TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Turn Summary: Russia round 45
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 45 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 7,9,10,1,12,1,2,10,2,12,9,7 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover IncreasedStrategicBomberRange Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Smolensk to Voronezh Russia take Voronezh from Germany 1 russianInfantry moved from Omsk to Northern Kazahk Russia take Northern Kazahk from Germany 1 russianInfantry moved from Novosibirsk to Kazahk Russia take Kazahk from Italy 1 russianInfantry moved from Sverdlovsk to Western Kazahk Russia take Western Kazahk from Germany 1 russianArtillery and 2 russianInfantrys moved from Vologda to Archangel 1 russianInfantry moved from Urals to Archangel Combat - Russia Battle in Archangel Russia attack with 1 russianArtillery and 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanParatrooper Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits Germany roll dice for 1 germanParatrooper in Archangel, round 2 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 3 : 0/4 hits, 0.75 expected hits Germany roll dice for 1 germanParatrooper in Archangel, round 3 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 4 : 0/4 hits, 0.75 expected hits Germany roll dice for 1 germanParatrooper in Archangel, round 4 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 5 : 0/4 hits, 0.75 expected hits Germany roll dice for 1 germanParatrooper in Archangel, round 5 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 6 : 0/4 hits, 0.75 expected hits Germany roll dice for 1 germanParatrooper in Archangel, round 6 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 7 : 2/4 hits, 0.75 expected hits Germany roll dice for 1 germanParatrooper in Archangel, round 7 : 0/1 hits, 0.42 expected hits 1 germanParatrooper owned by the Germany lost in Archangel Russia win, taking Archangel from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 4 Casualties for Germany: 1 germanParatrooper Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianInfantry moved from Omsk to Sverdlovsk 1 Material and 1 Truck moved from Moscow to Omsk 1 Material and 1 Truck moved from Moscow to Vologda 1 russianArtillery moved from Tula to Smolensk 1 russianInfantry moved from Volgarod to Tula 4 russianAntiTankGuns moved from Moscow to Volgarod 1 russianArtillery moved from Moscow to Vologda 1 russianCombatEngineer moved from Moscow to Vologda 1 Truck moved from Omsk to Urals 1 russianInfantry moved from Western Evenki to Irkutsk Purchase Units - Russia Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianEntrenchments and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Omsk being upgraded or consumed: 1 Material 1 russianEntrenchment and 2 russianInfantrys placed in Omsk Units in Vologda being upgraded or consumed: 1 Material 1 russianEntrenchment and 2 russianInfantrys placed in Vologda 1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianInfantry placed in Moscow 1 russianInfantry placed in Moscow 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Urals Activate Technology - Russia Russia activating IncreasedStrategicBomberRange Turn Complete - Russia Russia collect 45 PUs; end with 45 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 48 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 51 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Germany : -2.50 Russia : -2.50 -
@ubernaut back to you
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@ubernaut also I'll be away for about an hour or so
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TripleA Move Summary: Japan round 45
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 45 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedMechanization Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Hong Kong 1 japaneseAdvancedNavalFighter moved from Manchuria to Irkutsk 1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Irkutsk 4 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Yakut to Irkutsk 1 japaneseAlpineInfantry moved from Eastern Evenki to Western Evenki Japan take Western Evenki from Russia -
@colin battle for when you get back
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@ubernaut ready now sorry it was longer than I thought
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TripleA Turn Summary: Thailand round 45
