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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Usa round 49

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 49
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              1 americanAirTransport and 2 americanParatroopers moved from Luzon to Okinawa
              2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Western Evenki to Eastern Siberia
                    Russia take Eastern Siberia from Japan
              2 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery moved from Soviet Far East to Far Eastern Republic
                    Russia take Far Eastern Republic from Japan
      
          Combat - Usa
              Usa lands units in Okinawa
              Usa creates battle in territory Okinawa
                  Some non-combat units are destroyed: 
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
              Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger americanProd1: Usa has 1 Material placed in Washington
              Trigger americanAP2: Usa has 1 Material placed in Washington
              2 Materials and 1 americanAirTransport moved from Alaska to Luzon
              1 americanAirTransport moved from Okinawa to Luzon
              2 americanMarines moved from Phillippines to 128 Sea Zone
              2 americanCruisers, 2 americanDestroyers, 2 americanMarines and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
              2 americanMarines moved from 96 Sea Zone to Luzon
              1 americanAdvancedNavalFighter moved from 96 Sea Zone to Luzon
              1 americanNavalFighter moved from Luzon to 96 Sea Zone
              1 americanCruiser, 2 americanDestroyers and 2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
              1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from Alaska to 103 Sea Zone
              1 americanArtillery, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
              1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from 101 Sea Zone to Soviet Far East
              3 americanInfantrys moved from Azores to 39 Sea Zone
              3 Materials, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
              3 Materials and 3 americanInfantrys moved from 41 Sea Zone to Northern Spain
              2 americanParatroopers moved from Madrid to Southern Spain
              1 americanArtillery moved from Southern Spain to Northern Spain
              3 americanAdvancedNavalFighters moved from New York to Southern Spain
              1 Train, 1 americanHeavyTank and 1 americanInfantry moved from Western US to Alaska
              1 Train moved from Alaska to Western US
              1 Train moved from Alaska to Washington
              3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
              1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
              2 americanAirTransports moved from Southern Spain to Washington
              1 americanAirTransport moved from Southern Spain to Northeastern US
      
          Purchase Units - Usa
              Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 1 americanCruiser, 1 americanDestroyer, 1 americanEntrenchment, 1 americanFortification, 10 americanInfantrys, 2 americanMarines, 5 americanParatroopers and 1 americanTank; Remaining resources: 0 PUs; 27 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              Units in Northern Spain being upgraded or consumed: 2 Materials and 1 americanEntrenchment
              1 americanEntrenchment and 1 americanFortification placed in Northern Spain
              3 americanParatroopers placed in Madrid
              1 americanCruiser and 1 americanDestroyer placed in 41 Sea Zone
              2 americanMarines placed in Luzon
              2 americanParatroopers placed in Phillippines
              1 americanArtillery and 1 americanTank placed in Alaska
              3 americanInfantrys placed in Northeastern US
              4 americanInfantrys placed in Washington
              1 americanAdvancedNavalFighter and 3 americanInfantrys placed in New York
      
          Turn Complete - Usa
              Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
              Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
              Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
              Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
              Usa collect 92 PUs; end with 92 PUs
              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
              Units generate 9 techTokens; Usa end with 36 techTokens
      

      Combat Hit Differential Summary :

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 4 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin goign on my chore run back in an hour or so

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Germany round 50

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 50
            
                Combat Move - Germany
                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    1 germanInfantry moved from Archangel to Nenetsia
                          Germany take Nenetsia from Russia
                    2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                    1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                    3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                    3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                    3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                    4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                    4 germanInfantrys moved from Omsk to Northern Kazahk
                    4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin big battles if you are still up

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                Spread at round 50 is +153 prod +3245 tuv in favor of allies.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin up for battle if you are around.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Finland round 50

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 50
                    
                        Reconnaissance Missions - Finland
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 5 PUs
                    
