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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut you may want to do this one to be sure

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Russia round 50

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 50
        
            Research Technology - Russia
                Trigger russianaTAD: Russia gains access to AdvancedDestroyers
                Russia spend 0 on tech rolls
                    Russia roll 11,7,3,2,10,3 and gets 0 hits
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
                3 russianInfantrys moved from Urals to Archangel
                5 russianInfantrys moved from Urals to Nenetsia
                1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
        
            Combat - Russia
                Battle in Archangel
                    Russia attack with 1 russianArtillery and 8 russianInfantrys
                    Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                        Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                    Units damaged: 1 germanEntrenchment owned by the Germany
                        Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.67 expected hits
                        3 russianInfantrys owned by the Russia lost in Archangel
                        Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 3 : 1/6 hits, 1.08 expected hits
                        Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 3 : 3/3 hits, 1.67 expected hits
                        3 russianInfantrys owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                    2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                    Germany win with 1 germanEntrenchment and 1 germanParatrooper remaining. Battle score for attacker is -14
                    Casualties for Russia: 6 russianInfantrys
                    Casualties for Germany: 1 germanParatrooper
                Battle in Smolensk
                    Russia attack with 1 russianArtillery and 6 russianInfantrys
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Smolensk, round 2 : 0/7 hits, 1.33 expected hits
                        Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Smolensk
                        Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 3 : 0/6 hits, 1.17 expected hits
                        Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                        Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 4 : 3/6 hits, 1.17 expected hits
                        Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in Smolensk
                    Russia win, taking Smolensk from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 0
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 1 germanInfantry
                Battle in Nenetsia
                    Russia attack with 5 russianInfantrys
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 5 russianInfantrys in Nenetsia, round 2 : 1/5 hits, 0.83 expected hits
                        Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                        1 germanInfantry owned by the Germany lost in Nenetsia
                    Russia win, taking Nenetsia from Germany with 5 russianInfantrys remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
                Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianAP2: Russia has 1 Material placed in Moscow
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                2 russianAntiTankGuns moved from Moscow to Smolensk
                1 Truck moved from Vologda to Moscow
                1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk
                1 Truck moved from Smolensk to Moscow
                1 Truck moved from Urals to Volgarod
                1 Truck and 1 russianAntiAirGun moved from Volgarod to Smolensk
                4 russianInfantrys moved from Volgarod to Moscow
                1 russianArtillery moved from Volgarod to Moscow
                1 russianAntiTankGun moved from Volgarod to Moscow
                1 Train moved from Urals to Moscow
                1 Material and 1 Train moved from Moscow to Vologda
                1 Train moved from Vologda to Moscow
                1 Material and 1 Train moved from Moscow to Urals
                2 russianInfantrys moved from Volgarod to Urals
        
            Purchase Units - Russia
                Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 7 russianInfantrys; Remaining resources: 2 PUs; 6 techTokens; 
        
            Place Units - Russia
                Units in Vologda being upgraded or consumed: 1 Material
                1 russianEntrenchment placed in Vologda
                1 russianAntiAirGun and 1 russianAntiTankGun placed in Moscow
                2 russianInfantrys placed in Volgarod
                2 russianInfantrys placed in Urals
                2 russianInfantrys placed in Vologda
                1 russianInfantry placed in Moscow
        
            Turn Complete - Russia
                Russia collect 32 PUs; end with 34 PUs
                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 40 PUs
                Units generate 6 techTokens; Russia end with 12 techTokens
        

        Combat Hit Differential Summary :

        Germany : 2.58
        Russia : -1.17
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Japan round 50

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 50
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                    Japan removing all Technology Tokens after successful research.
                    Japan discover AdvancedHulls
            
                Combat Move - Japan
                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                    3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                    3 japaneseInfantrys moved from Peking to Shantung
                    1 japaneseInfantry moved from Peking to Shantung
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin battle up

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Thailand round 50

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 50
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 11 PUs
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                            Japan roll 3,8,3,12,1,6,6,7,12,5,1,6,2,3,11 and gets 2 hits
                        Japan removing all Technology Tokens after successful research.
                        Japan discover AdvancedHulls
                
                    Combat Move - Japan
                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                        3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                        3 japaneseInfantrys moved from Peking to Shantung
                        1 japaneseInfantry moved from Peking to Shantung
                
