TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 4 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin goign on my chore run back in an hour or so

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Germany round 50

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 50
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  1 germanInfantry moved from Archangel to Nenetsia
                        Germany take Nenetsia from Russia
                  2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                  1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                  3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                  3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                  3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                  4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                  4 germanInfantrys moved from Omsk to Northern Kazahk
                  4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin big battles if you are still up

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              Spread at round 50 is +153 prod +3245 tuv in favor of allies.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin up for battle if you are around.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Finland round 50

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 50
                  
                      Reconnaissance Missions - Finland
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 5 PUs
                  
                      Combat Move - Germany
                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanInfantry moved from Archangel to Nenetsia
                                Germany take Nenetsia from Russia
                          2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                          1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                          3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                          3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                          3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                          4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                          4 germanInfantrys moved from Omsk to Northern Kazahk
                          4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
                  
                      Combat - Germany
                          Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                          Britain scrambles 2 units out of Finland to defend against the attack in Eastern Finland
                          Battle in Northern Kazahk
                              Germany attack with 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery
                              China defend with 7 chineseArtillerys and 9 chineseInfantrys; Russia defend with 1 Flagpole
                                  HvyTankFS fire in Northern Kazahk : 1/4 hits, 1.00 expected hits
                                  1 chineseArtillery owned by the China lost in Northern Kazahk
                                  Germany roll dice for 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery in Northern Kazahk, round 2 : 5/14 hits, 4.33 expected hits
                                  Russia roll dice for 6 chineseArtillerys and 9 chineseInfantrys in Northern Kazahk, round 2 : 8/15 hits, 5.00 expected hits
                              Units damaged: 4 germanHeavyTanks owned by the Germany
                                  4 germanInfantrys owned by the Germany, 1 chineseArtillery owned by the China and 4 chineseInfantrys owned by the China lost in Northern Kazahk
                                  4 germanHeavyTanks owned by the Germany lost in Northern Kazahk
                              4 germanHeavyTank-damageds owned by the Germany added in Northern Kazahk
                              4 germanHeavyTank-damageds owned by the Germany, 4 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Kazahk
                              Russia win with 5 chineseArtillerys and 5 chineseInfantrys remaining. Battle score for attacker is -32
                              Casualties for China: 2 chineseArtillerys and 4 chineseInfantrys
                              Casualties for Germany: 4 germanHeavyTanks and 4 germanInfantrys
                          Battle in Eastern Finland
                              Germany attack with 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                              Britain defend with 1 Flagpole, 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper
                                  HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                  Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 2 : 5/26 hits, 8.42 expected hits
                                  Britain roll dice for 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 2 : 8/23 hits, 9.08 expected hits
                              Units damaged: 3 germanHeavyTanks owned by the Germany
                                  5 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                                  3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                              3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                  HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits
                                  1 britishArtillery owned by the Britain lost in Eastern Finland
                                  Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 3 : 10/21 hits, 7.08 expected hits
                                  Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishCombatEngineers, 1 britishInfantry, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 3 : 8/17 hits, 7.00 expected hits
                                  1 britishInfantry owned by the Britain, 6 britishMarines owned by the Britain, 1 britishParatrooper owned by the Britain, 8 germanParatroopers owned by the Germany and 2 britishCombatEngineers owned by the Britain lost in Eastern Finland
                                  HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits
                                  Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 2 germanParatroopers in Eastern Finland, round 4 : 4/13 hits, 4.83 expected hits
                                  Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishMech.Infantrys and 3 britishNavalFighters in Eastern Finland, round 4 : 4/7 hits, 3.08 expected hits
                              2 britishMech.Infantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 2 britishNavalFighters owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanMobileArtillery owned by the Germany lost in Eastern Finland
                              3 germanHeavyTank-damageds owned by the Germany retreated to Leningrad
                              Britain win with 2 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is -5
                              Casualties for Germany: 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                              Casualties for Britain: 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 2 britishNavalFighters and 1 britishParatrooper
                          Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                          Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                          Moving scrambled unit from Eastern Finland back to originating territory: Finland
                          Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                          Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                          Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                          Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                          Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                          Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                          Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                          Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                          Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                          Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                          Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                          Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                          Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                          Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                          Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                          Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                          Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                          Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                          Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                          Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                          Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                          Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                          Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                          Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                          Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                          Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                          Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                          Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          1 Truck moved from Northern Germany to Low Countries
                          1 Truck and 1 germanAntiAirGun moved from Low Countries to Vichy France
                          1 Train, 2 germanAlpineInfantrys and 1 germanInfantry moved from Austria to Vichy France
                          1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                          1 Truck and 1 germanInfantry moved from Vichy France to Northern Germany
                          1 Train, 1 germanAntiAirGun and 1 germanHeavyArtillery moved from Eastern Germany to Vichy France
                          1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                          1 germanAirTransport moved from Vichy France to Berlin
                          1 Train and 3 germanInfantrys moved from Romania to Northern Germany
                          2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                          1 Truck and 1 germanInfantry moved from Hungary Slovakia to Eastern Germany
                          1 Material and 1 Train moved from Berlin to Kharkov
                          3 Trucks, 1 germanArtillery and 2 germanHeavyArtillerys moved from Stalingrad to Western Ukraine
                          1 germanInfantry moved from Stalingrad to Tula
                          1 germanInfantry moved from Tula to Smolensk
                          1 germanInfantry moved from Smolensk to Novgorod
                          1 germanInfantry moved from Novgorod to Eastern Karelia
                          1 germanInfantry moved from Eastern Karelia to Western Karelia
                          6 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                          1 germanCombatEngineer and 1 germanMech.Infantry moved from Archangel to Leningrad
                          2 germanInfantrys moved from Berlin to Northern Germany
                          1 germanInfantry moved from Berlin to Eastern Germany
                          1 germanAirTransport moved from Eastern Finland to Romania
                          1 germanAirTransport moved from Eastern Finland to Hungary Slovakia
                          3 germanAirTransports moved from Eastern Finland to Leningrad
                          1 Truck moved from Northern Germany to Vichy France
                          2 Trucks moved from Eastern Germany to Western Ukraine
                          1 Train moved from Northern Germany to Western Ukraine
                          1 Train moved from Northern Germany to Eastern Germany
                          1 Train moved from Vichy France to Western Germany
                          1 germanInfantry moved from Northern Germany to Eastern Germany
                          1 germanInfantry moved from Northern Germany to Eastern Germany
                          1 germanInfantry moved from Northern Germany to Eastern Germany
                  
