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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Usa round 41

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 41
      
          Research Technology - Usa
              Trigger americanaTAAT: Usa gains access to AdvancedAntiTank
              Usa spend 0 on tech rolls
                  Usa roll 10,8,7,5,3,3,1,9,6 and gets 0 hits
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              1 americanMech.Infantry moved from Eastern South Africa to Western South Africa
                    Usa take Western South Africa from Italy
              4 americanMech.Infantrys and 6 americanTanks moved from Eastern South Africa to Cape Town
              7 americanInfantrys moved from Southern Spain to Madrid
              5 americanArtillerys moved from Southern Spain to Madrid
              3 americanAdvancedNavalFighters moved from 44 Sea Zone to Madrid
              1 americanAdvancedNavalFighter moved from Southern Spain to Madrid
      
          Combat - Usa
              Battle in Cape Town
                  Usa attack with 4 americanMech.Infantrys and 6 americanTanks
                  Italy defend with 1 Flagpole, 1 Rail, 1 italianBarracks, 1 italianCombatEngineer, 1 italianEntrenchment and 1 italianFactory
                      Usa roll dice for 4 americanMech.Infantrys and 6 americanTanks in Cape Town, round 2 : 7/10 hits, 4.00 expected hits
                      Italy roll dice for 1 italianCombatEngineer and 1 italianEntrenchment in Cape Town, round 2 : 2/2 hits, 1.17 expected hits
                      1 italianEntrenchment owned by the Italy, 1 italianCombatEngineer owned by the Italy and 2 americanMech.Infantrys owned by the Usa lost in Cape Town
                  Usa converts italianFactory into different units
                  Usa converts italianBarracks into different units
                  Usa win, taking Cape Town from Italy, taking Western South Africa from Usa with 2 americanMech.Infantrys and 6 americanTanks remaining. Battle score for attacker is 0
                  Casualties for Usa: 2 americanMech.Infantrys
                  Casualties for Italy: 1 italianCombatEngineer and 1 italianEntrenchment
              Battle in Madrid
                  Usa attack with 4 americanAdvancedNavalFighters, 5 americanArtillerys and 7 americanInfantrys
                  Spain defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 spanishAirfield, 3 spanishAntiAirGuns, 1 spanishBarracks, 1 spanishCombatEngineer, 1 spanishEntrenchment and 1 spanishFactory
                      AntiAircraftGun fire in Madrid : 0/3 hits, 0.25 expected hits
                      Usa roll dice for 4 americanAdvancedNavalFighters, 5 americanArtillerys and 7 americanInfantrys in Madrid, round 2 : 6/16 hits, 4.83 expected hits
                      Spain roll dice for 3 spanishAntiAirGuns, 1 spanishCombatEngineer and 1 spanishEntrenchment in Madrid, round 2 : 1/5 hits, 1.58 expected hits
                      1 spanishEntrenchment owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 1 americanInfantry owned by the Usa and 3 spanishAntiAirGuns owned by the Spain lost in Madrid
                  Usa captures 1PU while taking Spain capital
                  Some non-combat units are destroyed: 
                  Usa converts spanishFactory into different units
                  Usa converts spanishBarracks into different units
                  Usa win, taking Madrid from Spain with 4 americanAdvancedNavalFighters, 5 americanArtillerys and 6 americanInfantrys remaining. Battle score for attacker is 19
                  Casualties for Usa: 1 americanInfantry
                  Casualties for Spain: 3 spanishAntiAirGuns, 1 spanishCombatEngineer and 1 spanishEntrenchment
              Trigger LiberationSpain4: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger americanProd1: Usa has 1 Material placed in Washington
              Trigger americanAP2: Usa has 1 Material placed in Washington
              2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports moved from 44 Sea Zone to 43 Sea Zone
              4 americanAdvancedNavalFighters moved from Madrid to Southern Spain
              3 americanArtillerys and 8 americanInfantrys moved from Morrocco to 43 Sea Zone
              3 americanArtillerys and 8 americanInfantrys moved from 43 Sea Zone to Southern Spain
              5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
              1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from Azores to 40 Sea Zone
              1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 5 americanTransports moved from 40 Sea Zone to 61 Sea Zone
              1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 61 Sea Zone to Morrocco
              2 americanAirTransports and 4 americanParatroopers moved from Washington to Southern Spain
              3 americanInfantrys moved from Northeastern US to 30 Sea Zone
              1 americanArtillery and 1 americanInfantry moved from New York to 30 Sea Zone
              1 americanMarine moved from Eastern US to 30 Sea Zone
              1 americanArtillery, 4 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
              1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 39 Sea Zone to Azores
              2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
              1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
              1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 126 Sea Zone
              1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks moved from Kenya Uganda to Abyssinia
              1 Train moved from Alaska to Washington
              1 Train moved from Ontario to Washington
              1 americanBattleship moved from 156 Sea Zone to 115 Sea Zone
              1 Material, 1 americanAirTransport and 1 americanParatrooper moved from Hawaiian Islands to Phillippines
              1 americanAirTransport moved from Hawaiian Islands to Los Angeles
              1 Material and 1 Train moved from Washington to Los Angeles
      
