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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Italy round 47

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 47
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
              Italy removing all Technology Tokens after successful research.
              Italy discover Rockets
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone
              1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone
              6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone
              1 italianInfantry moved from Trans Jordan to Iraq
                    Germany take Iraq from Britain
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin naval scramble

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Italy round 47

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 47
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 12,11,7,3,4,8,7,11,12,9,2,2,3,5,3,4,2,3,2,3,11,2,9,9,1,11,2,3,1,7,10,1,6,12,11,5 and gets 3 hits
                  Italy removing all Technology Tokens after successful research.
                  Italy discover Rockets
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone
                  1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone
                  6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone
                  1 italianInfantry moved from Trans Jordan to Iraq
                        Germany take Iraq from Britain
          
              Combat - Italy
                  Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone
                  Britain scrambles 3 units out of Southern Spain to defend against the attack in 44 Sea Zone
                  Battle in 44 Sea Zone
                      Italy attack with 7 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                      Usa defend with 2 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports
                          CruiserAntiAircraftGun fire in 44 Sea Zone : 1/2 hits, 0.33 expected hits
                          1 italianAdvancedNavalFighter owned by the Italy lost in 44 Sea Zone
                          Italy roll dice for 2 italianAdvancedSubmarines in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                          Italy roll dice for 6 italianAdvancedNavalFighters in 44 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits
                          Britain roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports in 44 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits
                          2 italianAdvancedSubmarines owned by the Italy, 2 italianAdvancedNavalFighters owned by the Italy and 2 britishTransports owned by the Britain lost in 44 Sea Zone
                       retreated to 44 Sea Zone
                      Britain win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is -43
                      Casualties for Italy: 3 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                      Casualties for Britain: 2 britishTransports
                  Moving scrambled unit from 44 Sea Zone back to originating territory: 43 Sea Zone
                  Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                  Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                  Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                  Trigger italianAP2: Italy has 1 Material placed in Rome
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  4 italianAdvancedNavalFighters moved from 44 Sea Zone to Rome
                  1 italianInfantry moved from Trans Jordan to Sinai
                  2 italianInfantrys moved from Western Egypt to Cairo
                  1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Sicily
                  1 italianAirTransport moved from Sicily to Cairo
                  1 Truck and 1 italianAntiAirGun moved from Western Kazahk to Southern Caucasus
                  1 italianAlpineInfantry, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Uzbek to Western Kazahk
                  2 italianParatroopers moved from Western Kazahk to Sverdlovsk
                  1 Truck moved from Southern Caucasus to Astrakhan
                  1 Train moved from Rome to Southern Italy
                  1 Train and 2 italianCombatEngineers moved from Southern Italy to Northern Italy
                  1 Train moved from Northern Italy to Rome
                  2 Materials and 1 Train moved from Rome to Northern Italy
                  1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Italy
                  1 italianAirTransport and 2 italianInfantrys moved from Cairo to Northern Italy
                  3 italianAirTransports, 2 italianInfantrys, 2 italianMarines and 2 italianParatroopers moved from Cairo to Southern Italy
                  1 italianAirTransport moved from Southern Italy to Rome
                  1 italianAirTransport moved from Southern Caucasus to Rome
                  1 italianAirTransport and 2 italianParatroopers moved from Cairo to Southern Italy
          
              Purchase Units - Italy
                  Italy buy 2 italianAdvancedNavalFighters, 1 italianEntrenchment, 1 italianFortification, 2 italianInfantrys, 2 italianParatroopers and 2 italianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Italy
                  Units in Northern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                  2 italianAdvancedNavalFighters, 1 italianEntrenchment and 1 italianFortification placed in Northern Italy
                  2 italianSubmarines placed in 47 Sea Zone
                  2 italianInfantrys and 2 italianParatroopers placed in Rome
          
              Activate Technology - Italy
                  Italy activating Rockets
          
              Turn Complete - Italy
                  Italy collect 42 PUs; end with 42 PUs
                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                  Units generate 9 techTokens; Italy end with 9 techTokens
          

          Combat Hit Differential Summary :

          CruiserAntiAircraftGun fire in 44 Sea Zone : : 0.67
          Italy : -3.00
          Britain : 0.00
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin hang on i messed something up there

