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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin over to china/uk

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Australia round 46

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 46
        
            Supporting Britain - Canada
                Canada collect 0 PUs; end with 15 PUs
        
            Organizing Partisan Operations - ExiledAllies
                ExiledAllies collect 0 PUs; end with 45 PUs
        
            Marching Orders - SouthAfrica
                SouthAfrica collect 0 PUs; end with 28 PUs
        
            Preparing Ambushes - India
                India collect 0 PUs; end with 41 PUs
        
            Preparing Naval Operations - Australia
                Australia collect 0 PUs; end with 24 PUs
        
            Research Technology - Britain
                Britain spend 0 on tech rolls
                    Britain roll 6,8,11,5,5,12,9,1,7 and gets 1 hit
                Britain removing all Technology Tokens after successful research.
                Britain discover ImprovedMechanization
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                11 britishMarines moved from Finland to Eastern Finland
                3 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry, 5 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                1 britishAdvancedFighter moved from Finland to Eastern Finland
                4 britishParatroopers moved from Finland to Eastern Finland
                1 britishCombatEngineer moved from Finland to Eastern Finland
        
            Combat - Britain
                Battle in Eastern Finland
                    Britain attack with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers
                    Germany defend with 1 Flagpole and 2 germanInfantrys
                        Britain roll dice for 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers in Eastern Finland, round 2 : 10/29 hits, 6.92 expected hits
                        Finland roll dice for 2 germanInfantrys in Eastern Finland, round 2 : 0/2 hits, 0.67 expected hits
                        2 germanInfantrys owned by the Germany lost in Eastern Finland
                    Britain win, taking Eastern Finland from Finland with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers remaining. Battle score for attacker is 6
                    Casualties for Germany: 2 germanInfantrys
        
            Non Combat Move - Britain
                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                Trigger britishAP2: Britain has 1 Material placed in London
                Trigger britishProd1: Britain has 1 Material placed in London
                1 britishAdvancedFighter moved from Eastern Finland to Northern Finland
                2 britishFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                2 britishNavalFighters moved from Ontario to Central Britain
                1 Material, 5 britishAirTransports, 4 britishInfantrys, 1 britishMarine and 4 britishParatroopers moved from London to Finland
                1 britishAirTransport moved from Finland to London
                1 Train moved from Central Norway to Norway
                1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
                1 Train moved from Northern Finland to Central Norway
                2 Trucks and 2 britishInfantrys moved from Central Norway to Northern Finland
                2 Trucks moved from Northern Finland to Northern Norway
                2 britishInfantrys moved from Northern Norway to Northern Finland
                1 britishCombatEngineer moved from Eastern South Africa to Cape Town
                1 Material and 1 Truck moved from Western Madras to Bombay
                1 Train and 1 britishCombatEngineer moved from Thailand to Bombay
                1 Train moved from New Dehli to Calcutta
                3 Materials and 1 Train moved from Calcutta to Bombay
                1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Bengal to New Dehli
                2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
                1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                2 britishTanks moved from Southern Iran to Iraq
                2 britishArtillerys and 1 britishInfantry moved from Bombay to 74 Sea Zone
                2 britishArtillerys and 1 britishInfantry moved from 74 Sea Zone to Iraq
                1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                1 britishArtillery and 5 britishInfantrys moved from Northern Iran to Iraq
                3 britishInfantrys moved from Eastern Iran to Southern Iran
                1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                3 britishInfantrys moved from Borneo to 93 Sea Zone
                1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                3 britishInfantrys moved from 96 Sea Zone to Luzon
                1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                2 britishArtillerys and 1 britishInfantry moved from Brunei to 128 Sea Zone
                2 britishArtillerys, 1 britishInfantry and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                2 britishArtillerys and 1 britishInfantry moved from 96 Sea Zone to Luzon
                3 britishTransports moved from 96 Sea Zone to 93 Sea Zone
                1 britishArtillery moved from Java to 148 Sea Zone
                1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                1 britishArtillery moved from 93 Sea Zone to Brunei
                1 britishTransport moved from 148 Sea Zone to 84 Sea Zone
                1 britishInfantry moved from Burma to Bengal
                1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from Morrocco to 43 Sea Zone
                1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from 43 Sea Zone to Gibraltar
                1 Truck moved from Bombay to Calcutta
        
            Purchase Units - Britain
                Britain buy 5 britishCruisers, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Britain
                3 britishCruisers placed in 28 Sea Zone
                2 britishCruisers placed in 28 Sea Zone
                Units in Finland being upgraded or consumed: 1 Material
                1 britishEntrenchment placed in Finland
                1 britishInfantry placed in London
        
