TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@colin gotcha if it makes you feel any better i kinda screwed up some of my german infantry last round meant to leave them with the air transport

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TripleA Move Summary: Italy round 40
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedTanks Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan 1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan 1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai 1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran 1 italianInfantry moved from Trans Jordan to Iraq 1 italianInfantry moved from Syria to Iraq 2 italianAdvancedFighters moved from Cairo to Iraq 1 italianInfantry moved from Cairo to 53 Sea Zone 1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone 1 italianInfantry moved from 51 Sea Zone to Cyrenaica -
@colin potential scramble on deck
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@colin up for battle

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TripleA Turn Summary: Italy round 40
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 4,11,2,8,6,8,9,3,2,6,6,11,10,1,3,12,11,10,5,6,3,1,1,7 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedTanks Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan 1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan 1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai 1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran 1 italianInfantry moved from Trans Jordan to Iraq 1 italianInfantry moved from Syria to Iraq 2 italianAdvancedFighters moved from Cairo to Iraq 1 italianInfantry moved from Cairo to 53 Sea Zone 1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone 1 italianInfantry moved from 51 Sea Zone to Cyrenaica Combat - Italy Battle in Cyrenaica Battle in Eastern Iran Italy attack with 1 italianAirTransport and 2 italianParatroopers Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Italy roll dice for 1 italianAirTransport and 2 italianParatroopers in Eastern Iran, round 2 : 1/2 hits, 0.42 expected hits Russia roll dice for 1 britishInfantry in Eastern Iran, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Eastern Iran Italy win, taking Cyrenaica from Usa, taking Eastern Iran from Russia with 1 italianAirTransport and 2 italianParatroopers remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Tsinghai Italy attack with 1 italianAdvancedTacticalBomber and 2 italianInfantrys China defend with 1 Flagpole and 1 chineseAlpineInfantry Italy roll dice for 1 italianAdvancedTacticalBomber and 2 italianInfantrys in Tsinghai, round 2 : 0/3 hits, 0.92 expected hits China roll dice for 1 chineseAlpineInfantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 italianAdvancedTacticalBomber and 2 italianInfantrys in Tsinghai, round 3 : 1/3 hits, 0.92 expected hits China roll dice for 1 chineseAlpineInfantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 chineseAlpineInfantry owned by the China lost in Tsinghai Italy win, taking Tsinghai from China with 1 italianAdvancedTacticalBomber and 2 italianInfantrys remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAlpineInfantry Battle in Western Szechwan Italy attack with 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers China defend with 1 Flagpole and 1 chineseAlpineInfantry Italy roll dice for 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Western Szechwan, round 2 : 1/3 hits, 0.58 expected hits China roll dice for 1 chineseAlpineInfantry in Western Szechwan, round 2 : 0/1 hits, 0.42 expected hits 1 chineseAlpineInfantry owned by the China lost in Western Szechwan Italy win, taking Western Szechwan from China with 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAlpineInfantry Battle in Iraq Italy attack with 2 italianAdvancedFighters and 2 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 2 italianAdvancedFighters and 2 italianInfantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits Britain roll dice for 1 britishInfantry in Iraq, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Iraq Italy win, taking Iraq from Britain with 2 italianAdvancedFighters and 2 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Northern Iran Italy attack with 1 italianAlpineInfantry Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Italy roll dice for 1 italianAlpineInfantry in Northern Iran, round 2 : 1/1 hits, 0.42 expected hits Russia roll dice for 1 britishInfantry in Northern Iran, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Northern Iran Italy win, taking Northern Iran from Russia with 1 italianAlpineInfantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianDestroyer moved from 46 Sea Zone to 44 Sea Zone 1 italianInfantry and 2 italianTanks moved from Sinai to Cairo 1 italianAdvancedNavalFighter moved from Northern Italy to Rome 1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Northern Spain 1 italianAirTransport moved from Northern Spain to Northern Italy 2 italianAdvancedFighters moved from Iraq to Cairo 1 italianInfantry and 1 italianMarine moved from Kazahk to Singkiang 1 italianAdvancedTacticalBomber moved from Tsinghai to Singkiang 1 italianAirTransport and 1 italianHeavyStrategicBomber moved from Western Szechwan to Singkiang 1 italianAlpineInfantry and 1 italianArtillery moved from Kashi to Singkiang 2 italianInfantrys moved from Singkiang to Kashi 1 Truck moved from Astrakhan to Southern Caucasus 1 italianArtillery moved from Trans Jordan to 53 Sea Zone 1 italianArtillery moved from Syria to 53 Sea Zone 1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Rome 4 italianAdvancedNavalFighters moved from Cairo to Rome 5 italianSubmarines moved from 47 Sea Zone to 50 Sea Zone 1 italianAirTransport moved from Eastern Iran to Singkiang 1 italianAirTransport moved from Rome to Cairo 1 italianAirTransport moved from Rome to Cairo 2 italianMech.Infantrys moved from Cairo to 53 Sea Zone 1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to Rome 2 italianArtillerys, 1 italianBattleship, 6 italianCruisers, 3 italianDestroyers, 2 italianMech.Infantrys and 6 italianTransports moved from 53 Sea Zone to 50 Sea Zone 1 italianCombatEngineer and 2 italianInfantrys moved from Sicily to 50 Sea Zone 1 italianCombatEngineer and 2 italianInfantrys moved from 50 Sea Zone to Southern Italy 2 italianArtillerys and 2 italianMech.Infantrys moved from 50 Sea Zone to Southern Italy 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Northern Italy 1 italianMarine moved from Southern Italy to Rome 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianAirTransport and 1 italianMarine moved from Southern Italy to Cairo 1 Truck moved from Southern Caucasus to Eastern Iran Purchase Units - Italy Italy buy 1 italianAdvancedNavalFighter, 3 italianAlpineInfantrys, 1 italianDestroyer, 1 italianEntrenchment, 2 italianFortifications, 3 italianInfantrys and 4 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 3 italianAlpineInfantrys placed in Singkiang 1 italianInfantry and 2 italianParatroopers placed in Cairo 1 italianDestroyer placed in 46 Sea Zone 1 italianAdvancedNavalFighter placed in Northern Italy Units in Rome being upgraded or consumed: 2 Materials and 1 italianEntrenchment 1 italianEntrenchment, 1 italianFortification, 2 italianInfantrys and 2 italianParatroopers placed in Rome Units in Southern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment 1 italianFortification placed in Southern Italy Activate Technology - Italy Italy activating AdvancedTanks Trigger italianAdvTanks2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankAdvitalian Turn Complete - Italy Italy collect 56 PUs; end with 56 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs Units generate 12 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
China : -1.08 Italy : 1.42 Britain : -0.25 Russia : -0.67 -
@colin back to u
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TripleA Turn Summary: Usa round 40
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 6,5,11,12,4,9,6,10,8,11,12,8,4,1,4,5,7,2 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedAntiTank Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 5 americanMech.Infantrys and 6 americanTanks moved from Rhodesia to Eastern South Africa Usa take Eastern South Africa from Italy 3 americanAdvancedNavalFighters moved from 43 Sea Zone to 51 Sea Zone 1 americanAdvancedNavalFighter moved from Southern Spain to 44 Sea Zone 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer moved from 43 Sea Zone to 44 Sea Zone Combat - Usa Battle in 51 Sea Zone Usa attack with 3 americanAdvancedNavalFighters Italy defend with 1 italianTransport Usa roll dice for 3 americanAdvancedNavalFighters in 51 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Italy roll dice for 1 italianTransport in 51 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 italianTransport owned by the Italy lost in 51 Sea Zone Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianTransport Battle in 44 Sea Zone Usa attack with 1 americanAdvancedNavalFighter, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer Italy defend with 1 italianDestroyer Usa roll