                      Purchase Units - Germany
                          Germany buy 4 germanAdvancedNavalFighters, 4 germanArtillerys and 7 germanInfantrys; Remaining resources: 0 PUs; 192 techTokens; 
                  
                      Place Units - Germany
                          4 germanAdvancedNavalFighters placed in Eastern Germany
                          4 germanInfantrys placed in Northern Germany
                          3 germanArtillerys placed in Western Germany
                          1 germanArtillery and 1 germanInfantry placed in Leningrad
                          2 germanInfantrys placed in Kharkov
                  
                      Turn Complete - Germany
                          Germany collect 81 PUs; end with 81 PUs
                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                          Units generate 12 techTokens; Germany end with 204 techTokens
                          Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers
                  
                      Purchase Units - VichyFrance
                          VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          Units in Vichy France being upgraded or consumed: 1 Material
                          1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 4 PUs; end with 4 PUs
                          Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          2 germanInfantrys placed in Hungary Slovakia
                          2 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Units Change Ownership
                              Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                              Some Units in Romania change ownership: 2 germanInfantrys
                  
                      Turn Complete - Finland
                  

                  Combat Hit Differential Summary :

                  HvyTankFS fire in Northern Kazahk : : 0.00
                  HvyTankFS fire in Eastern Finland : : -0.25
                  Britain : 0.83
                  Germany : -0.67
                  Russia : 3.00
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin back to you

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Manual Gamesave Post: Russia round 50

                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 50
                      
                          Research Technology - Russia
                              Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                              Russia spend 0 on tech rolls
                                  Russia roll 11,7,3,2,10,3 and gets 0 hits
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                              3 russianInfantrys moved from Urals to Archangel
                              5 russianInfantrys moved from Urals to Nenetsia
                              1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                      
                          Combat - Russia
                              Battle in Archangel
                                  Russia attack with 1 russianArtillery and 8 russianInfantrys
                                  Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                      Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                      