                    Combat - Japan
                        Japan creates battle in territory 97 Sea Zone
                        Japan creates battle in territory 98 Sea Zone
                        Japan creates battle in territory 99 Sea Zone
                        Japan lands units in Kamchatka
                        Japan creates battle in territory Kamchatka
                        Battle in Shantung
                            Japan attack with 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys
                            China defend with 1 Flagpole, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                                Japan roll dice for 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys in Shantung, round 2 : 6/11 hits, 4.75 expected hits
                                China roll dice for 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                                1 chineseArtillery owned by the China, 2 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shantung
                            Japan win, taking Kamchatka from Russia, taking Shantung from China with 7 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 10
                            Casualties for Japan: 2 japaneseInfantrys
                            Casualties for China: 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                        1 japaneseInfantry moved from Chahar to Peking
                        1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                        1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                        2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                        1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Manchuria
                        1 japaneseAirTransport moved from Manchuria to Japan
                        1 japaneseAirTransport moved from Kamchatka to Japan
                        1 japaneseSubmarine moved from 97 Sea Zone to 100 Sea Zone
                        1 japaneseAdvancedSubmarine moved from 98 Sea Zone to 100 Sea Zone
                        1 japaneseSubmarine moved from 99 Sea Zone to 100 Sea Zone
                        1 japaneseInfantry moved from Tokyo to Japan
                        1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Peking
                        1 japaneseAirTransport moved from Peking to Japan
                        1 Train moved from Manchuria to Korea
                        1 Train and 1 japaneseAntiAirGun moved from Korea to Peking
                        1 Train moved from Peking to Manchuria
                        1 japaneseInfantry moved from Manchuria to Korea
                        4 japaneseAdvancedNavalFighters moved from Shantung to Japan
                        3 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                        1 japaneseInfantry moved from Manchuria to Korea
                        1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                        1 Material and 1 Truck moved from Tokyo to Japan
                        1 Truck moved from Japan to Tokyo
                        1 Material and 1 Truck moved from Tokyo to Japan
                
                    Purchase Units - Japan
                        Japan buy 3 japaneseAntiAirGuns, 8 japaneseInfantrys and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Japan
                        2 japaneseAntiAirGuns and 2 japaneseInfantrys placed in Japan
                        4 japaneseInfantrys placed in Tokyo
                        1 japaneseAntiAirGun and 1 japaneseTank placed in Korea
                        2 japaneseInfantrys placed in Peking
                
                    Activate Technology - Japan
                        Japan activating AdvancedHulls
                        Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                        Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                        Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                        Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
                
                    Turn Complete - Japan
                        Japan collect 28 PUs; end with 28 PUs
                        Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs
                        Units generate 6 techTokens; Japan end with 6 techTokens
                        Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        Units in Manchuria being upgraded or consumed: 1 Material
                        1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 11 PUs; end with 11 PUs
                        Some Units in Manchuria change ownership: 1 japaneseAntiAirGun, 2 japaneseCombatEngineers and 2 japaneseInfantrys
                
                    Turn Complete - Thailand
                

                Combat Hit Differential Summary :

                Japan : 1.25
                China : 0.67
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin over to china

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Australia round 50

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 50
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 20 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 47 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 10 PUs
                    
                        Preparing Ambushes - India
                            India collect 0 PUs; end with 16 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 23 PUs
                    
                        Research Technology - Britain
                            Trigger britishaTAAT: Britain gains access to AdvancedAntiTank
                            Britain spend 0 on tech rolls
                                Britain roll 1,8,1,4,3,6,10,10,6 and gets 0 hits
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from Bombay to 75 Sea Zone
                            3 britishArtillerys, 2 britishBattleships, 3 britishCarriers, 2 britishCombatEngineers, 9 britishCruisers, 4 britishDestroyers, 4 britishInfantrys, 6 britishMarines and 5 britishTransports moved from 75 Sea Zone to 72 Sea Zone
                            3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Sinai
                            3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Sinai
                                  Britain take Sinai from Italy
                    
