TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@colin ok battle on deck
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TripleA Turn Summary: Thailand round 44
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 44 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 7,4,4,9,9,3,3,9,5 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Shantung to Shensi 1 japaneseInfantry moved from Shansi to Shensi 2 japaneseInfantrys moved from Anhwei to Shensi 2 japaneseAdvancedNavalFighters moved from Shanghai to Shensi 1 japaneseAdvancedNavalFighter moved from Japan to Kamchatka 1 japaneseInfantry moved from Soviet Far East to Kamchatka 1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kamchatka 1 japaneseInfantry moved from Fo Kien to Kwangtung 5 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys and 2 japaneseParatroopers moved from Anhwei to Kwangtung 1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Kwangtung Combat - Japan Japan creates battle in territory 97 Sea Zone Japan creates battle in territory 98 Sea Zone Japan creates battle in territory 99 Sea Zone Battle in Kwangtung Japan attack with 1 japaneseAirTransport, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys and 4 japaneseParatroopers China defend with 1 Flagpole, 1 chineseInfantry and 2 chineseTanks Japan roll dice for 1 japaneseAirTransport, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys and 4 japaneseParatroopers in Kwangtung, round 2 : 3/17 hits, 4.00 expected hits China roll dice for 1 chineseInfantry and 2 chineseTanks in Kwangtung, round 2 : 2/3 hits, 1.08 expected hits 1 chineseInfantry owned by the China, 2 chineseTanks owned by the China and 2 japaneseInfantrys owned by the Japan lost in Kwangtung Japan win, taking Kwangtung from China with 1 japaneseAirTransport, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 4 japaneseParatroopers remaining. Battle score for attacker is 9 Casualties for Japan: 2 japaneseInfantrys Casualties for China: 1 chineseInfantry and 2 chineseTanks Battle in Kamchatka Japan attack with 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseInfantry and 2 japaneseParatroopers Usa defend with 1 americanArtillery and 1 americanInfantry; Russia defend with 1 Flagpole Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseInfantry and 2 japaneseParatroopers in Kamchatka, round 2 : 0/4 hits, 1.00 expected hits Russia roll dice for 1 americanArtillery and 1 americanInfantry in Kamchatka, round 2 : 1/2 hits, 0.92 expected hits 1 japaneseInfantry owned by the Japan lost in Kamchatka Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 2 japaneseParatroopers in Kamchatka, round 3 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 americanArtillery and 1 americanInfantry in Kamchatka, round 3 : 1/2 hits, 0.92 expected hits 1 japaneseParatrooper owned by the Japan and 1 americanInfantry owned by the Usa lost in Kamchatka Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 4 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 americanArtillery in Kamchatka, round 4 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 5 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 americanArtillery in Kamchatka, round 5 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 6 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 americanArtillery in Kamchatka, round 6 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 7 : 1/2 hits, 0.58 expected hits Russia roll dice for 1 americanArtillery in Kamchatka, round 7 : 1/1 hits, 0.42 expected hits 1 japaneseParatrooper owned by the Japan and 1 americanArtillery owned by the Usa lost in Kamchatka Japan win with 1 japaneseAdvancedNavalFighter and 1 japaneseAirTransport remaining. Battle score for attacker is -4 Casualties for Japan: 1 japaneseInfantry and 2 japaneseParatroopers Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in Shensi Japan attack with 2 japaneseAdvancedNavalFighters and 4 japaneseInfantrys China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseBarracks and 2 chineseInfantrys Japan roll dice for 2 japaneseAdvancedNavalFighters and 4 japaneseInfantrys in Shensi, round 2 : 3/6 hits, 1.83 expected hits China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits 2 chineseInfantrys owned by the China lost in Shensi Some non-combat units are destroyed: Japan converts chineseBarracks into different units Japan win, taking Shensi from China with 2 japaneseAdvancedNavalFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for China: 2 chineseInfantrys Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAirTransport moved from Kamchatka to Northern Manchuria 1 japaneseAlpineInfantry moved from Northern Manchuria to Yakut 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut 1 japaneseAlpineInfantry moved from Far Eastern Republic to Eastern Evenki 2 japaneseAlpineInfantrys moved from Far Eastern Republic to Yakut 2 japaneseParatroopers moved from Khabarovskiy Kray to Northern Manchuria 1 Truck moved from Shanghai to Anhwei 1 Truck and 1 japaneseAntiAirGun moved from Anhwei to Kwangtung 1 japaneseAirTransport moved from Kwangtung to Japan 1 japaneseInfantry moved from Tokyo to Japan 3 Trucks and 3 japaneseInfantrys moved from Shanghai to Kwangtung 1 Truck and 1 japaneseArtillery moved from Peking to Shanghai 2 Trucks moved from Japan to Tokyo 2 Materials and 2 Trucks moved from Tokyo to Japan 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Bonin Island to Manchuria 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Kyushu Shikoku to Korea 1 japaneseAirTransport moved from Korea to Japan 1 japaneseAdvancedNavalFighter moved from Shensi to Manchuria 1 japaneseAdvancedNavalFighter moved from Shensi to Shanghai 1 japaneseInfantry moved from Suiyuan to Shansi 1 japaneseAdvancedNavalFighter moved from Kamchatka to Korea 1 japaneseAdvancedSubmarine moved from 99 Sea Zone to 98 Sea Zone 1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone 1 Train moved from Manchuria to Peking 1 Train and 2 japaneseInfantrys moved from Peking to Korea 1 japaneseInfantry moved from Peking to Manchuria 1 japaneseInfantry moved from Japan to Tokyo Purchase Units - Japan Trigger japaneseAdvTanks1: buyjapaneseHeavyTank added to japaneseProduction Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 1 japaneseHeavyTank and 5 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 3 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys placed in Peking 1 japaneseAntiAirGun and 1 japaneseHeavyTank placed in Korea 1 japaneseAdvancedNavalFighter placed in Japan Turn Complete - Japan Japan collect 37 PUs; end with 37 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers Turn Complete - ThailandCombat Hit Differential Summary :
Japan : -2.00 China : 0.42 Russia : -0.50 -
@colin sorry got a call over to china/uk
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TripleA Move Summary: China round 44
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 44 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Inner Mongolia to Shensi 2 chineseInfantrys moved from Hupeh to Shensi 2 chineseFighters moved from Hupeh to Shensi 1 chineseFighter moved from Kansu to Shensi 1 chineseInfantry moved from Hunan to Shensi 3 chineseArtillerys, 2 chineseCombatEngineers and 7 chineseInfantrys moved from Hunan to Kwangtung -
@ubernaut ready for battle
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TripleA Move Summary: Britain round 44
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 44 Research Technology - Britain Trigger britishaTDB: Britain gains access to DestroyerBombardement Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 7 britishInfantrys and 2 britishMarines moved from Brunei to 94 Sea Zone 1 britishBattleship, 2 britishDestroyers, 7 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 94 Sea Zone to 95 Sea Zone 1 britishArtillery moved from Borneo to 93 Sea Zone 1 britishInfantry and 1 britishMarine moved from Brunei to 93 Sea Zone 1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 94 Sea Zone 1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 94 Sea Zone to 95 Sea Zone 1 britishMech.Infantry and 1 britishTank moved from Thailand to Kwangtung 1 britishInfantry and 3 britishMarines moved from Hong Kong to Kwangtung 1 britishArtillery, 8 britishInfantrys and 3 britishMarines moved from 95 Sea Zone to Kwangtung 3 britishNavalFighters moved from 93 Sea Zone to Kwangtung 1 britishAirTransport and 2 britishParatroopers moved from Finland to Eastern Poland 1 britishAirTransport and 2 britishParatroopers moved from Finland to Belorussia 3 britishMarines moved from Finland to 28 Sea Zone 3 britishMarines moved from 28 Sea Zone to Lithuania 3 britishInfantrys moved from Southern Iran to Eastern Iran Russia take Eastern Iran from Italy -
@ubernaut battle again
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@colin hey i noticed our game is throwing errors now when we disconnect not sure if the game got jacked up or not. it started when you did your china battle i think someone joined our game but he's never crashed it before. also i don't think its effecting the game at least so far so…
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TripleA Turn Summary: Australia round 44
