TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Finland round 49

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 49
      
          Reconnaissance Missions - Finland
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 5 PUs
      
          Combat Move - Germany
              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              12 units repaired.
                  2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                  2 germanHeavyTanks owned by the Germany added in Leningrad
                  4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                  4 germanHeavyTanks owned by the Germany added in Stalingrad
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
              1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
              2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
              1 germanParatrooper moved from Norilsk to Nenetsia
              1 germanParatrooper moved from Archangel to Nenetsia
      
          Combat - Germany
              Usa scrambles 1 units out of Southern Spain to defend against the attack in 41 Sea Zone
              Battle in Eastern Finland
                  Germany attack with 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper
                  Britain defend with 1 Flagpole, 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers
                      HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                      Germany roll dice for 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper in Eastern Finland, round 2 : 1/5 hits, 1.83 expected hits
                      Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers in Eastern Finland, round 2 : 0/4 hits, 1.33 expected hits
                      1 britishAntiAirGun owned by the Britain lost in Eastern Finland
                  1 germanInfantry owned by the Germany, 3 germanHeavyTanks owned by the Germany and 1 germanParatrooper owned by the Germany retreated to Leningrad
                  Britain win with 1 britishArtillery and 2 britishCombatEngineers remaining. Battle score for attacker is 4
                  Casualties for Britain: 1 britishAntiAirGun
              Battle in 41 Sea Zone
                  Germany attack with 4 germanAdvancedNavalFighters
                  Usa defend with 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                      Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                      Usa roll dice for 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport in 41 Sea Zone, round 2 : 1/5 hits, 1.42 expected hits
                      1 germanAdvancedNavalFighter owned by the Germany and 1 americanTransport owned by the Usa lost in 41 Sea Zone
                      Germany roll dice for 3 germanAdvancedNavalFighters in 41 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                      Usa roll dice for 1 americanAdvancedNavalFighter and 3 americanDestroyers in 41 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                      3 americanDestroyers owned by the Usa and 2 germanAdvancedNavalFighters owned by the Germany lost in 41 Sea Zone
                      Germany roll dice for 1 germanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Usa roll dice for 1 americanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.58 expected hits
                      1 germanAdvancedNavalFighter owned by the Germany and 1 americanAdvancedNavalFighter owned by the Usa lost in 41 Sea Zone
                  Usa win with no units remaining. Battle score for attacker is -8
                  Casualties for Germany: 4 germanAdvancedNavalFighters
                  Casualties for Usa: 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
              Battle in Nenetsia
                  Germany attack with 2 germanParatroopers
                  Russia defend with 1 Flagpole and 3 russianInfantrys
                      Germany roll dice for 2 germanParatroopers in Nenetsia, round 2 : 0/2 hits, 0.33 expected hits
                      Russia roll dice for 3 russianInfantrys in Nenetsia, round 2 : 1/3 hits, 1.00 expected hits
                      1 germanParatrooper owned by the Germany lost in Nenetsia
                  1 germanParatrooper owned by the Germany retreated to Archangel
                  Russia win with 3 russianInfantrys remaining. Battle score for attacker is -4
                  Casualties for Germany: 1 germanParatrooper
              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanAP2: Germany has 1 Material placed in Berlin
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 germanInfantry moved from Eastern Karelia to Archangel
              1 germanInfantry moved from Novgorod to Eastern Karelia
              1 Material, 1 germanAirTransport and 1 germanCombatEngineer moved from Leningrad to Archangel
              1 germanAirTransport moved from Archangel to Leningrad
              1 germanInfantry moved from Smolensk to Novgorod
              1 germanInfantry moved from Tula to Smolensk
              1 germanInfantry moved from Stalingrad to Tula
              4 germanInfantrys moved from Sverdlovsk to Omsk
              4 germanInfantrys moved from Stalingrad to Sverdlovsk
              2 germanParatroopers moved from Sverdlovsk to Stalingrad
              1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
              1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Stalingrad
              1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
              1 germanMech.Infantry and 1 germanParatrooper moved from Leningrad to Archangel
              2 Trucks moved from Leningrad to Kharkov
              1 Train and 3 germanAlpineInfantrys moved from Austria to Vichy France
              3 germanAdvancedNavalFighters moved from Northern Italy to Vichy France
              1 germanAdvancedNavalFighter moved from Eastern Germany to Vichy France
              1 Truck and 1 germanAntiAirGun moved from Vichy France to Northern Germany
              1 Truck and 1 germanAntiAirGun moved from Vichy France to Eastern Germany
              3 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
              1 Train moved from Vichy France to Hungary Slovakia
              1 Train moved from Vichy France to Austria
              1 Truck moved from Northern Germany to Hungary Slovakia
              1 Train moved from Hungary Slovakia to Romania
              1 Truck moved from Eastern Germany to Northern Germany
              2 Materials and 1 germanAirTransport moved from Berlin to Vichy France
              1 germanAirTransport moved from Vichy France to Berlin
      
