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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin gotcha no biggie at least this time but the turns can always wait. feel free to prioritize other life stuff. 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Italy round 47

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 47
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                Italy removing all Technology Tokens after successful research.
                Italy discover Rockets
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone
                1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone
                6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone
                1 italianInfantry moved from Trans Jordan to Iraq
                      Germany take Iraq from Britain
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin naval scramble

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Italy round 47

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 47
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                        Italy roll 12,11,7,3,4,8,7,11,12,9,2,2,3,5,3,4,2,3,2,3,11,2,9,9,1,11,2,3,1,7,10,1,6,12,11,5 and gets 3 hits
                    Italy removing all Technology Tokens after successful research.
                    Italy discover Rockets
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone
                    1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone
                    6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone
                    1 italianInfantry moved from Trans Jordan to Iraq
                          Germany take Iraq from Britain
            
                Combat - Italy
                    Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone
                    Britain scrambles 3 units out of Southern Spain to defend against the attack in 44 Sea Zone
                    Battle in 44 Sea Zone
                        Italy attack with 7 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                        Usa defend with 2 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports
                            CruiserAntiAircraftGun fire in 44 Sea Zone : 1/2 hits, 0.33 expected hits
                            1 italianAdvancedNavalFighter owned by the Italy lost in 44 Sea Zone
                            Italy roll dice for 2 italianAdvancedSubmarines in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                            Italy roll dice for 6 italianAdvancedNavalFighters in 44 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits
                            Britain roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports in 44 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits
                            2 italianAdvancedSubmarines owned by the Italy, 2 italianAdvancedNavalFighters owned by the Italy and 2 britishTransports owned by the Britain lost in 44 Sea Zone
                         retreated to 44 Sea Zone
                        Britain win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is -43
                        Casualties for Italy: 3 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                        Casualties for Britain: 2 britishTransports
                    Moving scrambled unit from 44 Sea Zone back to originating territory: 43 Sea Zone
                    Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                    Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                    Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                    Trigger italianAP2: Italy has 1 Material placed in Rome
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    4 italianAdvancedNavalFighters moved from 44 Sea Zone to Rome
                    1 italianInfantry moved from Trans Jordan to Sinai
                    2 italianInfantrys moved from Western Egypt to Cairo
                    1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Sicily
                    1 italianAirTransport moved from Sicily to Cairo
                    1 Truck and 1 italianAntiAirGun moved from Western Kazahk to Southern Caucasus
                    1 italianAlpineInfantry, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Uzbek to Western Kazahk
                    2 italianParatroopers moved from Western Kazahk to Sverdlovsk
                    1 Truck moved from Southern Caucasus to Astrakhan
                    1 Train moved from Rome to Southern Italy
                    1 Train and 2 italianCombatEngineers moved from Southern Italy to Northern Italy
                    1 Train moved from Northern Italy to Rome
                    2 Materials and 1 Train moved from Rome to Northern Italy
                    1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Italy
                    1 italianAirTransport and 2 italianInfantrys moved from Cairo to Northern Italy
                    3 italianAirTransports, 2 italianInfantrys, 2 italianMarines and 2 italianParatroopers moved from Cairo to Southern Italy
                    1 italianAirTransport moved from Southern Italy to Rome
                    1 italianAirTransport moved from Southern Caucasus to Rome
                    1 italianAirTransport and 2 italianParatroopers moved from Cairo to Southern Italy
            
                Purchase Units - Italy
                    Italy buy 2 italianAdvancedNavalFighters, 1 italianEntrenchment, 1 italianFortification, 2 italianInfantrys, 2 italianParatroopers and 2 italianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Italy
                    Units in Northern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                    2 italianAdvancedNavalFighters, 1 italianEntrenchment and 1 italianFortification placed in Northern Italy
                    2 italianSubmarines placed in 47 Sea Zone
                    2 italianInfantrys and 2 italianParatroopers placed in Rome
            
                Activate Technology - Italy
                    Italy activating Rockets
            
                Turn Complete - Italy
                    Italy collect 42 PUs; end with 42 PUs
                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                    Units generate 9 techTokens; Italy end with 9 techTokens
            

            Combat Hit Differential Summary :

            CruiserAntiAircraftGun fire in 44 Sea Zone : : 0.67
            Italy : -3.00
            Britain : 0.00
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin hang on i messed something up there

