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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Russia round 46

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 46
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
                  Russia roll 4,7,10,7,5,12 and gets 1 hit
              Russia removing all Technology Tokens after successful research.
              Russia discover IncreasedTacticalBomberRange
      
          Politics - Russia
              Giving back territories to original owners
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianISBR4: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to brazilianAirfield
              Trigger russianISBR4: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to brazilianAirfield
              Trigger russianISBR1: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to russianAirfield
              Trigger russianISBR1: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to russianAirfield
              Trigger russianISBR6: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to swedishAirfield
              Trigger russianISBR6: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to swedishAirfield
              Trigger russianISBR5: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to spanishAirfield
              Trigger russianISBR5: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to spanishAirfield
              Trigger russianISBR8: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to chineseAirfield
              Trigger russianISBR8: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to chineseAirfield
              Trigger russianISBR7: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to turkishAirfield
              Trigger russianISBR7: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to turkishAirfield
              Trigger russianISBR2: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to britishAirfield
              Trigger russianISBR2: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to britishAirfield
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianISBR3: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to americanAirfield
              Trigger russianISBR3: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to americanAirfield
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              1 russianInfantry moved from Moscow to Novgorod
                    Russia take Novgorod from Germany
              1 russianInfantry moved from Vologda to Eastern Karelia
                    Russia take Eastern Karelia from Germany
              1 russianInfantry moved from Urals to Nenetsia
                    Russia take Nenetsia from Germany
              2 russianArtillerys moved from Murmansk to Western Karelia
                    Russia take Western Karelia from Finland
              1 russianArtillery and 4 russianInfantrys moved from Volgarod to Sverdlovsk
      
          Combat - Russia
              Battle in Sverdlovsk
                  Russia attack with 1 russianArtillery and 4 russianInfantrys
                  Italy defend with 1 Flagpole and 2 italianParatroopers
                      Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 2 : 0/5 hits, 1.00 expected hits
                      Italy roll dice for 2 italianParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                      1 russianInfantry owned by the Russia lost in Sverdlovsk
                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 3 : 1/4 hits, 0.83 expected hits
                      Italy roll dice for 2 italianParatroopers in Sverdlovsk, round 3 : 2/2 hits, 0.83 expected hits
                      2 russianInfantrys owned by the Russia and 1 italianParatrooper owned by the Italy lost in Sverdlovsk
                      Russia roll dice for 1 russianArtillery and 1 russianInfantry in Sverdlovsk, round 4 : 0/2 hits, 0.50 expected hits
                      Italy roll dice for 1 italianParatrooper in Sverdlovsk, round 4 : 0/1 hits, 0.42 expected hits
                      Russia roll dice for 1 russianArtillery and 1 russianInfantry in Sverdlovsk, round 5 : 1/2 hits, 0.50 expected hits
                      Italy roll dice for 1 italianParatrooper in Sverdlovsk, round 5 : 1/1 hits, 0.42 expected hits
                      1 russianInfantry owned by the Russia and 1 italianParatrooper owned by the Italy lost in Sverdlovsk
                  Russia win, taking Sverdlovsk from Italy with 1 russianArtillery remaining. Battle score for attacker is -4
                  Casualties for Russia: 4 russianInfantrys
                  Casualties for Italy: 2 italianParatroopers
      
          Non Combat Move - Russia
              Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
              Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger russianAP2: Russia has 1 Material placed in Moscow
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              1 Train moved from Urals to Moscow
              2 Materials, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
              1 russianCombatEngineer moved from Volgarod to Urals
              1 russianCombatEngineer moved from Vologda to Urals
              2 russianAntiTankGuns moved from Volgarod to Urals
              2 russianAntiTankGuns moved from Volgarod to Vologda
              1 russianAntiTankGun moved from Volgarod to Moscow
              1 Truck moved from Vologda to Urals
              1 russianInfantry moved from Kazahk to Novosibirsk
              1 russianArtillery moved from Vologda to Volgarod
              1 russianInfantry moved from Volgarod to Vologda
      
          Purchase Units - Russia
              Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Russia
              Units in Urals being upgraded or consumed: 2 Materials and 1 russianEntrenchment
              1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys placed in Urals
              3 russianAntiTankGuns placed in Novosibirsk
              2 russianInfantrys placed in Vologda
              3 russianInfantrys placed in Volgarod
              1 russianAntiAirGun and 3 russianInfantrys placed in Moscow
      
          Activate Technology - Russia
              Russia activating IncreasedTacticalBomberRange
              Trigger russianITBR1: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to russianAirfield
      
          Turn Complete - Russia
              Russia collect 35 PUs; end with 35 PUs
              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 41 PUs
              Units generate 6 techTokens; Russia end with 6 techTokens
      

      Combat Hit Differential Summary :

      Italy : 1.50
      Russia : -0.83
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Thailand round 46

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 46
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 11 PUs
          
              Research Technology - Japan
                  Trigger japaneseaTAM: Japan gains access to AdvancedMechanization
                  Japan spend 0 on tech rolls
                      Japan roll 11,2,12,10,9,8,8,8,11 and gets 1 hit
                  Japan removing all Technology Tokens after successful research.
                  Japan discover AdvancedMechanization
          
