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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin round 50 here we come! 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Usa round 49

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 49
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                1 americanAirTransport and 2 americanParatroopers moved from Luzon to Okinawa
                2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Western Evenki to Eastern Siberia
                      Russia take Eastern Siberia from Japan
                2 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery moved from Soviet Far East to Far Eastern Republic
                      Russia take Far Eastern Republic from Japan
        
            Combat - Usa
                Usa lands units in Okinawa
                Usa creates battle in territory Okinawa
                    Some non-combat units are destroyed: 
        
            Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger americanProd1: Usa has 1 Material placed in Washington
                Trigger americanAP2: Usa has 1 Material placed in Washington
                2 Materials and 1 americanAirTransport moved from Alaska to Luzon
                1 americanAirTransport moved from Okinawa to Luzon
                2 americanMarines moved from Phillippines to 128 Sea Zone
                2 americanCruisers, 2 americanDestroyers, 2 americanMarines and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                2 americanMarines moved from 96 Sea Zone to Luzon
                1 americanAdvancedNavalFighter moved from 96 Sea Zone to Luzon
                1 americanNavalFighter moved from Luzon to 96 Sea Zone
                1 americanCruiser, 2 americanDestroyers and 2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from Alaska to 103 Sea Zone
                1 americanArtillery, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from 101 Sea Zone to Soviet Far East
                3 americanInfantrys moved from Azores to 39 Sea Zone
                3 Materials, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                3 Materials and 3 americanInfantrys moved from 41 Sea Zone to Northern Spain
                2 americanParatroopers moved from Madrid to Southern Spain
                1 americanArtillery moved from Southern Spain to Northern Spain
                3 americanAdvancedNavalFighters moved from New York to Southern Spain
                1 Train, 1 americanHeavyTank and 1 americanInfantry moved from Western US to Alaska
                1 Train moved from Alaska to Western US
                1 Train moved from Alaska to Washington
                3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                2 americanAirTransports moved from Southern Spain to Washington
                1 americanAirTransport moved from Southern Spain to Northeastern US
        
            Purchase Units - Usa
                Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 1 americanCruiser, 1 americanDestroyer, 1 americanEntrenchment, 1 americanFortification, 10 americanInfantrys, 2 americanMarines, 5 americanParatroopers and 1 americanTank; Remaining resources: 0 PUs; 27 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                Units in Northern Spain being upgraded or consumed: 2 Materials and 1 americanEntrenchment
                1 americanEntrenchment and 1 americanFortification placed in Northern Spain
                3 americanParatroopers placed in Madrid
                1 americanCruiser and 1 americanDestroyer placed in 41 Sea Zone
                2 americanMarines placed in Luzon
                2 americanParatroopers placed in Phillippines
                1 americanArtillery and 1 americanTank placed in Alaska
                3 americanInfantrys placed in Northeastern US
                4 americanInfantrys placed in Washington
                1 americanAdvancedNavalFighter and 3 americanInfantrys placed in New York
        
            Turn Complete - Usa
                Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                Usa collect 92 PUs; end with 92 PUs
                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                Units generate 9 techTokens; Usa end with 36 techTokens
        

        Combat Hit Differential Summary :

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 4 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin goign on my chore run back in an hour or so

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Germany round 50

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 50
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      1 germanInfantry moved from Archangel to Nenetsia
                            Germany take Nenetsia from Russia
                      2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                      1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                      3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                      3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                      3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                      4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                      4 germanInfantrys moved from Omsk to Northern Kazahk
                      4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin big battles if you are still up

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  Spread at round 50 is +153 prod +3245 tuv in favor of allies.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin up for battle if you are around.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Finland round 50

