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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin i think the only thing we could try is to turn back the clock to the chinese battle and see if it happens again. it doesn't seem to have gotten any worse but i figured id mention it before we went too far down the road just in case.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin anyway your call let me know if i should go forward or not. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Move Summary: China round 44

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 44
          
              Combat Move - China
                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                  2 chineseFighters moved from Hupeh to Shensi
                  2 chineseInfantrys moved from Hupeh to Shensi
                  1 chineseInfantry moved from Inner Mongolia to Shensi
                  1 chineseInfantry moved from Hunan to Shensi
                  3 chineseArtillerys, 2 chineseCombatEngineers and 7 chineseInfantrys moved from Hunan to Kwangtung
                  1 chineseFighter moved from Kansu to Shensi
          

          Savegame

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin i always stop when i see an error in a phase and restart it once a game errors, the errors tend to stick around. 😞

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              @ubernaut I'll keep that in mind in the future, maybe it's my fault then

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Italy round 44

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 44
                
                    Research Technology - Italy
                        Italy spend 0 on tech rolls
                            Italy roll 12,11,10,3,8,10,4,8,7,4,11,2 and gets 1 hit
                        Italy removing all Technology Tokens after successful research.
                        Italy discover AdvancedMechanization
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        1 italianInfantry moved from Kazahk to Altay
                        1 italianAlpineInfantry moved from Singkiang to Altay
                        1 italianAirTransport and 1 italianParatrooper moved from Rome to Malta
                
                    Combat - Italy
                        Italy lands units in Malta
                        Italy creates battle in territory Malta
                        Battle in Altay
                            Italy attack with 1 italianAlpineInfantry and 1 italianInfantry
                            China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Altay, round 2 : 1/2 hits, 0.50 expected hits
                                China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 0/1 hits, 0.42 expected hits
                                1 chineseAlpineInfantry owned by the China lost in Altay
                            Italy win, taking Malta from Britain, taking Altay from China with 1 italianAlpineInfantry and 1 italianInfantry remaining. Battle score for attacker is 4
                            Casualties for China: 1 chineseAlpineInfantry
                
                    Non Combat Move - Italy
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                        Trigger italianAP2: Italy has 1 Material placed in Rome
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        1 italianArtillery, 1 italianCombatEngineer and 1 italianMarine moved from Kazahk to Singkiang
                        2 italianAirTransports and 4 italianParatroopers moved from Southern Caucasus to Singkiang
                        1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Rome to Southern Caucasus
                        1 italianAirTransport moved from Singkiang to Southern Caucasus
                        1 italianAirTransport moved from Malta to Rome
                        1 italianAirTransport moved from Cairo to Rome
                        4 italianAdvancedNavalFighters moved from Rome to Southern Italy
                        2 italianTransports moved from 44 Sea Zone to 47 Sea Zone
                        2 italianTransports moved from 44 Sea Zone to 46 Sea Zone
                
                    Purchase Units - Italy
                        Trigger italianAdvD: buyitalianHeavyDestroyer added to italianProduction
                        Italy buy 1 italianAdvancedNavalFighter, 1 italianAlpineInfantry, 1 italianEntrenchment, 7 italianInfantrys, 1 italianMech.Infantry and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Italy
                        3 italianInfantrys placed in Singkiang
                        Units in Southern Caucasus being upgraded or consumed: 1 Material
                        1 italianAlpineInfantry, 1 italianEntrenchment and 2 italianParatroopers placed in Southern Caucasus
                        2 italianInfantrys and 1 italianMech.Infantry placed in Cairo
                        1 italianAdvancedNavalFighter placed in Northern Italy
                        1 italianInfantry placed in Rome
                        1 italianInfantry placed in Southern Italy
                
                    Activate Technology - Italy
                        Italy activating AdvancedMechanization
                        Trigger italianAdvMech: Setting attack to 5 for unitAttachment attached to italianMech.Infantry
                        Trigger italianAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to italianMech.Infantry
                        Trigger italianAdvMech: Setting canBlitz to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvm
                        Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvt
                