dice for 1 americanAdvancedNavalFighter, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer in 44 Sea Zone, round 2 : 6/12 hits, 5.50 expected hits Italy roll dice for 1 italianDestroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits Units damaged: 1 americanCarrier owned by the Usa 1 italianDestroyer owned by the Italy lost in 44 Sea Zone 1 americanCarrier owned by the Usa lost in 44 Sea Zone 1 americanCarrier-damaged owned by the Usa added in 44 Sea Zone Usa win, taking 44 Sea Zone from Neutral with 1 americanAdvancedNavalFighter, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer remaining. Battle score for attacker is -12 Casualties for Italy: 1 italianDestroyer Casualties for Usa: 1 americanCarrier Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanAdvancedNavalFighter moved from 44 Sea Zone to Southern Spain 3 americanArtillerys and 8 americanInfantrys moved from Azores to 39 Sea Zone 3 americanAdvancedNavalFighters moved from 51 Sea Zone to 44 Sea Zone 4 Materials, 2 Trucks and 2 americanMech.Infantrys moved from Algeria to Morrocco 4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from Algeria to 43 Sea Zone 1 americanCombatEngineer moved from Algeria to Morrocco 4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 10 americanTransports moved from 43 Sea Zone to 44 Sea Zone 4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from 44 Sea Zone to Southern Spain 3 americanInfantrys moved from Southern Spain to Gibraltar 1 americanArtillery moved from Southern Spain to Gibraltar 1 americanArtillery moved from Southern Spain to Gibraltar 3 americanArtillerys, 8 americanInfantrys and 5 americanTransports moved from 39 Sea Zone to 61 Sea Zone 3 americanArtillerys and 8 americanInfantrys moved from 61 Sea Zone to Morrocco 2 americanMech.Infantrys and 2 americanTanks moved from Belgian Congo to Kenya Uganda 1 americanInfantry moved from Tanganyika to Kenya Uganda 3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 95 Sea Zone to 127 Sea Zone 1 americanAirTransport moved from Luzon to Hawaiian Islands 1 americanAdvancedNavalFighter and 1 americanCarrier moved from 116 Sea Zone to 126 Sea Zone 2 Materials and 1 Train moved from Washington to Alaska 1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone 1 Truck moved from San Francisco to Los Angeles 2 Materials and 1 Train moved from Alberta to Alaska 1 Train moved from Alaska to Ontario 1 Material, 1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands 2 americanInfantrys and 1 americanParatrooper moved from Northeastern US to 30 Sea Zone 1 americanAirTransport and 2 americanParatroopers moved from New York to Southern Spain 1 americanAirTransport moved from Los Angeles to Washington 2 americanInfantrys moved from New York to 30 Sea Zone 1 americanArtillery and 2 americanMarines moved from Washington to 30 Sea Zone 1 americanCombatEngineer moved from Washington to 30 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 39 Sea Zone to Azores 1 americanAirTransport moved from Alaska to Washington Purchase Units - Usa Usa buy 1 americanArtillery, 1 americanBattleship, 3 americanDestroyers, 4 americanInfantrys, 1 americanMarine, 4 americanParatroopers and 3 americanTransports; Remaining resources: 3 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship placed in 156 Sea Zone 2 americanDestroyers placed in 127 Sea Zone 2 americanTransports placed in 30 Sea Zone 1 americanDestroyer and 1 americanTransport placed in 103 Sea Zone 4 americanParatroopers placed in Washington 3 americanInfantrys placed in Northeastern US 1 americanArtillery and 1 americanInfantry placed in New York 1 americanMarine placed in Eastern US Activate Technology - Usa Usa activating ImprovedAntiTank triggerAttachmenamericanImpAT: Setting defense to 2 for unitAttachment attached to americanAntiTankGun triggerAttachmenamericanImpAT: Setting attackAA to 3 for unitAttachment attached to americanAntiTankGun Turn Complete - Usa Usa collect 89 PUs; end with 92 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 0.50 Italy : 0.67 -
@ubernaut werent any real battles so back to you
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TripleA Move Summary: Germany round 41