                        Combat - Britain
                            Battle in Sinai
                    
                        Non Combat Move - Britain
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                            Trigger britishAP2: Britain has 1 Material placed in London
                            Trigger britishProd1: Britain has 1 Material placed in London
                            2 britishInfantrys moved from Finland to Eastern Finland
                            5 britishMarines moved from Northern Finland to Eastern Finland
                            5 britishMarines moved from Finland to Eastern Finland
                            2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Britain to Finland
                            1 britishNavalFighter moved from Finland to Northern Finland
                            1 britishAirTransport, 1 britishInfantry and 1 britishMarine moved from Central Britain to Eastern Finland
                            1 britishAirTransport moved from Eastern Finland to Finland
                            2 britishAirTransports and 4 britishParatroopers moved from London to Finland
                            1 britishAirTransport moved from Finland to Scotland
                            1 britishAirTransport moved from Finland to Central Britain
                            1 britishAirTransport moved from Finland to London
                            1 Truck and 1 britishArtillery moved from Central Norway to Northern Finland
                            1 Truck and 1 britishArtillery moved from Northern Norway to Eastern Finland
                            1 Truck moved from Eastern Finland to Northern Finland
                            1 Truck moved from Northern Finland to Northern Norway
                            2 britishInfantrys moved from Central Norway to Northern Norway
                            1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                            1 Train moved from Northern Finland to Norway
                            9 britishNavalFighters moved from Southern Iran to 72 Sea Zone
                            1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                            1 Truck and 1 britishCombatEngineer moved from Belgian Congo to Gold Coast
                            1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                            2 britishInfantrys moved from Morrocco to 43 Sea Zone
                            2 britishInfantrys moved from 43 Sea Zone to Gibraltar
                            1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                            1 britishArtillery moved from Java to 148 Sea Zone
                            1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                            1 britishArtillery moved from 93 Sea Zone to Brunei
                            1 britishMarine moved from Borneo to Brunei
                            1 britishNavalFighter moved from Phillippines to Luzon
                            1 britishNavalFighter moved from New South Wales to Phillippines
                            1 britishNavalFighter moved from Ontario to Central Britain
                            1 britishCombatEngineer moved from London to Central Britain
                            1 britishCombatEngineer moved from Central Britain to Scotland
                            1 Material and 1 Truck moved from London to Scotland
                            1 Truck moved from Scotland to Central Britain
                    
                        Purchase Units - Britain
                            Britain buy 2 Materials, 1 britishAdvancedNavalFighter, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishNavalFighter and 2 britishParatroopers; Remaining resources: 1 PUs; 9 techTokens; 
                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Britain
                            1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                            1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                            1 britishParatrooper placed in Scotland
                            1 britishAdvancedNavalFighter, 1 britishNavalFighter and 1 britishParatrooper placed in Central Britain
                            2 Materials and 1 britishCombatEngineer placed in Thailand
                    
                        Turn Complete - Britain
                            Britain collect 58 PUs; end with 59 PUs
                            Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                            Units generate 9 techTokens; Britain end with 18 techTokens
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 Material
                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                Some Units in Sinai change ownership: 2 britishCombatEngineers
                    
                        Purchase Units - Canada
                            Canada buy 1 britishNavalFighter; Remaining resources: 9 PUs; 
                    
                        Place Units - Canada
                            1 britishNavalFighter placed in Ontario
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 24 PUs
                            Units Change Ownership
                                Some Units in Ontario change ownership: 1 britishNavalFighter
                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 2 britishArtillerys, 1 britishDestroyer, 1 britishHull, 4 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 
                    
                        Place Units - ExiledAllies
                            2 britishArtillerys placed in Norway
                            2 britishInfantrys placed in Central Norway
                            1 britishDestroyer and 1 britishHull placed in 43 Sea Zone
                            1 britishTransport placed in 93 Sea Zone
                            2 britishInfantrys placed in Borneo
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 48 PUs; end with 48 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                            Units Change Ownership
                                Some Units in 43 Sea Zone change ownership: 1 britishDestroyer
                                Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                Some Units in Borneo change ownership: 2 britishInfantrys
                                Some Units in Central Norway change ownership: 2 britishInfantrys
                                Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                Some Units in Norway change ownership: 2 britishArtillerys
                    
                        Turn Complete - Egypt
                            Some Units in Sinai change ownership: 2 britishCombatEngineers
                    
                        Purchase Units - SouthAfrica
                            SouthAfrica buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 1 PUs; 
                    
                        Place Units - SouthAfrica
                            1 britishArtillery and 1 britishMech.Infantry placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 8 PUs
                            Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishMech.Infantry
                    
                        Purchase Units - India
                            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 3 PUs; 
                    
                        Place Units - India
                            3 britishInfantrys placed in Bombay
                            1 britishArtillery placed in Calcutta
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 16 PUs
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 Material and 3 britishInfantrys
                                Some Units in Calcutta change ownership: 1 britishArtillery
                    
                        Purchase Units - Australia
                            Australia buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
                    
                        Place Units - Australia
                            2 britishNavalFighters placed in New South Wales
                    
