screwed up some of my german infantry last round meant to leave them with the air transport 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Italy round 40

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 40
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                Italy removing all Technology Tokens after successful research.
                Italy discover AdvancedTanks
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran
                1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan
                1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan
                1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai
                1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran
                1 italianInfantry moved from Trans Jordan to Iraq
                1 italianInfantry moved from Syria to Iraq
                2 italianAdvancedFighters moved from Cairo to Iraq
                1 italianInfantry moved from Cairo to 53 Sea Zone
                1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone
                1 italianInfantry moved from 51 Sea Zone to Cyrenaica
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin potential scramble on deck

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin up for battle 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Italy round 40

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 40
              
                  Research Technology - Italy
                      Italy spend 0 on tech rolls
                          Italy roll 4,11,2,8,6,8,9,3,2,6,6,11,10,1,3,12,11,10,5,6,3,1,1,7 and gets 1 hit
                      Italy removing all Technology Tokens after successful research.
                      Italy discover AdvancedTanks
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran
                      1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan
                      1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan
                      1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai
                      1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran
                      1 italianInfantry moved from Trans Jordan to Iraq
                      1 italianInfantry moved from Syria to Iraq
                      2 italianAdvancedFighters moved from Cairo to Iraq
                      1 italianInfantry moved from Cairo to 53 Sea Zone
                      1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone
                      1 italianInfantry moved from 51 Sea Zone to Cyrenaica
              
                  Combat - Italy
                      Battle in Cyrenaica
                      Battle in Eastern Iran
                          Italy attack with 1 italianAirTransport and 2 italianParatroopers
                          Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                              Italy roll dice for 1 italianAirTransport and 2 italianParatroopers in Eastern Iran, round 2 : 1/2 hits, 0.42 expected hits
                              Russia roll dice for 1 britishInfantry in Eastern Iran, round 2 : 0/1 hits, 0.33 expected hits
                              1 britishInfantry owned by the Britain lost in Eastern Iran
                          Italy win, taking Cyrenaica from Usa, taking Eastern Iran from Russia with 1 italianAirTransport and 2 italianParatroopers remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Battle in Tsinghai
                          Italy attack with 1 italianAdvancedTacticalBomber and 2 italianInfantrys
                          China defend with 1 Flagpole and 1 chineseAlpineInfantry
                              Italy roll dice for 1 italianAdvancedTacticalBomber and 2 italianInfantrys in Tsinghai, round 2 : 0/3 hits, 0.92 expected hits
                              China roll dice for 1 chineseAlpineInfantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                              Italy roll dice for 1 italianAdvancedTacticalBomber and 2 italianInfantrys in Tsinghai, round 3 : 1/3 hits, 0.92 expected hits
                              China roll dice for 1 chineseAlpineInfantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                              1 chineseAlpineInfantry owned by the China lost in Tsinghai
                          Italy win, taking Tsinghai from China with 1 italianAdvancedTacticalBomber and 2 italianInfantrys remaining. Battle score for attacker is 4
                          Casualties for China: 1 chineseAlpineInfantry
                      Battle in Western Szechwan
                          Italy attack with 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers
                          China defend with 1 Flagpole and 1 chineseAlpineInfantry
                              Italy roll dice for 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Western Szechwan, round 2 : 1/3 hits, 0.58 expected hits
                              China roll dice for 1 chineseAlpineInfantry in Western Szechwan, round 2 : 0/1 hits, 0.42 expected hits
                              1 chineseAlpineInfantry owned by the China lost in Western Szechwan
                          Italy win, taking Western Szechwan from China with 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers remaining. Battle score for attacker is 4
                          Casualties for China: 1 chineseAlpineInfantry
                      Battle in Iraq
                          Italy attack with 2 italianAdvancedFighters and 2 italianInfantrys
                          Britain defend with 1 Flagpole and 1 britishInfantry
                              Italy roll dice for 2 italianAdvancedFighters and 2 italianInfantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                              Britain roll dice for 1 britishInfantry in Iraq, round 2 : 0/1 hits, 0.25 expected hits
                              1 britishInfantry owned by the Britain lost in Iraq
                          Italy win, taking Iraq from Britain with 2 italianAdvancedFighters and 2 italianInfantrys remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Battle in Northern Iran
                          Italy attack with 1 italianAlpineInfantry
                          Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                              Italy roll dice for 1 italianAlpineInfantry in Northern Iran, round 2 : 1/1 hits, 0.42 expected hits
                              Russia roll dice for 1 britishInfantry in Northern Iran, round 2 : 0/1 hits, 0.33 expected hits
                              1 britishInfantry owned by the Britain lost in Northern Iran
                          Italy win, taking Northern Iran from Russia with 1 italianAlpineInfantry remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                      Trigger italianAP2: Italy has 1 Material placed in Rome
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      1 italianDestroyer moved from 46 Sea Zone to 44 Sea Zone
                      1 italianInfantry and 2 italianTanks moved from Sinai to Cairo
                      1 italianAdvancedNavalFighter moved from Northern Italy to Rome
                      1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Northern Spain
                      1 italianAirTransport moved from Northern Spain to Northern Italy
                      2 italianAdvancedFighters moved from Iraq to Cairo
                      1 italianInfantry and 1 italianMarine moved from Kazahk to Singkiang
                      1 italianAdvancedTacticalBomber moved from Tsinghai to Singkiang
                      1 italianAirTransport and 1 italianHeavyStrategicBomber moved from Western Szechwan to Singkiang
                      1 italianAlpineInfantry and 1 italianArtillery moved from Kashi to Singkiang
                      2 italianInfantrys moved from Singkiang to Kashi
                      1 Truck moved from Astrakhan to Southern Caucasus
                      1 italianArtillery moved from Trans Jordan to 53 Sea Zone
                      1 italianArtillery moved from Syria to 53 Sea Zone
                      1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Rome
                      4 italianAdvancedNavalFighters moved from Cairo to Rome
                      5 italianSubmarines moved from 47 Sea Zone to 50 Sea Zone
                      1 italianAirTransport moved from Eastern Iran to Singkiang
                      1 italianAirTransport moved from Rome to Cairo
                      1 italianAirTransport moved from Rome to Cairo
                      2 italianMech.Infantrys moved from Cairo to 53 Sea Zone
                      1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to Rome
                      2 italianArtillerys, 1 italianBattleship, 6 italianCruisers, 3 italianDestroyers, 2 italianMech.Infantrys and 6 italianTransports moved from 53 Sea Zone to 50 Sea Zone
                      1 italianCombatEngineer and 2 italianInfantrys moved from Sicily to 50 Sea Zone
                      1 italianCombatEngineer and 2 italianInfantrys moved from 50 Sea Zone to Southern Italy
                      2 italianArtillerys and 2 italianMech.Infantrys moved from 50 Sea Zone to Southern Italy
                      1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Northern Italy
                      1 italianMarine moved from Southern Italy to Rome
                      1 Material and 1 Train moved from Rome to Southern Italy
                      1 Train moved from Southern Italy to Rome
                      1 italianAirTransport and 1 italianMarine moved from Southern Italy to Cairo
                      1 Truck moved from Southern Caucasus to Eastern Iran
              