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 50
                      
                          Reconnaissance Missions - Finland
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 5 PUs
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              1 germanInfantry moved from Archangel to Nenetsia
                                    Germany take Nenetsia from Russia
                              2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                              1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                              3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                              3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                              3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                              4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                              4 germanInfantrys moved from Omsk to Northern Kazahk
                              4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                      
                          Combat - Germany
                              Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                              Britain scrambles 2 units out of Finland to defend against the attack in Eastern Finland
                              Battle in Northern Kazahk
                                  Germany attack with 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery
                                  China defend with 7 chineseArtillerys and 9 chineseInfantrys; Russia defend with 1 Flagpole
                                      HvyTankFS fire in Northern Kazahk : 1/4 hits, 1.00 expected hits
                                      1 chineseArtillery owned by the China lost in Northern Kazahk
                                      Germany roll dice for 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery in Northern Kazahk, round 2 : 5/14 hits, 4.33 expected hits
                                      Russia roll dice for 6 chineseArtillerys and 9 chineseInfantrys in Northern Kazahk, round 2 : 8/15 hits, 5.00 expected hits
                                  Units damaged: 4 germanHeavyTanks owned by the Germany
                                      4 germanInfantrys owned by the Germany, 1 chineseArtillery owned by the China and 4 chineseInfantrys owned by the China lost in Northern Kazahk
                                      4 germanHeavyTanks owned by the Germany lost in Northern Kazahk
                                  4 germanHeavyTank-damageds owned by the Germany added in Northern Kazahk
                                  4 germanHeavyTank-damageds owned by the Germany, 4 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Kazahk
                                  Russia win with 5 chineseArtillerys and 5 chineseInfantrys remaining. Battle score for attacker is -32
                                  Casualties for China: 2 chineseArtillerys and 4 chineseInfantrys
                                  Casualties for Germany: 4 germanHeavyTanks and 4 germanInfantrys
                              Battle in Eastern Finland
                                  Germany attack with 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                  Britain defend with 1 Flagpole, 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper
                                      HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                      Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 2 : 5/26 hits, 8.42 expected hits
                                      Britain roll dice for 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 2 : 8/23 hits, 9.08 expected hits
                                  Units damaged: 3 germanHeavyTanks owned by the Germany
                                      5 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                                      3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                                  3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                      HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits
                                      1 britishArtillery owned by the Britain lost in Eastern Finland
                                      Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 3 : 10/21 hits, 7.08 expected hits
                                      Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishCombatEngineers, 1 britishInfantry, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 3 : 8/17 hits, 7.00 expected hits
                                      1 britishInfantry owned by the Britain, 6 britishMarines owned by the Britain, 1 britishParatrooper owned by the Britain, 8 germanParatroopers owned by the Germany and 2 britishCombatEngineers owned by the Britain lost in Eastern Finland
                                      HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits
                                      Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 2 germanParatroopers in Eastern Finland, round 4 : 4/13 hits, 4.83 expected hits
                                      Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishMech.Infantrys and 3 britishNavalFighters in Eastern Finland, round 4 : 4/7 hits, 3.08 expected hits
                                  2 britishMech.Infantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 2 britishNavalFighters owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanMobileArtillery owned by the Germany lost in Eastern Finland
                                  3 germanHeavyTank-damageds owned by the Germany retreated to Leningrad
                                  Britain win with 2 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is -5
                                  Casualties for Germany: 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                  Casualties for Britain: 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 2 britishNavalFighters and 1 britishParatrooper
                              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                              Moving scrambled unit from Eastern Finland back to originating territory: Finland
                              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              1 Truck moved from Northern Germany to Low Countries
                              1 Truck and 1 germanAntiAirGun moved from Low Countries to Vichy France
                              1 Train, 2 germanAlpineInfantrys and 1 germanInfantry moved from Austria to Vichy France
                              1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                              1 Truck and 1 germanInfantry moved from Vichy France to Northern Germany
                              1 Train, 1 germanAntiAirGun and 1 germanHeavyArtillery moved from Eastern Germany to Vichy France
                              1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                              1 germanAirTransport moved from Vichy France to Berlin
                              1 Train and 3 germanInfantrys moved from Romania to Northern Germany
                              2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                              1 Truck and 1 germanInfantry moved from Hungary Slovakia to Eastern Germany
                              1 Material and 1 Train moved from Berlin to Kharkov
                              3 Trucks, 1 germanArtillery and 2 germanHeavyArtillerys moved from Stalingrad to Western Ukraine
                              1 germanInfantry moved from Stalingrad to Tula
                              1 germanInfantry moved from Tula to Smolensk
                              1 germanInfantry moved from Smolensk to Novgorod
                              1 germanInfantry moved from Novgorod to Eastern Karelia
                              1 germanInfantry moved from Eastern Karelia to Western Karelia
                              6 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                              1 germanCombatEngineer and 1 germanMech.Infantry moved from Archangel to Leningrad
                              2 germanInfantrys moved from Berlin to Northern Germany
                              1 germanInfantry moved from Berlin to Eastern Germany
                              1 germanAirTransport moved from Eastern Finland to Romania
                              1 germanAirTransport moved from Eastern Finland to Hungary Slovakia
                              3 germanAirTransports moved from Eastern Finland to Leningrad
                              1 Truck moved from Northern Germany to Vichy France
                              2 Trucks moved from Eastern Germany to Western Ukraine
                              1 Train moved from Northern Germany to Western Ukraine
                              1 Train moved from Northern Germany to Eastern Germany
                              1 Train moved from Vichy France to Western Germany
                              1 germanInfantry moved from Northern Germany to Eastern Germany
                              1 germanInfantry moved from Northern Germany to Eastern Germany
                              1 germanInfantry moved from Northern Germany to Eastern Germany
                      