              Combat Move - Japan
                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  1 japaneseArtillery and 3 japaneseParatroopers moved from Irkutsk to Kansk
                        Japan take Kansk from Russia
                  1 japaneseAlpineInfantry moved from Western Evenki to Eastern Siberia
                        Japan take Eastern Siberia from Russia
                  1 japaneseHeavyTank and 1 japaneseInfantry moved from Peking to Shansi
                  1 japaneseAdvancedNavalFighter moved from Japan to Shantung
                  1 japaneseInfantry moved from Peking to Shantung
                  1 japaneseInfantry moved from Peking to Shansi
                  2 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
          
              Combat - Japan
                  Japan creates battle in territory 97 Sea Zone
                  Japan creates battle in territory 98 Sea Zone
                  Japan creates battle in territory 99 Sea Zone
                  Battle in Shansi
                      Japan attack with 1 japaneseHeavyTank and 2 japaneseInfantrys
                      China defend with 1 Flagpole and 1 chineseInfantry
                          Japan roll dice for 1 japaneseHeavyTank and 2 japaneseInfantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                          China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                      Units damaged: 1 japaneseHeavyTank owned by the Japan
                          1 chineseInfantry owned by the China lost in Shansi
                          1 japaneseHeavyTank owned by the Japan lost in Shansi
                      1 japaneseHeavyTank-damaged owned by the Japan added in Shansi
                      Japan win, taking Shansi from China with 1 japaneseHeavyTank-damaged and 2 japaneseInfantrys remaining. Battle score for attacker is -7
                      Casualties for China: 1 chineseInfantry
                      Casualties for Japan: 1 japaneseHeavyTank
                  Battle in Shantung
                      Japan attack with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry
                      China defend with 1 Flagpole and 1 chineseInfantry
                          Japan roll dice for 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry in Shantung, round 2 : 1/4 hits, 1.92 expected hits
                          China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits
                          1 chineseInfantry owned by the China lost in Shantung
                      Japan win, taking Shantung from China with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                      Casualties for China: 1 chineseInfantry
          
              Non Combat Move - Japan
                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                  2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Manchuria to Far Eastern Republic
                  2 japaneseAirTransports and 4 japaneseInfantrys moved from Manchuria to Far Eastern Republic
                  2 japaneseAirTransports moved from Far Eastern Republic to Japan
                  2 Materials and 1 japaneseAirTransport moved from Japan to Manchuria
                  1 japaneseAirTransport moved from Manchuria to Japan
                  1 japaneseHeavyTank moved from Korea to Peking
                  1 japaneseAdvancedNavalFighter moved from Shantung to Peking
                  2 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                  1 Train moved from Manchuria to Korea
                  1 Train and 3 japaneseInfantrys moved from Korea to Peking
                  1 Train moved from Peking to Manchuria
                  1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Korea
                  2 Trucks moved from Japan to Tokyo
                  2 Materials and 2 Trucks moved from Tokyo to Japan
                  1 japaneseInfantry moved from Tokyo to Japan
                  1 japaneseAirTransport moved from Korea to Tokyo
          
              Purchase Units - Japan
                  Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 1 japaneseHeavyTank and 5 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Japan
                  1 japaneseHeavyTank placed in Korea
                  2 japaneseInfantrys placed in Peking
                  1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                  1 japaneseAdvancedNavalFighter placed in Japan
          
              Activate Technology - Japan
                  Japan activating AdvancedMechanization
                  Trigger japaneseAdvMech: Setting attack to 5 for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseAdvMech: Setting canBlitz to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvm
                  Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvt
          
              Turn Complete - Japan
                  Japan collect 33 PUs; end with 33 PUs
                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 36 PUs
                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                  Units generate 6 techTokens; Japan end with 6 techTokens
                  Some Units in Manchuria change ownership: 2 Materials and 2 japaneseCombatEngineers
          
              Purchase Units - Manchuria
                  Manchuria buy 1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  Units in Manchuria being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                  1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 11 PUs; end with 11 PUs
                  Some Units in Manchuria change ownership: 2 japaneseCombatEngineers and 3 japaneseInfantrys
          
              Turn Complete - Thailand
          

          Combat Hit Differential Summary :

          Japan : -0.92
          China : 0.50
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin over to china/uk

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Australia round 46

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 46
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 15 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 45 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 28 PUs
              
                  Preparing Ambushes - India
                      India collect 0 PUs; end with 41 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 24 PUs
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
                          Britain roll 6,8,11,5,5,12,9,1,7 and gets 1 hit
                      Britain removing all Technology Tokens after successful research.
                      Britain discover ImprovedMechanization
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      11 britishMarines moved from Finland to Eastern Finland
                      3 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry, 5 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                      1 britishAdvancedFighter moved from Finland to Eastern Finland
                      4 britishParatroopers moved from Finland to Eastern Finland
                      1 britishCombatEngineer moved from Finland to Eastern Finland
              
                  Combat - Britain
                      Battle in Eastern Finland
                          Britain attack with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers
                          Germany defend with 1 Flagpole and 2 germanInfantrys
                              Britain roll dice for 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers in Eastern Finland, round 2 : 10/29 hits, 6.92 expected hits
                              Finland roll dice for 2 germanInfantrys in Eastern Finland, round 2 : 0/2 hits, 0.67 expected hits
                              2 germanInfantrys owned by the Germany lost in Eastern Finland
                          Britain win, taking Eastern Finland from Finland with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers remaining. Battle score for attacker is 6
                          Casualties for Germany: 2 germanInfantrys
              