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 45 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 10,7,11,9,10,11,5,3,12,9,2,2,3,6,4,10,2,1 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedMechanization Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAdvancedNavalFighter moved from Manchuria to Irkutsk 1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Irkutsk 4 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Yakut to Irkutsk 1 japaneseAlpineInfantry moved from Eastern Evenki to Western Evenki Japan take Western Evenki from Russia 1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Irkutsk Combat - Japan Japan creates battle in territory 97 Sea Zone Japan creates battle in territory 98 Sea Zone Japan creates battle in territory 99 Sea Zone Battle in Irkutsk Japan attack with 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseInfantry and 4 japaneseParatroopers Russia defend with 1 Flagpole, 3 russianArtillerys and 5 russianInfantrys Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseInfantry and 4 japaneseParatroopers in Irkutsk, round 2 : 3/11 hits, 2.67 expected hits Russia roll dice for 3 russianArtillerys and 5 russianInfantrys in Irkutsk, round 2 : 3/8 hits, 2.67 expected hits 2 russianInfantrys owned by the Russia, 1 russianArtillery owned by the Russia, 2 japaneseAlpineInfantrys owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Irkutsk Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 2 japaneseAlpineInfantrys, 1 japaneseArtillery and 4 japaneseParatroopers in Irkutsk, round 3 : 1/8 hits, 2.00 expected hits Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Irkutsk, round 3 : 2/5 hits, 1.67 expected hits 1 russianInfantry owned by the Russia and 2 japaneseAlpineInfantrys owned by the Japan lost in Irkutsk Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 1 japaneseArtillery and 4 japaneseParatroopers in Irkutsk, round 4 : 2/6 hits, 1.83 expected hits Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Irkutsk, round 4 : 1/4 hits, 1.33 expected hits 1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseParatrooper owned by the Japan lost in Irkutsk Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 1 japaneseArtillery and 3 japaneseParatroopers in Irkutsk, round 5 : 1/5 hits, 1.58 expected hits Russia roll dice for 1 russianArtillery and 1 russianInfantry in Irkutsk, round 5 : 0/2 hits, 0.67 expected hits 1 russianArtillery owned by the Russia lost in Irkutsk Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 1 japaneseArtillery and 3 japaneseParatroopers in Irkutsk, round 6 : 2/5 hits, 1.58 expected hits Russia roll dice for 1 russianInfantry in Irkutsk, round 6 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Irkutsk Japan win, taking Irkutsk from Russia with 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 1 japaneseArtillery and 3 japaneseParatroopers remaining. Battle score for attacker is 4 Casualties for Japan: 4 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseParatrooper Casualties for Russia: 3 russianArtillerys and 5 russianInfantrys Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAdvancedNavalFighter moved from Japan to Shanghai 1 japaneseAdvancedNavalFighter moved from Korea to Manchuria 1 japaneseAdvancedNavalFighter moved from Irkutsk to Manchuria 1 japaneseHeavyTank moved from Korea to Peking 1 japaneseCombatEngineer moved from Korea to Manchuria 2 japaneseInfantrys moved from Manchuria to Korea 1 japaneseInfantry moved from Peking to Manchuria 1 Train moved from Korea to Peking 1 Train and 1 japaneseInfantry moved from Peking to Korea 1 Train moved from Korea to Manchuria 1 japaneseArtillery moved from Peking to Manchuria 2 Materials and 1 japaneseAirTransport moved from Japan to Peking 1 japaneseAirTransport moved from Peking to Japan 2 Materials and 1 japaneseAirTransport moved from Japan to Manchuria 1 japaneseAirTransport moved from Manchuria to Japan 2 Trucks moved from Japan to Tokyo 2 Materials and 2 Trucks moved from Tokyo to Japan 1 Truck moved from Shanghai to Manchuria 2 japaneseAirTransports moved from Irkutsk to Manchuria 1 japaneseInfantry moved from Tokyo to Japan 1 japaneseCombatEngineer moved from Tokyo to Japan 1 japaneseInfantry moved from Shansi to Peking Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 1 japaneseFortification, 1 japaneseHeavyTank and 6 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseHeavyTank placed in Korea 1 japaneseAdvancedNavalFighter placed in Japan Units in Peking being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment 1 japaneseEntrenchment, 1 japaneseFortification and 2 japaneseInfantrys placed in Peking 3 japaneseInfantrys placed in Shanghai 1 japaneseInfantry placed in Tokyo Activate Technology - Japan Japan activating