                      Combat Hit Differential Summary :

                      Russia : -0.58
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut you may want to do this one to be sure

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Russia round 50

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 50
                          
                              Research Technology - Russia
                                  Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                                  Russia spend 0 on tech rolls
                                      Russia roll 11,7,3,2,10,3 and gets 0 hits
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                                  3 russianInfantrys moved from Urals to Archangel
                                  5 russianInfantrys moved from Urals to Nenetsia
                                  1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                          
                              Combat - Russia
                                  Battle in Archangel
                                      Russia attack with 1 russianArtillery and 8 russianInfantrys
                                      Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                          Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                      Units damaged: 1 germanEntrenchment owned by the Germany
                                          Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.67 expected hits
                                          3 russianInfantrys owned by the Russia lost in Archangel
                                          Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 3 : 1/6 hits, 1.08 expected hits
                                          Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 3 : 3/3 hits, 1.67 expected hits
                                          3 russianInfantrys owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                      2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                                      Germany win with 1 germanEntrenchment and 1 germanParatrooper remaining. Battle score for attacker is -14
                                      Casualties for Russia: 6 russianInfantrys
                                      Casualties for Germany: 1 germanParatrooper
                                  Battle in Smolensk
                                      Russia attack with 1 russianArtillery and 6 russianInfantrys
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Smolensk, round 2 : 0/7 hits, 1.33 expected hits
                                          Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia lost in Smolensk
                                          Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 3 : 0/6 hits, 1.17 expected hits
                                          Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                          Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 4 : 3/6 hits, 1.17 expected hits
                                          Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                                          1 germanInfantry owned by the Germany lost in Smolensk
                                      Russia win, taking Smolensk from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Nenetsia
                                      Russia attack with 5 russianInfantrys
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 5 russianInfantrys in Nenetsia, round 2 : 1/5 hits, 0.83 expected hits
                                          Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Nenetsia
                                      Russia win, taking Nenetsia from Germany with 5 russianInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                  Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  2 russianAntiTankGuns moved from Moscow to Smolensk
                                  1 Truck moved from Vologda to Moscow
                                  1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk
                                  1 Truck moved from Smolensk to Moscow
                                  1 Truck moved from Urals to Volgarod
                                  1 Truck and 1 russianAntiAirGun moved from Volgarod to Smolensk
                                  4 russianInfantrys moved from Volgarod to Moscow
                                  1 russianArtillery moved from Volgarod to Moscow
                                  1 russianAntiTankGun moved from Volgarod to Moscow
                                  1 Train moved from Urals to Moscow
                                  1 Material and 1 Train moved from Moscow to Vologda
                                  1 Train moved from Vologda to Moscow
                                  1 Material and 1 Train moved from Moscow to Urals
                                  2 russianInfantrys moved from Volgarod to Urals
                          
                              Purchase Units - Russia
                                  Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 7 russianInfantrys; Remaining resources: 2 PUs; 6 techTokens; 
                          
                              Place Units - Russia
                                  Units in Vologda being upgraded or consumed: 1 Material
                                  1 russianEntrenchment placed in Vologda
                                  1 russianAntiAirGun and 1 russianAntiTankGun placed in Moscow
                                  2 russianInfantrys placed in Volgarod
                                  2 russianInfantrys placed in Urals
                                  2 russianInfantrys placed in Vologda
                                  1 russianInfantry placed in Moscow
                          
                              Turn Complete - Russia
                                  Russia collect 32 PUs; end with 34 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 37 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 40 PUs
                                  Units generate 6 techTokens; Russia end with 12 techTokens
                          

                          Combat Hit Differential Summary :

                          Germany : 2.58
                          Russia : -1.17
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Japan round 50

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 50
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover AdvancedHulls
                              
                                  Combat Move - Japan
                                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                                      3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                                      3 japaneseInfantrys moved from Peking to Shantung
                                      1 japaneseInfantry moved from Peking to Shantung
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin battle up