            Activate Technology - Britain
                Britain activating ImprovedMechanization
                Trigger russianITBR2: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to britishAirfield
                Trigger britishImpMech: Setting defense to 4 for unitAttachment attached to britishMech.Infantry
                Trigger britishImpMech: Setting receivesAbilityWhenWith to canBlitz:britishTank for unitAttachment attached to britishMech.Infantry
        
            Turn Complete - Britain
                Britain collect 56 PUs; end with 56 PUs
                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 59 PUs
                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 63 PUs
                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                Units generate 9 techTokens; Britain end with 9 techTokens
                Units Change Ownership
                    Some Units in Bombay change ownership: 6 Materials and 2 britishCombatEngineers
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                    Some Units in Calcutta change ownership: 1 Material
                    Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
        
            Purchase Units - Canada
                Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; 
        
            Place Units - Canada
                1 britishNavalFighter placed in Ontario
        
            Turn Complete - Canada
                Canada collect 15 PUs; end with 19 PUs
                Units Change Ownership
                    Some Units in Ontario change ownership: 1 britishNavalFighter
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
        
            Purchase Units - ExiledAllies
                ExiledAllies buy 3 britishArtillerys, 5 britishInfantrys, 2 britishMarines and 2 britishMech.Infantrys; Remaining resources: 0 PUs; 
        
            Place Units - ExiledAllies
                1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Borneo
                1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Java
                1 britishArtillery and 1 britishInfantry placed in Morrocco
                2 britishMech.Infantrys placed in Norway
                2 britishInfantrys placed in Central Norway
        
            Turn Complete - ExiledAllies
                ExiledAllies collect 47 PUs; end with 47 PUs
                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                Units Change Ownership
                    Some Units in Borneo change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                    Some Units in Central Norway change ownership: 2 britishInfantrys
                    Some Units in Java change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                    Some Units in Morrocco change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                    Some Units in Norway change ownership: 2 britishMech.Infantrys
        
            Purchase Units - SouthAfrica
                SouthAfrica buy 1 britishFactory; Remaining resources: 27 PUs; 
        
            Place Units - SouthAfrica
                Units in Cape Town being upgraded or consumed: 3 Materials
                1 britishFactory placed in Cape Town
        
            Turn Complete - SouthAfrica
                SouthAfrica collect 7 PUs; end with 34 PUs
                Some Units in Cape Town change ownership: 1 britishCombatEngineer
        
            Purchase Units - India
                India buy 2 Materials, 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 15 PUs; 
        
            Place Units - India
                Units in Bombay being upgraded or consumed: 3 Materials
                1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Bombay
                2 Materials placed in Calcutta
        
            Turn Complete - India
                India collect 13 PUs; end with 28 PUs
                Units Change Ownership
                    Some Units in Bombay change ownership: 3 Materials, 1 britishArtillery, 2 britishCombatEngineers, 1 britishMech.Infantry and 1 britishTank
                    Some Units in Calcutta change ownership: 3 Materials
        
            Purchase Units - Australia
                Australia buy 1 britishHull and 1 britishNavalFighter; Remaining resources: 1 PUs; 
        
            Place Units - Australia
                1 britishNavalFighter placed in New South Wales
                1 britishHull placed in 149 Sea Zone
        
            Turn Complete - Australia
                Australia collect 17 PUs; end with 18 PUs
                Some Units in New South Wales change ownership: 1 britishNavalFighter
        

        Combat Hit Differential Summary :

        Finland : -0.67
        Britain : 3.08
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          @ubernaut no real battles, back to you

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Italy round 46

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 46
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                    1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                    1 italianInfantry moved from Southern Caucasus to Northern Iran
                          Italy take Northern Iran from Russia
                    1 italianInfantry moved from Singkiang to Kazahk
                          Italy take Kazahk from Russia
                    1 italianInfantry moved from Singkiang to Uzbek
                          Italy take Uzbek from Russia
                    4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                    1 italianArtillery moved from Singkiang to Kashi
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin small mountain battle

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Italy round 46

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 46
                
                    Research Technology - Italy
                        Italy spend 0 on tech rolls
                            Italy roll 2,2,11,3,7,1,10,9,8,7,11,7,5,9,2,6,11,8,1,9,4,8,2,2 and gets 0 hits
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                        1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                        1 italianInfantry moved from Southern Caucasus to Northern Iran
                              Italy take Northern Iran from Russia
                        1 italianInfantry moved from Singkiang to Kazahk
                              Italy take Kazahk from Russia
                        1 italianInfantry moved from Singkiang to Uzbek
                              Italy take Uzbek from Russia
                        4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                        1 italianArtillery moved from Singkiang to Kashi
                
                    Combat - Italy
                        Italy creates battle in territory 48 Sea Zone
                        Battle in Kashi
                            Italy attack with 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys
                            China defend with 1 Flagpole, 2 chineseAlpineInfantrys and 2 chineseArtillerys
                                Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys in Kashi, round 2 : 1/9 hits, 2.25 expected hits
                                China roll dice for 2 chineseAlpineInfantrys and 2 chineseArtillerys in Kashi, round 2 : 1/4 hits, 1.83 expected hits
                                1 chineseArtillery owned by the China and 1 italianInfantry owned by the Italy lost in Kashi
                                Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 3 italianInfantrys in Kashi, round 3 : 0/8 hits, 2.17 expected hits
                                China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 3 : 2/3 hits, 1.33 expected hits
                                2 italianInfantrys owned by the Italy lost in Kashi
                                Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry in Kashi, round 4 : 1/6 hits, 2.00 expected hits
                                China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 4 : 2/3 hits, 1.33 expected hits
                                1 italianAlpineInfantry owned by the Italy, 1 italianInfantry owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Kashi
                            1 italianArtillery owned by the Italy and 3 italianAlpineInfantrys owned by the Italy retreated to Singkiang
                            China win with 1 chineseAlpineInfantry and 1 chineseArtillery remaining. Battle score for attacker is -8
                            Casualties for Italy: 1 italianAlpineInfantry and 4 italianInfantrys
                            Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                        Battle in Sverdlovsk
                            Italy attack with 1 italianAirTransport and 4 italianParatroopers
                            Russia defend with 1 Flagpole and 1 russianArtillery
                                Italy roll dice for 1 italianAirTransport and 4 italianParatroopers in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                                Russia roll dice for 1 russianArtillery in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                                1 russianArtillery owned by the Russia lost in Sverdlovsk
                            Italy win, taking Sverdlovsk from Russia with 1 italianAirTransport and 4 italianParatroopers remaining. Battle score for attacker is 4
                            Casualties for Russia: 1 russianArtillery
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                        Trigger italianAP2: Italy has 1 Material placed in Rome
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        4 italianAdvancedNavalFighters moved from Sicily to Rome
                        2 italianAdvancedNavalFighters moved from Sardinia to Rome
                        1 italianCombatEngineer moved from Sardinia to 46 Sea Zone
                        1 italianCombatEngineer moved from 46 Sea Zone to Southern Italy
                        2 Materials and 1 italianAirTransport moved from Rome to Cairo
                        3 italianInfantrys, 2 italianMarines, 2 italianMech.Infantrys and 2 italianTanks moved from Sinai to Cairo
                        2 italianAirTransports, 2 italianInfantrys and 2 italianParatroopers moved from Southern Italy to Cairo
                        1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Rome to Cairo
                        1 italianAirTransport moved from Cairo to Southern Italy
                        1 italianInfantry moved from Altay to Singkiang
                        1 italianAirTransport and 2 italianAlpineInfantrys moved from Singkiang to Southern Caucasus
                        1 Truck and 1 italianAntiAirGun moved from Singkiang to Western Kazahk
                        1 italianAlpineInfantry, 2 italianCombatEngineers, 1 italianInfantry and 1 italianMarine moved from Singkiang to Uzbek
                        2 italianAirTransports, 1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers moved from Southern Caucasus to Cairo
                        1 italianAirTransport moved from Sverdlovsk to Southern Caucasus
                        2 italianInfantrys moved from Rome to Southern Italy
                        1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                        1 italianTransport moved from 48 Sea Zone to 44 Sea Zone
                
                    Purchase Units - Italy
                        Italy buy 1 italianAdvancedNavalFighter, 2 italianAdvancedSubmarines, 1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 24 techTokens; 
                
                    Place Units - Italy
                        3 italianInfantrys placed in Southern Caucasus
                        Units in Cairo being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                        1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment and 1 italianFortification placed in Cairo
                        2 italianAdvancedSubmarines placed in 47 Sea Zone
                        1 italianAdvancedNavalFighter placed in Northern Italy
                
                    Turn Complete - Italy
                        Italy collect 50 PUs; end with 50 PUs
                        Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 56 PUs
                        Units generate 12 techTokens; Italy end with 36 techTokens
                

                Combat Hit Differential Summary :

                China : 0.50
                Italy : -4.42
                Russia : -0.33
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin back to usa

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Usa round 46

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 46
                    
                        Research Technology - Usa
                            Trigger americanaTAR: Usa gains access to AdvancedRockets
                            Usa spend 0 on tech rolls
                                Usa roll 9,4,6,7,12,11,8,3,3 and gets 1 hit
                            Usa removing all Technology Tokens after successful research.
                            Usa discover AdvancedRockets
                    
                        Combat Move - Usa
                            Trigger americanImpRockR5: Setting givesMovement to 3:americanRocket for unitAttachment attached to britishAirfield
                            Trigger americanImpRockR9: Setting givesMovement to 3:americanRocket for unitAttachment attached to brazilianAirfield
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanImpRockR7: Setting givesMovement to 3:americanRocket for unitAttachment attached to russianAirfield
                            Trigger americanImpRockR12: Setting givesMovement to 3:americanRocket for unitAttachment attached to turkishAirfield
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanImpRockR11: Setting givesMovement to 3:americanRocket for unitAttachment attached to swedishAirfield
                            Trigger americanImpRockR10: Setting givesMovement to 3:americanRocket for unitAttachment attached to spanishAirfield
                            Trigger americanImpRockR4: Setting givesMovement to 3:americanRocket for unitAttachment attached to chineseAirfield
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            1 unit repaired.
                                1 americanCarrier-damaged owned by the Usa removed in 96 Sea Zone
                                1 americanCarrier owned by the Usa added in 96 Sea Zone
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            1 americanMech.Infantry moved from Cyrenaica to Al Kufrah
                                  Usa take Tobruk from Italy
                                  Egypt take Al Kufrah from Italy
                            1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 1 americanTank moved from Cyrenaica to Al Kufrah
                    
                        Combat - Usa
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                            Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                            1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                            1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry, 1 americanMobileArtillery and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                            1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                            3 americanAirTransports moved from Southern Algeria to Morrocco
                            2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Morrocco to 43 Sea Zone
                            1 americanCarrier and 1 americanNavalFighter moved from 61 Sea Zone to 43 Sea Zone
                            1 Truck moved from Northern Spain to Madrid
                            1 Truck moved from Southern Spain to Madrid
                            3 Materials and 3 Trucks moved from Madrid to Northern Spain
                            1 Truck moved from Northern Spain to Madrid
                            1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                            2 Trucks moved from Northern Spain to Madrid
                            3 americanHeavyTanks moved from New York to 30 Sea Zone
                            1 americanArtillery and 1 americanInfantry moved from Washington to 30 Sea Zone
                            1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                            1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 39 Sea Zone to Azores
                            1 americanAdvancedNavalFighter moved from New York to Southern Spain
                            1 americanNavalFighter moved from 43 Sea Zone to Southern Spain
                            1 americanAdvancedNavalFighter moved from Morrocco to Southern Spain
                            2 americanParatroopers moved from Madrid to Southern Spain
                            2 americanParatroopers moved from Northern Spain to Southern Spain
                            1 americanMarine moved from Southern Spain to Northern Spain
                            1 americanCombatEngineer moved from Southern Spain to Madrid
                            4 americanInfantrys moved from Southern Spain to Northern Spain
                            2 americanArtillerys moved from Southern Spain to Northern Spain
                            2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 43 Sea Zone to Southern Spain
                            1 americanArtillery and 1 americanCombatEngineer moved from Madrid to Northern Spain
                            2 americanTransports moved from 96 Sea Zone to 127 Sea Zone
                            1 americanCombatEngineer and 2 americanMarines moved from Phillippines to 127 Sea Zone
                            3 americanInfantrys moved from Phillippines Islands to 127 Sea Zone
                            1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 96 Sea Zone
                            1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 96 Sea Zone to Luzon
                            1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                            2 americanNavalFighters moved from Luzon to 96 Sea Zone
                            1 Material and 1 Truck moved from Western US to Los Angeles
                            1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                            3 Materials moved from Washington to 30 Sea Zone
                            3 Materials and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                            2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                    
                        Purchase Units - Usa
                            Usa buy 2 americanAdvancedNavalFighters, 2 americanAlpineInfantrys, 1 americanAntiAirGun, 2 americanDestroyers, 1 americanFactory, 2 americanInfantrys, 5 americanMarines, 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            1 americanDestroyer and 1 americanTransport placed in 96 Sea Zone
                            2 americanMarines placed in Phillippines
                            1 americanMech.Infantry and 1 americanMobileArtillery placed in Alaska
                            2 americanInfantrys placed in Western US
                            2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                            Units in Northern Spain being upgraded or consumed: 3 Materials
                            1 americanFactory placed in Northern Spain
                            3 americanMarines placed in Southeastern US
                            1 americanAdvancedNavalFighter placed in New York
                            1 americanAdvancedNavalFighter placed in Los Angeles
                            1 americanDestroyer placed in 36 Sea Zone
                    
                        Activate Technology - Usa
                            Usa activating AdvancedRockets
                            Trigger russianITBR3: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to americanAirfield
                    
                        Turn Complete - Usa
                            Usa collect 94 PUs; end with 94 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                            Units generate 9 techTokens; Usa end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut nothing to do again