                        Combat Move - Germany
                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                            1 germanInfantry moved from Archangel to Nenetsia
                                  Germany take Nenetsia from Russia
                            2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                            1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                            3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                            3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                            3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                            4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                            4 germanInfantrys moved from Omsk to Northern Kazahk
                            4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                    
                        Combat - Germany
                            Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                            Britain scrambles 2 units out of Finland to defend against the attack in Eastern Finland
                            Battle in Northern Kazahk
                                Germany attack with 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery
                                China defend with 7 chineseArtillerys and 9 chineseInfantrys; Russia defend with 1 Flagpole
                                    HvyTankFS fire in Northern Kazahk : 1/4 hits, 1.00 expected hits
                                    1 chineseArtillery owned by the China lost in Northern Kazahk
                                    Germany roll dice for 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery in Northern Kazahk, round 2 : 5/14 hits, 4.33 expected hits
                                    Russia roll dice for 6 chineseArtillerys and 9 chineseInfantrys in Northern Kazahk, round 2 : 8/15 hits, 5.00 expected hits
                                Units damaged: 4 germanHeavyTanks owned by the Germany
                                    4 germanInfantrys owned by the Germany, 1 chineseArtillery owned by the China and 4 chineseInfantrys owned by the China lost in Northern Kazahk
                                    4 germanHeavyTanks owned by the Germany lost in Northern Kazahk
                                4 germanHeavyTank-damageds owned by the Germany added in Northern Kazahk
                                4 germanHeavyTank-damageds owned by the Germany, 4 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Kazahk
                                Russia win with 5 chineseArtillerys and 5 chineseInfantrys remaining. Battle score for attacker is -32
                                Casualties for China: 2 chineseArtillerys and 4 chineseInfantrys
                                Casualties for Germany: 4 germanHeavyTanks and 4 germanInfantrys
                            Battle in Eastern Finland
                                Germany attack with 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                Britain defend with 1 Flagpole, 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper
                                    HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                    Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 2 : 5/26 hits, 8.42 expected hits
                                    Britain roll dice for 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 2 : 8/23 hits, 9.08 expected hits
                                Units damaged: 3 germanHeavyTanks owned by the Germany
                                    5 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                                    3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                                3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                    HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits
                                    1 britishArtillery owned by the Britain lost in Eastern Finland
                                    Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 3 : 10/21 hits, 7.08 expected hits
                                    Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishCombatEngineers, 1 britishInfantry, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 3 : 8/17 hits, 7.00 expected hits
                                    1 britishInfantry owned by the Britain, 6 britishMarines owned by the Britain, 1 britishParatrooper owned by the Britain, 8 germanParatroopers owned by the Germany and 2 britishCombatEngineers owned by the Britain lost in Eastern Finland
                                    HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits
                                    Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 2 germanParatroopers in Eastern Finland, round 4 : 4/13 hits, 4.83 expected hits
                                    Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishMech.Infantrys and 3 britishNavalFighters in Eastern Finland, round 4 : 4/7 hits, 3.08 expected hits
                                2 britishMech.Infantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 2 britishNavalFighters owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanMobileArtillery owned by the Germany lost in Eastern Finland
                                3 germanHeavyTank-damageds owned by the Germany retreated to Leningrad
                                Britain win with 2 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is -5
                                Casualties for Germany: 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                                Casualties for Britain: 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 2 britishNavalFighters and 1 britishParatrooper
                            Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                            Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                            Moving scrambled unit from Eastern Finland back to originating territory: Finland
                            Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                            Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                            Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanAP2: Germany has 1 Material placed in Berlin
                            Trigger germanProd: Germany has 1 Material placed in Berlin
                            1 Truck moved from Northern Germany to Low Countries
                            1 Truck and 1 germanAntiAirGun moved from Low Countries to Vichy France
                            1 Train, 2 germanAlpineInfantrys and 1 germanInfantry moved from Austria to Vichy France
                            1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                            1 Truck and 1 germanInfantry moved from Vichy France to Northern Germany
                            1 Train, 1 germanAntiAirGun and 1 germanHeavyArtillery moved from Eastern Germany to Vichy France
                            1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                            1 germanAirTransport moved from Vichy France to Berlin
                            1 Train and 3 germanInfantrys moved from Romania to Northern Germany
                            2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                            1 Truck and 1 germanInfantry moved from Hungary Slovakia to Eastern Germany
                            1 Material and 1 Train moved from Berlin to Kharkov
                            3 Trucks, 1 germanArtillery and 2 germanHeavyArtillerys moved from Stalingrad to Western Ukraine
                            1 germanInfantry moved from Stalingrad to Tula
                            1 germanInfantry moved from Tula to Smolensk
                            1 germanInfantry moved from Smolensk to Novgorod
                            1 germanInfantry moved from Novgorod to Eastern Karelia
                            1 germanInfantry moved from Eastern Karelia to Western Karelia
                            6 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                            1 germanCombatEngineer and 1 germanMech.Infantry moved from Archangel to Leningrad
                            2 germanInfantrys moved from Berlin to Northern Germany
                            1 germanInfantry moved from Berlin to Eastern Germany
                            1 germanAirTransport moved from Eastern Finland to Romania
                            1 germanAirTransport moved from Eastern Finland to Hungary Slovakia
                            3 germanAirTransports moved from Eastern Finland to Leningrad
                            1 Truck moved from Northern Germany to Vichy France
                            2 Trucks moved from Eastern Germany to Western Ukraine
                            1 Train moved from Northern Germany to Western Ukraine
                            1 Train moved from Northern Germany to Eastern Germany
                            1 Train moved from Vichy France to Western Germany
                            1 germanInfantry moved from Northern Germany to Eastern Germany
                            1 germanInfantry moved from Northern Germany to Eastern Germany
                            1 germanInfantry moved from Northern Germany to Eastern Germany
                    
