TWW 3.0.0.4 ubernaut (ax) vs colin (al)
-
@ubernaut finished the US
-
TripleA Move Summary: Germany round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Germany Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedArtillery Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success! Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanSubmarine moved from 61 Sea Zone to 41 Sea Zone 1 germanSubmarine moved from 42 Sea Zone to 41 Sea Zone 1 germanSubmarine moved from 43 Sea Zone to 41 Sea Zone 1 germanSubmarine moved from 62 Sea Zone to 41 Sea Zone 1 germanFighter moved from Morrocco to 41 Sea Zone 3 germanInfantrys moved from Finland to Eastern Finland 1 germanAlpineInfantry, 2 germanInfantrys and 1 germanParatrooper moved from Northern Finland to Northern Norway 1 germanNavalFighter moved from Finland to Northern Norway 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry moved from Central Norway to Northern Norway 1 germanNavalFighter moved from Norway to Northern Norway 1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland 1 germanTacticalBomber and 1 germanTank moved from Belorussia to Voronezh 1 germanAirTransport, 3 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 3 germanMech.Infantrys, 1 germanStrategicBomber, 1 germanTacticalBomber and 5 germanTanks moved from Kharkov to Voronezh 1 germanInfantry moved from Orel Kursk to Voronezh 2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 1 germanStrategicBomber moved from Eastern Germany to Voronezh 1 germanInfantry moved from Gold Coast to 69 Sea Zone 1 germanInfantry moved from 69 Sea Zone to Cameroon 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer and 6 germanInfantrys moved from Belorussia to Pskov 2 germanTanks moved from Eastern Poland to Pskov -
@colin looks like this is gonna be a big one

-
@ubernaut ok im ready when you are
-
TripleA Turn Summary: Finland round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 5 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 18 PUs Research Technology - Germany Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Germany spend 0 on tech rolls Germany roll 12,11,6,9,7,8,4,9,3,4,8,8,8,5,10,7,10,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedArtillery Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success! Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanSubmarine moved from 61 Sea Zone to 41 Sea Zone 1 germanSubmarine moved from 42 Sea Zone to 41 Sea Zone 1 germanSubmarine moved from 43 Sea Zone to 41 Sea Zone 1 germanSubmarine moved from 62 Sea Zone to 41 Sea Zone 1 germanFighter moved from Morrocco to 41 Sea Zone 3 germanInfantrys moved from Finland to Eastern Finland 1 germanAlpineInfantry, 2 germanInfantrys and 1 germanParatrooper moved from Northern Finland to Northern Norway 1 germanNavalFighter moved from Finland to Northern Norway 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry moved from Central Norway to Northern Norway 1 germanNavalFighter moved from Norway to Northern Norway 1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland 1 germanTacticalBomber and 1 germanTank moved from Belorussia to Voronezh 1 germanAirTransport, 3 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 3 germanMech.Infantrys, 1 germanStrategicBomber, 1 germanTacticalBomber and 5 germanTanks moved from Kharkov to Voronezh 1 germanInfantry moved from Orel Kursk to Voronezh 2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 1 germanStrategicBomber moved from Eastern Germany to Voronezh 1 germanInfantry moved from Gold Coast to 69 Sea Zone 1 germanInfantry moved from 69 Sea Zone to Cameroon 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer and 6 germanInfantrys moved from Belorussia to Pskov 2 germanTanks moved from Eastern Poland to Pskov Combat - Germany Russia scrambles 2 units out of Stalingrad to defend against the attack in Voronezh Battle in Cameroon Some non-combat units are destroyed: Battle in Pskov Germany attack with 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys and 2 germanTanks Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys and 2 germanTanks in Pskov, round 2 : 1/16 hits, 3.50 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Pskov Germany win, taking Cameroon from ExiledAllies, taking Pskov from Russia with 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys and 2 germanTanks remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in 41 Sea Zone Italy loiter and taunt; Germany attack with 1 germanFighter and 5 germanSubmarines; Spain loiter and taunt Usa defend with 1 americanBattleship and 2 americanDestroyers Germany roll dice for 5 germanSubmarines in 41 Sea Zone, round 2 : 0/5 hits, 1.25 expected hits Germany roll dice for 1 germanFighter in 41 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Usa roll dice for 1 americanBattleship and 2 americanDestroyers in 41 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Germany roll dice for 5 germanSubmarines in 41 Sea Zone, round 3 : 1/5 hits, 1.25 expected hits Units damaged: 1 americanBattleship owned by the Usa Germany roll dice for 1 germanFighter in 41 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits Usa roll dice for 1 americanBattleship and 2 americanDestroyers in 41 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits 1 americanDestroyer owned by the Usa and 1 germanSubmarine owned by the Germany lost in 41 Sea Zone 1 americanBattleship owned by the Usa lost in 41 Sea Zone 1 americanBattleship-damaged owned by the Usa added in 41 Sea Zone Germany roll dice for 4 germanSubmarines in 41 Sea Zone, round 4 : 2/4 hits, 1.00 expected hits 1 americanDestroyer owned by the Usa and 1 americanBattleship-damaged owned by the Usa lost in 41 Sea Zone Germany win with 1 germanFighter and 4 germanSubmarines remaining. Battle score for attacker is 48 Casualties for Germany: 1 germanSubmarine Casualties for Usa: 1 americanBattleship, 1 americanBattleship-damaged and 2 americanDestroyers Battle in Voronezh Germany attack with 1 germanAirTransport, 3 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 10 germanInfantrys, 3 germanMech.Infantrys, 2 germanStrategicBombers, 2 germanTacticalBombers and 6 germanTanks Russia defend with 1 Flagpole, 4 Trucks, 1 russianAirfield, 1 russianAlpineInfantry, 12 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters, 10 russianInfantrys and 4 russianTanks Germany roll dice for 1 germanAirTransport, 3 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 10 germanInfantrys, 3 germanMech.Infantrys, 2 germanStrategicBombers, 2 germanTacticalBombers and 6 germanTanks in Voronezh, round 2 : 6/34 hits, 9.92 expected hits Russia roll dice for 1 russianAlpineInfantry, 12 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters, 10 russianInfantrys and 4 russianTanks in Voronezh, round 2 : 13/31 hits, 8.92 expected hits 6 russianInfantrys owned by the Russia, 10 germanInfantrys owned by the Germany and 3 germanArtillerys owned by the Germany lost in Voronezh 1 germanCombatEngineer owned by the Germany, 3 germanMech.Infantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 6 germanTanks owned by the Germany and 3 germanAntiTankGuns owned by the Germany retreated to Kharkov Russia win with 1 russianAlpineInfantry, 12 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters, 4 russianInfantrys and 4 russianTanks remaining. Battle score for attacker is -24 Casualties for Germany: 3 germanArtillerys and 10 germanInfantrys Casualties for Russia: 6 russianInfantrys Battle in Northern Norway Germany attack with 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanNavalFighters and 1 germanParatrooper ExiledAllies defend with 1 Flagpole; Britain defend with 1 Truck, 1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanNavalFighters and 1 germanParatrooper in Northern Norway, round 2 : 4/10 hits, 2.58 expected hits ExiledAllies roll dice for 1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines in Northern Norway, round 2 : 4/6 hits, 2.00 expected hits 2 britishInfantrys owned by the Britain, 3 germanInfantrys owned by the Germany, 2 britishMarines owned by the Britain and 1 germanParatrooper owned by the Germany lost in Northern Norway Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 2 germanNavalFighters in Northern Norway, round 3 : 1/6 hits, 1.92 expected hits ExiledAllies roll dice for 1 britishAlpineInfantry and 1 britishMarine in Northern Norway, round 3 : 0/2 hits, 0.67 expected hits 1 britishMarine owned by the Britain lost in Northern Norway Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 2 germanNavalFighters in Northern Norway, round 4 : 4/6 hits, 1.92 expected hits ExiledAllies roll dice for 1 britishAlpineInfantry in Northern Norway, round 4 : 1/1 hits, 0.33 expected hits 1 britishAlpineInfantry owned by the Britain and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway Germany win, taking Northern Norway from ExiledAllies with 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer and 2 germanNavalFighters remaining. Battle score for attacker is 5 Casualties for Germany: 1 germanAlpineInfantry, 3 germanInfantrys and 1 germanParatrooper Casualties for Britain: 1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines Battle in Eastern Finland Germany attack with 1 germanArtillery and 5 germanInfantrys Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys Germany roll dice for 1 germanArtillery and 5 germanInfantrys in Eastern Finland, round 2 : 2/6 hits, 1.08 expected hits Russia roll dice for 2 russianInfantrys in Eastern Finland, round 2 : 1/2 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Finland Some non-combat units are destroyed: Germany win, taking Eastern Finland from Russia with 1 germanArtillery and 4 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Battle in Eastern Ukraine Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys in Eastern