                  Purchase Units - Italy
                      Italy buy 1 italianAdvancedNavalFighter, 3 italianAlpineInfantrys, 1 italianDestroyer, 1 italianEntrenchment, 2 italianFortifications, 3 italianInfantrys and 4 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Italy
                      3 italianAlpineInfantrys placed in Singkiang
                      1 italianInfantry and 2 italianParatroopers placed in Cairo
                      1 italianDestroyer placed in 46 Sea Zone
                      1 italianAdvancedNavalFighter placed in Northern Italy
                      Units in Rome being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                      1 italianEntrenchment, 1 italianFortification, 2 italianInfantrys and 2 italianParatroopers placed in Rome
                      Units in Southern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment
                      1 italianFortification placed in Southern Italy
              
                  Activate Technology - Italy
                      Italy activating AdvancedTanks
                      Trigger italianAdvTanks2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankAdvitalian
              
                  Turn Complete - Italy
                      Italy collect 56 PUs; end with 56 PUs
                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs
                      Units generate 12 techTokens; Italy end with 12 techTokens
              

              Combat Hit Differential Summary :

              China : -1.08
              Italy : 1.42
              Britain : -0.25
              Russia : -0.67
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin back to u

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Usa round 40

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 40
                  
                      Research Technology - Usa
                          Usa spend 0 on tech rolls
                              Usa roll 6,5,11,12,4,9,6,10,8,11,12,8,4,1,4,5,7,2 and gets 2 hits
                          Usa removing all Technology Tokens after successful research.
                          Usa discover ImprovedAntiTank
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          5 americanMech.Infantrys and 6 americanTanks moved from Rhodesia to Eastern South Africa
                                Usa take Eastern South Africa from Italy
                          3 americanAdvancedNavalFighters moved from 43 Sea Zone to 51 Sea Zone
                          1 americanAdvancedNavalFighter moved from Southern Spain to 44 Sea Zone
                          2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer moved from 43 Sea Zone to 44 Sea Zone
                  
                      Combat - Usa
                          Battle in 51 Sea Zone
                              Usa attack with 3 americanAdvancedNavalFighters
                              Italy defend with 1 italianTransport
                                  Usa roll dice for 3 americanAdvancedNavalFighters in 51 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                                  Italy roll dice for 1 italianTransport in 51 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                  1 italianTransport owned by the Italy lost in 51 Sea Zone
                              Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 7
                              Casualties for Italy: 1 italianTransport
                          Battle in 44 Sea Zone
                              Usa attack with 1 americanAdvancedNavalFighter, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer
                              Italy defend with 1 italianDestroyer
                                  Usa roll dice for 1 americanAdvancedNavalFighter, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer in 44 Sea Zone, round 2 : 6/12 hits, 5.50 expected hits
                                  Italy roll dice for 1 italianDestroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                              Units damaged: 1 americanCarrier owned by the Usa
                                  1 italianDestroyer owned by the Italy lost in 44 Sea Zone
                                  1 americanCarrier owned by the Usa lost in 44 Sea Zone
                              1 americanCarrier-damaged owned by the Usa added in 44 Sea Zone
                              Usa win, taking 44 Sea Zone from Neutral with 1 americanAdvancedNavalFighter, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer remaining. Battle score for attacker is -12
                              Casualties for Italy: 1 italianDestroyer
                              Casualties for Usa: 1 americanCarrier
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          1 americanAdvancedNavalFighter moved from 44 Sea Zone to Southern Spain
                          3 americanArtillerys and 8 americanInfantrys moved from Azores to 39 Sea Zone
                          3 americanAdvancedNavalFighters moved from 51 Sea Zone to 44 Sea Zone
                          4 Materials, 2 Trucks and 2 americanMech.Infantrys moved from Algeria to Morrocco
                          4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from Algeria to 43 Sea Zone
                          1 americanCombatEngineer moved from Algeria to Morrocco
                          4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 10 americanTransports moved from 43 Sea Zone to 44 Sea Zone
                          4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from 44 Sea Zone to Southern Spain
                          3 americanInfantrys moved from Southern Spain to Gibraltar
                          1 americanArtillery moved from Southern Spain to Gibraltar
                          1 americanArtillery moved from Southern Spain to Gibraltar
                          3 americanArtillerys, 8 americanInfantrys and 5 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                          3 americanArtillerys and 8 americanInfantrys moved from 61 Sea Zone to Morrocco
                          2 americanMech.Infantrys and 2 americanTanks moved from Belgian Congo to Kenya Uganda
                          1 americanInfantry moved from Tanganyika to Kenya Uganda
                          3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 95 Sea Zone to 127 Sea Zone
                          1 americanAirTransport moved from Luzon to Hawaiian Islands
                          1 americanAdvancedNavalFighter and 1 americanCarrier moved from 116 Sea Zone to 126 Sea Zone
                          2 Materials and 1 Train moved from Washington to Alaska
                          1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
                          1 Truck moved from San Francisco to Los Angeles
                          2 Materials and 1 Train moved from Alberta to Alaska
                          1 Train moved from Alaska to Ontario
                          1 Material, 1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                          2 americanInfantrys and 1 americanParatrooper moved from Northeastern US to 30 Sea Zone
                          1 americanAirTransport and 2 americanParatroopers moved from New York to Southern Spain
                          1 americanAirTransport moved from Los Angeles to Washington
                          2 americanInfantrys moved from New York to 30 Sea Zone
                          1 americanArtillery and 2 americanMarines moved from Washington to 30 Sea Zone
                          1 americanCombatEngineer moved from Washington to 30 Sea Zone
                          1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 39 Sea Zone to Azores
                          1 americanAirTransport moved from Alaska to Washington
                  
                      Purchase Units - Usa
                          Usa buy 1 americanArtillery, 1 americanBattleship, 3 americanDestroyers, 4 americanInfantrys, 1 americanMarine, 4 americanParatroopers and 3 americanTransports; Remaining resources: 3 PUs; 0 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                          1 americanBattleship placed in 156 Sea Zone
                          2 americanDestroyers placed in 127 Sea Zone
                          2 americanTransports placed in 30 Sea Zone
                          1 americanDestroyer and 1 americanTransport placed in 103 Sea Zone
                          4 americanParatroopers placed in Washington
                          3 americanInfantrys placed in Northeastern US
                          1 americanArtillery and 1 americanInfantry placed in New York
                          1 americanMarine placed in Eastern US
                  
                      Activate Technology - Usa
                          Usa activating ImprovedAntiTank
                          triggerAttachmenamericanImpAT: Setting defense to 2 for unitAttachment attached to americanAntiTankGun
                          triggerAttachmenamericanImpAT: Setting attackAA to 3 for unitAttachment attached to americanAntiTankGun
                  
                      Turn Complete - Usa
                          Usa collect 89 PUs; end with 92 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                          Units generate 9 techTokens; Usa end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : 0.50
                  Italy : 0.67
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut werent any real battles so back to you