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Italy round 47

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 47
                
                    Research Technology - Italy
                        Italy spend 0 on tech rolls
                            Italy roll 12,11,7,3,4,8,7,11,12,9,2,2,3,5,3,4,2,3,2,3,11,2,9,9,1,11,2,3,1,7,10,1,6,12,11,5 and gets 3 hits
                        Italy removing all Technology Tokens after successful research.
                        Italy discover Rockets
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone
                        1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone
                        6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone
                        1 italianInfantry moved from Trans Jordan to Iraq
                              Germany take Iraq from Britain
                
                    Combat - Italy
                        Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone
                        Britain scrambles 3 units out of Southern Spain to defend against the attack in 44 Sea Zone
                        Battle in 44 Sea Zone
                            Italy attack with 7 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                            Usa defend with 2 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports
                                CruiserAntiAircraftGun fire in 44 Sea Zone : 1/2 hits, 0.33 expected hits
                                1 italianAdvancedNavalFighter owned by the Italy lost in 44 Sea Zone
                                Italy roll dice for 2 italianAdvancedSubmarines in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                                Italy roll dice for 6 italianAdvancedNavalFighters in 44 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits
                                Britain roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports in 44 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits
                                2 italianAdvancedSubmarines owned by the Italy, 2 italianAdvancedNavalFighters owned by the Italy and 2 britishTransports owned by the Britain lost in 44 Sea Zone
                             retreated to 44 Sea Zone
                            Britain win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is -43
                            Casualties for Italy: 3 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                            Casualties for Britain: 2 britishTransports
                        Moving scrambled unit from 44 Sea Zone back to originating territory: 43 Sea Zone
                        Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                        Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                        Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                        Trigger italianAP2: Italy has 1 Material placed in Rome
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        4 italianAdvancedNavalFighters moved from 44 Sea Zone to Rome
                        1 italianInfantry moved from Trans Jordan to Sinai
                        2 italianInfantrys moved from Western Egypt to Cairo
                        1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Sicily
                        1 italianAirTransport moved from Sicily to Cairo
                        1 Truck and 1 italianAntiAirGun moved from Western Kazahk to Southern Caucasus
                        1 italianAlpineInfantry, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Uzbek to Western Kazahk
                        2 italianParatroopers moved from Western Kazahk to Sverdlovsk
                        1 Truck moved from Southern Caucasus to Astrakhan
                        1 Train moved from Rome to Southern Italy
                        1 Train and 2 italianCombatEngineers moved from Southern Italy to Northern Italy
                        1 Train moved from Northern Italy to Rome
                        2 Materials and 1 Train moved from Rome to Northern Italy
                        1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Italy
                        1 italianAirTransport and 2 italianInfantrys moved from Cairo to Northern Italy
                        3 italianAirTransports, 2 italianInfantrys, 2 italianMarines and 2 italianParatroopers moved from Cairo to Southern Italy
                        1 italianAirTransport moved from Southern Italy to Rome
                        1 italianAirTransport moved from Southern Caucasus to Rome
                        1 italianAirTransport and 2 italianParatroopers moved from Cairo to Southern Italy
                
                    Purchase Units - Italy
                        Italy buy 1 italianAdvancedNavalFighter, 1 italianEntrenchment, 1 italianFortification, 11 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Italy
                        3 italianInfantrys placed in Southern Caucasus
                        Units in Northern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                        1 italianAdvancedNavalFighter, 1 italianEntrenchment and 1 italianFortification placed in Northern Italy
                        2 italianInfantrys and 2 italianParatroopers placed in Rome
                        3 italianInfantrys placed in Southern Italy
                        3 italianInfantrys placed in Cairo
                
                    Activate Technology - Italy
                        Italy activating Rockets
                
                    Turn Complete - Italy
                        Italy collect 42 PUs; end with 42 PUs
                        Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                        Units generate 9 techTokens; Italy end with 9 techTokens
                

                Combat Hit Differential Summary :

                CruiserAntiAircraftGun fire in 44 Sea Zone : : 0.67
                Italy : -3.00
                Britain : 0.00
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin ok sorry about that use this one please 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Usa round 47

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 47
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Soviet Far East to Eastern Evenki
                                  Russia take Eastern Evenki from Japan
                            1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 4 americanMech.Infantrys and 1 americanTank moved from Al Kufrah to Western Egypt
                            8 americanTanks moved from Anglo Egyptian Sudan to Western Egypt
                                  Usa take Central Egpyt from Italy
                            4 americanMech.Infantrys moved from Anglo Egyptian Sudan to Western Egypt
                            1 americanMech.Infantry moved from Anglo Egyptian Sudan to Western Egypt
                    