ImprovedMechanization Trigger japaneseImpMech: Setting defense to 4 for unitAttachment attached to japaneseMech.Infantry Trigger japaneseImpMech: Setting receivesAbilityWhenWith to canBlitz:japaneseTank for unitAttachment attached to japaneseMech.Infantry Turn Complete - Japan Japan collect 36 PUs; end with 36 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Manchuria change ownership: 2 Materials and 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria Units in Manchuria being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment 1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 2 japaneseCombatEngineers and 3 japaneseInfantrys Turn Complete - ThailandCombat Hit Differential Summary :
Japan : -0.67 Russia : -0.67 -
@colin over to china
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TripleA Move Summary: Britain round 45
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 45 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover DestroyerBombardement Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 6 britishMarines, 1 britishMech.Infantry and 1 britishTank moved from Kwangtung to 95 Sea Zone 1 britishBattleship, 1 britishCarrier, 2 britishDestroyers, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters, 1 britishTank and 3 britishTransports moved from 95 Sea Zone to 96 Sea Zone 6 britishMarines, 1 britishMech.Infantry and 1 britishTank moved from 96 Sea Zone to Shanghai 3 britishNavalFighters moved from 96 Sea Zone to Shanghai 1 britishArtillery moved from Kwangtung to 95 Sea Zone 1 britishArtillery and 1 britishTransport moved from 95 Sea Zone to 96 Sea Zone 1 britishArtillery moved from 96 Sea Zone to Shanghai 2 britishInfantrys moved from Bombay to 74 Sea Zone 2 britishInfantrys moved from 74 Sea Zone to Iraq -
@ubernaut got a quick battle here
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TripleA Turn Summary: Australia round 45
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 45 Supporting Britain - Canada Canada collect 0 PUs; end with 22 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 43 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 21 PUs Preparing Ambushes - India India collect 0 PUs; end with 39 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 5,1,3,9,8,9,2,6,10,6,1,2,2,6,9,12,9,11 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover DestroyerBombardement Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 6 britishMarines, 1 britishMech.Infantry and 1 britishTank moved from Kwangtung to 95 Sea Zone 1 britishBattleship, 1 britishCarrier, 2 britishDestroyers, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters, 1 britishTank and 3 britishTransports moved from 95 Sea Zone to 96 Sea Zone 6 britishMarines, 1 britishMech.Infantry and 1 britishTank moved from 96 Sea Zone to Shanghai 3 britishNavalFighters moved from 96 Sea Zone to Shanghai 1 britishArtillery moved from Kwangtung to 95 Sea Zone 1 britishArtillery and 1 britishTransport moved from 95 Sea Zone to 96 Sea Zone 1 britishArtillery moved from 96 Sea Zone to Shanghai 2 britishInfantrys moved from Bombay to 74 Sea Zone 2 britishInfantrys moved from 74 Sea Zone to Iraq Combat - Britain Battle in Iraq Battle in Shanghai Britain attack with 1 britishArtillery, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank Japan defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseDocks, 1 japaneseEntrenchment, 3 japaneseFortifications and 6 japaneseInfantrys AntiAircraftGun fire in Shanghai : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishBattleship in Shanghai, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 japaneseEntrenchment owned by the Japan and 1 japaneseFortification owned by the Japan Britain roll dice for 1 britishArtillery, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank in Shanghai, round 2 : 4/12 hits, 4.08 expected hits Units damaged: 2 japaneseFortifications owned by the Japan Japan roll dice for 2 japaneseAdvancedNavalFighters, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseEntrenchment, 3 japaneseFortifications and 6 japaneseInfantrys in Shanghai, round 2 : 9/14 hits, 8.83 expected hits 1 japaneseArtillery owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishMarines owned by the Britain, 1 britishTank owned by the Britain and 1 britishArtillery owned by the Britain lost in Shanghai Japan win, taking Iraq from Germany with 2 japaneseAdvancedNavalFighters, 1 japaneseEntrenchment, 3 japaneseFortifications and 6 japaneseInfantrys remaining. Battle score for attacker is -31 Casualties for Britain: 1 britishArtillery, 6 britishMarines, 1 