                        Purchase Units - Germany
                            Germany buy 4 germanAdvancedNavalFighters, 4 germanArtillerys and 7 germanInfantrys; Remaining resources: 0 PUs; 192 techTokens; 
                    
                        Place Units - Germany
                            4 germanAdvancedNavalFighters placed in Eastern Germany
                            4 germanInfantrys placed in Northern Germany
                            3 germanArtillerys placed in Western Germany
                            1 germanArtillery and 1 germanInfantry placed in Leningrad
                            2 germanInfantrys placed in Kharkov
                    
                        Turn Complete - Germany
                            Germany collect 81 PUs; end with 81 PUs
                            Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                            Units generate 12 techTokens; Germany end with 204 techTokens
                            Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers
                    
                        Purchase Units - VichyFrance
                            VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                    
                        Place Units - VichyFrance
                            Units in Vichy France being upgraded or consumed: 1 Material
                            1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 4 PUs; end with 4 PUs
                            Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - DanubeAxis
                            2 germanInfantrys placed in Hungary Slovakia
                            2 germanInfantrys placed in Romania
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 12 PUs
                            Units Change Ownership
                                Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                Some Units in Romania change ownership: 2 germanInfantrys
                    
                        Turn Complete - Finland
                    

                    Combat Hit Differential Summary :

                    HvyTankFS fire in Northern Kazahk : : 0.00
                    HvyTankFS fire in Eastern Finland : : -0.25
                    Britain : 0.83
                    Germany : -0.67
                    Russia : 3.00
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin back to you

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Manual Gamesave Post: Russia round 50

                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 50
                        
                            Research Technology - Russia
                                Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                Russia spend 0 on tech rolls
                                    Russia roll 11,7,3,2,10,3 and gets 0 hits
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                3 russianInfantrys moved from Urals to Archangel
                                5 russianInfantrys moved from Urals to Nenetsia
                                1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                        
                            Combat - Russia
                                Battle in Archangel
                                    Russia attack with 1 russianArtillery and 8 russianInfantrys
                                    Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                        Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                        

                        Combat Hit Differential Summary :

                        Russia : -0.58
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut you may want to do this one to be sure