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Germany round 41

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 41
                      
                          Politics - Germany
                              Giving back territories to original owners
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              1 unit repaired.
                                  1 germanHeavyTank-damaged owned by the Germany removed in Leningrad
                                  1 germanHeavyTank owned by the Germany added in Leningrad
                              2 germanAdvancedNavalFighters, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanParatrooper moved from Leningrad to Eastern Finland
                              4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                              1 germanAirTransport and 1 germanParatrooper moved from Kharkov to Eastern Finland
                              1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland
                              1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk
                              1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Tula
                              1 germanArtillery moved from Stalingrad to Tula
                              1 germanArtillery moved from Stalingrad to Sverdlovsk
                              1 germanAdvancedNavalFighter moved from Northern Germany to Eastern Finland
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin we got a big one here

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Finland round 41

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 41
                          
                              Reconnaissance Missions - Finland
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 5 PUs
                          
                              Politics - Germany
                                  Giving back territories to original owners
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  1 unit repaired.
                                      1 germanHeavyTank-damaged owned by the Germany removed in Leningrad
                                      1 germanHeavyTank owned by the Germany added in Leningrad
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  2 germanAdvancedNavalFighters, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanParatrooper moved from Leningrad to Eastern Finland
                                  4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                  1 germanAirTransport and 1 germanParatrooper moved from Kharkov to Eastern Finland
                                  1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland
                                  1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk
                                  1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Tula
                                  1 germanArtillery moved from Stalingrad to Tula
                                  1 germanArtillery moved from Stalingrad to Sverdlovsk
                                  1 germanAdvancedNavalFighter moved from Northern Germany to Eastern Finland
                          
                              Combat - Germany
                                  Germany creates battle in territory 27 Sea Zone
                                  Britain scrambles 11 units out of Northern Finland to defend against the attack in Eastern Finland
                                  Battle in Tula
                                      Germany attack with 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry
                                      Russia defend with 1 Flagpole, 1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys
                                          AntiTankGun fire in Tula : 0/1 hits, 0.33 expected hits
                                          Germany roll dice for 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry in Tula, round 2 : 3/5 hits, 1.42 expected hits
                                          Russia roll dice for 1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys in Tula, round 2 : 1/4 hits, 1.08 expected hits
                                          2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianAntiTankGun owned by the Russia lost in Tula
                                      1 germanInfantry owned by the Germany, 1 germanMech.Infantry owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Stalingrad
                                      Russia win with 1 russianArtillery remaining. Battle score for attacker is 7
                                      Casualties for Germany: 1 germanInfantry
                                      Casualties for Russia: 1 russianAntiTankGun and 2 russianInfantrys
                                  Battle in Sverdlovsk
                                      Germany attack with 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry
                                      Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys
                                          Germany roll dice for 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry in Sverdlovsk, round 2 : 1/5 hits, 1.42 expected hits
                                          Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 2 : 0/3 hits, 1.08 expected hits
                                          1 russianInfantry owned by the Russia lost in Sverdlovsk
                                      2 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Stalingrad
                                      Russia win with 1 russianArtillery and 1 russianInfantry remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Eastern Finland
                                      Germany attack with 7 germanAdvancedNavalFighters, 2 germanAirTransports, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers
                                      Britain defend with 1 Flagpole, 5 britishAdvancedFighters, 1 britishAntiAirGun, 12 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys, 11 britishMarines and 6 britishNavalFighters
                                          HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                          AntiAircraftGun fire in Eastern Finland : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 7 germanAdvancedNavalFighters, 2 germanAirTransports, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers in Eastern Finland, round 2 : 12/49 hits, 13.50 expected hits
                                          Britain roll dice for 5 britishAdvancedFighters, 1 britishAntiAirGun, 12 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys, 11 britishMarines and 6 britishNavalFighters in Eastern Finland, round 2 : 14/39 hits, 15.75 expected hits
                                      Units damaged: 3 germanHeavyTanks owned by the Germany
                                          3 britishInfantrys owned by the Britain, 11 germanInfantrys owned by the Germany, 3 britishMarines owned by the Britain, 5 britishArtillerys owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Eastern Finland
                                          3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                                      3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                          HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits
                                          AntiAircraftGun fire in Eastern Finland : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 7 germanAdvancedNavalFighters, 2 germanAirTransports, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 13 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers in Eastern Finland, round 3 : 13/38 hits, 11.17 expected hits
                                          Britain roll dice for 5 britishAdvancedFighters, 1 britishAntiAirGun, 7 britishArtillerys, 8 britishMarines and 6 britishNavalFighters in Eastern Finland, round 3 : 14/27 hits, 11.08 expected hits
                                          13 germanInfantrys owned by the Germany, 7 britishMarines owned by the Britain, 1 germanArtillery owned by the Germany and 6 britishArtillerys owned by the Britain lost in Eastern Finland
                                          HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits
                                          AntiAircraftGun fire in Eastern Finland : 0/1 hits, 0.25 expected hits
                                          1 britishAntiAirGun owned by the Britain lost in Eastern Finland
                                          Germany roll dice for 7 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers in Eastern Finland, round 4 : 12/24 hits, 8.75 expected hits
                                          Britain roll dice for 5 britishAdvancedFighters, 1 britishArtillery, 1 britishMarine and 6 britishNavalFighters in Eastern Finland, round 4 : 5/13 hits, 5.42 expected hits
                                          1 britishMarine owned by the Britain, 6 britishNavalFighters owned by the Britain, 2 germanArtillerys owned by the Germany, 1 britishArtillery owned by the Britain, 3 germanParatroopers owned by the Germany and 4 britishAdvancedFighters owned by the Britain lost in Eastern Finland
                                      1 germanCombatEngineer owned by the Germany, 3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 2 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Leningrad
                                      Britain win with 1 britishAdvancedFighter remaining. Battle score for attacker is 101
                                      Casualties for Germany: 3 germanArtillerys, 3 germanHeavyTanks, 24 germanInfantrys and 3 germanParatroopers
                                      Casualties for Britain: 4 britishAdvancedFighters, 1 britishAntiAirGun, 12 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys, 11 britishMarines and 6 britishNavalFighters
                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  4 germanAdvancedNavalFighters, 7 germanAlpineInfantrys and 7 germanInfantrys moved from Northern Spain to Vichy France
                                  1 germanInfantry moved from Kharkov to Voronezh
                                  1 germanInfantry moved from Lativa Estonia to Pskov
                                  2 germanInfantrys moved from Lativa Estonia to Leningrad
                                  2 germanInfantrys moved from Lithuania to Lativa Estonia
                                  1 germanInfantry moved from Lithuania to Lativa Estonia
                                  2 Materials and 1 Train moved from Berlin to Eastern Germany
                                  1 germanCombatEngineer moved from Northern Germany to Eastern Germany
                                  1 germanInfantry moved from Low Countries to Northern Germany
                                  2 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany
                                  5 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                  1 Train and 1 germanInfantry moved from Austria to Eastern Germany
                                  1 Train moved from Eastern Germany to Leningrad
                                  1 germanCombatEngineer moved from Belorussia to Pinsk Marshes
                                  1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                  1 germanAirTransport moved from Stalingrad to Kharkov
                                  1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
                                  2 germanAirTransports moved from Eastern Finland to Leningrad
                                  1 germanAirTransport moved from Eastern Poland to Stalingrad
                                  1 Truck moved from Leningrad to Pinsk Marshes
                                  2 Trucks moved from Kharkov to Hungary Slovakia
                                  2 Trucks moved from Leningrad to Kharkov
                                  2 Trucks moved from Leningrad to Kharkov
                                  4 Trucks moved from Leningrad to Eastern Poland
                          