                          Purchase Units - Germany
                              Germany buy 4 germanAdvancedNavalFighters, 4 germanArtillerys and 7 germanInfantrys; Remaining resources: 0 PUs; 192 techTokens; 
                      
                          Place Units - Germany
                              4 germanAdvancedNavalFighters placed in Eastern Germany
                              4 germanInfantrys placed in Northern Germany
                              3 germanArtillerys placed in Western Germany
                              1 germanArtillery and 1 germanInfantry placed in Leningrad
                              2 germanInfantrys placed in Kharkov
                      
                          Turn Complete - Germany
                              Germany collect 81 PUs; end with 81 PUs
                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                              Units generate 12 techTokens; Germany end with 204 techTokens
                              Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers
                      
                          Purchase Units - VichyFrance
                              VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              Units in Vichy France being upgraded or consumed: 1 Material
                              1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 4 PUs; end with 4 PUs
                              Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              2 germanInfantrys placed in Hungary Slovakia
                              2 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Units Change Ownership
                                  Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                  Some Units in Romania change ownership: 2 germanInfantrys
                      
                          Turn Complete - Finland
                      

                      Combat Hit Differential Summary :

                      HvyTankFS fire in Northern Kazahk : : 0.00
                      HvyTankFS fire in Eastern Finland : : -0.25
                      Britain : 0.83
                      Germany : -0.67
                      Russia : 3.00
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin back to you

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Manual Gamesave Post: Russia round 50

                          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 50
                          
                              Research Technology - Russia
                                  Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                  Russia spend 0 on tech rolls
                                      Russia roll 11,7,3,2,10,3 and gets 0 hits
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                  3 russianInfantrys moved from Urals to Archangel
                                  5 russianInfantrys moved from Urals to Nenetsia
                                  1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                          
                              Combat - Russia
                                  Battle in Archangel
                                      Russia attack with 1 russianArtillery and 8 russianInfantrys
                                      Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                          Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                          

                          Combat Hit Differential Summary :

                          Russia : -0.58
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut you may want to do this one to be sure

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Russia round 50

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 50
                              
                                  Research Technology - Russia
                                      Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                      Russia spend 0 on tech rolls
                                          Russia roll 11,7,3,2,10,3 and gets 0 hits
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                      3 russianInfantrys moved from Urals to Archangel
                                      5 russianInfantrys moved from Urals to Nenetsia
                                      1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                              
                                  Combat - Russia
                                      Battle in Archangel
                                          Russia attack with 1 russianArtillery and 8 russianInfantrys
                                          Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                              Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                          Units damaged: 1 germanEntrenchment owned by the Germany
                                              Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.67 expected hits
                                              3 russianInfantrys owned by the Russia lost in Archangel
                                              Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 3 : 1/6 hits, 1.08 expected hits
                                              Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 3 : 3/3 hits, 1.67 expected hits
                                              3 russianInfantrys owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                          2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                                          Germany win with 1 germanEntrenchment and 1 germanParatrooper remaining. Battle score for attacker is -14
                                          Casualties for Russia: 6 russianInfantrys
                                          Casualties for Germany: 1 germanParatrooper
                                      Battle in Smolensk
                                          Russia attack with 1 russianArtillery and 6 russianInfantrys
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Smolensk, round 2 : 0/7 hits, 1.33 expected hits
                                              Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Smolensk
                                              Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 3 : 0/6 hits, 1.17 expected hits
                                              Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                              Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 4 : 3/6 hits, 1.17 expected hits
                                              Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                                              1 germanInfantry owned by the Germany lost in Smolensk
                                          Russia win, taking Smolensk from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 0
                                          Casualties for Russia: 1 russianInfantry
                                          Casualties for Germany: 1 germanInfantry
                                      Battle in Nenetsia
                                          Russia attack with 5 russianInfantrys
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 5 russianInfantrys in Nenetsia, round 2 : 1/5 hits, 0.83 expected hits
                                              Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                              1 germanInfantry owned by the Germany lost in Nenetsia
                                          Russia win, taking Nenetsia from Germany with 5 russianInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Germany: 1 germanInfantry
                                      Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                      Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      2 russianAntiTankGuns moved from Moscow to Smolensk
                                      1 Truck moved from Vologda to Moscow
                                      1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk
                                      1 Truck moved from Smolensk to Moscow
                                      1 Truck moved from Urals to Volgarod
                                      1 Truck and 1 russianAntiAirGun moved from Volgarod to Smolensk
                                      4 russianInfantrys moved from Volgarod to Moscow
                                      1 russianArtillery moved from Volgarod to Moscow
                                      1 russianAntiTankGun moved from Volgarod to Moscow
                                      1 Train moved from Urals to Moscow
                                      1 Material and 1 Train moved from Moscow to Vologda
                                      1 Train moved from Vologda to Moscow
                                      1 Material and 1 Train moved from Moscow to Urals
                                      2 russianInfantrys moved from Volgarod to Urals
                              