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Italy round 47

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 47
              
                  Research Technology - Italy
                      Italy spend 0 on tech rolls
                          Italy roll 12,11,7,3,4,8,7,11,12,9,2,2,3,5,3,4,2,3,2,3,11,2,9,9,1,11,2,3,1,7,10,1,6,12,11,5 and gets 3 hits
                      Italy removing all Technology Tokens after successful research.
                      Italy discover Rockets
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone
                      1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone
                      6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone
                      1 italianInfantry moved from Trans Jordan to Iraq
                            Germany take Iraq from Britain
              
                  Combat - Italy
                      Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone
                      Britain scrambles 3 units out of Southern Spain to defend against the attack in 44 Sea Zone
                      Battle in 44 Sea Zone
                          Italy attack with 7 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                          Usa defend with 2 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports
                              CruiserAntiAircraftGun fire in 44 Sea Zone : 1/2 hits, 0.33 expected hits
                              1 italianAdvancedNavalFighter owned by the Italy lost in 44 Sea Zone
                              Italy roll dice for 2 italianAdvancedSubmarines in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                              Italy roll dice for 6 italianAdvancedNavalFighters in 44 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits
                              Britain roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports in 44 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits
                              2 italianAdvancedSubmarines owned by the Italy, 2 italianAdvancedNavalFighters owned by the Italy and 2 britishTransports owned by the Britain lost in 44 Sea Zone
                           retreated to 44 Sea Zone
                          Britain win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is -43
                          Casualties for Italy: 3 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                          Casualties for Britain: 2 britishTransports
                      Moving scrambled unit from 44 Sea Zone back to originating territory: 43 Sea Zone
                      Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                      Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                      Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                      Trigger italianAP2: Italy has 1 Material placed in Rome
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      4 italianAdvancedNavalFighters moved from 44 Sea Zone to Rome
                      1 italianInfantry moved from Trans Jordan to Sinai
                      2 italianInfantrys moved from Western Egypt to Cairo
                      1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Sicily
                      1 italianAirTransport moved from Sicily to Cairo
                      1 Truck and 1 italianAntiAirGun moved from Western Kazahk to Southern Caucasus
                      1 italianAlpineInfantry, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Uzbek to Western Kazahk
                      2 italianParatroopers moved from Western Kazahk to Sverdlovsk
                      1 Truck moved from Southern Caucasus to Astrakhan
                      1 Train moved from Rome to Southern Italy
                      1 Train and 2 italianCombatEngineers moved from Southern Italy to Northern Italy
                      1 Train moved from Northern Italy to Rome
                      2 Materials and 1 Train moved from Rome to Northern Italy
                      1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Italy
                      1 italianAirTransport and 2 italianInfantrys moved from Cairo to Northern Italy
                      3 italianAirTransports, 2 italianInfantrys, 2 italianMarines and 2 italianParatroopers moved from Cairo to Southern Italy
                      1 italianAirTransport moved from Southern Italy to Rome
                      1 italianAirTransport moved from Southern Caucasus to Rome
                      1 italianAirTransport and 2 italianParatroopers moved from Cairo to Southern Italy
              
                  Purchase Units - Italy
                      Italy buy 1 italianAdvancedNavalFighter, 1 italianEntrenchment, 1 italianFortification, 11 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Italy
                      3 italianInfantrys placed in Southern Caucasus
                      Units in Northern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                      1 italianAdvancedNavalFighter, 1 italianEntrenchment and 1 italianFortification placed in Northern Italy
                      2 italianInfantrys and 2 italianParatroopers placed in Rome
                      3 italianInfantrys placed in Southern Italy
                      3 italianInfantrys placed in Cairo
              
                  Activate Technology - Italy
                      Italy activating Rockets
              
                  Turn Complete - Italy
                      Italy collect 42 PUs; end with 42 PUs
                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                      Units generate 9 techTokens; Italy end with 9 techTokens
              

              Combat Hit Differential Summary :

              CruiserAntiAircraftGun fire in 44 Sea Zone : : 0.67
              Italy : -3.00
              Britain : 0.00
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin ok sorry about that use this one please 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Usa round 47

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 47
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Soviet Far East to Eastern Evenki
                                Russia take Eastern Evenki from Japan
                          1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 4 americanMech.Infantrys and 1 americanTank moved from Al Kufrah to Western Egypt
                          8 americanTanks moved from Anglo Egyptian Sudan to Western Egypt
                                Usa take Central Egpyt from Italy
                          4 americanMech.Infantrys moved from Anglo Egyptian Sudan to Western Egypt
                          1 americanMech.Infantry moved from Anglo Egyptian Sudan to Western Egypt
                  