britishMech.Infantry and 1 britishTank Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseArtillery 3 britishNavalFighters owned by the Britain retreated Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 3 britishNavalFighters moved from Shanghai to 96 Sea Zone 1 britishCombatEngineer and 1 britishTransport moved from 80 Sea Zone to 79 Sea Zone 1 britishCombatEngineer moved from 79 Sea Zone to Eastern South Africa 1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Thailand to Bengal 1 Train moved from Bengal to New Dehli 3 Materials and 1 Train moved from New Dehli to Bombay 1 Train moved from Bombay to New Dehli 2 Materials, 1 Train and 1 britishAntiAirGun moved from New Dehli to Bombay 1 Train moved from Bombay to New Dehli 2 britishTanks moved from New Dehli to Southern Iran 2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay 2 britishArtillerys and 1 britishInfantry moved from Western Madras to New Dehli 1 Train and 2 britishAntiAirGuns moved from Bengal to New Dehli 1 Train moved from New Dehli to Thailand 2 britishDestroyers moved from 93 Sea Zone to 96 Sea Zone 1 Material and 1 Truck moved from Java to 148 Sea Zone 1 Material, 1 Truck and 1 britishTransport moved from 148 Sea Zone to 84 Sea Zone 1 Material and 1 Truck moved from 84 Sea Zone to Western Madras 1 britishTransport moved from 84 Sea Zone to 148 Sea Zone 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone 2 britishArtillerys and 1 britishInfantry moved from Borneo to 93 Sea Zone 2 britishArtillerys and 1 britishInfantry moved from 93 Sea Zone to Brunei 1 britishNavalFighter moved from Azores to Morrocco 3 britishMarines moved from Lithuania to 28 Sea Zone 3 britishMarines moved from 28 Sea Zone to Finland 1 britishInfantry moved from Northern Finland to Eastern Finland 1 britishAdvancedFighter moved from Central Britain to Finland 2 britishFighters and 1 britishNavalFighter moved from Ontario to Central Britain 1 britishAirTransport and 2 britishMarines moved from London to Finland 2 britishInfantrys moved from Central Norway to Northern Norway 1 Truck moved from Northern Finland to Central Norway 1 Truck moved from Northern Norway to Central Norway 4 britishMarines moved from Finland to Northern Finland 3 britishAirTransports moved from Finland to London 2 britishAirTransports moved from Northern Finland to London 1 britishInfantry moved from Southern Britain to London 1 britishInfantry moved from Central Britain to London 1 Truck moved from Central Britain to Scotland 1 Truck and 1 britishInfantry moved from Scotland to London 2 britishArtillerys moved from Northern Norway to Northern Finland 1 Train moved from Central Norway to Norway 1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland 1 Train moved from Northern Finland to Central Norway 1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone Purchase Units - Britain Britain buy 3 britishCruisers, 2 britishDestroyers, 1 britishMarine and 2 britishParatroopers; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishCruiser and 2 britishDestroyers placed in 28 Sea Zone 2 britishCruisers placed in 28 Sea Zone 1 britishMarine and 2 britishParatroopers placed in London Activate Technology - Britain Britain activating DestroyerBombardement Trigger britishDB1: Setting canBombard to true for unitAttachment attached to britishDestroyer Trigger britishDB1: Setting bombard to 1 for unitAttachment attached to britishDestroyer Trigger britishDB2: Setting canBombard to true for unitAttachment attached to britishHeavyDestroyer Trigger britishDB2: Setting bombard to 3 for unitAttachment attached to britishHeavyDestroyer Turn Complete - Britain Britain collect 56 PUs; end with 56 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 59 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 62 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 63 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 64 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Bombay change ownership: 5 Materials and 1 britishCombatEngineer Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Calcutta change ownership: 2 Materials Some Units in Cape Town change ownership: 3 Materials Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Western Madras change ownership: 1 Material Purchase Units - Canada Canada buy 2 britishNavalFighters; Remaining resources: 0 PUs; Place Units - Canada 2 britishNavalFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishNavalFighters Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishArtillery, 5 britishInfantrys, 2 britishMech.Infantrys and 2 britishTransports; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishMech.Infantrys placed in Norway 2 britishInfantrys placed in Central Norway 2 britishTransports placed in 43 Sea Zone 3 britishInfantrys placed in Borneo 1 britishArtillery placed in Java Turn Complete - ExiledAllies ExiledAllies collect 47 PUs; end with 47 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs Units Change Ownership Some Units in 43 Sea Zone change ownership: 2 britishTransports Some Units in Borneo change ownership: 3 britishInfantrys Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 britishArtillery Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishMech.Infantrys Purchase Units - SouthAfrica SouthAfrica buy nothing; Remaining resources: 21 PUs; Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 28 PUs Units Change Ownership Some Units in Cape Town change ownership: 3 Materials Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer Purchase Units - India India buy 2 Materials and 1 britishFactory; Remaining resources: 28 PUs; Place Units - India 2 Materials placed in Calcutta Units in Bombay being upgraded or consumed: 3 Materials 1 britishFactory placed in Bombay Turn Complete - India India collect 13 PUs; end with 41 PUs Units Change Ownership Some Units in Bombay change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Calcutta change ownership: 4 Materials Some Units in Western Madras change ownership: 1 Material Purchase Units - Australia Australia buy 1 britishBattleship; Remaining resources: 7 PUs; Place Units - Australia Units in 149 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 24 PUs Some Units in 149 Sea Zone change ownership: 1 britishBattleshipCombat Hit Differential Summary :
Japan : 0.17 Britain : 0.75 AntiAircraftGun fire in Shanghai : : -0.25 -
@ubernaut back to you
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TripleA Move Summary: Italy round 45
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 45 Research Technology - Italy Italy spend 0 on tech rolls Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Tsinghai 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Northern Kazahk 6 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys and 1 italianMarine moved from Singkiang to Kashi -
@colin got some battles in china
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TripleA Turn Summary: Italy round 45
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 45 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 7,6,6,6,9,8,7,8,3,7,7,11 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Northern Kazahk 6 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys and 1 italianMarine moved from Singkiang to Kashi 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Kazahk Combat - Italy Battle in Kashi Italy attack with 6 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys and 1 italianMarine China defend with 1 Flagpole, 5 chineseAlpineInfantrys and 2 chineseArtillerys Italy roll dice for 6 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys and 1 italianMarine in Kashi, round 2 : 4/16 hits, 3.75 expected hits China roll dice for 5 chineseAlpineInfantrys and 2 chineseArtillerys in Kashi, round 2 : 2/7 hits, 3.08 expected hits 1 chineseArtillery owned by the China, 2 italianInfantrys owned by the Italy and 3 chineseAlpineInfantrys owned by the China lost in Kashi 1 italianArtillery owned by the Italy, 2 italianCombatEngineers owned by the Italy, 1 italianMarine owned by the Italy, 6 italianAlpineInfantrys owned by the Italy and 4 italianInfantrys owned by the Italy retreated to Singkiang China win with 2 chineseAlpineInfantrys and 1 chineseArtillery remaining. Battle score for attacker is 10 Casualties for Italy: 2 italianInfantrys Casualties for China: 3 chineseAlpineInfantrys and 1 chineseArtillery Battle in Sverdlovsk Italy attack with 1 italianAirTransport and 2 italianParatroopers Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 1 italianAirTransport and 2 italianParatroopers in Sverdlovsk, round 2 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Sverdlovsk Italy win, taking Sverdlovsk from Russia with 1 italianAirTransport and 2 italianParatroopers remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Northern Kazahk Italy attack with 1 italianAirTransport and 2 italianParatroopers Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 1 italianAirTransport and 2 italianParatroopers in Northern Kazahk, round 2 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Northern Kazahk, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 italianAirTransport and 2 italianParatroopers in