                        Turn Complete - Australia
                            Australia collect 17 PUs; end with 18 PUs
                            Some Units in New South Wales change ownership: 2 britishNavalFighters
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Italy round 50

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 50
                        
                            Research Technology - Italy
                                Italy spend 0 on tech rolls
                                Italy removing all Technology Tokens after successful research.
                                Italy discover ImprovedAntiTank
                        
                            Politics - Italy
                                Giving back territories to original owners
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                5 italianInfantrys moved from Sicily to 46 Sea Zone
                                3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                8 italianInfantrys and 3 italianTransports moved from 46 Sea Zone to 48 Sea Zone
                                1 italianParatrooper moved from Tripolitania to 48 Sea Zone
                                8 italianInfantrys, 1 italianParatrooper and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                8 italianInfantrys and 1 italianParatrooper moved from 51 Sea Zone to Western Egypt
                                1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Western Egypt
                                1 italianAirTransport and 1 italianParatrooper moved from Rome to Western Egypt
                                1 italianAirTransport and 2 italianParatroopers moved from Cairo to Western Egypt
                                2 italianAntiTankGuns, 3 italianCombatEngineers, 14 italianInfantrys, 3 italianMech.Infantrys, 2 italianParatroopers and 3 italianTanks moved from Cairo to Western Egypt
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin big battles on deck

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Italy round 50

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 50
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                                        Italy roll 6,5,5,10,10,8,10,12,5 and gets 1 hit
                                    Italy removing all Technology Tokens after successful research.
                                    Italy discover ImprovedAntiTank
                            
                                Politics - Italy
                                    Giving back territories to original owners
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                    5 italianInfantrys moved from Sicily to 46 Sea Zone
                                    3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                    8 italianInfantrys and 3 italianTransports moved from 46 Sea Zone to 48 Sea Zone
                                    1 italianParatrooper moved from Tripolitania to 48 Sea Zone
                                    8 italianInfantrys, 1 italianParatrooper and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                    8 italianInfantrys and 1 italianParatrooper moved from 51 Sea Zone to Western Egypt
                                    1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Western Egypt
                                    1 italianAirTransport and 1 italianParatrooper moved from Rome to Western Egypt
                                    1 italianAirTransport and 2 italianParatroopers moved from Cairo to Western Egypt
                                    2 italianAntiTankGuns, 3 italianCombatEngineers, 14 italianInfantrys, 3 italianMech.Infantrys, 2 italianParatroopers and 3 italianTanks moved from Cairo to Western Egypt
                            
                                Combat - Italy
                                    Battle in Western Egypt
                                        Italy attack with 3 italianAirTransports, 2 italianAntiTankGuns, 3 italianCombatEngineers, 22 italianInfantrys, 3 italianMech.Infantrys, 8 italianParatroopers and 3 italianTanks
                                        Usa defend with 1 Flagpole, 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks
                                            Italy roll dice for 3 italianAirTransports, 2 italianAntiTankGuns, 3 italianCombatEngineers, 22 italianInfantrys, 3 italianMech.Infantrys, 8 italianParatroopers and 3 italianTanks in Western Egypt, round 2 : 14/42 hits, 9.25 expected hits
                                            Egypt roll dice for 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks in Western Egypt, round 2 : 11/28 hits, 12.00 expected hits
                                            1 americanMarine owned by the Usa, 2 americanTanks owned by the Usa, 7 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa, 3 americanMech.Infantrys owned by the Usa and 11 italianInfantrys owned by the Italy lost in Western Egypt
                                        2 italianAntiTankGuns, 3 italianCombatEngineers, 11 italianInfantrys, 3 italianMech.Infantrys, 7 italianParatroopers and 3 italianTanks retreated to Cairo
                                            Italy roll dice for 1 italianParatrooper in Western Egypt, round 3 : 0/1 hits, 0.17 expected hits
                                            Egypt roll dice for 1 americanHeavyTank, 6 americanMech.Infantrys and 7 americanTanks in Western Egypt, round 3 : 3/14 hits, 6.42 expected hits
                                            1 italianParatrooper owned by the Italy lost in Western Egypt
                                        Egypt win with 1 americanHeavyTank, 6 americanMech.Infantrys and 7 americanTanks remaining. Battle score for attacker is 19
                                        Casualties for Italy: 11 italianInfantrys and 1 italianParatrooper
                                        Casualties for Usa: 1 americanArtillery, 7 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 2 americanTanks
                                    Battle in Northern Iran
                                        Italy attack with 5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine
                                        Britain defend with 3 britishArtillerys and 6 britishInfantrys; Russia defend with 1 Flagpole
                                            Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine in Northern Iran, round 2 : 1/13 hits, 3.00 expected hits
                                            Russia roll dice for 3 britishArtillerys and 6 britishInfantrys in Northern Iran, round 2 : 4/9 hits, 3.50 expected hits
                                            1 britishInfantry owned by the Britain and 4 italianInfantrys owned by the Italy lost in Northern Iran
                                        2 italianCombatEngineers owned by the Italy, 5 italianAlpineInfantrys owned by the Italy, 1 italianMarine owned by the Italy and 1 italianInfantry owned by the Italy retreated to Southern Caucasus
                                        Russia win with 3 britishArtillerys and 5 britishInfantrys remaining. Battle score for attacker is -9
                                        Casualties for Italy: 4 italianInfantrys
                                        Casualties for Britain: 1 britishInfantry
                                    Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                    Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                    Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                    Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                    Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                    Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                    Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                    Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                    Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                    Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                                    Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                    Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                    Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                    Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                    Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                    Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                    Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                    Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                    Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                    Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                    Trigger italianAP2: Italy has 1 Material placed in Rome
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    1 italianDestroyer moved from 46 Sea Zone to 45 Sea Zone
                                    1 italianDestroyer moved from 46 Sea Zone to 44 Sea Zone
                                    1 italianDestroyer moved from 46 Sea Zone to 49 Sea Zone
                                    1 italianAdvancedNavalFighter moved from Northern Italy to Rome
                                    3 italianAirTransports, 2 italianInfantrys and 2 italianMarines moved from Southern Italy to Cairo
                                    2 Materials, 2 italianAirTransports and 2 italianInfantrys moved from Rome to Cairo
                                    1 italianCombatEngineer moved from Southern Italy to Rome
                                    2 italianInfantrys moved from Western Kazahk to Astrakhan
                                    1 italianAirTransport moved from Southern Caucasus to Cairo
                                    1 italianAirTransport moved from Western Egypt to Rome
                                    2 italianAirTransports moved from Western Egypt to Cairo
                            
                                Purchase Units - Italy
                                    Trigger italianAdvRock1: buyitalianAdvancedRocket added to italianProduction
                                    Italy buy 1 italianAntiAirGun, 1 italianAntiTankGun, 2 italianEntrenchments, 9 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Italy
                                    Units in Rome being upgraded or consumed: 1 Material
                                    1 italianEntrenchment, 2 italianInfantrys and 2 italianParatroopers placed in Rome
                                    3 italianInfantrys placed in Southern Italy
                                    3 italianInfantrys placed in Southern Caucasus
                                    Units in Cairo being upgraded or consumed: 1 Material
                                    1 italianAntiAirGun, 1 italianAntiTankGun, 1 italianEntrenchment and 1 italianInfantry placed in Cairo
                            
                                Activate Technology - Italy
                                    Italy activating ImprovedAntiTank
                                    triggerAttachmenitalianImpAT: Setting defense to 2 for unitAttachment attached to italianAntiTankGun
                                    triggerAttachmenitalianImpAT: Setting attackAA to 3 for unitAttachment attached to italianAntiTankGun
                            
                                Turn Complete - Italy
                                    Italy collect 37 PUs; end with 37 PUs
                                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 40 PUs
                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                                    Units generate 9 techTokens; Italy end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Egypt : -4.42
                            Italy : 2.58
                            Russia : 0.50
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin back to you

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Usa round 50

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 50
                                
                                    Combat Move - Usa
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        1 americanParatrooper moved from Tunisia to Tripolitania
                                              Usa take Tripolitania from Italy
                                        2 americanInfantrys moved from Soviet Far East to Kamchatka
                                        2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Eastern Siberia to Northern Siberia
                                              Russia take Northern Siberia from Japan
                                        1 americanMech.Infantry and 1 americanMobileArtillery moved from Far Eastern Republic to Kamchatka
                                        1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
                                        1 americanArtillery and 1 americanInfantry moved from Alaska to 103 Sea Zone
                                        1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
                                        1 americanArtillery and 1 americanInfantry moved from 101 Sea Zone to Kamchatka
                                        3 americanAdvancedNavalFighters moved from Southern Spain to 45 Sea Zone
                                        4 americanDestroyers moved from 96 Sea Zone to 100 Sea Zone
                                        2 americanDestroyers moved from 101 Sea Zone to 100 Sea Zone
                                        2 americanMech.Infantrys moved from Far Eastern Republic to Kamchatka
                                
                                    Combat - Usa
                                        Battle in Kamchatka
                                            Usa attack with 1 americanArtillery, 3 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery
                                            Japan defend with 1 Flagpole and 2 japaneseParatroopers
                                                Usa roll dice for 1 americanArtillery, 3 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery in Kamchatka, round 2 : 3/8 hits, 2.58 expected hits
                                                Japan roll dice for 2 japaneseParatroopers in Kamchatka, round 2 : 1/2 hits, 1.00 expected hits
                                                2 japaneseParatroopers owned by the Japan and 1 americanMech.Infantry owned by the Usa lost in Kamchatka
                                            Usa win, taking Kamchatka from Japan with 1 americanArtillery, 3 americanInfantrys, 2 americanMech.Infantrys and 1 americanMobileArtillery remaining. Battle score for attacker is 3
                                            Casualties for Usa: 1 americanMech.Infantry
                                            Casualties for Japan: 2 japaneseParatroopers
                                        Battle in 45 Sea Zone
                                            Usa attack with 3 americanAdvancedNavalFighters
                                            Italy defend with 1 italianDestroyer
                                                Usa roll dice for 3 americanAdvancedNavalFighters in 45 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                                                Italy roll dice for 1 italianDestroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                1 italianDestroyer owned by the Italy lost in 45 Sea Zone
                                            Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 8
                                            Casualties for Italy: 1 italianDestroyer
                                        Battle in 100 Sea Zone
                                            Usa attack with 6 americanDestroyers
                                            Japan defend with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                                DepthChargeAttack fire in 100 Sea Zone : 0/6 hits, 1.50 expected hits
                                            2 japaneseSubmarines owned by the Japan and 1 japaneseAdvancedSubmarine owned by the Japan Submerged
                                
                                    Non Combat Move - Usa
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                        Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                        Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                        Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                        Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                        Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                        Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                        Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                        Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                        Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                        Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                        Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                        Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                        Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                        Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        Trigger americanAP2: Usa has 1 Material placed in Washington
                                        1 americanCruiser moved from 101 Sea Zone to 100 Sea Zone
                                        2 americanCruisers moved from 96 Sea Zone to 100 Sea Zone
                                        1 americanCarrier and 3 americanNavalFighters moved from 96 Sea Zone to 100 Sea Zone
                                        1 americanTransport moved from 101 Sea Zone to 104 Sea Zone
                                        3 americanAdvancedNavalFighters moved from 45 Sea Zone to Southern Spain
                                        1 americanCruiser and 1 americanDestroyer moved from 41 Sea Zone to 43 Sea Zone
                                        1 americanAirTransport and 2 americanInfantrys moved from Northeastern US to Northern Spain
                                        2 americanAirTransports and 4 americanInfantrys moved from Washington to Northern Spain
                                        3 americanAirTransports moved from Northern Spain to Southern Spain
                                        3 americanParatroopers moved from Madrid to Southern Spain
                                        8 americanMarines moved from Southern Spain to Northern Spain
                                        1 americanAdvancedNavalFighter moved from New York to Southern Spain
                                        1 americanHeavyTank, 6 americanMech.Infantrys and 7 americanTanks moved from Western Egypt to Al Kufrah
                                        1 americanInfantry moved from Central Egpyt to Western Egypt
                                        2 americanTransports moved from 41 Sea Zone to 39 Sea Zone
                                        1 americanInfantry moved from Northeastern US to 30 Sea Zone
                                        3 americanInfantrys moved from New York to 30 Sea Zone
                                        4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                        4 americanInfantrys moved from 39 Sea Zone to Azores
                                        1 Material, 1 americanAirTransport and 1 americanCombatEngineer moved from Luzon to Phillippines
                                        1 americanAirTransport moved from Phillippines to Luzon
                                        1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                                        2 americanParatroopers moved from Phillippines to 128 Sea Zone
                                        2 americanParatroopers and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                                        2 americanParatroopers moved from 96 Sea Zone to Luzon
                                
