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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin back to russia

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Russia round 49

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 49
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                    Russia roll 7,12,6,10,3,11 and gets 1 hit
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedDestroyers
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
        
            Combat - Russia
        
            Non Combat Move - Russia
                Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianAP2: Russia has 1 Material placed in Moscow
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                1 russianArtillery moved from Moscow to Vologda
                3 russianInfantrys moved from Nenetsia to Urals
                1 Train moved from Urals to Moscow
                1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                1 russianCombatEngineer moved from Volgarod to Vologda
                1 Truck moved from Urals to Moscow
                1 Material and 1 Truck moved from Moscow to Vologda
                1 russianAntiTankGun moved from Moscow to Vologda
                3 russianInfantrys moved from Volgarod to Moscow
                3 russianInfantrys moved from Urals to Vologda
        
            Purchase Units - Russia
                Trigger russianAdvTB: buyrussianAdvancedTacticalBomber added to russianProduction
                Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 2 russianFortifications and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Russia
                Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment
                1 russianFortification and 2 russianInfantrys placed in Urals
                Units in Vologda being upgraded or consumed: 1 Material and 1 russianEntrenchment
                1 russianFortification and 2 russianInfantrys placed in Vologda
                2 russianInfantrys placed in Volgarod
                1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
        
            Activate Technology - Russia
                Russia activating ImprovedDestroyers
                Trigger russianImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to russianDestroyer
        
            Turn Complete - Russia
                Russia collect 26 PUs; end with 26 PUs
                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                Units generate 6 techTokens; Russia end with 6 techTokens
        

        Combat Hit Differential Summary :

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Thailand round 49

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 49
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 11 PUs
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                        Japan roll 7,4,7,6,11,6,11,2,1 and gets 0 hits
            
                Combat Move - Japan
                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    1 unit repaired.
                        1 japaneseHeavyTank-damaged owned by the Japan removed in Manchuria
                        1 japaneseHeavyTank owned by the Japan added in Manchuria
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Iwo Jima
                    1 japaneseInfantry moved from Anhwei to Fo Kien
                          Japan take Fo Kien from China
                    1 japaneseParatrooper moved from Anhwei to Kwangtung
                          Japan take Kwangtung from China
                    2 japaneseInfantrys moved from Peking to Shansi
                    3 japaneseAdvancedNavalFighters moved from Manchuria to Shansi
                    3 japaneseAdvancedNavalFighters moved from Japan to Shansi
            
                Combat - Japan
                    Japan creates battle in territory 97 Sea Zone
                    Japan creates battle in territory 98 Sea Zone
                    Japan creates battle in territory 99 Sea Zone
                    Japan lands units in Iwo Jima
                    Japan creates battle in territory Iwo Jima
                    Battle in Shansi
                        Japan attack with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                        China defend with 1 Flagpole and 1 chineseInfantry
                            Japan roll dice for 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shansi, round 2 : 5/8 hits, 3.83 expected hits
                            China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                            1 chineseInfantry owned by the China lost in Shansi
                        Japan win, taking Iwo Jima from Usa, taking Shansi from China with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                        Casualties for China: 1 chineseInfantry
            
                Non Combat Move - Japan
                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                    3 japaneseAdvancedNavalFighters moved from Shansi to Japan
                    3 japaneseAdvancedNavalFighters moved from Shansi to Manchuria
                    1 japaneseAirTransport moved from Iwo Jima to Tokyo
                    1 japaneseParatrooper moved from Anhwei to Shantung
                    1 japaneseInfantry moved from Manchuria to Chahar
                    2 Trucks moved from Japan to Tokyo
                    2 Materials and 2 Trucks moved from Tokyo to Japan
                    2 japaneseArtillerys moved from Japan to Tokyo
                    2 japaneseInfantrys moved from Tokyo to Japan
                    1 japaneseInfantry moved from Manchuria to Peking
                    1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Japan
                    2 Trucks moved from Northern Manchuria to Manchuria
                    2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Siberia to Omsk
                    1 japaneseArtillery and 3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                    1 japaneseInfantry moved from Manchuria to Korea
                    1 japaneseInfantry moved from Manchuria to Peking
            
                Purchase Units - Japan
                    Trigger japaneseAdvArt1: buyjapaneseHeavyArtillery added to japaneseProduction
                    Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 8 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Japan
                    1 japaneseAntiAirGun placed in Korea
                    2 japaneseInfantrys placed in Peking
                    1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys placed in Japan
                    3 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
            
                Turn Complete - Japan
                    Japan collect 36 PUs; end with 36 PUs
                    Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                    Units generate 6 techTokens; Japan end with 15 techTokens
                    Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
            
                Purchase Units - Manchuria
                    Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 11 PUs; end with 11 PUs
                    Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
            
                Turn Complete - Thailand
            

            Combat Hit Differential Summary :

            Japan : 1.17
            China : -0.25
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin back to china

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Australia round 49

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 49
                
                    Supporting Britain - Canada
                        Canada collect 0 PUs; end with 16 PUs
                
                    Organizing Partisan Operations - ExiledAllies
                        ExiledAllies collect 0 PUs; end with 45 PUs
                
                    Marching Orders - SouthAfrica
                        SouthAfrica collect 0 PUs; end with 17 PUs
                
                    Preparing Ambushes - India
                        India collect 0 PUs; end with 15 PUs
                
                    Preparing Naval Operations - Australia
                        Australia collect 0 PUs; end with 17 PUs
                
                    Research Technology - Britain
                        Britain spend 0 on tech rolls
                            Britain roll 1,7,8,12,8,10,3,1,3 and gets 1 hit
                        Britain removing all Technology Tokens after successful research.
                        Britain discover ImprovedAntiTank
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                        1 britishTank moved from Iraq to Syria
                              ExiledAllies take Syria from VichyFrance
                        1 britishTank moved from Syria to Trans Jordan
                        4 britishInfantrys, 2 britishMech.Infantrys and 3 britishTanks moved from Iraq to Trans Jordan
                        1 britishArtillery and 3 britishMarines moved from Luzon to 96 Sea Zone
                        3 britishInfantrys moved from Borneo to 93 Sea Zone
                        1 britishCarrier, 1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                        3 britishInfantrys moved from Brunei to 128 Sea Zone
                        3 britishInfantrys and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                        1 britishArtillery, 6 britishInfantrys and 3 britishMarines moved from 96 Sea Zone to Fo Kien
                        1 britishInfantry moved from Uzbek to Western Kazahk
                              Russia take Western Kazahk from Italy
                        1 britishNavalFighter moved from Luzon to Fo Kien
                        3 britishNavalFighters moved from 96 Sea Zone to Fo Kien
                
                    Combat - Britain
                        Battle in Trans Jordan
                            Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                            Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianEntrenchment
                                Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Trans Jordan, round 2 : 4/10 hits, 3.67 expected hits
                                Italy roll dice for 1 italianEntrenchment in Trans Jordan, round 2 : 1/1 hits, 0.50 expected hits
                                1 italianEntrenchment owned by the Italy and 1 britishInfantry owned by the Britain lost in Trans Jordan
                            Some non-combat units are destroyed: 
                            Britain win, taking Trans Jordan from Italy with 3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                            Casualties for Britain: 1 britishInfantry
                            Casualties for Italy: 1 italianEntrenchment
                        Battle in Fo Kien
                            Britain attack with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters
                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                Britain roll dice for 2 britishBattleships and 6 britishDestroyers in Fo Kien, round 2 : 3/10 hits, 2.83 expected hits
                                Japan roll dice for 1 japaneseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                1 japaneseInfantry owned by the Japan lost in Fo Kien
                            Britain win, taking Fo Kien from Japan with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 3
                            Casualties for Japan: 1 japaneseInfantry
                
                    Non Combat Move - Britain
                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                        Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                        Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                        Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                        Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                        Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                        Trigger britishAP2: Britain has 1 Material placed in London
                        Trigger britishProd1: Britain has 1 Material placed in London
                        3 britishNavalFighters moved from Fo Kien to 96 Sea Zone
                        1 britishNavalFighter moved from Fo Kien to 96 Sea Zone
                        1 britishNavalFighter moved from New South Wales to Phillippines
                        1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                        1 Truck moved from Southern Iran to Bombay
                        1 Truck moved from Kashmir to Bombay
                        1 Train moved from Bombay to Calcutta
                        1 Material and 1 Train moved from Calcutta to Bombay
                        3 britishInfantrys, 3 britishMarines and 1 britishParatrooper moved from Finland to Eastern Finland
                        1 britishInfantry, 3 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                        1 Train and 3 britishMarines moved from Central Norway to Northern Finland
                        1 Train moved from Northern Finland to Norway
                        1 Truck moved from Central Norway to Norway
                        1 Truck and 1 britishArtillery moved from Norway to Northern Norway
                        1 Truck moved from Northern Norway to Central Norway
                        1 britishArtillery moved from Norway to Central Norway
                        4 britishBattleships, 10 britishCruisers and 5 britishTransports moved from 29 Sea Zone to 28 Sea Zone
                        2 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                        1 britishAirTransport and 2 britishInfantrys moved from Central Britain to Eastern Finland
                        1 britishAirTransport moved from Eastern Finland to Finland
                        2 britishAirTransports, 2 britishInfantrys and 2 britishMarines moved from London to Finland
                        1 britishInfantry moved from Scotland to Central Britain
                        1 britishMarine moved from Southern Britain to Central Britain
                        3 britishAirTransports moved from Finland to Central Britain
                        1 Truck moved from Central Britain to London
                        1 Material and 1 Truck moved from London to Central Britain
                        1 Truck moved from Central Britain to London
                        2 britishNavalFighters moved from Ontario to Central Britain
                        2 britishAirTransports moved from Central Britain to London
                        1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                        1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                
                    Purchase Units - Britain
                        Britain buy 2 britishAdvancedNavalFighters, 1 britishEntrenchment, 1 britishFortification, 5 britishMarines and 4 britishParatroopers; Remaining resources: 2 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Britain
                        2 britishMarines placed in Northern Finland
                        3 britishMarines placed in Finland
                        Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                        1 britishFortification and 4 britishParatroopers placed in London
                        Units in Central Britain being upgraded or consumed: 1 Material
                        2 britishAdvancedNavalFighters and 1 britishEntrenchment placed in Central Britain
                
                    Activate Technology - Britain
                        Britain activating ImprovedAntiTank
                        triggerAttachmenbritishImpAT: Setting defense to 2 for unitAttachment attached to britishAntiTankGun
                        triggerAttachmenbritishImpAT: Setting attackAA to 3 for unitAttachment attached to britishAntiTankGun
                
                    Turn Complete - Britain
                        Britain collect 57 PUs; end with 59 PUs
                        Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                        Units generate 9 techTokens; Britain end with 9 techTokens
                        Units Change Ownership
                            Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                            Some Units in Bombay change ownership: 1 Material and 2 britishCombatEngineers
                            Some Units in British Columbia change ownership: 1 britishCombatEngineer
                            Some Units in Morrocco change ownership: 1 britishCombatEngineer
                
                    Purchase Units - Canada
                        Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
                
                    Place Units - Canada
                        1 britishNavalFighter placed in Ontario
                
                    Turn Complete - Canada
                        Canada collect 15 PUs; end with 20 PUs
                        Units Change Ownership
                            Some Units in Ontario change ownership: 1 britishNavalFighter
                            Some Units in British Columbia change ownership: 1 britishCombatEngineer
                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                
                    Purchase Units - ExiledAllies
                        ExiledAllies buy 2 britishArtillerys, 1 britishCruiser, 2 britishInfantrys, 1 britishMarine and 2 britishTransports; Remaining resources: 1 PUs; 
                
                    Place Units - ExiledAllies
                        2 britishArtillerys placed in Norway
                        2 britishInfantrys placed in Central Norway
                        2 britishTransports placed in 43 Sea Zone
                        ExiledAllies undo move 3.
                        1 britishCruiser and 1 britishTransport placed in 43 Sea Zone
                        1 britishTransport placed in 93 Sea Zone
                        1 britishMarine placed in Borneo
                
                    Turn Complete - ExiledAllies
                        ExiledAllies collect 48 PUs; end with 49 PUs
                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 48 PUs
                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                        Units Change Ownership
                            Some Units in 43 Sea Zone change ownership: 1 britishCruiser and 1 britishTransport
                            Some Units in 93 Sea Zone change ownership: 1 britishTransport
                            Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                            Some Units in Borneo change ownership: 1 britishMarine
                            Some Units in Central Norway change ownership: 2 britishInfantrys
                            Some Units in Morrocco change ownership: 1 britishCombatEngineer
                            Some Units in Norway change ownership: 2 britishArtillerys
                
                    Purchase Units - SouthAfrica
                        SouthAfrica buy 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
                
                    Place Units - SouthAfrica
                        1 britishInfantry, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
                
                    Turn Complete - SouthAfrica
                        SouthAfrica collect 7 PUs; end with 10 PUs
                        Some Units in Cape Town change ownership: 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank
                
                    Purchase Units - India
                        India buy 3 britishMarines; Remaining resources: 3 PUs; 
                
                    Place Units - India
                        3 britishMarines placed in Bombay
                
                    Turn Complete - India
                        India collect 13 PUs; end with 16 PUs
                        Some Units in Bombay change ownership: 1 Material, 2 britishCombatEngineers and 3 britishMarines
                
                    Purchase Units - Australia
                        Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                
                    Place Units - Australia
                        1 britishNavalFighter placed in New South Wales
                
                    Turn Complete - Australia
                        Australia collect 17 PUs; end with 23 PUs
                        Some Units in New South Wales change ownership: 1 britishNavalFighter
                

                Combat Hit Differential Summary :

                Japan : -0.25
                Italy : 0.50
                Britain : 0.50
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Italy round 49

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 49
                    
                        Research Technology - Italy
                            Trigger italianaTAR: Italy gains access to AdvancedRockets
                            Italy spend 0 on tech rolls
                                Italy roll 8,1,12,5,5,12,3,12,6 and gets 3 hits
                            Italy removing all Technology Tokens after successful research.
                            Italy discover AdvancedRockets
                    
                        Combat Move - Italy
                            Trigger italianImpRockR10: Setting givesMovement to 3:italianRocket for unitAttachment attached to spanishAirfield
                            Trigger italianImpRockR9: Setting givesMovement to 3:italianRocket for unitAttachment attached to brazilianAirfield
                            Trigger italianImpRockR12: Setting givesMovement to 3:italianRocket for unitAttachment attached to turkishAirfield
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger italianImpRockR11: Setting givesMovement to 3:italianRocket for unitAttachment attached to swedishAirfield
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianImpRockR5: Setting givesMovement to 3:italianRocket for unitAttachment attached to germanAirfield
                            Trigger italianImpRockR4: Setting givesMovement to 3:italianRocket for unitAttachment attached to japaneseAirfield
                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                            2 italianInfantrys moved from Sverdlovsk to Western Kazahk
                            5 italianAdvancedNavalFighters moved from Rome to Tripolitania
                            2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                    
                        Combat - Italy
                            Battle in Tripolitania
                                Italy attack with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                                Usa defend with 1 Flagpole and 3 americanParatroopers
                                    Italy roll dice for 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 5/11 hits, 3.42 expected hits
                                    Usa roll dice for 3 americanParatroopers in Tripolitania, round 2 : 3/3 hits, 1.25 expected hits
                                    3 americanParatroopers owned by the Usa and 3 italianParatroopers owned by the Italy lost in Tripolitania
                                Italy win, taking Tripolitania from Usa with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 1 italianParatrooper remaining. Battle score for attacker is 0
                                Casualties for Italy: 3 italianParatroopers
                                Casualties for Usa: 3 americanParatroopers
                            Battle in Western Kazahk
                                Italy attack with 2 italianInfantrys
                                Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                    Italy roll dice for 2 italianInfantrys in Western Kazahk, round 2 : 0/2 hits, 0.33 expected hits
                                    Russia roll dice for 1 britishInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                    Italy roll dice for 2 italianInfantrys in Western Kazahk, round 3 : 1/2 hits, 0.33 expected hits
                                    Russia roll dice for 1 britishInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                    1 britishInfantry owned by the Britain lost in Western Kazahk
                                Italy win, taking Western Kazahk from Russia with 2 italianInfantrys remaining. Battle score for attacker is 3
                                Casualties for Britain: 1 britishInfantry
                    
                        Non Combat Move - Italy
                            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                            Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                            Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                            Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                            Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                            Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                            Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                            Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                            Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                            Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                            Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                            Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                            Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                            Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                            Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                            Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                            Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                            Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                            Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                            Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                            Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                            Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                            Trigger italianAP2: Italy has 1 Material placed in Rome
                            Trigger italianProd: Italy has 1 Material placed in Rome
                            2 italianCombatEngineers and 1 italianMarine moved from Astrakhan to Southern Caucasus
                            1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Cairo
                            1 italianAirTransport moved from Cairo to Southern Caucasus
                            2 italianParatroopers moved from Omsk to Sverdlovsk
                            1 italianAirTransport moved from Tripolitania to Rome
                            1 italianAirTransport moved from Tripolitania to Southern Italy
                            5 italianAdvancedNavalFighters moved from Tripolitania to Rome
                            2 italianMarines and 1 italianParatrooper moved from Sardinia to 46 Sea Zone
                            2 italianMarines and 1 italianParatrooper moved from 46 Sea Zone to Southern Italy
                            3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                            3 italianInfantrys moved from 46 Sea Zone to Sicily
                            1 italianAirTransport moved from Rome to Southern Italy
                            2 Materials and 1 Train moved from Rome to Southern Italy
                            1 Train moved from Southern Italy to Rome
                            1 italianParatrooper moved from Rome to Southern Italy
                            2 italianInfantrys moved from Rome to Southern Italy
                            2 italianInfantrys moved from Rome to Southern Italy
                            1 italianInfantry moved from Rome to Southern Italy
                    
                        Purchase Units - Italy
                            Italy buy 1 italianAdvancedNavalFighter, 3 italianDestroyers, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Italy
                            Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                            1 italianEntrenchment and 1 italianFortification placed in Southern Italy
                            3 italianInfantrys placed in Rome
                            3 italianDestroyers placed in 46 Sea Zone
                            1 italianAdvancedNavalFighter placed in Northern Italy
                    
                        Activate Technology - Italy
                            Italy activating AdvancedRockets
                    
                        Turn Complete - Italy
                            Italy collect 39 PUs; end with 39 PUs
                            Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                            Units generate 9 techTokens; Italy end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Usa : 1.75
                    Italy : 1.92
                    Russia : -0.50
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin round 50 here we come! 😛

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Usa round 49

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 49
                        
                            Combat Move - Usa
                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                1 americanAirTransport and 2 americanParatroopers moved from Luzon to Okinawa
                                2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Western Evenki to Eastern Siberia
                                      Russia take Eastern Siberia from Japan
                                2 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery moved from Soviet Far East to Far Eastern Republic
                                      Russia take Far Eastern Republic from Japan
                        
                            Combat - Usa
                                Usa lands units in Okinawa
                                Usa creates battle in territory Okinawa
                                    Some non-combat units are destroyed: 
                        
                            Non Combat Move - Usa
                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                Trigger americanAP2: Usa has 1 Material placed in Washington
                                2 Materials and 1 americanAirTransport moved from Alaska to Luzon
                                1 americanAirTransport moved from Okinawa to Luzon
                                2 americanMarines moved from Phillippines to 128 Sea Zone
                                2 americanCruisers, 2 americanDestroyers, 2 americanMarines and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                                2 americanMarines moved from 96 Sea Zone to Luzon
                                1 americanAdvancedNavalFighter moved from 96 Sea Zone to Luzon
                                1 americanNavalFighter moved from Luzon to 96 Sea Zone
                                1 americanCruiser, 2 americanDestroyers and 2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from Alaska to 103 Sea Zone
                                1 americanArtillery, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from 101 Sea Zone to Soviet Far East
                                3 americanInfantrys moved from Azores to 39 Sea Zone
                                3 Materials, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                3 Materials and 3 americanInfantrys moved from 41 Sea Zone to Northern Spain
                                2 americanParatroopers moved from Madrid to Southern Spain
                                1 americanArtillery moved from Southern Spain to Northern Spain
                                3 americanAdvancedNavalFighters moved from New York to Southern Spain
                                1 Train, 1 americanHeavyTank and 1 americanInfantry moved from Western US to Alaska
                                1 Train moved from Alaska to Western US
                                1 Train moved from Alaska to Washington
                                3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                                2 americanAirTransports moved from Southern Spain to Washington
                                1 americanAirTransport moved from Southern Spain to Northeastern US
                        
                            Purchase Units - Usa
                                Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 1 americanCruiser, 1 americanDestroyer, 1 americanEntrenchment, 1 americanFortification, 10 americanInfantrys, 2 americanMarines, 5 americanParatroopers and 1 americanTank; Remaining resources: 0 PUs; 27 techTokens; 
                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Usa
                                Units in Northern Spain being upgraded or consumed: 2 Materials and 1 americanEntrenchment
                                1 americanEntrenchment and 1 americanFortification placed in Northern Spain
                                3 americanParatroopers placed in Madrid
                                1 americanCruiser and 1 americanDestroyer placed in 41 Sea Zone
                                2 americanMarines placed in Luzon
                                2 americanParatroopers placed in Phillippines
                                1 americanArtillery and 1 americanTank placed in Alaska
                                3 americanInfantrys placed in Northeastern US
                                4 americanInfantrys placed in Washington
                                1 americanAdvancedNavalFighter and 3 americanInfantrys placed in New York
                        
                            Turn Complete - Usa
                                Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                                Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                                Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                                Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                                Usa collect 92 PUs; end with 92 PUs
                                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                                Units generate 9 techTokens; Usa end with 36 techTokens
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 4 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin goign on my chore run back in an hour or so

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Germany round 50

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 50
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      1 germanInfantry moved from Archangel to Nenetsia
                                            Germany take Nenetsia from Russia
                                      2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                                      1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                                      3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                                      3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                      3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                      4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                                      4 germanInfantrys moved from Omsk to Northern Kazahk
                                      4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin big battles if you are still up

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  Spread at round 50 is +153 prod +3245 tuv in favor of allies.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin up for battle if you are around.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Finland round 50

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 50
                                      
                                          Reconnaissance Missions - Finland
                                      
                                          Reinforcing - DanubeAxis
                                              DanubeAxis collect 0 PUs; end with 12 PUs
                                      
                                          Counter Intelligence Operations - VichyFrance
                                              VichyFrance collect 0 PUs; end with 5 PUs
                                      
                                          Combat Move - Germany
                                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                              1 germanInfantry moved from Archangel to Nenetsia
                                                    Germany take Nenetsia from Russia
                                              2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                                              1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                                              3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                                              3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                              3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                              4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                                              4 germanInfantrys moved from Omsk to Northern Kazahk
                                              4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                                      
                                          Combat - Germany
                                              Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                                              Britain scrambles 2 units out of Finland to defend against the attack in Eastern Finland
                                              Battle in Northern Kazahk
                                                  Germany attack with 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery
                                                  China defend with 7 chineseArtillerys and 9 chineseInfantrys; Russia defend with 1 Flagpole
                                                      HvyTankFS fire in Northern Kazahk : 1/4 hits, 1.00 expected hits
                                                      1 chineseArtillery owned by the China lost in Northern Kazahk
                                                      Germany roll dice for 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery in Northern Kazahk, round 2 : 5/14 hits, 4.33 expected hits
                                                      Russia roll dice for 6 chineseArtillerys and 9 chineseInfantrys in Northern Kazahk, round 2 : 8/15 hits, 5.00 expected hits
                                                  Units damaged: 4 germanHeavyTanks owned by the Germany
                                                      4 germanInfantrys owned by the Germany, 1 chineseArtillery owned by the China and 4 chineseInfantrys owned by the China lost in Northern Kazahk
                                                      4 germanHeavyTanks owned by the Germany lost in Northern Kazahk
                                                  4 germanHeavyTank-damageds owned by the Germany added in Northern Kazahk
                                                  4 germanHeavyTank-damageds owned by the Germany, 4 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Kazahk
                                                  Russia win with 5 chineseArtillerys and 5 chineseInfantrys remaining. Battle score for attacker is -32
                                                  Casualties for China: 2 chineseArtillerys and 4 chineseInfantrys
                                                  Casualties for Germany: 4 germanHeavyTanks and 4 germanInfantrys
                                              Battle in Eastern Finland
                                                  Germany attack with 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                                  Britain defend with 1 Flagpole, 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper
                                                      HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                                      Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 2 : 5/26 hits, 8.42 expected hits
                                                      Britain roll dice for 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 2 : 8/23 hits, 9.08 expected hits
                                                  Units damaged: 3 germanHeavyTanks owned by the Germany
                                                      5 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                                                      3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                                                  3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                                      HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits
                                                      1 britishArtillery owned by the Britain lost in Eastern Finland
                                                      Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 3 : 10/21 hits, 7.08 expected hits
                                                      Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishCombatEngineers, 1 britishInfantry, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 3 : 8/17 hits, 7.00 expected hits
                                                      1 britishInfantry owned by the Britain, 6 britishMarines owned by the Britain, 1 britishParatrooper owned by the Britain, 8 germanParatroopers owned by the Germany and 2 britishCombatEngineers owned by the Britain lost in Eastern Finland
                                                      HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits
                                                      Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 2 germanParatroopers in Eastern Finland, round 4 : 4/13 hits, 4.83 expected hits
                                                      Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishMech.Infantrys and 3 britishNavalFighters in Eastern Finland, round 4 : 4/7 hits, 3.08 expected hits
                                                  2 britishMech.Infantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 2 britishNavalFighters owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanMobileArtillery owned by the Germany lost in Eastern Finland
                                                  3 germanHeavyTank-damageds owned by the Germany retreated to Leningrad
                                                  Britain win with 2 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is -5
                                                  Casualties for Germany: 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                                  Casualties for Britain: 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 2 britishNavalFighters and 1 britishParatrooper
                                              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                              Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                              Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                              Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                                              Trigger germanProd: Germany has 1 Material placed in Berlin
                                              1 Truck moved from Northern Germany to Low Countries
                                              1 Truck and 1 germanAntiAirGun moved from Low Countries to Vichy France
                                              1 Train, 2 germanAlpineInfantrys and 1 germanInfantry moved from Austria to Vichy France
                                              1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                                              1 Truck and 1 germanInfantry moved from Vichy France to Northern Germany
                                              1 Train, 1 germanAntiAirGun and 1 germanHeavyArtillery moved from Eastern Germany to Vichy France
                                              1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                                              1 germanAirTransport moved from Vichy France to Berlin
                                              1 Train and 3 germanInfantrys moved from Romania to Northern Germany
                                              2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                                              1 Truck and 1 germanInfantry moved from Hungary Slovakia to Eastern Germany
                                              1 Material and 1 Train moved from Berlin to Kharkov
                                              3 Trucks, 1 germanArtillery and 2 germanHeavyArtillerys moved from Stalingrad to Western Ukraine
                                              1 germanInfantry moved from Stalingrad to Tula
                                              1 germanInfantry moved from Tula to Smolensk
                                              1 germanInfantry moved from Smolensk to Novgorod
                                              1 germanInfantry moved from Novgorod to Eastern Karelia
                                              1 germanInfantry moved from Eastern Karelia to Western Karelia
                                              6 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                              1 germanCombatEngineer and 1 germanMech.Infantry moved from Archangel to Leningrad
                                              2 germanInfantrys moved from Berlin to Northern Germany
                                              1 germanInfantry moved from Berlin to Eastern Germany
                                              1 germanAirTransport moved from Eastern Finland to Romania
                                              1 germanAirTransport moved from Eastern Finland to Hungary Slovakia
                                              3 germanAirTransports moved from Eastern Finland to Leningrad
                                              1 Truck moved from Northern Germany to Vichy France
                                              2 Trucks moved from Eastern Germany to Western Ukraine
                                              1 Train moved from Northern Germany to Western Ukraine
                                              1 Train moved from Northern Germany to Eastern Germany
                                              1 Train moved from Vichy France to Western Germany
                                              1 germanInfantry moved from Northern Germany to Eastern Germany
                                              1 germanInfantry moved from Northern Germany to Eastern Germany
                                              1 germanInfantry moved from Northern Germany to Eastern Germany
                                      
                                          Purchase Units - Germany
                                              Germany buy 4 germanAdvancedNavalFighters, 4 germanArtillerys and 7 germanInfantrys; Remaining resources: 0 PUs; 192 techTokens; 
                                      
                                          Place Units - Germany
                                              4 germanAdvancedNavalFighters placed in Eastern Germany
                                              4 germanInfantrys placed in Northern Germany
                                              3 germanArtillerys placed in Western Germany
                                              1 germanArtillery and 1 germanInfantry placed in Leningrad
                                              2 germanInfantrys placed in Kharkov
                                      
                                          Turn Complete - Germany
                                              Germany collect 81 PUs; end with 81 PUs
                                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                              Units generate 12 techTokens; Germany end with 204 techTokens
                                              Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers
                                      
                                          Purchase Units - VichyFrance
                                              VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                                      
                                          Place Units - VichyFrance
                                              Units in Vichy France being upgraded or consumed: 1 Material
                                              1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                                      
                                          Turn Complete - VichyFrance
                                              VichyFrance collect 4 PUs; end with 4 PUs
                                              Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                                      
                                          Purchase Units - DanubeAxis
                                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - DanubeAxis
                                              2 germanInfantrys placed in Hungary Slovakia
                                              2 germanInfantrys placed in Romania
                                      
                                          Turn Complete - DanubeAxis
                                              DanubeAxis collect 12 PUs; end with 12 PUs
                                              Units Change Ownership
                                                  Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                                  Some Units in Romania change ownership: 2 germanInfantrys
                                      
                                          Turn Complete - Finland
                                      

                                      Combat Hit Differential Summary :

                                      HvyTankFS fire in Northern Kazahk : : 0.00
                                      HvyTankFS fire in Eastern Finland : : -0.25
                                      Britain : 0.83
                                      Germany : -0.67
                                      Russia : 3.00
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin back to you

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Manual Gamesave Post: Russia round 50

                                          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 50
                                          
                                              Research Technology - Russia
                                                  Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                                  Russia spend 0 on tech rolls
                                                      Russia roll 11,7,3,2,10,3 and gets 0 hits
                                          
                                              Combat Move - Russia
                                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                  1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                                  3 russianInfantrys moved from Urals to Archangel
                                                  5 russianInfantrys moved from Urals to Nenetsia
                                                  1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                                          
                                              Combat - Russia
                                                  Battle in Archangel
                                                      Russia attack with 1 russianArtillery and 8 russianInfantrys
                                                      Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                                          Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                          

                                          Combat Hit Differential Summary :

                                          Russia : -0.58
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut you may want to do this one to be sure

                                            1 Reply Last reply Reply Quote 0

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