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Germany round 47

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 47
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                1 germanInfantry moved from Pskov to Novgorod
                                2 germanInfantrys moved from Voronezh to Tula
                                1 germanInfantry moved from Archangel to Eastern Karelia
                                1 germanInfantry moved from Leningrad to Eastern Karelia
                                1 germanHeavyTank moved from Archangel to Eastern Karelia
                                1 germanParatrooper moved from Norilsk to Nenetsia
                                1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                                9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                                4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                                8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                                4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                                1 germanInfantry moved from Smolensk to Novgorod
                                1 germanTank moved from Belorussia to Novgorod
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin naval armageddon on deck 😛

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Finland round 47

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 47
                            
                                Reconnaissance Missions - Finland
                            
                                Reinforcing - DanubeAxis
                                    DanubeAxis collect 0 PUs; end with 12 PUs
                            
                                Counter Intelligence Operations - VichyFrance
                                    VichyFrance collect 0 PUs; end with 6 PUs
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                    1 germanInfantry moved from Pskov to Novgorod
                                    2 germanInfantrys moved from Voronezh to Tula
                                    1 germanInfantry moved from Archangel to Eastern Karelia
                                    1 germanInfantry moved from Leningrad to Eastern Karelia
                                    1 germanHeavyTank moved from Archangel to Eastern Karelia
                                    1 germanParatrooper moved from Norilsk to Nenetsia
                                    1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                                    9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                    4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                                    4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                                    8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                                    4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                                    1 germanInfantry moved from Smolensk to Novgorod
                                    1 germanTank moved from Belorussia to Novgorod
                            
                                Combat - Germany
                                    Britain scrambles 4 units out of Northern Finland to defend against the attack in 28 Sea Zone
                                    Battle in Novgorod
                                        Germany attack with 2 germanInfantrys and 1 germanTank
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 2 : 0/3 hits, 0.75 expected hits
                                            Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                            Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 3 : 0/3 hits, 0.75 expected hits
                                            Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                            Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 4 : 0/3 hits, 0.75 expected hits
                                            Russia roll dice for 1 russianInfantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                                            Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 5 : 3/3 hits, 0.75 expected hits
                                            Russia roll dice for 1 russianInfantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                                            1 russianInfantry owned by the Russia lost in Novgorod
                                        Germany win, taking Novgorod from Russia with 2 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Battle in Tula
                                        Germany attack with 2 germanInfantrys
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 2 germanInfantrys in Tula, round 2 : 1/2 hits, 0.33 expected hits
                                            Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                            1 russianInfantry owned by the Russia lost in Tula
                                        Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Battle in 28 Sea Zone
                                        Germany attack with 20 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                        Britain defend with 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                                            CruiserAntiAircraftGun fire in 28 Sea Zone : 1/10 hits, 1.67 expected hits
                                            1 germanAdvancedNavalFighter owned by the Germany lost in 28 Sea Zone
                                            Germany roll dice for 9 germanAdvancedSubmarines and 9 germanSubmarines in 28 Sea Zone, round 2 : 6/18 hits, 7.50 expected hits
                                        Units damaged: 3 britishCarriers owned by the Britain
                                            3 britishTransports owned by the Britain lost in 28 Sea Zone
                                            Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 2 : 16/19 hits, 12.67 expected hits
                                        Units damaged: 4 britishBattleships owned by the Britain
                                            Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 4 britishTransports in 28 Sea Zone, round 2 : 18/39 hits, 15.50 expected hits
                                            9 germanAdvancedSubmarines owned by the Germany, 9 germanSubmarines owned by the Germany, 4 britishTransports owned by the Britain and 8 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                            3 britishCarriers owned by the Britain and 4 britishBattleships owned by the Britain lost in 28 Sea Zone
                                        4 britishBattleship-damageds owned by the Britain and 3 britishCarrier-damageds owned by the Britain added in 28 Sea Zone
                                            CruiserAntiAircraftGun fire in 28 Sea Zone : 0/10 hits, 1.67 expected hits
                                            Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 3 : 9/19 hits, 12.67 expected hits
                                            Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 10 britishCruisers, 2 britishDestroyers, 2 britishFighters and 1 britishNavalFighter in 28 Sea Zone, round 3 : 11/23 hits, 10.67 expected hits
                                            1 britishNavalFighter owned by the Britain, 11 germanAdvancedNavalFighters owned by the Germany, 1 britishAdvancedFighter owned by the Britain, 3 britishCarrier-damageds owned by the Britain, 2 britishFighters owned by the Britain and 2 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                         retreated to 28 Sea Zone
                                        Britain win with 4 britishBattleship-damageds and 10 britishCruisers remaining. Battle score for attacker is 71
                                        Casualties for Germany: 12 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                        Casualties for Britain: 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 3 britishCarrier-damageds, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                                    Battle in Eastern Karelia
                                        Germany attack with 1 germanHeavyTank and 2 germanInfantrys
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 1 germanHeavyTank and 2 germanInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.83 expected hits
                                            Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                            1 russianInfantry owned by the Russia lost in Eastern Karelia
                                        Germany win, taking Eastern Karelia from Russia with 1 germanHeavyTank and 2 germanInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Battle in Nenetsia
                                        Germany attack with 1 germanAirTransport and 3 germanParatroopers
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 1 germanAirTransport and 3 germanParatroopers in Nenetsia, round 2 : 1/3 hits, 0.75 expected hits
                                            Russia roll dice for 1 russianInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                            1 russianInfantry owned by the Russia lost in Nenetsia
                                        Germany win, taking Nenetsia from Russia with 1 germanAirTransport and 3 germanParatroopers remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                    Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                    8 germanAdvancedNavalFighters moved from 28 Sea Zone to Northern Germany
                                    1 germanInfantry and 1 germanMech.Infantry moved from Orel Kursk to Leningrad
                                    1 germanInfantry moved from Pskov to Leningrad
                                    1 germanMech.Infantry and 1 germanTank moved from Smolensk to Leningrad
                                    1 germanHeavyTank and 2 germanMobileArtillerys moved from Archangel to Leningrad
                                    1 germanHeavyTank-damaged moved from Archangel to Eastern Karelia
                                    1 germanAirTransport moved from Nenetsia to Leningrad
                                    2 germanInfantrys moved from Orel Kursk to Smolensk
                                    1 germanArtillery and 1 germanInfantry moved from Voronezh to Tula
                                    4 germanHeavyTank-damageds moved from Omsk to Sverdlovsk
                                    1 germanMech.Infantry and 1 germanMobileArtillery moved from Omsk to Stalingrad
                                    2 germanInfantrys moved from Omsk to Sverdlovsk
                                    3 Trucks moved from Omsk to Stalingrad
                                    1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Leningrad
                                    1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                    1 Train moved from Vichy France to Northern Germany
                                    1 Train moved from Northern Germany to Vichy France
                                    1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                                    1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                    1 Train moved from Vichy France to Western Germany
                                    4 germanArtillerys and 3 germanInfantrys moved from Stalingrad to Tula
                                    2 Materials and 1 germanAirTransport moved from Berlin to Leningrad
                                    1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                                    1 Truck moved from Eastern Poland to Berlin
                                    1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                                    1 Train, 2 germanAntiAirGuns and 1 germanInfantry moved from Eastern Germany to Vichy France
                                    1 Truck moved from Pskov to Poland
                                    3 Trucks moved from Leningrad to Eastern Poland
                                    1 germanAirTransport moved from Leningrad to Kharkov
                                    1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Leningrad
                                    3 germanInfantrys moved from Leningrad to Eastern Karelia
                                    1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                                    1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                                    1 Train moved from Vichy France to Austria
                                    1 Train moved from Vichy France to Berlin
                                    2 Trucks moved from Voronezh to Leningrad
                                    1 germanAirTransport moved from Vichy France to Romania
                                    2 Trucks moved from Orel Kursk to Hungary Slovakia
                                    1 germanCombatEngineer moved from Northern Germany to Berlin
                                    1 germanCombatEngineer moved from Eastern Germany to Poland
                                    1 Train moved from Vichy France to Eastern Germany
                            
                                Purchase Units - Germany
                                    Germany buy 2 germanAdvancedNavalFighters, 3 germanAlpineInfantrys, 3 germanArtillerys, 1 germanEntrenchment, 3 germanHeavyArtillerys and 6 germanParatroopers; Remaining resources: 0 PUs; 156 techTokens; 
                            
                                Place Units - Germany
                                    Units in Leningrad being upgraded or consumed: 1 Material
                                    1 germanEntrenchment and 2 germanParatroopers placed in Leningrad
                                    1 germanHeavyArtillery and 2 germanParatroopers placed in Stalingrad
                                    2 germanParatroopers placed in Kharkov
                                    3 germanAlpineInfantrys placed in Austria
                                    3 germanArtillerys placed in Western Germany
                                    2 germanAdvancedNavalFighters and 2 germanHeavyArtillerys placed in Eastern Germany
                            
                                Turn Complete - Germany
                                    Germany collect 83 PUs; end with 83 PUs
                                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                    Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs
                                    Units generate 12 techTokens; Germany end with 168 techTokens
                                    Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                            
                                Purchase Units - VichyFrance
                                    VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 1 PUs; 
                            
                                Place Units - VichyFrance
                                    Units in Vichy France being upgraded or consumed: 1 Material
                                    1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                            
                                Turn Complete - VichyFrance
                                    VichyFrance collect 5 PUs; end with 6 PUs
                                    Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 1 germanCombatEngineer
                            
                                Purchase Units - DanubeAxis
                                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - DanubeAxis
                                    2 germanInfantrys placed in Hungary Slovakia
                                    2 germanInfantrys placed in Romania
                            
                                Turn Complete - DanubeAxis
                                    DanubeAxis collect 12 PUs; end with 12 PUs
                                    Units Change Ownership
                                        Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                        Some Units in Romania change ownership: 2 germanInfantrys
                            
                                Turn Complete - Finland
                            

                            Combat Hit Differential Summary :

                            CruiserAntiAircraftGun fire in 28 Sea Zone : : -2.33
                            Britain : 2.83
                            Germany : 0.25
                            Russia : -2.25
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin over to russia

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Russia round 47

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 47
                                
                                    Research Technology - Russia
                                        Trigger russianaTATB: Russia gains access to AdvancedTacticalBombers
                                        Trigger russianaTASB: Russia gains access to AdvancedStrategicBombers
                                        Russia spend 0 on tech rolls
                                            Russia roll 2,10,12,10,7,4 and gets 1 hit
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover AdvancedStrategicBombers
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianITBR5: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to spanishAirfield
                                        Trigger russianITBR8: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to chineseAirfield
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianITBR4: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to brazilianAirfield
                                        Trigger russianITBR6: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to swedishAirfield
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger russianITBR7: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to turkishAirfield
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Novosibirsk to Omsk
                                              Russia take Omsk from Germany
                                
                                    Combat - Russia
                                
                                    Non Combat Move - Russia
                                        Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                        Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        1 Train moved from Urals to Moscow
                                        1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Vologda
                                        1 Train moved from Vologda to Moscow
                                        1 Material and 1 Train moved from Moscow to Urals
                                        1 russianCombatEngineer moved from Urals to Vologda
                                        2 russianInfantrys moved from Volgarod to Moscow
                                        2 russianInfantrys moved from Vologda to Moscow
                                        1 russianAntiTankGun moved from Moscow to Vologda
                                        1 russianAntiTankGun moved from Moscow to Volgarod
                                
                                    Purchase Units - Russia
                                        Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments and 5 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Russia
                                        1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod
                                        Units in Urals being upgraded or consumed: 1 Material
                                        1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys placed in Urals
                                        Units in Vologda being upgraded or consumed: 1 Material
                                        1 russianEntrenchment and 1 russianInfantry placed in Vologda
                                        1 russianAntiAirGun and 3 russianAntiTankGuns placed in Moscow
                                
                                    Activate Technology - Russia
                                        Russia activating AdvancedStrategicBombers
                                
                                    Turn Complete - Russia
                                        Russia collect 26 PUs; end with 26 PUs
                                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                        Units generate 6 techTokens; Russia end with 6 techTokens
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

                                  ubernautU 5 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin ill have to do it later so i guess probably cya tomorrow 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Japan round 47

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 47
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              1 japaneseArtillery and 3 japaneseParatroopers moved from Kansk to Novosibirsk
                                              1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia
                                                    Japan take Northern Siberia from Russia
                                              1 japaneseInfantry moved from Shansi to Shensi
                                              1 japaneseAdvancedNavalFighter moved from Peking to Shensi
                                              2 japaneseAdvancedNavalFighters moved from Manchuria to Shensi
                                              1 japaneseInfantry moved from Shantung to Anhwei
                                              1 japaneseAdvancedNavalFighter moved from Japan to Anhwei
                                              1 japaneseInfantry moved from Shansi to Shensi
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin potential scramble

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin up for battle if you are around 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Thailand round 47

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 47
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 11 PUs
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 7,7,2,7,2,4 and gets 0 hits
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    1 japaneseArtillery and 3 japaneseParatroopers moved from Kansk to Novosibirsk
                                                    1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia
                                                          Japan take Northern Siberia from Russia
                                                    1 japaneseInfantry moved from Shansi to Shensi
                                                    1 japaneseAdvancedNavalFighter moved from Peking to Shensi
                                                    2 japaneseAdvancedNavalFighters moved from Manchuria to Shensi
                                                    1 japaneseInfantry moved from Shantung to Anhwei
                                                    1 japaneseAdvancedNavalFighter moved from Japan to Anhwei
                                                    1 japaneseInfantry moved from Shansi to Shensi
                                            
                                                Combat - Japan
                                                    Japan creates battle in territory 97 Sea Zone
                                                    Japan creates battle in territory 98 Sea Zone
                                                    Japan creates battle in territory 99 Sea Zone
                                                    Battle in Novosibirsk
                                                        Japan attack with 1 japaneseArtillery and 3 japaneseParatroopers
                                                        Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 3 russianAntiAirGuns and 1 russianFactory
                                                            Japan roll dice for 1 japaneseArtillery and 3 japaneseParatroopers in Novosibirsk, round 2 : 1/4 hits, 0.83 expected hits
                                                            Russia roll dice for 3 russianAntiAirGuns in Novosibirsk, round 2 : 2/3 hits, 0.75 expected hits
                                                            2 japaneseParatroopers owned by the Japan and 1 russianAntiAirGun owned by the Russia lost in Novosibirsk
                                                            Japan roll dice for 1 japaneseArtillery and 1 japaneseParatrooper in Novosibirsk, round 3 : 0/2 hits, 0.50 expected hits
                                                            Russia roll dice for 2 russianAntiAirGuns in Novosibirsk, round 3 : 1/2 hits, 0.50 expected hits
                                                            1 japaneseParatrooper owned by the Japan lost in Novosibirsk
                                                        1 japaneseArtillery owned by the Japan retreated to Kansk
                                                        Russia win with 2 russianAntiAirGuns remaining. Battle score for attacker is -8
                                                        Casualties for Japan: 3 japaneseParatroopers
                                                        Casualties for Russia: 1 russianAntiAirGun
                                                    Battle in Anhwei
                                                        Japan attack with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry
                                                        China defend with 1 Flagpole and 1 chineseArtillery
                                                            Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 2 : 0/2 hits, 0.75 expected hits
                                                            China roll dice for 1 chineseArtillery in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                                                            Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 3 : 0/2 hits, 0.75 expected hits
                                                            China roll dice for 1 chineseArtillery in Anhwei, round 3 : 0/1 hits, 0.25 expected hits
                                                            Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 4 : 2/2 hits, 0.75 expected hits
                                                            China roll dice for 1 chineseArtillery in Anhwei, round 4 : 0/1 hits, 0.25 expected hits
                                                            1 chineseArtillery owned by the China lost in Anhwei
                                                        Japan win, taking Anhwei from China with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry remaining. Battle score for attacker is 4
                                                        Casualties for China: 1 chineseArtillery
                                                    Battle in Shensi
                                                        Japan attack with 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                                                        China defend with 1 Flagpole and 1 chineseInfantry
                                                            Japan roll dice for 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shensi, round 2 : 2/5 hits, 2.08 expected hits
                                                            China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 chineseInfantry owned by the China lost in Shensi
                                                        Japan win, taking Shensi from China with 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for China: 1 chineseInfantry
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                    1 japaneseAirTransport and 2 japaneseInfantrys moved from Tokyo to Kyushu Shikoku
                                                    1 Material and 1 japaneseAirTransport moved from Japan to Peking
                                                    1 japaneseAirTransport moved from Peking to Japan
                                                    1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
                                                    1 Material and 1 japaneseAirTransport moved from Japan to Korea
                                                    1 japaneseAirTransport moved from Korea to Japan
                                                    2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Far Eastern Republic to Kansk
                                                    1 japaneseArtillery and 3 japaneseInfantrys moved from Far Eastern Republic to Yakut
                                                    1 japaneseInfantry moved from Tokyo to Japan
                                                    2 Trucks moved from Japan to Tokyo
                                                    2 Materials and 2 Trucks moved from Tokyo to Japan
                                                    1 japaneseAdvancedNavalFighter moved from Anhwei to Peking
                                                    1 japaneseHeavyTank-damaged moved from Shansi to Peking
                                                    3 japaneseAdvancedNavalFighters moved from Shensi to Manchuria
                                                    2 japaneseInfantrys moved from Manchuria to Eastern Manchuria
                                                    1 Train moved from Manchuria to Peking
                                                    1 Train and 3 japaneseInfantrys moved from Peking to Korea
                                                    1 japaneseHeavyTank moved from Korea to Manchuria
                                                    1 japaneseCombatEngineer moved from Manchuria to Korea
                                                    1 japaneseCombatEngineer moved from Peking to Manchuria
                                                    1 japaneseAirTransport moved from Kyushu Shikoku to Tokyo
                                            
                                                Purchase Units - Japan
                                                    Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseEntrenchments, 1 japaneseHeavyTank, 2 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 PUs; 6 techTokens; 
                                            
                                                Place Units - Japan
                                                    1 japaneseAdvancedNavalFighter placed in Japan
                                                    Units in Korea being upgraded or consumed: 1 Material
                                                    1 japaneseEntrenchment and 1 japaneseHeavyTank placed in Korea
                                                    Units in Peking being upgraded or consumed: 1 Material
                                                    1 japaneseEntrenchment and 2 japaneseInfantrys placed in Peking
                                                    2 japaneseParatroopers placed in Tokyo
                                            
                                                Turn Complete - Japan
                                                    Japan collect 36 PUs; end with 36 PUs
                                                    Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                                                    Units generate 6 techTokens; Japan end with 12 techTokens
                                                    Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 11 PUs; end with 11 PUs
                                                    Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                            
                                                Turn Complete - Thailand
                                            

                                            Combat Hit Differential Summary :

                                            Japan : -0.67
                                            China : -1.00
                                            Russia : 1.75
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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