          Purchase Units - Germany
              Germany buy 3 germanAdvancedNavalFighters, 2 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanHeavyArtillery and 11 germanInfantrys; Remaining resources: 0 PUs; 180 techTokens; 
      
          Place Units - Germany
              Units in Archangel being upgraded or consumed: 1 Material
              1 germanEntrenchment placed in Archangel
              2 germanAlpineInfantrys and 1 germanInfantry placed in Austria
              1 germanCombatEngineer placed in Northern Germany
              3 germanAdvancedNavalFighters and 1 germanHeavyArtillery placed in Eastern Germany
              2 germanInfantrys placed in Leningrad
              3 germanInfantrys placed in Stalingrad
              2 germanInfantrys placed in Kharkov
              3 germanInfantrys placed in Berlin
      
          Turn Complete - Germany
              Germany collect 80 PUs; end with 80 PUs
              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs
              Units generate 12 techTokens; Germany end with 192 techTokens
              Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
      
          Purchase Units - VichyFrance
              VichyFrance buy 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              Units in Vichy France being upgraded or consumed: 2 Materials and 1 germanEntrenchment
              1 germanEntrenchment, 1 germanFortification and 1 germanInfantry placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 5 PUs; end with 5 PUs
              Some Units in Vichy France change ownership: 2 germanCombatEngineers and 1 germanInfantry
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              3 germanInfantrys placed in Romania
              1 germanInfantry placed in Hungary Slovakia
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Hungary Slovakia change ownership: 1 germanInfantry
                  Some Units in Romania change ownership: 3 germanInfantrys
      
          Turn Complete - Finland
      

      Combat Hit Differential Summary :

      Usa : 0.67
      HvyTankFS fire in Eastern Finland : : -0.75
      Britain : -1.33
      Germany : -1.50
      Russia : 0.00
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin back to russia

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Russia round 49

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 49
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 7,12,6,10,3,11 and gets 1 hit
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedDestroyers
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
          
              Combat - Russia
          
              Non Combat Move - Russia
                  Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                  Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  1 russianArtillery moved from Moscow to Vologda
                  3 russianInfantrys moved from Nenetsia to Urals
                  1 Train moved from Urals to Moscow
                  1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                  1 russianCombatEngineer moved from Volgarod to Vologda
                  1 Truck moved from Urals to Moscow
                  1 Material and 1 Truck moved from Moscow to Vologda
                  1 russianAntiTankGun moved from Moscow to Vologda
                  3 russianInfantrys moved from Volgarod to Moscow
                  3 russianInfantrys moved from Urals to Vologda
          
              Purchase Units - Russia
                  Trigger russianAdvTB: buyrussianAdvancedTacticalBomber added to russianProduction
                  Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 2 russianFortifications and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment
                  1 russianFortification and 2 russianInfantrys placed in Urals
                  Units in Vologda being upgraded or consumed: 1 Material and 1 russianEntrenchment
                  1 russianFortification and 2 russianInfantrys placed in Vologda
                  2 russianInfantrys placed in Volgarod
                  1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
          
              Activate Technology - Russia
                  Russia activating ImprovedDestroyers
                  Trigger russianImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to russianDestroyer
          
              Turn Complete - Russia
                  Russia collect 26 PUs; end with 26 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                  Units generate 6 techTokens; Russia end with 6 techTokens
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Thailand round 49

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 49
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 11 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                          Japan roll 7,4,7,6,11,6,11,2,1 and gets 0 hits
              
                  Combat Move - Japan
                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      1 unit repaired.
                          1 japaneseHeavyTank-damaged owned by the Japan removed in Manchuria
                          1 japaneseHeavyTank owned by the Japan added in Manchuria
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Iwo Jima
                      1 japaneseInfantry moved from Anhwei to Fo Kien
                            Japan take Fo Kien from China
                      1 japaneseParatrooper moved from Anhwei to Kwangtung
                            Japan take Kwangtung from China
                      2 japaneseInfantrys moved from Peking to Shansi
                      3 japaneseAdvancedNavalFighters moved from Manchuria to Shansi
                      3 japaneseAdvancedNavalFighters moved from Japan to Shansi
              
                  Combat - Japan
                      Japan creates battle in territory 97 Sea Zone
                      Japan creates battle in territory 98 Sea Zone
                      Japan creates battle in territory 99 Sea Zone
                      Japan lands units in Iwo Jima
                      Japan creates battle in territory Iwo Jima
                      Battle in Shansi
                          Japan attack with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shansi, round 2 : 5/8 hits, 3.83 expected hits
                              China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                              1 chineseInfantry owned by the China lost in Shansi
                          Japan win, taking Iwo Jima from Usa, taking Shansi from China with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
              
                  Non Combat Move - Japan
                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                      Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                      3 japaneseAdvancedNavalFighters moved from Shansi to Japan
                      3 japaneseAdvancedNavalFighters moved from Shansi to Manchuria
                      1 japaneseAirTransport moved from Iwo Jima to Tokyo
                      1 japaneseParatrooper moved from Anhwei to Shantung
                      1 japaneseInfantry moved from Manchuria to Chahar
                      2 Trucks moved from Japan to Tokyo
                      2 Materials and 2 Trucks moved from Tokyo to Japan
                      2 japaneseArtillerys moved from Japan to Tokyo
                      2 japaneseInfantrys moved from Tokyo to Japan
                      1 japaneseInfantry moved from Manchuria to Peking
                      1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Japan
                      2 Trucks moved from Northern Manchuria to Manchuria
                      2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Siberia to Omsk
                      1 japaneseArtillery and 3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                      1 japaneseInfantry moved from Manchuria to Korea
                      1 japaneseInfantry moved from Manchuria to Peking
              
                  Purchase Units - Japan
                      Trigger japaneseAdvArt1: buyjapaneseHeavyArtillery added to japaneseProduction
                      Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 8 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
              
                  Place Units - Japan
                      1 japaneseAntiAirGun placed in Korea
                      2 japaneseInfantrys placed in Peking
                      1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys placed in Japan
                      3 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
              
                  Turn Complete - Japan
                      Japan collect 36 PUs; end with 36 PUs
                      Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                      Units generate 6 techTokens; Japan end with 15 techTokens
                      Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 11 PUs; end with 11 PUs
                      Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
              
                  Turn Complete - Thailand
              

              Combat Hit Differential Summary :

              Japan : 1.17
              China : -0.25
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin back to china

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Australia round 49

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 49
                  
                      Supporting Britain - Canada
                          Canada collect 0 PUs; end with 16 PUs
                  
                      Organizing Partisan Operations - ExiledAllies
                          ExiledAllies collect 0 PUs; end with 45 PUs
                  
                      Marching Orders - SouthAfrica
                          SouthAfrica collect 0 PUs; end with 17 PUs
                  
                      Preparing Ambushes - India
                          India collect 0 PUs; end with 15 PUs
                  
                      Preparing Naval Operations - Australia
                          Australia collect 0 PUs; end with 17 PUs
                  
                      Research Technology - Britain
                          Britain spend 0 on tech rolls
                              Britain roll 1,7,8,12,8,10,3,1,3 and gets 1 hit
                          Britain removing all Technology Tokens after successful research.
                          Britain discover ImprovedAntiTank
                  
                      Combat Move - Britain
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                          1 britishTank moved from Iraq to Syria
                                ExiledAllies take Syria from VichyFrance
                          1 britishTank moved from Syria to Trans Jordan
                          4 britishInfantrys, 2 britishMech.Infantrys and 3 britishTanks moved from Iraq to Trans Jordan
                          1 britishArtillery and 3 britishMarines moved from Luzon to 96 Sea Zone
                          3 britishInfantrys moved from Borneo to 93 Sea Zone
                          1 britishCarrier, 1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                          3 britishInfantrys moved from Brunei to 128 Sea Zone
                          3 britishInfantrys and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                          1 britishArtillery, 6 britishInfantrys and 3 britishMarines moved from 96 Sea Zone to Fo Kien
                          1 britishInfantry moved from Uzbek to Western Kazahk
                                Russia take Western Kazahk from Italy
                          1 britishNavalFighter moved from Luzon to Fo Kien
                          3 britishNavalFighters moved from 96 Sea Zone to Fo Kien
                  
                      Combat - Britain
                          Battle in Trans Jordan
                              Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                              Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianEntrenchment
                                  Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Trans Jordan, round 2 : 4/10 hits, 3.67 expected hits
                                  Italy roll dice for 1 italianEntrenchment in Trans Jordan, round 2 : 1/1 hits, 0.50 expected hits
                                  1 italianEntrenchment owned by the Italy and 1 britishInfantry owned by the Britain lost in Trans Jordan
                              Some non-combat units are destroyed: 
                              Britain win, taking Trans Jordan from Italy with 3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                              Casualties for Britain: 1 britishInfantry
                              Casualties for Italy: 1 italianEntrenchment
                          Battle in Fo Kien
                              Britain attack with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters
                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                  Britain roll dice for 2 britishBattleships and 6 britishDestroyers in Fo Kien, round 2 : 3/10 hits, 2.83 expected hits
                                  Japan roll dice for 1 japaneseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Fo Kien
                              Britain win, taking Fo Kien from Japan with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 3
                              Casualties for Japan: 1 japaneseInfantry
                  
                      Non Combat Move - Britain
                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                          Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                          Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                          Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                          Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                          Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                          Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                          Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                          Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                          Trigger britishAP2: Britain has 1 Material placed in London
                          Trigger britishProd1: Britain has 1 Material placed in London
                          3 britishNavalFighters moved from Fo Kien to 96 Sea Zone
                          1 britishNavalFighter moved from Fo Kien to 96 Sea Zone
                          1 britishNavalFighter moved from New South Wales to Phillippines
                          1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                          1 Truck moved from Southern Iran to Bombay
                          1 Truck moved from Kashmir to Bombay
                          1 Train moved from Bombay to Calcutta
                          1 Material and 1 Train moved from Calcutta to Bombay
                          3 britishInfantrys, 3 britishMarines and 1 britishParatrooper moved from Finland to Eastern Finland
                          1 britishInfantry, 3 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                          1 Train and 3 britishMarines moved from Central Norway to Northern Finland
                          1 Train moved from Northern Finland to Norway
                          1 Truck moved from Central Norway to Norway
                          1 Truck and 1 britishArtillery moved from Norway to Northern Norway
                          1 Truck moved from Northern Norway to Central Norway
                          1 britishArtillery moved from Norway to Central Norway
                          4 britishBattleships, 10 britishCruisers and 5 britishTransports moved from 29 Sea Zone to 28 Sea Zone
                          2 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                          1 britishAirTransport and 2 britishInfantrys moved from Central Britain to Eastern Finland
                          1 britishAirTransport moved from Eastern Finland to Finland
                          2 britishAirTransports, 2 britishInfantrys and 2 britishMarines moved from London to Finland
                          1 britishInfantry moved from Scotland to Central Britain
                          1 britishMarine moved from Southern Britain to Central Britain
                          3 britishAirTransports moved from Finland to Central Britain
                          1 Truck moved from Central Britain to London
                          1 Material and 1 Truck moved from London to Central Britain
                          1 Truck moved from Central Britain to London
                          2 britishNavalFighters moved from Ontario to Central Britain
                          2 britishAirTransports moved from Central Britain to London
                          1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                          1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                  
                      Purchase Units - Britain
                          Britain buy 2 britishAdvancedNavalFighters, 1 britishEntrenchment, 1 britishFortification, 5 britishMarines and 4 britishParatroopers; Remaining resources: 2 PUs; 0 techTokens; 
                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Britain
                          2 britishMarines placed in Northern Finland
                          3 britishMarines placed in Finland
                          Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                          1 britishFortification and 4 britishParatroopers placed in London
                          Units in Central Britain being upgraded or consumed: 1 Material
                          2 britishAdvancedNavalFighters and 1 britishEntrenchment placed in Central Britain
                  
                      Activate Technology - Britain
                          Britain activating ImprovedAntiTank
                          triggerAttachmenbritishImpAT: Setting defense to 2 for unitAttachment attached to britishAntiTankGun
                          triggerAttachmenbritishImpAT: Setting attackAA to 3 for unitAttachment attached to britishAntiTankGun
                  
                      Turn Complete - Britain
                          Britain collect 57 PUs; end with 59 PUs
                          Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                          Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                          Units generate 9 techTokens; Britain end with 9 techTokens
                          Units Change Ownership
                              Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                              Some Units in Bombay change ownership: 1 Material and 2 britishCombatEngineers
                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                              Some Units in Morrocco change ownership: 1 britishCombatEngineer
                  
                      Purchase Units - Canada
                          Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
                  
                      Place Units - Canada
                          1 britishNavalFighter placed in Ontario
                  
                      Turn Complete - Canada
                          Canada collect 15 PUs; end with 20 PUs
                          Units Change Ownership
                              Some Units in Ontario change ownership: 1 britishNavalFighter
                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                  
                      Purchase Units - ExiledAllies
                          ExiledAllies buy 2 britishArtillerys, 1 britishCruiser, 2 britishInfantrys, 1 britishMarine and 2 britishTransports; Remaining resources: 1 PUs; 
                  
                      Place Units - ExiledAllies
                          2 britishArtillerys placed in Norway
                          2 britishInfantrys placed in Central Norway
                          2 britishTransports placed in 43 Sea Zone
                          ExiledAllies undo move 3.
                          1 britishCruiser and 1 britishTransport placed in 43 Sea Zone
                          1 britishTransport placed in 93 Sea Zone
                          1 britishMarine placed in Borneo
                  
                      Turn Complete - ExiledAllies
                          ExiledAllies collect 48 PUs; end with 49 PUs
                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 48 PUs
                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                          Units Change Ownership
                              Some Units in 43 Sea Zone change ownership: 1 britishCruiser and 1 britishTransport
                              Some Units in 93 Sea Zone change ownership: 1 britishTransport
                              Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                              Some Units in Borneo change ownership: 1 britishMarine
                              Some Units in Central Norway change ownership: 2 britishInfantrys
                              Some Units in Morrocco change ownership: 1 britishCombatEngineer
                              Some Units in Norway change ownership: 2 britishArtillerys
                  
                      Purchase Units - SouthAfrica
                          SouthAfrica buy 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
                  
                      Place Units - SouthAfrica
                          1 britishInfantry, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
                  
                      Turn Complete - SouthAfrica
                          SouthAfrica collect 7 PUs; end with 10 PUs
                          Some Units in Cape Town change ownership: 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank
                  
                      Purchase Units - India
                          India buy 3 britishMarines; Remaining resources: 3 PUs; 
                  
                      Place Units - India
                          3 britishMarines placed in Bombay
                  
                      Turn Complete - India
                          India collect 13 PUs; end with 16 PUs
                          Some Units in Bombay change ownership: 1 Material, 2 britishCombatEngineers and 3 britishMarines
                  
                      Purchase Units - Australia
                          Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                  
                      Place Units - Australia
                          1 britishNavalFighter placed in New South Wales
                  
                      Turn Complete - Australia
                          Australia collect 17 PUs; end with 23 PUs
                          Some Units in New South Wales change ownership: 1 britishNavalFighter
                  

                  Combat Hit Differential Summary :

                  Japan : -0.25
                  Italy : 0.50
                  Britain : 0.50
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Italy round 49

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 49
                      
                          Research Technology - Italy
                              Trigger italianaTAR: Italy gains access to AdvancedRockets
                              Italy spend 0 on tech rolls
                                  Italy roll 8,1,12,5,5,12,3,12,6 and gets 3 hits
                              Italy removing all Technology Tokens after successful research.
                              Italy discover AdvancedRockets
                      
                          Combat Move - Italy
                              Trigger italianImpRockR10: Setting givesMovement to 3:italianRocket for unitAttachment attached to spanishAirfield
                              Trigger italianImpRockR9: Setting givesMovement to 3:italianRocket for unitAttachment attached to brazilianAirfield
                              Trigger italianImpRockR12: Setting givesMovement to 3:italianRocket for unitAttachment attached to turkishAirfield
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger italianImpRockR11: Setting givesMovement to 3:italianRocket for unitAttachment attached to swedishAirfield
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianImpRockR5: Setting givesMovement to 3:italianRocket for unitAttachment attached to germanAirfield
                              Trigger italianImpRockR4: Setting givesMovement to 3:italianRocket for unitAttachment attached to japaneseAirfield
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              2 italianInfantrys moved from Sverdlovsk to Western Kazahk
                              5 italianAdvancedNavalFighters moved from Rome to Tripolitania
                              2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                      
                          Combat - Italy
                              Battle in Tripolitania
                                  Italy attack with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                                  Usa defend with 1 Flagpole and 3 americanParatroopers
                                      Italy roll dice for 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 5/11 hits, 3.42 expected hits
                                      Usa roll dice for 3 americanParatroopers in Tripolitania, round 2 : 3/3 hits, 1.25 expected hits
                                      3 americanParatroopers owned by the Usa and 3 italianParatroopers owned by the Italy lost in Tripolitania
                                  Italy win, taking Tripolitania from Usa with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 1 italianParatrooper remaining. Battle score for attacker is 0
                                  Casualties for Italy: 3 italianParatroopers
                                  Casualties for Usa: 3 americanParatroopers
                              Battle in Western Kazahk
                                  Italy attack with 2 italianInfantrys
                                  Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                      Italy roll dice for 2 italianInfantrys in Western Kazahk, round 2 : 0/2 hits, 0.33 expected hits
                                      Russia roll dice for 1 britishInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                      Italy roll dice for 2 italianInfantrys in Western Kazahk, round 3 : 1/2 hits, 0.33 expected hits
                                      Russia roll dice for 1 britishInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                      1 britishInfantry owned by the Britain lost in Western Kazahk
                                  Italy win, taking Western Kazahk from Russia with 2 italianInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Britain: 1 britishInfantry
                      
                          Non Combat Move - Italy
                              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                              Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                              Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                              Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                              Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                              Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                              Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                              Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                              Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                              Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                              Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                              Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                              Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                              Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                              Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                              Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                              Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                              Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                              Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                              Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                              Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                              Trigger italianAP2: Italy has 1 Material placed in Rome
                              Trigger italianProd: Italy has 1 Material placed in Rome
                              2 italianCombatEngineers and 1 italianMarine moved from Astrakhan to Southern Caucasus
                              1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Cairo
                              1 italianAirTransport moved from Cairo to Southern Caucasus
                              2 italianParatroopers moved from Omsk to Sverdlovsk
                              1 italianAirTransport moved from Tripolitania to Rome
                              1 italianAirTransport moved from Tripolitania to Southern Italy
                              5 italianAdvancedNavalFighters moved from Tripolitania to Rome
                              2 italianMarines and 1 italianParatrooper moved from Sardinia to 46 Sea Zone
                              2 italianMarines and 1 italianParatrooper moved from 46 Sea Zone to Southern Italy
                              3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                              3 italianInfantrys moved from 46 Sea Zone to Sicily
                              1 italianAirTransport moved from Rome to Southern Italy
                              2 Materials and 1 Train moved from Rome to Southern Italy
                              1 Train moved from Southern Italy to Rome
                              1 italianParatrooper moved from Rome to Southern Italy
                              2 italianInfantrys moved from Rome to Southern Italy
                              2 italianInfantrys moved from Rome to Southern Italy
                              1 italianInfantry moved from Rome to Southern Italy
                      
