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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Thailand round 49

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 49
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 11 PUs
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                    Japan roll 7,4,7,6,11,6,11,2,1 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                1 unit repaired.
                    1 japaneseHeavyTank-damaged owned by the Japan removed in Manchuria
                    1 japaneseHeavyTank owned by the Japan added in Manchuria
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Iwo Jima
                1 japaneseInfantry moved from Anhwei to Fo Kien
                      Japan take Fo Kien from China
                1 japaneseParatrooper moved from Anhwei to Kwangtung
                      Japan take Kwangtung from China
                2 japaneseInfantrys moved from Peking to Shansi
                3 japaneseAdvancedNavalFighters moved from Manchuria to Shansi
                3 japaneseAdvancedNavalFighters moved from Japan to Shansi
        
            Combat - Japan
                Japan creates battle in territory 97 Sea Zone
                Japan creates battle in territory 98 Sea Zone
                Japan creates battle in territory 99 Sea Zone
                Japan lands units in Iwo Jima
                Japan creates battle in territory Iwo Jima
                Battle in Shansi
                    Japan attack with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shansi, round 2 : 5/8 hits, 3.83 expected hits
                        China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                        1 chineseInfantry owned by the China lost in Shansi
                    Japan win, taking Iwo Jima from Usa, taking Shansi from China with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                    Casualties for China: 1 chineseInfantry
        
            Non Combat Move - Japan
                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                3 japaneseAdvancedNavalFighters moved from Shansi to Japan
                3 japaneseAdvancedNavalFighters moved from Shansi to Manchuria
                1 japaneseAirTransport moved from Iwo Jima to Tokyo
                1 japaneseParatrooper moved from Anhwei to Shantung
                1 japaneseInfantry moved from Manchuria to Chahar
                2 Trucks moved from Japan to Tokyo
                2 Materials and 2 Trucks moved from Tokyo to Japan
                2 japaneseArtillerys moved from Japan to Tokyo
                2 japaneseInfantrys moved from Tokyo to Japan
                1 japaneseInfantry moved from Manchuria to Peking
                1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Japan
                2 Trucks moved from Northern Manchuria to Manchuria
                2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Siberia to Omsk
                1 japaneseArtillery and 3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                1 japaneseInfantry moved from Manchuria to Korea
                1 japaneseInfantry moved from Manchuria to Peking
        
            Purchase Units - Japan
                Trigger japaneseAdvArt1: buyjapaneseHeavyArtillery added to japaneseProduction
                Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 8 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Japan
                1 japaneseAntiAirGun placed in Korea
                2 japaneseInfantrys placed in Peking
                1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys placed in Japan
                3 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
        
            Turn Complete - Japan
                Japan collect 36 PUs; end with 36 PUs
                Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                Units generate 6 techTokens; Japan end with 15 techTokens
                Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
        
            Purchase Units - Manchuria
                Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
        
            Place Units - Manchuria
                1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 11 PUs; end with 11 PUs
                Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
        
            Turn Complete - Thailand
        

        Combat Hit Differential Summary :

        Japan : 1.17
        China : -0.25
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin back to china

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Australia round 49

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 49
            
                Supporting Britain - Canada
                    Canada collect 0 PUs; end with 16 PUs
            
                Organizing Partisan Operations - ExiledAllies
                    ExiledAllies collect 0 PUs; end with 45 PUs
            
                Marching Orders - SouthAfrica
                    SouthAfrica collect 0 PUs; end with 17 PUs
            
                Preparing Ambushes - India
                    India collect 0 PUs; end with 15 PUs
            
                Preparing Naval Operations - Australia
                    Australia collect 0 PUs; end with 17 PUs
            
                Research Technology - Britain
                    Britain spend 0 on tech rolls
                        Britain roll 1,7,8,12,8,10,3,1,3 and gets 1 hit
                    Britain removing all Technology Tokens after successful research.
                    Britain discover ImprovedAntiTank
            
                Combat Move - Britain
                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                    1 britishTank moved from Iraq to Syria
                          ExiledAllies take Syria from VichyFrance
                    1 britishTank moved from Syria to Trans Jordan
                    4 britishInfantrys, 2 britishMech.Infantrys and 3 britishTanks moved from Iraq to Trans Jordan
                    1 britishArtillery and 3 britishMarines moved from Luzon to 96 Sea Zone
                    3 britishInfantrys moved from Borneo to 93 Sea Zone
                    1 britishCarrier, 1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                    3 britishInfantrys moved from Brunei to 128 Sea Zone
                    3 britishInfantrys and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                    1 britishArtillery, 6 britishInfantrys and 3 britishMarines moved from 96 Sea Zone to Fo Kien
                    1 britishInfantry moved from Uzbek to Western Kazahk
                          Russia take Western Kazahk from Italy
                    1 britishNavalFighter moved from Luzon to Fo Kien
                    3 britishNavalFighters moved from 96 Sea Zone to Fo Kien
            
                Combat - Britain
                    Battle in Trans Jordan
                        Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                        Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianEntrenchment
                            Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Trans Jordan, round 2 : 4/10 hits, 3.67 expected hits
                            Italy roll dice for 1 italianEntrenchment in Trans Jordan, round 2 : 1/1 hits, 0.50 expected hits
                            1 italianEntrenchment owned by the Italy and 1 britishInfantry owned by the Britain lost in Trans Jordan
                        Some non-combat units are destroyed: 
                        Britain win, taking Trans Jordan from Italy with 3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                        Casualties for Britain: 1 britishInfantry
                        Casualties for Italy: 1 italianEntrenchment
                    Battle in Fo Kien
                        Britain attack with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters
                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                            Britain roll dice for 2 britishBattleships and 6 britishDestroyers in Fo Kien, round 2 : 3/10 hits, 2.83 expected hits
                            Japan roll dice for 1 japaneseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                            1 japaneseInfantry owned by the Japan lost in Fo Kien
                        Britain win, taking Fo Kien from Japan with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
            
                Non Combat Move - Britain
                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                    Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                    Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                    Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                    Trigger britishAP2: Britain has 1 Material placed in London
                    Trigger britishProd1: Britain has 1 Material placed in London
                    3 britishNavalFighters moved from Fo Kien to 96 Sea Zone
                    1 britishNavalFighter moved from Fo Kien to 96 Sea Zone
                    1 britishNavalFighter moved from New South Wales to Phillippines
                    1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                    1 Truck moved from Southern Iran to Bombay
                    1 Truck moved from Kashmir to Bombay
                    1 Train moved from Bombay to Calcutta
                    1 Material and 1 Train moved from Calcutta to Bombay
                    3 britishInfantrys, 3 britishMarines and 1 britishParatrooper moved from Finland to Eastern Finland
                    1 britishInfantry, 3 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                    1 Train and 3 britishMarines moved from Central Norway to Northern Finland
                    1 Train moved from Northern Finland to Norway
                    1 Truck moved from Central Norway to Norway
                    1 Truck and 1 britishArtillery moved from Norway to Northern Norway
                    1 Truck moved from Northern Norway to Central Norway
                    1 britishArtillery moved from Norway to Central Norway
                    4 britishBattleships, 10 britishCruisers and 5 britishTransports moved from 29 Sea Zone to 28 Sea Zone
                    2 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                    1 britishAirTransport and 2 britishInfantrys moved from Central Britain to Eastern Finland
                    1 britishAirTransport moved from Eastern Finland to Finland
                    2 britishAirTransports, 2 britishInfantrys and 2 britishMarines moved from London to Finland
                    1 britishInfantry moved from Scotland to Central Britain
                    1 britishMarine moved from Southern Britain to Central Britain
                    3 britishAirTransports moved from Finland to Central Britain
                    1 Truck moved from Central Britain to London
                    1 Material and 1 Truck moved from London to Central Britain
                    1 Truck moved from Central Britain to London
                    2 britishNavalFighters moved from Ontario to Central Britain
                    2 britishAirTransports moved from Central Britain to London
                    1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                    1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
            
                Purchase Units - Britain
                    Britain buy 2 britishAdvancedNavalFighters, 1 britishEntrenchment, 1 britishFortification, 5 britishMarines and 4 britishParatroopers; Remaining resources: 2 PUs; 0 techTokens; 
                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Britain
                    2 britishMarines placed in Northern Finland
                    3 britishMarines placed in Finland
                    Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                    1 britishFortification and 4 britishParatroopers placed in London
                    Units in Central Britain being upgraded or consumed: 1 Material
                    2 britishAdvancedNavalFighters and 1 britishEntrenchment placed in Central Britain
            
                Activate Technology - Britain
                    Britain activating ImprovedAntiTank
                    triggerAttachmenbritishImpAT: Setting defense to 2 for unitAttachment attached to britishAntiTankGun
                    triggerAttachmenbritishImpAT: Setting attackAA to 3 for unitAttachment attached to britishAntiTankGun
            
                Turn Complete - Britain
                    Britain collect 57 PUs; end with 59 PUs
                    Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                    Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                    Units generate 9 techTokens; Britain end with 9 techTokens
                    Units Change Ownership
                        Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                        Some Units in Bombay change ownership: 1 Material and 2 britishCombatEngineers
                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                        Some Units in Morrocco change ownership: 1 britishCombatEngineer
            
                Purchase Units - Canada
                    Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
            
                Place Units - Canada
                    1 britishNavalFighter placed in Ontario
            
                Turn Complete - Canada
                    Canada collect 15 PUs; end with 20 PUs
                    Units Change Ownership
                        Some Units in Ontario change ownership: 1 britishNavalFighter
                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
            
                Purchase Units - ExiledAllies
                    ExiledAllies buy 2 britishArtillerys, 1 britishCruiser, 2 britishInfantrys, 1 britishMarine and 2 britishTransports; Remaining resources: 1 PUs; 
            
                Place Units - ExiledAllies
                    2 britishArtillerys placed in Norway
                    2 britishInfantrys placed in Central Norway
                    2 britishTransports placed in 43 Sea Zone
                    ExiledAllies undo move 3.
                    1 britishCruiser and 1 britishTransport placed in 43 Sea Zone
                    1 britishTransport placed in 93 Sea Zone
                    1 britishMarine placed in Borneo
            
                Turn Complete - ExiledAllies
                    ExiledAllies collect 48 PUs; end with 49 PUs
                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 48 PUs
                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                    Units Change Ownership
                        Some Units in 43 Sea Zone change ownership: 1 britishCruiser and 1 britishTransport
                        Some Units in 93 Sea Zone change ownership: 1 britishTransport
                        Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                        Some Units in Borneo change ownership: 1 britishMarine
                        Some Units in Central Norway change ownership: 2 britishInfantrys
                        Some Units in Morrocco change ownership: 1 britishCombatEngineer
                        Some Units in Norway change ownership: 2 britishArtillerys
            
                Purchase Units - SouthAfrica
                    SouthAfrica buy 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
            
                Place Units - SouthAfrica
                    1 britishInfantry, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
            
                Turn Complete - SouthAfrica
                    SouthAfrica collect 7 PUs; end with 10 PUs
                    Some Units in Cape Town change ownership: 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank
            
                Purchase Units - India
                    India buy 3 britishMarines; Remaining resources: 3 PUs; 
            
                Place Units - India
                    3 britishMarines placed in Bombay
            
                Turn Complete - India
                    India collect 13 PUs; end with 16 PUs
                    Some Units in Bombay change ownership: 1 Material, 2 britishCombatEngineers and 3 britishMarines
            
                Purchase Units - Australia
                    Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
            
                Place Units - Australia
                    1 britishNavalFighter placed in New South Wales
            
                Turn Complete - Australia
                    Australia collect 17 PUs; end with 23 PUs
                    Some Units in New South Wales change ownership: 1 britishNavalFighter
            

            Combat Hit Differential Summary :

            Japan : -0.25
            Italy : 0.50
            Britain : 0.50
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Italy round 49

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 49
                
                    Research Technology - Italy
                        Trigger italianaTAR: Italy gains access to AdvancedRockets
                        Italy spend 0 on tech rolls
                            Italy roll 8,1,12,5,5,12,3,12,6 and gets 3 hits
                        Italy removing all Technology Tokens after successful research.
                        Italy discover AdvancedRockets
                