                      Combat - Usa
                          Battle in Western Egypt
                              Usa attack with 1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks
                              Italy defend with 1 Flagpole and 1 italianEntrenchment
                                  Usa roll dice for 1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks in Western Egypt, round 2 : 16/29 hits, 9.83 expected hits
                                  Italy roll dice for 1 italianEntrenchment in Western Egypt, round 2 : 1/1 hits, 0.58 expected hits
                                  1 italianEntrenchment owned by the Italy and 1 americanInfantry owned by the Usa lost in Western Egypt
                              Usa win, taking Western Egypt from Italy with 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks remaining. Battle score for attacker is 3
                              Casualties for Usa: 1 americanInfantry
                              Casualties for Italy: 1 italianEntrenchment
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                          Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          1 americanInfantry moved from Anglo Egyptian Sudan to Central Egpyt
                          3 americanAirTransports moved from Morrocco to Southern Spain
                          2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Southern Spain to Northern Spain
                          1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from Azores to 39 Sea Zone
                          3 Materials, 1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 4 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                          3 Materials, 1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 41 Sea Zone to Northern Spain
                          1 Material and 1 Truck moved from Madrid to Northern Spain
                          1 Material and 1 Truck moved from Madrid to Northern Spain
                          2 Trucks moved from Northern Spain to Madrid
                          1 Truck moved from Southern Spain to Madrid
                          2 americanAlpineInfantrys moved from Madrid to Northern Spain
                          2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                          3 americanMarines moved from Southeastern US to 36 Sea Zone
                          1 americanDestroyer, 3 americanMarines and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                          3 americanMarines moved from 39 Sea Zone to Azores
                          1 americanAdvancedNavalFighter moved from New York to Southern Spain
                          1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
                          1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                          1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
                          1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                          1 Train and 2 americanInfantrys moved from Western US to Alaska
                          1 Train moved from Alaska to Western US
                          1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                          1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                          2 americanDestroyers and 1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                          2 americanMarines moved from Phillippines to 128 Sea Zone
                          2 americanMarines moved from 128 Sea Zone to Luzon
                          2 americanCruisers moved from 96 Sea Zone to 128 Sea Zone
                          1 americanCombatEngineer moved from Madrid to Northern Spain
                  
                      Purchase Units - Usa
                          Trigger americanAdvRock1: buyamericanAdvancedRocket added to americanProduction
                          Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 2 americanAlpineInfantrys, 2 americanAntiAirGuns, 3 americanArtillerys, 1 americanDocks, 1 americanEntrenchment, 1 americanHeavyTank, 5 americanInfantrys, 1 americanMarine, 2 americanMech.Infantrys and 1 americanParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          Units in Northern Spain being upgraded or consumed: 5 Materials
                          1 americanAirfield, 1 americanAntiAirGun, 1 americanArtillery, 1 americanDocks and 1 americanEntrenchment placed in Northern Spain
                          2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                          1 americanArtillery and 1 americanMarine placed in Phillippines
                          1 americanArtillery and 1 americanParatrooper placed in Luzon
                          2 americanMech.Infantrys placed in Alaska
                          2 americanInfantrys placed in Western US
                          3 americanInfantrys placed in Northeastern US
                          1 americanAdvancedNavalFighter placed in New York
                          1 americanAdvancedNavalFighter and 1 americanHeavyTank placed in Los Angeles
                  
                      Turn Complete - Usa
                          Usa collect 96 PUs; end with 96 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 99 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 102 PUs
                          Units generate 9 techTokens; Usa end with 18 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : 6.17
                  Italy : 0.42
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut pretty sure I used the right one, I didn't see that till after, if not you can edit the changes

                    ubernautU 3 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin yup that was the right one thanks 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Germany round 48

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 48
                        
                            Politics - Germany
                                Giving back territories to original owners
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                2 germanAdvancedNavalFighters moved from Eastern Germany to 44 Sea Zone
                                8 germanAdvancedNavalFighters moved from Northern Germany to 44 Sea Zone
                                1 germanInfantry moved from Leningrad to Western Karelia
                                1 germanHeavyTank moved from Eastern Karelia to Western Karelia
                                1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Kola Penninsula
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin naval scramble part 2