          Purchase Units - Usa
              Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 1 americanBarracks, 1 americanCombatEngineer, 1 americanHeavyTank, 7 americanInfantrys, 2 americanMech.Infantrys, 2 americanNavalFighters and 1 americanTank; Remaining resources: 0 PUs; 9 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              Units in Alaska being upgraded or consumed: 3 Materials
              1 americanArtillery and 1 americanBarracks placed in Alaska
              2 americanInfantrys placed in Luzon
              1 americanCombatEngineer and 1 americanInfantry placed in Phillippines
              1 americanAdvancedNavalFighter, 1 americanHeavyTank, 1 americanMech.Infantry and 1 americanTank placed in New York
              2 americanNavalFighters placed in Hawaiian Islands
              3 americanInfantrys placed in Northeastern US
              2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry placed in Washington
              Usa undo move 7.
              Usa undo move 6.
              2 americanInfantrys placed in Eastern US
              1 americanInfantry placed in Southeastern US
              2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry placed in Washington
      
          Turn Complete - Usa
              Usa collect 88 PUs; end with 88 PUs
              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs
              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs
              Units generate 9 techTokens; Usa end with 18 techTokens
      

      Combat Hit Differential Summary :

      Usa : 4.17
      AntiAircraftGun fire in Madrid : : -0.25
      Italy : 0.83
      Spain : -0.58
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut both battles were only one round

        ubernautU 5 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin gotcha will do my chore run and do germany when i get back if you are still up maybe we can squeeze another battle or two in 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin oh btw i edited the rest of your indian flags during my italian turn in case you wanted to build anything else out there 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Germany round 42

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 42
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      3 units repaired.
                          3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                          3 germanHeavyTanks owned by the Germany added in Leningrad
                      1 germanInfantry moved from Eastern Karelia to Archangel
                      1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel
                      4 germanInfantrys moved from Leningrad to Eastern Finland
                      5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                      2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                      2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                      1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk
                      1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                      1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk
                      1 germanInfantry moved from Leningrad to Eastern Finland
                      2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod
                      1 germanInfantry moved from Pskov to Novgorod
                      1 germanInfantry moved from Voronezh to Smolensk
                      1 germanMech.Infantry moved from Stalingrad to Orel Kursk
                      1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin battle if you are still up

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Germany round 42

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 42
                  
                      Combat Move - Germany
                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          3 units repaired.
                              3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                              3 germanHeavyTanks owned by the Germany added in Leningrad
                          1 germanInfantry moved from Eastern Karelia to Archangel
                          1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel
                          4 germanInfantrys moved from Leningrad to Eastern Finland
                          5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                          2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                          2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                          1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk
                          1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                          1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk
                          1 germanInfantry moved from Leningrad to Eastern Finland
                          2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod
                          1 germanInfantry moved from Pskov to Novgorod
                          1 germanInfantry moved from Voronezh to Smolensk
                          1 germanMech.Infantry moved from Stalingrad to Orel Kursk
                          1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk
                          2 germanInfantrys moved from Stalingrad to Sverdlovsk
                          2 germanInfantrys moved from Stalingrad to Tula
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin sorry forgot two small things i guess we are looking at tomorrow 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin up for battle if you are around. 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut ready now

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Finland round 42

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 42
                          
                              Reconnaissance Missions - Finland
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 5 PUs
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  3 units repaired.
                                      3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                      3 germanHeavyTanks owned by the Germany added in Leningrad
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  1 germanInfantry moved from Eastern Karelia to Archangel
                                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel
                                  4 germanInfantrys moved from Leningrad to Eastern Finland
                                  5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                  2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                  2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                  1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk
                                  1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                                  1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk
                                  1 germanInfantry moved from Leningrad to Eastern Finland
                                  2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod
                                  1 germanInfantry moved from Pskov to Novgorod
                                  1 germanInfantry moved from Voronezh to Smolensk
                                  1 germanMech.Infantry moved from Stalingrad to Orel Kursk
                                  1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk
                                  2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                  2 germanInfantrys moved from Stalingrad to Tula
                          