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Russia round 50

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 50
                            
                                Research Technology - Russia
                                    Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                    Russia spend 0 on tech rolls
                                        Russia roll 11,7,3,2,10,3 and gets 0 hits
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                    1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                    3 russianInfantrys moved from Urals to Archangel
                                    5 russianInfantrys moved from Urals to Nenetsia
                                    1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                            
                                Combat - Russia
                                    Battle in Archangel
                                        Russia attack with 1 russianArtillery and 8 russianInfantrys
                                        Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                            Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                        Units damaged: 1 germanEntrenchment owned by the Germany
                                            Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.67 expected hits
                                            3 russianInfantrys owned by the Russia lost in Archangel
                                            Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 3 : 1/6 hits, 1.08 expected hits
                                            Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 3 : 3/3 hits, 1.67 expected hits
                                            3 russianInfantrys owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                        2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                                        Germany win with 1 germanEntrenchment and 1 germanParatrooper remaining. Battle score for attacker is -14
                                        Casualties for Russia: 6 russianInfantrys
                                        Casualties for Germany: 1 germanParatrooper
                                    Battle in Smolensk
                                        Russia attack with 1 russianArtillery and 6 russianInfantrys
                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                            Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Smolensk, round 2 : 0/7 hits, 1.33 expected hits
                                            Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                            1 russianInfantry owned by the Russia lost in Smolensk
                                            Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 3 : 0/6 hits, 1.17 expected hits
                                            Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                            Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 4 : 3/6 hits, 1.17 expected hits
                                            Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                                            1 germanInfantry owned by the Germany lost in Smolensk
                                        Russia win, taking Smolensk from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 0
                                        Casualties for Russia: 1 russianInfantry
                                        Casualties for Germany: 1 germanInfantry
                                    Battle in Nenetsia
                                        Russia attack with 5 russianInfantrys
                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                            Russia roll dice for 5 russianInfantrys in Nenetsia, round 2 : 1/5 hits, 0.83 expected hits
                                            Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                            1 germanInfantry owned by the Germany lost in Nenetsia
                                        Russia win, taking Nenetsia from Germany with 5 russianInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Germany: 1 germanInfantry
                                    Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                    Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                    Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                                    2 russianAntiTankGuns moved from Moscow to Smolensk
                                    1 Truck moved from Vologda to Moscow
                                    1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk
                                    1 Truck moved from Smolensk to Moscow
                                    1 Truck moved from Urals to Volgarod
                                    1 Truck and 1 russianAntiAirGun moved from Volgarod to Smolensk
                                    4 russianInfantrys moved from Volgarod to Moscow
                                    1 russianArtillery moved from Volgarod to Moscow
                                    1 russianAntiTankGun moved from Volgarod to Moscow
                                    1 Train moved from Urals to Moscow
                                    1 Material and 1 Train moved from Moscow to Vologda
                                    1 Train moved from Vologda to Moscow
                                    1 Material and 1 Train moved from Moscow to Urals
                                    2 russianInfantrys moved from Volgarod to Urals
                            
                                Purchase Units - Russia
                                    Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 7 russianInfantrys; Remaining resources: 2 PUs; 6 techTokens; 
                            
                                Place Units - Russia
                                    Units in Vologda being upgraded or consumed: 1 Material
                                    1 russianEntrenchment placed in Vologda
                                    1 russianAntiAirGun and 1 russianAntiTankGun placed in Moscow
                                    2 russianInfantrys placed in Volgarod
                                    2 russianInfantrys placed in Urals
                                    2 russianInfantrys placed in Vologda
                                    1 russianInfantry placed in Moscow
                            
                                Turn Complete - Russia
                                    Russia collect 32 PUs; end with 34 PUs
                                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 37 PUs
                                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 40 PUs
                                    Units generate 6 techTokens; Russia end with 12 techTokens
                            

                            Combat Hit Differential Summary :

                            Germany : 2.58
                            Russia : -1.17
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Japan round 50

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 50
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover AdvancedHulls
                                
                                    Combat Move - Japan
                                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                                        3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                                        3 japaneseInfantrys moved from Peking to Shantung
                                        1 japaneseInfantry moved from Peking to Shantung
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin battle up

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Thailand round 50

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 50
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 11 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 3,8,3,12,1,6,6,7,12,5,1,6,2,3,11 and gets 2 hits
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover AdvancedHulls
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                            1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                                            3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                                            3 japaneseInfantrys moved from Peking to Shantung
                                            1 japaneseInfantry moved from Peking to Shantung
                                    