                        Combat - Usa
                            Battle in Western Egypt
                                Usa attack with 1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks
                                Italy defend with 1 Flagpole and 1 italianEntrenchment
                                    Usa roll dice for 1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks in Western Egypt, round 2 : 16/29 hits, 9.83 expected hits
                                    Italy roll dice for 1 italianEntrenchment in Western Egypt, round 2 : 1/1 hits, 0.58 expected hits
                                    1 italianEntrenchment owned by the Italy and 1 americanInfantry owned by the Usa lost in Western Egypt
                                Usa win, taking Western Egypt from Italy with 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks remaining. Battle score for attacker is 3
                                Casualties for Usa: 1 americanInfantry
                                Casualties for Italy: 1 italianEntrenchment
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                            Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            1 americanInfantry moved from Anglo Egyptian Sudan to Central Egpyt
                            3 americanAirTransports moved from Morrocco to Southern Spain
                            2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Southern Spain to Northern Spain
                            1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from Azores to 39 Sea Zone
                            3 Materials, 1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 4 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                            3 Materials, 1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 41 Sea Zone to Northern Spain
                            1 Material and 1 Truck moved from Madrid to Northern Spain
                            1 Material and 1 Truck moved from Madrid to Northern Spain
                            2 Trucks moved from Northern Spain to Madrid
                            1 Truck moved from Southern Spain to Madrid
                            2 americanAlpineInfantrys moved from Madrid to Northern Spain
                            2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                            3 americanMarines moved from Southeastern US to 36 Sea Zone
                            1 americanDestroyer, 3 americanMarines and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                            3 americanMarines moved from 39 Sea Zone to Azores
                            1 americanAdvancedNavalFighter moved from New York to Southern Spain
                            1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
                            1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                            1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
                            1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                            1 Train and 2 americanInfantrys moved from Western US to Alaska
                            1 Train moved from Alaska to Western US
                            1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                            1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                            2 americanDestroyers and 1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                            2 americanMarines moved from Phillippines to 128 Sea Zone
                            2 americanMarines moved from 128 Sea Zone to Luzon
                            2 americanCruisers moved from 96 Sea Zone to 128 Sea Zone
                            1 americanCombatEngineer moved from Madrid to Northern Spain
                    
                        Purchase Units - Usa
                            Trigger americanAdvRock1: buyamericanAdvancedRocket added to americanProduction
                            Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 2 americanAlpineInfantrys, 2 americanAntiAirGuns, 3 americanArtillerys, 1 americanDocks, 1 americanEntrenchment, 1 americanHeavyTank, 5 americanInfantrys, 1 americanMarine, 2 americanMech.Infantrys and 1 americanParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            Units in Northern Spain being upgraded or consumed: 5 Materials
                            1 americanAirfield, 1 americanAntiAirGun, 1 americanArtillery, 1 americanDocks and 1 americanEntrenchment placed in Northern Spain
                            2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                            1 americanArtillery and 1 americanMarine placed in Phillippines
                            1 americanArtillery and 1 americanParatrooper placed in Luzon
                            2 americanMech.Infantrys placed in Alaska
                            2 americanInfantrys placed in Western US
                            3 americanInfantrys placed in Northeastern US
                            1 americanAdvancedNavalFighter placed in New York
                            1 americanAdvancedNavalFighter and 1 americanHeavyTank placed in Los Angeles
                    
                        Turn Complete - Usa
                            Usa collect 96 PUs; end with 96 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 99 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 102 PUs
                            Units generate 9 techTokens; Usa end with 18 techTokens
                    

                    Combat Hit Differential Summary :

                    Usa : 6.17
                    Italy : 0.42
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut pretty sure I used the right one, I didn't see that till after, if not you can edit the changes

                      ubernautU 3 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin yup that was the right one thanks 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Germany round 48

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 48
                          
                              Politics - Germany
                                  Giving back territories to original owners
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  2 germanAdvancedNavalFighters moved from Eastern Germany to 44 Sea Zone
                                  8 germanAdvancedNavalFighters moved from Northern Germany to 44 Sea Zone
                                  1 germanInfantry moved from Leningrad to Western Karelia
                                  1 germanHeavyTank moved from Eastern Karelia to Western Karelia
                                  1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Kola Penninsula
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin naval scramble part 2