                                    Purchase Units - Usa
                                        Usa buy 1 americanAdvancedNavalFighter, 2 americanAirTransports, 2 americanAirfields, 2 americanAlpineInfantrys, 2 americanArtillerys, 1 americanFortification, 6 americanInfantrys, 2 americanMech.Infantrys, 3 americanParatroopers and 2 americanTanks; Remaining resources: 0 PUs; 36 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        Units in Luzon being upgraded or consumed: 1 Material
                                        1 americanAirfield and 2 americanParatroopers placed in Luzon
                                        Units in Phillippines being upgraded or consumed: 1 Material
                                        1 americanAirfield and 2 americanInfantrys placed in Phillippines
                                        1 americanAirTransport and 2 americanInfantrys placed in Northeastern US
                                        1 americanAdvancedNavalFighter, 1 americanAirTransport and 2 americanInfantrys placed in New York
                                        2 americanMech.Infantrys and 2 americanTanks placed in Washington
                                        2 americanAlpineInfantrys and 1 americanParatrooper placed in Madrid
                                        Units in Northern Spain being upgraded or consumed: 1 Material and 1 americanEntrenchment
                                        2 americanArtillerys and 1 americanFortification placed in Northern Spain
                                
                                    Turn Complete - Usa
                                        Usa collect 94 PUs; end with 94 PUs
                                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                                        Units generate 9 techTokens; Usa end with 45 techTokens
                                

                                Combat Hit Differential Summary :

                                Usa : 0.42
                                Japan : 0.00
                                DepthChargeAttack fire in 100 Sea Zone : : -1.50
                                Italy : -0.25
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

                                  ubernautU 4 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin gotta leave soon might be a little longer than usual today so maybe tomorrow.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin sorry didnt get to it today will look at it in the morning

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Germany round 51

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 51
                                        
                                            Combat Move - Germany
                                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                3 units repaired.
                                                    3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                    3 germanHeavyTanks owned by the Germany added in Leningrad
                                                4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                                6 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 3 germanInfantrys and 1 germanMech.Infantry moved from Leningrad to Eastern Finland
                                                1 germanInfantry moved from Western Karelia to Eastern Finland
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin sorry for the late start out playing cards last night 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Finland round 51

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 51
                                            
                                                Reconnaissance Missions - Finland
                                            
                                                Reinforcing - DanubeAxis
                                                    DanubeAxis collect 0 PUs; end with 12 PUs
                                            
                                                Counter Intelligence Operations - VichyFrance
                                                    VichyFrance collect 0 PUs; end with 4 PUs
                                            
                                                Combat Move - Germany
                                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                    3 units repaired.
                                                        3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                        3 germanHeavyTanks owned by the Germany added in Leningrad
                                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                    4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                                    6 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 3 germanInfantrys and 1 germanMech.Infantry moved from Leningrad to Eastern Finland
                                                    1 germanInfantry moved from Western Karelia to Eastern Finland
                                            