                                        Combat - Japan
                                            Japan creates battle in territory 97 Sea Zone
                                            Japan creates battle in territory 98 Sea Zone
                                            Japan creates battle in territory 99 Sea Zone
                                            Japan lands units in Kamchatka
                                            Japan creates battle in territory Kamchatka
                                            Battle in Shantung
                                                Japan attack with 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys
                                                China defend with 1 Flagpole, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                                                    Japan roll dice for 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys in Shantung, round 2 : 6/11 hits, 4.75 expected hits
                                                    China roll dice for 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                                                    1 chineseArtillery owned by the China, 2 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shantung
                                                Japan win, taking Kamchatka from Russia, taking Shantung from China with 7 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 10
                                                Casualties for Japan: 2 japaneseInfantrys
                                                Casualties for China: 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                            1 japaneseInfantry moved from Chahar to Peking
                                            1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                            1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                                            2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                            1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Manchuria
                                            1 japaneseAirTransport moved from Manchuria to Japan
                                            1 japaneseAirTransport moved from Kamchatka to Japan
                                            1 japaneseSubmarine moved from 97 Sea Zone to 100 Sea Zone
                                            1 japaneseAdvancedSubmarine moved from 98 Sea Zone to 100 Sea Zone
                                            1 japaneseSubmarine moved from 99 Sea Zone to 100 Sea Zone
                                            1 japaneseInfantry moved from Tokyo to Japan
                                            1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Peking
                                            1 japaneseAirTransport moved from Peking to Japan
                                            1 Train moved from Manchuria to Korea
                                            1 Train and 1 japaneseAntiAirGun moved from Korea to Peking
                                            1 Train moved from Peking to Manchuria
                                            1 japaneseInfantry moved from Manchuria to Korea
                                            4 japaneseAdvancedNavalFighters moved from Shantung to Japan
                                            3 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                                            1 japaneseInfantry moved from Manchuria to Korea
                                            1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                                            1 Material and 1 Truck moved from Tokyo to Japan
                                            1 Truck moved from Japan to Tokyo
                                            1 Material and 1 Truck moved from Tokyo to Japan
                                    
                                        Purchase Units - Japan
                                            Japan buy 3 japaneseAntiAirGuns, 8 japaneseInfantrys and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            2 japaneseAntiAirGuns and 2 japaneseInfantrys placed in Japan
                                            4 japaneseInfantrys placed in Tokyo
                                            1 japaneseAntiAirGun and 1 japaneseTank placed in Korea
                                            2 japaneseInfantrys placed in Peking
                                    
                                        Activate Technology - Japan
                                            Japan activating AdvancedHulls
                                            Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                                            Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                                            Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                                            Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
                                    
                                        Turn Complete - Japan
                                            Japan collect 28 PUs; end with 28 PUs
                                            Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs
                                            Units generate 6 techTokens; Japan end with 6 techTokens
                                            Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            Units in Manchuria being upgraded or consumed: 1 Material
                                            1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 11 PUs; end with 11 PUs
                                            Some Units in Manchuria change ownership: 1 japaneseAntiAirGun, 2 japaneseCombatEngineers and 2 japaneseInfantrys
                                    
                                        Turn Complete - Thailand
                                    

                                    Combat Hit Differential Summary :

                                    Japan : 1.25
                                    China : 0.67
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin over to china

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Australia round 50

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 50
                                        
                                            Supporting Britain - Canada
                                                Canada collect 0 PUs; end with 20 PUs
                                        
                                            Organizing Partisan Operations - ExiledAllies
                                                ExiledAllies collect 0 PUs; end with 47 PUs
                                        
                                            Marching Orders - SouthAfrica
                                                SouthAfrica collect 0 PUs; end with 10 PUs
                                        
                                            Preparing Ambushes - India
                                                India collect 0 PUs; end with 16 PUs
                                        
                                            Preparing Naval Operations - Australia
                                                Australia collect 0 PUs; end with 23 PUs
                                        