                    Combat Move - Italy
                        Trigger italianImpRockR10: Setting givesMovement to 3:italianRocket for unitAttachment attached to spanishAirfield
                        Trigger italianImpRockR9: Setting givesMovement to 3:italianRocket for unitAttachment attached to brazilianAirfield
                        Trigger italianImpRockR12: Setting givesMovement to 3:italianRocket for unitAttachment attached to turkishAirfield
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianImpRockR11: Setting givesMovement to 3:italianRocket for unitAttachment attached to swedishAirfield
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianImpRockR5: Setting givesMovement to 3:italianRocket for unitAttachment attached to germanAirfield
                        Trigger italianImpRockR4: Setting givesMovement to 3:italianRocket for unitAttachment attached to japaneseAirfield
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        2 italianInfantrys moved from Sverdlovsk to Western Kazahk
                        5 italianAdvancedNavalFighters moved from Rome to Tripolitania
                        2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                
                    Combat - Italy
                        Battle in Tripolitania
                            Italy attack with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                            Usa defend with 1 Flagpole and 3 americanParatroopers
                                Italy roll dice for 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 5/11 hits, 3.42 expected hits
                                Usa roll dice for 3 americanParatroopers in Tripolitania, round 2 : 3/3 hits, 1.25 expected hits
                                3 americanParatroopers owned by the Usa and 3 italianParatroopers owned by the Italy lost in Tripolitania
                            Italy win, taking Tripolitania from Usa with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 1 italianParatrooper remaining. Battle score for attacker is 0
                            Casualties for Italy: 3 italianParatroopers
                            Casualties for Usa: 3 americanParatroopers
                        Battle in Western Kazahk
                            Italy attack with 2 italianInfantrys
                            Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                Italy roll dice for 2 italianInfantrys in Western Kazahk, round 2 : 0/2 hits, 0.33 expected hits
                                Russia roll dice for 1 britishInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                Italy roll dice for 2 italianInfantrys in Western Kazahk, round 3 : 1/2 hits, 0.33 expected hits
                                Russia roll dice for 1 britishInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                1 britishInfantry owned by the Britain lost in Western Kazahk
                            Italy win, taking Western Kazahk from Russia with 2 italianInfantrys remaining. Battle score for attacker is 3
                            Casualties for Britain: 1 britishInfantry
                
                    Non Combat Move - Italy
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                        Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                        Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                        Trigger italianAP2: Italy has 1 Material placed in Rome
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        2 italianCombatEngineers and 1 italianMarine moved from Astrakhan to Southern Caucasus
                        1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Cairo
                        1 italianAirTransport moved from Cairo to Southern Caucasus
                        2 italianParatroopers moved from Omsk to Sverdlovsk
                        1 italianAirTransport moved from Tripolitania to Rome
                        1 italianAirTransport moved from Tripolitania to Southern Italy
                        5 italianAdvancedNavalFighters moved from Tripolitania to Rome
                        2 italianMarines and 1 italianParatrooper moved from Sardinia to 46 Sea Zone
                        2 italianMarines and 1 italianParatrooper moved from 46 Sea Zone to Southern Italy
                        3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                        3 italianInfantrys moved from 46 Sea Zone to Sicily
                        1 italianAirTransport moved from Rome to Southern Italy
                        2 Materials and 1 Train moved from Rome to Southern Italy
                        1 Train moved from Southern Italy to Rome
                        1 italianParatrooper moved from Rome to Southern Italy
                        2 italianInfantrys moved from Rome to Southern Italy
                        2 italianInfantrys moved from Rome to Southern Italy
                        1 italianInfantry moved from Rome to Southern Italy
                
                    Purchase Units - Italy
                        Italy buy 1 italianAdvancedNavalFighter, 3 italianDestroyers, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Italy
                        Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                        1 italianEntrenchment and 1 italianFortification placed in Southern Italy
                        3 italianInfantrys placed in Rome
                        3 italianDestroyers placed in 46 Sea Zone
                        1 italianAdvancedNavalFighter placed in Northern Italy
                
                    Activate Technology - Italy
                        Italy activating AdvancedRockets
                
                    Turn Complete - Italy
                        Italy collect 39 PUs; end with 39 PUs
                        Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                        Units generate 9 techTokens; Italy end with 9 techTokens
                

                Combat Hit Differential Summary :

                Usa : 1.75
                Italy : 1.92
                Russia : -0.50
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin round 50 here we come! 😛

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Usa round 49

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 49
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            1 americanAirTransport and 2 americanParatroopers moved from Luzon to Okinawa
                            2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Western Evenki to Eastern Siberia
                                  Russia take Eastern Siberia from Japan
                            2 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery moved from Soviet Far East to Far Eastern Republic
                                  Russia take Far Eastern Republic from Japan
                    
                        Combat - Usa
                            Usa lands units in Okinawa
                            Usa creates battle in territory Okinawa
                                Some non-combat units are destroyed: 
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                            Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            2 Materials and 1 americanAirTransport moved from Alaska to Luzon
                            1 americanAirTransport moved from Okinawa to Luzon
                            2 americanMarines moved from Phillippines to 128 Sea Zone
                            2 americanCruisers, 2 americanDestroyers, 2 americanMarines and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                            2 americanMarines moved from 96 Sea Zone to Luzon
                            1 americanAdvancedNavalFighter moved from 96 Sea Zone to Luzon
                            1 americanNavalFighter moved from Luzon to 96 Sea Zone
                            1 americanCruiser, 2 americanDestroyers and 2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                            1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from Alaska to 103 Sea Zone
                            1 americanArtillery, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                            1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from 101 Sea Zone to Soviet Far East
                            3 americanInfantrys moved from Azores to 39 Sea Zone
                            3 Materials, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                            3 Materials and 3 americanInfantrys moved from 41 Sea Zone to Northern Spain
                            2 americanParatroopers moved from Madrid to Southern Spain
                            1 americanArtillery moved from Southern Spain to Northern Spain
                            3 americanAdvancedNavalFighters moved from New York to Southern Spain
                            1 Train, 1 americanHeavyTank and 1 americanInfantry moved from Western US to Alaska
                            1 Train moved from Alaska to Western US
                            1 Train moved from Alaska to Washington
                            3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                            1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                            2 americanAirTransports moved from Southern Spain to Washington
                            1 americanAirTransport moved from Southern Spain to Northeastern US
                    
                        Purchase Units - Usa
                            Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 1 americanCruiser, 1 americanDestroyer, 1 americanEntrenchment, 1 americanFortification, 10 americanInfantrys, 2 americanMarines, 5 americanParatroopers and 1 americanTank; Remaining resources: 0 PUs; 27 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            Units in Northern Spain being upgraded or consumed: 2 Materials and 1 americanEntrenchment
                            1 americanEntrenchment and 1 americanFortification placed in Northern Spain
                            3 americanParatroopers placed in Madrid
                            1 americanCruiser and 1 americanDestroyer placed in 41 Sea Zone
                            2 americanMarines placed in Luzon
                            2 americanParatroopers placed in Phillippines
                            1 americanArtillery and 1 americanTank placed in Alaska
                            3 americanInfantrys placed in Northeastern US
                            4 americanInfantrys placed in Washington
                            1 americanAdvancedNavalFighter and 3 americanInfantrys placed in New York
                    
                        Turn Complete - Usa
                            Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                            Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                            Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                            Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                            Usa collect 92 PUs; end with 92 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                            Units generate 9 techTokens; Usa end with 36 techTokens
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 4 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin goign on my chore run back in an hour or so

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Germany round 50

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 50
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  1 germanInfantry moved from Archangel to Nenetsia
                                        Germany take Nenetsia from Russia
                                  2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                                  1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                                  3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                                  3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                  3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                  4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                                  4 germanInfantrys moved from Omsk to Northern Kazahk
                                  4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin big battles if you are still up

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              Spread at round 50 is +153 prod +3245 tuv in favor of allies.

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin up for battle if you are around.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Finland round 50

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 50
                                  
                                      Reconnaissance Missions - Finland
                                  
                                      Reinforcing - DanubeAxis
                                          DanubeAxis collect 0 PUs; end with 12 PUs
                                  
                                      Counter Intelligence Operations - VichyFrance
                                          VichyFrance collect 0 PUs; end with 5 PUs
                                  
                                      Combat Move - Germany
                                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                          1 germanInfantry moved from Archangel to Nenetsia
                                                Germany take Nenetsia from Russia
                                          2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                                          1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                                          3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                                          3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                          3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                          4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                                          4 germanInfantrys moved from Omsk to Northern Kazahk
                                          4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                                  
                                      Combat - Germany
                                          Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                                          Britain scrambles 2 units out of Finland to defend against the attack in Eastern Finland
                                          Battle in Northern Kazahk
                                              Germany attack with 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery
                                              China defend with 7 chineseArtillerys and 9 chineseInfantrys; Russia defend with 1 Flagpole
                                                  HvyTankFS fire in Northern Kazahk : 1/4 hits, 1.00 expected hits
                                                  1 chineseArtillery owned by the China lost in Northern Kazahk
                                                  Germany roll dice for 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery in Northern Kazahk, round 2 : 5/14 hits, 4.33 expected hits
                                                  Russia roll dice for 6 chineseArtillerys and 9 chineseInfantrys in Northern Kazahk, round 2 : 8/15 hits, 5.00 expected hits
                                              Units damaged: 4 germanHeavyTanks owned by the Germany
                                                  4 germanInfantrys owned by the Germany, 1 chineseArtillery owned by the China and 4 chineseInfantrys owned by the China lost in Northern Kazahk
                                                  4 germanHeavyTanks owned by the Germany lost in Northern Kazahk
                                              4 germanHeavyTank-damageds owned by the Germany added in Northern Kazahk
                                              4 germanHeavyTank-damageds owned by the Germany, 4 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Kazahk
                                              Russia win with 5 chineseArtillerys and 5 chineseInfantrys remaining. Battle score for attacker is -32
                                              Casualties for China: 2 chineseArtillerys and 4 chineseInfantrys
                                              Casualties for Germany: 4 germanHeavyTanks and 4 germanInfantrys
                                          Battle in Eastern Finland
                                              Germany attack with 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                              Britain defend with 1 Flagpole, 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper
                                                  HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                                  Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 2 : 5/26 hits, 8.42 expected hits
                                                  Britain roll dice for 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 2 : 8/23 hits, 9.08 expected hits
                                              Units damaged: 3 germanHeavyTanks owned by the Germany
                                                  5 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                                                  3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                                              3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                                  HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits
                                                  1 britishArtillery owned by the Britain lost in Eastern Finland
                                                  Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 3 : 10/21 hits, 7.08 expected hits
                                                  Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishCombatEngineers, 1 britishInfantry, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 3 : 8/17 hits, 7.00 expected hits
                                                  1 britishInfantry owned by the Britain, 6 britishMarines owned by the Britain, 1 britishParatrooper owned by the Britain, 8 germanParatroopers owned by the Germany and 2 britishCombatEngineers owned by the Britain lost in Eastern Finland
                                                  HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits
                                                  Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 2 germanParatroopers in Eastern Finland, round 4 : 4/13 hits, 4.83 expected hits
                                                  Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishMech.Infantrys and 3 britishNavalFighters in Eastern Finland, round 4 : 4/7 hits, 3.08 expected hits
                                              2 britishMech.Infantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 2 britishNavalFighters owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanMobileArtillery owned by the Germany lost in Eastern Finland
                                              3 germanHeavyTank-damageds owned by the Germany retreated to Leningrad
                                              Britain win with 2 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is -5
                                              Casualties for Germany: 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                              Casualties for Britain: 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 2 britishNavalFighters and 1 britishParatrooper
                                          Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                          Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                          Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                          Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                          Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                                          Trigger germanProd: Germany has 1 Material placed in Berlin
                                          1 Truck moved from Northern Germany to Low Countries
                                          1 Truck and 1 germanAntiAirGun moved from Low Countries to Vichy France
                                          1 Train, 2 germanAlpineInfantrys and 1 germanInfantry moved from Austria to Vichy France
                                          1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                                          1 Truck and 1 germanInfantry moved from Vichy France to Northern Germany
                                          1 Train, 1 germanAntiAirGun and 1 germanHeavyArtillery moved from Eastern Germany to Vichy France
                                          1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                                          1 germanAirTransport moved from Vichy France to Berlin
                                          1 Train and 3 germanInfantrys moved from Romania to Northern Germany
                                          2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                                          1 Truck and 1 germanInfantry moved from Hungary Slovakia to Eastern Germany
                                          1 Material and 1 Train moved from Berlin to Kharkov
                                          3 Trucks, 1 germanArtillery and 2 germanHeavyArtillerys moved from Stalingrad to Western Ukraine
                                          1 germanInfantry moved from Stalingrad to Tula
                                          1 germanInfantry moved from Tula to Smolensk
                                          1 germanInfantry moved from Smolensk to Novgorod
                                          1 germanInfantry moved from Novgorod to Eastern Karelia
                                          1 germanInfantry moved from Eastern Karelia to Western Karelia
                                          6 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                          1 germanCombatEngineer and 1 germanMech.Infantry moved from Archangel to Leningrad
                                          2 germanInfantrys moved from Berlin to Northern Germany
                                          1 germanInfantry moved from Berlin to Eastern Germany
                                          1 germanAirTransport moved from Eastern Finland to Romania
                                          1 germanAirTransport moved from Eastern Finland to Hungary Slovakia
                                          3 germanAirTransports moved from Eastern Finland to Leningrad
                                          1 Truck moved from Northern Germany to Vichy France
                                          2 Trucks moved from Eastern Germany to Western Ukraine
                                          1 Train moved from Northern Germany to Western Ukraine
                                          1 Train moved from Northern Germany to Eastern Germany
                                          1 Train moved from Vichy France to Western Germany
                                          1 germanInfantry moved from Northern Germany to Eastern Germany
                                          1 germanInfantry moved from Northern Germany to Eastern Germany
                                          1 germanInfantry moved from Northern Germany to Eastern Germany
                                  