                  Non Combat Move - Britain
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                      Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                      Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                      Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                      Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                      Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                      Trigger britishAP2: Britain has 1 Material placed in London
                      Trigger britishProd1: Britain has 1 Material placed in London
                      1 britishAdvancedFighter moved from Eastern Finland to Northern Finland
                      2 britishFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                      2 britishNavalFighters moved from Ontario to Central Britain
                      1 Material, 5 britishAirTransports, 4 britishInfantrys, 1 britishMarine and 4 britishParatroopers moved from London to Finland
                      1 britishAirTransport moved from Finland to London
                      1 Train moved from Central Norway to Norway
                      1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
                      1 Train moved from Northern Finland to Central Norway
                      2 Trucks and 2 britishInfantrys moved from Central Norway to Northern Finland
                      2 Trucks moved from Northern Finland to Northern Norway
                      2 britishInfantrys moved from Northern Norway to Northern Finland
                      1 britishCombatEngineer moved from Eastern South Africa to Cape Town
                      1 Material and 1 Truck moved from Western Madras to Bombay
                      1 Train and 1 britishCombatEngineer moved from Thailand to Bombay
                      1 Train moved from New Dehli to Calcutta
                      3 Materials and 1 Train moved from Calcutta to Bombay
                      1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Bengal to New Dehli
                      2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                      1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
                      1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                      2 britishTanks moved from Southern Iran to Iraq
                      2 britishArtillerys and 1 britishInfantry moved from Bombay to 74 Sea Zone
                      2 britishArtillerys and 1 britishInfantry moved from 74 Sea Zone to Iraq
                      1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                      1 britishArtillery and 5 britishInfantrys moved from Northern Iran to Iraq
                      3 britishInfantrys moved from Eastern Iran to Southern Iran
                      1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                      3 britishInfantrys moved from Borneo to 93 Sea Zone
                      1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                      3 britishInfantrys moved from 96 Sea Zone to Luzon
                      1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                      2 britishArtillerys and 1 britishInfantry moved from Brunei to 128 Sea Zone
                      2 britishArtillerys, 1 britishInfantry and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                      2 britishArtillerys and 1 britishInfantry moved from 96 Sea Zone to Luzon
                      3 britishTransports moved from 96 Sea Zone to 93 Sea Zone
                      1 britishArtillery moved from Java to 148 Sea Zone
                      1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                      1 britishArtillery moved from 93 Sea Zone to Brunei
                      1 britishTransport moved from 148 Sea Zone to 84 Sea Zone
                      1 britishInfantry moved from Burma to Bengal
                      1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from Morrocco to 43 Sea Zone
                      1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from 43 Sea Zone to Gibraltar
                      1 Truck moved from Bombay to Calcutta
              
                  Purchase Units - Britain
                      Britain buy 5 britishCruisers, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Britain
                      3 britishCruisers placed in 28 Sea Zone
                      2 britishCruisers placed in 28 Sea Zone
                      Units in Finland being upgraded or consumed: 1 Material
                      1 britishEntrenchment placed in Finland
                      1 britishInfantry placed in London
              
                  Activate Technology - Britain
                      Britain activating ImprovedMechanization
                      Trigger russianITBR2: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to britishAirfield
                      Trigger britishImpMech: Setting defense to 4 for unitAttachment attached to britishMech.Infantry
                      Trigger britishImpMech: Setting receivesAbilityWhenWith to canBlitz:britishTank for unitAttachment attached to britishMech.Infantry
              
                  Turn Complete - Britain
                      Britain collect 56 PUs; end with 56 PUs
                      Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 59 PUs
                      Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 63 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                      Units generate 9 techTokens; Britain end with 9 techTokens
                      Units Change Ownership
                          Some Units in Bombay change ownership: 6 Materials and 2 britishCombatEngineers
                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                          Some Units in Calcutta change ownership: 1 Material
                          Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
              
                  Purchase Units - Canada
                      Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; 
              
                  Place Units - Canada
                      1 britishNavalFighter placed in Ontario
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 19 PUs
                      Units Change Ownership
                          Some Units in Ontario change ownership: 1 britishNavalFighter
                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 3 britishArtillerys, 5 britishInfantrys, 2 britishMarines and 2 britishMech.Infantrys; Remaining resources: 0 PUs; 
              
                  Place Units - ExiledAllies
                      1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Borneo
                      1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Java
                      1 britishArtillery and 1 britishInfantry placed in Morrocco
                      2 britishMech.Infantrys placed in Norway
                      2 britishInfantrys placed in Central Norway
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 47 PUs; end with 47 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                      Units Change Ownership
                          Some Units in Borneo change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                          Some Units in Central Norway change ownership: 2 britishInfantrys
                          Some Units in Java change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                          Some Units in Morrocco change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                          Some Units in Norway change ownership: 2 britishMech.Infantrys
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 1 britishFactory; Remaining resources: 27 PUs; 
              
                  Place Units - SouthAfrica
                      Units in Cape Town being upgraded or consumed: 3 Materials
                      1 britishFactory placed in Cape Town
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 7 PUs; end with 34 PUs
                      Some Units in Cape Town change ownership: 1 britishCombatEngineer
              
                  Purchase Units - India
                      India buy 2 Materials, 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 15 PUs; 
              
                  Place Units - India
                      Units in Bombay being upgraded or consumed: 3 Materials
                      1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Bombay
                      2 Materials placed in Calcutta
              
                  Turn Complete - India
                      India collect 13 PUs; end with 28 PUs
                      Units Change Ownership
                          Some Units in Bombay change ownership: 3 Materials, 1 britishArtillery, 2 britishCombatEngineers, 1 britishMech.Infantry and 1 britishTank
                          Some Units in Calcutta change ownership: 3 Materials
              
                  Purchase Units - Australia
                      Australia buy 1 britishHull and 1 britishNavalFighter; Remaining resources: 1 PUs; 
              
                  Place Units - Australia
                      1 britishNavalFighter placed in New South Wales
                      1 britishHull placed in 149 Sea Zone
              
                  Turn Complete - Australia
                      Australia collect 17 PUs; end with 18 PUs
                      Some Units in New South Wales change ownership: 1 britishNavalFighter
              

              Combat Hit Differential Summary :

              Finland : -0.67
              Britain : 3.08
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut no real battles, back to you

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Italy round 46

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 46
                  
                      Research Technology - Italy
                          Italy spend 0 on tech rolls
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                          1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                          1 italianInfantry moved from Southern Caucasus to Northern Iran
                                Italy take Northern Iran from Russia
                          1 italianInfantry moved from Singkiang to Kazahk
                                Italy take Kazahk from Russia
                          1 italianInfantry moved from Singkiang to Uzbek
                                Italy take Uzbek from Russia
                          4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                          1 italianArtillery moved from Singkiang to Kashi
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin small mountain battle

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Italy round 46

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 46
                      
                          Research Technology - Italy
                              Italy spend 0 on tech rolls
                                  Italy roll 2,2,11,3,7,1,10,9,8,7,11,7,5,9,2,6,11,8,1,9,4,8,2,2 and gets 0 hits
                      
                          Combat Move - Italy
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                              1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                              1 italianInfantry moved from Southern Caucasus to Northern Iran
                                    Italy take Northern Iran from Russia
                              1 italianInfantry moved from Singkiang to Kazahk
                                    Italy take Kazahk from Russia
                              1 italianInfantry moved from Singkiang to Uzbek
                                    Italy take Uzbek from Russia
                              4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                              1 italianArtillery moved from Singkiang to Kashi
                      
                          Combat - Italy
                              Italy creates battle in territory 48 Sea Zone
                              Battle in Kashi
                                  Italy attack with 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys
                                  China defend with 1 Flagpole, 2 chineseAlpineInfantrys and 2 chineseArtillerys
                                      Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys in Kashi, round 2 : 1/9 hits, 2.25 expected hits
                                      China roll dice for 2 chineseAlpineInfantrys and 2 chineseArtillerys in Kashi, round 2 : 1/4 hits, 1.83 expected hits
                                      1 chineseArtillery owned by the China and 1 italianInfantry owned by the Italy lost in Kashi
                                      Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 3 italianInfantrys in Kashi, round 3 : 0/8 hits, 2.17 expected hits
                                      China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 3 : 2/3 hits, 1.33 expected hits
                                      2 italianInfantrys owned by the Italy lost in Kashi
                                      Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry in Kashi, round 4 : 1/6 hits, 2.00 expected hits
                                      China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 4 : 2/3 hits, 1.33 expected hits
                                      1 italianAlpineInfantry owned by the Italy, 1 italianInfantry owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Kashi
                                  1 italianArtillery owned by the Italy and 3 italianAlpineInfantrys owned by the Italy retreated to Singkiang
                                  China win with 1 chineseAlpineInfantry and 1 chineseArtillery remaining. Battle score for attacker is -8
                                  Casualties for Italy: 1 italianAlpineInfantry and 4 italianInfantrys
                                  Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                              Battle in Sverdlovsk
                                  Italy attack with 1 italianAirTransport and 4 italianParatroopers
                                  Russia defend with 1 Flagpole and 1 russianArtillery
                                      Italy roll dice for 1 italianAirTransport and 4 italianParatroopers in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                                      Russia roll dice for 1 russianArtillery in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                                      1 russianArtillery owned by the Russia lost in Sverdlovsk
                                  Italy win, taking Sverdlovsk from Russia with 1 italianAirTransport and 4 italianParatroopers remaining. Battle score for attacker is 4
                                  Casualties for Russia: 1 russianArtillery
                              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                              Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                              Trigger italianAP2: Italy has 1 Material placed in Rome
                              Trigger italianProd: Italy has 1 Material placed in Rome
                              4 italianAdvancedNavalFighters moved from Sicily to Rome
                              2 italianAdvancedNavalFighters moved from Sardinia to Rome
                              1 italianCombatEngineer moved from Sardinia to 46 Sea Zone
                              1 italianCombatEngineer moved from 46 Sea Zone to Southern Italy
                              2 Materials and 1 italianAirTransport moved from Rome to Cairo
                              3 italianInfantrys, 2 italianMarines, 2 italianMech.Infantrys and 2 italianTanks moved from Sinai to Cairo
                              2 italianAirTransports, 2 italianInfantrys and 2 italianParatroopers moved from Southern Italy to Cairo
                              1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Rome to Cairo
                              1 italianAirTransport moved from Cairo to Southern Italy
                              1 italianInfantry moved from Altay to Singkiang
                              1 italianAirTransport and 2 italianAlpineInfantrys moved from Singkiang to Southern Caucasus
                              1 Truck and 1 italianAntiAirGun moved from Singkiang to Western Kazahk
                              1 italianAlpineInfantry, 2 italianCombatEngineers, 1 italianInfantry and 1 italianMarine moved from Singkiang to Uzbek
                              2 italianAirTransports, 1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers moved from Southern Caucasus to Cairo
                              1 italianAirTransport moved from Sverdlovsk to Southern Caucasus
                              2 italianInfantrys moved from Rome to Southern Italy
                              1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                              1 italianTransport moved from 48 Sea Zone to 44 Sea Zone
                      
                          Purchase Units - Italy
                              Italy buy 1 italianAdvancedNavalFighter, 2 italianAdvancedSubmarines, 1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 24 techTokens; 
                      
                          Place Units - Italy
                              3 italianInfantrys placed in Southern Caucasus
                              Units in Cairo being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                              1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment and 1 italianFortification placed in Cairo
                              2 italianAdvancedSubmarines placed in 47 Sea Zone
                              1 italianAdvancedNavalFighter placed in Northern Italy
                      
                          Turn Complete - Italy
                              Italy collect 50 PUs; end with 50 PUs
                              Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 56 PUs
                              Units generate 12 techTokens; Italy end with 36 techTokens
                      

                      Combat Hit Differential Summary :

                      China : 0.50
                      Italy : -4.42
                      Russia : -0.33
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin back to usa

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Usa round 46

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 46
                          
                              Research Technology - Usa
                                  Trigger americanaTAR: Usa gains access to AdvancedRockets
                                  Usa spend 0 on tech rolls
                                      Usa roll 9,4,6,7,12,11,8,3,3 and gets 1 hit
                                  Usa removing all Technology Tokens after successful research.
                                  Usa discover AdvancedRockets
                          
                              Combat Move - Usa
                                  Trigger americanImpRockR5: Setting givesMovement to 3:americanRocket for unitAttachment attached to britishAirfield
                                  Trigger americanImpRockR9: Setting givesMovement to 3:americanRocket for unitAttachment attached to brazilianAirfield
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanImpRockR7: Setting givesMovement to 3:americanRocket for unitAttachment attached to russianAirfield
                                  Trigger americanImpRockR12: Setting givesMovement to 3:americanRocket for unitAttachment attached to turkishAirfield
                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger americanImpRockR11: Setting givesMovement to 3:americanRocket for unitAttachment attached to swedishAirfield
                                  Trigger americanImpRockR10: Setting givesMovement to 3:americanRocket for unitAttachment attached to spanishAirfield
                                  Trigger americanImpRockR4: Setting givesMovement to 3:americanRocket for unitAttachment attached to chineseAirfield
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  1 unit repaired.
                                      1 americanCarrier-damaged owned by the Usa removed in 96 Sea Zone
                                      1 americanCarrier owned by the Usa added in 96 Sea Zone
                                      Some non-combat units are destroyed: 
                                      Some non-combat units are destroyed: 
                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                  1 americanMech.Infantry moved from Cyrenaica to Al Kufrah
                                        Usa take Tobruk from Italy
                                        Egypt take Al Kufrah from Italy
                                  1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 1 americanTank moved from Cyrenaica to Al Kufrah
                          
                              Combat - Usa
                          
                              Non Combat Move - Usa
                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                  Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                  2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                  1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                                  1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry, 1 americanMobileArtillery and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                  1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                                  3 americanAirTransports moved from Southern Algeria to Morrocco
                                  2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Morrocco to 43 Sea Zone
                                  1 americanCarrier and 1 americanNavalFighter moved from 61 Sea Zone to 43 Sea Zone
                                  1 Truck moved from Northern Spain to Madrid
                                  1 Truck moved from Southern Spain to Madrid
                                  3 Materials and 3 Trucks moved from Madrid to Northern Spain
                                  1 Truck moved from Northern Spain to Madrid
                                  1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                                  2 Trucks moved from Northern Spain to Madrid
                                  3 americanHeavyTanks moved from New York to 30 Sea Zone
                                  1 americanArtillery and 1 americanInfantry moved from Washington to 30 Sea Zone
                                  1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                  1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 39 Sea Zone to Azores
                                  1 americanAdvancedNavalFighter moved from New York to Southern Spain
                                  1 americanNavalFighter moved from 43 Sea Zone to Southern Spain
                                  1 americanAdvancedNavalFighter moved from Morrocco to Southern Spain
                                  2 americanParatroopers moved from Madrid to Southern Spain
                                  2 americanParatroopers moved from Northern Spain to Southern Spain
                                  1 americanMarine moved from Southern Spain to Northern Spain
                                  1 americanCombatEngineer moved from Southern Spain to Madrid
                                  4 americanInfantrys moved from Southern Spain to Northern Spain
                                  2 americanArtillerys moved from Southern Spain to Northern Spain
                                  2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 43 Sea Zone to Southern Spain
                                  1 americanArtillery and 1 americanCombatEngineer moved from Madrid to Northern Spain
                                  2 americanTransports moved from 96 Sea Zone to 127 Sea Zone
                                  1 americanCombatEngineer and 2 americanMarines moved from Phillippines to 127 Sea Zone
                                  3 americanInfantrys moved from Phillippines Islands to 127 Sea Zone
                                  1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 96 Sea Zone
                                  1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 96 Sea Zone to Luzon
                                  1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                                  2 americanNavalFighters moved from Luzon to 96 Sea Zone
                                  1 Material and 1 Truck moved from Western US to Los Angeles
                                  1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                                  3 Materials moved from Washington to 30 Sea Zone
                                  3 Materials and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                  2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                          
                              Purchase Units - Usa
                                  Usa buy 2 americanAdvancedNavalFighters, 2 americanAlpineInfantrys, 1 americanAntiAirGun, 2 americanDestroyers, 1 americanFactory, 2 americanInfantrys, 5 americanMarines, 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Usa
                                  1 americanDestroyer and 1 americanTransport placed in 96 Sea Zone
                                  2 americanMarines placed in Phillippines
                                  1 americanMech.Infantry and 1 americanMobileArtillery placed in Alaska
                                  2 americanInfantrys placed in Western US
                                  2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                                  Units in Northern Spain being upgraded or consumed: 3 Materials
                                  1 americanFactory placed in Northern Spain
                                  3 americanMarines placed in Southeastern US
                                  1 americanAdvancedNavalFighter placed in New York
                                  1 americanAdvancedNavalFighter placed in Los Angeles
                                  1 americanDestroyer placed in 36 Sea Zone
                          
                              Activate Technology - Usa
                                  Usa activating AdvancedRockets
                                  Trigger russianITBR3: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to americanAirfield
                          
                              Turn Complete - Usa
                                  Usa collect 94 PUs; end with 94 PUs
                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                                  Units generate 9 techTokens; Usa end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut nothing to do again

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Germany round 47

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 47
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      1 germanInfantry moved from Pskov to Novgorod
                                      2 germanInfantrys moved from Voronezh to Tula
                                      1 germanInfantry moved from Archangel to Eastern Karelia
                                      1 germanInfantry moved from Leningrad to Eastern Karelia
                                      1 germanHeavyTank moved from Archangel to Eastern Karelia
                                      1 germanParatrooper moved from Norilsk to Nenetsia
                                      1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                                      9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                      4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                                      4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                                      8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                                      4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                                      1 germanInfantry moved from Smolensk to Novgorod
                                      1 germanTank moved from Belorussia to Novgorod
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin naval armageddon on deck 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Finland round 47

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 47
                                  
                                      Reconnaissance Missions - Finland
                                  
                                      Reinforcing - DanubeAxis
                                          DanubeAxis collect 0 PUs; end with 12 PUs
                                  
                                      Counter Intelligence Operations - VichyFrance
                                          VichyFrance collect 0 PUs; end with 6 PUs
                                  
                                      Combat Move - Germany
                                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                          1 germanInfantry moved from Pskov to Novgorod
                                          2 germanInfantrys moved from Voronezh to Tula
                                          1 germanInfantry moved from Archangel to Eastern Karelia
                                          1 germanInfantry moved from Leningrad to Eastern Karelia
                                          1 germanHeavyTank moved from Archangel to Eastern Karelia
                                          1 germanParatrooper moved from Norilsk to Nenetsia
                                          1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                                          9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                          4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                                          4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                                          8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                                          4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                                          1 germanInfantry moved from Smolensk to Novgorod
                                          1 germanTank moved from Belorussia to Novgorod
                                  
                                      Combat - Germany
                                          Britain scrambles 4 units out of Northern Finland to defend against the attack in 28 Sea Zone
                                          Battle in Novgorod
                                              Germany attack with 2 germanInfantrys and 1 germanTank
                                              Russia defend with 1 Flagpole and 1 russianInfantry
                                                  Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 2 : 0/3 hits, 0.75 expected hits
                                                  Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                                  Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 3 : 0/3 hits, 0.75 expected hits
                                                  Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                                  Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 4 : 0/3 hits, 0.75 expected hits
                                                  Russia roll dice for 1 russianInfantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                                                  Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 5 : 3/3 hits, 0.75 expected hits
                                                  Russia roll dice for 1 russianInfantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                                                  1 russianInfantry owned by the Russia lost in Novgorod
                                              Germany win, taking Novgorod from Russia with 2 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 3
                                              Casualties for Russia: 1 russianInfantry
                                          Battle in Tula
                                              Germany attack with 2 germanInfantrys
                                              Russia defend with 1 Flagpole and 1 russianInfantry
                                                  Germany roll dice for 2 germanInfantrys in Tula, round 2 : 1/2 hits, 0.33 expected hits
                                                  Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 russianInfantry owned by the Russia lost in Tula
                                              Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Russia: 1 russianInfantry
                                          Battle in 28 Sea Zone
                                              Germany attack with 20 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                              Britain defend with 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                                                  CruiserAntiAircraftGun fire in 28 Sea Zone : 1/10 hits, 1.67 expected hits
                                                  1 germanAdvancedNavalFighter owned by the Germany lost in 28 Sea Zone
                                                  Germany roll dice for 9 germanAdvancedSubmarines and 9 germanSubmarines in 28 Sea Zone, round 2 : 6/18 hits, 7.50 expected hits
                                              Units damaged: 3 britishCarriers owned by the Britain
                                                  3 britishTransports owned by the Britain lost in 28 Sea Zone
                                                  Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 2 : 16/19 hits, 12.67 expected hits
                                              Units damaged: 4 britishBattleships owned by the Britain
                                                  Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 4 britishTransports in 28 Sea Zone, round 2 : 18/39 hits, 15.50 expected hits
                                                  9 germanAdvancedSubmarines owned by the Germany, 9 germanSubmarines owned by the Germany, 4 britishTransports owned by the Britain and 8 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                                  3 britishCarriers owned by the Britain and 4 britishBattleships owned by the Britain lost in 28 Sea Zone
                                              4 britishBattleship-damageds owned by the Britain and 3 britishCarrier-damageds owned by the Britain added in 28 Sea Zone
                                                  CruiserAntiAircraftGun fire in 28 Sea Zone : 0/10 hits, 1.67 expected hits
                                                  Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 3 : 9/19 hits, 12.67 expected hits
                                                  Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 10 britishCruisers, 2 britishDestroyers, 2 britishFighters and 1 britishNavalFighter in 28 Sea Zone, round 3 : 11/23 hits, 10.67 expected hits
                                                  1 britishNavalFighter owned by the Britain, 11 germanAdvancedNavalFighters owned by the Germany, 1 britishAdvancedFighter owned by the Britain, 3 britishCarrier-damageds owned by the Britain, 2 britishFighters owned by the Britain and 2 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                               retreated to 28 Sea Zone
                                              Britain win with 4 britishBattleship-damageds and 10 britishCruisers remaining. Battle score for attacker is 71
                                              Casualties for Germany: 12 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                              Casualties for Britain: 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 3 britishCarrier-damageds, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                                          Battle in Eastern Karelia
                                              Germany attack with 1 germanHeavyTank and 2 germanInfantrys
                                              Russia defend with 1 Flagpole and 1 russianInfantry
                                                  Germany roll dice for 1 germanHeavyTank and 2 germanInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.83 expected hits
                                                  Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 russianInfantry owned by the Russia lost in Eastern Karelia
                                              Germany win, taking Eastern Karelia from Russia with 1 germanHeavyTank and 2 germanInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Russia: 1 russianInfantry
                                          Battle in Nenetsia
                                              Germany attack with 1 germanAirTransport and 3 germanParatroopers
                                              Russia defend with 1 Flagpole and 1 russianInfantry
                                                  Germany roll dice for 1 germanAirTransport and 3 germanParatroopers in Nenetsia, round 2 : 1/3 hits, 0.75 expected hits
                                                  Russia roll dice for 1 russianInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 russianInfantry owned by the Russia lost in Nenetsia
                                              Germany win, taking Nenetsia from Russia with 1 germanAirTransport and 3 germanParatroopers remaining. Battle score for attacker is 3
                                              Casualties for Russia: 1 russianInfantry
                                          Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                          Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                                          Trigger germanProd: Germany has 1 Material placed in Berlin
                                          8 germanAdvancedNavalFighters moved from 28 Sea Zone to Northern Germany
                                          1 germanInfantry and 1 germanMech.Infantry moved from Orel Kursk to Leningrad
                                          1 germanInfantry moved from Pskov to Leningrad
                                          1 germanMech.Infantry and 1 germanTank moved from Smolensk to Leningrad
                                          1 germanHeavyTank and 2 germanMobileArtillerys moved from Archangel to Leningrad
                                          1 germanHeavyTank-damaged moved from Archangel to Eastern Karelia
                                          1 germanAirTransport moved from Nenetsia to Leningrad
                                          2 germanInfantrys moved from Orel Kursk to Smolensk
                                          1 germanArtillery and 1 germanInfantry moved from Voronezh to Tula
                                          4 germanHeavyTank-damageds moved from Omsk to Sverdlovsk
                                          1 germanMech.Infantry and 1 germanMobileArtillery moved from Omsk to Stalingrad
                                          2 germanInfantrys moved from Omsk to Sverdlovsk
                                          3 Trucks moved from Omsk to Stalingrad
                                          1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Leningrad
                                          1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                          1 Train moved from Vichy France to Northern Germany
                                          1 Train moved from Northern Germany to Vichy France
                                          1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                                          1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                          1 Train moved from Vichy France to Western Germany
                                          4 germanArtillerys and 3 germanInfantrys moved from Stalingrad to Tula
                                          2 Materials and 1 germanAirTransport moved from Berlin to Leningrad
                                          1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                                          1 Truck moved from Eastern Poland to Berlin
                                          1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                                          1 Train, 2 germanAntiAirGuns and 1 germanInfantry moved from Eastern Germany to Vichy France
                                          1 Truck moved from Pskov to Poland
                                          3 Trucks moved from Leningrad to Eastern Poland
                                          1 germanAirTransport moved from Leningrad to Kharkov
                                          1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Leningrad
                                          3 germanInfantrys moved from Leningrad to Eastern Karelia
                                          1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                                          1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                                          1 Train moved from Vichy France to Austria
                                          1 Train moved from Vichy France to Berlin
                                          2 Trucks moved from Voronezh to Leningrad
                                          1 germanAirTransport moved from Vichy France to Romania
                                          2 Trucks moved from Orel Kursk to Hungary Slovakia
                                          1 germanCombatEngineer moved from Northern Germany to Berlin
                                          1 germanCombatEngineer moved from Eastern Germany to Poland
                                          1 Train moved from Vichy France to Eastern Germany
                                  
                                      Purchase Units - Germany
                                          Germany buy 2 germanAdvancedNavalFighters, 3 germanAlpineInfantrys, 3 germanArtillerys, 1 germanEntrenchment, 3 germanHeavyArtillerys and 6 germanParatroopers; Remaining resources: 0 PUs; 156 techTokens; 
                                  
                                      Place Units - Germany
                                          Units in Leningrad being upgraded or consumed: 1 Material
                                          1 germanEntrenchment and 2 germanParatroopers placed in Leningrad
                                          1 germanHeavyArtillery and 2 germanParatroopers placed in Stalingrad
                                          2 germanParatroopers placed in Kharkov
                                          3 germanAlpineInfantrys placed in Austria
                                          3 germanArtillerys placed in Western Germany
                                          2 germanAdvancedNavalFighters and 2 germanHeavyArtillerys placed in Eastern Germany
                                  
                                      Turn Complete - Germany
                                          Germany collect 83 PUs; end with 83 PUs
                                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs
                                          Units generate 12 techTokens; Germany end with 168 techTokens
                                          Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                                  
                                      Purchase Units - VichyFrance
                                          VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 1 PUs; 
                                  
                                      Place Units - VichyFrance
                                          Units in Vichy France being upgraded or consumed: 1 Material
                                          1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                                  
                                      Turn Complete - VichyFrance
                                          VichyFrance collect 5 PUs; end with 6 PUs
                                          Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 1 germanCombatEngineer
                                  
                                      Purchase Units - DanubeAxis
                                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - DanubeAxis
                                          2 germanInfantrys placed in Hungary Slovakia
                                          2 germanInfantrys placed in Romania
                                  
                                      Turn Complete - DanubeAxis
                                          DanubeAxis collect 12 PUs; end with 12 PUs
                                          Units Change Ownership
                                              Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                              Some Units in Romania change ownership: 2 germanInfantrys
                                  
                                      Turn Complete - Finland
                                  

                                  Combat Hit Differential Summary :

                                  CruiserAntiAircraftGun fire in 28 Sea Zone : : -2.33
                                  Britain : 2.83
                                  Germany : 0.25
                                  Russia : -2.25
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin over to russia

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Russia round 47

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 47
                                      
                                          Research Technology - Russia
                                              Trigger russianaTATB: Russia gains access to AdvancedTacticalBombers
                                              Trigger russianaTASB: Russia gains access to AdvancedStrategicBombers
                                              Russia spend 0 on tech rolls
                                                  Russia roll 2,10,12,10,7,4 and gets 1 hit
                                              Russia removing all Technology Tokens after successful research.
                                              Russia discover AdvancedStrategicBombers
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianITBR5: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to spanishAirfield
                                              Trigger russianITBR8: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to chineseAirfield
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianITBR4: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to brazilianAirfield
                                              Trigger russianITBR6: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to swedishAirfield
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger russianITBR7: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to turkishAirfield
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                              3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Novosibirsk to Omsk
                                                    Russia take Omsk from Germany
                                      
                                          Combat - Russia
                                      
                                          Non Combat Move - Russia
                                              Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                              Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                                              1 Train moved from Urals to Moscow
                                              1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Vologda
                                              1 Train moved from Vologda to Moscow
                                              1 Material and 1 Train moved from Moscow to Urals
                                              1 russianCombatEngineer moved from Urals to Vologda
                                              2 russianInfantrys moved from Volgarod to Moscow
                                              2 russianInfantrys moved from Vologda to Moscow
                                              1 russianAntiTankGun moved from Moscow to Vologda
                                              1 russianAntiTankGun moved from Moscow to Volgarod
                                      
                                          Purchase Units - Russia
                                              Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments and 5 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Russia
                                              1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod
                                              Units in Urals being upgraded or consumed: 1 Material
                                              1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys placed in Urals
                                              Units in Vologda being upgraded or consumed: 1 Material
                                              1 russianEntrenchment and 1 russianInfantry placed in Vologda
                                              1 russianAntiAirGun and 3 russianAntiTankGuns placed in Moscow
                                      
                                          Activate Technology - Russia
                                              Russia activating AdvancedStrategicBombers
                                      
                                          Turn Complete - Russia
                                              Russia collect 26 PUs; end with 26 PUs
                                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                              Units generate 6 techTokens; Russia end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 5 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin ill have to do it later so i guess probably cya tomorrow 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Japan round 47

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 47
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    1 japaneseArtillery and 3 japaneseParatroopers moved from Kansk to Novosibirsk
                                                    1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia
                                                          Japan take Northern Siberia from Russia
                                                    1 japaneseInfantry moved from Shansi to Shensi
                                                    1 japaneseAdvancedNavalFighter moved from Peking to Shensi
                                                    2 japaneseAdvancedNavalFighters moved from Manchuria to Shensi
                                                    1 japaneseInfantry moved from Shantung to Anhwei
                                                    1 japaneseAdvancedNavalFighter moved from Japan to Anhwei
                                                    1 japaneseInfantry moved from Shansi to Shensi
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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