                                            Research Technology - Britain
                                                Trigger britishaTAAT: Britain gains access to AdvancedAntiTank
                                                Britain spend 0 on tech rolls
                                                    Britain roll 1,8,1,4,3,6,10,10,6 and gets 0 hits
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from Bombay to 75 Sea Zone
                                                3 britishArtillerys, 2 britishBattleships, 3 britishCarriers, 2 britishCombatEngineers, 9 britishCruisers, 4 britishDestroyers, 4 britishInfantrys, 6 britishMarines and 5 britishTransports moved from 75 Sea Zone to 72 Sea Zone
                                                3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Sinai
                                                3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Sinai
                                                      Britain take Sinai from Italy
                                        
                                            Combat - Britain
                                                Battle in Sinai
                                        
                                            Non Combat Move - Britain
                                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                Trigger britishAP2: Britain has 1 Material placed in London
                                                Trigger britishProd1: Britain has 1 Material placed in London
                                                2 britishInfantrys moved from Finland to Eastern Finland
                                                5 britishMarines moved from Northern Finland to Eastern Finland
                                                5 britishMarines moved from Finland to Eastern Finland
                                                2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Britain to Finland
                                                1 britishNavalFighter moved from Finland to Northern Finland
                                                1 britishAirTransport, 1 britishInfantry and 1 britishMarine moved from Central Britain to Eastern Finland
                                                1 britishAirTransport moved from Eastern Finland to Finland
                                                2 britishAirTransports and 4 britishParatroopers moved from London to Finland
                                                1 britishAirTransport moved from Finland to Scotland
                                                1 britishAirTransport moved from Finland to Central Britain
                                                1 britishAirTransport moved from Finland to London
                                                1 Truck and 1 britishArtillery moved from Central Norway to Northern Finland
                                                1 Truck and 1 britishArtillery moved from Northern Norway to Eastern Finland
                                                1 Truck moved from Eastern Finland to Northern Finland
                                                1 Truck moved from Northern Finland to Northern Norway
                                                2 britishInfantrys moved from Central Norway to Northern Norway
                                                1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                                                1 Train moved from Northern Finland to Norway
                                                9 britishNavalFighters moved from Southern Iran to 72 Sea Zone
                                                1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                                                1 Truck and 1 britishCombatEngineer moved from Belgian Congo to Gold Coast
                                                1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                                                2 britishInfantrys moved from Morrocco to 43 Sea Zone
                                                2 britishInfantrys moved from 43 Sea Zone to Gibraltar
                                                1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                                                1 britishArtillery moved from Java to 148 Sea Zone
                                                1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                                1 britishArtillery moved from 93 Sea Zone to Brunei
                                                1 britishMarine moved from Borneo to Brunei
                                                1 britishNavalFighter moved from Phillippines to Luzon
                                                1 britishNavalFighter moved from New South Wales to Phillippines
                                                1 britishNavalFighter moved from Ontario to Central Britain
                                                1 britishCombatEngineer moved from London to Central Britain
                                                1 britishCombatEngineer moved from Central Britain to Scotland
                                                1 Material and 1 Truck moved from London to Scotland
                                                1 Truck moved from Scotland to Central Britain
                                        
                                            Purchase Units - Britain
                                                Britain buy 2 Materials, 1 britishAdvancedNavalFighter, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishNavalFighter and 2 britishParatroopers; Remaining resources: 1 PUs; 9 techTokens; 
                                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Britain
                                                1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                                                1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                                                1 britishParatrooper placed in Scotland
                                                1 britishAdvancedNavalFighter, 1 britishNavalFighter and 1 britishParatrooper placed in Central Britain
                                                2 Materials and 1 britishCombatEngineer placed in Thailand
                                        
                                            Turn Complete - Britain
                                                Britain collect 58 PUs; end with 59 PUs
                                                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                                Units generate 9 techTokens; Britain end with 18 techTokens
                                                Units Change Ownership
                                                    Some Units in Bombay change ownership: 1 Material
                                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                    Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                    Some Units in Sinai change ownership: 2 britishCombatEngineers
                                        