                          Purchase Units - Italy
                              Italy buy 1 italianAdvancedNavalFighter, 3 italianDestroyers, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Italy
                              Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                              1 italianEntrenchment and 1 italianFortification placed in Southern Italy
                              3 italianInfantrys placed in Rome
                              3 italianDestroyers placed in 46 Sea Zone
                              1 italianAdvancedNavalFighter placed in Northern Italy
                      
                          Activate Technology - Italy
                              Italy activating AdvancedRockets
                      
                          Turn Complete - Italy
                              Italy collect 39 PUs; end with 39 PUs
                              Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                              Units generate 9 techTokens; Italy end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Usa : 1.75
                      Italy : 1.92
                      Russia : -0.50
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin round 50 here we come! 😛

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Usa round 49

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 49
                          
                              Combat Move - Usa
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                  1 americanAirTransport and 2 americanParatroopers moved from Luzon to Okinawa
                                  2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Western Evenki to Eastern Siberia
                                        Russia take Eastern Siberia from Japan
                                  2 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery moved from Soviet Far East to Far Eastern Republic
                                        Russia take Far Eastern Republic from Japan
                          
                              Combat - Usa
                                  Usa lands units in Okinawa
                                  Usa creates battle in territory Okinawa
                                      Some non-combat units are destroyed: 
                          
                              Non Combat Move - Usa
                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                  Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                  Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                  Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                  2 Materials and 1 americanAirTransport moved from Alaska to Luzon
                                  1 americanAirTransport moved from Okinawa to Luzon
                                  2 americanMarines moved from Phillippines to 128 Sea Zone
                                  2 americanCruisers, 2 americanDestroyers, 2 americanMarines and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                                  2 americanMarines moved from 96 Sea Zone to Luzon
                                  1 americanAdvancedNavalFighter moved from 96 Sea Zone to Luzon
                                  1 americanNavalFighter moved from Luzon to 96 Sea Zone
                                  1 americanCruiser, 2 americanDestroyers and 2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                  1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from Alaska to 103 Sea Zone
                                  1 americanArtillery, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                  1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from 101 Sea Zone to Soviet Far East
                                  3 americanInfantrys moved from Azores to 39 Sea Zone
                                  3 Materials, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                  3 Materials and 3 americanInfantrys moved from 41 Sea Zone to Northern Spain
                                  2 americanParatroopers moved from Madrid to Southern Spain
                                  1 americanArtillery moved from Southern Spain to Northern Spain
                                  3 americanAdvancedNavalFighters moved from New York to Southern Spain
                                  1 Train, 1 americanHeavyTank and 1 americanInfantry moved from Western US to Alaska
                                  1 Train moved from Alaska to Western US
                                  1 Train moved from Alaska to Washington
                                  3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                  1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                                  2 americanAirTransports moved from Southern Spain to Washington
                                  1 americanAirTransport moved from Southern Spain to Northeastern US
                          
                              Purchase Units - Usa
                                  Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 1 americanCruiser, 1 americanDestroyer, 1 americanEntrenchment, 1 americanFortification, 10 americanInfantrys, 2 americanMarines, 5 americanParatroopers and 1 americanTank; Remaining resources: 0 PUs; 27 techTokens; 
                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Usa
                                  Units in Northern Spain being upgraded or consumed: 2 Materials and 1 americanEntrenchment
                                  1 americanEntrenchment and 1 americanFortification placed in Northern Spain
                                  3 americanParatroopers placed in Madrid
                                  1 americanCruiser and 1 americanDestroyer placed in 41 Sea Zone
                                  2 americanMarines placed in Luzon
                                  2 americanParatroopers placed in Phillippines
                                  1 americanArtillery and 1 americanTank placed in Alaska
                                  3 americanInfantrys placed in Northeastern US
                                  4 americanInfantrys placed in Washington
                                  1 americanAdvancedNavalFighter and 3 americanInfantrys placed in New York
                          
                              Turn Complete - Usa
                                  Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                                  Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                                  Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                                  Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                                  Usa collect 92 PUs; end with 92 PUs
                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                                  Units generate 9 techTokens; Usa end with 36 techTokens
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 4 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin goign on my chore run back in an hour or so

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Germany round 50

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 50
                                
                                    Combat Move - Germany
                                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        1 germanInfantry moved from Archangel to Nenetsia
                                              Germany take Nenetsia from Russia
                                        2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                                        1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                                        3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                                        3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                        3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                        4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                                        4 germanInfantrys moved from Omsk to Northern Kazahk
                                        4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin big battles if you are still up

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    Spread at round 50 is +153 prod +3245 tuv in favor of allies.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin up for battle if you are around.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Finland round 50

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 50
                                        
                                            Reconnaissance Missions - Finland
                                        
                                            Reinforcing - DanubeAxis
                                                DanubeAxis collect 0 PUs; end with 12 PUs
                                        
                                            Counter Intelligence Operations - VichyFrance
                                                VichyFrance collect 0 PUs; end with 5 PUs
                                        
                                            Combat Move - Germany
                                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                1 germanInfantry moved from Archangel to Nenetsia
                                                      Germany take Nenetsia from Russia
                                                2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                                                1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                                                3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                                                3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                                3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                                4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                                                4 germanInfantrys moved from Omsk to Northern Kazahk
                                                4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                                        
                                            Combat - Germany
                                                Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                                                Britain scrambles 2 units out of Finland to defend against the attack in Eastern Finland
                                                Battle in Northern Kazahk
                                                    Germany attack with 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery
                                                    China defend with 7 chineseArtillerys and 9 chineseInfantrys; Russia defend with 1 Flagpole
                                                        HvyTankFS fire in Northern Kazahk : 1/4 hits, 1.00 expected hits
                                                        1 chineseArtillery owned by the China lost in Northern Kazahk
                                                        Germany roll dice for 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery in Northern Kazahk, round 2 : 5/14 hits, 4.33 expected hits
                                                        Russia roll dice for 6 chineseArtillerys and 9 chineseInfantrys in Northern Kazahk, round 2 : 8/15 hits, 5.00 expected hits
                                                    Units damaged: 4 germanHeavyTanks owned by the Germany
                                                        4 germanInfantrys owned by the Germany, 1 chineseArtillery owned by the China and 4 chineseInfantrys owned by the China lost in Northern Kazahk
                                                        4 germanHeavyTanks owned by the Germany lost in Northern Kazahk
                                                    4 germanHeavyTank-damageds owned by the Germany added in Northern Kazahk
                                                    4 germanHeavyTank-damageds owned by the Germany, 4 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Kazahk
                                                    Russia win with 5 chineseArtillerys and 5 chineseInfantrys remaining. Battle score for attacker is -32
                                                    Casualties for China: 2 chineseArtillerys and 4 chineseInfantrys
                                                    Casualties for Germany: 4 germanHeavyTanks and 4 germanInfantrys
                                                Battle in Eastern Finland
                                                    Germany attack with 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                                    Britain defend with 1 Flagpole, 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper
                                                        HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                                        Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 2 : 5/26 hits, 8.42 expected hits
                                                        Britain roll dice for 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 2 : 8/23 hits, 9.08 expected hits
                                                    Units damaged: 3 germanHeavyTanks owned by the Germany
                                                        5 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                                                        3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                                                    3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                                        HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits
                                                        1 britishArtillery owned by the Britain lost in Eastern Finland
                                                        Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 3 : 10/21 hits, 7.08 expected hits
                                                        Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishCombatEngineers, 1 britishInfantry, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 3 : 8/17 hits, 7.00 expected hits
                                                        1 britishInfantry owned by the Britain, 6 britishMarines owned by the Britain, 1 britishParatrooper owned by the Britain, 8 germanParatroopers owned by the Germany and 2 britishCombatEngineers owned by the Britain lost in Eastern Finland
                                                        HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits
                                                        Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 2 germanParatroopers in Eastern Finland, round 4 : 4/13 hits, 4.83 expected hits
                                                        Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishMech.Infantrys and 3 britishNavalFighters in Eastern Finland, round 4 : 4/7 hits, 3.08 expected hits
                                                    2 britishMech.Infantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 2 britishNavalFighters owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanMobileArtillery owned by the Germany lost in Eastern Finland
                                                    3 germanHeavyTank-damageds owned by the Germany retreated to Leningrad
                                                    Britain win with 2 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is -5
                                                    Casualties for Germany: 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                                    Casualties for Britain: 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 2 britishNavalFighters and 1 britishParatrooper
                                                Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                                Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                                Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                                Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                                Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                                Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                                Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                                Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                                Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                                Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                                Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                                Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                                Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanAP2: Germany has 1 Material placed in Berlin
                                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                                1 Truck moved from Northern Germany to Low Countries
                                                1 Truck and 1 germanAntiAirGun moved from Low Countries to Vichy France
                                                1 Train, 2 germanAlpineInfantrys and 1 germanInfantry moved from Austria to Vichy France
                                                1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                                                1 Truck and 1 germanInfantry moved from Vichy France to Northern Germany
                                                1 Train, 1 germanAntiAirGun and 1 germanHeavyArtillery moved from Eastern Germany to Vichy France
                                                1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                                                1 germanAirTransport moved from Vichy France to Berlin
                                                1 Train and 3 germanInfantrys moved from Romania to Northern Germany
                                                2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                                                1 Truck and 1 germanInfantry moved from Hungary Slovakia to Eastern Germany
                                                1 Material and 1 Train moved from Berlin to Kharkov
                                                3 Trucks, 1 germanArtillery and 2 germanHeavyArtillerys moved from Stalingrad to Western Ukraine
                                                1 germanInfantry moved from Stalingrad to Tula
                                                1 germanInfantry moved from Tula to Smolensk
                                                1 germanInfantry moved from Smolensk to Novgorod
                                                1 germanInfantry moved from Novgorod to Eastern Karelia
                                                1 germanInfantry moved from Eastern Karelia to Western Karelia
                                                6 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                                1 germanCombatEngineer and 1 germanMech.Infantry moved from Archangel to Leningrad
                                                2 germanInfantrys moved from Berlin to Northern Germany
                                                1 germanInfantry moved from Berlin to Eastern Germany
                                                1 germanAirTransport moved from Eastern Finland to Romania
                                                1 germanAirTransport moved from Eastern Finland to Hungary Slovakia
                                                3 germanAirTransports moved from Eastern Finland to Leningrad
                                                1 Truck moved from Northern Germany to Vichy France
                                                2 Trucks moved from Eastern Germany to Western Ukraine
                                                1 Train moved from Northern Germany to Western Ukraine
                                                1 Train moved from Northern Germany to Eastern Germany
                                                1 Train moved from Vichy France to Western Germany
                                                1 germanInfantry moved from Northern Germany to Eastern Germany
                                                1 germanInfantry moved from Northern Germany to Eastern Germany
                                                1 germanInfantry moved from Northern Germany to Eastern Germany
                                        
                                            Purchase Units - Germany
                                                Germany buy 4 germanAdvancedNavalFighters, 4 germanArtillerys and 7 germanInfantrys; Remaining resources: 0 PUs; 192 techTokens; 
                                        
                                            Place Units - Germany
                                                4 germanAdvancedNavalFighters placed in Eastern Germany
                                                4 germanInfantrys placed in Northern Germany
                                                3 germanArtillerys placed in Western Germany
                                                1 germanArtillery and 1 germanInfantry placed in Leningrad
                                                2 germanInfantrys placed in Kharkov
                                        
                                            Turn Complete - Germany
                                                Germany collect 81 PUs; end with 81 PUs
                                                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                                Units generate 12 techTokens; Germany end with 204 techTokens
                                                Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers
                                        
                                            Purchase Units - VichyFrance
                                                VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                                        
                                            Place Units - VichyFrance
                                                Units in Vichy France being upgraded or consumed: 1 Material
                                                1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                                        
                                            Turn Complete - VichyFrance
                                                VichyFrance collect 4 PUs; end with 4 PUs
                                                Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                                        
                                            Purchase Units - DanubeAxis
                                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - DanubeAxis
                                                2 germanInfantrys placed in Hungary Slovakia
                                                2 germanInfantrys placed in Romania
                                        
                                            Turn Complete - DanubeAxis
                                                DanubeAxis collect 12 PUs; end with 12 PUs
                                                Units Change Ownership
                                                    Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                                    Some Units in Romania change ownership: 2 germanInfantrys
                                        
                                            Turn Complete - Finland
                                        

                                        Combat Hit Differential Summary :

                                        HvyTankFS fire in Northern Kazahk : : 0.00
                                        HvyTankFS fire in Eastern Finland : : -0.25
                                        Britain : 0.83
                                        Germany : -0.67
                                        Russia : 3.00
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin back to you

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Manual Gamesave Post: Russia round 50

                                            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 50
                                            
                                                Research Technology - Russia
                                                    Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                                    Russia spend 0 on tech rolls
                                                        Russia roll 11,7,3,2,10,3 and gets 0 hits
                                            
                                                Combat Move - Russia
                                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                    1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                                    3 russianInfantrys moved from Urals to Archangel
                                                    5 russianInfantrys moved from Urals to Nenetsia
                                                    1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                                            
                                                Combat - Russia
                                                    Battle in Archangel
                                                        Russia attack with 1 russianArtillery and 8 russianInfantrys
                                                        Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                                            Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                            

                                            Combat Hit Differential Summary :

                                            Russia : -0.58
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 56
                                            • 57
                                            • 58
                                            • 59
                                            • 60
                                            • 67
                                            • 68
                                            • 58 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums