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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Usa round 48

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 48
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Eastern Evenki to Western Evenki
                    Russia take Western Evenki from Japan
              2 americanAirTransports and 4 americanParatroopers moved from Southern Spain to Tripolitania
              1 americanAirTransport and 2 americanParatroopers moved from Southern Spain to Tunisia
      
          Combat - Usa
              Battle in Tunisia
                  Usa attack with 1 americanAirTransport and 2 americanParatroopers
                  Italy defend with 1 italianParatrooper; Germany defend with 1 Flagpole
                      Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 2 : 0/3 hits, 0.67 expected hits
                      Germany roll dice for 1 italianParatrooper in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 3 : 0/3 hits, 0.67 expected hits
                      Germany roll dice for 1 italianParatrooper in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                      1 americanParatrooper owned by the Usa lost in Tunisia
                      Usa roll dice for 1 americanAirTransport and 1 americanParatrooper in Tunisia, round 4 : 1/2 hits, 0.42 expected hits
                      Germany roll dice for 1 italianParatrooper in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                      1 italianParatrooper owned by the Italy lost in Tunisia
                  Usa win, taking Tunisia from Germany with 1 americanAirTransport and 1 americanParatrooper remaining. Battle score for attacker is 0
                  Casualties for Usa: 1 americanParatrooper
                  Casualties for Italy: 1 italianParatrooper
              Battle in Tripolitania
                  Usa attack with 2 americanAirTransports and 4 americanParatroopers
                  Italy defend with 1 Flagpole and 1 italianParatrooper
                      Usa roll dice for 2 americanAirTransports and 4 americanParatroopers in Tripolitania, round 2 : 1/6 hits, 1.33 expected hits
                      Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                      1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                  Usa win, taking Tripolitania from Italy with 2 americanAirTransports and 3 americanParatroopers remaining. Battle score for attacker is 0
                  Casualties for Usa: 1 americanParatrooper
                  Casualties for Italy: 1 italianParatrooper
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
              Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger americanProd1: Usa has 1 Material placed in Washington
              Trigger americanAP2: Usa has 1 Material placed in Washington
              2 americanAirTransports moved from Tripolitania to Southern Spain
              1 americanAirTransport moved from Tunisia to Southern Spain
              2 americanAlpineInfantrys moved from Madrid to Northern Spain
              1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
              3 americanMarines moved from Azores to 40 Sea Zone
              3 americanMarines and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
              3 americanTransports moved from 41 Sea Zone to 39 Sea Zone
              1 americanDestroyer moved from 39 Sea Zone to 41 Sea Zone
              1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
              3 americanInfantrys moved from Northeastern US to 30 Sea Zone
              3 Materials moved from Washington to 30 Sea Zone
              3 Materials, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
              3 americanInfantrys moved from 39 Sea Zone to Azores
              1 americanAdvancedNavalFighter moved from New York to Southern Spain
              1 americanHeavyTank moved from Los Angeles to Western US
              1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
              1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
              1 americanAirTransport moved from Luzon to Alaska
              2 Materials and 1 Train moved from Washington to Alaska
              2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
              2 americanInfantrys and 2 americanMech.Infantrys moved from Alaska to 103 Sea Zone
              2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
              2 americanInfantrys and 2 americanMech.Infantrys moved from 101 Sea Zone to Soviet Far East
              1 Train and 2 americanInfantrys moved from Western US to Alaska
              1 Train moved from Alaska to Western US
              1 americanArtillery and 1 americanMarine moved from Phillippines to 128 Sea Zone
              1 americanArtillery and 1 americanMarine moved from 128 Sea Zone to Luzon
              1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
              1 Truck moved from Southern Spain to Madrid
              5 americanMarines moved from Northern Spain to Southern Spain
              3 americanMarines moved from 41 Sea Zone to Southern Spain
              1 americanArtillery moved from Northern Spain to Southern Spain
      
          Purchase Units - Usa
              Usa buy 3 americanAdvancedNavalFighters, 1 americanAntiAirGun, 1 americanArtillery, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanParatroopers, 1 americanTank and 1 americanTransport; Remaining resources: 3 PUs; 18 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              1 americanAntiAirGun and 2 americanParatroopers placed in Madrid
              2 americanDestroyers placed in 41 Sea Zone
              2 americanMarines placed in Phillippines
              1 americanTransport placed in 96 Sea Zone
              1 americanParatrooper placed in Luzon
              1 americanArtillery and 1 americanTank placed in Alaska
              1 americanInfantry placed in Western US
              3 americanAdvancedNavalFighters placed in New York
      
          Turn Complete - Usa
              Usa collect 94 PUs; end with 97 PUs
              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 100 PUs
              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 103 PUs
              Units generate 9 techTokens; Usa end with 27 techTokens
      

      Combat Hit Differential Summary :

      Usa : -1.08
      Italy : 0.58
      Germany : 0.00
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Germany round 49

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 49
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  12 units repaired.
                      2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                      2 germanHeavyTanks owned by the Germany added in Leningrad
                      4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                      4 germanHeavyTanks owned by the Germany added in Stalingrad
                  4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                  1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                  2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                  1 germanParatrooper moved from Norilsk to Nenetsia
                  1 germanParatrooper moved from Archangel to Nenetsia
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin couple of quick ones

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Finland round 49

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 49
              
                  Reconnaissance Missions - Finland
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 12 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 5 PUs
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      12 units repaired.
                          2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                          2 germanHeavyTanks owned by the Germany added in Leningrad
                          4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                          4 germanHeavyTanks owned by the Germany added in Stalingrad
                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                      4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                      1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                      2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                      1 germanParatrooper moved from Norilsk to Nenetsia
                      1 germanParatrooper moved from Archangel to Nenetsia
              
                  Combat - Germany
                      Usa scrambles 1 units out of Southern Spain to defend against the attack in 41 Sea Zone
                      Battle in Eastern Finland
                          Germany attack with 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper
                          Britain defend with 1 Flagpole, 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers
                              HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                              Germany roll dice for 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper in Eastern Finland, round 2 : 1/5 hits, 1.83 expected hits
                              Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers in Eastern Finland, round 2 : 0/4 hits, 1.33 expected hits
                              1 britishAntiAirGun owned by the Britain lost in Eastern Finland
                          1 germanInfantry owned by the Germany, 3 germanHeavyTanks owned by the Germany and 1 germanParatrooper owned by the Germany retreated to Leningrad
                          Britain win with 1 britishArtillery and 2 britishCombatEngineers remaining. Battle score for attacker is 4
                          Casualties for Britain: 1 britishAntiAirGun
                      Battle in 41 Sea Zone
                          Germany attack with 4 germanAdvancedNavalFighters
                          Usa defend with 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                              Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                              Usa roll dice for 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport in 41 Sea Zone, round 2 : 1/5 hits, 1.42 expected hits
                              1 germanAdvancedNavalFighter owned by the Germany and 1 americanTransport owned by the Usa lost in 41 Sea Zone
                              Germany roll dice for 3 germanAdvancedNavalFighters in 41 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                              Usa roll dice for 1 americanAdvancedNavalFighter and 3 americanDestroyers in 41 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                              3 americanDestroyers owned by the Usa and 2 germanAdvancedNavalFighters owned by the Germany lost in 41 Sea Zone
                              Germany roll dice for 1 germanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                              Usa roll dice for 1 americanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.58 expected hits
                              1 germanAdvancedNavalFighter owned by the Germany and 1 americanAdvancedNavalFighter owned by the Usa lost in 41 Sea Zone
                          Usa win with no units remaining. Battle score for attacker is -8
                          Casualties for Germany: 4 germanAdvancedNavalFighters
                          Casualties for Usa: 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                      Battle in Nenetsia
                          Germany attack with 2 germanParatroopers
                          Russia defend with 1 Flagpole and 3 russianInfantrys
                              Germany roll dice for 2 germanParatroopers in Nenetsia, round 2 : 0/2 hits, 0.33 expected hits
                              Russia roll dice for 3 russianInfantrys in Nenetsia, round 2 : 1/3 hits, 1.00 expected hits
                              1 germanParatrooper owned by the Germany lost in Nenetsia
                          1 germanParatrooper owned by the Germany retreated to Archangel
                          Russia win with 3 russianInfantrys remaining. Battle score for attacker is -4
                          Casualties for Germany: 1 germanParatrooper
                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      1 germanInfantry moved from Eastern Karelia to Archangel
                      1 germanInfantry moved from Novgorod to Eastern Karelia
                      1 Material, 1 germanAirTransport and 1 germanCombatEngineer moved from Leningrad to Archangel
                      1 germanAirTransport moved from Archangel to Leningrad
                      1 germanInfantry moved from Smolensk to Novgorod
                      1 germanInfantry moved from Tula to Smolensk
                      1 germanInfantry moved from Stalingrad to Tula
                      4 germanInfantrys moved from Sverdlovsk to Omsk
                      4 germanInfantrys moved from Stalingrad to Sverdlovsk
                      2 germanParatroopers moved from Sverdlovsk to Stalingrad
                      1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                      1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Stalingrad
                      1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
                      1 germanMech.Infantry and 1 germanParatrooper moved from Leningrad to Archangel
                      2 Trucks moved from Leningrad to Kharkov
                      1 Train and 3 germanAlpineInfantrys moved from Austria to Vichy France
                      3 germanAdvancedNavalFighters moved from Northern Italy to Vichy France
                      1 germanAdvancedNavalFighter moved from Eastern Germany to Vichy France
                      1 Truck and 1 germanAntiAirGun moved from Vichy France to Northern Germany
                      1 Truck and 1 germanAntiAirGun moved from Vichy France to Eastern Germany
                      3 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                      1 Train moved from Vichy France to Hungary Slovakia
                      1 Train moved from Vichy France to Austria
                      1 Truck moved from Northern Germany to Hungary Slovakia
                      1 Train moved from Hungary Slovakia to Romania
                      1 Truck moved from Eastern Germany to Northern Germany
                      2 Materials and 1 germanAirTransport moved from Berlin to Vichy France
                      1 germanAirTransport moved from Vichy France to Berlin
              
                  Purchase Units - Germany
                      Germany buy 3 germanAdvancedNavalFighters, 2 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanHeavyArtillery and 11 germanInfantrys; Remaining resources: 0 PUs; 180 techTokens; 
              
                  Place Units - Germany
                      Units in Archangel being upgraded or consumed: 1 Material
                      1 germanEntrenchment placed in Archangel
                      2 germanAlpineInfantrys and 1 germanInfantry placed in Austria
                      1 germanCombatEngineer placed in Northern Germany
                      3 germanAdvancedNavalFighters and 1 germanHeavyArtillery placed in Eastern Germany
                      2 germanInfantrys placed in Leningrad
                      3 germanInfantrys placed in Stalingrad
                      2 germanInfantrys placed in Kharkov
                      3 germanInfantrys placed in Berlin
              
                  Turn Complete - Germany
                      Germany collect 80 PUs; end with 80 PUs
                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                      Units generate 12 techTokens; Germany end with 192 techTokens
                      Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
              
                  Purchase Units - VichyFrance
                      VichyFrance buy 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - VichyFrance
                      Units in Vichy France being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                      1 germanEntrenchment, 1 germanFortification and 1 germanInfantry placed in Vichy France
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 5 PUs; end with 5 PUs
                      Some Units in Vichy France change ownership: 2 germanCombatEngineers and 1 germanInfantry
              
                  Purchase Units - DanubeAxis
                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - DanubeAxis
                      3 germanInfantrys placed in Romania
                      1 germanInfantry placed in Hungary Slovakia
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 12 PUs
                      Units Change Ownership
                          Some Units in Hungary Slovakia change ownership: 1 germanInfantry
                          Some Units in Romania change ownership: 3 germanInfantrys
              
                  Turn Complete - Finland
              

              Combat Hit Differential Summary :

              Usa : 0.67
              HvyTankFS fire in Eastern Finland : : -0.75
              Britain : -1.33
              Germany : -1.50
              Russia : 0.00
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin back to russia

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Russia round 49

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 49
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                              Russia roll 7,12,6,10,3,11 and gets 1 hit
                          Russia removing all Technology Tokens after successful research.
                          Russia discover ImprovedDestroyers
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  
                      Combat - Russia
                  
                      Non Combat Move - Russia
                          Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                          Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                          1 russianArtillery moved from Moscow to Vologda
                          3 russianInfantrys moved from Nenetsia to Urals
                          1 Train moved from Urals to Moscow
                          1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                          1 russianCombatEngineer moved from Volgarod to Vologda
                          1 Truck moved from Urals to Moscow
                          1 Material and 1 Truck moved from Moscow to Vologda
                          1 russianAntiTankGun moved from Moscow to Vologda
                          3 russianInfantrys moved from Volgarod to Moscow
                          3 russianInfantrys moved from Urals to Vologda
                  
                      Purchase Units - Russia
                          Trigger russianAdvTB: buyrussianAdvancedTacticalBomber added to russianProduction
                          Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 2 russianFortifications and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Russia
                          Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment
                          1 russianFortification and 2 russianInfantrys placed in Urals
                          Units in Vologda being upgraded or consumed: 1 Material and 1 russianEntrenchment
                          1 russianFortification and 2 russianInfantrys placed in Vologda
                          2 russianInfantrys placed in Volgarod
                          1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
                  
                      Activate Technology - Russia
                          Russia activating ImprovedDestroyers
                          Trigger russianImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to russianDestroyer
                  
                      Turn Complete - Russia
                          Russia collect 26 PUs; end with 26 PUs
                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                          Units generate 6 techTokens; Russia end with 6 techTokens
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Thailand round 49

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 49
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 11 PUs
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                                  Japan roll 7,4,7,6,11,6,11,2,1 and gets 0 hits
                      
                          Combat Move - Japan
                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              1 unit repaired.
                                  1 japaneseHeavyTank-damaged owned by the Japan removed in Manchuria
                                  1 japaneseHeavyTank owned by the Japan added in Manchuria
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Iwo Jima
                              1 japaneseInfantry moved from Anhwei to Fo Kien
                                    Japan take Fo Kien from China
                              1 japaneseParatrooper moved from Anhwei to Kwangtung
                                    Japan take Kwangtung from China
                              2 japaneseInfantrys moved from Peking to Shansi
                              3 japaneseAdvancedNavalFighters moved from Manchuria to Shansi
                              3 japaneseAdvancedNavalFighters moved from Japan to Shansi
                      
                          Combat - Japan
                              Japan creates battle in territory 97 Sea Zone
                              Japan creates battle in territory 98 Sea Zone
                              Japan creates battle in territory 99 Sea Zone
                              Japan lands units in Iwo Jima
                              Japan creates battle in territory Iwo Jima
                              Battle in Shansi
                                  Japan attack with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shansi, round 2 : 5/8 hits, 3.83 expected hits
                                      China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                      1 chineseInfantry owned by the China lost in Shansi
                                  Japan win, taking Iwo Jima from Usa, taking Shansi from China with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for China: 1 chineseInfantry
                      
                          Non Combat Move - Japan
                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                              3 japaneseAdvancedNavalFighters moved from Shansi to Japan
                              3 japaneseAdvancedNavalFighters moved from Shansi to Manchuria
                              1 japaneseAirTransport moved from Iwo Jima to Tokyo
                              1 japaneseParatrooper moved from Anhwei to Shantung
                              1 japaneseInfantry moved from Manchuria to Chahar
                              2 Trucks moved from Japan to Tokyo
                              2 Materials and 2 Trucks moved from Tokyo to Japan
                              2 japaneseArtillerys moved from Japan to Tokyo
                              2 japaneseInfantrys moved from Tokyo to Japan
                              1 japaneseInfantry moved from Manchuria to Peking
                              1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Japan
                              2 Trucks moved from Northern Manchuria to Manchuria
                              2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Siberia to Omsk
                              1 japaneseArtillery and 3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                              1 japaneseInfantry moved from Manchuria to Korea
                              1 japaneseInfantry moved from Manchuria to Peking
                      
                          Purchase Units - Japan
                              Trigger japaneseAdvArt1: buyjapaneseHeavyArtillery added to japaneseProduction
                              Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 8 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
                      
                          Place Units - Japan
                              1 japaneseAntiAirGun placed in Korea
                              2 japaneseInfantrys placed in Peking
                              1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys placed in Japan
                              3 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
                      
                          Turn Complete - Japan
                              Japan collect 36 PUs; end with 36 PUs
                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                              Units generate 6 techTokens; Japan end with 15 techTokens
                              Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 11 PUs; end with 11 PUs
                              Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                      
                          Turn Complete - Thailand
                      

                      Combat Hit Differential Summary :

                      Japan : 1.17
                      China : -0.25
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin back to china

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Australia round 49

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 49
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 16 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 45 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 17 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 15 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 17 PUs
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                                      Britain roll 1,7,8,12,8,10,3,1,3 and gets 1 hit
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover ImprovedAntiTank
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  1 britishTank moved from Iraq to Syria
                                        ExiledAllies take Syria from VichyFrance
                                  1 britishTank moved from Syria to Trans Jordan
                                  4 britishInfantrys, 2 britishMech.Infantrys and 3 britishTanks moved from Iraq to Trans Jordan
                                  1 britishArtillery and 3 britishMarines moved from Luzon to 96 Sea Zone
                                  3 britishInfantrys moved from Borneo to 93 Sea Zone
                                  1 britishCarrier, 1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                                  3 britishInfantrys moved from Brunei to 128 Sea Zone
                                  3 britishInfantrys and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                                  1 britishArtillery, 6 britishInfantrys and 3 britishMarines moved from 96 Sea Zone to Fo Kien
                                  1 britishInfantry moved from Uzbek to Western Kazahk
                                        Russia take Western Kazahk from Italy
                                  1 britishNavalFighter moved from Luzon to Fo Kien
                                  3 britishNavalFighters moved from 96 Sea Zone to Fo Kien
                          
                              Combat - Britain
                                  Battle in Trans Jordan
                                      Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                                      Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianEntrenchment
                                          Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Trans Jordan, round 2 : 4/10 hits, 3.67 expected hits
                                          Italy roll dice for 1 italianEntrenchment in Trans Jordan, round 2 : 1/1 hits, 0.50 expected hits
                                          1 italianEntrenchment owned by the Italy and 1 britishInfantry owned by the Britain lost in Trans Jordan
                                      Some non-combat units are destroyed: 
                                      Britain win, taking Trans Jordan from Italy with 3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                                      Casualties for Britain: 1 britishInfantry
                                      Casualties for Italy: 1 italianEntrenchment
                                  Battle in Fo Kien
                                      Britain attack with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters
                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                          Britain roll dice for 2 britishBattleships and 6 britishDestroyers in Fo Kien, round 2 : 3/10 hits, 2.83 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Fo Kien
                                      Britain win, taking Fo Kien from Japan with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 3
                                      Casualties for Japan: 1 japaneseInfantry
                          
                              Non Combat Move - Britain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                  Trigger britishAP2: Britain has 1 Material placed in London
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  3 britishNavalFighters moved from Fo Kien to 96 Sea Zone
                                  1 britishNavalFighter moved from Fo Kien to 96 Sea Zone
                                  1 britishNavalFighter moved from New South Wales to Phillippines
                                  1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                                  1 Truck moved from Southern Iran to Bombay
                                  1 Truck moved from Kashmir to Bombay
                                  1 Train moved from Bombay to Calcutta
                                  1 Material and 1 Train moved from Calcutta to Bombay
                                  3 britishInfantrys, 3 britishMarines and 1 britishParatrooper moved from Finland to Eastern Finland
                                  1 britishInfantry, 3 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                                  1 Train and 3 britishMarines moved from Central Norway to Northern Finland
                                  1 Train moved from Northern Finland to Norway
                                  1 Truck moved from Central Norway to Norway
                                  1 Truck and 1 britishArtillery moved from Norway to Northern Norway
                                  1 Truck moved from Northern Norway to Central Norway
                                  1 britishArtillery moved from Norway to Central Norway
                                  4 britishBattleships, 10 britishCruisers and 5 britishTransports moved from 29 Sea Zone to 28 Sea Zone
                                  2 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                                  1 britishAirTransport and 2 britishInfantrys moved from Central Britain to Eastern Finland
                                  1 britishAirTransport moved from Eastern Finland to Finland
                                  2 britishAirTransports, 2 britishInfantrys and 2 britishMarines moved from London to Finland
                                  1 britishInfantry moved from Scotland to Central Britain
                                  1 britishMarine moved from Southern Britain to Central Britain
                                  3 britishAirTransports moved from Finland to Central Britain
                                  1 Truck moved from Central Britain to London
                                  1 Material and 1 Truck moved from London to Central Britain
                                  1 Truck moved from Central Britain to London
                                  2 britishNavalFighters moved from Ontario to Central Britain
                                  2 britishAirTransports moved from Central Britain to London
                                  1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                                  1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                          
                              Purchase Units - Britain
                                  Britain buy 2 britishAdvancedNavalFighters, 1 britishEntrenchment, 1 britishFortification, 5 britishMarines and 4 britishParatroopers; Remaining resources: 2 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  2 britishMarines placed in Northern Finland
                                  3 britishMarines placed in Finland
                                  Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                  1 britishFortification and 4 britishParatroopers placed in London
                                  Units in Central Britain being upgraded or consumed: 1 Material
                                  2 britishAdvancedNavalFighters and 1 britishEntrenchment placed in Central Britain
                          
                              Activate Technology - Britain
                                  Britain activating ImprovedAntiTank
                                  triggerAttachmenbritishImpAT: Setting defense to 2 for unitAttachment attached to britishAntiTankGun
                                  triggerAttachmenbritishImpAT: Setting attackAA to 3 for unitAttachment attached to britishAntiTankGun
                          
                              Turn Complete - Britain
                                  Britain collect 57 PUs; end with 59 PUs
                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                                      Some Units in Bombay change ownership: 1 Material and 2 britishCombatEngineers
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
                          
                              Place Units - Canada
                                  1 britishNavalFighter placed in Ontario
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 20 PUs
                                  Units Change Ownership
                                      Some Units in Ontario change ownership: 1 britishNavalFighter
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 2 britishArtillerys, 1 britishCruiser, 2 britishInfantrys, 1 britishMarine and 2 britishTransports; Remaining resources: 1 PUs; 
                          
                              Place Units - ExiledAllies
                                  2 britishArtillerys placed in Norway
                                  2 britishInfantrys placed in Central Norway
                                  2 britishTransports placed in 43 Sea Zone
                                  ExiledAllies undo move 3.
                                  1 britishCruiser and 1 britishTransport placed in 43 Sea Zone
                                  1 britishTransport placed in 93 Sea Zone
                                  1 britishMarine placed in Borneo
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 48 PUs; end with 49 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 48 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                  Units Change Ownership
                                      Some Units in 43 Sea Zone change ownership: 1 britishCruiser and 1 britishTransport
                                      Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                      Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                                      Some Units in Borneo change ownership: 1 britishMarine
                                      Some Units in Central Norway change ownership: 2 britishInfantrys
                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                      Some Units in Norway change ownership: 2 britishArtillerys
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
                          
                              Place Units - SouthAfrica
                                  1 britishInfantry, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 10 PUs
                                  Some Units in Cape Town change ownership: 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank
                          
                              Purchase Units - India
                                  India buy 3 britishMarines; Remaining resources: 3 PUs; 
                          
                              Place Units - India
                                  3 britishMarines placed in Bombay
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 16 PUs
                                  Some Units in Bombay change ownership: 1 Material, 2 britishCombatEngineers and 3 britishMarines
                          
                              Purchase Units - Australia
                                  Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                          
                              Place Units - Australia
                                  1 britishNavalFighter placed in New South Wales
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 23 PUs
                                  Some Units in New South Wales change ownership: 1 britishNavalFighter
                          

                          Combat Hit Differential Summary :

                          Japan : -0.25
                          Italy : 0.50
                          Britain : 0.50
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Italy round 49

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 49
                              
                                  Research Technology - Italy
                                      Trigger italianaTAR: Italy gains access to AdvancedRockets
                                      Italy spend 0 on tech rolls
                                          Italy roll 8,1,12,5,5,12,3,12,6 and gets 3 hits
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover AdvancedRockets
                              
                                  Combat Move - Italy
                                      Trigger italianImpRockR10: Setting givesMovement to 3:italianRocket for unitAttachment attached to spanishAirfield
                                      Trigger italianImpRockR9: Setting givesMovement to 3:italianRocket for unitAttachment attached to brazilianAirfield
                                      Trigger italianImpRockR12: Setting givesMovement to 3:italianRocket for unitAttachment attached to turkishAirfield
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianImpRockR11: Setting givesMovement to 3:italianRocket for unitAttachment attached to swedishAirfield
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianImpRockR5: Setting givesMovement to 3:italianRocket for unitAttachment attached to germanAirfield
                                      Trigger italianImpRockR4: Setting givesMovement to 3:italianRocket for unitAttachment attached to japaneseAirfield
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      2 italianInfantrys moved from Sverdlovsk to Western Kazahk
                                      5 italianAdvancedNavalFighters moved from Rome to Tripolitania
                                      2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                              
                                  Combat - Italy
                                      Battle in Tripolitania
                                          Italy attack with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                                          Usa defend with 1 Flagpole and 3 americanParatroopers
                                              Italy roll dice for 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 5/11 hits, 3.42 expected hits
                                              Usa roll dice for 3 americanParatroopers in Tripolitania, round 2 : 3/3 hits, 1.25 expected hits
                                              3 americanParatroopers owned by the Usa and 3 italianParatroopers owned by the Italy lost in Tripolitania
                                          Italy win, taking Tripolitania from Usa with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 1 italianParatrooper remaining. Battle score for attacker is 0
                                          Casualties for Italy: 3 italianParatroopers
                                          Casualties for Usa: 3 americanParatroopers
                                      Battle in Western Kazahk
                                          Italy attack with 2 italianInfantrys
                                          Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                              Italy roll dice for 2 italianInfantrys in Western Kazahk, round 2 : 0/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 britishInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                              Italy roll dice for 2 italianInfantrys in Western Kazahk, round 3 : 1/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 britishInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                              1 britishInfantry owned by the Britain lost in Western Kazahk
                                          Italy win, taking Western Kazahk from Russia with 2 italianInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Britain: 1 britishInfantry
                              
                                  Non Combat Move - Italy
                                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                      Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                      Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                      Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                      Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                      Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                      Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                      Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                      Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                      Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                      Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                      Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                      Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                      Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                      Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                      Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                      Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                      Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                      Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                      Trigger italianAP2: Italy has 1 Material placed in Rome
                                      Trigger italianProd: Italy has 1 Material placed in Rome
                                      2 italianCombatEngineers and 1 italianMarine moved from Astrakhan to Southern Caucasus
                                      1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Cairo
                                      1 italianAirTransport moved from Cairo to Southern Caucasus
                                      2 italianParatroopers moved from Omsk to Sverdlovsk
                                      1 italianAirTransport moved from Tripolitania to Rome
                                      1 italianAirTransport moved from Tripolitania to Southern Italy
                                      5 italianAdvancedNavalFighters moved from Tripolitania to Rome
                                      2 italianMarines and 1 italianParatrooper moved from Sardinia to 46 Sea Zone
                                      2 italianMarines and 1 italianParatrooper moved from 46 Sea Zone to Southern Italy
                                      3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                      3 italianInfantrys moved from 46 Sea Zone to Sicily
                                      1 italianAirTransport moved from Rome to Southern Italy
                                      2 Materials and 1 Train moved from Rome to Southern Italy
                                      1 Train moved from Southern Italy to Rome
                                      1 italianParatrooper moved from Rome to Southern Italy
                                      2 italianInfantrys moved from Rome to Southern Italy
                                      2 italianInfantrys moved from Rome to Southern Italy
                                      1 italianInfantry moved from Rome to Southern Italy
                              
                                  Purchase Units - Italy
                                      Italy buy 1 italianAdvancedNavalFighter, 3 italianDestroyers, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Italy
                                      Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                      1 italianEntrenchment and 1 italianFortification placed in Southern Italy
                                      3 italianInfantrys placed in Rome
                                      3 italianDestroyers placed in 46 Sea Zone
                                      1 italianAdvancedNavalFighter placed in Northern Italy
                              
                                  Activate Technology - Italy
                                      Italy activating AdvancedRockets
                              
                                  Turn Complete - Italy
                                      Italy collect 39 PUs; end with 39 PUs
                                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                                      Units generate 9 techTokens; Italy end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Usa : 1.75
                              Italy : 1.92
                              Russia : -0.50
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin round 50 here we come! 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Usa round 49

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 49
                                  
                                      Combat Move - Usa
                                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                          1 americanAirTransport and 2 americanParatroopers moved from Luzon to Okinawa
                                          2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Western Evenki to Eastern Siberia
                                                Russia take Eastern Siberia from Japan
                                          2 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery moved from Soviet Far East to Far Eastern Republic
                                                Russia take Far Eastern Republic from Japan
                                  
                                      Combat - Usa
                                          Usa lands units in Okinawa
                                          Usa creates battle in territory Okinawa
                                              Some non-combat units are destroyed: 
                                  
                                      Non Combat Move - Usa
                                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                          Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                          Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                          Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                          Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                          Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                          Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                          Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                          Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                          Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                          Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                          Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                          Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                          Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                          Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                          Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                          Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                          Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                          Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                          Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                          Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                          Trigger americanProd1: Usa has 1 Material placed in Washington
                                          Trigger americanAP2: Usa has 1 Material placed in Washington
                                          2 Materials and 1 americanAirTransport moved from Alaska to Luzon
                                          1 americanAirTransport moved from Okinawa to Luzon
                                          2 americanMarines moved from Phillippines to 128 Sea Zone
                                          2 americanCruisers, 2 americanDestroyers, 2 americanMarines and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                                          2 americanMarines moved from 96 Sea Zone to Luzon
                                          1 americanAdvancedNavalFighter moved from 96 Sea Zone to Luzon
                                          1 americanNavalFighter moved from Luzon to 96 Sea Zone
                                          1 americanCruiser, 2 americanDestroyers and 2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                          1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from Alaska to 103 Sea Zone
                                          1 americanArtillery, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                          1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from 101 Sea Zone to Soviet Far East
                                          3 americanInfantrys moved from Azores to 39 Sea Zone
                                          3 Materials, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                          3 Materials and 3 americanInfantrys moved from 41 Sea Zone to Northern Spain
                                          2 americanParatroopers moved from Madrid to Southern Spain
                                          1 americanArtillery moved from Southern Spain to Northern Spain
                                          3 americanAdvancedNavalFighters moved from New York to Southern Spain
                                          1 Train, 1 americanHeavyTank and 1 americanInfantry moved from Western US to Alaska
                                          1 Train moved from Alaska to Western US
                                          1 Train moved from Alaska to Washington
                                          3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                          1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                                          2 americanAirTransports moved from Southern Spain to Washington
                                          1 americanAirTransport moved from Southern Spain to Northeastern US
                                  
                                      Purchase Units - Usa
                                          Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 1 americanCruiser, 1 americanDestroyer, 1 americanEntrenchment, 1 americanFortification, 10 americanInfantrys, 2 americanMarines, 5 americanParatroopers and 1 americanTank; Remaining resources: 0 PUs; 27 techTokens; 
                                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Usa
                                          Units in Northern Spain being upgraded or consumed: 2 Materials and 1 americanEntrenchment
                                          1 americanEntrenchment and 1 americanFortification placed in Northern Spain
                                          3 americanParatroopers placed in Madrid
                                          1 americanCruiser and 1 americanDestroyer placed in 41 Sea Zone
                                          2 americanMarines placed in Luzon
                                          2 americanParatroopers placed in Phillippines
                                          1 americanArtillery and 1 americanTank placed in Alaska
                                          3 americanInfantrys placed in Northeastern US
                                          4 americanInfantrys placed in Washington
                                          1 americanAdvancedNavalFighter and 3 americanInfantrys placed in New York
                                  
                                      Turn Complete - Usa
                                          Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                                          Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                                          Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                                          Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                                          Usa collect 92 PUs; end with 92 PUs
                                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                                          Units generate 9 techTokens; Usa end with 36 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 4 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin goign on my chore run back in an hour or so

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Germany round 50

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 50
                                        
                                            Combat Move - Germany
                                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                1 germanInfantry moved from Archangel to Nenetsia
                                                      Germany take Nenetsia from Russia
                                                2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                                                1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                                                3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                                                3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                                3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                                4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                                                4 germanInfantrys moved from Omsk to Northern Kazahk
                                                4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin big battles if you are still up

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            Spread at round 50 is +153 prod +3245 tuv in favor of allies.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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