TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Russia round 50

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 50
      
          Research Technology - Russia
              Trigger russianaTAD: Russia gains access to AdvancedDestroyers
              Russia spend 0 on tech rolls
                  Russia roll 11,7,3,2,10,3 and gets 0 hits
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              1 russianArtillery and 5 russianInfantrys moved from Vologda to Archangel
              3 russianInfantrys moved from Urals to Archangel
              5 russianInfantrys moved from Urals to Nenetsia
              1 russianArtillery and 6 russianInfantrys moved from Moscow to Smolensk
      
          Combat - Russia
              Battle in Archangel
                  Russia attack with 1 russianArtillery and 8 russianInfantrys
                  Germany defend with 1 Flagpole, 1 germanEntrenchment and 2 germanParatroopers
                      Russia roll dice for 1 russianArtillery and 8 russianInfantrys in Archangel, round 2 : 1/9 hits, 1.58 expected hits
                  Units damaged: 1 germanEntrenchment owned by the Germany
                      Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.67 expected hits
                      3 russianInfantrys owned by the Russia lost in Archangel
                      Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 3 : 1/6 hits, 1.08 expected hits
                      Germany roll dice for 1 germanEntrenchment and 2 germanParatroopers in Archangel, round 3 : 3/3 hits, 1.67 expected hits
                      3 russianInfantrys owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                  2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                  Germany win with 1 germanEntrenchment and 1 germanParatrooper remaining. Battle score for attacker is -14
                  Casualties for Russia: 6 russianInfantrys
                  Casualties for Germany: 1 germanParatrooper
              Battle in Smolensk
                  Russia attack with 1 russianArtillery and 6 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Smolensk, round 2 : 0/7 hits, 1.33 expected hits
                      Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                      1 russianInfantry owned by the Russia lost in Smolensk
                      Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 3 : 0/6 hits, 1.17 expected hits
                      Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                      Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Smolensk, round 4 : 3/6 hits, 1.17 expected hits
                      Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                      1 germanInfantry owned by the Germany lost in Smolensk
                  Russia win, taking Smolensk from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 0
                  Casualties for Russia: 1 russianInfantry
                  Casualties for Germany: 1 germanInfantry
              Battle in Nenetsia
                  Russia attack with 5 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Russia roll dice for 5 russianInfantrys in Nenetsia, round 2 : 1/5 hits, 0.83 expected hits
                      Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                      1 germanInfantry owned by the Germany lost in Nenetsia
                  Russia win, taking Nenetsia from Germany with 5 russianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
              Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
              Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              Trigger russianAP2: Russia has 1 Material placed in Moscow
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              2 russianAntiTankGuns moved from Moscow to Smolensk
              1 Truck moved from Vologda to Moscow
              1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk
              1 Truck moved from Smolensk to Moscow
              1 Truck moved from Urals to Volgarod
              1 Truck and 1 russianAntiAirGun moved from Volgarod to Smolensk
              4 russianInfantrys moved from Volgarod to Moscow
              1 russianArtillery moved from Volgarod to Moscow
              1 russianAntiTankGun moved from Volgarod to Moscow
              1 Train moved from Urals to Moscow
              1 Material and 1 Train moved from Moscow to Vologda
              1 Train moved from Vologda to Moscow
              1 Material and 1 Train moved from Moscow to Urals
              2 russianInfantrys moved from Volgarod to Urals
      
          Purchase Units - Russia
              Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 7 russianInfantrys; Remaining resources: 2 PUs; 6 techTokens; 
      
          Place Units - Russia
              Units in Vologda being upgraded or consumed: 1 Material
              1 russianEntrenchment placed in Vologda
              1 russianAntiAirGun and 1 russianAntiTankGun placed in Moscow
              2 russianInfantrys placed in Volgarod
              2 russianInfantrys placed in Urals
              2 russianInfantrys placed in Vologda
              1 russianInfantry placed in Moscow
      
          Turn Complete - Russia
              Russia collect 32 PUs; end with 34 PUs
              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 40 PUs
              Units generate 6 techTokens; Russia end with 12 techTokens
      

      Combat Hit Differential Summary :

      Germany : 2.58
      Russia : -1.17
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Japan round 50

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 50
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                  Japan removing all Technology Tokens after successful research.
                  Japan discover AdvancedHulls
          
              Combat Move - Japan
                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                  3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                  3 japaneseInfantrys moved from Peking to Shantung
                  1 japaneseInfantry moved from Peking to Shantung
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin battle up

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Thailand round 50

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 50
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 11 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                          Japan roll 3,8,3,12,1,6,6,7,12,5,1,6,2,3,11 and gets 2 hits
                      Japan removing all Technology Tokens after successful research.
                      Japan discover AdvancedHulls
              