Ukraine, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Eastern Ukraine, round 3 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Moving scrambled unit from Voronezh back to originating territory: Stalingrad Moving scrambled unit from Voronezh back to originating territory: Stalingrad Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGCameroon: VichyFrance has 1 germanInfantry placed in Cameroon 1 germanAirTransport moved from Voronezh to Poland 2 germanStrategicBombers and 2 germanTacticalBombers moved from Voronezh to Kharkov 1 germanArtillery moved from Southern Ukraine to Kharkov 1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Poland to Kharkov 1 germanArtillery and 3 germanInfantrys moved from Bessarabia to Western Ukraine 1 germanNavalFighter moved from Northern Norway to Norway 1 germanNavalFighter moved from Northern Norway to Finland 1 germanInfantry and 1 germanParatrooper moved from Finland to Northern Finland 1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland 1 Truck moved from Eastern Finland to Finland 1 germanMarine moved from Belorussia to Lativa Estonia 2 germanBattleships and 1 germanSubmarine moved from 29 Sea Zone to 27 Sea Zone 1 germanCruiser moved from 28 Sea Zone to 27 Sea Zone 1 germanInfantry moved from Belorussia to Orel Kursk 1 germanInfantry and 1 germanMarine moved from Lithuania to Lativa Estonia 1 Truck, 2 germanInfantrys and 1 germanMech.Infantry moved from Lithuania to Western Ukraine 1 Truck moved from Southern Ukraine to Eastern Poland 1 Train, 1 germanCombatEngineer and 1 germanInfantry moved from Poland to Kharkov 1 Train moved from Kharkov to Eastern Poland 4 germanInfantrys moved from Romania to Western Ukraine 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Bohemia Moravia to Eastern Poland 1 germanFighter moved from Eastern Germany to Kharkov 1 Truck and 1 germanArtillery moved from Berlin to Poland 1 Train and 2 germanInfantrys moved from Eastern Germany to Kharkov 1 Train moved from Kharkov to Western Ukraine 1 Truck and 1 germanMarine moved from Eastern Germany to Eastern Poland 1 Material, 1 Train and 1 germanAntiAirGun moved from Vichy France to Kharkov 1 germanAlpineInfantry and 1 germanInfantry moved from Austria to Bohemia Moravia 1 Material and 1 germanMech.Infantry moved from Southern Germany to Poland 1 germanAntiAirGun and 1 germanMech.Infantry moved from Eastern France to Eastern Germany 1 germanAlpineInfantry moved from Austria to Bohemia Moravia 1 germanAlpineInfantry and 1 germanArtillery moved from Norway to Central Norway 1 germanFighter moved from Northern Germany to Belorussia 1 germanAntiTankGun, 1 germanInfantry and 1 germanMarine moved from Northern Germany to Eastern Germany 1 germanInfantry moved from Northern Germany to Low Countries 1 germanAirTransport and 1 germanParatrooper moved from Crete to Morrocco 1 germanMech.Infantry moved from Vichy France to Southern Germany 1 Train and 2 germanInfantrys moved from Morrocco to French West Africa 1 Train moved from French West Africa to Western Sahara 1 germanArtillery and 1 germanInfantry moved from Morrocco to Western Sahara 1 germanCombatEngineer and 1 germanInfantry moved from Algeria to Morrocco 1 germanAntiAirGun, 1 germanInfantry and 2 germanMech.Infantrys moved from Tripolitania to Morrocco 1 Truck and 1 germanInfantry moved from Cyrenaica to Algeria 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry moved from Western Egypt to Al Kufrah 2 germanTanks moved from Western Egypt to Cyrenaica 1 germanFighter moved from 41 Sea Zone to Morrocco Purchase Units - Germany Germany repair damage of 4x germanAirfield; Remaining resources: 56 PUs; 0 techTokens; Germany buy 1 Material, 1 germanAirTransport, 1 germanArtillery, 1 germanCruiser, 1 germanFortification, 3 germanInfantrys, 1 germanMarine and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Kharkov being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Kharkov 2 germanTransports placed in 27 Sea Zone 1 germanCruiser placed in 27 Sea Zone 1 Material, 1 germanAirTransport and 1 germanArtillery placed in Eastern Germany 3 germanInfantrys placed in Berlin 1 germanMarine placed in Northern Germany Activate Technology - Germany Germany activating ImprovedArtillery Trigger germanImpFig1: Setting attack to 6 for unitAttachment attached to germanFighter Trigger germanImpFig1: Setting airAttack to 6 for unitAttachment attached to germanFighter Trigger germanImpFig1: Setting defense to 7 for unitAttachment attached to germanFighter Trigger germanImpFig1: Setting airDefense to 7 for unitAttachment attached to germanFighter Trigger germanImpFig2: Setting attack to 5 for unitAttachment attached to germanNavalFighter Trigger germanImpFig2: Setting airAttack to 5 for unitAttachment attached to germanNavalFighter Trigger germanImpFig2: Setting defense to 6 for unitAttachment attached to germanNavalFighter Trigger germanImpFig2: Setting airDefense to 6 for unitAttachment attached to germanNavalFighter Trigger germanImpArt1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanArtillery} with name:supportAttachmentArtilleryImpgerman Turn Complete - Germany Germany collect 68 PUs; end with 68 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 Material, 2 germanInfantrys and 1 germanTransport; Remaining resources: 0 PUs; Place Units - VichyFrance 2 germanInfantrys placed in Algeria 1 germanTransport placed in 44 Sea Zone 2 Materials placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 20 PUs; end with 20 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanTransport Some Units in Algeria change ownership: 2 germanInfantrys Some Units in Cameroon change ownership: 1 germanInfantry Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 2 Materials Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanParatrooper; Remaining resources: 1 PUs; Place Units - Finland 1 germanParatrooper placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 8 PUs Some Units in Finland change ownership: 1 germanParatrooperCombat Hit Differential Summary :
Usa : -1.67 ExiledAllies : 2.00 Germany : -2.58 Russia : 4.58 -
-
@ubernaut ok but they haven't had to go yet, right? So I can do Russia?
-
@colin yeah spain doesnt go until after usa and cant really do anythign its first turn typically anyway main advantage is making their terriotry passable by the disconnected african vichy forces.
-
TripleA Move Summary: Russia round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedDefensiveStructures Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianArtillerys and 2 russianInfantrys moved from Voronezh to Eastern Ukraine 1 russianArtillery moved from Voronezh to Eastern Ukraine -
@ubernaut ok thisll be quick
-
TripleA Manual Gamesave Post: Russia round 4
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 7,12,6,5,1,4,7,11,2,4,10,7,2,8,1,5,4,10 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedDefensiveStructures Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianArtillerys and 2 russianInfantrys moved from Voronezh to Eastern Ukraine 1 russianArtillery moved from Voronezh to Eastern Ukraine Combat - Russia Battle in Eastern Ukraine Russia attack with 3 russianArtillerys and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 3 russianArtillerys and 2 russianInfantrys in Eastern Ukraine, round 2 : 0/5 hits, 1.25 expected hits Germany roll dice for 1 germanInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 3 russianArtillerys and 2 russianInfantrys in Eastern Ukraine, round 3 : 1/5 hits, 1.25 expected hits Germany roll dice for 1 germanInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Eastern Ukraine Russia win, taking Eastern Ukraine from Germany with 3 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianArtillerys moved from Stalingrad to Voronezh 1 Material and 1 Truck moved from Stalingrad to Voronezh 1 Train and 2 russianInfantrys moved from Moscow to Leningrad 1 Train moved from Leningrad to Moscow 1 Train and 2 russianArtillerys moved from Moscow to Leningrad 1 russianTank moved from Moscow to Leningrad 3 russianTanks moved from Novgorod to Leningrad 1 russianInfantry moved from Vologda to Novgorod 1 russianInfantry moved from Vologda to Moscow 1 Material and 1 Truck moved from Murmansk to Leningrad 1 russianTank moved from Stalingrad to Voronezh 1 russianAntiAirGun moved from Archangel to 14 Sea Zone 1 russianAntiAirGun, 1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 13 Sea Zone 1 russianAntiAirGun moved from 13 Sea Zone to Murmansk 2 russianInfantrys moved from Urals to Vologda 1 russianFighter moved from Urals to Leningrad 2 Trucks moved from Voronezh to Vologda 1 Truck moved from Voronezh to Volgarod 1 Truck moved from Stalingrad to Volgarod 1 Truck and 1 russianInfantry moved from Volgarod to Voronezh 1 russianInfantry moved from Volgarod to Tula 1 russianInfantry moved from Irkutsk to Yakut 1 Train moved from Yakut to Urals 1 russianArtillery moved from Novosibirsk to Altay 1 russianInfantry moved from Kansk to Irkutsk 2 Trucks moved from Voronezh to Volgarod Purchase Units - Russia Russia buy 5 russianArtillerys, 1 russianEntrenchment, 2 russianFortifications, 14 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Leningrad being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification and 2 russianInfantrys placed in Leningrad Units in Moscow being upgraded or consumed: 1 Material 4 russianArtillerys and 1 russianEntrenchment placed in Moscow 2 russianInfantrys and 1 russianTank placed in Stalingrad Units in Voronezh being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification placed in Voronezh 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Urals 1 russianArtillery placed in Novosibirsk 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating ImprovedDefensiveStructures Trigger russianIDS1: Setting hitPoints to 2 for unitAttachment attached to russianEntrenchment Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianBarracks Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianFactory Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianDocks Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianAircraftPlant Trigger russianIDS2: Setting hitPoints to 2 for unitAttachment attached to russianFortification Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianBarracks Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianFactory Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianDocks Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianAircraftPlant Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 67 PUs; end with 67 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Germany : -0.50 Russia : -1.50 -
@ubernaut done with russia
-
TripleA Move Summary: Japan round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseInfantry moved from Chahar to Suiyuan 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseFighter moved from Peking to Hunan 1 japaneseTacticalBomber moved from Manchuria to Shensi 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseNavalFighter moved from 148 Sea Zone to Sumatra 1 japaneseMarine moved from Java to 148 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 148 Sea Zone to 92 Sea Zone 1 japaneseMarine moved from 92 Sea Zone to Sumatra 3 japaneseNavalFighters moved from 148 Sea Zone to Borneo 2 japaneseInfantrys moved from Hong Kong to 95 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from 93 Sea Zone to Borneo 1 japaneseFighter moved from Peking to Shensi 1 japaneseFighter moved from Northern Manchuria to Suiyuan -
@colin sorry for the delay a lot to think abt this time and trying to work too

-
@ubernaut no worries, ready if you are
-
TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 8 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 3,9,8,3,11,8,7,5,9 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseInfantry moved from Chahar to Suiyuan 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseFighter moved from Peking to Hunan 1 japaneseTacticalBomber moved from Manchuria to Shensi 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseNavalFighter moved from 148 Sea Zone to Sumatra 1 japaneseMarine moved from Java to 148 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 148 Sea Zone to 92 Sea Zone 1 japaneseMarine moved from 92 Sea Zone to Sumatra 3 japaneseNavalFighters moved from 148 Sea Zone to Borneo 2 japaneseInfantrys moved from Hong Kong to 95 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from 93 Sea Zone to Borneo 1 japaneseFighter moved from Peking to Shensi 1 japaneseFighter moved from Northern Manchuria to Suiyuan Combat - Japan Air Battle in Northern China Japan attacks with 1 units heading to Northern China China launches 1 interceptors out of Northern China Attackers Fire, : 0/1 hits, 0.08 expected hits Defenders Fire, : 0/1 hits, 0.50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern China AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits Bombing raid in Northern China rolls: 5 and causes: 5 damage to unit: chineseBarracks Bombing raid in Northern China causes 5 damage total. Battle in Sumatra Japan attack with 1 japaneseMarine and 1 japaneseNavalFighter ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun AntiAircraftGun fire in Sumatra : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseMarine and 1 japaneseNavalFighter in Sumatra, round 2 : 1/2 hits, 0.75 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Sumatra, round 2 : 0/1 hits, 0.25 expected hits 1 britishAntiAirGun owned by the Britain lost in Sumatra Some non-combat units are destroyed: Japan win, taking Sumatra from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAntiAirGun Battle in Borneo Japan attack with 2 japaneseInfantrys and 3 japaneseNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Borneo, round 2 : 4/5 hits, 1.08 expected hits ExiledAllies roll dice for 1 britishInfantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Borneo Japan win, taking Borneo from ExiledAllies with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Hunan Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Hunan, round 2 : 1/2 hits, 0.50 expected hits China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hunan Japan win, taking Hunan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Suiyuan Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 2 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 3 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 4 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 4 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 5 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 5 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Suiyuan retreated to Suiyuan China win with 1 chineseInfantry remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Battle in Shensi Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 2 : 1/3 hits, 1.08 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan win, taking Shensi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Cleaning up after air battles Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseStrategicBomber moved from Northern China to Peking 1 japaneseInfantry moved from Peking to Shansi 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi 1 japaneseFighter moved from Suiyuan to Northern Manchuria 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking 1 japaneseMarine moved from Manchuria to Peking 1 japaneseAntiTankGun, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Anhwei to Shansi 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Shansi 1 japaneseFighter moved from Hunan to Anhwei 2 japaneseArtillerys moved from Kwangtung to French Indochina 1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Thailand 2 japaneseInfantrys moved from Thailand to Burma 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseInfantry moved from Rangoon to Burma 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone 1 japaneseInfantry moved from Okinawa to 122 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 98 Sea Zone 1 japaneseAirTransport moved from Shansi to Korea 1 japaneseAirTransport moved from Shanghai to Tokyo 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseMarine moved from 98 Sea Zone to Eastern Manchuria 2 japaneseArtillerys moved from Hong Kong to 96 Sea Zone 2 japaneseArtillerys and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone 2 japaneseArtillerys moved from 94 Sea Zone to French Indochina 2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 1 japaneseDestroyer and 2 japaneseTransports moved from 148 Sea Zone to 94 Sea Zone 1 japaneseNavalFighter moved from Sumatra to 94 Sea Zone 3 japaneseNavalFighters moved from Borneo to 94 Sea Zone 1 japaneseSubmarine moved from 129 Sea Zone to 96 Sea Zone 2 japaneseCarriers and 2 japaneseNavalFighters moved from 96 Sea Zone to 98 Sea Zone 2 japaneseNavalFighters moved from Japan to 98 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 96 Sea Zone 5 japaneseInfantrys moved from Tokyo to Japan 1 Truck moved from Korea to Manchuria 1 Train moved from Shantung to Shanghai 1 Truck, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shanghai to Shansi 2 Trucks moved from Shansi to Shanghai Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 67 PUs; 9 techTokens; Japan buy 1 Material, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseFighter, 4 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseParatroopers; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 1 Material placed in Korea 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys and 2 japaneseParatroopers placed in Tokyo 2 japaneseDestroyers placed in 98 Sea Zone 1 japaneseFighter and 1 japaneseNavalFighter placed in Japan Turn Complete - Japan Japan collect 71 PUs; end with 71 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseAlpineInfantrys and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 2 japaneseAlpineInfantrys and 1 japaneseInfantry Purchase Units - Thailand Thailand repair damage of 1x Rail; Remaining resources: 7 PUs; Thailand buy 1 japaneseInfantry and 1 japaneseMarine; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseInfantry and 1 japaneseMarine placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarineCombat Hit Differential Summary :
Defenders Fire, : : -0.50 ExiledAllies : -0.58 AntiAircraftGun fire in Sumatra : : -0.17 Japan : 1.25 China : -0.58 Attackers Fire, : : -0.08 AntiAircraftGun fire in Northern China : : -0.08 -
@colin china time
-
@colin fyi ive got maybe 30 minutes before i got get ready to go watch that movie might have a little time so we might have to pick this up tomorrow.
-
TripleA Move Summary: Britain round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 15 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Cameroon 1 britishInfantry moved from Nigeria to Cameroon 1 britishInfantry moved from French Equatorial Africa to Cameroon 1 britishMech.Infantry moved from French Central Africa to Cameroon 1 britishNavalFighter moved from 149 Sea Zone to 92 Sea Zone 1 britishNavalFighter moved from 149 Sea Zone to 93 Sea Zone 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 britishInfantry moved from 148 Sea Zone to Java 1 britishInfantry and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 149 Sea Zone to 151 Sea Zone 2 britishInfantrys moved from Northern Territory to 151 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 151 Sea Zone to 145 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Dutch New Guinea 1 britishInfantry moved from Papua to Dutch New Guinea 1 britishFighter moved from Northwestern Australia to Dutch New Guinea 1 britishInfantry moved from Bengal to Rangoon Britain take Rangoon from Japan -
@ubernaut ready for battle if you're still around
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login