Northern Kazahk, round 3 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Northern Kazahk, round 3 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 italianAirTransport and 2 italianParatroopers in Northern Kazahk, round 4 : 1/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Northern Kazahk, round 4 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Northern Kazahk Italy win, taking Northern Kazahk from Russia with 1 italianAirTransport and 2 italianParatroopers remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Western Kazahk Italy attack with 1 italianAirTransport and 2 italianParatroopers Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 1 italianAirTransport and 2 italianParatroopers in Western Kazahk, round 2 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Western Kazahk Italy win, taking Western Kazahk from Russia with 1 italianAirTransport and 2 italianParatroopers remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAlpineInfantry moved from Altay to Singkiang 1 italianAirTransport and 2 italianInfantrys moved from Southern Caucasus to Trans Jordan 1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Singkiang 1 italianAirTransport moved from Singkiang to Southern Caucasus 1 italianAirTransport moved from Sverdlovsk to Singkiang 1 italianAirTransport moved from Northern Kazahk to Southern Caucasus 1 italianAirTransport moved from Western Kazahk to Singkiang 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 1 italianParatrooper moved from Malta to 48 Sea Zone 1 italianParatrooper and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Western Egypt 1 italianAirTransport moved from Western Egypt to Southern Italy 2 italianTransports moved from 47 Sea Zone to 44 Sea Zone 1 italianInfantry moved from Rome to Southern Italy 1 italianAirTransport, 1 italianCombatEngineer and 1 italianParatrooper moved from Cairo to Southern Italy 1 italianParatrooper moved from 46 Sea Zone to Southern Italy 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 2 italianTransports moved from 46 Sea Zone to 48 Sea Zone 4 italianAdvancedNavalFighters moved from Southern Italy to Sicily 2 italianAdvancedNavalFighters moved from Northern Italy to Sardinia 1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Rome to Sardinia 1 italianAirTransport moved from Sardinia to Rome 1 italianAirTransport moved from Trans Jordan to Cairo 3 italianInfantrys, 2 italianMarines, 2 italianMech.Infantrys and 2 italianTanks moved from Cairo to Sinai Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 1 italianCombatEngineer, 1 italianEntrenchment, 7 italianInfantrys, 1 italianMech.Infantry, 3 italianParatroopers and 1 italianTank; Remaining resources: 0 PUs; 12 techTokens; Place Units - Italy 3 italianInfantrys placed in Singkiang 1 italianMech.Infantry, 1 italianParatrooper and 1 italianTank placed in Cairo 1 italianAlpineInfantry and 2 italianParatroopers placed in Southern Caucasus Units in Southern Italy being upgraded or consumed: 1 Material 1 italianEntrenchment and 1 italianInfantry placed in Southern Italy 1 italianCombatEngineer and 3 italianInfantrys placed in Rome Turn Complete - Italy Italy collect 48 PUs; end with 48 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 51 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 54 PUs Units generate 12 techTokens; Italy end with 24 techTokensCombat Hit Differential Summary :
China : -1.08 Italy : 0.17 Russia : -1.58 -
@colin over to usa
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TripleA Move Summary: Usa round 45
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 45 Research Technology - Usa Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover ImprovedRockets Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 2 americanArtillerys and 1 americanMarine moved from Phillippines to 128 Sea Zone 3 americanArtillerys and 4 americanMarines moved from Luzon to 128 Sea Zone 2 americanInfantrys moved from Luzon to 128 Sea Zone 5 americanArtillerys, 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 3 americanDestroyers, 2 americanInfantrys, 5 americanMarines, 3 americanNavalFighters and 4 americanTransports moved from 128 Sea Zone to 96 Sea Zone 5 americanArtillerys, 2 americanInfantrys and 5 americanMarines moved from 96 Sea Zone to Shanghai 3 americanNavalFighters moved from 96 Sea Zone to Shanghai 2 americanAirTransports and 3 americanParatroopers moved from Luzon to Shanghai 2 americanCombatEngineers, 2 americanInfantrys and 1 americanMarine moved from Alaska to 103 Sea Zone 2 americanCombatEngineers, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone 2 americanCombatEngineers, 2 americanInfantrys and 1 americanMarine moved from 101 Sea Zone to Soviet Far East 1 americanArtillery, 1 americanHeavyTank, 3 americanInfantrys and 4 americanMech.Infantrys moved from Tripolitania to Cyrenaica Usa take Cyrenaica from Italy 1 americanTank moved from Tunisia to Cyrenaica -