                                      Purchase Units - Germany
                                          Germany buy 4 germanAdvancedNavalFighters, 4 germanArtillerys and 7 germanInfantrys; Remaining resources: 0 PUs; 192 techTokens; 
                                  
                                      Place Units - Germany
                                          4 germanAdvancedNavalFighters placed in Eastern Germany
                                          4 germanInfantrys placed in Northern Germany
                                          3 germanArtillerys placed in Western Germany
                                          1 germanArtillery and 1 germanInfantry placed in Leningrad
                                          2 germanInfantrys placed in Kharkov
                                  
                                      Turn Complete - Germany
                                          Germany collect 81 PUs; end with 81 PUs
                                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                          Units generate 12 techTokens; Germany end with 204 techTokens
                                          Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers
                                  
                                      Purchase Units - VichyFrance
                                          VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                                  
                                      Place Units - VichyFrance
                                          Units in Vichy France being upgraded or consumed: 1 Material
                                          1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                                  
                                      Turn Complete - VichyFrance
                                          VichyFrance collect 4 PUs; end with 4 PUs
                                          Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                                  
                                      Purchase Units - DanubeAxis
                                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - DanubeAxis
                                          2 germanInfantrys placed in Hungary Slovakia
                                          2 germanInfantrys placed in Romania
                                  
                                      Turn Complete - DanubeAxis
                                          DanubeAxis collect 12 PUs; end with 12 PUs
                                          Units Change Ownership
                                              Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                              Some Units in Romania change ownership: 2 germanInfantrys
                                  
                                      Turn Complete - Finland
                                  

                                  Combat Hit Differential Summary :

                                  HvyTankFS fire in Northern Kazahk : : 0.00
                                  HvyTankFS fire in Eastern Finland : : -0.25
                                  Britain : 0.83
                                  Germany : -0.67
                                  Russia : 3.00
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to you

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Manual Gamesave Post: Russia round 50

                                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 50
                                      
                                          Research Technology - Russia
                                              Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                              Russia spend 0 on tech rolls
                                                  Russia roll 11,7,3,2,10,3 and gets 0 hits
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                              1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                              3 russianInfantrys moved from Urals to Archangel
                                              5 russianInfantrys moved from Urals to Nenetsia
                                              1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                                      
                                          Combat - Russia
                                              Battle in Archangel
                                                  Russia attack with 1 russianArtillery and 8 russianInfantrys
                                                  Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                                      Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                      

                                      Combat Hit Differential Summary :

                                      Russia : -0.58
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut you may want to do this one to be sure

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Russia round 50

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 50
                                          
                                              Research Technology - Russia
                                                  Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                                  Russia spend 0 on tech rolls
                                                      Russia roll 11,7,3,2,10,3 and gets 0 hits
                                          
                                              Combat Move - Russia
                                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                  1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                                  3 russianInfantrys moved from Urals to Archangel
                                                  5 russianInfantrys moved from Urals to Nenetsia
                                                  1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                                          
                                              Combat - Russia
                                                  Battle in Archangel
                                                      Russia attack with 1 russianArtillery and 8 russianInfantrys
                                                      Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                                          Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                                      Units damaged: 1 germanEntrenchment owned by the Germany
                                                          Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.67 expected hits
                                                          3 russianInfantrys owned by the Russia lost in Archangel
                                                          Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 3 : 1/6 hits, 1.08 expected hits
                                                          Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 3 : 3/3 hits, 1.67 expected hits
                                                          3 russianInfantrys owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                                      2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                                                      Germany win with 1 germanEntrenchment and 1 germanParatrooper remaining. Battle score for attacker is -14
                                                      Casualties for Russia: 6 russianInfantrys
                                                      Casualties for Germany: 1 germanParatrooper
                                                  Battle in Smolensk
                                                      Russia attack with 1 russianArtillery and 6 russianInfantrys
                                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                                          Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Smolensk, round 2 : 0/7 hits, 1.33 expected hits
                                                          Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                                          1 russianInfantry owned by the Russia lost in Smolensk
                                                          Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 3 : 0/6 hits, 1.17 expected hits
                                                          Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                                          Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 4 : 3/6 hits, 1.17 expected hits
                                                          Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                                                          1 germanInfantry owned by the Germany lost in Smolensk
                                                      Russia win, taking Smolensk from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 0
                                                      Casualties for Russia: 1 russianInfantry
                                                      Casualties for Germany: 1 germanInfantry
                                                  Battle in Nenetsia
                                                      Russia attack with 5 russianInfantrys
                                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                                          Russia roll dice for 5 russianInfantrys in Nenetsia, round 2 : 1/5 hits, 0.83 expected hits
                                                          Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 germanInfantry owned by the Germany lost in Nenetsia
                                                      Russia win, taking Nenetsia from Germany with 5 russianInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Germany: 1 germanInfantry
                                                  Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                  Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                                  Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                                  2 russianAntiTankGuns moved from Moscow to Smolensk
                                                  1 Truck moved from Vologda to Moscow
                                                  1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk
                                                  1 Truck moved from Smolensk to Moscow
                                                  1 Truck moved from Urals to Volgarod
                                                  1 Truck and 1 russianAntiAirGun moved from Volgarod to Smolensk
                                                  4 russianInfantrys moved from Volgarod to Moscow
                                                  1 russianArtillery moved from Volgarod to Moscow
                                                  1 russianAntiTankGun moved from Volgarod to Moscow
                                                  1 Train moved from Urals to Moscow
                                                  1 Material and 1 Train moved from Moscow to Vologda
                                                  1 Train moved from Vologda to Moscow
                                                  1 Material and 1 Train moved from Moscow to Urals
                                                  2 russianInfantrys moved from Volgarod to Urals
                                          
                                              Purchase Units - Russia
                                                  Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 7 russianInfantrys; Remaining resources: 2 PUs; 6 techTokens; 
                                          
                                              Place Units - Russia
                                                  Units in Vologda being upgraded or consumed: 1 Material
                                                  1 russianEntrenchment placed in Vologda
                                                  1 russianAntiAirGun and 1 russianAntiTankGun placed in Moscow
                                                  2 russianInfantrys placed in Volgarod
                                                  2 russianInfantrys placed in Urals
                                                  2 russianInfantrys placed in Vologda
                                                  1 russianInfantry placed in Moscow
                                          
                                              Turn Complete - Russia
                                                  Russia collect 32 PUs; end with 34 PUs
                                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 37 PUs
                                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 40 PUs
                                                  Units generate 6 techTokens; Russia end with 12 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Germany : 2.58
                                          Russia : -1.17
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 2 Replies Last reply Reply Quote 0

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