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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Germany round 50

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 50
      
          Combat Move - Germany
              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              1 germanInfantry moved from Archangel to Nenetsia
                    Germany take Nenetsia from Russia
              2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
              1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
              3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
              3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
              3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
              4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
              4 germanInfantrys moved from Omsk to Northern Kazahk
              4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin big battles if you are still up

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          Spread at round 50 is +153 prod +3245 tuv in favor of allies.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin up for battle if you are around.

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Finland round 50

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 50
              
                  Reconnaissance Missions - Finland
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 12 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 5 PUs
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                      1 germanInfantry moved from Archangel to Nenetsia
                            Germany take Nenetsia from Russia
                      2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Eastern Finland
                      1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Leningrad to Eastern Finland
                      3 germanAirTransports and 6 germanParatroopers moved from Stalingrad to Eastern Finland
                      3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                      3 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                      4 germanInfantrys moved from Sverdlovsk to Northern Kazahk
                      4 germanInfantrys moved from Omsk to Northern Kazahk
                      4 germanHeavyTanks, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Stalingrad to Northern Kazahk
              
                  Combat - Germany
                      Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                      Britain scrambles 2 units out of Finland to defend against the attack in Eastern Finland
                      Battle in Northern Kazahk
                          Germany attack with 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery
                          China defend with 7 chineseArtillerys and 9 chineseInfantrys; Russia defend with 1 Flagpole
                              HvyTankFS fire in Northern Kazahk : 1/4 hits, 1.00 expected hits
                              1 chineseArtillery owned by the China lost in Northern Kazahk
                              Germany roll dice for 4 germanHeavyTanks, 8 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery in Northern Kazahk, round 2 : 5/14 hits, 4.33 expected hits
                              Russia roll dice for 6 chineseArtillerys and 9 chineseInfantrys in Northern Kazahk, round 2 : 8/15 hits, 5.00 expected hits
                          Units damaged: 4 germanHeavyTanks owned by the Germany
                              4 germanInfantrys owned by the Germany, 1 chineseArtillery owned by the China and 4 chineseInfantrys owned by the China lost in Northern Kazahk
                              4 germanHeavyTanks owned by the Germany lost in Northern Kazahk
                          4 germanHeavyTank-damageds owned by the Germany added in Northern Kazahk
                          4 germanHeavyTank-damageds owned by the Germany, 4 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Kazahk
                          Russia win with 5 chineseArtillerys and 5 chineseInfantrys remaining. Battle score for attacker is -32
                          Casualties for China: 2 chineseArtillerys and 4 chineseInfantrys
                          Casualties for Germany: 4 germanHeavyTanks and 4 germanInfantrys
                      Battle in Eastern Finland
                          Germany attack with 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                          Britain defend with 1 Flagpole, 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper
                              HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                              Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 2 : 5/26 hits, 8.42 expected hits
                              Britain roll dice for 2 britishAdvancedNavalFighters, 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 2 : 8/23 hits, 9.08 expected hits
                          Units damaged: 3 germanHeavyTanks owned by the Germany
                              5 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                              3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                          3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                              HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits
                              1 britishArtillery owned by the Britain lost in Eastern Finland
                              Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 10 germanParatroopers in Eastern Finland, round 3 : 10/21 hits, 7.08 expected hits
                              Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishCombatEngineers, 1 britishInfantry, 6 britishMarines, 2 britishMech.Infantrys, 3 britishNavalFighters and 1 britishParatrooper in Eastern Finland, round 3 : 8/17 hits, 7.00 expected hits