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 50

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 50
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 3,8,3,12,1,6,6,7,12,5,1,6,2,3,11 and gets 2 hits
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover AdvancedHulls
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                                          3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                                          3 japaneseInfantrys moved from Peking to Shantung
                                          1 japaneseInfantry moved from Peking to Shantung
                                  
                                      Combat - Japan
                                          Japan creates battle in territory 97 Sea Zone
                                          Japan creates battle in territory 98 Sea Zone
                                          Japan creates battle in territory 99 Sea Zone
                                          Japan lands units in Kamchatka
                                          Japan creates battle in territory Kamchatka
                                          Battle in Shantung
                                              Japan attack with 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys
                                              China defend with 1 Flagpole, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                                                  Japan roll dice for 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys in Shantung, round 2 : 6/11 hits, 4.75 expected hits
                                                  China roll dice for 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                                                  1 chineseArtillery owned by the China, 2 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shantung
                                              Japan win, taking Kamchatka from Russia, taking Shantung from China with 7 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 10
                                              Casualties for Japan: 2 japaneseInfantrys
                                              Casualties for China: 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                          1 japaneseInfantry moved from Chahar to Peking
                                          1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                          1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                                          2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                          1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Manchuria
                                          1 japaneseAirTransport moved from Manchuria to Japan
                                          1 japaneseAirTransport moved from Kamchatka to Japan
                                          1 japaneseSubmarine moved from 97 Sea Zone to 100 Sea Zone
                                          1 japaneseAdvancedSubmarine moved from 98 Sea Zone to 100 Sea Zone
                                          1 japaneseSubmarine moved from 99 Sea Zone to 100 Sea Zone
                                          1 japaneseInfantry moved from Tokyo to Japan
                                          1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Peking
                                          1 japaneseAirTransport moved from Peking to Japan
                                          1 Train moved from Manchuria to Korea
                                          1 Train and 1 japaneseAntiAirGun moved from Korea to Peking
                                          1 Train moved from Peking to Manchuria
                                          1 japaneseInfantry moved from Manchuria to Korea
                                          4 japaneseAdvancedNavalFighters moved from Shantung to Japan
                                          3 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                                          1 japaneseInfantry moved from Manchuria to Korea
                                          1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                                          1 Material and 1 Truck moved from Tokyo to Japan
                                          1 Truck moved from Japan to Tokyo
                                          1 Material and 1 Truck moved from Tokyo to Japan
                                  
                                      Purchase Units - Japan
                                          Japan buy 3 japaneseAntiAirGuns, 8 japaneseInfantrys and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          2 japaneseAntiAirGuns and 2 japaneseInfantrys placed in Japan
                                          4 japaneseInfantrys placed in Tokyo
                                          1 japaneseAntiAirGun and 1 japaneseTank placed in Korea
                                          2 japaneseInfantrys placed in Peking
                                  
                                      Activate Technology - Japan
                                          Japan activating AdvancedHulls
                                          Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                                          Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                                          Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                                          Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
                                  
                                      Turn Complete - Japan
                                          Japan collect 28 PUs; end with 28 PUs
                                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs
                                          Units generate 6 techTokens; Japan end with 6 techTokens
                                          Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          Units in Manchuria being upgraded or consumed: 1 Material
                                          1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 11 PUs; end with 11 PUs
                                          Some Units in Manchuria change ownership: 1 japaneseAntiAirGun, 2 japaneseCombatEngineers and 2 japaneseInfantrys
                                  
                                      Turn Complete - Thailand
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 1.25
                                  China : 0.67
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin over to china

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Australia round 50

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 50
                                      
                                          Supporting Britain - Canada
                                              Canada collect 0 PUs; end with 20 PUs
                                      
                                          Organizing Partisan Operations - ExiledAllies
                                              ExiledAllies collect 0 PUs; end with 47 PUs
                                      
                                          Marching Orders - SouthAfrica
                                              SouthAfrica collect 0 PUs; end with 10 PUs
                                      
                                          Preparing Ambushes - India
                                              India collect 0 PUs; end with 16 PUs
                                      