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin over to russia

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut I think you forgot to post it

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Finland round 48

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 48
                                  
                                      Reconnaissance Missions - Finland
                                  
                                      Reinforcing - DanubeAxis
                                          DanubeAxis collect 0 PUs; end with 12 PUs
                                  
                                      Counter Intelligence Operations - VichyFrance
                                          VichyFrance collect 0 PUs; end with 6 PUs
                                  
                                      Politics - Germany
                                          Giving back territories to original owners
                                  
                                      Combat Move - Germany
                                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                          2 germanAdvancedNavalFighters moved from Eastern Germany to 44 Sea Zone
                                          8 germanAdvancedNavalFighters moved from Northern Germany to 44 Sea Zone
                                          1 germanInfantry moved from Leningrad to Western Karelia
                                          1 germanHeavyTank moved from Eastern Karelia to Western Karelia
                                          1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Kola Penninsula
                                  
                                      Combat - Germany
                                          Germany lands units in Kola Penninsula
                                          Germany creates battle in territory Kola Penninsula
                                          Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone
                                          Britain scrambles 4 units out of Southern Spain to defend against the attack in 44 Sea Zone
                                          Battle in Western Karelia
                                              Germany attack with 1 germanHeavyTank and 1 germanInfantry
                                              Russia defend with 1 Flagpole and 2 russianArtillerys
                                                  HvyTankFS fire in Western Karelia : 0/1 hits, 0.25 expected hits
                                                  Germany roll dice for 1 germanHeavyTank and 1 germanInfantry in Western Karelia, round 2 : 0/2 hits, 0.67 expected hits
                                                  Russia roll dice for 2 russianArtillerys in Western Karelia, round 2 : 0/2 hits, 0.67 expected hits
                                                  HvyTankFS fire in Western Karelia : 1/1 hits, 0.25 expected hits
                                                  1 russianArtillery owned by the Russia lost in Western Karelia
                                                  Germany roll dice for 1 germanHeavyTank and 1 germanInfantry in Western Karelia, round 3 : 1/2 hits, 0.67 expected hits
                                                  Russia roll dice for 1 russianArtillery in Western Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 russianArtillery owned by the Russia lost in Western Karelia
                                              Germany win, taking Kola Penninsula from Russia, taking Western Karelia from Russia with 1 germanHeavyTank and 1 germanInfantry remaining. Battle score for attacker is 8
                                              Casualties for Russia: 2 russianArtillerys
                                          Battle in 44 Sea Zone
                                              Germany attack with 10 germanAdvancedNavalFighters
                                              Usa defend with 3 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter
                                                  CruiserAntiAircraftGun fire in 44 Sea Zone : 0/2 hits, 0.33 expected hits
                                                  Germany roll dice for 10 germanAdvancedNavalFighters in 44 Sea Zone, round 2 : 9/10 hits, 6.67 expected hits
                                                  Britain roll dice for 3 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter in 44 Sea Zone, round 2 : 3/9 hits, 4.42 expected hits
                                                  2 britishCruisers owned by the Britain, 1 britishNavalFighter owned by the Britain, 3 germanAdvancedNavalFighters owned by the Germany, 1 americanNavalFighter owned by the Usa, 3 americanAdvancedNavalFighters owned by the Usa and 2 britishDestroyers owned by the Britain lost in 44 Sea Zone
                                              Germany win with 7 germanAdvancedNavalFighters remaining. Battle score for attacker is 62
                                              Casualties for Germany: 3 germanAdvancedNavalFighters
                                              Casualties for Usa: 3 americanAdvancedNavalFighters and 1 americanNavalFighter
                                              Casualties for Britain: 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter
                                          Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                          Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                                          Trigger germanProd: Germany has 1 Material placed in Berlin
                                          1 germanHeavyTank-damaged, 5 germanInfantrys and 2 germanMech.Infantrys moved from Eastern Karelia to Leningrad
                                          1 germanInfantry and 1 germanTank moved from Novgorod to Leningrad
                                          1 germanInfantry moved from Novgorod to Eastern Karelia
                                          1 germanInfantry moved from Smolensk to Novgorod
                                          5 germanArtillerys and 5 germanInfantrys moved from Tula to Stalingrad
                                          4 germanHeavyTank-damageds moved from Sverdlovsk to Stalingrad
                                          2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                          1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Sverdlovsk
                                          1 germanAirTransport moved from Sverdlovsk to Stalingrad
                                          2 Trucks and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                          1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Vichy France to Northern Germany
                                          1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                                          1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Vichy France to Eastern Germany
                                          1 Train and 2 germanHeavyArtillerys moved from Eastern Germany to Vichy France
                                          1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                                          1 Train and 3 germanAlpineInfantrys moved from Austria to Vichy France
                                          1 Train and 3 germanInfantrys moved from Vichy France to Eastern Germany
                                          2 Materials and 1 Train moved from Berlin to Vichy France
                                          1 germanParatrooper moved from Nenetsia to Norilsk
                                          1 germanParatrooper moved from Nenetsia to Archangel
                                          1 Truck and 1 germanCombatEngineer moved from Berlin to Vichy France
                                          1 germanCombatEngineer moved from Poland to Eastern Germany
                                          1 germanAirTransport and 2 germanInfantrys moved from Romania to Vichy France
                                          1 germanAirTransport moved from Vichy France to Romania
                                          1 Train moved from Eastern Germany to Berlin
                                          1 Train moved from Northern Germany to Austria
                                          1 Truck moved from Poland to Northern Germany
                                          1 Truck moved from Eastern Poland to Eastern Germany
                                          1 germanAirTransport moved from Stalingrad to Hungary Slovakia
                                          3 germanAdvancedNavalFighters moved from 44 Sea Zone to Northern Italy
                                          4 germanAdvancedNavalFighters moved from 44 Sea Zone to Vichy France
                                          1 Truck moved from Eastern Poland to Northern Germany
                                          1 Truck moved from Eastern Poland to Eastern Germany
                                          1 germanAirTransport moved from Leningrad to Kharkov
                                          1 germanAirTransport moved from Leningrad to Berlin
                                          1 germanAirTransport moved from Kola Penninsula to Leningrad
                                  