                  Combat Move - Japan
                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kamchatka
                      3 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                      3 japaneseInfantrys moved from Peking to Shantung
                      1 japaneseInfantry moved from Peking to Shantung
              
                  Combat - Japan
                      Japan creates battle in territory 97 Sea Zone
                      Japan creates battle in territory 98 Sea Zone
                      Japan creates battle in territory 99 Sea Zone
                      Japan lands units in Kamchatka
                      Japan creates battle in territory Kamchatka
                      Battle in Shantung
                          Japan attack with 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys
                          China defend with 1 Flagpole, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                              Japan roll dice for 7 japaneseAdvancedNavalFighters and 4 japaneseInfantrys in Shantung, round 2 : 6/11 hits, 4.75 expected hits
                              China roll dice for 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                              1 chineseArtillery owned by the China, 2 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shantung
                          Japan win, taking Kamchatka from Russia, taking Shantung from China with 7 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 10
                          Casualties for Japan: 2 japaneseInfantrys
                          Casualties for China: 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                      Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                      1 japaneseInfantry moved from Chahar to Peking
                      1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                      1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                      2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                      1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Manchuria
                      1 japaneseAirTransport moved from Manchuria to Japan
                      1 japaneseAirTransport moved from Kamchatka to Japan
                      1 japaneseSubmarine moved from 97 Sea Zone to 100 Sea Zone
                      1 japaneseAdvancedSubmarine moved from 98 Sea Zone to 100 Sea Zone
                      1 japaneseSubmarine moved from 99 Sea Zone to 100 Sea Zone
                      1 japaneseInfantry moved from Tokyo to Japan
                      1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Peking
                      1 japaneseAirTransport moved from Peking to Japan
                      1 Train moved from Manchuria to Korea
                      1 Train and 1 japaneseAntiAirGun moved from Korea to Peking
                      1 Train moved from Peking to Manchuria
                      1 japaneseInfantry moved from Manchuria to Korea
                      4 japaneseAdvancedNavalFighters moved from Shantung to Japan
                      3 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                      1 japaneseInfantry moved from Manchuria to Korea
                      1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                      1 Material and 1 Truck moved from Tokyo to Japan
                      1 Truck moved from Japan to Tokyo
                      1 Material and 1 Truck moved from Tokyo to Japan
              
                  Purchase Units - Japan
                      Japan buy 3 japaneseAntiAirGuns, 8 japaneseInfantrys and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Japan
                      2 japaneseAntiAirGuns and 2 japaneseInfantrys placed in Japan
                      4 japaneseInfantrys placed in Tokyo
                      1 japaneseAntiAirGun and 1 japaneseTank placed in Korea
                      2 japaneseInfantrys placed in Peking
              
                  Activate Technology - Japan
                      Japan activating AdvancedHulls
                      Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                      Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                      Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                      Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
              
                  Turn Complete - Japan
                      Japan collect 28 PUs; end with 28 PUs
                      Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs
                      Units generate 6 techTokens; Japan end with 6 techTokens
                      Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      Units in Manchuria being upgraded or consumed: 1 Material
                      1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 11 PUs; end with 11 PUs
                      Some Units in Manchuria change ownership: 1 japaneseAntiAirGun, 2 japaneseCombatEngineers and 2 japaneseInfantrys
              
                  Turn Complete - Thailand
              

              Combat Hit Differential Summary :

              Japan : 1.25
              China : 0.67
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin over to china

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Australia round 50

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 50
                  
                      Supporting Britain - Canada
                          Canada collect 0 PUs; end with 20 PUs
                  
                      Organizing Partisan Operations - ExiledAllies
                          ExiledAllies collect 0 PUs; end with 47 PUs
                  
                      Marching Orders - SouthAfrica
                          SouthAfrica collect 0 PUs; end with 10 PUs
                  
                      Preparing Ambushes - India
                          India collect 0 PUs; end with 16 PUs
                  
                      Preparing Naval Operations - Australia
                          Australia collect 0 PUs; end with 23 PUs
                  
                      Research Technology - Britain
                          Trigger britishaTAAT: Britain gains access to AdvancedAntiTank
                          Britain spend 0 on tech rolls
                              Britain roll 1,8,1,4,3,6,10,10,6 and gets 0 hits
                  
                      Combat Move - Britain
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                          3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from Bombay to 75 Sea Zone
                          3 britishArtillerys, 2 britishBattleships, 3 britishCarriers, 2 britishCombatEngineers, 9 britishCruisers, 4 britishDestroyers, 4 britishInfantrys, 6 britishMarines and 5 britishTransports moved from 75 Sea Zone to 72 Sea Zone
                          3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Sinai
                          3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Sinai
                                Britain take Sinai from Italy
                  