                                          Preparing Naval Operations - Australia
                                              Australia collect 0 PUs; end with 23 PUs
                                      
                                          Research Technology - Britain
                                              Trigger britishaTAAT: Britain gains access to AdvancedAntiTank
                                              Britain spend 0 on tech rolls
                                                  Britain roll 1,8,1,4,3,6,10,10,6 and gets 0 hits
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                              3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from Bombay to 75 Sea Zone
                                              3 britishArtillerys, 2 britishBattleships, 3 britishCarriers, 2 britishCombatEngineers, 9 britishCruisers, 4 britishDestroyers, 4 britishInfantrys, 6 britishMarines and 5 britishTransports moved from 75 Sea Zone to 72 Sea Zone
                                              3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Sinai
                                              3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Sinai
                                                    Britain take Sinai from Italy
                                      
                                          Combat - Britain
                                              Battle in Sinai
                                      
                                          Non Combat Move - Britain
                                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                              Trigger britishAP2: Britain has 1 Material placed in London
                                              Trigger britishProd1: Britain has 1 Material placed in London
                                              2 britishInfantrys moved from Finland to Eastern Finland
                                              5 britishMarines moved from Northern Finland to Eastern Finland
                                              5 britishMarines moved from Finland to Eastern Finland
                                              2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Britain to Finland
                                              1 britishNavalFighter moved from Finland to Northern Finland
                                              1 britishAirTransport, 1 britishInfantry and 1 britishMarine moved from Central Britain to Eastern Finland
                                              1 britishAirTransport moved from Eastern Finland to Finland
                                              2 britishAirTransports and 4 britishParatroopers moved from London to Finland
                                              1 britishAirTransport moved from Finland to Scotland
                                              1 britishAirTransport moved from Finland to Central Britain
                                              1 britishAirTransport moved from Finland to London
                                              1 Truck and 1 britishArtillery moved from Central Norway to Northern Finland
                                              1 Truck and 1 britishArtillery moved from Northern Norway to Eastern Finland
                                              1 Truck moved from Eastern Finland to Northern Finland
                                              1 Truck moved from Northern Finland to Northern Norway
                                              2 britishInfantrys moved from Central Norway to Northern Norway
                                              1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                                              1 Train moved from Northern Finland to Norway
                                              9 britishNavalFighters moved from Southern Iran to 72 Sea Zone
                                              1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                                              1 Truck and 1 britishCombatEngineer moved from Belgian Congo to Gold Coast
                                              1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                                              2 britishInfantrys moved from Morrocco to 43 Sea Zone
                                              2 britishInfantrys moved from 43 Sea Zone to Gibraltar
                                              1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                                              1 britishArtillery moved from Java to 148 Sea Zone
                                              1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                              1 britishArtillery moved from 93 Sea Zone to Brunei
                                              1 britishMarine moved from Borneo to Brunei
                                              1 britishNavalFighter moved from Phillippines to Luzon
                                              1 britishNavalFighter moved from New South Wales to Phillippines
                                              1 britishNavalFighter moved from Ontario to Central Britain
                                              1 britishCombatEngineer moved from London to Central Britain
                                              1 britishCombatEngineer moved from Central Britain to Scotland
                                              1 Material and 1 Truck moved from London to Scotland
                                              1 Truck moved from Scotland to Central Britain
                                      
                                          Purchase Units - Britain
                                              Britain buy 2 Materials, 1 britishAdvancedNavalFighter, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishNavalFighter and 2 britishParatroopers; Remaining resources: 1 PUs; 9 techTokens; 
                                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Britain
                                              1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                                              1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                                              1 britishParatrooper placed in Scotland
                                              1 britishAdvancedNavalFighter, 1 britishNavalFighter and 1 britishParatrooper placed in Central Britain
                                              2 Materials and 1 britishCombatEngineer placed in Thailand
                                      
                                          Turn Complete - Britain
                                              Britain collect 58 PUs; end with 59 PUs
                                              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                              Units generate 9 techTokens; Britain end with 18 techTokens
                                              Units Change Ownership
                                                  Some Units in Bombay change ownership: 1 Material
                                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                  Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                  Some Units in Sinai change ownership: 2 britishCombatEngineers
                                      
                                          Purchase Units - Canada
                                              Canada buy 1 britishNavalFighter; Remaining resources: 9 PUs; 
                                      
                                          Place Units - Canada
                                              1 britishNavalFighter placed in Ontario
                                      
                                          Turn Complete - Canada
                                              Canada collect 15 PUs; end with 24 PUs
                                              Units Change Ownership
                                                  Some Units in Ontario change ownership: 1 britishNavalFighter
                                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                      
                                          Purchase Units - ExiledAllies
                                              ExiledAllies buy 2 britishArtillerys, 1 britishDestroyer, 1 britishHull, 4 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 
                                      
                                          Place Units - ExiledAllies
                                              2 britishArtillerys placed in Norway
                                              2 britishInfantrys placed in Central Norway
                                              1 britishDestroyer and 1 britishHull placed in 43 Sea Zone
                                              1 britishTransport placed in 93 Sea Zone
                                              2 britishInfantrys placed in Borneo
                                      
                                          Turn Complete - ExiledAllies
                                              ExiledAllies collect 48 PUs; end with 48 PUs
                                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                              Units Change Ownership
                                                  Some Units in 43 Sea Zone change ownership: 1 britishDestroyer
                                                  Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                                  Some Units in Borneo change ownership: 2 britishInfantrys
                                                  Some Units in Central Norway change ownership: 2 britishInfantrys
                                                  Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                  Some Units in Norway change ownership: 2 britishArtillerys
                                      
                                          Turn Complete - Egypt
                                              Some Units in Sinai change ownership: 2 britishCombatEngineers
                                      
                                          Purchase Units - SouthAfrica
                                              SouthAfrica buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 1 PUs; 
                                      
                                          Place Units - SouthAfrica
                                              1 britishArtillery and 1 britishMech.Infantry placed in Cape Town
                                      
                                          Turn Complete - SouthAfrica
                                              SouthAfrica collect 7 PUs; end with 8 PUs
                                              Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishMech.Infantry
                                      
                                          Purchase Units - India
                                              India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 3 PUs; 
                                      
                                          Place Units - India
                                              3 britishInfantrys placed in Bombay
                                              1 britishArtillery placed in Calcutta
                                      
                                          Turn Complete - India
                                              India collect 13 PUs; end with 16 PUs
                                              Units Change Ownership
                                                  Some Units in Bombay change ownership: 1 Material and 3 britishInfantrys
                                                  Some Units in Calcutta change ownership: 1 britishArtillery
                                      
                                          Purchase Units - Australia
                                              Australia buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Australia
                                              2 britishNavalFighters placed in New South Wales
                                      
                                          Turn Complete - Australia
                                              Australia collect 17 PUs; end with 18 PUs
                                              Some Units in New South Wales change ownership: 2 britishNavalFighters
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Italy round 50

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 50
                                          
                                              Research Technology - Italy
                                                  Italy spend 0 on tech rolls
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover ImprovedAntiTank
                                          
                                              Politics - Italy
                                                  Giving back territories to original owners
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                                  5 italianInfantrys moved from Sicily to 46 Sea Zone
                                                  3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                  8 italianInfantrys and 3 italianTransports moved from 46 Sea Zone to 48 Sea Zone
                                                  1 italianParatrooper moved from Tripolitania to 48 Sea Zone
                                                  8 italianInfantrys, 1 italianParatrooper and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                                  8 italianInfantrys and 1 italianParatrooper moved from 51 Sea Zone to Western Egypt
                                                  1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Western Egypt
                                                  1 italianAirTransport and 1 italianParatrooper moved from Rome to Western Egypt
                                                  1 italianAirTransport and 2 italianParatroopers moved from Cairo to Western Egypt
                                                  2 italianAntiTankGuns, 3 italianCombatEngineers, 14 italianInfantrys, 3 italianMech.Infantrys, 2 italianParatroopers and 3 italianTanks moved from Cairo to Western Egypt
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin big battles on deck

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 64
                                            • 65
                                            • 66
                                            • 67
                                            • 68
                                            • 66 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums