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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Thailand round 46

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 46
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 11 PUs
      
          Research Technology - Japan
              Trigger japaneseaTAM: Japan gains access to AdvancedMechanization
              Japan spend 0 on tech rolls
                  Japan roll 11,2,12,10,9,8,8,8,11 and gets 1 hit
              Japan removing all Technology Tokens after successful research.
              Japan discover AdvancedMechanization
      
          Combat Move - Japan
              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseArtillery and 3 japaneseParatroopers moved from Irkutsk to Kansk
                    Japan take Kansk from Russia
              1 japaneseAlpineInfantry moved from Western Evenki to Eastern Siberia
                    Japan take Eastern Siberia from Russia
              1 japaneseHeavyTank and 1 japaneseInfantry moved from Peking to Shansi
              1 japaneseAdvancedNavalFighter moved from Japan to Shantung
              1 japaneseInfantry moved from Peking to Shantung
              1 japaneseInfantry moved from Peking to Shansi
              2 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
      
          Combat - Japan
              Japan creates battle in territory 97 Sea Zone
              Japan creates battle in territory 98 Sea Zone
              Japan creates battle in territory 99 Sea Zone
              Battle in Shansi
                  Japan attack with 1 japaneseHeavyTank and 2 japaneseInfantrys
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 1 japaneseHeavyTank and 2 japaneseInfantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                      China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                  Units damaged: 1 japaneseHeavyTank owned by the Japan
                      1 chineseInfantry owned by the China lost in Shansi
                      1 japaneseHeavyTank owned by the Japan lost in Shansi
                  1 japaneseHeavyTank-damaged owned by the Japan added in Shansi
                  Japan win, taking Shansi from China with 1 japaneseHeavyTank-damaged and 2 japaneseInfantrys remaining. Battle score for attacker is -7
                  Casualties for China: 1 chineseInfantry
                  Casualties for Japan: 1 japaneseHeavyTank
              Battle in Shantung
                  Japan attack with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry in Shantung, round 2 : 1/4 hits, 1.92 expected hits
                      China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits
                      1 chineseInfantry owned by the China lost in Shantung
                  Japan win, taking Shantung from China with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
      
          Non Combat Move - Japan
              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
              2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Manchuria to Far Eastern Republic
              2 japaneseAirTransports and 4 japaneseInfantrys moved from Manchuria to Far Eastern Republic
              2 japaneseAirTransports moved from Far Eastern Republic to Japan
              2 Materials and 1 japaneseAirTransport moved from Japan to Manchuria
              1 japaneseAirTransport moved from Manchuria to Japan
              1 japaneseHeavyTank moved from Korea to Peking
              1 japaneseAdvancedNavalFighter moved from Shantung to Peking
              2 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
              1 Train moved from Manchuria to Korea
              1 Train and 3 japaneseInfantrys moved from Korea to Peking
              1 Train moved from Peking to Manchuria
              1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Korea
              2 Trucks moved from Japan to Tokyo
              2 Materials and 2 Trucks moved from Tokyo to Japan
              1 japaneseInfantry moved from Tokyo to Japan
              1 japaneseAirTransport moved from Korea to Tokyo
      
          Purchase Units - Japan
              Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 1 japaneseHeavyTank and 5 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              1 japaneseHeavyTank placed in Korea
              2 japaneseInfantrys placed in Peking
              1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
              1 japaneseAdvancedNavalFighter placed in Japan
      
          Activate Technology - Japan
              Japan activating AdvancedMechanization
              Trigger japaneseAdvMech: Setting attack to 5 for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAdvMech: Setting canBlitz to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvm
              Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvt
      
          Turn Complete - Japan
              Japan collect 33 PUs; end with 33 PUs
              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 36 PUs
              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 39 PUs
              Units generate 6 techTokens; Japan end with 6 techTokens
              Some Units in Manchuria change ownership: 2 Materials and 2 japaneseCombatEngineers
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              Units in Manchuria being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
              1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 11 PUs
              Some Units in Manchuria change ownership: 2 japaneseCombatEngineers and 3 japaneseInfantrys
      
          Turn Complete - Thailand
      

      Combat Hit Differential Summary :

      Japan : -0.92
      China : 0.50
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin over to china/uk

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Australia round 46

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 46
          
              Supporting Britain - Canada
                  Canada collect 0 PUs; end with 15 PUs
          
              Organizing Partisan Operations - ExiledAllies
                  ExiledAllies collect 0 PUs; end with 45 PUs
          
              Marching Orders - SouthAfrica
                  SouthAfrica collect 0 PUs; end with 28 PUs
          
              Preparing Ambushes - India
                  India collect 0 PUs; end with 41 PUs
          
              Preparing Naval Operations - Australia
                  Australia collect 0 PUs; end with 24 PUs
          
              Research Technology - Britain
                  Britain spend 0 on tech rolls
                      Britain roll 6,8,11,5,5,12,9,1,7 and gets 1 hit
                  Britain removing all Technology Tokens after successful research.
                  Britain discover ImprovedMechanization
          
              Combat Move - Britain
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                  11 britishMarines moved from Finland to Eastern Finland
                  3 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry, 5 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                  1 britishAdvancedFighter moved from Finland to Eastern Finland
                  4 britishParatroopers moved from Finland to Eastern Finland
                  1 britishCombatEngineer moved from Finland to Eastern Finland
          
              Combat - Britain
                  Battle in Eastern Finland
                      Britain attack with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers
                      Germany defend with 1 Flagpole and 2 germanInfantrys
                          Britain roll dice for 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers in Eastern Finland, round 2 : 10/29 hits, 6.92 expected hits
                          Finland roll dice for 2 germanInfantrys in Eastern Finland, round 2 : 0/2 hits, 0.67 expected hits
                          2 germanInfantrys owned by the Germany lost in Eastern Finland
                      Britain win, taking Eastern Finland from Finland with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers remaining. Battle score for attacker is 6
                      Casualties for Germany: 2 germanInfantrys
          
              Non Combat Move - Britain
                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                  Trigger britishAP2: Britain has 1 Material placed in London
                  Trigger britishProd1: Britain has 1 Material placed in London
                  1 britishAdvancedFighter moved from Eastern Finland to Northern Finland
                  2 britishFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                  2 britishNavalFighters moved from Ontario to Central Britain
                  1 Material, 5 britishAirTransports, 4 britishInfantrys, 1 britishMarine and 4 britishParatroopers moved from London to Finland
                  1 britishAirTransport moved from Finland to London
                  1 Train moved from Central Norway to Norway
                  1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
                  1 Train moved from Northern Finland to Central Norway
                  2 Trucks and 2 britishInfantrys moved from Central Norway to Northern Finland
                  2 Trucks moved from Northern Finland to Northern Norway
                  2 britishInfantrys moved from Northern Norway to Northern Finland
                  1 britishCombatEngineer moved from Eastern South Africa to Cape Town
                  1 Material and 1 Truck moved from Western Madras to Bombay
                  1 Train and 1 britishCombatEngineer moved from Thailand to Bombay
                  1 Train moved from New Dehli to Calcutta
                  3 Materials and 1 Train moved from Calcutta to Bombay
                  1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Bengal to New Dehli
                  2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                  1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
                  1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                  2 britishTanks moved from Southern Iran to Iraq
                  2 britishArtillerys and 1 britishInfantry moved from Bombay to 74 Sea Zone
                  2 britishArtillerys and 1 britishInfantry moved from 74 Sea Zone to Iraq
                  1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                  1 britishArtillery and 5 britishInfantrys moved from Northern Iran to Iraq
                  3 britishInfantrys moved from Eastern Iran to Southern Iran
                  1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                  3 britishInfantrys moved from Borneo to 93 Sea Zone
                  1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                  3 britishInfantrys moved from 96 Sea Zone to Luzon
                  1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                  2 britishArtillerys and 1 britishInfantry moved from Brunei to 128 Sea Zone
                  2 britishArtillerys, 1 britishInfantry and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                  2 britishArtillerys and 1 britishInfantry moved from 96 Sea Zone to Luzon
                  3 britishTransports moved from 96 Sea Zone to 93 Sea Zone
                  1 britishArtillery moved from Java to 148 Sea Zone
                  1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                  1 britishArtillery moved from 93 Sea Zone to Brunei
                  1 britishTransport moved from 148 Sea Zone to 84 Sea Zone
                  1 britishInfantry moved from Burma to Bengal
                  1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from Morrocco to 43 Sea Zone
                  1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from 43 Sea Zone to Gibraltar
                  1 Truck moved from Bombay to Calcutta
          
              Purchase Units - Britain
                  Britain buy 5 britishCruisers, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Britain
                  3 britishCruisers placed in 28 Sea Zone
                  2 britishCruisers placed in 28 Sea Zone
                  Units in Finland being upgraded or consumed: 1 Material
                  1 britishEntrenchment placed in Finland
                  1 britishInfantry placed in London
          
              Activate Technology - Britain
                  Britain activating ImprovedMechanization
                  Trigger russianITBR2: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to britishAirfield
                  Trigger britishImpMech: Setting defense to 4 for unitAttachment attached to britishMech.Infantry
                  Trigger britishImpMech: Setting receivesAbilityWhenWith to canBlitz:britishTank for unitAttachment attached to britishMech.Infantry
          
              Turn Complete - Britain
                  Britain collect 56 PUs; end with 56 PUs
                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 59 PUs
                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 63 PUs
                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                  Units generate 9 techTokens; Britain end with 9 techTokens
                  Units Change Ownership
                      Some Units in Bombay change ownership: 6 Materials and 2 britishCombatEngineers
                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                      Some Units in Calcutta change ownership: 1 Material
                      Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
          
              Purchase Units - Canada
                  Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; 
          
              Place Units - Canada
                  1 britishNavalFighter placed in Ontario
          
              Turn Complete - Canada
                  Canada collect 15 PUs; end with 19 PUs
                  Units Change Ownership
                      Some Units in Ontario change ownership: 1 britishNavalFighter
                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
          
              Purchase Units - ExiledAllies
                  ExiledAllies buy 3 britishArtillerys, 5 britishInfantrys, 2 britishMarines and 2 britishMech.Infantrys; Remaining resources: 0 PUs; 
          
              Place Units - ExiledAllies
                  1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Borneo
                  1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Java
                  1 britishArtillery and 1 britishInfantry placed in Morrocco
                  2 britishMech.Infantrys placed in Norway
                  2 britishInfantrys placed in Central Norway
          
              Turn Complete - ExiledAllies
                  ExiledAllies collect 47 PUs; end with 47 PUs
                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                  Units Change Ownership
                      Some Units in Borneo change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                      Some Units in Central Norway change ownership: 2 britishInfantrys
                      Some Units in Java change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                      Some Units in Morrocco change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                      Some Units in Norway change ownership: 2 britishMech.Infantrys
          
              Purchase Units - SouthAfrica
                  SouthAfrica buy 1 britishFactory; Remaining resources: 27 PUs; 
          
              Place Units - SouthAfrica
                  Units in Cape Town being upgraded or consumed: 3 Materials
                  1 britishFactory placed in Cape Town
          
              Turn Complete - SouthAfrica
                  SouthAfrica collect 7 PUs; end with 34 PUs
                  Some Units in Cape Town change ownership: 1 britishCombatEngineer
          
              Purchase Units - India
                  India buy 2 Materials, 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 15 PUs; 
          
              Place Units - India
                  Units in Bombay being upgraded or consumed: 3 Materials
                  1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Bombay
                  2 Materials placed in Calcutta
          
              Turn Complete - India
                  India collect 13 PUs; end with 28 PUs
                  Units Change Ownership
                      Some Units in Bombay change ownership: 3 Materials, 1 britishArtillery, 2 britishCombatEngineers, 1 britishMech.Infantry and 1 britishTank
                      Some Units in Calcutta change ownership: 3 Materials
          
              Purchase Units - Australia
                  Australia buy 1 britishHull and 1 britishNavalFighter; Remaining resources: 1 PUs; 
          
              Place Units - Australia
                  1 britishNavalFighter placed in New South Wales
                  1 britishHull placed in 149 Sea Zone
          
              Turn Complete - Australia
                  Australia collect 17 PUs; end with 18 PUs
                  Some Units in New South Wales change ownership: 1 britishNavalFighter
          

          Combat Hit Differential Summary :

          Finland : -0.67
          Britain : 3.08
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut no real battles, back to you

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Italy round 46

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 46
              
                  Research Technology - Italy
                      Italy spend 0 on tech rolls
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                      1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                      1 italianInfantry moved from Southern Caucasus to Northern Iran
                            Italy take Northern Iran from Russia
                      1 italianInfantry moved from Singkiang to Kazahk
                            Italy take Kazahk from Russia
                      1 italianInfantry moved from Singkiang to Uzbek
                            Italy take Uzbek from Russia
                      4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                      1 italianArtillery moved from Singkiang to Kashi
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin small mountain battle

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Italy round 46

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 46
                  
                      Research Technology - Italy
                          Italy spend 0 on tech rolls
                              Italy roll 2,2,11,3,7,1,10,9,8,7,11,7,5,9,2,6,11,8,1,9,4,8,2,2 and gets 0 hits
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                          1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                          1 italianInfantry moved from Southern Caucasus to Northern Iran
                                Italy take Northern Iran from Russia
                          1 italianInfantry moved from Singkiang to Kazahk
                                Italy take Kazahk from Russia
                          1 italianInfantry moved from Singkiang to Uzbek
                                Italy take Uzbek from Russia
                          4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                          1 italianArtillery moved from Singkiang to Kashi
                  
                      Combat - Italy
                          Italy creates battle in territory 48 Sea Zone
                          Battle in Kashi
                              Italy attack with 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys
                              China defend with 1 Flagpole, 2 chineseAlpineInfantrys and 2 chineseArtillerys
                                  Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys in Kashi, round 2 : 1/9 hits, 2.25 expected hits
                                  China roll dice for 2 chineseAlpineInfantrys and 2 chineseArtillerys in Kashi, round 2 : 1/4 hits, 1.83 expected hits
                                  1 chineseArtillery owned by the China and 1 italianInfantry owned by the Italy lost in Kashi
                                  Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 3 italianInfantrys in Kashi, round 3 : 0/8 hits, 2.17 expected hits
                                  China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 3 : 2/3 hits, 1.33 expected hits
                                  2 italianInfantrys owned by the Italy lost in Kashi
                                  Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry in Kashi, round 4 : 1/6 hits, 2.00 expected hits
                                  China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 4 : 2/3 hits, 1.33 expected hits
                                  1 italianAlpineInfantry owned by the Italy, 1 italianInfantry owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Kashi
                              1 italianArtillery owned by the Italy and 3 italianAlpineInfantrys owned by the Italy retreated to Singkiang
                              China win with 1 chineseAlpineInfantry and 1 chineseArtillery remaining. Battle score for attacker is -8
                              Casualties for Italy: 1 italianAlpineInfantry and 4 italianInfantrys
                              Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                          Battle in Sverdlovsk
                              Italy attack with 1 italianAirTransport and 4 italianParatroopers
                              Russia defend with 1 Flagpole and 1 russianArtillery
                                  Italy roll dice for 1 italianAirTransport and 4 italianParatroopers in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                                  Russia roll dice for 1 russianArtillery in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                                  1 russianArtillery owned by the Russia lost in Sverdlovsk
                              Italy win, taking Sverdlovsk from Russia with 1 italianAirTransport and 4 italianParatroopers remaining. Battle score for attacker is 4
                              Casualties for Russia: 1 russianArtillery
                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                          Trigger italianAP2: Italy has 1 Material placed in Rome
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          4 italianAdvancedNavalFighters moved from Sicily to Rome
                          2 italianAdvancedNavalFighters moved from Sardinia to Rome
                          1 italianCombatEngineer moved from Sardinia to 46 Sea Zone
                          1 italianCombatEngineer moved from 46 Sea Zone to Southern Italy
                          2 Materials and 1 italianAirTransport moved from Rome to Cairo
                          3 italianInfantrys, 2 italianMarines, 2 italianMech.Infantrys and 2 italianTanks moved from Sinai to Cairo
                          2 italianAirTransports, 2 italianInfantrys and 2 italianParatroopers moved from Southern Italy to Cairo
                          1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Rome to Cairo
                          1 italianAirTransport moved from Cairo to Southern Italy
                          1 italianInfantry moved from Altay to Singkiang
                          1 italianAirTransport and 2 italianAlpineInfantrys moved from Singkiang to Southern Caucasus
                          1 Truck and 1 italianAntiAirGun moved from Singkiang to Western Kazahk
                          1 italianAlpineInfantry, 2 italianCombatEngineers, 1 italianInfantry and 1 italianMarine moved from Singkiang to Uzbek
                          2 italianAirTransports, 1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers moved from Southern Caucasus to Cairo
                          1 italianAirTransport moved from Sverdlovsk to Southern Caucasus
                          2 italianInfantrys moved from Rome to Southern Italy
                          1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                          1 italianTransport moved from 48 Sea Zone to 44 Sea Zone
                  
                      Purchase Units - Italy
                          Italy buy 1 italianAdvancedNavalFighter, 2 italianAdvancedSubmarines, 1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 24 techTokens; 
                  
                      Place Units - Italy
                          3 italianInfantrys placed in Southern Caucasus
                          Units in Cairo being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                          1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment and 1 italianFortification placed in Cairo
                          2 italianAdvancedSubmarines placed in 47 Sea Zone
                          1 italianAdvancedNavalFighter placed in Northern Italy
                  
                      Turn Complete - Italy
                          Italy collect 50 PUs; end with 50 PUs
                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 56 PUs
                          Units generate 12 techTokens; Italy end with 36 techTokens
                  

                  Combat Hit Differential Summary :

                  China : 0.50
                  Italy : -4.42
                  Russia : -0.33
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin back to usa

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Usa round 46

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 46
                      
                          Research Technology - Usa
                              Trigger americanaTAR: Usa gains access to AdvancedRockets
                              Usa spend 0 on tech rolls
                                  Usa roll 9,4,6,7,12,11,8,3,3 and gets 1 hit
                              Usa removing all Technology Tokens after successful research.
                              Usa discover AdvancedRockets
                      
                          Combat Move - Usa
                              Trigger americanImpRockR5: Setting givesMovement to 3:americanRocket for unitAttachment attached to britishAirfield
                              Trigger americanImpRockR9: Setting givesMovement to 3:americanRocket for unitAttachment attached to brazilianAirfield
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanImpRockR7: Setting givesMovement to 3:americanRocket for unitAttachment attached to russianAirfield
                              Trigger americanImpRockR12: Setting givesMovement to 3:americanRocket for unitAttachment attached to turkishAirfield
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanImpRockR11: Setting givesMovement to 3:americanRocket for unitAttachment attached to swedishAirfield
                              Trigger americanImpRockR10: Setting givesMovement to 3:americanRocket for unitAttachment attached to spanishAirfield
                              Trigger americanImpRockR4: Setting givesMovement to 3:americanRocket for unitAttachment attached to chineseAirfield
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              1 unit repaired.
                                  1 americanCarrier-damaged owned by the Usa removed in 96 Sea Zone
                                  1 americanCarrier owned by the Usa added in 96 Sea Zone
                                  Some non-combat units are destroyed: 
                                  Some non-combat units are destroyed: 
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              1 americanMech.Infantry moved from Cyrenaica to Al Kufrah
                                    Usa take Tobruk from Italy
                                    Egypt take Al Kufrah from Italy
                              1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 1 americanTank moved from Cyrenaica to Al Kufrah
                      
                          Combat - Usa
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              Trigger americanAP2: Usa has 1 Material placed in Washington
                              2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                              1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                              1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry, 1 americanMobileArtillery and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                              1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                              3 americanAirTransports moved from Southern Algeria to Morrocco
                              2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Morrocco to 43 Sea Zone
                              1 americanCarrier and 1 americanNavalFighter moved from 61 Sea Zone to 43 Sea Zone
                              1 Truck moved from Northern Spain to Madrid
                              1 Truck moved from Southern Spain to Madrid
                              3 Materials and 3 Trucks moved from Madrid to Northern Spain
                              1 Truck moved from Northern Spain to Madrid
                              1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                              2 Trucks moved from Northern Spain to Madrid
                              3 americanHeavyTanks moved from New York to 30 Sea Zone
                              1 americanArtillery and 1 americanInfantry moved from Washington to 30 Sea Zone
                              1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                              1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 39 Sea Zone to Azores
                              1 americanAdvancedNavalFighter moved from New York to Southern Spain
                              1 americanNavalFighter moved from 43 Sea Zone to Southern Spain
                              1 americanAdvancedNavalFighter moved from Morrocco to Southern Spain
                              2 americanParatroopers moved from Madrid to Southern Spain
                              2 americanParatroopers moved from Northern Spain to Southern Spain
                              1 americanMarine moved from Southern Spain to Northern Spain
                              1 americanCombatEngineer moved from Southern Spain to Madrid
                              4 americanInfantrys moved from Southern Spain to Northern Spain
                              2 americanArtillerys moved from Southern Spain to Northern Spain
                              2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 43 Sea Zone to Southern Spain
                              1 americanArtillery and 1 americanCombatEngineer moved from Madrid to Northern Spain
                              2 americanTransports moved from 96 Sea Zone to 127 Sea Zone
                              1 americanCombatEngineer and 2 americanMarines moved from Phillippines to 127 Sea Zone
                              3 americanInfantrys moved from Phillippines Islands to 127 Sea Zone
                              1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 96 Sea Zone
                              1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 96 Sea Zone to Luzon
                              1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                              2 americanNavalFighters moved from Luzon to 96 Sea Zone
                              1 Material and 1 Truck moved from Western US to Los Angeles
                              1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                              3 Materials moved from Washington to 30 Sea Zone
                              3 Materials and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                              2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                      
                          Purchase Units - Usa
                              Usa buy 2 americanAdvancedNavalFighters, 2 americanAlpineInfantrys, 1 americanAntiAirGun, 2 americanDestroyers, 1 americanFactory, 2 americanInfantrys, 5 americanMarines, 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              1 americanDestroyer and 1 americanTransport placed in 96 Sea Zone
                              2 americanMarines placed in Phillippines
                              1 americanMech.Infantry and 1 americanMobileArtillery placed in Alaska
                              2 americanInfantrys placed in Western US
                              2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                              Units in Northern Spain being upgraded or consumed: 3 Materials
                              1 americanFactory placed in Northern Spain
                              3 americanMarines placed in Southeastern US
                              1 americanAdvancedNavalFighter placed in New York
                              1 americanAdvancedNavalFighter placed in Los Angeles
                              1 americanDestroyer placed in 36 Sea Zone
                      
                          Activate Technology - Usa
                              Usa activating AdvancedRockets
                              Trigger russianITBR3: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to americanAirfield
                      
                          Turn Complete - Usa
                              Usa collect 94 PUs; end with 94 PUs
                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                              Units generate 9 techTokens; Usa end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut nothing to do again

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Germany round 47

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 47
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  1 germanInfantry moved from Pskov to Novgorod
                                  2 germanInfantrys moved from Voronezh to Tula
                                  1 germanInfantry moved from Archangel to Eastern Karelia
                                  1 germanInfantry moved from Leningrad to Eastern Karelia
                                  1 germanHeavyTank moved from Archangel to Eastern Karelia
                                  1 germanParatrooper moved from Norilsk to Nenetsia
                                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                                  9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                  4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                                  4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                                  8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                                  4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                                  1 germanInfantry moved from Smolensk to Novgorod
                                  1 germanTank moved from Belorussia to Novgorod
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin naval armageddon on deck 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Finland round 47

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 47
                              
                                  Reconnaissance Missions - Finland
                              
                                  Reinforcing - DanubeAxis
                                      DanubeAxis collect 0 PUs; end with 12 PUs
                              
                                  Counter Intelligence Operations - VichyFrance
                                      VichyFrance collect 0 PUs; end with 6 PUs
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                      1 germanInfantry moved from Pskov to Novgorod
                                      2 germanInfantrys moved from Voronezh to Tula
                                      1 germanInfantry moved from Archangel to Eastern Karelia
                                      1 germanInfantry moved from Leningrad to Eastern Karelia
                                      1 germanHeavyTank moved from Archangel to Eastern Karelia
                                      1 germanParatrooper moved from Norilsk to Nenetsia
                                      1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                                      9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                      4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                                      4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                                      8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                                      4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                                      1 germanInfantry moved from Smolensk to Novgorod
                                      1 germanTank moved from Belorussia to Novgorod
                              
                                  Combat - Germany
                                      Britain scrambles 4 units out of Northern Finland to defend against the attack in 28 Sea Zone
                                      Battle in Novgorod
                                          Germany attack with 2 germanInfantrys and 1 germanTank
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 2 : 0/3 hits, 0.75 expected hits
                                              Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                              Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 3 : 0/3 hits, 0.75 expected hits
                                              Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                              Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 4 : 0/3 hits, 0.75 expected hits
                                              Russia roll dice for 1 russianInfantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                                              Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 5 : 3/3 hits, 0.75 expected hits
                                              Russia roll dice for 1 russianInfantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Novgorod
                                          Germany win, taking Novgorod from Russia with 2 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Tula
                                          Germany attack with 2 germanInfantrys
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 2 germanInfantrys in Tula, round 2 : 1/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Tula
                                          Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in 28 Sea Zone
                                          Germany attack with 20 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                          Britain defend with 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                                              CruiserAntiAircraftGun fire in 28 Sea Zone : 1/10 hits, 1.67 expected hits
                                              1 germanAdvancedNavalFighter owned by the Germany lost in 28 Sea Zone
                                              Germany roll dice for 9 germanAdvancedSubmarines and 9 germanSubmarines in 28 Sea Zone, round 2 : 6/18 hits, 7.50 expected hits
                                          Units damaged: 3 britishCarriers owned by the Britain
                                              3 britishTransports owned by the Britain lost in 28 Sea Zone
                                              Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 2 : 16/19 hits, 12.67 expected hits
                                          Units damaged: 4 britishBattleships owned by the Britain
                                              Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 4 britishTransports in 28 Sea Zone, round 2 : 18/39 hits, 15.50 expected hits
                                              9 germanAdvancedSubmarines owned by the Germany, 9 germanSubmarines owned by the Germany, 4 britishTransports owned by the Britain and 8 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                              3 britishCarriers owned by the Britain and 4 britishBattleships owned by the Britain lost in 28 Sea Zone
                                          4 britishBattleship-damageds owned by the Britain and 3 britishCarrier-damageds owned by the Britain added in 28 Sea Zone
                                              CruiserAntiAircraftGun fire in 28 Sea Zone : 0/10 hits, 1.67 expected hits
                                              Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 3 : 9/19 hits, 12.67 expected hits
                                              Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 10 britishCruisers, 2 britishDestroyers, 2 britishFighters and 1 britishNavalFighter in 28 Sea Zone, round 3 : 11/23 hits, 10.67 expected hits
                                              1 britishNavalFighter owned by the Britain, 11 germanAdvancedNavalFighters owned by the Germany, 1 britishAdvancedFighter owned by the Britain, 3 britishCarrier-damageds owned by the Britain, 2 britishFighters owned by the Britain and 2 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                           retreated to 28 Sea Zone
                                          Britain win with 4 britishBattleship-damageds and 10 britishCruisers remaining. Battle score for attacker is 71
                                          Casualties for Germany: 12 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                          Casualties for Britain: 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 3 britishCarrier-damageds, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                                      Battle in Eastern Karelia
                                          Germany attack with 1 germanHeavyTank and 2 germanInfantrys
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 1 germanHeavyTank and 2 germanInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.83 expected hits
                                              Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Eastern Karelia
                                          Germany win, taking Eastern Karelia from Russia with 1 germanHeavyTank and 2 germanInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Nenetsia
                                          Germany attack with 1 germanAirTransport and 3 germanParatroopers
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 1 germanAirTransport and 3 germanParatroopers in Nenetsia, round 2 : 1/3 hits, 0.75 expected hits
                                              Russia roll dice for 1 russianInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Nenetsia
                                          Germany win, taking Nenetsia from Russia with 1 germanAirTransport and 3 germanParatroopers remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                                      Trigger germanProd: Germany has 1 Material placed in Berlin
                                      8 germanAdvancedNavalFighters moved from 28 Sea Zone to Northern Germany
                                      1 germanInfantry and 1 germanMech.Infantry moved from Orel Kursk to Leningrad
                                      1 germanInfantry moved from Pskov to Leningrad
                                      1 germanMech.Infantry and 1 germanTank moved from Smolensk to Leningrad
                                      1 germanHeavyTank and 2 germanMobileArtillerys moved from Archangel to Leningrad
                                      1 germanHeavyTank-damaged moved from Archangel to Eastern Karelia
                                      1 germanAirTransport moved from Nenetsia to Leningrad
                                      2 germanInfantrys moved from Orel Kursk to Smolensk
                                      1 germanArtillery and 1 germanInfantry moved from Voronezh to Tula
                                      4 germanHeavyTank-damageds moved from Omsk to Sverdlovsk
                                      1 germanMech.Infantry and 1 germanMobileArtillery moved from Omsk to Stalingrad
                                      2 germanInfantrys moved from Omsk to Sverdlovsk
                                      3 Trucks moved from Omsk to Stalingrad
                                      1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Leningrad
                                      1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                      1 Train moved from Vichy France to Northern Germany
                                      1 Train moved from Northern Germany to Vichy France
                                      1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                                      1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                      1 Train moved from Vichy France to Western Germany
                                      4 germanArtillerys and 3 germanInfantrys moved from Stalingrad to Tula
                                      2 Materials and 1 germanAirTransport moved from Berlin to Leningrad
                                      1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                                      1 Truck moved from Eastern Poland to Berlin
                                      1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                                      1 Train, 2 germanAntiAirGuns and 1 germanInfantry moved from Eastern Germany to Vichy France
                                      1 Truck moved from Pskov to Poland
                                      3 Trucks moved from Leningrad to Eastern Poland
                                      1 germanAirTransport moved from Leningrad to Kharkov
                                      1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Leningrad
                                      3 germanInfantrys moved from Leningrad to Eastern Karelia
                                      1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                                      1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                                      1 Train moved from Vichy France to Austria
                                      1 Train moved from Vichy France to Berlin
                                      2 Trucks moved from Voronezh to Leningrad
                                      1 germanAirTransport moved from Vichy France to Romania
                                      2 Trucks moved from Orel Kursk to Hungary Slovakia
                                      1 germanCombatEngineer moved from Northern Germany to Berlin
                                      1 germanCombatEngineer moved from Eastern Germany to Poland
                                      1 Train moved from Vichy France to Eastern Germany
                              
                                  Purchase Units - Germany
                                      Germany buy 2 germanAdvancedNavalFighters, 3 germanAlpineInfantrys, 3 germanArtillerys, 1 germanEntrenchment, 3 germanHeavyArtillerys and 6 germanParatroopers; Remaining resources: 0 PUs; 156 techTokens; 
                              
                                  Place Units - Germany
                                      Units in Leningrad being upgraded or consumed: 1 Material
                                      1 germanEntrenchment and 2 germanParatroopers placed in Leningrad
                                      1 germanHeavyArtillery and 2 germanParatroopers placed in Stalingrad
                                      2 germanParatroopers placed in Kharkov
                                      3 germanAlpineInfantrys placed in Austria
                                      3 germanArtillerys placed in Western Germany
                                      2 germanAdvancedNavalFighters and 2 germanHeavyArtillerys placed in Eastern Germany
                              
                                  Turn Complete - Germany
                                      Germany collect 83 PUs; end with 83 PUs
                                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs
                                      Units generate 12 techTokens; Germany end with 168 techTokens
                                      Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                              
                                  Purchase Units - VichyFrance
                                      VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 1 PUs; 
                              
                                  Place Units - VichyFrance
                                      Units in Vichy France being upgraded or consumed: 1 Material
                                      1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                              
                                  Turn Complete - VichyFrance
                                      VichyFrance collect 5 PUs; end with 6 PUs
                                      Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 1 germanCombatEngineer
                              
                                  Purchase Units - DanubeAxis
                                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - DanubeAxis
                                      2 germanInfantrys placed in Hungary Slovakia
                                      2 germanInfantrys placed in Romania
                              
                                  Turn Complete - DanubeAxis
                                      DanubeAxis collect 12 PUs; end with 12 PUs
                                      Units Change Ownership
                                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                          Some Units in Romania change ownership: 2 germanInfantrys
                              
                                  Turn Complete - Finland
                              

                              Combat Hit Differential Summary :

                              CruiserAntiAircraftGun fire in 28 Sea Zone : : -2.33
                              Britain : 2.83
                              Germany : 0.25
                              Russia : -2.25
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin over to russia

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Russia round 47

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 47
                                  
                                      Research Technology - Russia
                                          Trigger russianaTATB: Russia gains access to AdvancedTacticalBombers
                                          Trigger russianaTASB: Russia gains access to AdvancedStrategicBombers
                                          Russia spend 0 on tech rolls
                                              Russia roll 2,10,12,10,7,4 and gets 1 hit
                                          Russia removing all Technology Tokens after successful research.
                                          Russia discover AdvancedStrategicBombers
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianITBR5: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to spanishAirfield
                                          Trigger russianITBR8: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to chineseAirfield
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianITBR4: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to brazilianAirfield
                                          Trigger russianITBR6: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to swedishAirfield
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger russianITBR7: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to turkishAirfield
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Novosibirsk to Omsk
                                                Russia take Omsk from Germany
                                  
                                      Combat - Russia
                                  
                                      Non Combat Move - Russia
                                          Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                          Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          1 Train moved from Urals to Moscow
                                          1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Vologda
                                          1 Train moved from Vologda to Moscow
                                          1 Material and 1 Train moved from Moscow to Urals
                                          1 russianCombatEngineer moved from Urals to Vologda
                                          2 russianInfantrys moved from Volgarod to Moscow
                                          2 russianInfantrys moved from Vologda to Moscow
                                          1 russianAntiTankGun moved from Moscow to Vologda
                                          1 russianAntiTankGun moved from Moscow to Volgarod
                                  
                                      Purchase Units - Russia
                                          Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments and 5 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Russia
                                          1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod
                                          Units in Urals being upgraded or consumed: 1 Material
                                          1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys placed in Urals
                                          Units in Vologda being upgraded or consumed: 1 Material
                                          1 russianEntrenchment and 1 russianInfantry placed in Vologda
                                          1 russianAntiAirGun and 3 russianAntiTankGuns placed in Moscow
                                  
                                      Activate Technology - Russia
                                          Russia activating AdvancedStrategicBombers
                                  
                                      Turn Complete - Russia
                                          Russia collect 26 PUs; end with 26 PUs
                                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                          Units generate 6 techTokens; Russia end with 6 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 5 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin ill have to do it later so i guess probably cya tomorrow 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Japan round 47

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 47
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                1 japaneseArtillery and 3 japaneseParatroopers moved from Kansk to Novosibirsk
                                                1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia
                                                      Japan take Northern Siberia from Russia
                                                1 japaneseInfantry moved from Shansi to Shensi
                                                1 japaneseAdvancedNavalFighter moved from Peking to Shensi
                                                2 japaneseAdvancedNavalFighters moved from Manchuria to Shensi
                                                1 japaneseInfantry moved from Shantung to Anhwei
                                                1 japaneseAdvancedNavalFighter moved from Japan to Anhwei
                                                1 japaneseInfantry moved from Shansi to Shensi
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin potential scramble

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin up for battle if you are around 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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