                      Combat - Britain
                          Battle in Sinai
                  
                      Non Combat Move - Britain
                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                          Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                          Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                          Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                          Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                          Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                          Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                          Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                          Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                          Trigger britishAP2: Britain has 1 Material placed in London
                          Trigger britishProd1: Britain has 1 Material placed in London
                          2 britishInfantrys moved from Finland to Eastern Finland
                          5 britishMarines moved from Northern Finland to Eastern Finland
                          5 britishMarines moved from Finland to Eastern Finland
                          2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Britain to Finland
                          1 britishNavalFighter moved from Finland to Northern Finland
                          1 britishAirTransport, 1 britishInfantry and 1 britishMarine moved from Central Britain to Eastern Finland
                          1 britishAirTransport moved from Eastern Finland to Finland
                          2 britishAirTransports and 4 britishParatroopers moved from London to Finland
                          1 britishAirTransport moved from Finland to Scotland
                          1 britishAirTransport moved from Finland to Central Britain
                          1 britishAirTransport moved from Finland to London
                          1 Truck and 1 britishArtillery moved from Central Norway to Northern Finland
                          1 Truck and 1 britishArtillery moved from Northern Norway to Eastern Finland
                          1 Truck moved from Eastern Finland to Northern Finland
                          1 Truck moved from Northern Finland to Northern Norway
                          2 britishInfantrys moved from Central Norway to Northern Norway
                          1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                          1 Train moved from Northern Finland to Norway
                          9 britishNavalFighters moved from Southern Iran to 72 Sea Zone
                          1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                          1 Truck and 1 britishCombatEngineer moved from Belgian Congo to Gold Coast
                          1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                          2 britishInfantrys moved from Morrocco to 43 Sea Zone
                          2 britishInfantrys moved from 43 Sea Zone to Gibraltar
                          1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                          1 britishArtillery moved from Java to 148 Sea Zone
                          1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                          1 britishArtillery moved from 93 Sea Zone to Brunei
                          1 britishMarine moved from Borneo to Brunei
                          1 britishNavalFighter moved from Phillippines to Luzon
                          1 britishNavalFighter moved from New South Wales to Phillippines
                          1 britishNavalFighter moved from Ontario to Central Britain
                          1 britishCombatEngineer moved from London to Central Britain
                          1 britishCombatEngineer moved from Central Britain to Scotland
                          1 Material and 1 Truck moved from London to Scotland
                          1 Truck moved from Scotland to Central Britain
                  
                      Purchase Units - Britain
                          Britain buy 2 Materials, 1 britishAdvancedNavalFighter, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishNavalFighter and 2 britishParatroopers; Remaining resources: 1 PUs; 9 techTokens; 
                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Britain
                          1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                          1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                          1 britishParatrooper placed in Scotland
                          1 britishAdvancedNavalFighter, 1 britishNavalFighter and 1 britishParatrooper placed in Central Britain
                          2 Materials and 1 britishCombatEngineer placed in Thailand
                  
                      Turn Complete - Britain
                          Britain collect 58 PUs; end with 59 PUs
                          Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                          Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                          Units generate 9 techTokens; Britain end with 18 techTokens
                          Units Change Ownership
                              Some Units in Bombay change ownership: 1 Material
                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                              Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                              Some Units in Morrocco change ownership: 1 britishCombatEngineer
                              Some Units in Sinai change ownership: 2 britishCombatEngineers
                  
                      Purchase Units - Canada
                          Canada buy 1 britishNavalFighter; Remaining resources: 9 PUs; 
                  
                      Place Units - Canada
                          1 britishNavalFighter placed in Ontario
                  
                      Turn Complete - Canada
                          Canada collect 15 PUs; end with 24 PUs
                          Units Change Ownership
                              Some Units in Ontario change ownership: 1 britishNavalFighter
                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                  
                      Purchase Units - ExiledAllies
                          ExiledAllies buy 2 britishArtillerys, 1 britishDestroyer, 1 britishHull, 4 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 
                  
                      Place Units - ExiledAllies
                          2 britishArtillerys placed in Norway
                          2 britishInfantrys placed in Central Norway
                          1 britishDestroyer and 1 britishHull placed in 43 Sea Zone
                          1 britishTransport placed in 93 Sea Zone
                          2 britishInfantrys placed in Borneo
                  
                      Turn Complete - ExiledAllies
                          ExiledAllies collect 48 PUs; end with 48 PUs
                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                          Units Change Ownership
                              Some Units in 43 Sea Zone change ownership: 1 britishDestroyer
                              Some Units in 93 Sea Zone change ownership: 1 britishTransport
                              Some Units in Borneo change ownership: 2 britishInfantrys
                              Some Units in Central Norway change ownership: 2 britishInfantrys
                              Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                              Some Units in Morrocco change ownership: 1 britishCombatEngineer
                              Some Units in Norway change ownership: 2 britishArtillerys
                  
                      Turn Complete - Egypt
                          Some Units in Sinai change ownership: 2 britishCombatEngineers
                  
                      Purchase Units - SouthAfrica
                          SouthAfrica buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 1 PUs; 
                  
                      Place Units - SouthAfrica
                          1 britishArtillery and 1 britishMech.Infantry placed in Cape Town
                  
                      Turn Complete - SouthAfrica
                          SouthAfrica collect 7 PUs; end with 8 PUs
                          Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishMech.Infantry
                  
                      Purchase Units - India
                          India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 3 PUs; 
                  
                      Place Units - India
                          3 britishInfantrys placed in Bombay
                          1 britishArtillery placed in Calcutta
                  
                      Turn Complete - India
                          India collect 13 PUs; end with 16 PUs
                          Units Change Ownership
                              Some Units in Bombay change ownership: 1 Material and 3 britishInfantrys
                              Some Units in Calcutta change ownership: 1 britishArtillery
                  
                      Purchase Units - Australia
                          Australia buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
                  
                      Place Units - Australia
                          2 britishNavalFighters placed in New South Wales
                  
                      Turn Complete - Australia
                          Australia collect 17 PUs; end with 18 PUs
                          Some Units in New South Wales change ownership: 2 britishNavalFighters
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Italy round 50

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 50
                      
                          Research Technology - Italy
                              Italy spend 0 on tech rolls
                              Italy removing all Technology Tokens after successful research.
                              Italy discover ImprovedAntiTank
                      
                          Politics - Italy
                              Giving back territories to original owners
                      
                          Combat Move - Italy
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                              5 italianInfantrys moved from Sicily to 46 Sea Zone
                              3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                              8 italianInfantrys and 3 italianTransports moved from 46 Sea Zone to 48 Sea Zone
                              1 italianParatrooper moved from Tripolitania to 48 Sea Zone
                              8 italianInfantrys, 1 italianParatrooper and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                              8 italianInfantrys and 1 italianParatrooper moved from 51 Sea Zone to Western Egypt
                              1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Western Egypt
                              1 italianAirTransport and 1 italianParatrooper moved from Rome to Western Egypt
                              1 italianAirTransport and 2 italianParatroopers moved from Cairo to Western Egypt
                              2 italianAntiTankGuns, 3 italianCombatEngineers, 14 italianInfantrys, 3 italianMech.Infantrys, 2 italianParatroopers and 3 italianTanks moved from Cairo to Western Egypt
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin big battles on deck

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Italy round 50

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 50
                          
                              Research Technology - Italy
                                  Italy spend 0 on tech rolls
                                      Italy roll 6,5,5,10,10,8,10,12,5 and gets 1 hit
                                  Italy removing all Technology Tokens after successful research.
                                  Italy discover ImprovedAntiTank
                          
                              Politics - Italy
                                  Giving back territories to original owners
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                  5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                  5 italianInfantrys moved from Sicily to 46 Sea Zone
                                  3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                  8 italianInfantrys and 3 italianTransports moved from 46 Sea Zone to 48 Sea Zone
                                  1 italianParatrooper moved from Tripolitania to 48 Sea Zone
                                  8 italianInfantrys, 1 italianParatrooper and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                  8 italianInfantrys and 1 italianParatrooper moved from 51 Sea Zone to Western Egypt
                                  1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Western Egypt
                                  1 italianAirTransport and 1 italianParatrooper moved from Rome to Western Egypt
                                  1 italianAirTransport and 2 italianParatroopers moved from Cairo to Western Egypt
                                  2 italianAntiTankGuns, 3 italianCombatEngineers, 14 italianInfantrys, 3 italianMech.Infantrys, 2 italianParatroopers and 3 italianTanks moved from Cairo to Western Egypt
                          