                    Turn Complete - Italy
                        Italy collect 47 PUs; end with 47 PUs
                        Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 50 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                        Units generate 12 techTokens; Italy end with 12 techTokens
                

                Combat Hit Differential Summary :

                China : -0.42
                Italy : 0.50
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin no worries who knows 😛 over to the usa

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Usa round 44

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 44
                    
                        Research Technology - Usa
                            Trigger americanaTIR: Usa gains access to ImprovedRockets
                            Usa spend 0 on tech rolls
                                Usa roll 3,2,5,6,7,9,1,5,2 and gets 0 hits
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            1 americanTank moved from Morrocco to Tunisia
                                  ExiledAllies take Tunisia from Germany
                            1 americanHeavyTank moved from Morrocco to Tripolitania
                                  Usa take Tripolitania from Italy
                    
                        Combat - Usa
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                            Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            1 americanArtillery, 3 americanInfantrys and 4 americanMech.Infantrys moved from Morrocco to Tripolitania
                            3 Materials and 3 Trucks moved from Southern Spain to Madrid
                            3 Trucks moved from Madrid to Southern Spain
                            2 Materials and 2 Trucks moved from Southern Spain to Madrid
                            1 americanNavalFighter moved from Northeastern US to Northern Spain
                            3 Materials moved from Morrocco to 43 Sea Zone
                            1 americanArtillery and 1 americanInfantry moved from Morrocco to 43 Sea Zone
                            3 Materials, 1 americanArtillery and 1 americanInfantry moved from 43 Sea Zone to Southern Spain
                            4 americanParatroopers moved from Madrid to Southern Spain
                            3 americanArtillerys moved from Southern Spain to Northern Spain
                            7 americanInfantrys moved from Madrid to Northern Spain
                            3 americanAirTransports moved from Madrid to Southern Spain
                            1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone
                            5 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                            1 americanMarine moved from Northeastern US to 30 Sea Zone
                            1 americanInfantry moved from New York to 30 Sea Zone
                            2 americanArtillerys, 1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone
                            2 americanArtillerys, 1 americanCarrier, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                            2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 39 Sea Zone to Azores
                            4 americanInfantrys moved from Southern Spain to Northern Spain
                            3 americanTanks moved from Southern Anglo Egyptian Sudan to Abyssinia
                            2 americanBattleships, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 2 americanNavalFighters and 2 americanTransports moved from 127 Sea Zone to 128 Sea Zone
                            1 americanNavalFighter moved from Hawaiian Islands to 128 Sea Zone
                            1 americanAirTransport and 2 americanParatroopers moved from Phillippines to Luzon
                            3 americanInfantrys moved from Phillippines to 128 Sea Zone
                            3 americanInfantrys moved from 128 Sea Zone to Phillippines Islands
                            3 americanMarines moved from Phillippines to 128 Sea Zone
                            3 americanMarines moved from 128 Sea Zone to Luzon
                            1 americanCruiser, 2 americanDestroyers and 1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
                    
                        Purchase Units - Usa
                            Trigger americanRock1: buyamericanRocket added to americanProduction
                            Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 2 americanMarines, 2 americanParatroopers and 3 americanTransports; Remaining resources: 6 PUs; 9 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            2 americanTransports placed in 128 Sea Zone
                            1 americanCruiser and 1 americanDestroyer placed in 128 Sea Zone
                            1 americanTransport placed in 103 Sea Zone
                            1 americanMarine placed in Alaska
                            1 americanInfantry and 1 americanMarine placed in Western US
                            Units in Madrid being upgraded or consumed: 1 Material
                            1 americanAirfield, 1 americanCombatEngineer and 2 americanParatroopers placed in Madrid
                            1 americanAdvancedNavalFighter placed in New York
                            1 americanAdvancedNavalFighter placed in Los Angeles
                    
                        Turn Complete - Usa
                            Usa collect 92 PUs; end with 98 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 101 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 104 PUs
                            Units generate 9 techTokens; Usa end with 18 techTokens
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut I'm gonna have to be finished for today, I've got another exam tomorrow morning

                      ubernautU 4 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin sounds good see you tomorrow or whenever. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • wirkeyW Offline
                          wirkey Moderators
                          last edited by

                          @redrum just out of curiosity, can you check how much space/memory this thread is taking? 🙂

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin sorry didnt quite get to it this afternoon will do germany in the morning.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Germany round 45

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 45
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      1 germanInfantry moved from Eastern Karelia to Archangel
                                      2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Archangel
                                      1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Eastern Finland
                                      1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Nenetsia
                                      4 germanInfantrys moved from Leningrad to Eastern Finland
                                      8 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                      8 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                      4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                      2 germanInfantrys and 1 germanTank moved from Hungary Slovakia to Eastern Poland
                                      1 germanMech.Infantry moved from Orel Kursk to Eastern Poland
                                      2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Belorussia
                                      1 germanInfantry moved from Voronezh to Smolensk
                                      2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                      2 germanInfantrys moved from Voronezh to Tula
                                      1 germanInfantry moved from Orel Kursk to Smolensk
                                      1 germanArtillery moved from Stalingrad to Tula
                                      1 germanHeavyTank and 1 germanMobileArtillery moved from Stalingrad to Tula
                                      1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin battles on deck

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Finland round 45

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 45
                                  
                                      Reconnaissance Missions - Finland
                                  
                                      Reinforcing - DanubeAxis
                                          DanubeAxis collect 0 PUs; end with 12 PUs
                                  
                                      Counter Intelligence Operations - VichyFrance
                                          VichyFrance collect 0 PUs; end with 7 PUs
                                  
                                      Combat Move - Germany
                                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                          1 germanInfantry moved from Eastern Karelia to Archangel
                                          2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Archangel
                                          1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Eastern Finland
                                          1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Nenetsia
                                          4 germanInfantrys moved from Leningrad to Eastern Finland
                                          8 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                          8 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                          4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                          2 germanInfantrys and 1 germanTank moved from Hungary Slovakia to Eastern Poland
                                          1 germanMech.Infantry moved from Orel Kursk to Eastern Poland
                                          2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Belorussia
                                          1 germanInfantry moved from Voronezh to Smolensk
                                          2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                          2 germanInfantrys moved from Voronezh to Tula
                                          1 germanInfantry moved from Orel Kursk to Smolensk
                                          1 germanArtillery moved from Stalingrad to Tula
                                          1 germanHeavyTank and 1 germanMobileArtillery moved from Stalingrad to Tula
                                          1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland
                                  