                              1 britishInfantry owned by the Britain, 6 britishMarines owned by the Britain, 1 britishParatrooper owned by the Britain, 8 germanParatroopers owned by the Germany and 2 britishCombatEngineers owned by the Britain lost in Eastern Finland
                              HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits
                              Germany roll dice for 6 germanAdvancedNavalFighters, 5 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 1 germanMobileArtillery and 2 germanParatroopers in Eastern Finland, round 4 : 4/13 hits, 4.83 expected hits
                              Britain roll dice for 2 britishAdvancedNavalFighters, 2 britishMech.Infantrys and 3 britishNavalFighters in Eastern Finland, round 4 : 4/7 hits, 3.08 expected hits
                          2 britishMech.Infantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 2 britishNavalFighters owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanMobileArtillery owned by the Germany lost in Eastern Finland
                          3 germanHeavyTank-damageds owned by the Germany retreated to Leningrad
                          Britain win with 2 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is -5
                          Casualties for Germany: 1 germanCombatEngineer, 3 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 10 germanParatroopers
                          Casualties for Britain: 1 britishArtillery, 2 britishCombatEngineers, 6 britishInfantrys, 6 britishMarines, 2 britishMech.Infantrys, 2 britishNavalFighters and 1 britishParatrooper
                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                      Moving scrambled unit from Eastern Finland back to originating territory: Finland
                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      1 Truck moved from Northern Germany to Low Countries
                      1 Truck and 1 germanAntiAirGun moved from Low Countries to Vichy France
                      1 Train, 2 germanAlpineInfantrys and 1 germanInfantry moved from Austria to Vichy France
                      1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                      1 Truck and 1 germanInfantry moved from Vichy France to Northern Germany
                      1 Train, 1 germanAntiAirGun and 1 germanHeavyArtillery moved from Eastern Germany to Vichy France
                      1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                      1 germanAirTransport moved from Vichy France to Berlin
                      1 Train and 3 germanInfantrys moved from Romania to Northern Germany
                      2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                      1 Truck and 1 germanInfantry moved from Hungary Slovakia to Eastern Germany
                      1 Material and 1 Train moved from Berlin to Kharkov
                      3 Trucks, 1 germanArtillery and 2 germanHeavyArtillerys moved from Stalingrad to Western Ukraine
                      1 germanInfantry moved from Stalingrad to Tula
                      1 germanInfantry moved from Tula to Smolensk
                      1 germanInfantry moved from Smolensk to Novgorod
                      1 germanInfantry moved from Novgorod to Eastern Karelia
                      1 germanInfantry moved from Eastern Karelia to Western Karelia
                      6 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                      1 germanCombatEngineer and 1 germanMech.Infantry moved from Archangel to Leningrad
                      2 germanInfantrys moved from Berlin to Northern Germany
                      1 germanInfantry moved from Berlin to Eastern Germany
                      1 germanAirTransport moved from Eastern Finland to Romania
                      1 germanAirTransport moved from Eastern Finland to Hungary Slovakia
                      3 germanAirTransports moved from Eastern Finland to Leningrad
                      1 Truck moved from Northern Germany to Vichy France
                      2 Trucks moved from Eastern Germany to Western Ukraine
                      1 Train moved from Northern Germany to Western Ukraine
                      1 Train moved from Northern Germany to Eastern Germany
                      1 Train moved from Vichy France to Western Germany
                      1 germanInfantry moved from Northern Germany to Eastern Germany
                      1 germanInfantry moved from Northern Germany to Eastern Germany
                      1 germanInfantry moved from Northern Germany to Eastern Germany
              
                  Purchase Units - Germany
                      Germany buy 4 germanAdvancedNavalFighters, 4 germanArtillerys and 7 germanInfantrys; Remaining resources: 0 PUs; 192 techTokens; 
              
                  Place Units - Germany
                      4 germanAdvancedNavalFighters placed in Eastern Germany
                      4 germanInfantrys placed in Northern Germany
                      3 germanArtillerys placed in Western Germany
                      1 germanArtillery and 1 germanInfantry placed in Leningrad
                      2 germanInfantrys placed in Kharkov
              
                  Turn Complete - Germany
                      Germany collect 81 PUs; end with 81 PUs
                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                      Units generate 12 techTokens; Germany end with 204 techTokens
                      Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers
              
                  Purchase Units - VichyFrance
                      VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 0 PUs; 
              
                  Place Units - VichyFrance
                      Units in Vichy France being upgraded or consumed: 1 Material
                      1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 4 PUs; end with 4 PUs
                      Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
              
                  Purchase Units - DanubeAxis
                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - DanubeAxis
                      2 germanInfantrys placed in Hungary Slovakia
                      2 germanInfantrys placed in Romania
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 12 PUs
                      Units Change Ownership
                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                          Some Units in Romania change ownership: 2 germanInfantrys
              
                  Turn Complete - Finland
              

              Combat Hit Differential Summary :

              HvyTankFS fire in Northern Kazahk : : 0.00
              HvyTankFS fire in Eastern Finland : : -0.25
              Britain : 0.83
              Germany : -0.67
              Russia : 3.00
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin back to you

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Manual Gamesave Post: Russia round 50

                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 50
                  
                      Research Technology - Russia
                          Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                          Russia spend 0 on tech rolls
                              Russia roll 11,7,3,2,10,3 and gets 0 hits
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                          1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                          3 russianInfantrys moved from Urals to Archangel
                          5 russianInfantrys moved from Urals to Nenetsia
                          1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                  
                      Combat - Russia
                          Battle in Archangel
                              Russia attack with 1 russianArtillery and 8 russianInfantrys
                              Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                  Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                  

                  Combat Hit Differential Summary :

                  Russia : -0.58
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut you may want to do this one to be sure

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Russia round 50

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 50
                      
                          Research Technology - Russia
                              Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                              Russia spend 0 on tech rolls
                                  Russia roll 11,7,3,2,10,3 and gets 0 hits
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                              3 russianInfantrys moved from Urals to Archangel
                              5 russianInfantrys moved from Urals to Nenetsia
                              1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
                      
                          Combat - Russia
                              Battle in Archangel
                                  Russia attack with 1 russianArtillery and 8 russianInfantrys
                                  Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                                      Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                                  Units damaged: 1 germanEntrenchment owned by the Germany
                                      Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.67 expected hits
                                      3 russianInfantrys owned by the Russia lost in Archangel
                                      Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 3 : 1/6 hits, 1.08 expected hits
                                      Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 3 : 3/3 hits, 1.67 expected hits
                                      3 russianInfantrys owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                  2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                                  Germany win with 1 germanEntrenchment and 1 germanParatrooper remaining. Battle score for attacker is -14
                                  Casualties for Russia: 6 russianInfantrys
                                  Casualties for Germany: 1 germanParatrooper
                              Battle in Smolensk
                                  Russia attack with 1 russianArtillery and 6 russianInfantrys
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Smolensk, round 2 : 0/7 hits, 1.33 expected hits
                                      Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                      1 russianInfantry owned by the Russia lost in Smolensk
                                      Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 3 : 0/6 hits, 1.17 expected hits
                                      Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                      Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 4 : 3/6 hits, 1.17 expected hits
                                      Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                                      1 germanInfantry owned by the Germany lost in Smolensk
                                  Russia win, taking Smolensk from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 0
                                  Casualties for Russia: 1 russianInfantry
                                  Casualties for Germany: 1 germanInfantry
                              Battle in Nenetsia
                                  Russia attack with 5 russianInfantrys
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 5 russianInfantrys in Nenetsia, round 2 : 1/5 hits, 0.83 expected hits
                                      Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                      1 germanInfantry owned by the Germany lost in Nenetsia
                                  Russia win, taking Nenetsia from Germany with 5 russianInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                              Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                              Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                              2 russianAntiTankGuns moved from Moscow to Smolensk
                              1 Truck moved from Vologda to Moscow
                              1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk
                              1 Truck moved from Smolensk to Moscow
                              1 Truck moved from Urals to Volgarod
                              1 Truck and 1 russianAntiAirGun moved from Volgarod to Smolensk
                              4 russianInfantrys moved from Volgarod to Moscow
                              1 russianArtillery moved from Volgarod to Moscow
                              1 russianAntiTankGun moved from Volgarod to Moscow
                              1 Train moved from Urals to Moscow
                              1 Material and 1 Train moved from Moscow to Vologda
                              1 Train moved from Vologda to Moscow
                              1 Material and 1 Train moved from Moscow to Urals
                              2 russianInfantrys moved from Volgarod to Urals
                      
                          Purchase Units - Russia
                              Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 7 russianInfantrys; Remaining resources: 2 PUs; 6 techTokens; 
                      
                          Place Units - Russia
                              Units in Vologda being upgraded or consumed: 1 Material
                              1 russianEntrenchment placed in Vologda
                              1 russianAntiAirGun and 1 russianAntiTankGun placed in Moscow
                              2 russianInfantrys placed in Volgarod
                              2 russianInfantrys placed in Urals
                              2 russianInfantrys placed in Vologda
                              1 russianInfantry placed in Moscow
                      
                          Turn Complete - Russia
                              Russia collect 32 PUs; end with 34 PUs
                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 37 PUs
                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 40 PUs
                              Units generate 6 techTokens; Russia end with 12 techTokens
                      

                      Combat Hit Differential Summary :

                      Germany : 2.58
                      Russia : -1.17
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Japan round 50

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 50
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover AdvancedHulls
                          
                              Combat Move - Japan
                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                                  3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                                  3 japaneseInfantrys moved from Peking to Shantung
                                  1 japaneseInfantry moved from Peking to Shantung
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin battle up

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Thailand round 50

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 50
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 11 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 3,8,3,12,1,6,6,7,12,5,1,6,2,3,11 and gets 2 hits
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover AdvancedHulls
                              
                                  Combat Move - Japan
                                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                                      3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                                      3 japaneseInfantrys moved from Peking to Shantung
                                      1 japaneseInfantry moved from Peking to Shantung
                              
                                  Combat - Japan
                                      Japan creates battle in territory 97 Sea Zone
                                      Japan creates battle in territory 98 Sea Zone
                                      Japan creates battle in territory 99 Sea Zone
                                      Japan lands units in Kamchatka
                                      Japan creates battle in territory Kamchatka
                                      Battle in Shantung
                                          Japan attack with 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys
                                          China defend with 1 Flagpole, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                                              Japan roll dice for 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys in Shantung, round 2 : 6/11 hits, 4.75 expected hits
                                              China roll dice for 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                                              1 chineseArtillery owned by the China, 2 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shantung
                                          Japan win, taking Kamchatka from Russia, taking Shantung from China with 7 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 10
                                          Casualties for Japan: 2 japaneseInfantrys
                                          Casualties for China: 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                      1 japaneseInfantry moved from Chahar to Peking
                                      1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                      1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                                      2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                      1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Manchuria
                                      1 japaneseAirTransport moved from Manchuria to Japan
                                      1 japaneseAirTransport moved from Kamchatka to Japan
                                      1 japaneseSubmarine moved from 97 Sea Zone to 100 Sea Zone
                                      1 japaneseAdvancedSubmarine moved from 98 Sea Zone to 100 Sea Zone
                                      1 japaneseSubmarine moved from 99 Sea Zone to 100 Sea Zone
                                      1 japaneseInfantry moved from Tokyo to Japan
                                      1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Peking
                                      1 japaneseAirTransport moved from Peking to Japan
                                      1 Train moved from Manchuria to Korea
                                      1 Train and 1 japaneseAntiAirGun moved from Korea to Peking
                                      1 Train moved from Peking to Manchuria
                                      1 japaneseInfantry moved from Manchuria to Korea
                                      4 japaneseAdvancedNavalFighters moved from Shantung to Japan
                                      3 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                                      1 japaneseInfantry moved from Manchuria to Korea
                                      1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                                      1 Material and 1 Truck moved from Tokyo to Japan
                                      1 Truck moved from Japan to Tokyo
                                      1 Material and 1 Truck moved from Tokyo to Japan
                              
                                  Purchase Units - Japan
                                      Japan buy 3 japaneseAntiAirGuns, 8 japaneseInfantrys and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      2 japaneseAntiAirGuns and 2 japaneseInfantrys placed in Japan
                                      4 japaneseInfantrys placed in Tokyo
                                      1 japaneseAntiAirGun and 1 japaneseTank placed in Korea
                                      2 japaneseInfantrys placed in Peking
                              
                                  Activate Technology - Japan
                                      Japan activating AdvancedHulls
                                      Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                                      Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                                      Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                                      Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
                              
                                  Turn Complete - Japan
                                      Japan collect 28 PUs; end with 28 PUs
                                      Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs
                                      Units generate 6 techTokens; Japan end with 6 techTokens
                                      Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      Units in Manchuria being upgraded or consumed: 1 Material
                                      1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 11 PUs; end with 11 PUs
                                      Some Units in Manchuria change ownership: 1 japaneseAntiAirGun, 2 japaneseCombatEngineers and 2 japaneseInfantrys
                              
                                  Turn Complete - Thailand
                              

                              Combat Hit Differential Summary :

                              Japan : 1.25
                              China : 0.67
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin over to china

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Australia round 50

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 50
                                  
                                      Supporting Britain - Canada
                                          Canada collect 0 PUs; end with 20 PUs
                                  
                                      Organizing Partisan Operations - ExiledAllies
                                          ExiledAllies collect 0 PUs; end with 47 PUs
                                  
                                      Marching Orders - SouthAfrica
                                          SouthAfrica collect 0 PUs; end with 10 PUs
                                  
                                      Preparing Ambushes - India
                                          India collect 0 PUs; end with 16 PUs
                                  
                                      Preparing Naval Operations - Australia
                                          Australia collect 0 PUs; end with 23 PUs
                                  
                                      Research Technology - Britain
                                          Trigger britishaTAAT: Britain gains access to AdvancedAntiTank
                                          Britain spend 0 on tech rolls
                                              Britain roll 1,8,1,4,3,6,10,10,6 and gets 0 hits
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                          3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from Bombay to 75 Sea Zone
                                          3 britishArtillerys, 2 britishBattleships, 3 britishCarriers, 2 britishCombatEngineers, 9 britishCruisers, 4 britishDestroyers, 4 britishInfantrys, 6 britishMarines and 5 britishTransports moved from 75 Sea Zone to 72 Sea Zone
                                          3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Sinai
                                          3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Sinai
                                                Britain take Sinai from Italy
                                  
                                      Combat - Britain
                                          Battle in Sinai
                                  
                                      Non Combat Move - Britain
                                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                          Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                          Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                          Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                          Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                          Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                          Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                          Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                          Trigger britishAP2: Britain has 1 Material placed in London
                                          Trigger britishProd1: Britain has 1 Material placed in London
                                          2 britishInfantrys moved from Finland to Eastern Finland
                                          5 britishMarines moved from Northern Finland to Eastern Finland
                                          5 britishMarines moved from Finland to Eastern Finland
                                          2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Britain to Finland
                                          1 britishNavalFighter moved from Finland to Northern Finland
                                          1 britishAirTransport, 1 britishInfantry and 1 britishMarine moved from Central Britain to Eastern Finland
                                          1 britishAirTransport moved from Eastern Finland to Finland
                                          2 britishAirTransports and 4 britishParatroopers moved from London to Finland
                                          1 britishAirTransport moved from Finland to Scotland
                                          1 britishAirTransport moved from Finland to Central Britain
                                          1 britishAirTransport moved from Finland to London
                                          1 Truck and 1 britishArtillery moved from Central Norway to Northern Finland
                                          1 Truck and 1 britishArtillery moved from Northern Norway to Eastern Finland
                                          1 Truck moved from Eastern Finland to Northern Finland
                                          1 Truck moved from Northern Finland to Northern Norway
                                          2 britishInfantrys moved from Central Norway to Northern Norway
                                          1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                                          1 Train moved from Northern Finland to Norway
                                          9 britishNavalFighters moved from Southern Iran to 72 Sea Zone
                                          1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                                          1 Truck and 1 britishCombatEngineer moved from Belgian Congo to Gold Coast
                                          1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                                          2 britishInfantrys moved from Morrocco to 43 Sea Zone
                                          2 britishInfantrys moved from 43 Sea Zone to Gibraltar
                                          1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                                          1 britishArtillery moved from Java to 148 Sea Zone
                                          1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                          1 britishArtillery moved from 93 Sea Zone to Brunei
                                          1 britishMarine moved from Borneo to Brunei
                                          1 britishNavalFighter moved from Phillippines to Luzon
                                          1 britishNavalFighter moved from New South Wales to Phillippines
                                          1 britishNavalFighter moved from Ontario to Central Britain
                                          1 britishCombatEngineer moved from London to Central Britain
                                          1 britishCombatEngineer moved from Central Britain to Scotland
                                          1 Material and 1 Truck moved from London to Scotland
                                          1 Truck moved from Scotland to Central Britain
                                  
                                      Purchase Units - Britain
                                          Britain buy 2 Materials, 1 britishAdvancedNavalFighter, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishNavalFighter and 2 britishParatroopers; Remaining resources: 1 PUs; 9 techTokens; 
                                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Britain
                                          1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                                          1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                                          1 britishParatrooper placed in Scotland
                                          1 britishAdvancedNavalFighter, 1 britishNavalFighter and 1 britishParatrooper placed in Central Britain
                                          2 Materials and 1 britishCombatEngineer placed in Thailand
                                  
                                      Turn Complete - Britain
                                          Britain collect 58 PUs; end with 59 PUs
                                          Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                          Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                          Units generate 9 techTokens; Britain end with 18 techTokens
                                          Units Change Ownership
                                              Some Units in Bombay change ownership: 1 Material
                                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                              Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                              Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                              Some Units in Sinai change ownership: 2 britishCombatEngineers
                                  
                                      Purchase Units - Canada
                                          Canada buy 1 britishNavalFighter; Remaining resources: 9 PUs; 
                                  
                                      Place Units - Canada
                                          1 britishNavalFighter placed in Ontario
                                  
                                      Turn Complete - Canada
                                          Canada collect 15 PUs; end with 24 PUs
                                          Units Change Ownership
                                              Some Units in Ontario change ownership: 1 britishNavalFighter
                                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                  
                                      Purchase Units - ExiledAllies
                                          ExiledAllies buy 2 britishArtillerys, 1 britishDestroyer, 1 britishHull, 4 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 
                                  
                                      Place Units - ExiledAllies
                                          2 britishArtillerys placed in Norway
                                          2 britishInfantrys placed in Central Norway
                                          1 britishDestroyer and 1 britishHull placed in 43 Sea Zone
                                          1 britishTransport placed in 93 Sea Zone
                                          2 britishInfantrys placed in Borneo
                                  
                                      Turn Complete - ExiledAllies
                                          ExiledAllies collect 48 PUs; end with 48 PUs
                                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                          Units Change Ownership
                                              Some Units in 43 Sea Zone change ownership: 1 britishDestroyer
                                              Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                              Some Units in Borneo change ownership: 2 britishInfantrys
                                              Some Units in Central Norway change ownership: 2 britishInfantrys
                                              Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                              Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                              Some Units in Norway change ownership: 2 britishArtillerys
                                  
                                      Turn Complete - Egypt
                                          Some Units in Sinai change ownership: 2 britishCombatEngineers
                                  
                                      Purchase Units - SouthAfrica
                                          SouthAfrica buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 1 PUs; 
                                  
                                      Place Units - SouthAfrica
                                          1 britishArtillery and 1 britishMech.Infantry placed in Cape Town
                                  
                                      Turn Complete - SouthAfrica
                                          SouthAfrica collect 7 PUs; end with 8 PUs
                                          Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishMech.Infantry
                                  
                                      Purchase Units - India
                                          India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 3 PUs; 
                                  
                                      Place Units - India
                                          3 britishInfantrys placed in Bombay
                                          1 britishArtillery placed in Calcutta
                                  
                                      Turn Complete - India
                                          India collect 13 PUs; end with 16 PUs
                                          Units Change Ownership
                                              Some Units in Bombay change ownership: 1 Material and 3 britishInfantrys
                                              Some Units in Calcutta change ownership: 1 britishArtillery
                                  
                                      Purchase Units - Australia
                                          Australia buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
                                  
                                      Place Units - Australia
                                          2 britishNavalFighters placed in New South Wales
                                  
                                      Turn Complete - Australia
                                          Australia collect 17 PUs; end with 18 PUs
                                          Some Units in New South Wales change ownership: 2 britishNavalFighters
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Italy round 50

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 50
                                      
                                          Research Technology - Italy
                                              Italy spend 0 on tech rolls
                                              Italy removing all Technology Tokens after successful research.
                                              Italy discover ImprovedAntiTank
                                      
                                          Politics - Italy
                                              Giving back territories to original owners
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                              5 italianInfantrys moved from Sicily to 46 Sea Zone
                                              3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                              8 italianInfantrys and 3 italianTransports moved from 46 Sea Zone to 48 Sea Zone
                                              1 italianParatrooper moved from Tripolitania to 48 Sea Zone
                                              8 italianInfantrys, 1 italianParatrooper and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                              8 italianInfantrys and 1 italianParatrooper moved from 51 Sea Zone to Western Egypt
                                              1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Western Egypt
                                              1 italianAirTransport and 1 italianParatrooper moved from Rome to Western Egypt
                                              1 italianAirTransport and 2 italianParatroopers moved from Cairo to Western Egypt
                                              2 italianAntiTankGuns, 3 italianCombatEngineers, 14 italianInfantrys, 3 italianMech.Infantrys, 2 italianParatroopers and 3 italianTanks moved from Cairo to Western Egypt
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin big battles on deck

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Italy round 50

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 50
                                          
                                              Research Technology - Italy
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 6,5,5,10,10,8,10,12,5 and gets 1 hit
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover ImprovedAntiTank
                                          
                                              Politics - Italy
                                                  Giving back territories to original owners
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                                  5 italianInfantrys moved from Sicily to 46 Sea Zone
                                                  3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                  8 italianInfantrys and 3 italianTransports moved from 46 Sea Zone to 48 Sea Zone
                                                  1 italianParatrooper moved from Tripolitania to 48 Sea Zone
                                                  8 italianInfantrys, 1 italianParatrooper and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                                  8 italianInfantrys and 1 italianParatrooper moved from 51 Sea Zone to Western Egypt
                                                  1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Western Egypt
                                                  1 italianAirTransport and 1 italianParatrooper moved from Rome to Western Egypt
                                                  1 italianAirTransport and 2 italianParatroopers moved from Cairo to Western Egypt
                                                  2 italianAntiTankGuns, 3 italianCombatEngineers, 14 italianInfantrys, 3 italianMech.Infantrys, 2 italianParatroopers and 3 italianTanks moved from Cairo to Western Egypt
                                          
                                              Combat - Italy
                                                  Battle in Western Egypt
                                                      Italy attack with 3 italianAirTransports, 2 italianAntiTankGuns, 3 italianCombatEngineers, 22 italianInfantrys, 3 italianMech.Infantrys, 8 italianParatroopers and 3 italianTanks
                                                      Usa defend with 1 Flagpole, 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks
                                                          Italy roll dice for 3 italianAirTransports, 2 italianAntiTankGuns, 3 italianCombatEngineers, 22 italianInfantrys, 3 italianMech.Infantrys, 8 italianParatroopers and 3 italianTanks in Western Egypt, round 2 : 14/42 hits, 9.25 expected hits
                                                          Egypt roll dice for 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks in Western Egypt, round 2 : 11/28 hits, 12.00 expected hits
                                                          1 americanMarine owned by the Usa, 2 americanTanks owned by the Usa, 7 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa, 3 americanMech.Infantrys owned by the Usa and 11 italianInfantrys owned by the Italy lost in Western Egypt
                                                      2 italianAntiTankGuns, 3 italianCombatEngineers, 11 italianInfantrys, 3 italianMech.Infantrys, 7 italianParatroopers and 3 italianTanks retreated to Cairo
                                                          Italy roll dice for 1 italianParatrooper in Western Egypt, round 3 : 0/1 hits, 0.17 expected hits
                                                          Egypt roll dice for 1 americanHeavyTank, 6 americanMech.Infantrys and 7 americanTanks in Western Egypt, round 3 : 3/14 hits, 6.42 expected hits
                                                          1 italianParatrooper owned by the Italy lost in Western Egypt
                                                      Egypt win with 1 americanHeavyTank, 6 americanMech.Infantrys and 7 americanTanks remaining. Battle score for attacker is 19
                                                      Casualties for Italy: 11 italianInfantrys and 1 italianParatrooper
                                                      Casualties for Usa: 1 americanArtillery, 7 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 2 americanTanks
                                                  Battle in Northern Iran
                                                      Italy attack with 5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine
                                                      Britain defend with 3 britishArtillerys and 6 britishInfantrys; Russia defend with 1 Flagpole
                                                          Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine in Northern Iran, round 2 : 1/13 hits, 3.00 expected hits
                                                          Russia roll dice for 3 britishArtillerys and 6 britishInfantrys in Northern Iran, round 2 : 4/9 hits, 3.50 expected hits
                                                          1 britishInfantry owned by the Britain and 4 italianInfantrys owned by the Italy lost in Northern Iran
                                                      2 italianCombatEngineers owned by the Italy, 5 italianAlpineInfantrys owned by the Italy, 1 italianMarine owned by the Italy and 1 italianInfantry owned by the Italy retreated to Southern Caucasus
                                                      Russia win with 3 britishArtillerys and 5 britishInfantrys remaining. Battle score for attacker is -9
                                                      Casualties for Italy: 4 italianInfantrys
                                                      Casualties for Britain: 1 britishInfantry
                                                  Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                  Trigger italianAP2: Italy has 1 Material placed in Rome
                                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                                  1 italianDestroyer moved from 46 Sea Zone to 45 Sea Zone
                                                  1 italianDestroyer moved from 46 Sea Zone to 44 Sea Zone
                                                  1 italianDestroyer moved from 46 Sea Zone to 49 Sea Zone
                                                  1 italianAdvancedNavalFighter moved from Northern Italy to Rome
                                                  3 italianAirTransports, 2 italianInfantrys and 2 italianMarines moved from Southern Italy to Cairo
                                                  2 Materials, 2 italianAirTransports and 2 italianInfantrys moved from Rome to Cairo
                                                  1 italianCombatEngineer moved from Southern Italy to Rome
                                                  2 italianInfantrys moved from Western Kazahk to Astrakhan
                                                  1 italianAirTransport moved from Southern Caucasus to Cairo
                                                  1 italianAirTransport moved from Western Egypt to Rome
                                                  2 italianAirTransports moved from Western Egypt to Cairo
                                          
                                              Purchase Units - Italy
                                                  Trigger italianAdvRock1: buyitalianAdvancedRocket added to italianProduction
                                                  Italy buy 1 italianAntiAirGun, 1 italianAntiTankGun, 2 italianEntrenchments, 9 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Italy
                                                  Units in Rome being upgraded or consumed: 1 Material
                                                  1 italianEntrenchment, 2 italianInfantrys and 2 italianParatroopers placed in Rome
                                                  3 italianInfantrys placed in Southern Italy
                                                  3 italianInfantrys placed in Southern Caucasus
                                                  Units in Cairo being upgraded or consumed: 1 Material
                                                  1 italianAntiAirGun, 1 italianAntiTankGun, 1 italianEntrenchment and 1 italianInfantry placed in Cairo
                                          
                                              Activate Technology - Italy
                                                  Italy activating ImprovedAntiTank
                                                  triggerAttachmenitalianImpAT: Setting defense to 2 for unitAttachment attached to italianAntiTankGun
                                                  triggerAttachmenitalianImpAT: Setting attackAA to 3 for unitAttachment attached to italianAntiTankGun
                                          
                                              Turn Complete - Italy
                                                  Italy collect 37 PUs; end with 37 PUs
                                                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 40 PUs
                                                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                                                  Units generate 9 techTokens; Italy end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Egypt : -4.42
                                          Italy : 2.58
                                          Russia : 0.50
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin back to you

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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