@ubernaut ready if you're still there
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TripleA Turn Summary: Usa round 45
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 45 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 10,6,7,12,11,1,4,5,11,5,5,8,7,5,8,5,5,1 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedRockets Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanArtillerys and 1 americanMarine moved from Phillippines to 128 Sea Zone 3 americanArtillerys and 4 americanMarines moved from Luzon to 128 Sea Zone 2 americanInfantrys moved from Luzon to 128 Sea Zone 5 americanArtillerys, 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 3 americanDestroyers, 2 americanInfantrys, 5 americanMarines, 3 americanNavalFighters and 4 americanTransports moved from 128 Sea Zone to 96 Sea Zone 5 americanArtillerys, 2 americanInfantrys and 5 americanMarines moved from 96 Sea Zone to Shanghai 3 americanNavalFighters moved from 96 Sea Zone to Shanghai 2 americanAirTransports and 3 americanParatroopers moved from Luzon to Shanghai 2 americanCombatEngineers, 2 americanInfantrys and 1 americanMarine moved from Alaska to 103 Sea Zone 2 americanCombatEngineers, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone 2 americanCombatEngineers, 2 americanInfantrys and 1 americanMarine moved from 101 Sea Zone to Soviet Far East 1 americanArtillery, 1 americanHeavyTank, 3 americanInfantrys and 4 americanMech.Infantrys moved from Tripolitania to Cyrenaica Usa take Cyrenaica from Italy 1 americanTank moved from Tunisia to Cyrenaica Combat - Usa Japan scrambles 1 units out of Shanghai to defend against the attack in 96 Sea Zone Japan scrambles to create a battle in territory 96 Sea Zone Battle in Soviet Far East Battle in 96 Sea Zone Usa attack with 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 3 americanDestroyers and 4 americanTransports; Britain loiter and taunt Japan defend with 1 japaneseAdvancedNavalFighter Usa roll dice for 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 3 americanDestroyers and 4 americanTransports in 96 Sea Zone, round 2 : 5/10 hits, 4.25 expected hits Japan roll dice for 1 japaneseAdvancedNavalFighter in 96 Sea Zone, round 2 : 1/1 hits, 0.58 expected hits Units damaged: 1 americanCarrier owned by the Usa 1 japaneseAdvancedNavalFighter owned by the Japan lost in 96 Sea Zone 1 americanCarrier owned by the Usa lost in 96 Sea Zone 1 americanCarrier-damaged owned by the Usa added in 96 Sea Zone Usa win, taking Soviet Far East from Japan, taking 96 Sea Zone from Neutral with 2 americanBattleships, 1 americanCarrier-damaged, 2 americanCruisers, 3 americanDestroyers and 4 americanTransports remaining. Battle score for attacker is -7 Casualties for Japan: 1 japaneseAdvancedNavalFighter Casualties for Usa: 1 americanCarrier Battle in Shanghai Usa attack with 2 americanAirTransports, 5 americanArtillerys, 2 americanInfantrys, 5 americanMarines, 3 americanNavalFighters and 3 americanParatroopers Japan defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks, 1 japaneseEntrenchment, 3 japaneseFortifications and 6 japaneseInfantrys Usa roll dice for 2 americanAirTransports, 5 americanArtillerys, 2 americanInfantrys, 5 americanMarines, 3 americanNavalFighters and 3 americanParatroopers in Shanghai, round 2 : 3/20 hits, 6.58 expected hits Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 3 japaneseFortifications and 6 japaneseInfantrys in Shanghai, round 2 : 7/11 hits, 7.58 expected hits 1 japaneseAdvancedNavalFighter owned by the Japan, 3 americanMarines owned by the Usa, 2 americanInfantrys owned by the Usa, 2 americanArtillerys owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Shanghai Usa roll dice for 2 americanAirTransports, 3 americanArtillerys, 2 americanMarines, 3 americanNavalFighters and 3 americanParatroopers in Shanghai, round 3 : 6/13 hits, 4.25 expected hits Japan roll dice for 1 japaneseEntrenchment, 3 japaneseFortifications and 4 japaneseInfantrys in Shanghai, round 3 : 5/8 hits, 5.92 expected hits 1 japaneseEntrenchment owned by the Japan, 2 americanMarines owned by the Usa, 1 japaneseFortification owned by the Japan, 1 americanParatrooper owned by the Usa, 2 americanArtillerys owned by the Usa and 4 japaneseInfantrys owned by the Japan lost in Shanghai Usa roll dice for 2 americanAirTransports, 1 americanArtillery, 3 americanNavalFighters and 2 americanParatroopers in Shanghai, round 4 : 3/8 hits, 2.42 expected hits Japan roll dice for 2 japaneseFortifications in Shanghai, round 4 : 2/2 hits, 2.00 expected hits 2 japaneseFortifications owned by the Japan, 1 americanParatrooper owned by the Usa and 1 americanArtillery owned by the Usa lost in Shanghai Some non-combat units are destroyed: Usa converts japaneseDocks into different units Usa converts japaneseBarracks into different units Usa win, taking Shanghai from Japan with 2 americanAirTransports, 3 americanNavalFighters and 1 americanParatrooper remaining. Battle score for attacker is 19 Casualties for Usa: 5 americanArtillerys, 2 americanInfantrys, 5 americanMarines and 2 americanParatroopers Casualties for Japan: 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 3 japaneseFortifications and 6 japaneseInfantrys Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 3 americanMech.Infantrys and 4 americanTanks moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan 1 americanInfantry, 2 americanMech.Infantrys and 4 americanTanks moved from Abyssinia to Anglo Egyptian Sudan 3 americanAirTransports, 5 americanInfantrys and 1 americanMarine moved from Southern Spain to Cyrenaica 3 americanAirTransports moved from Cyrenaica to Southern Algeria 1 americanCruiser moved from 61 Sea Zone to 43 Sea Zone 2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Azores to 39 Sea Zone 2 americanArtillerys, 1 americanCarrier, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone 1 americanNavalFighter moved from Northern Spain to 61 Sea Zone 2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 61 Sea Zone to Morrocco 1 americanAdvancedNavalFighter moved from New York to Morrocco 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanTransport moved from 39 Sea Zone to 36 Sea Zone 3 americanNavalFighters moved from Shanghai to Luzon 1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands 2 americanAirTransports moved from Shanghai to Luzon 1 Train, 1 americanInfantry and 1 americanMarine moved from Western US to Alaska 1 Material and 1 Train moved from Alaska to Western US 1 Truck moved from Los Angeles to Western US 1 Truck moved from Southern Spain to Gibraltar 1 Truck and 1 americanAntiAirGun moved from Gibraltar to Northern Spain 1 Material and 1 Truck moved from Madrid to Northern Spain 1 americanCombatEngineer moved from Madrid to Northern Spain 1 americanCombatEngineer moved from Madrid to Southern Spain 1 americanArtillery and 2 americanInfantrys moved from Gibraltar to Southern Spain 2 americanParatroopers moved from Southern Spain to Northern Spain 2 americanInfantrys moved from Northern Spain to Southern Spain 1 Truck moved from Northern Spain to Southern Spain 1 Material and 1 Truck moved from Southern Spain to Madrid 1 Truck moved from Madrid to Southern Spain 1 Material and 1 Truck moved from Southern Spain to Madrid 1 Truck moved from Madrid to Southern Spain Purchase Units - Usa Usa buy 2 americanAdvancedNavalFighters, 1 americanAntiAirGun, 2 americanArtillerys, 1 americanCombatEngineer, 2 americanEntrenchments, 3 americanHeavyTanks, 1 americanInfantry, 4 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Northern Spain being upgraded or consumed: 1 Material 1 americanEntrenchment placed in Northern Spain Units in Southern Spain being upgraded or consumed: 1 Material 1 americanEntrenchment placed in Southern Spain 1 americanAntiAirGun, 1 americanArtillery and 1 americanCombatEngineer placed in Madrid 2 americanMarines placed in Luzon 2 americanMarines placed in Phillippines 1 americanMech.Infantry and 1 americanMobileArtillery placed in Alaska 1 americanAdvancedNavalFighter and 3 americanHeavyTanks placed in New York 1 americanAdvancedNavalFighter placed in Los Angeles 1 americanArtillery and 1 americanInfantry placed in Washington Activate Technology - Usa Usa activating ImprovedRockets Trigger americanImpRock1: Setting attack to 2 for unitAttachment attached to americanRocket Trigger americanImpRock1: Setting bombingBonus to -2 for unitAttachment attached to americanRocket Trigger americanImpRockR1: Setting givesMovement to 3:americanRocket for unitAttachment attached to americanAirfield Turn Complete - Usa Usa collect 93 PUs; end with 93 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 96 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 99 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -0.50 Japan : -1.08 -
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