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin over to russia

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut I think you forgot to post it

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Finland round 48

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 48
                                
                                    Reconnaissance Missions - Finland
                                
                                    Reinforcing - DanubeAxis
                                        DanubeAxis collect 0 PUs; end with 12 PUs
                                
                                    Counter Intelligence Operations - VichyFrance
                                        VichyFrance collect 0 PUs; end with 6 PUs
                                
                                    Politics - Germany
                                        Giving back territories to original owners
                                
                                    Combat Move - Germany
                                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                        2 germanAdvancedNavalFighters moved from Eastern Germany to 44 Sea Zone
                                        8 germanAdvancedNavalFighters moved from Northern Germany to 44 Sea Zone
                                        1 germanInfantry moved from Leningrad to Western Karelia
                                        1 germanHeavyTank moved from Eastern Karelia to Western Karelia
                                        1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Kola Penninsula
                                
                                    Combat - Germany
                                        Germany lands units in Kola Penninsula
                                        Germany creates battle in territory Kola Penninsula
                                        Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone
                                        Britain scrambles 4 units out of Southern Spain to defend against the attack in 44 Sea Zone
                                        Battle in Western Karelia
                                            Germany attack with 1 germanHeavyTank and 1 germanInfantry
                                            Russia defend with 1 Flagpole and 2 russianArtillerys
                                                HvyTankFS fire in Western Karelia : 0/1 hits, 0.25 expected hits
                                                Germany roll dice for 1 germanHeavyTank and 1 germanInfantry in Western Karelia, round 2 : 0/2 hits, 0.67 expected hits
                                                Russia roll dice for 2 russianArtillerys in Western Karelia, round 2 : 0/2 hits, 0.67 expected hits
                                                HvyTankFS fire in Western Karelia : 1/1 hits, 0.25 expected hits
                                                1 russianArtillery owned by the Russia lost in Western Karelia
                                                Germany roll dice for 1 germanHeavyTank and 1 germanInfantry in Western Karelia, round 3 : 1/2 hits, 0.67 expected hits
                                                Russia roll dice for 1 russianArtillery in Western Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                                1 russianArtillery owned by the Russia lost in Western Karelia
                                            Germany win, taking Kola Penninsula from Russia, taking Western Karelia from Russia with 1 germanHeavyTank and 1 germanInfantry remaining. Battle score for attacker is 8
                                            Casualties for Russia: 2 russianArtillerys
                                        Battle in 44 Sea Zone
                                            Germany attack with 10 germanAdvancedNavalFighters
                                            Usa defend with 3 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter
                                                CruiserAntiAircraftGun fire in 44 Sea Zone : 0/2 hits, 0.33 expected hits
                                                Germany roll dice for 10 germanAdvancedNavalFighters in 44 Sea Zone, round 2 : 9/10 hits, 6.67 expected hits
                                                Britain roll dice for 3 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter in 44 Sea Zone, round 2 : 3/9 hits, 4.42 expected hits
                                                2 britishCruisers owned by the Britain, 1 britishNavalFighter owned by the Britain, 3 germanAdvancedNavalFighters owned by the Germany, 1 americanNavalFighter owned by the Usa, 3 americanAdvancedNavalFighters owned by the Usa and 2 britishDestroyers owned by the Britain lost in 44 Sea Zone
                                            Germany win with 7 germanAdvancedNavalFighters remaining. Battle score for attacker is 62
                                            Casualties for Germany: 3 germanAdvancedNavalFighters
                                            Casualties for Usa: 3 americanAdvancedNavalFighters and 1 americanNavalFighter
                                            Casualties for Britain: 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter
                                        Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                        Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                                        Trigger germanProd: Germany has 1 Material placed in Berlin
                                        1 germanHeavyTank-damaged, 5 germanInfantrys and 2 germanMech.Infantrys moved from Eastern Karelia to Leningrad
                                        1 germanInfantry and 1 germanTank moved from Novgorod to Leningrad
                                        1 germanInfantry moved from Novgorod to Eastern Karelia
                                        1 germanInfantry moved from Smolensk to Novgorod
                                        5 germanArtillerys and 5 germanInfantrys moved from Tula to Stalingrad
                                        4 germanHeavyTank-damageds moved from Sverdlovsk to Stalingrad
                                        2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                        1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Sverdlovsk
                                        1 germanAirTransport moved from Sverdlovsk to Stalingrad
                                        2 Trucks and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                        1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Vichy France to Northern Germany
                                        1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                                        1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Vichy France to Eastern Germany
                                        1 Train and 2 germanHeavyArtillerys moved from Eastern Germany to Vichy France
                                        1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                                        1 Train and 3 germanAlpineInfantrys moved from Austria to Vichy France
                                        1 Train and 3 germanInfantrys moved from Vichy France to Eastern Germany
                                        2 Materials and 1 Train moved from Berlin to Vichy France
                                        1 germanParatrooper moved from Nenetsia to Norilsk
                                        1 germanParatrooper moved from Nenetsia to Archangel
                                        1 Truck and 1 germanCombatEngineer moved from Berlin to Vichy France
                                        1 germanCombatEngineer moved from Poland to Eastern Germany
                                        1 germanAirTransport and 2 germanInfantrys moved from Romania to Vichy France
                                        1 germanAirTransport moved from Vichy France to Romania
                                        1 Train moved from Eastern Germany to Berlin
                                        1 Train moved from Northern Germany to Austria
                                        1 Truck moved from Poland to Northern Germany
                                        1 Truck moved from Eastern Poland to Eastern Germany
                                        1 germanAirTransport moved from Stalingrad to Hungary Slovakia
                                        3 germanAdvancedNavalFighters moved from 44 Sea Zone to Northern Italy
                                        4 germanAdvancedNavalFighters moved from 44 Sea Zone to Vichy France
                                        1 Truck moved from Eastern Poland to Northern Germany
                                        1 Truck moved from Eastern Poland to Eastern Germany
                                        1 germanAirTransport moved from Leningrad to Kharkov
                                        1 germanAirTransport moved from Leningrad to Berlin
                                        1 germanAirTransport moved from Kola Penninsula to Leningrad
                                