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 41 Politics - Germany Giving back territories to original owners Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanHeavyTank-damaged owned by the Germany removed in Leningrad 1 germanHeavyTank owned by the Germany added in Leningrad 2 germanAdvancedNavalFighters, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanParatrooper moved from Leningrad to Eastern Finland 4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 1 germanAirTransport and 1 germanParatrooper moved from Kharkov to Eastern Finland 1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Tula 1 germanArtillery moved from Stalingrad to Tula 1 germanArtillery moved from Stalingrad to Sverdlovsk 1 germanAdvancedNavalFighter moved from Northern Germany to Eastern Finland -
@colin we got a big one here
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TripleA Turn Summary: Finland round 41
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 41 Reconnaissance Missions - Finland Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 5 PUs Politics - Germany Giving back territories to original owners Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanHeavyTank-damaged owned by the Germany removed in Leningrad 1 germanHeavyTank owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanAdvancedNavalFighters, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanParatrooper moved from Leningrad to Eastern Finland 4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 1 germanAirTransport and 1 germanParatrooper moved from Kharkov to Eastern Finland 1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Tula 1 germanArtillery moved from Stalingrad to Tula 1 germanArtillery moved from Stalingrad to Sverdlovsk 1 germanAdvancedNavalFighter moved from Northern Germany to Eastern Finland Combat - Germany Germany creates battle in territory 27 Sea Zone Britain scrambles 11 units out of Northern Finland to defend against the attack in Eastern Finland Battle in Tula Germany attack with 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry Russia defend with 1 Flagpole, 1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys AntiTankGun fire in Tula : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry in Tula, round 2 : 3/5 hits, 1.42 expected hits Russia roll dice for 1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys in Tula, round 2 : 1/4 hits, 1.08 expected hits 2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianAntiTankGun owned by the Russia lost in Tula 1 germanInfantry owned by the Germany, 1 germanMech.Infantry owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Stalingrad Russia win with 1 russianArtillery remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianAntiTankGun and 2 russianInfantrys Battle in Sverdlovsk Germany attack with 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys Germany roll dice for 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry in Sverdlovsk, round 2 : 1/5 hits, 1.42 expected hits Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 2 : 0/3 hits, 1.08 expected hits 1 russianInfantry owned by the Russia lost in Sverdlovsk 2 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Stalingrad Russia win with 1 russianArtillery and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Eastern Finland Germany attack with 7 germanAdvancedNavalFighters, 2 germanAirTransports, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers Britain defend with 1 Flagpole, 5 britishAdvancedFighters, 1 britishAntiAirGun, 12 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys, 11 britishMarines and 6 britishNavalFighters HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits AntiAircraftGun fire in Eastern Finland : 0/1 hits, 0.25 expected hits Germany roll dice for 7 germanAdvancedNavalFighters, 2 germanAirTransports, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers in Eastern Finland, round 2 : 12/49 hits, 13.50 expected hits Britain roll dice for 5 britishAdvancedFighters, 1 britishAntiAirGun, 12 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys, 11 britishMarines and 6 britishNavalFighters in Eastern Finland, round 2 : 14/39 hits, 15.75 expected hits Units damaged: 3 germanHeavyTanks owned by the Germany 3 britishInfantrys owned by the Britain, 11 germanInfantrys owned by the Germany, 3 britishMarines owned by the Britain, 5 britishArtillerys owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Eastern Finland 3 germanHeavyTanks owned by the Germany lost in Eastern Finland 3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits AntiAircraftGun fire in Eastern Finland : 0/1 hits, 0.25 expected hits Germany roll dice for 7 germanAdvancedNavalFighters, 2 germanAirTransports, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 13 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers in Eastern Finland, round 3 : 13/38 hits, 11.17 expected hits Britain roll dice for 5 britishAdvancedFighters, 1 britishAntiAirGun, 7 britishArtillerys, 8 britishMarines and 6 britishNavalFighters in Eastern Finland, round 3 : 14/27 hits, 11.08 expected hits 13 germanInfantrys owned by the Germany, 7 britishMarines owned by the Britain, 1 germanArtillery owned by the Germany and 6 britishArtillerys owned by the Britain lost in Eastern Finland HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits AntiAircraftGun fire in Eastern Finland : 0/1 hits, 0.25 expected hits 1 britishAntiAirGun owned by the Britain lost in Eastern Finland Germany roll dice for 7 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers in Eastern Finland, round 4 : 12/24 hits, 8.75 expected hits Britain roll dice for 5 britishAdvancedFighters, 1 britishArtillery, 1 britishMarine and 6 britishNavalFighters in Eastern Finland, round 4 : 5/13 hits, 5.42 expected hits 1 britishMarine owned by the Britain, 6 britishNavalFighters owned by the Britain, 2 germanArtillerys owned by the Germany, 1 britishArtillery owned by the Britain, 3 germanParatroopers owned by the Germany and 4 britishAdvancedFighters owned by the Britain lost in Eastern Finland 1 germanCombatEngineer owned by the Germany, 3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 2 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Leningrad Britain win with 1 britishAdvancedFighter remaining. Battle score for attacker is 101 Casualties for Germany: 3 germanArtillerys, 3 germanHeavyTanks, 24 germanInfantrys and 3 germanParatroopers Casualties for Britain: 4 britishAdvancedFighters, 1 britishAntiAirGun, 12 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys, 11 britishMarines and 6 britishNavalFighters Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 4 germanAdvancedNavalFighters, 7 germanAlpineInfantrys and 7 germanInfantrys moved from Northern Spain to Vichy France 1 germanInfantry moved from Kharkov to Voronezh 1 germanInfantry moved from Lativa Estonia to Pskov 2 germanInfantrys moved from Lativa Estonia to Leningrad 2 germanInfantrys moved from Lithuania to Lativa Estonia 1 germanInfantry moved from Lithuania to Lativa Estonia 2 Materials and 1 Train moved from Berlin to Eastern Germany 1 germanCombatEngineer moved from Northern Germany to Eastern Germany 1 germanInfantry moved from Low Countries to Northern Germany 2 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany 5 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad 1 Train and 1 germanInfantry moved from Austria to Eastern Germany 1 Train moved from Eastern Germany to Leningrad 1 germanCombatEngineer moved from Belorussia to Pinsk Marshes 1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad 1 germanAirTransport moved from Stalingrad to Kharkov 1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad 2 germanAirTransports moved from Eastern Finland to Leningrad 1 germanAirTransport moved from Eastern Poland to Stalingrad 1 Truck moved from Leningrad to Pinsk Marshes 2 Trucks moved from Kharkov to Hungary Slovakia 2 Trucks moved from Leningrad to Kharkov 2 Trucks moved from Leningrad to Kharkov 4 Trucks moved from Leningrad to Eastern Poland Purchase Units - Germany Germany buy 2 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 1 germanEntrenchment, 1 germanFortification, 2 germanHeavyTanks, 3 germanInfantrys, 5 germanParatroopers and 1 germanSubmarine; Remaining resources: 0 PUs; 84 techTokens; Place Units - Germany Units in Eastern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment 2 germanAdvancedNavalFighters, 1 germanEntrenchment, 1 germanFortification and 2 germanHeavyTanks placed in Eastern Germany 1 germanAdvancedSubmarine and 1 germanSubmarine placed in 27 Sea Zone 1 germanInfantry and 1 germanParatrooper placed in Leningrad 1 germanInfantry and 2 germanParatroopers placed in Stalingrad 2 germanParatroopers placed in Kharkov 1 germanInfantry placed in Northern Germany Turn Complete - Germany Germany collect 77 PUs; end with 77 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 86 PUs Units generate 12 techTokens; Germany end with 96 techTokens Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 1 germanAlpineInfantry and 1 germanFortification; Remaining resources: 0 PUs; Place Units - VichyFrance Units in Vichy France being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanAlpineInfantry and 1 germanFortification placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 5 PUs Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers Purchase Units - DanubeAxis DanubeAxis buy 1 germanAntiAirGun, 1 germanArtillery and 1 germanParatrooper; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 germanAntiAirGun and 1 germanArtillery placed in Hungary Slovakia 1 germanParatrooper placed in Hungary Slovakia DanubeAxis undo move 2. 1 germanParatrooper placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanAntiAirGun and 1 germanArtillery Some Units in Romania change ownership: 1 germanParatrooper Turn Complete - FinlandCombat Hit Differential Summary :
AntiAircraftGun fire in Eastern Finland : : -0.75 AntiTankGun fire in Tula : : -0.33 HvyTankFS fire in Eastern Finland : : -0.25 Britain : 0.75 Germany : 4.75 Russia : -1.17 -
@colin back to you i think my car thing is a bust so i should be around normally today
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TripleA Turn Summary: Russia round 41
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 41 Research Technology - Russia Trigger russianaTAT: Russia gains access to AdvancedTanks Russia spend 0 on tech rolls Russia roll 5,1,11,3,11,8 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Novosibirsk to Kazahk Russia take Kazahk from Italy 1 russianInfantry moved from Northern Kazahk to Western Kazahk Russia take Western Kazahk from Germany 1 russianAntiTankGun and 4 russianInfantrys moved from Vologda to Novgorod 1 russianAntiTankGun, 1 russianArtillery and 3 russianInfantrys moved from Moscow to Novgorod 1 russianInfantry moved from Smolensk to Orel Kursk Russia take Orel Kursk from Germany 1 russianAntiTankGun and 1 russianArtillery moved from Smolensk to Novgorod Combat - Russia Battle in Novgorod Russia attack with 3 russianAntiTankGuns, 2 russianArtillerys and 7 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 3 russianAntiTankGuns, 2 russianArtillerys and 7 russianInfantrys in Novgorod, round 2 : 3/12 hits, 1.92 expected hits Germany roll dice for 1 germanInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod Russia win, taking Novgorod from Germany with 3 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianInfantry moved from Novosibirsk to Siberia 1 russianInfantry moved from Omsk to Norilsk 3 russianArtillerys and 3 russianInfantrys moved from Novosibirsk to Kansk 1 russianInfantry moved from Sverdlovsk to Northern Kazahk 1 russianArtillery moved from Sverdlovsk to Volgarod 1 russianInfantry moved from Volgarod to Sverdlovsk 1 russianInfantry moved from Archangel to Nenetsia 1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Vologda 1 Train moved from Urals to Moscow 1 Train and 1 russianAntiAirGun moved from Moscow to Volgarod 1 Train moved from Volgarod to Moscow 1 Train and 1 russianAntiAirGun moved from Moscow to Vologda 1 Train moved from Vologda to Urals 1 russianArtillery moved from Tula to Moscow 1 russianInfantry moved from Volgarod to Tula 1 russianCombatEngineer moved from Moscow to Vologda Purchase Units - Russia Trigger russianMobArt1: buyrussianMobileArtillery added to russianProduction Russia buy 1 russianAntiTankGun, 2 russianArtillerys, 9 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia 1 russianAntiTankGun, 1 russianArtillery, 1 russianInfantry and 1 russianTank placed in Moscow 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 1 russianArtillery placed in Novosibirsk 2 russianInfantrys placed in Urals 1 russianInfantry placed in Omsk Turn Complete - Russia Russia collect 44 PUs; end with 44 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 47 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 50 PUs Units generate 6 techTokens; Russia end with 12 techTokensCombat Hit Differential Summary :
Germany : 0.67 Russia : 1.08 -
@ubernaut back to you again
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TripleA Move Summary: Japan round 41
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 41 Research Technology - Japan Trigger japaneseaTAT: Japan gains access to AdvancedTanks Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 2 japaneseSubmarines moved from 98 Sea Zone to 127 Sea Zone 1 japaneseSubmarine moved from 97 Sea Zone to 127 Sea Zone 4 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone 2 japaneseAdvancedNavalFighters moved from Japan to 127 Sea Zone 1 japaneseAirTransport and 2 japaneseParatroopers moved from Bonin Island to Far Eastern Republic 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Yakut to Far Eastern Republic 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hong Kong 2 japaneseInfantrys moved from Anhwei to Kwangtung 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Anhwei to Fo Kien 2 japaneseInfantrys moved from Shansi to Shensi -
@colin we're gonna need a bigger boat.

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TripleA Turn Summary: Thailand round 41
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 41 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Trigger japaneseaTAT: Japan gains access to AdvancedTanks Japan spend 0 on tech rolls Japan roll 2,4,7,11,5,1,6,1,11 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseSubmarines moved from 98 Sea Zone to 127 Sea Zone 1 japaneseSubmarine moved from 97 Sea Zone to 127 Sea Zone 4 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone 2 japaneseAdvancedNavalFighters moved from Japan to 127 Sea Zone 1 japaneseAirTransport and 2 japaneseParatroopers moved from Bonin Island to Far Eastern Republic 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Yakut to Far Eastern Republic 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hong Kong 2 japaneseInfantrys moved from Anhwei to Kwangtung 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Anhwei to Fo Kien 2 japaneseInfantrys moved from Shansi to Shensi Combat - Japan Usa scrambles 1 units out of 126 Sea Zone to defend against the attack in 127 Sea Zone Battle in Kwangtung Japan attack with 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangtung 1 japaneseInfantry owned by the Japan retreated to Anhwei China win with 1 chineseInfantry remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Battle in Hong Kong Japan attack with 1 japaneseAirTransport and 2 japaneseParatroopers Britain defend with 1 Flagpole, 1 britishArtillery and 1 britishMarine Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Hong Kong, round 2 : 1/3 hits, 0.83 expected hits Britain roll dice for 1 britishArtillery and 1 britishMarine in Hong Kong, round 2 : 1/2 hits, 0.92 expected hits 1 britishMarine owned by the Britain and 1 japaneseParatrooper owned by the Japan lost in Hong Kong Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Hong Kong, round 3 : 0/2 hits, 0.50 expected hits Britain roll dice for 1 britishArtillery in Hong Kong, round 3 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Hong Kong, round 4 : 1/2 hits, 0.50 expected hits Britain roll dice for 1 britishArtillery in Hong Kong, round 4 : 1/1 hits, 0.42 expected hits 1 japaneseParatrooper owned by the Japan and 1 britishArtillery owned by the Britain lost in Hong Kong Japan win with 1 japaneseAirTransport remaining. Battle score for attacker is 0 Casualties for Japan: 2 japaneseParatroopers Casualties for Britain: 1 britishArtillery and 1 britishMarine Battle in Far Eastern Republic Japan attack with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 4 japaneseInfantrys and 2 japaneseParatroopers Usa defend with 2 americanInfantrys and 2 americanMarines; Russia defend with 1 Flagpole Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 4 japaneseInfantrys and 2 japaneseParatroopers in Far Eastern Republic, round 2 : 1/8 hits, 1.92 expected hits Russia roll dice for 2 americanInfantrys and 2 americanMarines in Far Eastern Republic, round 2 : 2/4 hits, 1.83 expected hits 1 americanInfantry owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Far Eastern Republic Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseParatroopers in Far Eastern Republic, round 3 : 3/6 hits, 1.58 expected hits Russia roll dice for 1 americanInfantry and 2 americanMarines in Far Eastern Republic, round 3 : 1/3 hits, 1.42 expected hits 2 americanMarines owned by the Usa, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic Japan win, taking Far Eastern Republic from Russia with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseParatroopers remaining. Battle score for attacker is 5 Casualties for Japan: 3 japaneseInfantrys Casualties for Usa: 2 americanInfantrys and 2 americanMarines Battle in Fo Kien Japan attack with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry in Fo Kien, round 2 : 1/3 hits, 0.75 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Fo Kien Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in 127 Sea Zone Japan attack with 6 japaneseAdvancedNavalFighters and 3 japaneseSubmarines Usa defend with 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 2 americanDestroyers CruiserAntiAircraftGun fire in 127 Sea Zone : 0/1 hits, 0.17 expected hits Japan roll dice for 3 japaneseSubmarines in 127 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 americanCarrier owned by the Usa 1 americanDestroyer owned by the Usa lost in 127 Sea Zone Japan roll dice for 6 japaneseAdvancedNavalFighters in 127 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits Usa roll dice for 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 1 americanDestroyer in 127 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits 1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanDestroyer owned by the Usa, 1 americanCruiser owned by the Usa, 3 japaneseSubmarines owned by the Japan, 2 americanAdvancedNavalFighters owned by the Usa and 1 americanCarrier owned by the Usa lost in 127 Sea Zone Japan roll dice for 5 japaneseAdvancedNavalFighters in 127 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits Usa roll dice for 2 americanAdvancedNavalFighters in 127 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 2 japaneseAdvancedNavalFighters owned by the Japan and 2 americanAdvancedNavalFighters owned by the Usa lost in 127 Sea Zone Japan win with 3 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 40 Casualties for Usa: 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 2 americanDestroyers Casualties for Japan: 3 japaneseAdvancedNavalFighters and 3 japaneseSubmarines Battle in Shensi Japan attack with 2 japaneseInfantrys China defend with 1 Flagpole, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Shensi, round 3 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Shensi, round 4 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Shensi 1 japaneseInfantry owned by the Japan retreated to Shansi China win with 1 chineseInfantry remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseInfantry and 2 japaneseParatroopers moved from Western Evenki to Eastern Evenki 1 japaneseAirTransport moved from Far Eastern Republic to Northern Manchuria 1 Train and 1 japaneseArtillery moved from Korea to Peking 1 Train moved from Peking to Korea 1 japaneseAirTransport moved from Hong Kong to Kyushu Shikoku 2 japaneseParatroopers moved from Anhwei to Shanghai 1 japaneseInfantry moved from Shanghai to Fo Kien 2 Trucks moved from Shanghai to Shantung 2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Fo Kien 1 Truck moved from Anhwei to Shantung 1 Truck moved from Shanghai to Shantung 2 Trucks and 2 japaneseInfantrys moved from Shantung to Fo Kien 2 Materials and 1 japaneseAirTransport moved from Japan to Shanghai 2 Materials and 2 Trucks moved from Tokyo to Japan 2 Trucks moved from Japan to Tokyo 1 japaneseInfantry moved from Tokyo to Japan 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Manchuria to Northern Manchuria 2 Trucks moved from Manchuria to Peking 1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Peking 1 japaneseInfantry moved from Shansi to Suiyuan 2 japaneseAdvancedNavalFighters moved from 127 Sea Zone to Shanghai 1 japaneseAdvancedNavalFighter moved from 127 Sea Zone to Peking 2 Trucks moved from Tokyo to Japan Purchase Units - Japan Trigger japaneseMobArt1: buyjapaneseMobileArtillery added to japaneseProduction Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseArtillery, 1 japaneseEntrenchment and 5 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Japan being upgraded or consumed: 1 Material 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseEntrenchment placed in Japan 3 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys placed in Peking 1 japaneseArtillery placed in Korea Turn Complete - Japan Japan collect 36 PUs; end with 36 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Turn Complete - ThailandCombat Hit Differential Summary :
Usa : 1.33 Japan : 2.25 China : 0.75 Britain : 0.25 Russia : -0.25 CruiserAntiAircraftGun fire in 127 Sea Zone : : -0.17 -
@colin back to china
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TripleA Move Summary: Britain round 41
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 41 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover AdvancedDefensiveStructures Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishArtillerys and 2 britishInfantrys moved from Algeria to 43 Sea Zone 2 britishArtillerys, 3 britishCruisers, 3 britishDestroyers, 2 britishInfantrys and 2 britishTransports moved from 43 Sea Zone to 44 Sea Zone 2 britishArtillerys and 2 britishInfantrys moved from 44 Sea Zone to Sardinia Combat - Britain -
@ubernaut I'm not sure if the us ships would be in the battle so you may want to scramble if not
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