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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Russia round 49

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 49
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
                  Russia roll 7,12,6,10,3,11 and gets 1 hit
              Russia removing all Technology Tokens after successful research.
              Russia discover ImprovedDestroyers
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
      
          Combat - Russia
      
          Non Combat Move - Russia
              Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
              Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              Trigger russianAP2: Russia has 1 Material placed in Moscow
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              1 russianArtillery moved from Moscow to Vologda
              3 russianInfantrys moved from Nenetsia to Urals
              1 Train moved from Urals to Moscow
              1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
              1 russianCombatEngineer moved from Volgarod to Vologda
              1 Truck moved from Urals to Moscow
              1 Material and 1 Truck moved from Moscow to Vologda
              1 russianAntiTankGun moved from Moscow to Vologda
              3 russianInfantrys moved from Volgarod to Moscow
              3 russianInfantrys moved from Urals to Vologda
      
          Purchase Units - Russia
              Trigger russianAdvTB: buyrussianAdvancedTacticalBomber added to russianProduction
              Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 2 russianFortifications and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Russia
              Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment
              1 russianFortification and 2 russianInfantrys placed in Urals
              Units in Vologda being upgraded or consumed: 1 Material and 1 russianEntrenchment
              1 russianFortification and 2 russianInfantrys placed in Vologda
              2 russianInfantrys placed in Volgarod
              1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
      
          Activate Technology - Russia
              Russia activating ImprovedDestroyers
              Trigger russianImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to russianDestroyer
      
          Turn Complete - Russia
              Russia collect 26 PUs; end with 26 PUs
              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
              Units generate 6 techTokens; Russia end with 6 techTokens
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Thailand round 49

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 49
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 11 PUs
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                      Japan roll 7,4,7,6,11,6,11,2,1 and gets 0 hits
          
              Combat Move - Japan
                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  1 unit repaired.
                      1 japaneseHeavyTank-damaged owned by the Japan removed in Manchuria
                      1 japaneseHeavyTank owned by the Japan added in Manchuria
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Iwo Jima
                  1 japaneseInfantry moved from Anhwei to Fo Kien
                        Japan take Fo Kien from China
                  1 japaneseParatrooper moved from Anhwei to Kwangtung
                        Japan take Kwangtung from China
                  2 japaneseInfantrys moved from Peking to Shansi
                  3 japaneseAdvancedNavalFighters moved from Manchuria to Shansi
                  3 japaneseAdvancedNavalFighters moved from Japan to Shansi
          
              Combat - Japan
                  Japan creates battle in territory 97 Sea Zone
                  Japan creates battle in territory 98 Sea Zone
                  Japan creates battle in territory 99 Sea Zone
                  Japan lands units in Iwo Jima
                  Japan creates battle in territory Iwo Jima
                  Battle in Shansi
                      Japan attack with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                      China defend with 1 Flagpole and 1 chineseInfantry
                          Japan roll dice for 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shansi, round 2 : 5/8 hits, 3.83 expected hits
                          China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                          1 chineseInfantry owned by the China lost in Shansi
                      Japan win, taking Iwo Jima from Usa, taking Shansi from China with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                      Casualties for China: 1 chineseInfantry
          
              Non Combat Move - Japan
                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                  3 japaneseAdvancedNavalFighters moved from Shansi to Japan
                  3 japaneseAdvancedNavalFighters moved from Shansi to Manchuria
                  1 japaneseAirTransport moved from Iwo Jima to Tokyo
                  1 japaneseParatrooper moved from Anhwei to Shantung
                  1 japaneseInfantry moved from Manchuria to Chahar
                  2 Trucks moved from Japan to Tokyo
                  2 Materials and 2 Trucks moved from Tokyo to Japan
                  2 japaneseArtillerys moved from Japan to Tokyo
                  2 japaneseInfantrys moved from Tokyo to Japan
                  1 japaneseInfantry moved from Manchuria to Peking
                  1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Japan
                  2 Trucks moved from Northern Manchuria to Manchuria
                  2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Siberia to Omsk
                  1 japaneseArtillery and 3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                  1 japaneseInfantry moved from Manchuria to Korea
                  1 japaneseInfantry moved from Manchuria to Peking
          
              Purchase Units - Japan
                  Trigger japaneseAdvArt1: buyjapaneseHeavyArtillery added to japaneseProduction
                  Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 8 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
          