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 44 Supporting Britain - Canada Canada collect 0 PUs; end with 18 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 43 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 14 PUs Preparing Ambushes - India India collect 0 PUs; end with 42 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 20 PUs Research Technology - Britain Trigger britishaTDB: Britain gains access to DestroyerBombardement Britain spend 0 on tech rolls Britain roll 11,11,9,4,5,2,11,7,1 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 7 britishInfantrys and 2 britishMarines moved from Brunei to 94 Sea Zone 1 britishBattleship, 2 britishDestroyers, 7 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 94 Sea Zone to 95 Sea Zone 1 britishArtillery moved from Borneo to 93 Sea Zone 1 britishInfantry and 1 britishMarine moved from Brunei to 93 Sea Zone 1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 94 Sea Zone 1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 94 Sea Zone to 95 Sea Zone 1 britishMech.Infantry and 1 britishTank moved from Thailand to Kwangtung 1 britishInfantry and 3 britishMarines moved from Hong Kong to Kwangtung 1 britishArtillery, 8 britishInfantrys and 3 britishMarines moved from 95 Sea Zone to Kwangtung 3 britishNavalFighters moved from 93 Sea Zone to Kwangtung 1 britishAirTransport and 2 britishParatroopers moved from Finland to Eastern Poland 1 britishAirTransport and 2 britishParatroopers moved from Finland to Belorussia 3 britishMarines moved from Finland to 28 Sea Zone 3 britishMarines moved from 28 Sea Zone to Lithuania 3 britishInfantrys moved from Southern Iran to Eastern Iran Russia take Eastern Iran from Italy Combat - Britain Britain lands units in Belorussia Britain creates battle in territory Belorussia Britain lands units in Eastern Poland Britain creates battle in territory Eastern Poland Some non-combat units are destroyed: Battle in Lithuania Battle in Kwangtung Britain attack with 1 britishArtillery, 9 britishInfantrys, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank Japan defend with 1 Flagpole, 4 Trucks, 1 japaneseAntiAirGun, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 4 japaneseParatroopers AntiAircraftGun fire in Kwangtung : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishBattleship in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits Britain roll dice for 1 britishArtillery, 9 britishInfantrys, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank in Kwangtung, round 2 : 9/21 hits, 5.67 expected hits Japan roll dice for 1 japaneseAntiAirGun, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 4 japaneseParatroopers in Kwangtung, round 2 : 9/15 hits, 4.92 expected hits 2 japaneseCombatEngineers owned by the Japan, 4 japaneseArtillerys owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 9 britishInfantrys owned by the Britain and 3 japaneseInfantrys owned by the Japan lost in Kwangtung Britain roll dice for 1 britishArtillery, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank in Kwangtung, round 3 : 5/12 hits, 4.17 expected hits Japan roll dice for 1 japaneseArtillery and 4 japaneseParatroopers in Kwangtung, round 3 : 0/5 hits, 1.75 expected hits 1 japaneseArtillery owned by the Japan and 4 japaneseParatroopers owned by the Japan lost in Kwangtung Britain win, taking Belorussia from Germany, taking Eastern Poland from Germany, taking Lithuania from Germany, taking Kwangtung from Japan with 1 britishArtillery, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank remaining. Battle score for attacker is 30 Casualties for Britain: 9 britishInfantrys Casualties for Japan: 1 japaneseAntiAirGun, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 4 japaneseParatroopers Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishAdvancedNavalFighter moved from Central Britain to Finland 2 britishArtillerys and 1 britishInfantry moved from Northern Finland to Eastern Finland 1 Truck and 1 britishInfantry moved from Northern Norway to Eastern Finland 1 Truck moved from Eastern Finland to Northern Finland 1 Train moved from Norway to Central Norway 1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland 1 Train moved from Northern Finland to Central Norway 1 Truck and 1 britishArtillery moved from Central Norway to Northern Finland 1 Truck moved from Northern Finland to Northern Norway 2 britishArtillerys moved from Central Norway to Northern Norway 1 britishMarine moved from Northern Finland to Finland 2 britishAdvancedFighters moved from Northern Finland to Finland 1 britishAdvancedFighter moved from Finland to Northern Finland 1 britishCombatEngineer moved from Finland to Northern Finland 3 Materials, 2 britishAirTransports and 1 britishMarine moved from London to Northern Finland 1 britishAirTransport and 2 britishParatroopers moved from London to Finland 1 britishAirTransport moved from Finland to London 1 britishAirTransport moved from Belorussia to Finland 1 britishAirTransport moved from Eastern Poland to Finland 1 Material, 1 Truck and 1 britishCombatEngineer moved from New Dehli to Bombay 1 Truck moved from Bombay to New Dehli 1 Truck and 1 britishAntiAirGun moved from New Dehli to Bombay 2 britishTanks moved from Bengal to New Dehli 1 Train moved from New Dehli to Calcutta 2 Materials and 1 Train moved from Calcutta to New Dehli 1 britishCombatEngineer and 1 britishTransport moved from 84 Sea Zone to 80 Sea Zone 1 britishCarrier moved from 93 Sea Zone to 95 Sea Zone 3 britishNavalFighters moved from Kwangtung to 95 Sea Zone 2 britishDestroyers moved from 149 Sea Zone to 93 Sea Zone 1 Truck and 1 britishTransport moved from 91 Sea Zone to 148 Sea Zone 1 Truck moved from 148 Sea Zone to Java 2 britishArtillerys and 1 britishInfantry moved from Java to 148 Sea Zone 2 britishArtillerys, 1 britishInfantry and 1 britishTransport moved from 148 Sea Zone to 84 Sea Zone 2 britishArtillerys and 1 britishInfantry moved from 84 Sea Zone to Western Madras 1 Material, 1 Train and 1 britishArtillery moved from Thailand to New Dehli 1 Train moved from New Dehli to Bengal 1 Train moved from New Dehli to Bengal Purchase Units - Britain Trigger britishAdvD: buybritishHeavyDestroyer added to britishProduction Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 1 britishBarracks, 2 britishDestroyers, 3 britishMarines, 1 britishMech.Infantry, 2 britishParatroopers and 1 britishTank; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 britishDestroyers placed in 28 Sea Zone Units in Northern Finland being upgraded or consumed: 3 Materials 1 britishBarracks placed in Northern Finland Britain undo move 1. 3 britishMarines placed in Finland 2 britishDestroyers placed in 28 Sea Zone 1 britishArtillery, 1 britishMech.Infantry and 1 britishTank placed in Thailand 2 britishParatroopers placed in London 1 britishAdvancedFighter placed in Central Britain Turn Complete - Britain Britain collect 56 PUs; end with 56 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 59 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 62 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 63 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 64 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Cape Town change ownership: 3 Materials Some Units in Java change ownership: 1 Material Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in New Dehli change ownership: 5 Materials Purchase Units - Canada Canada buy 1 britishNavalFighter; Remaining resources: 7 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 22 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishArtillerys, 2 britishDestroyers, 3 britishInfantrys and 2 britishMech.Infantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishMech.Infantrys placed in Norway 2 britishInfantrys placed in Central Norway 2 britishDestroyers placed in 43 Sea Zone 2 britishArtillerys and 1 britishInfantry placed in Borneo Turn Complete - ExiledAllies ExiledAllies collect 45 PUs; end with 45 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs Units Change Ownership Some Units in 43 Sea Zone change ownership: 2 britishDestroyers Some Units in Borneo change ownership: 2 britishArtillerys and 1 britishInfantry Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 Material Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishMech.Infantrys Purchase Units - SouthAfrica SouthAfrica buy nothing; Remaining resources: 14 PUs; Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 21 PUs Some Units in Cape Town change ownership: 3 Materials Purchase Units - India India buy 2 Materials and 1 Rail; Remaining resources: 26 PUs; Place Units - India Units in Bombay being upgraded or consumed: 1 Material 1 Rail placed in Bombay 2 Materials placed in Calcutta Turn Complete - India India collect 13 PUs; end with 39 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishCombatEngineer Some Units in Calcutta change ownership: 2 Materials Some Units in New Dehli change ownership: 5 Materials Purchase Units - Australia Australia buy 1 britishDestroyer and 1 britishHull; Remaining resources: 0 PUs; Place Units - Australia 1 britishDestroyer and 1 britishHull placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Some Units in 149 Sea Zone change ownership: 1 britishDestroyerCombat Hit Differential Summary :
Japan : 2.33 Britain : 4.00 AntiAircraftGun fire in Kwangtung : : -0.25 -
@ubernaut ok, well I don't know if we can do anything about it, but it's your turn
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@colin i think the only thing we could try is to turn back the clock to the chinese battle and see if it happens again. it doesn't seem to have gotten any worse but i figured id mention it before we went too far down the road just in case.
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@colin anyway your call let me know if i should go forward or not.

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TripleA Move Summary: China round 44
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 44 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseFighters moved from Hupeh to Shensi 2 chineseInfantrys moved from Hupeh to Shensi 1 chineseInfantry moved from Inner Mongolia to Shensi 1 chineseInfantry moved from Hunan to Shensi 3 chineseArtillerys, 2 chineseCombatEngineers and 7 chineseInfantrys moved from Hunan to Kwangtung 1 chineseFighter moved from Kansu to Shensi -
@colin i always stop when i see an error in a phase and restart it once a game errors, the errors tend to stick around.

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@ubernaut I'll keep that in mind in the future, maybe it's my fault then
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TripleA Turn Summary: Italy round 44
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 44 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,11,10,3,8,10,4,8,7,4,11,2 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedMechanization Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Kazahk to Altay 1 italianAlpineInfantry moved from Singkiang to Altay 1 italianAirTransport and 1 italianParatrooper moved from Rome to Malta Combat - Italy Italy lands units in Malta Italy creates battle in territory Malta Battle in Altay Italy attack with 1 italianAlpineInfantry and 1 italianInfantry China defend with 1 Flagpole and 1 chineseAlpineInfantry Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Altay, round 2 : 1/2 hits, 0.50 expected hits China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 0/1 hits, 0.42 expected hits 1 chineseAlpineInfantry owned by the China lost in Altay Italy win, taking Malta from Britain, taking Altay from China with 1 italianAlpineInfantry and 1 italianInfantry remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAlpineInfantry Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianArtillery, 1 italianCombatEngineer and 1 italianMarine moved from Kazahk to Singkiang 2 italianAirTransports and 4 italianParatroopers moved from Southern Caucasus to Singkiang 1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Rome to Southern Caucasus 1 italianAirTransport moved from Singkiang to Southern Caucasus 1 italianAirTransport moved from Malta to Rome 1 italianAirTransport moved from Cairo to Rome 4 italianAdvancedNavalFighters moved from Rome to Southern Italy 2 italianTransports moved from 44 Sea Zone to 47 Sea Zone 2 italianTransports moved from 44 Sea Zone to 46 Sea Zone Purchase Units - Italy Trigger italianAdvD: buyitalianHeavyDestroyer added to italianProduction Italy buy 1 italianAdvancedNavalFighter, 1 italianAlpineInfantry, 1 italianEntrenchment, 7 italianInfantrys, 1 italianMech.Infantry and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 3 italianInfantrys placed in Singkiang Units in Southern Caucasus being upgraded or consumed: 1 Material 1 italianAlpineInfantry, 1 italianEntrenchment and 2 italianParatroopers placed in Southern Caucasus 2 italianInfantrys and 1 italianMech.Infantry placed in Cairo 1 italianAdvancedNavalFighter placed in Northern Italy 1 italianInfantry placed in Rome 1 italianInfantry placed in Southern Italy Activate Technology - Italy Italy activating AdvancedMechanization Trigger italianAdvMech: Setting attack to 5 for unitAttachment attached to italianMech.Infantry Trigger italianAdvMech: Setting receivesAbilityWhenWith cleared for unitAttachment attached to italianMech.Infantry Trigger italianAdvMech: Setting canBlitz to true for unitAttachment attached to italianMech.Infantry Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvm Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvt Turn Complete - Italy Italy collect 47 PUs; end with 47 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 50 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 53 PUs Units generate 12 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
China : -0.42 Italy : 0.50 -
@colin no worries who knows
over to the usa -
TripleA Turn Summary: Usa round 44
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 44 Research Technology - Usa Trigger americanaTIR: Usa gains access to ImprovedRockets Usa spend 0 on tech rolls Usa roll 3,2,5,6,7,9,1,5,2 and gets 0 hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Turning on Edit Mode EDIT: Turning off Edit Mode Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTank moved from Morrocco to Tunisia ExiledAllies take Tunisia from Germany 1 americanHeavyTank moved from Morrocco to Tripolitania Usa take Tripolitania from Italy Combat - Usa Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanArtillery, 3 americanInfantrys and 4 americanMech.Infantrys moved from Morrocco to Tripolitania 3 Materials and 3 Trucks moved from Southern Spain to Madrid 3 Trucks moved from Madrid to Southern Spain 2 Materials and 2 Trucks moved from Southern Spain to Madrid 1 americanNavalFighter moved from Northeastern US to Northern Spain 3 Materials moved from Morrocco to 43 Sea Zone 1 americanArtillery and 1 americanInfantry moved from Morrocco to 43 Sea Zone 3 Materials, 1 americanArtillery and 1 americanInfantry moved from 43 Sea Zone to Southern Spain 4 americanParatroopers moved from Madrid to Southern Spain 3 americanArtillerys moved from Southern Spain to Northern Spain 7 americanInfantrys moved from Madrid to Northern Spain 3 americanAirTransports moved from Madrid to Southern Spain 1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone 5 americanTransports moved from 61 Sea Zone to 39 Sea Zone 1 americanMarine moved from Northeastern US to 30 Sea Zone 1 americanInfantry moved from New York to 30 Sea Zone 2 americanArtillerys, 1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone 2 americanArtillerys, 1 americanCarrier, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 39 Sea Zone to Azores 4 americanInfantrys moved from Southern Spain to Northern Spain 3 americanTanks moved from Southern Anglo Egyptian Sudan to Abyssinia 2 americanBattleships, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 2 americanNavalFighters and 2 americanTransports moved from 127 Sea Zone to 128 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 128 Sea Zone 1 americanAirTransport and 2 americanParatroopers moved from Phillippines to Luzon 3 americanInfantrys moved from Phillippines to 128 Sea Zone 3 americanInfantrys moved from 128 Sea Zone to Phillippines Islands 3 americanMarines moved from Phillippines to 128 Sea Zone 3 americanMarines moved from 128 Sea Zone to Luzon 1 americanCruiser, 2 americanDestroyers and 1 americanTransport moved from 101 Sea Zone to 103 Sea Zone Purchase Units - Usa Trigger americanRock1: buyamericanRocket added to americanProduction Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 2 americanMarines, 2 americanParatroopers and 3 americanTransports; Remaining resources: 6 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanTransports placed in 128 Sea Zone 1 americanCruiser and 1 americanDestroyer placed in 128 Sea Zone 1 americanTransport placed in 103 Sea Zone 1 americanMarine placed in Alaska 1 americanInfantry and 1 americanMarine placed in Western US Units in Madrid being upgraded or consumed: 1 Material 1 americanAirfield, 1 americanCombatEngineer and 2 americanParatroopers placed in Madrid 1 americanAdvancedNavalFighter placed in New York 1 americanAdvancedNavalFighter placed in Los Angeles Turn Complete - Usa Usa collect 92 PUs; end with 98 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 101 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 104 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
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@ubernaut I'm gonna have to be finished for today, I've got another exam tomorrow morning
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@colin sounds good see you tomorrow or whenever.

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