                                                Combat - Germany
                                                    Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                                                    Britain scrambles 4 units out of Finland to defend against the attack in Eastern Finland
                                                    Battle in Eastern Finland
                                                        Germany attack with 10 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 4 germanInfantrys and 1 germanMech.Infantry
                                                        Britain defend with 1 Flagpole, 4 britishAdvancedNavalFighters, 1 britishArtillery, 3 britishInfantrys, 11 britishMarines and 3 britishNavalFighters
                                                            HvyTankFS fire in Eastern Finland : 1/3 hits, 0.75 expected hits
                                                            1 britishArtillery owned by the Britain lost in Eastern Finland
                                                            Germany roll dice for 10 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 4 germanInfantrys and 1 germanMech.Infantry in Eastern Finland, round 2 : 4/20 hits, 7.25 expected hits
                                                            Britain roll dice for 4 britishAdvancedNavalFighters, 3 britishInfantrys, 11 britishMarines and 3 britishNavalFighters in Eastern Finland, round 2 : 9/21 hits, 8.83 expected hits
                                                        Units damaged: 3 germanHeavyTanks owned by the Germany
                                                            3 britishInfantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 4 germanInfantrys owned by the Germany, 1 britishMarine owned by the Britain and 1 germanArtillery owned by the Germany lost in Eastern Finland
                                                            3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                                                        3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                                        3 germanHeavyTank-damageds owned by the Germany and 1 germanMech.Infantry owned by the Germany retreated to Leningrad
                                                        Britain win with 4 britishAdvancedNavalFighters, 10 britishMarines and 3 britishNavalFighters remaining. Battle score for attacker is -33
                                                        Casualties for Britain: 1 britishArtillery, 3 britishInfantrys and 1 britishMarine
                                                        Casualties for Germany: 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks and 4 germanInfantrys
                                                    Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                                    Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                                    Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                                    Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                                    Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                                    Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                                    Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                                    Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                                    Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                                    Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                                    Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                                    Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                                    Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                                    Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                                    Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                                    Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                                    Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                                    Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                    Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                                    Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                                    Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                                    Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                                    Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                                    Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                                    Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                                    Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                                    Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                                    Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                                    1 germanInfantry moved from Eastern Karelia to Leningrad
                                                    1 germanInfantry moved from Novgorod to Leningrad
                                                    1 germanParatrooper moved from Archangel to Eastern Karelia
                                                    2 Trucks moved from Leningrad to Kharkov
                                                    1 Train, 1 germanArtillery and 2 germanHeavyArtillerys moved from Western Ukraine to Vichy France
                                                    1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                                                    1 Train moved from Vichy France to Western Germany
                                                    1 germanInfantry moved from Kharkov to Orel Kursk
                                                    4 germanArtillerys and 6 germanInfantrys moved from Stalingrad to Voronezh
                                                    1 germanInfantry moved from Tula to Voronezh
                                                    1 germanInfantry moved from Kharkov to Voronezh
                                                    1 germanInfantry and 1 germanMech.Infantry moved from Western Kazahk to Voronezh
                                                    1 germanMobileArtillery moved from Western Kazahk to Voronezh
                                                    4 germanHeavyTank-damageds and 3 germanInfantrys moved from Western Kazahk to Stalingrad
                                                    1 Truck moved from Western Ukraine to Kharkov
                                                    1 Material and 1 Truck moved from Kharkov to Stalingrad
                                                    1 germanAirTransport moved from Leningrad to Stalingrad
                                                    1 germanAirTransport moved from Leningrad to Kharkov
                                                    1 germanAirTransport moved from Leningrad to Berlin
                                                    2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
                                                    1 germanAirTransport and 2 germanInfantrys moved from Romania to Leningrad
                                                    1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
                                                    3 germanInfantrys moved from Northern Germany to Eastern Germany
                                                    1 Truck moved from Western Ukraine to Eastern Germany
                                                    1 Train moved from Kharkov to Berlin
                                                    2 Trucks moved from Western Ukraine to Hungary Slovakia
                                                    1 germanAirTransport moved from Kharkov to Romania
                                                    1 Truck moved from Western Ukraine to Stalingrad
                                                    1 germanAdvancedNavalFighter moved from Eastern Finland to Northern Germany
                                                    9 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                            
                                                Purchase Units - Germany
                                                    Germany buy 3 germanAdvancedNavalFighters, 4 germanArtillerys, 1 germanFortification, 6 germanInfantrys and 4 germanParatroopers; Remaining resources: 0 PUs; 204 techTokens; 
                                            
                                                Place Units - Germany
                                                    Units in Stalingrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                                    1 germanArtillery, 1 germanFortification and 2 germanInfantrys placed in Stalingrad
                                                    Germany undo move 1.
                                                    Units in Stalingrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                                    1 germanArtillery, 1 germanFortification and 2 germanParatroopers placed in Stalingrad
                                                    2 germanParatroopers placed in Leningrad
                                                    2 germanInfantrys placed in Kharkov
                                                    4 germanInfantrys placed in Northern Germany
                                                    3 germanAdvancedNavalFighters placed in Eastern Germany
                                                    3 germanArtillerys placed in Western Germany
                                            
                                                Turn Complete - Germany
                                                    Germany collect 78 PUs; end with 78 PUs
                                                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                                                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                                    Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                                    Units generate 12 techTokens; Germany end with 216 techTokens
                                                    Some Units in Vichy France change ownership: 2 germanCombatEngineers
                                            
                                                Purchase Units - VichyFrance
                                                    VichyFrance buy 1 germanArtillery; Remaining resources: 0 PUs; 
                                            
                                                Place Units - VichyFrance
                                                    1 germanArtillery placed in Vichy France
                                            
                                                Turn Complete - VichyFrance
                                                    VichyFrance collect 4 PUs; end with 4 PUs
                                                    Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanCombatEngineers
                                            
                                                Purchase Units - DanubeAxis
                                                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - DanubeAxis
                                                    2 germanInfantrys placed in Hungary Slovakia
                                                    2 germanInfantrys placed in Romania
                                            
                                                Turn Complete - DanubeAxis
                                                    DanubeAxis collect 12 PUs; end with 12 PUs
                                                    Units Change Ownership
                                                        Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                                        Some Units in Romania change ownership: 2 germanInfantrys
                                            
                                                Turn Complete - Finland
                                            

                                            Combat Hit Differential Summary :

                                            HvyTankFS fire in Eastern Finland : : 0.25
                                            Britain : 0.17
                                            Germany : -3.25
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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