              Place Units - Japan
                  1 japaneseAntiAirGun placed in Korea
                  2 japaneseInfantrys placed in Peking
                  1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys placed in Japan
                  3 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
          
              Turn Complete - Japan
                  Japan collect 36 PUs; end with 36 PUs
                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                  Units generate 6 techTokens; Japan end with 15 techTokens
                  Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
          
              Purchase Units - Manchuria
                  Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 11 PUs; end with 11 PUs
                  Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
          
              Turn Complete - Thailand
          

          Combat Hit Differential Summary :

          Japan : 1.17
          China : -0.25
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin back to china

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Australia round 49

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 49
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 16 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 45 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 17 PUs
              
                  Preparing Ambushes - India
                      India collect 0 PUs; end with 15 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 17 PUs
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
                          Britain roll 1,7,8,12,8,10,3,1,3 and gets 1 hit
                      Britain removing all Technology Tokens after successful research.
                      Britain discover ImprovedAntiTank
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      1 britishTank moved from Iraq to Syria
                            ExiledAllies take Syria from VichyFrance
                      1 britishTank moved from Syria to Trans Jordan
                      4 britishInfantrys, 2 britishMech.Infantrys and 3 britishTanks moved from Iraq to Trans Jordan
                      1 britishArtillery and 3 britishMarines moved from Luzon to 96 Sea Zone
                      3 britishInfantrys moved from Borneo to 93 Sea Zone
                      1 britishCarrier, 1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                      3 britishInfantrys moved from Brunei to 128 Sea Zone
                      3 britishInfantrys and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                      1 britishArtillery, 6 britishInfantrys and 3 britishMarines moved from 96 Sea Zone to Fo Kien
                      1 britishInfantry moved from Uzbek to Western Kazahk
                            Russia take Western Kazahk from Italy
                      1 britishNavalFighter moved from Luzon to Fo Kien
                      3 britishNavalFighters moved from 96 Sea Zone to Fo Kien
              
                  Combat - Britain
                      Battle in Trans Jordan
                          Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                          Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianEntrenchment
                              Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Trans Jordan, round 2 : 4/10 hits, 3.67 expected hits
                              Italy roll dice for 1 italianEntrenchment in Trans Jordan, round 2 : 1/1 hits, 0.50 expected hits
                              1 italianEntrenchment owned by the Italy and 1 britishInfantry owned by the Britain lost in Trans Jordan
                          Some non-combat units are destroyed: 
                          Britain win, taking Trans Jordan from Italy with 3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                          Casualties for Italy: 1 italianEntrenchment
                      Battle in Fo Kien
                          Britain attack with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters
                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                              Britain roll dice for 2 britishBattleships and 6 britishDestroyers in Fo Kien, round 2 : 3/10 hits, 2.83 expected hits
                              Japan roll dice for 1 japaneseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                              1 japaneseInfantry owned by the Japan lost in Fo Kien
                          Britain win, taking Fo Kien from Japan with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 3
                          Casualties for Japan: 1 japaneseInfantry
              
                  Non Combat Move - Britain
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                      Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                      Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                      Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                      Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                      Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                      Trigger britishAP2: Britain has 1 Material placed in London
                      Trigger britishProd1: Britain has 1 Material placed in London
                      3 britishNavalFighters moved from Fo Kien to 96 Sea Zone
                      1 britishNavalFighter moved from Fo Kien to 96 Sea Zone
                      1 britishNavalFighter moved from New South Wales to Phillippines
                      1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                      1 Truck moved from Southern Iran to Bombay
                      1 Truck moved from Kashmir to Bombay
                      1 Train moved from Bombay to Calcutta
                      1 Material and 1 Train moved from Calcutta to Bombay
                      3 britishInfantrys, 3 britishMarines and 1 britishParatrooper moved from Finland to Eastern Finland
                      1 britishInfantry, 3 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                      1 Train and 3 britishMarines moved from Central Norway to Northern Finland
                      1 Train moved from Northern Finland to Norway
                      1 Truck moved from Central Norway to Norway
                      1 Truck and 1 britishArtillery moved from Norway to Northern Norway
                      1 Truck moved from Northern Norway to Central Norway
                      1 britishArtillery moved from Norway to Central Norway
                      4 britishBattleships, 10 britishCruisers and 5 britishTransports moved from 29 Sea Zone to 28 Sea Zone
                      2 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                      1 britishAirTransport and 2 britishInfantrys moved from Central Britain to Eastern Finland
                      1 britishAirTransport moved from Eastern Finland to Finland
                      2 britishAirTransports, 2 britishInfantrys and 2 britishMarines moved from London to Finland
                      1 britishInfantry moved from Scotland to Central Britain
                      1 britishMarine moved from Southern Britain to Central Britain
                      3 britishAirTransports moved from Finland to Central Britain
                      1 Truck moved from Central Britain to London
                      1 Material and 1 Truck moved from London to Central Britain
                      1 Truck moved from Central Britain to London
                      2 britishNavalFighters moved from Ontario to Central Britain
                      2 britishAirTransports moved from Central Britain to London
                      1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                      1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
              
                  Purchase Units - Britain
                      Britain buy 2 britishAdvancedNavalFighters, 1 britishEntrenchment, 1 britishFortification, 5 britishMarines and 4 britishParatroopers; Remaining resources: 2 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Britain
                      2 britishMarines placed in Northern Finland
                      3 britishMarines placed in Finland
                      Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                      1 britishFortification and 4 britishParatroopers placed in London
                      Units in Central Britain being upgraded or consumed: 1 Material
                      2 britishAdvancedNavalFighters and 1 britishEntrenchment placed in Central Britain
              
                  Activate Technology - Britain
                      Britain activating ImprovedAntiTank
                      triggerAttachmenbritishImpAT: Setting defense to 2 for unitAttachment attached to britishAntiTankGun
                      triggerAttachmenbritishImpAT: Setting attackAA to 3 for unitAttachment attached to britishAntiTankGun
              
                  Turn Complete - Britain
                      Britain collect 57 PUs; end with 59 PUs
                      Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                      Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                      Units generate 9 techTokens; Britain end with 9 techTokens
                      Units Change Ownership
                          Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                          Some Units in Bombay change ownership: 1 Material and 2 britishCombatEngineers
                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
              
                  Purchase Units - Canada
                      Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
              
                  Place Units - Canada
                      1 britishNavalFighter placed in Ontario
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 20 PUs
                      Units Change Ownership
                          Some Units in Ontario change ownership: 1 britishNavalFighter
                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 2 britishArtillerys, 1 britishCruiser, 2 britishInfantrys, 1 britishMarine and 2 britishTransports; Remaining resources: 1 PUs; 
              
                  Place Units - ExiledAllies
                      2 britishArtillerys placed in Norway
                      2 britishInfantrys placed in Central Norway
                      2 britishTransports placed in 43 Sea Zone
                      ExiledAllies undo move 3.
                      1 britishCruiser and 1 britishTransport placed in 43 Sea Zone
                      1 britishTransport placed in 93 Sea Zone
                      1 britishMarine placed in Borneo
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 48 PUs; end with 49 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 48 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                      Units Change Ownership
                          Some Units in 43 Sea Zone change ownership: 1 britishCruiser and 1 britishTransport
                          Some Units in 93 Sea Zone change ownership: 1 britishTransport
                          Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                          Some Units in Borneo change ownership: 1 britishMarine
                          Some Units in Central Norway change ownership: 2 britishInfantrys
                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
                          Some Units in Norway change ownership: 2 britishArtillerys
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
              
                  Place Units - SouthAfrica
                      1 britishInfantry, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 7 PUs; end with 10 PUs
                      Some Units in Cape Town change ownership: 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank
              
                  Purchase Units - India
                      India buy 3 britishMarines; Remaining resources: 3 PUs; 
              
                  Place Units - India
                      3 britishMarines placed in Bombay
              
                  Turn Complete - India
                      India collect 13 PUs; end with 16 PUs
                      Some Units in Bombay change ownership: 1 Material, 2 britishCombatEngineers and 3 britishMarines
              
                  Purchase Units - Australia
                      Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
              
                  Place Units - Australia
                      1 britishNavalFighter placed in New South Wales
              
                  Turn Complete - Australia
                      Australia collect 17 PUs; end with 23 PUs
                      Some Units in New South Wales change ownership: 1 britishNavalFighter
              

              Combat Hit Differential Summary :

              Japan : -0.25
              Italy : 0.50
              Britain : 0.50
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut back to you

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Italy round 49

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 49
                  
                      Research Technology - Italy
                          Trigger italianaTAR: Italy gains access to AdvancedRockets
                          Italy spend 0 on tech rolls
                              Italy roll 8,1,12,5,5,12,3,12,6 and gets 3 hits
                          Italy removing all Technology Tokens after successful research.
                          Italy discover AdvancedRockets
                  
                      Combat Move - Italy
                          Trigger italianImpRockR10: Setting givesMovement to 3:italianRocket for unitAttachment attached to spanishAirfield
                          Trigger italianImpRockR9: Setting givesMovement to 3:italianRocket for unitAttachment attached to brazilianAirfield
                          Trigger italianImpRockR12: Setting givesMovement to 3:italianRocket for unitAttachment attached to turkishAirfield
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianImpRockR11: Setting givesMovement to 3:italianRocket for unitAttachment attached to swedishAirfield
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianImpRockR5: Setting givesMovement to 3:italianRocket for unitAttachment attached to germanAirfield
                          Trigger italianImpRockR4: Setting givesMovement to 3:italianRocket for unitAttachment attached to japaneseAirfield
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          2 italianInfantrys moved from Sverdlovsk to Western Kazahk
                          5 italianAdvancedNavalFighters moved from Rome to Tripolitania
                          2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                  
                      Combat - Italy
                          Battle in Tripolitania
                              Italy attack with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                              Usa defend with 1 Flagpole and 3 americanParatroopers
                                  Italy roll dice for 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 5/11 hits, 3.42 expected hits
                                  Usa roll dice for 3 americanParatroopers in Tripolitania, round 2 : 3/3 hits, 1.25 expected hits
                                  3 americanParatroopers owned by the Usa and 3 italianParatroopers owned by the Italy lost in Tripolitania
                              Italy win, taking Tripolitania from Usa with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 1 italianParatrooper remaining. Battle score for attacker is 0
                              Casualties for Italy: 3 italianParatroopers
                              Casualties for Usa: 3 americanParatroopers
                          Battle in Western Kazahk
                              Italy attack with 2 italianInfantrys
                              Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                  Italy roll dice for 2 italianInfantrys in Western Kazahk, round 2 : 0/2 hits, 0.33 expected hits
                                  Russia roll dice for 1 britishInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                  Italy roll dice for 2 italianInfantrys in Western Kazahk, round 3 : 1/2 hits, 0.33 expected hits
                                  Russia roll dice for 1 britishInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                  1 britishInfantry owned by the Britain lost in Western Kazahk
                              Italy win, taking Western Kazahk from Russia with 2 italianInfantrys remaining. Battle score for attacker is 3
                              Casualties for Britain: 1 britishInfantry
                  
                      Non Combat Move - Italy
                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                          Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                          Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                          Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                          Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                          Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                          Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                          Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                          Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                          Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                          Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                          Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                          Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                          Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                          Trigger italianAP2: Italy has 1 Material placed in Rome
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          2 italianCombatEngineers and 1 italianMarine moved from Astrakhan to Southern Caucasus
                          1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Cairo
                          1 italianAirTransport moved from Cairo to Southern Caucasus
                          2 italianParatroopers moved from Omsk to Sverdlovsk
                          1 italianAirTransport moved from Tripolitania to Rome
                          1 italianAirTransport moved from Tripolitania to Southern Italy
                          5 italianAdvancedNavalFighters moved from Tripolitania to Rome
                          2 italianMarines and 1 italianParatrooper moved from Sardinia to 46 Sea Zone
                          2 italianMarines and 1 italianParatrooper moved from 46 Sea Zone to Southern Italy
                          3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                          3 italianInfantrys moved from 46 Sea Zone to Sicily
                          1 italianAirTransport moved from Rome to Southern Italy
                          2 Materials and 1 Train moved from Rome to Southern Italy
                          1 Train moved from Southern Italy to Rome
                          1 italianParatrooper moved from Rome to Southern Italy
                          2 italianInfantrys moved from Rome to Southern Italy
                          2 italianInfantrys moved from Rome to Southern Italy
                          1 italianInfantry moved from Rome to Southern Italy
                  
                      Purchase Units - Italy
                          Italy buy 1 italianAdvancedNavalFighter, 3 italianDestroyers, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Italy
                          Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                          1 italianEntrenchment and 1 italianFortification placed in Southern Italy
                          3 italianInfantrys placed in Rome
                          3 italianDestroyers placed in 46 Sea Zone
                          1 italianAdvancedNavalFighter placed in Northern Italy
                  
                      Activate Technology - Italy
                          Italy activating AdvancedRockets
                  
                      Turn Complete - Italy
                          Italy collect 39 PUs; end with 39 PUs
                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                          Units generate 9 techTokens; Italy end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : 1.75
                  Italy : 1.92
                  Russia : -0.50
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin round 50 here we come! 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Usa round 49

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 49
                      
                          Combat Move - Usa
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              1 americanAirTransport and 2 americanParatroopers moved from Luzon to Okinawa
                              2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Western Evenki to Eastern Siberia
                                    Russia take Eastern Siberia from Japan
                              2 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery moved from Soviet Far East to Far Eastern Republic
                                    Russia take Far Eastern Republic from Japan
                      
                          Combat - Usa
                              Usa lands units in Okinawa
                              Usa creates battle in territory Okinawa
                                  Some non-combat units are destroyed: 
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                              Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                              Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              Trigger americanAP2: Usa has 1 Material placed in Washington
                              2 Materials and 1 americanAirTransport moved from Alaska to Luzon
                              1 americanAirTransport moved from Okinawa to Luzon
                              2 americanMarines moved from Phillippines to 128 Sea Zone
                              2 americanCruisers, 2 americanDestroyers, 2 americanMarines and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                              2 americanMarines moved from 96 Sea Zone to Luzon
                              1 americanAdvancedNavalFighter moved from 96 Sea Zone to Luzon
                              1 americanNavalFighter moved from Luzon to 96 Sea Zone
                              1 americanCruiser, 2 americanDestroyers and 2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                              1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from Alaska to 103 Sea Zone
                              1 americanArtillery, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                              1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from 101 Sea Zone to Soviet Far East
                              3 americanInfantrys moved from Azores to 39 Sea Zone
                              3 Materials, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                              3 Materials and 3 americanInfantrys moved from 41 Sea Zone to Northern Spain
                              2 americanParatroopers moved from Madrid to Southern Spain
                              1 americanArtillery moved from Southern Spain to Northern Spain
                              3 americanAdvancedNavalFighters moved from New York to Southern Spain
                              1 Train, 1 americanHeavyTank and 1 americanInfantry moved from Western US to Alaska
                              1 Train moved from Alaska to Western US
                              1 Train moved from Alaska to Washington
                              3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                              1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                              2 americanAirTransports moved from Southern Spain to Washington
                              1 americanAirTransport moved from Southern Spain to Northeastern US
                      
                          Purchase Units - Usa
                              Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 1 americanCruiser, 1 americanDestroyer, 1 americanEntrenchment, 1 americanFortification, 10 americanInfantrys, 2 americanMarines, 5 americanParatroopers and 1 americanTank; Remaining resources: 0 PUs; 27 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              Units in Northern Spain being upgraded or consumed: 2 Materials and 1 americanEntrenchment
                              1 americanEntrenchment and 1 americanFortification placed in Northern Spain
                              3 americanParatroopers placed in Madrid
                              1 americanCruiser and 1 americanDestroyer placed in 41 Sea Zone
                              2 americanMarines placed in Luzon
                              2 americanParatroopers placed in Phillippines
                              1 americanArtillery and 1 americanTank placed in Alaska
                              3 americanInfantrys placed in Northeastern US
                              4 americanInfantrys placed in Washington
                              1 americanAdvancedNavalFighter and 3 americanInfantrys placed in New York
                      
                          Turn Complete - Usa
                              Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                              Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                              Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                              Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                              Usa collect 92 PUs; end with 92 PUs
                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                              Units generate 9 techTokens; Usa end with 36 techTokens
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

                        ubernautU 4 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin goign on my chore run back in an hour or so

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Germany round 50

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 50
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    1 germanInfantry moved from Archangel to Nenetsia
                                          Germany take Nenetsia from Russia
                                    2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                                    1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                                    3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                                    3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                    3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                    4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                                    4 germanInfantrys moved from Omsk to Northern Kazahk
                                    4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin big battles if you are still up

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                Spread at round 50 is +153 prod +3245 tuv in favor of allies.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin up for battle if you are around.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Finland round 50

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 50
                                    
                                        Reconnaissance Missions - Finland
                                    
                                        Reinforcing - DanubeAxis
                                            DanubeAxis collect 0 PUs; end with 12 PUs
                                    
                                        Counter Intelligence Operations - VichyFrance
                                            VichyFrance collect 0 PUs; end with 5 PUs
                                    
                                        Combat Move - Germany
                                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                            1 germanInfantry moved from Archangel to Nenetsia
                                                  Germany take Nenetsia from Russia
                                            2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                                            1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                                            3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                                            3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                            3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                            4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                                            4 germanInfantrys moved from Omsk to Northern Kazahk
                                            4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                                    
                                        Combat - Germany
                                            Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                                            Britain scrambles 2 units out of Finland to defend against the attack in Eastern Finland
                                            Battle in Northern Kazahk
                                                Germany attack with 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery
                                                China defend with 7 chineseArtillerys and 9 chineseInfantrys; Russia defend with 1 Flagpole
                                                    HvyTankFS fire in Northern Kazahk : 1/4 hits, 1.00 expected hits
                                                    1 chineseArtillery owned by the China lost in Northern Kazahk
                                                    Germany roll dice for 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery in Northern Kazahk, round 2 : 5/14 hits, 4.33 expected hits
                                                    Russia roll dice for 6 chineseArtillerys and 9 chineseInfantrys in Northern Kazahk, round 2 : 8/15 hits, 5.00 expected hits
                                                Units damaged: 4 germanHeavyTanks owned by the Germany
                                                    4 germanInfantrys owned by the Germany, 1 chineseArtillery owned by the China and 4 chineseInfantrys owned by the China lost in Northern Kazahk
                                                    4 germanHeavyTanks owned by the Germany lost in Northern Kazahk
                                                4 germanHeavyTank-damageds owned by the Germany added in Northern Kazahk
                                                4 germanHeavyTank-damageds owned by the Germany, 4 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Kazahk
                                                Russia win with 5 chineseArtillerys and 5 chineseInfantrys remaining. Battle score for attacker is -32
                                                Casualties for China: 2 chineseArtillerys and 4 chineseInfantrys
                                                Casualties for Germany: 4 germanHeavyTanks and 4 germanInfantrys
                                            Battle in Eastern Finland
                                                Germany attack with 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                                Britain defend with 1 Flagpole, 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper
                                                    HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                                    Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 2 : 5/26 hits, 8.42 expected hits
                                                    Britain roll dice for 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 2 : 8/23 hits, 9.08 expected hits
                                                Units damaged: 3 germanHeavyTanks owned by the Germany
                                                    5 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                                                    3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                                                3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                                    HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits
                                                    1 britishArtillery owned by the Britain lost in Eastern Finland
                                                    Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 3 : 10/21 hits, 7.08 expected hits
                                                    Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishCombatEngineers, 1 britishInfantry, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 3 : 8/17 hits, 7.00 expected hits
                                                    1 britishInfantry owned by the Britain, 6 britishMarines owned by the Britain, 1 britishParatrooper owned by the Britain, 8 germanParatroopers owned by the Germany and 2 britishCombatEngineers owned by the Britain lost in Eastern Finland
                                                    HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits
                                                    Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 2 germanParatroopers in Eastern Finland, round 4 : 4/13 hits, 4.83 expected hits
                                                    Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishMech.Infantrys and 3 britishNavalFighters in Eastern Finland, round 4 : 4/7 hits, 3.08 expected hits
                                                2 britishMech.Infantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 2 britishNavalFighters owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanMobileArtillery owned by the Germany lost in Eastern Finland
                                                3 germanHeavyTank-damageds owned by the Germany retreated to Leningrad
                                                Britain win with 2 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is -5
                                                Casualties for Germany: 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                                Casualties for Britain: 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 2 britishNavalFighters and 1 britishParatrooper
                                            Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                            Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                            Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                            Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                            Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                            Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                            Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                            Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                            Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanAP2: Germany has 1 Material placed in Berlin
                                            Trigger germanProd: Germany has 1 Material placed in Berlin
                                            1 Truck moved from Northern Germany to Low Countries
                                            1 Truck and 1 germanAntiAirGun moved from Low Countries to Vichy France
                                            1 Train, 2 germanAlpineInfantrys and 1 germanInfantry moved from Austria to Vichy France
                                            1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                                            1 Truck and 1 germanInfantry moved from Vichy France to Northern Germany
                                            1 Train, 1 germanAntiAirGun and 1 germanHeavyArtillery moved from Eastern Germany to Vichy France
                                            1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                                            1 germanAirTransport moved from Vichy France to Berlin
                                            1 Train and 3 germanInfantrys moved from Romania to Northern Germany
                                            2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                                            1 Truck and 1 germanInfantry moved from Hungary Slovakia to Eastern Germany
                                            1 Material and 1 Train moved from Berlin to Kharkov
                                            3 Trucks, 1 germanArtillery and 2 germanHeavyArtillerys moved from Stalingrad to Western Ukraine
                                            1 germanInfantry moved from Stalingrad to Tula
                                            1 germanInfantry moved from Tula to Smolensk
                                            1 germanInfantry moved from Smolensk to Novgorod
                                            1 germanInfantry moved from Novgorod to Eastern Karelia
                                            1 germanInfantry moved from Eastern Karelia to Western Karelia
                                            6 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                            1 germanCombatEngineer and 1 germanMech.Infantry moved from Archangel to Leningrad
                                            2 germanInfantrys moved from Berlin to Northern Germany
                                            1 germanInfantry moved from Berlin to Eastern Germany
                                            1 germanAirTransport moved from Eastern Finland to Romania
                                            1 germanAirTransport moved from Eastern Finland to Hungary Slovakia
                                            3 germanAirTransports moved from Eastern Finland to Leningrad
                                            1 Truck moved from Northern Germany to Vichy France
                                            2 Trucks moved from Eastern Germany to Western Ukraine
                                            1 Train moved from Northern Germany to Western Ukraine
                                            1 Train moved from Northern Germany to Eastern Germany
                                            1 Train moved from Vichy France to Western Germany
                                            1 germanInfantry moved from Northern Germany to Eastern Germany
                                            1 germanInfantry moved from Northern Germany to Eastern Germany
                                            1 germanInfantry moved from Northern Germany to Eastern Germany
                                    
                                        Purchase Units - Germany
                                            Germany buy 4 germanAdvancedNavalFighters, 4 germanArtillerys and 7 germanInfantrys; Remaining resources: 0 PUs; 192 techTokens; 
                                    
                                        Place Units - Germany
                                            4 germanAdvancedNavalFighters placed in Eastern Germany
                                            4 germanInfantrys placed in Northern Germany
                                            3 germanArtillerys placed in Western Germany
                                            1 germanArtillery and 1 germanInfantry placed in Leningrad
                                            2 germanInfantrys placed in Kharkov
                                    
                                        Turn Complete - Germany
                                            Germany collect 81 PUs; end with 81 PUs
                                            Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                            Units generate 12 techTokens; Germany end with 204 techTokens
                                            Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers
                                    
                                        Purchase Units - VichyFrance
                                            VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                                    
                                        Place Units - VichyFrance
                                            Units in Vichy France being upgraded or consumed: 1 Material
                                            1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                                    
                                        Turn Complete - VichyFrance
                                            VichyFrance collect 4 PUs; end with 4 PUs
                                            Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                                    
                                        Purchase Units - DanubeAxis
                                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - DanubeAxis
                                            2 germanInfantrys placed in Hungary Slovakia
                                            2 germanInfantrys placed in Romania
                                    
                                        Turn Complete - DanubeAxis
                                            DanubeAxis collect 12 PUs; end with 12 PUs
                                            Units Change Ownership
                                                Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                                Some Units in Romania change ownership: 2 germanInfantrys
                                    
                                        Turn Complete - Finland
                                    

                                    Combat Hit Differential Summary :

                                    HvyTankFS fire in Northern Kazahk : : 0.00
                                    HvyTankFS fire in Eastern Finland : : -0.25
                                    Britain : 0.83
                                    Germany : -0.67
                                    Russia : 3.00
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin back to you

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Manual Gamesave Post: Russia round 50

                                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 50
                                        
                                            Research Technology - Russia
                                                Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                                Russia spend 0 on tech rolls
                                                    Russia roll 11,7,3,2,10,3 and gets 0 hits
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                                3 russianInfantrys moved from Urals to Archangel
                                                5 russianInfantrys moved from Urals to Nenetsia
                                                1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                                        
                                            Combat - Russia
                                                Battle in Archangel
                                                    Russia attack with 1 russianArtillery and 8 russianInfantrys
                                                    Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                                        Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                        

                                        Combat Hit Differential Summary :

                                        Russia : -0.58
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut you may want to do this one to be sure

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Russia round 50

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 50
                                            
                                                Research Technology - Russia
                                                    Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                                    Russia spend 0 on tech rolls
                                                        Russia roll 11,7,3,2,10,3 and gets 0 hits
                                            
                                                Combat Move - Russia
                                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                    1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                                    3 russianInfantrys moved from Urals to Archangel
                                                    5 russianInfantrys moved from Urals to Nenetsia
                                                    1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                                            
                                                Combat - Russia
                                                    Battle in Archangel
                                                        Russia attack with 1 russianArtillery and 8 russianInfantrys
                                                        Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                                            Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                                        Units damaged: 1 germanEntrenchment owned by the Germany
                                                            Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.67 expected hits
                                                            3 russianInfantrys owned by the Russia lost in Archangel
                                                            Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 3 : 1/6 hits, 1.08 expected hits
                                                            Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 3 : 3/3 hits, 1.67 expected hits
                                                            3 russianInfantrys owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                                        2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                                                        Germany win with 1 germanEntrenchment and 1 germanParatrooper remaining. Battle score for attacker is -14
                                                        Casualties for Russia: 6 russianInfantrys
                                                        Casualties for Germany: 1 germanParatrooper
                                                    Battle in Smolensk
                                                        Russia attack with 1 russianArtillery and 6 russianInfantrys
                                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                                            Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Smolensk, round 2 : 0/7 hits, 1.33 expected hits
                                                            Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                                            1 russianInfantry owned by the Russia lost in Smolensk
                                                            Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 3 : 0/6 hits, 1.17 expected hits
                                                            Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                                            Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 4 : 3/6 hits, 1.17 expected hits
                                                            Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                                                            1 germanInfantry owned by the Germany lost in Smolensk
                                                        Russia win, taking Smolensk from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 0
                                                        Casualties for Russia: 1 russianInfantry
                                                        Casualties for Germany: 1 germanInfantry
                                                    Battle in Nenetsia
                                                        Russia attack with 5 russianInfantrys
                                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                                            Russia roll dice for 5 russianInfantrys in Nenetsia, round 2 : 1/5 hits, 0.83 expected hits
                                                            Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 germanInfantry owned by the Germany lost in Nenetsia
                                                        Russia win, taking Nenetsia from Germany with 5 russianInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for Germany: 1 germanInfantry
                                                    Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                                    Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                                                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                                                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                                                    2 russianAntiTankGuns moved from Moscow to Smolensk
                                                    1 Truck moved from Vologda to Moscow
                                                    1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk
                                                    1 Truck moved from Smolensk to Moscow
                                                    1 Truck moved from Urals to Volgarod
                                                    1 Truck and 1 russianAntiAirGun moved from Volgarod to Smolensk
                                                    4 russianInfantrys moved from Volgarod to Moscow
                                                    1 russianArtillery moved from Volgarod to Moscow
                                                    1 russianAntiTankGun moved from Volgarod to Moscow
                                                    1 Train moved from Urals to Moscow
                                                    1 Material and 1 Train moved from Moscow to Vologda
                                                    1 Train moved from Vologda to Moscow
                                                    1 Material and 1 Train moved from Moscow to Urals
                                                    2 russianInfantrys moved from Volgarod to Urals
                                            
                                                Purchase Units - Russia
                                                    Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 7 russianInfantrys; Remaining resources: 2 PUs; 6 techTokens; 
                                            
                                                Place Units - Russia
                                                    Units in Vologda being upgraded or consumed: 1 Material
                                                    1 russianEntrenchment placed in Vologda
                                                    1 russianAntiAirGun and 1 russianAntiTankGun placed in Moscow
                                                    2 russianInfantrys placed in Volgarod
                                                    2 russianInfantrys placed in Urals
                                                    2 russianInfantrys placed in Vologda
                                                    1 russianInfantry placed in Moscow
                                            
                                                Turn Complete - Russia
                                                    Russia collect 32 PUs; end with 34 PUs
                                                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 37 PUs
                                                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 40 PUs
                                                    Units generate 6 techTokens; Russia end with 12 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Germany : 2.58
                                            Russia : -1.17
                                            

                                            Savegame

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