                              Purchase Units - Germany
                                  Germany buy 2 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 1 germanEntrenchment, 1 germanFortification, 2 germanHeavyTanks, 3 germanInfantrys, 5 germanParatroopers and 1 germanSubmarine; Remaining resources: 0 PUs; 84 techTokens; 
                          
                              Place Units - Germany
                                  Units in Eastern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                  2 germanAdvancedNavalFighters, 1 germanEntrenchment, 1 germanFortification and 2 germanHeavyTanks placed in Eastern Germany
                                  1 germanAdvancedSubmarine and 1 germanSubmarine placed in 27 Sea Zone
                                  1 germanInfantry and 1 germanParatrooper placed in Leningrad
                                  1 germanInfantry and 2 germanParatroopers placed in Stalingrad
                                  2 germanParatroopers placed in Kharkov
                                  1 germanInfantry placed in Northern Germany
                          
                              Turn Complete - Germany
                                  Germany collect 77 PUs; end with 77 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                  Units generate 12 techTokens; Germany end with 96 techTokens
                                  Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 1 germanAlpineInfantry and 1 germanFortification; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  Units in Vichy France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                  1 germanAlpineInfantry and 1 germanFortification placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 5 PUs; end with 5 PUs
                                  Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 1 germanAntiAirGun, 1 germanArtillery and 1 germanParatrooper; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  1 germanAntiAirGun and 1 germanArtillery placed in Hungary Slovakia
                                  1 germanParatrooper placed in Hungary Slovakia
                                  DanubeAxis undo move 2.
                                  1 germanParatrooper placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Hungary Slovakia change ownership: 1 germanAntiAirGun and 1 germanArtillery
                                      Some Units in Romania change ownership: 1 germanParatrooper
                          
                              Turn Complete - Finland
                          

                          Combat Hit Differential Summary :

                          AntiAircraftGun fire in Eastern Finland : : -0.75
                          AntiTankGun fire in Tula : : -0.33
                          HvyTankFS fire in Eastern Finland : : -0.25
                          Britain : 0.75
                          Germany : 4.75
                          Russia : -1.17
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin back to you i think my car thing is a bust so i should be around normally today

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Russia round 41

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 41
                              
                                  Research Technology - Russia
                                      Trigger russianaTAT: Russia gains access to AdvancedTanks
                                      Russia spend 0 on tech rolls
                                          Russia roll 5,1,11,3,11,8 and gets 0 hits
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianInfantry moved from Novosibirsk to Kazahk
                                            Russia take Kazahk from Italy
                                      1 russianInfantry moved from Northern Kazahk to Western Kazahk
                                            Russia take Western Kazahk from Germany
                                      1 russianAntiTankGun and 4 russianInfantrys moved from Vologda to Novgorod
                                      1 russianAntiTankGun, 1 russianArtillery and 3 russianInfantrys moved from Moscow to Novgorod
                                      1 russianInfantry moved from Smolensk to Orel Kursk
                                            Russia take Orel Kursk from Germany
                                      1 russianAntiTankGun and 1 russianArtillery moved from Smolensk to Novgorod
                              
                                  Combat - Russia
                                      Battle in Novgorod
                                          Russia attack with 3 russianAntiTankGuns, 2 russianArtillerys and 7 russianInfantrys
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 3 russianAntiTankGuns, 2 russianArtillerys and 7 russianInfantrys in Novgorod, round 2 : 3/12 hits, 1.92 expected hits
                                              Germany roll dice for 1 germanInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod
                                          Russia win, taking Novgorod from Germany with 3 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys remaining. Battle score for attacker is 0
                                          Casualties for Russia: 1 russianInfantry
                                          Casualties for Germany: 1 germanInfantry
                              
                                  Non Combat Move - Russia
                                      Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                      Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      1 russianInfantry moved from Novosibirsk to Siberia
                                      1 russianInfantry moved from Omsk to Norilsk
                                      3 russianArtillerys and 3 russianInfantrys moved from Novosibirsk to Kansk
                                      1 russianInfantry moved from Sverdlovsk to Northern Kazahk
                                      1 russianArtillery moved from Sverdlovsk to Volgarod
                                      1 russianInfantry moved from Volgarod to Sverdlovsk
                                      1 russianInfantry moved from Archangel to Nenetsia
                                      1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Vologda
                                      1 Train moved from Urals to Moscow
                                      1 Train and 1 russianAntiAirGun moved from Moscow to Volgarod
                                      1 Train moved from Volgarod to Moscow
                                      1 Train and 1 russianAntiAirGun moved from Moscow to Vologda
                                      1 Train moved from Vologda to Urals
                                      1 russianArtillery moved from Tula to Moscow
                                      1 russianInfantry moved from Volgarod to Tula
                                      1 russianCombatEngineer moved from Moscow to Vologda
                              
                                  Purchase Units - Russia
                                      Trigger russianMobArt1: buyrussianMobileArtillery added to russianProduction
                                      Russia buy 1 russianAntiTankGun, 2 russianArtillerys, 9 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; 
                              
                                  Place Units - Russia
                                      1 russianAntiTankGun, 1 russianArtillery, 1 russianInfantry and 1 russianTank placed in Moscow
                                      2 russianInfantrys placed in Vologda
                                      3 russianInfantrys placed in Volgarod
                                      1 russianArtillery placed in Novosibirsk
                                      2 russianInfantrys placed in Urals
                                      1 russianInfantry placed in Omsk
                              
                                  Turn Complete - Russia
                                      Russia collect 44 PUs; end with 44 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 47 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 50 PUs
                                      Units generate 6 techTokens; Russia end with 12 techTokens
                              

                              Combat Hit Differential Summary :

                              Germany : 0.67
                              Russia : 1.08
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you again

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Japan round 41

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 41
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTAT: Japan gains access to AdvancedTanks
                                          Japan spend 0 on tech rolls
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          2 japaneseSubmarines moved from 98 Sea Zone to 127 Sea Zone
                                          1 japaneseSubmarine moved from 97 Sea Zone to 127 Sea Zone
                                          4 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                                          2 japaneseAdvancedNavalFighters moved from Japan to 127 Sea Zone
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Bonin Island to Far Eastern Republic
                                          1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Yakut to Far Eastern Republic
                                          1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                                          1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki
                                                Japan take Eastern Evenki from Russia
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hong Kong
                                          2 japaneseInfantrys moved from Anhwei to Kwangtung
                                          1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Anhwei to Fo Kien
                                          2 japaneseInfantrys moved from Shansi to Shensi
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin we're gonna need a bigger boat. 😛

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Thailand round 41

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 41
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Trigger japaneseaTAT: Japan gains access to AdvancedTanks
                                              Japan spend 0 on tech rolls
                                                  Japan roll 2,4,7,11,5,1,6,1,11 and gets 0 hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              2 japaneseSubmarines moved from 98 Sea Zone to 127 Sea Zone
                                              1 japaneseSubmarine moved from 97 Sea Zone to 127 Sea Zone
                                              4 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                                              2 japaneseAdvancedNavalFighters moved from Japan to 127 Sea Zone
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Bonin Island to Far Eastern Republic
                                              1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Yakut to Far Eastern Republic
                                              1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                                              1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki
                                                    Japan take Eastern Evenki from Russia
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hong Kong
                                              2 japaneseInfantrys moved from Anhwei to Kwangtung
                                              1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Anhwei to Fo Kien
                                              2 japaneseInfantrys moved from Shansi to Shensi
                                      
                                          Combat - Japan
                                              Usa scrambles 1 units out of 126 Sea Zone to defend against the attack in 127 Sea Zone
                                              Battle in Kwangtung
                                                  Japan attack with 2 japaneseInfantrys
                                                  China defend with 1 Flagpole and 1 chineseInfantry
                                                      Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits
                                                      China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Kwangtung
                                                  1 japaneseInfantry owned by the Japan retreated to Anhwei
                                                  China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Hong Kong
                                                  Japan attack with 1 japaneseAirTransport and 2 japaneseParatroopers
                                                  Britain defend with 1 Flagpole, 1 britishArtillery and 1 britishMarine
                                                      Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Hong Kong, round 2 : 1/3 hits, 0.83 expected hits
                                                      Britain roll dice for 1 britishArtillery and 1 britishMarine in Hong Kong, round 2 : 1/2 hits, 0.92 expected hits
                                                      1 britishMarine owned by the Britain and 1 japaneseParatrooper owned by the Japan lost in Hong Kong
                                                      Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Hong Kong, round 3 : 0/2 hits, 0.50 expected hits
                                                      Britain roll dice for 1 britishArtillery in Hong Kong, round 3 : 0/1 hits, 0.42 expected hits
                                                      Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Hong Kong, round 4 : 1/2 hits, 0.50 expected hits
                                                      Britain roll dice for 1 britishArtillery in Hong Kong, round 4 : 1/1 hits, 0.42 expected hits
                                                      1 japaneseParatrooper owned by the Japan and 1 britishArtillery owned by the Britain lost in Hong Kong
                                                  Japan win with 1 japaneseAirTransport remaining. Battle score for attacker is 0
                                                  Casualties for Japan: 2 japaneseParatroopers
                                                  Casualties for Britain: 1 britishArtillery and 1 britishMarine
                                              Battle in Far Eastern Republic
                                                  Japan attack with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 4 japaneseInfantrys and 2 japaneseParatroopers
                                                  Usa defend with 2 americanInfantrys and 2 americanMarines; Russia defend with 1 Flagpole
                                                      Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 4 japaneseInfantrys and 2 japaneseParatroopers in Far Eastern Republic, round 2 : 1/8 hits, 1.92 expected hits
                                                      Russia roll dice for 2 americanInfantrys and 2 americanMarines in Far Eastern Republic, round 2 : 2/4 hits, 1.83 expected hits
                                                      1 americanInfantry owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                                                      Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseParatroopers in Far Eastern Republic, round 3 : 3/6 hits, 1.58 expected hits
                                                      Russia roll dice for 1 americanInfantry and 2 americanMarines in Far Eastern Republic, round 3 : 1/3 hits, 1.42 expected hits
                                                      2 americanMarines owned by the Usa, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                                  Japan win, taking Far Eastern Republic from Russia with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseParatroopers remaining. Battle score for attacker is 5
                                                  Casualties for Japan: 3 japaneseInfantrys
                                                  Casualties for Usa: 2 americanInfantrys and 2 americanMarines
                                              Battle in Fo Kien
                                                  Japan attack with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
                                                  China defend with 1 Flagpole and 1 chineseInfantry
                                                      Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry in Fo Kien, round 2 : 1/3 hits, 0.75 expected hits
                                                      China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 chineseInfantry owned by the China lost in Fo Kien
                                                  Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                                  Casualties for China: 1 chineseInfantry
                                              Battle in 127 Sea Zone
                                                  Japan attack with 6 japaneseAdvancedNavalFighters and 3 japaneseSubmarines
                                                  Usa defend with 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 2 americanDestroyers
                                                      CruiserAntiAircraftGun fire in 127 Sea Zone : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 3 japaneseSubmarines in 127 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                                                  Units damaged: 1 americanCarrier owned by the Usa
                                                      1 americanDestroyer owned by the Usa lost in 127 Sea Zone
                                                      Japan roll dice for 6 japaneseAdvancedNavalFighters in 127 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
                                                      Usa roll dice for 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 1 americanDestroyer in 127 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                                                      1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanDestroyer owned by the Usa, 1 americanCruiser owned by the Usa, 3 japaneseSubmarines owned by the Japan, 2 americanAdvancedNavalFighters owned by the Usa and 1 americanCarrier owned by the Usa lost in 127 Sea Zone
                                                      Japan roll dice for 5 japaneseAdvancedNavalFighters in 127 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                                                      Usa roll dice for 2 americanAdvancedNavalFighters in 127 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                                                      2 japaneseAdvancedNavalFighters owned by the Japan and 2 americanAdvancedNavalFighters owned by the Usa lost in 127 Sea Zone
                                                  Japan win with 3 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 40
                                                  Casualties for Usa: 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 2 americanDestroyers
                                                  Casualties for Japan: 3 japaneseAdvancedNavalFighters and 3 japaneseSubmarines
                                              Battle in Shensi
                                                  Japan attack with 2 japaneseInfantrys
                                                  China defend with 1 Flagpole, 1 chineseAirfield and 1 chineseInfantry
                                                      Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                                                      China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 2 japaneseInfantrys in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                                                      China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 2 japaneseInfantrys in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                                                      China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Shensi
                                                  1 japaneseInfantry owned by the Japan retreated to Shansi
                                                  China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                              1 japaneseInfantry and 2 japaneseParatroopers moved from Western Evenki to Eastern Evenki
                                              1 japaneseAirTransport moved from Far Eastern Republic to Northern Manchuria
                                              1 Train and 1 japaneseArtillery moved from Korea to Peking
                                              1 Train moved from Peking to Korea
                                              1 japaneseAirTransport moved from Hong Kong to Kyushu Shikoku
                                              2 japaneseParatroopers moved from Anhwei to Shanghai
                                              1 japaneseInfantry moved from Shanghai to Fo Kien
                                              2 Trucks moved from Shanghai to Shantung
                                              2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Fo Kien
                                              1 Truck moved from Anhwei to Shantung
                                              1 Truck moved from Shanghai to Shantung
                                              2 Trucks and 2 japaneseInfantrys moved from Shantung to Fo Kien
                                              2 Materials and 1 japaneseAirTransport moved from Japan to Shanghai
                                              2 Materials and 2 Trucks moved from Tokyo to Japan
                                              2 Trucks moved from Japan to Tokyo
                                              1 japaneseInfantry moved from Tokyo to Japan
                                              1 japaneseCombatEngineer and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                              2 Trucks moved from Manchuria to Peking
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Peking
                                              1 japaneseInfantry moved from Shansi to Suiyuan
                                              2 japaneseAdvancedNavalFighters moved from 127 Sea Zone to Shanghai
                                              1 japaneseAdvancedNavalFighter moved from 127 Sea Zone to Peking
                                              2 Trucks moved from Tokyo to Japan
                                      
                                          Purchase Units - Japan
                                              Trigger japaneseMobArt1: buyjapaneseMobileArtillery added to japaneseProduction
                                              Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseArtillery, 1 japaneseEntrenchment and 5 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                                      
                                          Place Units - Japan
                                              Units in Japan being upgraded or consumed: 1 Material
                                              1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseEntrenchment placed in Japan
                                              3 japaneseInfantrys placed in Shanghai
                                              2 japaneseInfantrys placed in Peking
                                              1 japaneseArtillery placed in Korea
                                      
                                          Turn Complete - Japan
                                              Japan collect 36 PUs; end with 36 PUs
                                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                                              Units generate 9 techTokens; Japan end with 18 techTokens
                                              Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 11 PUs; end with 11 PUs
                                              Units Change Ownership
                                                  Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry
                                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Turn Complete - Thailand
                                      

                                      Combat Hit Differential Summary :

                                      Usa : 1.33
                                      Japan : 2.25
                                      China : 0.75
                                      Britain : 0.25
                                      Russia : -0.25
                                      CruiserAntiAircraftGun fire in 127 Sea Zone : : -0.17
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin back to china

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Move Summary: Britain round 41

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 41
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover AdvancedDefensiveStructures
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                  2 britishArtillerys and 2 britishInfantrys moved from Algeria to 43 Sea Zone
                                                  2 britishArtillerys, 3 britishCruisers, 3 britishDestroyers, 2 britishInfantrys and 2 britishTransports moved from 43 Sea Zone to 44 Sea Zone
                                                  2 britishArtillerys and 2 britishInfantrys moved from 44 Sea Zone to Sardinia
                                          
                                              Combat - Britain
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut I'm not sure if the us ships would be in the battle so you may want to scramble if not

                                            1 Reply Last reply Reply Quote 0

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