                              Combat - Germany
                                  Germany creates battle in territory 27 Sea Zone
                                  Britain scrambles 8 units out of Northern Finland to defend against the attack in Eastern Finland
                                  Battle in Novgorod
                                      Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 1 germanInfantry, 2 germanMech.Infantrys and 3 germanMobileArtillerys
                                      Russia defend with 1 Flagpole, 3 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys
                                          HvyTankFS fire in Novgorod : 1/3 hits, 0.75 expected hits
                                          AntiTankGun fire in Novgorod : 0/3 hits, 1.00 expected hits
                                          1 russianAntiTankGun owned by the Russia lost in Novgorod
                                          Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 1 germanInfantry, 2 germanMech.Infantrys and 3 germanMobileArtillerys in Novgorod, round 2 : 4/12 hits, 4.83 expected hits
                                          Russia roll dice for 2 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys in Novgorod, round 2 : 4/10 hits, 3.33 expected hits
                                      Units damaged: 3 germanHeavyTanks owned by the Germany
                                          4 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod
                                          3 germanHeavyTanks owned by the Germany lost in Novgorod
                                      3 germanHeavyTank-damageds owned by the Germany added in Novgorod
                                      1 germanCombatEngineer owned by the Germany, 3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 2 germanArtillerys owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Leningrad
                                      Russia win with 2 russianAntiTankGuns, 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is -17
                                      Casualties for Russia: 1 russianAntiTankGun and 4 russianInfantrys
                                      Casualties for Germany: 3 germanHeavyTanks and 1 germanInfantry
                                  Battle in Tula
                                      Germany attack with 2 germanInfantrys
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 2 germanInfantrys in Tula, round 3 : 0/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Tula, round 3 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 2 germanInfantrys in Tula, round 4 : 0/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Tula, round 4 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 2 germanInfantrys in Tula, round 5 : 0/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Tula, round 5 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 2 germanInfantrys in Tula, round 6 : 1/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Tula, round 6 : 0/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia lost in Tula
                                      Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Sverdlovsk
                                      Germany attack with 2 germanInfantrys
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 2 : 0/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                                          Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 3 : 0/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Sverdlovsk, round 3 : 0/1 hits, 0.33 expected hits
                                          Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 4 : 1/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Sverdlovsk, round 4 : 0/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia lost in Sverdlovsk
                                      Germany win, taking Sverdlovsk from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Orel Kursk
                                      Germany attack with 1 germanCombatEngineer and 1 germanMech.Infantry
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 1 germanCombatEngineer and 1 germanMech.Infantry in Orel Kursk, round 2 : 2/2 hits, 0.67 expected hits
                                          Russia roll dice for 1 russianInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia lost in Orel Kursk
                                      Germany win, taking Orel Kursk from Russia with 1 germanCombatEngineer and 1 germanMech.Infantry remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Northern Kazahk
                                      Germany attack with 1 germanAirTransport and 2 germanParatroopers
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 1 germanAirTransport and 2 germanParatroopers in Northern Kazahk, round 2 : 1/2 hits, 0.58 expected hits
                                          Russia roll dice for 1 russianInfantry in Northern Kazahk, round 2 : 0/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia lost in Northern Kazahk
                                      Germany win, taking Northern Kazahk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Western Kazahk
                                      Germany attack with 1 germanArtillery and 2 germanInfantrys
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Kazahk, round 2 : 0/3 hits, 0.67 expected hits
                                          Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Kazahk, round 3 : 1/3 hits, 0.67 expected hits
                                          Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia lost in Western Kazahk
                                      Germany win, taking Western Kazahk from Russia with 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Archangel
                                      Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Archangel, round 2 : 2/3 hits, 0.75 expected hits
                                          Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia lost in Archangel
                                      Germany win, taking Archangel from Russia with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Smolensk
                                      Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Smolensk, round 2 : 2/4 hits, 0.83 expected hits
                                          Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
                                      Germany win, taking Smolensk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0
                                      Casualties for Germany: 1 germanInfantry
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Eastern Finland
                                      Germany attack with 9 germanAdvancedNavalFighters and 5 germanInfantrys
                                      Britain defend with 1 Flagpole, 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 3 britishInfantrys and 2 britishNavalFighters
                                          Germany roll dice for 9 germanAdvancedNavalFighters and 5 germanInfantrys in Eastern Finland, round 2 : 4/14 hits, 4.58 expected hits
                                          Britain roll dice for 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 3 britishInfantrys and 2 britishNavalFighters in Eastern Finland, round 2 : 4/11 hits, 4.67 expected hits
                                          3 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany and 1 britishNavalFighter owned by the Britain lost in Eastern Finland
                                      1 germanInfantry owned by the Germany retreated to Leningrad
                                      Britain win with 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is 8
                                      Casualties for Germany: 4 germanInfantrys
                                      Casualties for Britain: 3 britishInfantrys and 1 britishNavalFighter
                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  1 Truck moved from Eastern Poland to Romania
                                  1 Truck and 1 germanParatrooper moved from Romania to Kharkov
                                  2 Trucks, 1 germanAntiAirGun and 1 germanArtillery moved from Hungary Slovakia to Kharkov
                                  1 germanInfantry moved from Lativa Estonia to Pskov
                                  2 Trucks moved from Kharkov to Romania
                                  3 Trucks moved from Eastern Poland to Poland
                                  3 Trucks and 3 germanInfantrys moved from Poland to Belorussia
                                  2 germanInfantrys moved from Eastern Germany to Poland
                                  4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                  1 Train, 1 germanHeavyTank and 1 germanInfantry moved from Eastern Germany to Leningrad
                                  1 Train, 1 germanHeavyTank and 1 germanInfantry moved from Eastern Germany to Leningrad
                                  3 germanInfantrys, 3 germanMech.Infantrys and 1 germanTank moved from Vichy France to Northern Yugoslavia
                                  1 germanAirTransport moved from Smolensk to Hungary Slovakia
                                  1 Train moved from Northern Germany to Berlin
                                  2 Materials and 1 Train moved from Berlin to Eastern Germany
                                  1 germanAirTransport moved from Archangel to Leningrad
                                  1 germanAirTransport moved from Leningrad to Northern Germany
                                  1 germanAirTransport moved from Leningrad to Eastern Germany
                                  1 germanAirTransport moved from Northern Kazahk to Kharkov
                                  1 Train moved from Leningrad to Northern Germany
                                  1 Truck moved from Pinsk Marshes to Eastern Germany
                                  1 Train moved from Eastern Germany to Vichy France
                                  2 Trucks moved from Kharkov to Poland
                                  4 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany
                                  1 germanAdvancedNavalFighter moved from Eastern Finland to Northern Germany
                          
                              Purchase Units - Germany
                                  Germany buy 4 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 1 germanEntrenchment, 1 germanFortification, 4 germanInfantrys, 1 germanParatrooper and 1 germanSubmarine; Remaining resources: 0 PUs; 96 techTokens; 
                          
                              Place Units - Germany
                                  Units in Eastern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                  4 germanAdvancedNavalFighters, 1 germanEntrenchment and 1 germanFortification placed in Eastern Germany
                                  1 germanAdvancedSubmarine and 1 germanSubmarine placed in 27 Sea Zone
                                  1 germanInfantry and 1 germanParatrooper placed in Kharkov
                                  3 germanInfantrys placed in Stalingrad
                          
                              Turn Complete - Germany
                                  Germany collect 83 PUs; end with 83 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs
                                  Units generate 12 techTokens; Germany end with 108 techTokens
                                  Some Units in Vichy France change ownership: 2 germanCombatEngineers
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 1 germanAlpineInfantry; Remaining resources: 1 PUs; 
                          
                              Place Units - VichyFrance
                                  1 germanAlpineInfantry placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 5 PUs; end with 6 PUs
                                  Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  2 germanInfantrys placed in Hungary Slovakia
                                  2 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                      Some Units in Romania change ownership: 2 germanInfantrys
                          
                              Turn Complete - Finland
                          

                          Combat Hit Differential Summary :

                          Britain : -0.67
                          HvyTankFS fire in Novgorod : : 0.25
                          AntiTankGun fire in Novgorod : : -1.00
                          Germany : 1.75
                          Russia : -2.25
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin over to russia

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Russia round 42

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 42
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                          Russia roll 7,8,2,10,12,8,7,6,9,1,10,11 and gets 1 hit
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover AdvancedTanks
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      3 russianArtillerys and 4 russianInfantrys moved from Kansk to Irkutsk
                                            Russia take Irkutsk from Japan
                                      1 russianInfantry moved from Northern Siberia to Eastern Siberia
                                            Russia take Eastern Siberia from Japan
                                      1 russianArtillery and 1 russianInfantry moved from Volgarod to Sverdlovsk
                                      1 russianInfantry moved from Volgarod to Sverdlovsk
                                      1 russianInfantry moved from Novgorod to Eastern Karelia
                                            Russia take Eastern Karelia from Germany
                                      1 russianInfantry moved from Nenetsia to Archangel
                                      1 russianArtillery and 2 russianInfantrys moved from Vologda to Archangel
                                      2 russianInfantrys moved from Urals to Archangel
                                      2 russianInfantrys moved from Volgarod to Sverdlovsk
                                      5 russianInfantrys moved from Volgarod to Tula
                                      1 russianAntiTankGun, 2 russianArtillerys and 1 russianInfantry moved from Moscow to Tula
                                      1 russianTank moved from Moscow to Tula
                              
                                  Combat - Russia
                                      Battle in Tula
                                          Russia attack with 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank
                                          Germany defend with 1 Flagpole and 2 germanInfantrys
                                              Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank in Tula, round 2 : 3/10 hits, 2.25 expected hits
                                              Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.50 expected hits
                                              2 germanInfantrys owned by the Germany lost in Tula
                                          Russia win, taking Tula from Germany with 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank remaining. Battle score for attacker is 6
                                          Casualties for Germany: 2 germanInfantrys
                                      Battle in Sverdlovsk
                                          Russia attack with 1 russianArtillery and 4 russianInfantrys
                                          Germany defend with 1 Flagpole and 2 germanInfantrys
                                              Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                                              Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits
                                              1 germanInfantry owned by the Germany lost in Sverdlovsk
                                              Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 3 : 3/5 hits, 1.00 expected hits
                                              Germany roll dice for 1 germanInfantry in Sverdlovsk, round 3 : 1/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                                          Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Germany: 2 germanInfantrys
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Archangel
                                          Russia attack with 1 russianArtillery and 5 russianInfantrys
                                          Germany defend with 1 Flagpole, 1 germanInfantry and 2 germanParatroopers
                                              Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 2 : 0/6 hits, 1.08 expected hits
                                              Germany roll dice for 1 germanInfantry and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.17 expected hits
                                              3 russianInfantrys owned by the Russia lost in Archangel
                                          2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                                          Germany win with 1 germanInfantry and 2 germanParatroopers remaining. Battle score for attacker is -9
                                          Casualties for Russia: 3 russianInfantrys
                              
                                  Non Combat Move - Russia
                                      Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                      Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      2 russianAntiTankGuns and 2 russianArtillerys moved from Novgorod to Moscow
                                      1 Train moved from Urals to Vologda
                                      1 Train and 2 russianAntiAirGuns moved from Vologda to Moscow
                                      1 russianInfantry moved from Norilsk to Nenetsia
                                      1 russianInfantry moved from Omsk to Novosibirsk
                                      2 Materials and 1 Train moved from Moscow to Urals
                                      1 russianCombatEngineer moved from Volgarod to Urals
                                      1 russianCombatEngineer moved from Vologda to Urals
                                      1 russianAntiTankGun moved from Vologda to Volgarod
                                      1 russianInfantry moved from Siberia to Kansk
                              
                                  Purchase Units - Russia
                                      Russia buy 3 russianArtillerys, 1 russianEntrenchment, 1 russianFortification, 10 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Russia
                                      3 russianArtillerys and 1 russianTank placed in Moscow
                                      3 russianInfantrys placed in Volgarod
                                      2 russianInfantrys placed in Vologda
                                      Units in Urals being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                      1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys placed in Urals
                                      2 russianInfantrys placed in Omsk
                              
                                  Activate Technology - Russia
                                      Russia activating AdvancedTanks
                                      Trigger russianAdvTanks2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankAdvrussian
                              
                                  Turn Complete - Russia
                                      Russia collect 36 PUs; end with 36 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                      Units generate 6 techTokens; Russia end with 6 techTokens
                              

                              Combat Hit Differential Summary :

                              Germany : 1.33
                              Russia : 1.67
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin gotta take my car in right now will do my turn when i get back maybe in an hour or so.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Japan round 42

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 42
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            2 japaneseAdvancedNavalFighters moved from Shanghai to 95 Sea Zone
                                            1 japaneseAdvancedNavalFighter moved from Peking to 95 Sea Zone
                                            1 japaneseAdvancedNavalFighter moved from Japan to 95 Sea Zone
                                            1 japaneseInfantry moved from Shansi to Shensi
                                            2 japaneseArtillerys, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Fo Kien to Anhwei
                                            1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Shanghai to Anhwei
                                            1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Anhwei
                                            1 japaneseInfantry moved from Shantung to Shensi
                                            1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei
                                            1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East
                                                  Japan take Soviet Far East from Russia
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin couple of battles on deck

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Thailand round 42

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 42
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 11 PUs
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                                    Japan roll 9,6,7,8,8,5,6,2,3,9,10,10,6,6,4,11,8,3 and gets 0 hits
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                2 japaneseAdvancedNavalFighters moved from Shanghai to 95 Sea Zone
                                                1 japaneseAdvancedNavalFighter moved from Peking to 95 Sea Zone
                                                1 japaneseAdvancedNavalFighter moved from Japan to 95 Sea Zone
                                                1 japaneseInfantry moved from Shansi to Shensi
                                                2 japaneseArtillerys, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Fo Kien to Anhwei
                                                1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Shanghai to Anhwei
                                                1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Anhwei
                                                1 japaneseInfantry moved from Shantung to Shensi
                                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei
                                                1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East
                                                      Japan take Soviet Far East from Russia
                                        
                                            Combat - Japan
                                                Battle in 95 Sea Zone
                                                    Japan attack with 4 japaneseAdvancedNavalFighters
                                                    Britain defend with 1 britishBattleship, 1 britishDestroyer and 2 britishTransports
                                                        Japan roll dice for 4 japaneseAdvancedNavalFighters in 95 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                                                        Britain roll dice for 1 britishBattleship, 1 britishDestroyer and 2 britishTransports in 95 Sea Zone, round 2 : 2/5 hits, 1.42 expected hits
                                                        2 japaneseAdvancedNavalFighters owned by the Japan and 2 britishTransports owned by the Britain lost in 95 Sea Zone
                                                        Japan roll dice for 2 japaneseAdvancedNavalFighters in 95 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                                                        Britain roll dice for 1 britishBattleship and 1 britishDestroyer in 95 Sea Zone, round 3 : 1/3 hits, 1.25 expected hits
                                                        1 japaneseAdvancedNavalFighter owned by the Japan lost in 95 Sea Zone
                                                     retreated to 95 Sea Zone
                                                    Britain win with 1 britishBattleship and 1 britishDestroyer remaining. Battle score for attacker is -25
                                                    Casualties for Japan: 3 japaneseAdvancedNavalFighters
                                                    Casualties for Britain: 2 britishTransports
                                                Battle in Anhwei
                                                    Japan attack with 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 8 japaneseInfantrys and 3 japaneseParatroopers
                                                    China defend with 1 Flagpole, 6 chineseArtillerys, 6 chineseInfantrys and 2 chineseTanks
                                                        Japan roll dice for 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 8 japaneseInfantrys and 3 japaneseParatroopers in Anhwei, round 2 : 5/17 hits, 3.58 expected hits
                                                        China roll dice for 6 chineseArtillerys, 6 chineseInfantrys and 2 chineseTanks in Anhwei, round 2 : 5/14 hits, 4.17 expected hits
                                                        2 chineseArtillerys owned by the China, 3 chineseInfantrys owned by the China and 5 japaneseInfantrys owned by the Japan lost in Anhwei
                                                        Japan roll dice for 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 3 japaneseParatroopers in Anhwei, round 3 : 3/12 hits, 2.75 expected hits
                                                        China roll dice for 4 chineseArtillerys, 3 chineseInfantrys and 2 chineseTanks in Anhwei, round 3 : 4/9 hits, 2.67 expected hits
                                                        1 japaneseParatrooper owned by the Japan, 2 chineseArtillerys owned by the China, 1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Anhwei
                                                    2 japaneseCombatEngineers owned by the Japan, 2 japaneseArtillerys owned by the Japan and 2 japaneseParatroopers owned by the Japan retreated to Shanghai
                                                    China win with 2 chineseArtillerys, 2 chineseInfantrys and 2 chineseTanks remaining. Battle score for attacker is 0
                                                    Casualties for Japan: 8 japaneseInfantrys and 1 japaneseParatrooper
                                                    Casualties for China: 4 chineseArtillerys and 4 chineseInfantrys
                                                Battle in Shensi
                                                    Japan attack with 2 japaneseInfantrys
                                                    China defend with 1 Flagpole, 1 chineseAirfield and 1 chineseInfantry
                                                        Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                                                        China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                        Japan roll dice for 2 japaneseInfantrys in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                                                        China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                        Japan roll dice for 2 japaneseInfantrys in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                                                        China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Shensi
                                                    1 japaneseInfantry owned by the Japan retreated to Shantung
                                                    China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                                    Casualties for Japan: 1 japaneseInfantry
                                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                1 japaneseAdvancedNavalFighter moved from 95 Sea Zone to 96 Sea Zone
                                                1 japaneseAdvancedNavalFighter moved from 96 Sea Zone to Shanghai
                                                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Eastern Evenki to Soviet Far East
                                                2 japaneseAlpineInfantrys moved from Far Eastern Republic to Soviet Far East
                                                2 japaneseParatroopers moved from Eastern Evenki to Far Eastern Republic
                                                2 japaneseParatroopers moved from Far Eastern Republic to Khabarovskiy Kray
                                                2 Trucks moved from Fo Kien to Shanghai
                                                2 Materials and 2 Trucks moved from Shanghai to Peking
                                                2 Trucks and 2 japaneseArtillerys moved from Peking to Shanghai
                                                1 japaneseInfantry moved from Peking to Shansi
                                                2 Trucks moved from Fo Kien to Peking
                                                1 Train and 1 japaneseArtillery moved from Korea to Peking
                                                1 Train moved from Peking to Manchuria
                                                1 japaneseAirTransport, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Northern Manchuria to Peking
                                                1 japaneseAirTransport moved from Peking to Okinawa
                                                1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Okinawa
                                                1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                2 Trucks moved from Japan to Tokyo
                                                2 Materials and 2 Trucks moved from Tokyo to Japan
                                                1 japaneseAirTransport moved from Anhwei to Japan
                                                1 japaneseAirTransport moved from Anhwei to Shanghai
                                        
                                            Purchase Units - Japan
                                                Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAirfield, 2 japaneseArtillerys, 1 japaneseEntrenchment, 1 japaneseFortification and 6 japaneseInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                                        
                                            Place Units - Japan
                                                Units in Peking being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                                                1 japaneseEntrenchment, 1 japaneseFortification and 2 japaneseInfantrys placed in Peking
                                                Units in Okinawa being upgraded or consumed: 1 Material
                                                1 japaneseAirfield placed in Okinawa
                                                2 japaneseArtillerys placed in Korea
                                                3 japaneseInfantrys placed in Shanghai
                                                1 japaneseInfantry placed in Tokyo
                                                1 japaneseAdvancedNavalFighter placed in Japan
                                        
                                            Turn Complete - Japan
                                                Japan collect 33 PUs; end with 33 PUs
                                                Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 36 PUs
                                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                                Units generate 9 techTokens; Japan end with 27 techTokens
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 1 japaneseAlpineInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Manchuria
                                                1 japaneseAlpineInfantry placed in Manchuria
                                                1 japaneseSubmarine placed in 97 Sea Zone
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 11 PUs; end with 11 PUs
                                                Units Change Ownership
                                                    Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                                                    Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry
                                        
                                            Turn Complete - Thailand
                                        

                                        Combat Hit Differential Summary :

                                        Japan : -1.33
                                        China : 2.42
                                        Britain : 0.33
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin over to china

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Move Summary: Britain round 42

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 42
                                            
                                                Research Technology - Britain
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover IncreasedStrategicBomberRange
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    4 britishBattleships, 3 britishCarriers, 2 britishCruisers and 6 britishDestroyers moved from 28 Sea Zone to 27 Sea Zone
                                                    2 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Northern Finland to 27 Sea Zone
                                                    1 britishAdvancedFighter and 3 britishNavalFighters moved from Central Britain to 27 Sea Zone
                                                    5 britishInfantrys moved from Abyssinia to 73 Sea Zone
                                                    2 britishBattleships, 9 britishCruisers, 5 britishInfantrys and 2 britishTransports moved from 73 Sea Zone to 74 Sea Zone
                                                    5 britishInfantrys moved from 74 Sea Zone to Southern Iran
                                                    1 britishArtillery moved from Bombay to Southern Iran
                                            

                                            Savegame

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