                                  Purchase Units - Russia
                                      Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 7 russianInfantrys; Remaining resources: 2 PUs; 6 techTokens; 
                              
                                  Place Units - Russia
                                      Units in Vologda being upgraded or consumed: 1 Material
                                      1 russianEntrenchment placed in Vologda
                                      1 russianAntiAirGun and 1 russianAntiTankGun placed in Moscow
                                      2 russianInfantrys placed in Volgarod
                                      2 russianInfantrys placed in Urals
                                      2 russianInfantrys placed in Vologda
                                      1 russianInfantry placed in Moscow
                              
                                  Turn Complete - Russia
                                      Russia collect 32 PUs; end with 34 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 37 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 40 PUs
                                      Units generate 6 techTokens; Russia end with 12 techTokens
                              

                              Combat Hit Differential Summary :

                              Germany : 2.58
                              Russia : -1.17
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Japan round 50

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 50
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover AdvancedHulls
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                                          3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                                          3 japaneseInfantrys moved from Peking to Shantung
                                          1 japaneseInfantry moved from Peking to Shantung
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin battle up

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Thailand round 50

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 50
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 3,8,3,12,1,6,6,7,12,5,1,6,2,3,11 and gets 2 hits
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover AdvancedHulls
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                                              3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                                              3 japaneseInfantrys moved from Peking to Shantung
                                              1 japaneseInfantry moved from Peking to Shantung
                                      
                                          Combat - Japan
                                              Japan creates battle in territory 97 Sea Zone
                                              Japan creates battle in territory 98 Sea Zone
                                              Japan creates battle in territory 99 Sea Zone
                                              Japan lands units in Kamchatka
                                              Japan creates battle in territory Kamchatka
                                              Battle in Shantung
                                                  Japan attack with 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys
                                                  China defend with 1 Flagpole, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                                                      Japan roll dice for 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys in Shantung, round 2 : 6/11 hits, 4.75 expected hits
                                                      China roll dice for 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                                                      1 chineseArtillery owned by the China, 2 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shantung
                                                  Japan win, taking Kamchatka from Russia, taking Shantung from China with 7 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 10
                                                  Casualties for Japan: 2 japaneseInfantrys
                                                  Casualties for China: 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                              1 japaneseInfantry moved from Chahar to Peking
                                              1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                              1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                                              2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                              1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Manchuria
                                              1 japaneseAirTransport moved from Manchuria to Japan
                                              1 japaneseAirTransport moved from Kamchatka to Japan
                                              1 japaneseSubmarine moved from 97 Sea Zone to 100 Sea Zone
                                              1 japaneseAdvancedSubmarine moved from 98 Sea Zone to 100 Sea Zone
                                              1 japaneseSubmarine moved from 99 Sea Zone to 100 Sea Zone
                                              1 japaneseInfantry moved from Tokyo to Japan
                                              1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Peking
                                              1 japaneseAirTransport moved from Peking to Japan
                                              1 Train moved from Manchuria to Korea
                                              1 Train and 1 japaneseAntiAirGun moved from Korea to Peking
                                              1 Train moved from Peking to Manchuria
                                              1 japaneseInfantry moved from Manchuria to Korea
                                              4 japaneseAdvancedNavalFighters moved from Shantung to Japan
                                              3 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                                              1 japaneseInfantry moved from Manchuria to Korea
                                              1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                                              1 Material and 1 Truck moved from Tokyo to Japan
                                              1 Truck moved from Japan to Tokyo
                                              1 Material and 1 Truck moved from Tokyo to Japan
                                      
                                          Purchase Units - Japan
                                              Japan buy 3 japaneseAntiAirGuns, 8 japaneseInfantrys and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Japan
                                              2 japaneseAntiAirGuns and 2 japaneseInfantrys placed in Japan
                                              4 japaneseInfantrys placed in Tokyo
                                              1 japaneseAntiAirGun and 1 japaneseTank placed in Korea
                                              2 japaneseInfantrys placed in Peking
                                      
                                          Activate Technology - Japan
                                              Japan activating AdvancedHulls
                                              Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                                              Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                                              Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                                              Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
                                      
                                          Turn Complete - Japan
                                              Japan collect 28 PUs; end with 28 PUs
                                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs
                                              Units generate 6 techTokens; Japan end with 6 techTokens
                                              Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              Units in Manchuria being upgraded or consumed: 1 Material
                                              1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 11 PUs; end with 11 PUs
                                              Some Units in Manchuria change ownership: 1 japaneseAntiAirGun, 2 japaneseCombatEngineers and 2 japaneseInfantrys
                                      
                                          Turn Complete - Thailand
                                      

                                      Combat Hit Differential Summary :

                                      Japan : 1.25
                                      China : 0.67
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin over to china

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Australia round 50

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 50
                                          
                                              Supporting Britain - Canada
                                                  Canada collect 0 PUs; end with 20 PUs
                                          
                                              Organizing Partisan Operations - ExiledAllies
                                                  ExiledAllies collect 0 PUs; end with 47 PUs
                                          
                                              Marching Orders - SouthAfrica
                                                  SouthAfrica collect 0 PUs; end with 10 PUs
                                          
                                              Preparing Ambushes - India
                                                  India collect 0 PUs; end with 16 PUs
                                          
                                              Preparing Naval Operations - Australia
                                                  Australia collect 0 PUs; end with 23 PUs
                                          
                                              Research Technology - Britain
                                                  Trigger britishaTAAT: Britain gains access to AdvancedAntiTank
                                                  Britain spend 0 on tech rolls
                                                      Britain roll 1,8,1,4,3,6,10,10,6 and gets 0 hits
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                  3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from Bombay to 75 Sea Zone
                                                  3 britishArtillerys, 2 britishBattleships, 3 britishCarriers, 2 britishCombatEngineers, 9 britishCruisers, 4 britishDestroyers, 4 britishInfantrys, 6 britishMarines and 5 britishTransports moved from 75 Sea Zone to 72 Sea Zone
                                                  3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Sinai
                                                  3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Sinai
                                                        Britain take Sinai from Italy
                                          
                                              Combat - Britain
                                                  Battle in Sinai
                                          
                                              Non Combat Move - Britain
                                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                  Trigger britishAP2: Britain has 1 Material placed in London
                                                  Trigger britishProd1: Britain has 1 Material placed in London
                                                  2 britishInfantrys moved from Finland to Eastern Finland
                                                  5 britishMarines moved from Northern Finland to Eastern Finland
                                                  5 britishMarines moved from Finland to Eastern Finland
                                                  2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Britain to Finland
                                                  1 britishNavalFighter moved from Finland to Northern Finland
                                                  1 britishAirTransport, 1 britishInfantry and 1 britishMarine moved from Central Britain to Eastern Finland
                                                  1 britishAirTransport moved from Eastern Finland to Finland
                                                  2 britishAirTransports and 4 britishParatroopers moved from London to Finland
                                                  1 britishAirTransport moved from Finland to Scotland
                                                  1 britishAirTransport moved from Finland to Central Britain
                                                  1 britishAirTransport moved from Finland to London
                                                  1 Truck and 1 britishArtillery moved from Central Norway to Northern Finland
                                                  1 Truck and 1 britishArtillery moved from Northern Norway to Eastern Finland
                                                  1 Truck moved from Eastern Finland to Northern Finland
                                                  1 Truck moved from Northern Finland to Northern Norway
                                                  2 britishInfantrys moved from Central Norway to Northern Norway
                                                  1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                                                  1 Train moved from Northern Finland to Norway
                                                  9 britishNavalFighters moved from Southern Iran to 72 Sea Zone
                                                  1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                                                  1 Truck and 1 britishCombatEngineer moved from Belgian Congo to Gold Coast
                                                  1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                                                  2 britishInfantrys moved from Morrocco to 43 Sea Zone
                                                  2 britishInfantrys moved from 43 Sea Zone to Gibraltar
                                                  1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                                                  1 britishArtillery moved from Java to 148 Sea Zone
                                                  1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                                  1 britishArtillery moved from 93 Sea Zone to Brunei
                                                  1 britishMarine moved from Borneo to Brunei
                                                  1 britishNavalFighter moved from Phillippines to Luzon
                                                  1 britishNavalFighter moved from New South Wales to Phillippines
                                                  1 britishNavalFighter moved from Ontario to Central Britain
                                                  1 britishCombatEngineer moved from London to Central Britain
                                                  1 britishCombatEngineer moved from Central Britain to Scotland
                                                  1 Material and 1 Truck moved from London to Scotland
                                                  1 Truck moved from Scotland to Central Britain
                                          
                                              Purchase Units - Britain
                                                  Britain buy 2 Materials, 1 britishAdvancedNavalFighter, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishNavalFighter and 2 britishParatroopers; Remaining resources: 1 PUs; 9 techTokens; 
                                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Britain
                                                  1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                                                  1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                                                  1 britishParatrooper placed in Scotland
                                                  1 britishAdvancedNavalFighter, 1 britishNavalFighter and 1 britishParatrooper placed in Central Britain
                                                  2 Materials and 1 britishCombatEngineer placed in Thailand
                                          
                                              Turn Complete - Britain
                                                  Britain collect 58 PUs; end with 59 PUs
                                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                                  Units generate 9 techTokens; Britain end with 18 techTokens
                                                  Units Change Ownership
                                                      Some Units in Bombay change ownership: 1 Material
                                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                      Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                      Some Units in Sinai change ownership: 2 britishCombatEngineers
                                          
                                              Purchase Units - Canada
                                                  Canada buy 1 britishNavalFighter; Remaining resources: 9 PUs; 
                                          
                                              Place Units - Canada
                                                  1 britishNavalFighter placed in Ontario
                                          
                                              Turn Complete - Canada
                                                  Canada collect 15 PUs; end with 24 PUs
                                                  Units Change Ownership
                                                      Some Units in Ontario change ownership: 1 britishNavalFighter
                                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                          
                                              Purchase Units - ExiledAllies
                                                  ExiledAllies buy 2 britishArtillerys, 1 britishDestroyer, 1 britishHull, 4 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 
                                          
                                              Place Units - ExiledAllies
                                                  2 britishArtillerys placed in Norway
                                                  2 britishInfantrys placed in Central Norway
                                                  1 britishDestroyer and 1 britishHull placed in 43 Sea Zone
                                                  1 britishTransport placed in 93 Sea Zone
                                                  2 britishInfantrys placed in Borneo
                                          
                                              Turn Complete - ExiledAllies
                                                  ExiledAllies collect 48 PUs; end with 48 PUs
                                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                                  Units Change Ownership
                                                      Some Units in 43 Sea Zone change ownership: 1 britishDestroyer
                                                      Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                                      Some Units in Borneo change ownership: 2 britishInfantrys
                                                      Some Units in Central Norway change ownership: 2 britishInfantrys
                                                      Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                      Some Units in Norway change ownership: 2 britishArtillerys
                                          
                                              Turn Complete - Egypt
                                                  Some Units in Sinai change ownership: 2 britishCombatEngineers
                                          
                                              Purchase Units - SouthAfrica
                                                  SouthAfrica buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 1 PUs; 
                                          
                                              Place Units - SouthAfrica
                                                  1 britishArtillery and 1 britishMech.Infantry placed in Cape Town
                                          
                                              Turn Complete - SouthAfrica
                                                  SouthAfrica collect 7 PUs; end with 8 PUs
                                                  Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishMech.Infantry
                                          
                                              Purchase Units - India
                                                  India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 3 PUs; 
                                          
                                              Place Units - India
                                                  3 britishInfantrys placed in Bombay
                                                  1 britishArtillery placed in Calcutta
                                          
                                              Turn Complete - India
                                                  India collect 13 PUs; end with 16 PUs
                                                  Units Change Ownership
                                                      Some Units in Bombay change ownership: 1 Material and 3 britishInfantrys
                                                      Some Units in Calcutta change ownership: 1 britishArtillery
                                          
                                              Purchase Units - Australia
                                                  Australia buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
                                          
                                              Place Units - Australia
                                                  2 britishNavalFighters placed in New South Wales
                                          
                                              Turn Complete - Australia
                                                  Australia collect 17 PUs; end with 18 PUs
                                                  Some Units in New South Wales change ownership: 2 britishNavalFighters
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 2 Replies Last reply Reply Quote 0

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