                                    Purchase Units - Germany
                                        Germany buy 4 germanAdvancedNavalFighters, 3 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanInfantrys and 3 germanParatroopers; Remaining resources: 0 PUs; 168 techTokens; 
                                
                                    Place Units - Germany
                                        3 germanAlpineInfantrys placed in Austria
                                        1 germanCombatEngineer and 1 germanParatrooper placed in Leningrad
                                        2 germanParatroopers placed in Kharkov
                                        1 germanHeavyArtillery and 2 germanInfantrys placed in Stalingrad
                                        4 germanAdvancedNavalFighters placed in Eastern Germany
                                
                                    Turn Complete - Germany
                                        Germany collect 82 PUs; end with 82 PUs
                                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 91 PUs
                                        Units generate 12 techTokens; Germany end with 180 techTokens
                                        Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                                
                                    Purchase Units - VichyFrance
                                        VichyFrance buy 1 germanAlpineInfantry, 1 germanEntrenchment and 1 germanFortification; Remaining resources: 0 PUs; 
                                
                                    Place Units - VichyFrance
                                        Units in Vichy France being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                        1 germanAlpineInfantry, 1 germanEntrenchment and 1 germanFortification placed in Vichy France
                                
                                    Turn Complete - VichyFrance
                                        VichyFrance collect 5 PUs; end with 5 PUs
                                        Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                                
                                    Purchase Units - DanubeAxis
                                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - DanubeAxis
                                        2 germanInfantrys placed in Hungary Slovakia
                                        2 germanInfantrys placed in Romania
                                
                                    Turn Complete - DanubeAxis
                                        DanubeAxis collect 12 PUs; end with 12 PUs
                                        Units Change Ownership
                                            Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                            Some Units in Romania change ownership: 2 germanInfantrys
                                
                                    Turn Complete - Finland
                                

                                Combat Hit Differential Summary :

                                CruiserAntiAircraftGun fire in 44 Sea Zone : : -0.33
                                HvyTankFS fire in Western Karelia : : 0.50
                                Britain : -1.42
                                Germany : 2.00
                                Russia : -1.00
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin whoops sorry 😛

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Russia round 48

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 48
                                    
                                        Research Technology - Russia
                                            Russia spend 0 on tech rolls
                                                Russia roll 1,9,6,12,11,9 and gets 1 hit
                                            Russia removing all Technology Tokens after successful research.
                                            Russia discover AdvancedTacticalBombers
                                    
                                        Combat Move - Russia
                                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                            4 russianInfantrys moved from Urals to Nenetsia
                                            2 russianInfantrys moved from Urals to Archangel
                                            2 russianInfantrys moved from Vologda to Archangel
                                    
                                        Combat - Russia
                                            Battle in Archangel
                                                Russia attack with 4 russianInfantrys
                                                Germany defend with 1 Flagpole and 1 germanParatrooper
                                                    Russia roll dice for 4 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.67 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 2 : 0/1 hits, 0.42 expected hits
                                                    Russia roll dice for 4 russianInfantrys in Archangel, round 3 : 0/4 hits, 0.67 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 3 : 1/1 hits, 0.42 expected hits
                                                    1 russianInfantry owned by the Russia lost in Archangel
                                                    Russia roll dice for 3 russianInfantrys in Archangel, round 4 : 0/3 hits, 0.50 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 4 : 0/1 hits, 0.42 expected hits
                                                    Russia roll dice for 3 russianInfantrys in Archangel, round 5 : 0/3 hits, 0.50 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 5 : 1/1 hits, 0.42 expected hits
                                                    1 russianInfantry owned by the Russia lost in Archangel
                                                2 russianInfantrys owned by the Russia retreated to Urals
                                                Germany win with 1 germanParatrooper remaining. Battle score for attacker is -6
                                                Casualties for Russia: 2 russianInfantrys
                                            Battle in Nenetsia
                                                Russia attack with 4 russianInfantrys
                                                Germany defend with 1 Flagpole and 1 germanParatrooper
                                                    Russia roll dice for 4 russianInfantrys in Nenetsia, round 2 : 1/4 hits, 0.67 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Nenetsia, round 2 : 1/1 hits, 0.42 expected hits
                                                    1 russianInfantry owned by the Russia and 1 germanParatrooper owned by the Germany lost in Nenetsia
                                                Russia win, taking Nenetsia from Germany with 3 russianInfantrys remaining. Battle score for attacker is 1
                                                Casualties for Russia: 1 russianInfantry
                                                Casualties for Germany: 1 germanParatrooper
                                    
                                        Non Combat Move - Russia
                                            Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                            Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                            Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                                            3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Omsk to Novosibirsk
                                            1 Train moved from Urals to Moscow
                                            2 Materials, 1 Train and 1 russianAntiAirGun moved from Moscow to Volgarod
                                            1 Train moved from Volgarod to Urals
                                            1 russianCombatEngineer moved from Urals to Volgarod
                                            1 russianCombatEngineer moved from Vologda to Moscow
                                            2 russianInfantrys moved from Moscow to Volgarod
                                            1 russianAntiTankGun moved from Volgarod to Urals
                                            1 russianAntiTankGun moved from Moscow to Volgarod
                                            1 russianAntiTankGun moved from Vologda to Volgarod
                                            1 russianInfantry moved from Vologda to Volgarod
                                            2 russianInfantrys moved from Moscow to Volgarod
                                            2 russianInfantrys moved from Volgarod to Urals
                                            2 russianInfantrys moved from Moscow to Volgarod
                                    
                                        Purchase Units - Russia
                                            Trigger russianAdvSB: buyrussianHeavyStrategicBomber added to russianProduction
                                            Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Russia
                                            Units in Volgarod being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                            1 russianFortification and 3 russianInfantrys placed in Volgarod
                                            Units in Volgarod being upgraded or consumed: 1 Material
                                            1 russianEntrenchment placed in Volgarod
                                            1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
                                            1 russianInfantry placed in Moscow
                                            2 russianInfantrys placed in Urals
                                    
                                        Activate Technology - Russia
                                            Russia activating AdvancedTacticalBombers
                                    
                                        Turn Complete - Russia
                                            Russia collect 26 PUs; end with 26 PUs
                                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                            Units generate 6 techTokens; Russia end with 6 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Germany : 0.92
                                    Russia : -2.00
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 3 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin going on my chore run so probably wont look at this for an hour or so

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Japan round 48

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 48
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover AdvancedArtillery
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  1 japaneseAlpineInfantry moved from Northern Siberia to Siberia
                                                        Japan take Siberia from Russia
                                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shanghai
                                                  3 japaneseAdvancedNavalFighters moved from Manchuria to Shanghai
                                                  1 japaneseAdvancedNavalFighter moved from Peking to Shanghai
                                                  1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
                                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                                  1 japaneseInfantry moved from Shensi to Anhwei
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin battle if you are still up

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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