                                            Purchase Units - Canada
                                                Canada buy 1 britishNavalFighter; Remaining resources: 9 PUs; 
                                        
                                            Place Units - Canada
                                                1 britishNavalFighter placed in Ontario
                                        
                                            Turn Complete - Canada
                                                Canada collect 15 PUs; end with 24 PUs
                                                Units Change Ownership
                                                    Some Units in Ontario change ownership: 1 britishNavalFighter
                                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                        
                                            Purchase Units - ExiledAllies
                                                ExiledAllies buy 2 britishArtillerys, 1 britishDestroyer, 1 britishHull, 4 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 
                                        
                                            Place Units - ExiledAllies
                                                2 britishArtillerys placed in Norway
                                                2 britishInfantrys placed in Central Norway
                                                1 britishDestroyer and 1 britishHull placed in 43 Sea Zone
                                                1 britishTransport placed in 93 Sea Zone
                                                2 britishInfantrys placed in Borneo
                                        
                                            Turn Complete - ExiledAllies
                                                ExiledAllies collect 48 PUs; end with 48 PUs
                                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                                Units Change Ownership
                                                    Some Units in 43 Sea Zone change ownership: 1 britishDestroyer
                                                    Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                                    Some Units in Borneo change ownership: 2 britishInfantrys
                                                    Some Units in Central Norway change ownership: 2 britishInfantrys
                                                    Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                    Some Units in Norway change ownership: 2 britishArtillerys
                                        
                                            Turn Complete - Egypt
                                                Some Units in Sinai change ownership: 2 britishCombatEngineers
                                        
                                            Purchase Units - SouthAfrica
                                                SouthAfrica buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 1 PUs; 
                                        
                                            Place Units - SouthAfrica
                                                1 britishArtillery and 1 britishMech.Infantry placed in Cape Town
                                        
                                            Turn Complete - SouthAfrica
                                                SouthAfrica collect 7 PUs; end with 8 PUs
                                                Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishMech.Infantry
                                        
                                            Purchase Units - India
                                                India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 3 PUs; 
                                        
                                            Place Units - India
                                                3 britishInfantrys placed in Bombay
                                                1 britishArtillery placed in Calcutta
                                        
                                            Turn Complete - India
                                                India collect 13 PUs; end with 16 PUs
                                                Units Change Ownership
                                                    Some Units in Bombay change ownership: 1 Material and 3 britishInfantrys
                                                    Some Units in Calcutta change ownership: 1 britishArtillery
                                        
                                            Purchase Units - Australia
                                                Australia buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
                                        
                                            Place Units - Australia
                                                2 britishNavalFighters placed in New South Wales
                                        
                                            Turn Complete - Australia
                                                Australia collect 17 PUs; end with 18 PUs
                                                Some Units in New South Wales change ownership: 2 britishNavalFighters
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Italy round 50

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 50
                                            
                                                Research Technology - Italy
                                                    Italy spend 0 on tech rolls
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover ImprovedAntiTank
                                            
                                                Politics - Italy
                                                    Giving back territories to original owners
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                                    5 italianInfantrys moved from Sicily to 46 Sea Zone
                                                    3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                    8 italianInfantrys and 3 italianTransports moved from 46 Sea Zone to 48 Sea Zone
                                                    1 italianParatrooper moved from Tripolitania to 48 Sea Zone
                                                    8 italianInfantrys, 1 italianParatrooper and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                                    8 italianInfantrys and 1 italianParatrooper moved from 51 Sea Zone to Western Egypt
                                                    1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Western Egypt
                                                    1 italianAirTransport and 1 italianParatrooper moved from Rome to Western Egypt
                                                    1 italianAirTransport and 2 italianParatroopers moved from Cairo to Western Egypt
                                                    2 italianAntiTankGuns, 3 italianCombatEngineers, 14 italianInfantrys, 3 italianMech.Infantrys, 2 italianParatroopers and 3 italianTanks moved from Cairo to Western Egypt
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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