                                      Combat - Germany
                                          Germany creates battle in territory 27 Sea Zone
                                          Germany lands units in Nenetsia
                                          Germany creates battle in territory Nenetsia
                                          Britain scrambles 11 units out of Northern Finland to defend against the attack in Eastern Finland
                                          Britain scrambles 3 units out of Finland to defend against the attack in Eastern Finland
                                          Battle in Belorussia
                                              Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                                              Britain defend with 2 britishParatroopers; Russia defend with 1 Flagpole and 1 Rail
                                                  Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Belorussia, round 2 : 0/4 hits, 1.33 expected hits
                                                  Russia roll dice for 2 britishParatroopers in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                                                  Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Belorussia, round 3 : 1/4 hits, 1.33 expected hits
                                                  Russia roll dice for 2 britishParatroopers in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                                                  1 britishParatrooper owned by the Britain lost in Belorussia
                                                  Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Belorussia, round 4 : 1/4 hits, 1.33 expected hits
                                                  Russia roll dice for 1 britishParatrooper in Belorussia, round 4 : 1/1 hits, 0.33 expected hits
                                                  1 germanInfantry owned by the Germany and 1 britishParatrooper owned by the Britain lost in Belorussia
                                              Some non-combat units are destroyed: 
                                              Germany win, taking Nenetsia from Russia, taking Belorussia from Russia with 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 5
                                              Casualties for Britain: 2 britishParatroopers
                                              Casualties for Germany: 1 germanInfantry
                                          Battle in Tula
                                              Germany attack with 1 germanArtillery, 1 germanHeavyTank, 2 germanInfantrys and 1 germanMobileArtillery
                                              Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                                                  HvyTankFS fire in Tula : 0/1 hits, 0.25 expected hits
                                                  Germany roll dice for 1 germanArtillery, 1 germanHeavyTank, 2 germanInfantrys and 1 germanMobileArtillery in Tula, round 2 : 1/5 hits, 1.83 expected hits
                                                  Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 1.08 expected hits
                                                  1 russianInfantry owned by the Russia lost in Tula
                                                  HvyTankFS fire in Tula : 0/1 hits, 0.25 expected hits
                                                  Germany roll dice for 1 germanArtillery, 1 germanHeavyTank, 2 germanInfantrys and 1 germanMobileArtillery in Tula, round 3 : 2/5 hits, 1.83 expected hits
                                                  Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Tula, round 3 : 0/3 hits, 0.83 expected hits
                                                  2 russianInfantrys owned by the Russia lost in Tula
                                              2 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanHeavyTank owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Stalingrad
                                              Russia win with 1 russianArtillery remaining. Battle score for attacker is 9
                                              Casualties for Russia: 3 russianInfantrys
                                          Battle in Sverdlovsk
                                              Germany attack with 2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys
                                              Russia defend with 1 Flagpole, 2 russianArtillerys and 3 russianInfantrys
                                                  HvyTankFS fire in Sverdlovsk : 2/2 hits, 0.50 expected hits
                                                  2 russianArtillerys owned by the Russia lost in Sverdlovsk
                                                  Germany roll dice for 2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys in Sverdlovsk, round 2 : 2/6 hits, 1.83 expected hits
                                                  Russia roll dice for 3 russianInfantrys in Sverdlovsk, round 2 : 1/3 hits, 1.00 expected hits
                                              Units damaged: 1 germanHeavyTank owned by the Germany
                                                  2 russianInfantrys owned by the Russia lost in Sverdlovsk
                                                  1 germanHeavyTank owned by the Germany lost in Sverdlovsk
                                              1 germanHeavyTank-damaged owned by the Germany added in Sverdlovsk
                                              2 germanInfantrys owned by the Germany, 1 germanHeavyTank-damaged owned by the Germany, 2 germanArtillerys owned by the Germany and 1 germanHeavyTank owned by the Germany retreated to Stalingrad
                                              Russia win with 1 russianInfantry remaining. Battle score for attacker is 4
                                              Casualties for Russia: 2 russianArtillerys and 2 russianInfantrys
                                              Casualties for Germany: 1 germanHeavyTank
                                          Battle in Archangel
                                              Germany attack with 2 germanAirTransports, 1 germanInfantry and 4 germanParatroopers
                                              Russia defend with 1 Flagpole, 1 russianArtillery, 1 russianInfantry and 2 russianTanks
                                                  Germany roll dice for 2 germanAirTransports, 1 germanInfantry and 4 germanParatroopers in Archangel, round 2 : 1/5 hits, 1.33 expected hits
                                                  Russia roll dice for 1 russianArtillery, 1 russianInfantry and 2 russianTanks in Archangel, round 2 : 2/4 hits, 1.42 expected hits
                                                  1 germanInfantry owned by the Germany, 1 russianTank owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                                  Germany roll dice for 2 germanAirTransports and 3 germanParatroopers in Archangel, round 3 : 1/3 hits, 0.92 expected hits
                                                  Russia roll dice for 1 russianArtillery, 1 russianInfantry and 1 russianTank in Archangel, round 3 : 1/3 hits, 1.08 expected hits
                                                  1 russianTank owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                                  Germany roll dice for 2 germanAirTransports and 2 germanParatroopers in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                                                  Russia roll dice for 1 russianArtillery and 1 russianInfantry in Archangel, round 4 : 1/2 hits, 0.75 expected hits
                                                  1 russianInfantry owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                                  Germany roll dice for 2 germanAirTransports and 1 germanParatrooper in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                                                  Russia roll dice for 1 russianArtillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                                                  Germany roll dice for 2 germanAirTransports and 1 germanParatrooper in Archangel, round 6 : 1/1 hits, 0.33 expected hits
                                                  Russia roll dice for 1 russianArtillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                                                  1 russianArtillery owned by the Russia lost in Archangel
                                              Germany win, taking Archangel from Russia with 2 germanAirTransports and 1 germanParatrooper remaining. Battle score for attacker is 4
                                              Casualties for Germany: 1 germanInfantry and 3 germanParatroopers
                                              Casualties for Russia: 1 russianArtillery, 1 russianInfantry and 2 russianTanks
                                          Battle in Smolensk
                                              Germany attack with 2 germanInfantrys
                                              Russia defend with 1 Flagpole and 1 russianInfantry
                                                  Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
                                                  Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                                  1 germanInfantry owned by the Germany lost in Smolensk
                                              1 germanInfantry owned by the Germany retreated to Orel Kursk
                                              Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                                              Casualties for Germany: 1 germanInfantry
                                          Battle in Eastern Poland
                                              Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                                              Britain defend with 2 britishParatroopers; Russia defend with 1 Flagpole and 1 Rail
                                                  Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                                                  Russia roll dice for 2 britishParatroopers in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                                                  1 britishParatrooper owned by the Britain lost in Eastern Poland
                                                  Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits
                                                  Russia roll dice for 1 britishParatrooper in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 germanInfantry owned by the Germany and 1 britishParatrooper owned by the Britain lost in Eastern Poland
                                              Some non-combat units are destroyed: 
                                              Germany win, taking Eastern Poland from Russia with 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 5
                                              Casualties for Britain: 2 britishParatroopers
                                              Casualties for Germany: 1 germanInfantry
                                          Battle in Eastern Finland
                                              Germany attack with 20 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanInfantrys and 4 germanParatroopers
                                              Britain defend with 1 Flagpole, 4 britishAdvancedFighters, 5 britishAdvancedNavalFighters, 4 britishArtillerys, 4 britishInfantrys and 5 britishNavalFighters
                                                  Germany roll dice for 20 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanInfantrys and 4 germanParatroopers in Eastern Finland, round 2 : 13/28 hits, 10.17 expected hits
                                                  Britain roll dice for 4 britishAdvancedFighters, 5 britishAdvancedNavalFighters, 4 britishArtillerys, 4 britishInfantrys and 5 britishNavalFighters in Eastern Finland, round 2 : 8/22 hits, 9.25 expected hits
                                                  4 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany, 5 britishNavalFighters owned by the Britain, 4 britishArtillerys owned by the Britain and 4 germanParatroopers owned by the Germany lost in Eastern Finland
                                                  Germany roll dice for 20 germanAdvancedNavalFighters and 2 germanAirTransports in Eastern Finland, round 3 : 8/20 hits, 8.33 expected hits
                                                  Britain roll dice for 4 britishAdvancedFighters and 5 britishAdvancedNavalFighters in Eastern Finland, round 3 : 4/9 hits, 4.17 expected hits
                                                  4 britishAdvancedNavalFighters owned by the Britain, 4 germanAdvancedNavalFighters owned by the Germany and 4 britishAdvancedFighters owned by the Britain lost in Eastern Finland
                                                  Germany roll dice for 16 germanAdvancedNavalFighters and 2 germanAirTransports in Eastern Finland, round 4 : 7/16 hits, 6.67 expected hits
                                                  Britain roll dice for 1 britishAdvancedNavalFighter in Eastern Finland, round 4 : 0/1 hits, 0.50 expected hits
                                                  1 britishAdvancedNavalFighter owned by the Britain lost in Eastern Finland
                                              Germany win with 16 germanAdvancedNavalFighters and 2 germanAirTransports remaining. Battle score for attacker is 120
                                              Casualties for Germany: 4 germanAdvancedNavalFighters, 4 germanInfantrys and 4 germanParatroopers
                                              Casualties for Britain: 4 britishAdvancedFighters, 5 britishAdvancedNavalFighters, 4 britishArtillerys, 4 britishInfantrys and 5 britishNavalFighters
                                          Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                          Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                                          Trigger germanProd: Germany has 1 Material placed in Berlin
                                          4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                          4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                          8 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany
                                          1 germanAirTransport moved from Nenetsia to Leningrad
                                          2 germanAirTransports moved from Archangel to Leningrad
                                          2 germanAirTransports moved from Eastern Finland to Leningrad
                                          2 germanMech.Infantrys and 2 germanParatroopers moved from Northern Kazahk to Stalingrad
                                          1 germanInfantry moved from Novgorod to Eastern Karelia
                                          1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                                          1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                                          1 germanInfantry moved from Berlin to Eastern Germany
                                          1 Material and 1 Train moved from Berlin to Northern Germany
                                          1 Train moved from Northern Germany to Berlin
                                          1 Material and 1 Train moved from Berlin to Eastern Germany
                                          1 Truck and 1 germanInfantry moved from Eastern Germany to Belorussia
                                          1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland
                                          1 germanInfantry moved from Northern Germany to Eastern Germany
                                          1 Truck and 1 germanInfantry moved from Eastern Germany to Belorussia
                                          1 germanArtillery and 1 germanMech.Infantry moved from Orel Kursk to Stalingrad
                                          1 Truck moved from Voronezh to Romania
                                          1 Truck moved from Voronezh to Romania
                                          1 Truck moved from Voronezh to Romania
                                          1 Truck moved from Orel Kursk to Romania
                                          1 Train moved from Vichy France to Northern Germany
                                          1 Train moved from Hungary Slovakia to Austria
                                          1 Train moved from Vichy France to Eastern Germany
                                          1 Train moved from Eastern Germany to Berlin
                                          1 Train moved from Vichy France to Berlin
                                          1 germanAirTransport and 1 germanInfantry moved from Berlin to Orel Kursk
                                          1 germanAirTransport moved from Orel Kursk to Kharkov
                                          1 Train moved from Austria to Vichy France
                                          1 Train moved from Berlin to Northern Germany
                                  
                                      Purchase Units - Germany
                                          Germany buy 4 germanAdvancedSubmarines, 2 germanEntrenchments, 1 germanHeavyTank, 4 germanInfantrys, 2 germanParatroopers and 4 germanSubmarines; Remaining resources: 0 PUs; 132 techTokens; 
                                  
                                      Place Units - Germany
                                          Units in Northern Germany being upgraded or consumed: 1 Material
                                          1 germanEntrenchment placed in Northern Germany
                                          Units in Eastern Germany being upgraded or consumed: 1 Material
                                          1 germanEntrenchment placed in Eastern Germany
                                          4 germanSubmarines placed in 27 Sea Zone
                                          4 germanAdvancedSubmarines placed in 27 Sea Zone
                                          1 germanHeavyTank and 2 germanInfantrys placed in Stalingrad
                                          2 germanParatroopers placed in Kharkov
                                          2 germanInfantrys placed in Leningrad
                                  
                                      Turn Complete - Germany
                                          Germany collect 81 PUs; end with 81 PUs
                                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                          Units generate 12 techTokens; Germany end with 144 techTokens
                                          Some Units in Vichy France change ownership: 1 germanCombatEngineer
                                  
                                      Purchase Units - VichyFrance
                                          VichyFrance buy 2 germanInfantrys; Remaining resources: 1 PUs; 
                                  
                                      Place Units - VichyFrance
                                          2 germanInfantrys placed in Vichy France
                                  
                                      Turn Complete - VichyFrance
                                          VichyFrance collect 5 PUs; end with 6 PUs
                                          Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                  
                                      Purchase Units - DanubeAxis
                                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - DanubeAxis
                                          4 germanInfantrys placed in Romania
                                  
                                      Turn Complete - DanubeAxis
                                          DanubeAxis collect 12 PUs; end with 12 PUs
                                          Some Units in Romania change ownership: 4 germanInfantrys
                                  
                                      Turn Complete - Finland
                                  

                                  Combat Hit Differential Summary :

                                  Britain : -1.92
                                  HvyTankFS fire in Tula : : -0.50
                                  Germany : -0.25
                                  Russia : -1.75
                                  HvyTankFS fire in Sverdlovsk : : 1.50
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin over to russia

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Russia round 45

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 45
                                      
                                          Research Technology - Russia
                                              Russia spend 0 on tech rolls
                                                  Russia roll 7,9,10,1,12,1,2,10,2,12,9,7 and gets 2 hits
                                              Russia removing all Technology Tokens after successful research.
                                              Russia discover IncreasedStrategicBomberRange
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                              1 russianInfantry moved from Smolensk to Voronezh
                                                    Russia take Voronezh from Germany
                                              1 russianInfantry moved from Omsk to Northern Kazahk
                                                    Russia take Northern Kazahk from Germany
                                              1 russianInfantry moved from Novosibirsk to Kazahk
                                                    Russia take Kazahk from Italy
                                              1 russianInfantry moved from Sverdlovsk to Western Kazahk
                                                    Russia take Western Kazahk from Germany
                                              1 russianArtillery and 2 russianInfantrys moved from Vologda to Archangel
                                              1 russianInfantry moved from Urals to Archangel
                                      
                                          Combat - Russia
                                              Battle in Archangel
                                                  Russia attack with 1 russianArtillery and 3 russianInfantrys
                                                  Germany defend with 1 Flagpole and 1 germanParatrooper
                                                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 2 : 0/1 hits, 0.42 expected hits
                                                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 3 : 0/4 hits, 0.75 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 3 : 0/1 hits, 0.42 expected hits
                                                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 4 : 0/4 hits, 0.75 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 4 : 0/1 hits, 0.42 expected hits
                                                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 5 : 0/4 hits, 0.75 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 5 : 0/1 hits, 0.42 expected hits
                                                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 6 : 0/4 hits, 0.75 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 6 : 0/1 hits, 0.42 expected hits
                                                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 7 : 2/4 hits, 0.75 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 7 : 0/1 hits, 0.42 expected hits
                                                      1 germanParatrooper owned by the Germany lost in Archangel
                                                  Russia win, taking Archangel from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 4
                                                  Casualties for Germany: 1 germanParatrooper
                                      
                                          Non Combat Move - Russia
                                              Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                              Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                                              1 russianInfantry moved from Omsk to Sverdlovsk
                                              1 Material and 1 Truck moved from Moscow to Omsk
                                              1 Material and 1 Truck moved from Moscow to Vologda
                                              1 russianArtillery moved from Tula to Smolensk
                                              1 russianInfantry moved from Volgarod to Tula
                                              4 russianAntiTankGuns moved from Moscow to Volgarod
                                              1 russianArtillery moved from Moscow to Vologda
                                              1 russianCombatEngineer moved from Moscow to Vologda
                                              1 Truck moved from Omsk to Urals
                                              1 russianInfantry moved from Western Evenki to Irkutsk
                                      
                                          Purchase Units - Russia
                                              Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianEntrenchments and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Russia
                                              Units in Omsk being upgraded or consumed: 1 Material
                                              1 russianEntrenchment and 2 russianInfantrys placed in Omsk
                                              Units in Vologda being upgraded or consumed: 1 Material
                                              1 russianEntrenchment and 2 russianInfantrys placed in Vologda
                                              1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianInfantry placed in Moscow
                                              1 russianInfantry placed in Moscow
                                              3 russianInfantrys placed in Volgarod
                                              2 russianInfantrys placed in Urals
                                      
                                          Activate Technology - Russia
                                              Russia activating IncreasedStrategicBomberRange
                                      
                                          Turn Complete - Russia
                                              Russia collect 45 PUs; end with 45 PUs
                                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 48 PUs
                                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 51 PUs
                                              Units generate 6 techTokens; Russia end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Germany : -2.50
                                      Russia : -2.50
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut also I'll be away for about an hour or so

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Japan round 45

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 45
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                    Japan removing all Technology Tokens after successful research.
                                                    Japan discover ImprovedMechanization
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Hong Kong
                                                    1 japaneseAdvancedNavalFighter moved from Manchuria to Irkutsk
                                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Irkutsk
                                                    4 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Yakut to Irkutsk
                                                    1 japaneseAlpineInfantry moved from Eastern Evenki to Western Evenki
                                                          Japan take Western Evenki from Russia
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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