                                      Purchase Units - Germany
                                          Germany buy 4 germanAdvancedNavalFighters, 3 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanInfantrys and 3 germanParatroopers; Remaining resources: 0 PUs; 168 techTokens; 
                                  
                                      Place Units - Germany
                                          3 germanAlpineInfantrys placed in Austria
                                          1 germanCombatEngineer and 1 germanParatrooper placed in Leningrad
                                          2 germanParatroopers placed in Kharkov
                                          1 germanHeavyArtillery and 2 germanInfantrys placed in Stalingrad
                                          4 germanAdvancedNavalFighters placed in Eastern Germany
                                  
                                      Turn Complete - Germany
                                          Germany collect 82 PUs; end with 82 PUs
                                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 91 PUs
                                          Units generate 12 techTokens; Germany end with 180 techTokens
                                          Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                                  
                                      Purchase Units - VichyFrance
                                          VichyFrance buy 1 germanAlpineInfantry, 1 germanEntrenchment and 1 germanFortification; Remaining resources: 0 PUs; 
                                  
                                      Place Units - VichyFrance
                                          Units in Vichy France being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                          1 germanAlpineInfantry, 1 germanEntrenchment and 1 germanFortification placed in Vichy France
                                  
                                      Turn Complete - VichyFrance
                                          VichyFrance collect 5 PUs; end with 5 PUs
                                          Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                                  
                                      Purchase Units - DanubeAxis
                                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - DanubeAxis
                                          2 germanInfantrys placed in Hungary Slovakia
                                          2 germanInfantrys placed in Romania
                                  
                                      Turn Complete - DanubeAxis
                                          DanubeAxis collect 12 PUs; end with 12 PUs
                                          Units Change Ownership
                                              Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                              Some Units in Romania change ownership: 2 germanInfantrys
                                  
                                      Turn Complete - Finland
                                  

                                  Combat Hit Differential Summary :

                                  CruiserAntiAircraftGun fire in 44 Sea Zone : : -0.33
                                  HvyTankFS fire in Western Karelia : : 0.50
                                  Britain : -1.42
                                  Germany : 2.00
                                  Russia : -1.00
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin whoops sorry 😛

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Russia round 48

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 48
                                      
                                          Research Technology - Russia
                                              Russia spend 0 on tech rolls
                                                  Russia roll 1,9,6,12,11,9 and gets 1 hit
                                              Russia removing all Technology Tokens after successful research.
                                              Russia discover AdvancedTacticalBombers
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                              4 russianInfantrys moved from Urals to Nenetsia
                                              2 russianInfantrys moved from Urals to Archangel
                                              2 russianInfantrys moved from Vologda to Archangel
                                      
                                          Combat - Russia
                                              Battle in Archangel
                                                  Russia attack with 4 russianInfantrys
                                                  Germany defend with 1 Flagpole and 1 germanParatrooper
                                                      Russia roll dice for 4 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.67 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 2 : 0/1 hits, 0.42 expected hits
                                                      Russia roll dice for 4 russianInfantrys in Archangel, round 3 : 0/4 hits, 0.67 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 3 : 1/1 hits, 0.42 expected hits
                                                      1 russianInfantry owned by the Russia lost in Archangel
                                                      Russia roll dice for 3 russianInfantrys in Archangel, round 4 : 0/3 hits, 0.50 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 4 : 0/1 hits, 0.42 expected hits
                                                      Russia roll dice for 3 russianInfantrys in Archangel, round 5 : 0/3 hits, 0.50 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Archangel, round 5 : 1/1 hits, 0.42 expected hits
                                                      1 russianInfantry owned by the Russia lost in Archangel
                                                  2 russianInfantrys owned by the Russia retreated to Urals
                                                  Germany win with 1 germanParatrooper remaining. Battle score for attacker is -6
                                                  Casualties for Russia: 2 russianInfantrys
                                              Battle in Nenetsia
                                                  Russia attack with 4 russianInfantrys
                                                  Germany defend with 1 Flagpole and 1 germanParatrooper
                                                      Russia roll dice for 4 russianInfantrys in Nenetsia, round 2 : 1/4 hits, 0.67 expected hits
                                                      Germany roll dice for 1 germanParatrooper in Nenetsia, round 2 : 1/1 hits, 0.42 expected hits
                                                      1 russianInfantry owned by the Russia and 1 germanParatrooper owned by the Germany lost in Nenetsia
                                                  Russia win, taking Nenetsia from Germany with 3 russianInfantrys remaining. Battle score for attacker is 1
                                                  Casualties for Russia: 1 russianInfantry
                                                  Casualties for Germany: 1 germanParatrooper
                                      
                                          Non Combat Move - Russia
                                              Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                              Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                                              3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Omsk to Novosibirsk
                                              1 Train moved from Urals to Moscow
                                              2 Materials, 1 Train and 1 russianAntiAirGun moved from Moscow to Volgarod
                                              1 Train moved from Volgarod to Urals
                                              1 russianCombatEngineer moved from Urals to Volgarod
                                              1 russianCombatEngineer moved from Vologda to Moscow
                                              2 russianInfantrys moved from Moscow to Volgarod
                                              1 russianAntiTankGun moved from Volgarod to Urals
                                              1 russianAntiTankGun moved from Moscow to Volgarod
                                              1 russianAntiTankGun moved from Vologda to Volgarod
                                              1 russianInfantry moved from Vologda to Volgarod
                                              2 russianInfantrys moved from Moscow to Volgarod
                                              2 russianInfantrys moved from Volgarod to Urals
                                              2 russianInfantrys moved from Moscow to Volgarod
                                      
                                          Purchase Units - Russia
                                              Trigger russianAdvSB: buyrussianHeavyStrategicBomber added to russianProduction
                                              Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Russia
                                              Units in Volgarod being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                              1 russianFortification and 3 russianInfantrys placed in Volgarod
                                              Units in Volgarod being upgraded or consumed: 1 Material
                                              1 russianEntrenchment placed in Volgarod
                                              1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
                                              1 russianInfantry placed in Moscow
                                              2 russianInfantrys placed in Urals
                                      
                                          Activate Technology - Russia
                                              Russia activating AdvancedTacticalBombers
                                      
                                          Turn Complete - Russia
                                              Russia collect 26 PUs; end with 26 PUs
                                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                              Units generate 6 techTokens; Russia end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Germany : 0.92
                                      Russia : -2.00
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 3 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin going on my chore run so probably wont look at this for an hour or so

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Japan round 48

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 48
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                    Japan removing all Technology Tokens after successful research.
                                                    Japan discover AdvancedArtillery
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    1 japaneseAlpineInfantry moved from Northern Siberia to Siberia
                                                          Japan take Siberia from Russia
                                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shanghai
                                                    3 japaneseAdvancedNavalFighters moved from Manchuria to Shanghai
                                                    1 japaneseAdvancedNavalFighter moved from Peking to Shanghai
                                                    1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
                                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                                    1 japaneseInfantry moved from Shensi to Anhwei
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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