                              Combat - Italy
                                  Battle in Western Egypt
                                      Italy attack with 3 italianAirTransports, 2 italianAntiTankGuns, 3 italianCombatEngineers, 22 italianInfantrys, 3 italianMech.Infantrys, 8 italianParatroopers and 3 italianTanks
                                      Usa defend with 1 Flagpole, 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks
                                          Italy roll dice for 3 italianAirTransports, 2 italianAntiTankGuns, 3 italianCombatEngineers, 22 italianInfantrys, 3 italianMech.Infantrys, 8 italianParatroopers and 3 italianTanks in Western Egypt, round 2 : 14/42 hits, 9.25 expected hits
                                          Egypt roll dice for 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks in Western Egypt, round 2 : 11/28 hits, 12.00 expected hits
                                          1 americanMarine owned by the Usa, 2 americanTanks owned by the Usa, 7 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa, 3 americanMech.Infantrys owned by the Usa and 11 italianInfantrys owned by the Italy lost in Western Egypt
                                      2 italianAntiTankGuns, 3 italianCombatEngineers, 11 italianInfantrys, 3 italianMech.Infantrys, 7 italianParatroopers and 3 italianTanks retreated to Cairo
                                          Italy roll dice for 1 italianParatrooper in Western Egypt, round 3 : 0/1 hits, 0.17 expected hits
                                          Egypt roll dice for 1 americanHeavyTank, 6 americanMech.Infantrys and 7 americanTanks in Western Egypt, round 3 : 3/14 hits, 6.42 expected hits
                                          1 italianParatrooper owned by the Italy lost in Western Egypt
                                      Egypt win with 1 americanHeavyTank, 6 americanMech.Infantrys and 7 americanTanks remaining. Battle score for attacker is 19
                                      Casualties for Italy: 11 italianInfantrys and 1 italianParatrooper
                                      Casualties for Usa: 1 americanArtillery, 7 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 2 americanTanks
                                  Battle in Northern Iran
                                      Italy attack with 5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine
                                      Britain defend with 3 britishArtillerys and 6 britishInfantrys; Russia defend with 1 Flagpole
                                          Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianMarine in Northern Iran, round 2 : 1/13 hits, 3.00 expected hits
                                          Russia roll dice for 3 britishArtillerys and 6 britishInfantrys in Northern Iran, round 2 : 4/9 hits, 3.50 expected hits
                                          1 britishInfantry owned by the Britain and 4 italianInfantrys owned by the Italy lost in Northern Iran
                                      2 italianCombatEngineers owned by the Italy, 5 italianAlpineInfantrys owned by the Italy, 1 italianMarine owned by the Italy and 1 italianInfantry owned by the Italy retreated to Southern Caucasus
                                      Russia win with 3 britishArtillerys and 5 britishInfantrys remaining. Battle score for attacker is -9
                                      Casualties for Italy: 4 italianInfantrys
                                      Casualties for Britain: 1 britishInfantry
                                  Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                  Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                  Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                  Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                  Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                  Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                  Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                  Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                  Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                  Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                                  Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                  Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                  Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                  Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                  Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                  Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                  Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                  Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                  Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                  Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                  Trigger italianAP2: Italy has 1 Material placed in Rome
                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                  1 italianDestroyer moved from 46 Sea Zone to 45 Sea Zone
                                  1 italianDestroyer moved from 46 Sea Zone to 44 Sea Zone
                                  1 italianDestroyer moved from 46 Sea Zone to 49 Sea Zone
                                  1 italianAdvancedNavalFighter moved from Northern Italy to Rome
                                  3 italianAirTransports, 2 italianInfantrys and 2 italianMarines moved from Southern Italy to Cairo
                                  2 Materials, 2 italianAirTransports and 2 italianInfantrys moved from Rome to Cairo
                                  1 italianCombatEngineer moved from Southern Italy to Rome
                                  2 italianInfantrys moved from Western Kazahk to Astrakhan
                                  1 italianAirTransport moved from Southern Caucasus to Cairo
                                  1 italianAirTransport moved from Western Egypt to Rome
                                  2 italianAirTransports moved from Western Egypt to Cairo
                          
                              Purchase Units - Italy
                                  Trigger italianAdvRock1: buyitalianAdvancedRocket added to italianProduction
                                  Italy buy 1 italianAntiAirGun, 1 italianAntiTankGun, 2 italianEntrenchments, 9 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Italy
                                  Units in Rome being upgraded or consumed: 1 Material
                                  1 italianEntrenchment, 2 italianInfantrys and 2 italianParatroopers placed in Rome
                                  3 italianInfantrys placed in Southern Italy
                                  3 italianInfantrys placed in Southern Caucasus
                                  Units in Cairo being upgraded or consumed: 1 Material
                                  1 italianAntiAirGun, 1 italianAntiTankGun, 1 italianEntrenchment and 1 italianInfantry placed in Cairo
                          
                              Activate Technology - Italy
                                  Italy activating ImprovedAntiTank
                                  triggerAttachmenitalianImpAT: Setting defense to 2 for unitAttachment attached to italianAntiTankGun
                                  triggerAttachmenitalianImpAT: Setting attackAA to 3 for unitAttachment attached to italianAntiTankGun
                          
                              Turn Complete - Italy
                                  Italy collect 37 PUs; end with 37 PUs
                                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 40 PUs
                                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                                  Units generate 9 techTokens; Italy end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Egypt : -4.42
                          Italy : 2.58
                          Russia : 0.50
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin back to you

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Usa round 50

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 50
                              
                                  Combat Move - Usa
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                      1 americanParatrooper moved from Tunisia to Tripolitania
                                            Usa take Tripolitania from Italy
                                      2 americanInfantrys moved from Soviet Far East to Kamchatka
                                      2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Eastern Siberia to Northern Siberia
                                            Russia take Northern Siberia from Japan
                                      1 americanMech.Infantry and 1 americanMobileArtillery moved from Far Eastern Republic to Kamchatka
                                      1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
                                      1 americanArtillery and 1 americanInfantry moved from Alaska to 103 Sea Zone
                                      1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
                                      1 americanArtillery and 1 americanInfantry moved from 101 Sea Zone to Kamchatka
                                      3 americanAdvancedNavalFighters moved from Southern Spain to 45 Sea Zone
                                      4 americanDestroyers moved from 96 Sea Zone to 100 Sea Zone
                                      2 americanDestroyers moved from 101 Sea Zone to 100 Sea Zone
                                      2 americanMech.Infantrys moved from Far Eastern Republic to Kamchatka
                              
                                  Combat - Usa
                                      Battle in Kamchatka
                                          Usa attack with 1 americanArtillery, 3 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery
                                          Japan defend with 1 Flagpole and 2 japaneseParatroopers
                                              Usa roll dice for 1 americanArtillery, 3 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery in Kamchatka, round 2 : 3/8 hits, 2.58 expected hits
                                              Japan roll dice for 2 japaneseParatroopers in Kamchatka, round 2 : 1/2 hits, 1.00 expected hits
                                              2 japaneseParatroopers owned by the Japan and 1 americanMech.Infantry owned by the Usa lost in Kamchatka
                                          Usa win, taking Kamchatka from Japan with 1 americanArtillery, 3 americanInfantrys, 2 americanMech.Infantrys and 1 americanMobileArtillery remaining. Battle score for attacker is 3
                                          Casualties for Usa: 1 americanMech.Infantry
                                          Casualties for Japan: 2 japaneseParatroopers
                                      Battle in 45 Sea Zone
                                          Usa attack with 3 americanAdvancedNavalFighters
                                          Italy defend with 1 italianDestroyer
                                              Usa roll dice for 3 americanAdvancedNavalFighters in 45 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                                              Italy roll dice for 1 italianDestroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                              1 italianDestroyer owned by the Italy lost in 45 Sea Zone
                                          Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 8
                                          Casualties for Italy: 1 italianDestroyer
                                      Battle in 100 Sea Zone
                                          Usa attack with 6 americanDestroyers
                                          Japan defend with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                              DepthChargeAttack fire in 100 Sea Zone : 0/6 hits, 1.50 expected hits
                                          2 japaneseSubmarines owned by the Japan and 1 japaneseAdvancedSubmarine owned by the Japan Submerged
                              
                                  Non Combat Move - Usa
                                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                      Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                      Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                      Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                      Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                      Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                      Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                      Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                      Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                      Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                      Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                      Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                      Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                      Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                      Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                      Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                      Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                      Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                      Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                      Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                      Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                      Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                      Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                      Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                      Trigger americanProd1: Usa has 1 Material placed in Washington
                                      Trigger americanAP2: Usa has 1 Material placed in Washington
                                      1 americanCruiser moved from 101 Sea Zone to 100 Sea Zone
                                      2 americanCruisers moved from 96 Sea Zone to 100 Sea Zone
                                      1 americanCarrier and 3 americanNavalFighters moved from 96 Sea Zone to 100 Sea Zone
                                      1 americanTransport moved from 101 Sea Zone to 104 Sea Zone
                                      3 americanAdvancedNavalFighters moved from 45 Sea Zone to Southern Spain
                                      1 americanCruiser and 1 americanDestroyer moved from 41 Sea Zone to 43 Sea Zone
                                      1 americanAirTransport and 2 americanInfantrys moved from Northeastern US to Northern Spain
                                      2 americanAirTransports and 4 americanInfantrys moved from Washington to Northern Spain
                                      3 americanAirTransports moved from Northern Spain to Southern Spain
                                      3 americanParatroopers moved from Madrid to Southern Spain
                                      8 americanMarines moved from Southern Spain to Northern Spain
                                      1 americanAdvancedNavalFighter moved from New York to Southern Spain
                                      1 americanHeavyTank, 6 americanMech.Infantrys and 7 americanTanks moved from Western Egypt to Al Kufrah
                                      1 americanInfantry moved from Central Egpyt to Western Egypt
                                      2 americanTransports moved from 41 Sea Zone to 39 Sea Zone
                                      1 americanInfantry moved from Northeastern US to 30 Sea Zone
                                      3 americanInfantrys moved from New York to 30 Sea Zone
                                      4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                      4 americanInfantrys moved from 39 Sea Zone to Azores
                                      1 Material, 1 americanAirTransport and 1 americanCombatEngineer moved from Luzon to Phillippines
                                      1 americanAirTransport moved from Phillippines to Luzon
                                      1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                                      2 americanParatroopers moved from Phillippines to 128 Sea Zone
                                      2 americanParatroopers and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                                      2 americanParatroopers moved from 96 Sea Zone to Luzon
                              
                                  Purchase Units - Usa
                                      Usa buy 1 americanAdvancedNavalFighter, 2 americanAirTransports, 2 americanAirfields, 2 americanAlpineInfantrys, 2 americanArtillerys, 1 americanFortification, 6 americanInfantrys, 2 americanMech.Infantrys, 3 americanParatroopers and 2 americanTanks; Remaining resources: 0 PUs; 36 techTokens; 
                                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Usa
                                      Units in Luzon being upgraded or consumed: 1 Material
                                      1 americanAirfield and 2 americanParatroopers placed in Luzon
                                      Units in Phillippines being upgraded or consumed: 1 Material
                                      1 americanAirfield and 2 americanInfantrys placed in Phillippines
                                      1 americanAirTransport and 2 americanInfantrys placed in Northeastern US
                                      1 americanAdvancedNavalFighter, 1 americanAirTransport and 2 americanInfantrys placed in New York
                                      2 americanMech.Infantrys and 2 americanTanks placed in Washington
                                      2 americanAlpineInfantrys and 1 americanParatrooper placed in Madrid
                                      Units in Northern Spain being upgraded or consumed: 1 Material and 1 americanEntrenchment
                                      2 americanArtillerys and 1 americanFortification placed in Northern Spain
                              
                                  Turn Complete - Usa
                                      Usa collect 94 PUs; end with 94 PUs
                                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                                      Units generate 9 techTokens; Usa end with 45 techTokens
                              

                              Combat Hit Differential Summary :

                              Usa : 0.42
                              Japan : 0.00
                              DepthChargeAttack fire in 100 Sea Zone : : -1.50
                              Italy : -0.25
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 4 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin gotta leave soon might be a little longer than usual today so maybe tomorrow.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin sorry didnt get to it today will look at it in the morning

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Germany round 51

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 51
                                      
                                          Combat Move - Germany
                                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              3 units repaired.
                                                  3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                  3 germanHeavyTanks owned by the Germany added in Leningrad
                                              4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                              6 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 3 germanInfantrys and 1 germanMech.Infantry moved from Leningrad to Eastern Finland
                                              1 germanInfantry moved from Western Karelia to Eastern Finland
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin sorry for the late start out playing cards last night 😛

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Finland round 51

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 51
                                          
                                              Reconnaissance Missions - Finland
                                          
                                              Reinforcing - DanubeAxis
                                                  DanubeAxis collect 0 PUs; end with 12 PUs
                                          
                                              Counter Intelligence Operations - VichyFrance
                                                  VichyFrance collect 0 PUs; end with 4 PUs
                                          
                                              Combat Move - Germany
                                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  3 units repaired.
                                                      3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                      3 germanHeavyTanks owned by the Germany added in Leningrad
                                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                  4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                                  6 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 3 germanInfantrys and 1 germanMech.Infantry moved from Leningrad to Eastern Finland
                                                  1 germanInfantry moved from Western Karelia to Eastern Finland
                                          
                                              Combat - Germany
                                                  Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                                                  Britain scrambles 4 units out of Finland to defend against the attack in Eastern Finland
                                                  Battle in Eastern Finland
                                                      Germany attack with 10 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 4 germanInfantrys and 1 germanMech.Infantry
                                                      Britain defend with 1 Flagpole, 4 britishAdvancedNavalFighters, 1 britishArtillery, 3 britishInfantrys, 11 britishMarines and 3 britishNavalFighters
                                                          HvyTankFS fire in Eastern Finland : 1/3 hits, 0.75 expected hits
                                                          1 britishArtillery owned by the Britain lost in Eastern Finland
                                                          Germany roll dice for 10 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 4 germanInfantrys and 1 germanMech.Infantry in Eastern Finland, round 2 : 4/20 hits, 7.25 expected hits
                                                          Britain roll dice for 4 britishAdvancedNavalFighters, 3 britishInfantrys, 11 britishMarines and 3 britishNavalFighters in Eastern Finland, round 2 : 9/21 hits, 8.83 expected hits
                                                      Units damaged: 3 germanHeavyTanks owned by the Germany
                                                          3 britishInfantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 4 germanInfantrys owned by the Germany, 1 britishMarine owned by the Britain and 1 germanArtillery owned by the Germany lost in Eastern Finland
                                                          3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                                                      3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                                                      3 germanHeavyTank-damageds owned by the Germany and 1 germanMech.Infantry owned by the Germany retreated to Leningrad
                                                      Britain win with 4 britishAdvancedNavalFighters, 10 britishMarines and 3 britishNavalFighters remaining. Battle score for attacker is -33
                                                      Casualties for Britain: 1 britishArtillery, 3 britishInfantrys and 1 britishMarine
                                                      Casualties for Germany: 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks and 4 germanInfantrys
                                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                                  Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                                  Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                                  Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                                  Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                                  Moving scrambled unit from Eastern Finland back to originating territory: Finland
                                                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                                  1 germanInfantry moved from Eastern Karelia to Leningrad
                                                  1 germanInfantry moved from Novgorod to Leningrad
                                                  1 germanParatrooper moved from Archangel to Eastern Karelia
                                                  2 Trucks moved from Leningrad to Kharkov
                                                  1 Train, 1 germanArtillery and 2 germanHeavyArtillerys moved from Western Ukraine to Vichy France
                                                  1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                                                  1 Train moved from Vichy France to Western Germany
                                                  1 germanInfantry moved from Kharkov to Orel Kursk
                                                  4 germanArtillerys and 6 germanInfantrys moved from Stalingrad to Voronezh
                                                  1 germanInfantry moved from Tula to Voronezh
                                                  1 germanInfantry moved from Kharkov to Voronezh
                                                  1 germanInfantry and 1 germanMech.Infantry moved from Western Kazahk to Voronezh
                                                  1 germanMobileArtillery moved from Western Kazahk to Voronezh
                                                  4 germanHeavyTank-damageds and 3 germanInfantrys moved from Western Kazahk to Stalingrad
                                                  1 Truck moved from Western Ukraine to Kharkov
                                                  1 Material and 1 Truck moved from Kharkov to Stalingrad
                                                  1 germanAirTransport moved from Leningrad to Stalingrad
                                                  1 germanAirTransport moved from Leningrad to Kharkov
                                                  1 germanAirTransport moved from Leningrad to Berlin
                                                  2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
                                                  1 germanAirTransport and 2 germanInfantrys moved from Romania to Leningrad
                                                  1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
                                                  3 germanInfantrys moved from Northern Germany to Eastern Germany
                                                  1 Truck moved from Western Ukraine to Eastern Germany
                                                  1 Train moved from Kharkov to Berlin
                                                  2 Trucks moved from Western Ukraine to Hungary Slovakia
                                                  1 germanAirTransport moved from Kharkov to Romania
                                                  1 Truck moved from Western Ukraine to Stalingrad
                                                  1 germanAdvancedNavalFighter moved from Eastern Finland to Northern Germany
                                                  9 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                          
                                              Purchase Units - Germany
                                                  Germany buy 3 germanAdvancedNavalFighters, 4 germanArtillerys, 1 germanFortification, 6 germanInfantrys and 4 germanParatroopers; Remaining resources: 0 PUs; 204 techTokens; 
                                          
                                              Place Units - Germany
                                                  Units in Stalingrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                                  1 germanArtillery, 1 germanFortification and 2 germanInfantrys placed in Stalingrad
                                                  Germany undo move 1.
                                                  Units in Stalingrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                                  1 germanArtillery, 1 germanFortification and 2 germanParatroopers placed in Stalingrad
                                                  2 germanParatroopers placed in Leningrad
                                                  2 germanInfantrys placed in Kharkov
                                                  4 germanInfantrys placed in Northern Germany
                                                  3 germanAdvancedNavalFighters placed in Eastern Germany
                                                  3 germanArtillerys placed in Western Germany
                                          
                                              Turn Complete - Germany
                                                  Germany collect 78 PUs; end with 78 PUs
                                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                                  Units generate 12 techTokens; Germany end with 216 techTokens
                                                  Some Units in Vichy France change ownership: 2 germanCombatEngineers
                                          
                                              Purchase Units - VichyFrance
                                                  VichyFrance buy 1 germanArtillery; Remaining resources: 0 PUs; 
                                          
                                              Place Units - VichyFrance
                                                  1 germanArtillery placed in Vichy France
                                          
                                              Turn Complete - VichyFrance
                                                  VichyFrance collect 4 PUs; end with 4 PUs
                                                  Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanCombatEngineers
                                          
                                              Purchase Units - DanubeAxis
                                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - DanubeAxis
                                                  2 germanInfantrys placed in Hungary Slovakia
                                                  2 germanInfantrys placed in Romania
                                          
                                              Turn Complete - DanubeAxis
                                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                                  Units Change Ownership
                                                      Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                                      Some Units in Romania change ownership: 2 germanInfantrys
                                          
                                              Turn Complete - Finland
                                          

                                          Combat Hit Differential Summary :

                                          HvyTankFS fire in Eastern Finland : : 0.25
                                          Britain : 0.17
                                          Germany : -3.25
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin go for russia

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 14
                                            • 15
                                            • 16
                                            • 17
                                            • 18
                                            • 67
                                            • 68
                                            • 16 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums