TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin gotta leave soon might be a little longer than usual today so maybe tomorrow.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin sorry didnt get to it today will look at it in the morning

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Germany round 51

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 51
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  3 units repaired.
                      3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                      3 germanHeavyTanks owned by the Germany added in Leningrad
                  4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                  6 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 3 germanInfantrys and 1 germanMech.Infantry moved from Leningrad to Eastern Finland
                  1 germanInfantry moved from Western Karelia to Eastern Finland
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin sorry for the late start out playing cards last night 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Finland round 51

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 51
              
                  Reconnaissance Missions - Finland
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 12 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 4 PUs
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      3 units repaired.
                          3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                          3 germanHeavyTanks owned by the Germany added in Leningrad
                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                      4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                      6 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 3 germanInfantrys and 1 germanMech.Infantry moved from Leningrad to Eastern Finland
                      1 germanInfantry moved from Western Karelia to Eastern Finland
              
                  Combat - Germany
                      Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
                      Britain scrambles 4 units out of Finland to defend against the attack in Eastern Finland
                      Battle in Eastern Finland
                          Germany attack with 10 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 4 germanInfantrys and 1 germanMech.Infantry
                          Britain defend with 1 Flagpole, 4 britishAdvancedNavalFighters, 1 britishArtillery, 3 britishInfantrys, 11 britishMarines and 3 britishNavalFighters
                              HvyTankFS fire in Eastern Finland : 1/3 hits, 0.75 expected hits
                              1 britishArtillery owned by the Britain lost in Eastern Finland
                              Germany roll dice for 10 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 4 germanInfantrys and 1 germanMech.Infantry in Eastern Finland, round 2 : 4/20 hits, 7.25 expected hits
                              Britain roll dice for 4 britishAdvancedNavalFighters, 3 britishInfantrys, 11 britishMarines and 3 britishNavalFighters in Eastern Finland, round 2 : 9/21 hits, 8.83 expected hits
                          Units damaged: 3 germanHeavyTanks owned by the Germany
                              3 britishInfantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 4 germanInfantrys owned by the Germany, 1 britishMarine owned by the Britain and 1 germanArtillery owned by the Germany lost in Eastern Finland
                              3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                          3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                          3 germanHeavyTank-damageds owned by the Germany and 1 germanMech.Infantry owned by the Germany retreated to Leningrad
                          Britain win with 4 britishAdvancedNavalFighters, 10 britishMarines and 3 britishNavalFighters remaining. Battle score for attacker is -33
                          Casualties for Britain: 1 britishArtillery, 3 britishInfantrys and 1 britishMarine
                          Casualties for Germany: 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks and 4 germanInfantrys
                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                      Moving scrambled unit from Eastern Finland back to originating territory: Finland
                      Moving scrambled unit from Eastern Finland back to originating territory: Finland
                      Moving scrambled unit from Eastern Finland back to originating territory: Finland
                      Moving scrambled unit from Eastern Finland back to originating territory: Finland
                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      1 germanInfantry moved from Eastern Karelia to Leningrad
                      1 germanInfantry moved from Novgorod to Leningrad
                      1 germanParatrooper moved from Archangel to Eastern Karelia
                      2 Trucks moved from Leningrad to Kharkov
                      1 Train, 1 germanArtillery and 2 germanHeavyArtillerys moved from Western Ukraine to Vichy France
                      1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                      1 Train moved from Vichy France to Western Germany
                      1 germanInfantry moved from Kharkov to Orel Kursk
                      4 germanArtillerys and 6 germanInfantrys moved from Stalingrad to Voronezh
                      1 germanInfantry moved from Tula to Voronezh
                      1 germanInfantry moved from Kharkov to Voronezh
                      1 germanInfantry and 1 germanMech.Infantry moved from Western Kazahk to Voronezh
                      1 germanMobileArtillery moved from Western Kazahk to Voronezh
                      4 germanHeavyTank-damageds and 3 germanInfantrys moved from Western Kazahk to Stalingrad
                      1 Truck moved from Western Ukraine to Kharkov
                      1 Material and 1 Truck moved from Kharkov to Stalingrad
                      1 germanAirTransport moved from Leningrad to Stalingrad
                      1 germanAirTransport moved from Leningrad to Kharkov
                      1 germanAirTransport moved from Leningrad to Berlin
                      2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
                      1 germanAirTransport and 2 germanInfantrys moved from Romania to Leningrad
                      1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
                      3 germanInfantrys moved from Northern Germany to Eastern Germany
                      1 Truck moved from Western Ukraine to Eastern Germany
                      1 Train moved from Kharkov to Berlin
                      2 Trucks moved from Western Ukraine to Hungary Slovakia
                      1 germanAirTransport moved from Kharkov to Romania
                      1 Truck moved from Western Ukraine to Stalingrad
                      1 germanAdvancedNavalFighter moved from Eastern Finland to Northern Germany
                      9 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
              
                  Purchase Units - Germany
                      Germany buy 3 germanAdvancedNavalFighters, 4 germanArtillerys, 1 germanFortification, 6 germanInfantrys and 4 germanParatroopers; Remaining resources: 0 PUs; 204 techTokens; 
              
                  Place Units - Germany
                      Units in Stalingrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
                      1 germanArtillery, 1 germanFortification and 2 germanInfantrys placed in Stalingrad
                      Germany undo move 1.
                      Units in Stalingrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
                      1 germanArtillery, 1 germanFortification and 2 germanParatroopers placed in Stalingrad
                      2 germanParatroopers placed in Leningrad
                      2 germanInfantrys placed in Kharkov
                      4 germanInfantrys placed in Northern Germany
                      3 germanAdvancedNavalFighters placed in Eastern Germany
                      3 germanArtillerys placed in Western Germany
              
                  Turn Complete - Germany
                      Germany collect 78 PUs; end with 78 PUs
                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                      Units generate 12 techTokens; Germany end with 216 techTokens
                      Some Units in Vichy France change ownership: 2 germanCombatEngineers
              
                  Purchase Units - VichyFrance
                      VichyFrance buy 1 germanArtillery; Remaining resources: 0 PUs; 
              
                  Place Units - VichyFrance
                      1 germanArtillery placed in Vichy France
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 4 PUs; end with 4 PUs
                      Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanCombatEngineers
              
                  Purchase Units - DanubeAxis
                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - DanubeAxis
                      2 germanInfantrys placed in Hungary Slovakia
                      2 germanInfantrys placed in Romania
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 12 PUs
                      Units Change Ownership
                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                          Some Units in Romania change ownership: 2 germanInfantrys
              
                  Turn Complete - Finland
              

              Combat Hit Differential Summary :

              HvyTankFS fire in Eastern Finland : : 0.25
              Britain : 0.17
              Germany : -3.25
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin go for russia

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Russia round 51

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 51
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                              Russia roll 9,4,5,3,7,5,2,10,9,2,12,3 and gets 1 hit
                          Russia removing all Technology Tokens after successful research.
                          Russia discover Rockets
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                          5 russianInfantrys moved from Nenetsia to Norilsk
                                Russia take Norilsk from Germany
                          1 russianArtillery moved from Vologda to Archangel
                          1 russianInfantry moved from Vologda to Archangel
                          1 russianInfantry moved from Volgarod to Tula
                                Russia take Tula from Germany
                          1 russianInfantry moved from Smolensk to Pskov
                                Russia take Pskov from Germany
                          1 russianInfantry moved from Vologda to Novgorod
                                Russia take Novgorod from Germany
                          3 russianInfantrys moved from Urals to Archangel
                          1 russianInfantry moved from Vologda to Archangel
                          1 russianInfantry moved from Vologda to Archangel
                  
                      Combat - Russia
                          Battle in Archangel
                              Russia attack with 1 russianArtillery and 6 russianInfantrys
                              Germany defend with 1 Flagpole and 1 germanEntrenchment
                                  Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Archangel, round 2 : 1/7 hits, 1.25 expected hits
                                  Germany roll dice for 1 germanEntrenchment in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                                  1 russianInfantry owned by the Russia and 1 germanEntrenchment owned by the Germany lost in Archangel
                              Russia win, taking Archangel from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 3
                              Casualties for Russia: 1 russianInfantry
                              Casualties for Germany: 1 germanEntrenchment
                  
                      Non Combat Move - Russia
                          Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                          Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                          1 Truck, 1 russianAntiAirGun and 1 russianAntiTankGun moved from Moscow to Smolensk
                          1 Truck moved from Smolensk to Moscow
                          1 Material and 1 Truck moved from Moscow to Smolensk
                          2 Trucks moved from Smolensk to Moscow
                          1 russianCombatEngineer moved from Moscow to Smolensk
                          1 russianInfantry moved from Urals to Nenetsia
                          2 russianAntiTankGuns, 1 russianArtillery and 5 russianInfantrys moved from Moscow to Smolensk
                          1 Train moved from Urals to Moscow
                          1 Material and 1 Train moved from Moscow to Urals
                  
                      Purchase Units - Russia
                          Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 6 russianInfantrys; Remaining resources: 1 PUs; 0 techTokens; 
                  
                      Place Units - Russia
                          Units in Smolensk being upgraded or consumed: 1 Material
                          1 russianEntrenchment placed in Smolensk
                          1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery and 1 russianCombatEngineer placed in Moscow
                          2 russianInfantrys placed in Volgarod
                          2 russianInfantrys placed in Vologda
                          2 russianInfantrys placed in Urals
                          1 russianAntiAirGun placed in Novosibirsk
                  
                      Activate Technology - Russia
                          Russia activating Rockets
                  
                      Turn Complete - Russia
                          Russia collect 41 PUs; end with 42 PUs
                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 45 PUs
                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 48 PUs
                          Units generate 6 techTokens; Russia end with 6 techTokens
                  

                  Combat Hit Differential Summary :

                  Germany : 0.50
                  Russia : -0.25
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 4 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Japan round 51

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 51
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                      
                          Combat Move - Japan
                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              1 japaneseAdvancedSubmarine and 2 japaneseSubmarines moved from 100 Sea Zone to 101 Sea Zone
                              1 japaneseHeavyTank and 8 japaneseInfantrys moved from Peking to Shantung
                              1 japaneseCombatEngineer moved from Peking to Shantung
                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
                              3 japaneseAdvancedNavalFighters and 2 japaneseHeavyTanks moved from Manchuria to Shantung
                              4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin battles on deck

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Thailand round 51

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 51
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 11 PUs
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                      Japan roll 2,10,10,8,8,10 and gets 0 hits
                          
                              Combat Move - Japan
                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseAdvancedSubmarine and 2 japaneseSubmarines moved from 100 Sea Zone to 101 Sea Zone
                                  1 japaneseHeavyTank and 8 japaneseInfantrys moved from Peking to Shantung
                                  1 japaneseCombatEngineer moved from Peking to Shantung
                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
                                  3 japaneseAdvancedNavalFighters and 2 japaneseHeavyTanks moved from Manchuria to Shantung
                                  4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                          
                              Combat - Japan
                                  China scrambles 4 units out of Shensi to defend against the attack in Shantung
                                  Battle in 101 Sea Zone
                                      Japan attack with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                      Usa defend with 1 americanTransport
                                          Japan roll dice for 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines in 101 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                                          1 americanTransport owned by the Usa lost in 101 Sea Zone
                                      Japan win with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines remaining. Battle score for attacker is 7
                                      Casualties for Usa: 1 americanTransport
                                  Battle in Shantung
                                      Japan attack with 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers
                                      China defend with 1 Flagpole, 7 Trucks, 6 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks
                                          HvyTankFS fire in Shantung : 1/3 hits, 0.75 expected hits
                                          1 chineseArtillery owned by the China lost in Shantung
                                          Japan roll dice for 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 7/22 hits, 8.33 expected hits
                                          China roll dice for 5 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks in Shantung, round 2 : 6/18 hits, 6.50 expected hits
                                      Units damaged: 3 japaneseHeavyTanks owned by the Japan
                                          1 chineseArtillery owned by the China, 6 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung
                                          3 japaneseHeavyTanks owned by the Japan lost in Shantung
                                      3 japaneseHeavyTank-damageds owned by the Japan added in Shantung
                                      1 japaneseCombatEngineer owned by the Japan, 3 japaneseHeavyTank-damageds owned by the Japan, 2 japaneseParatroopers owned by the Japan and 5 japaneseInfantrys owned by the Japan retreated to Peking
                                      China win with 4 chineseArtillerys, 4 chineseFighters and 3 chineseTanks remaining. Battle score for attacker is -13
                                      Casualties for China: 2 chineseArtillerys and 6 chineseInfantrys
                                      Casualties for Japan: 3 japaneseHeavyTanks and 3 japaneseInfantrys
                                  Moving scrambled unit from Shantung back to originating territory: Shensi
                                  Moving scrambled unit from Shantung back to originating territory: Shensi
                                  Moving scrambled unit from Shantung back to originating territory: Shensi
                                  Moving scrambled unit from Shantung back to originating territory: Shensi
                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                  Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                  1 japaneseAirTransport moved from Shantung to Manchuria
                                  4 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                                  3 japaneseAdvancedNavalFighters moved from Shantung to Japan
                                  1 japaneseInfantry moved from Eastern Manchuria to Korea
                                  3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                          
                              Purchase Units - Japan
                                  Japan buy 1 japaneseAdvancedNavalFighter and 7 japaneseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                          
                              Place Units - Japan
                                  2 japaneseInfantrys placed in Peking
                                  1 japaneseAdvancedNavalFighter and 2 japaneseInfantrys placed in Japan
                                  3 japaneseInfantrys placed in Tokyo
                          
                              Turn Complete - Japan
                                  Japan collect 24 PUs; end with 24 PUs
                                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 27 PUs
                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                                  Units generate 6 techTokens; Japan end with 12 techTokens
                                  Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                          
                              Place Units - Manchuria
                                  1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 11 PUs; end with 11 PUs
                                  Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                          
                              Turn Complete - Thailand
                          

                          Combat Hit Differential Summary :

                          Japan : -1.50
                          HvyTankFS fire in Shantung : : 0.25
                          China : -0.50
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin hold up forgot a nc move

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Thailand round 51

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 51
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 11 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 2,10,10,8,8,10 and gets 0 hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseAdvancedSubmarine and 2 japaneseSubmarines moved from 100 Sea Zone to 101 Sea Zone
                                      1 japaneseHeavyTank and 8 japaneseInfantrys moved from Peking to Shantung
                                      1 japaneseCombatEngineer moved from Peking to Shantung
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
                                      3 japaneseAdvancedNavalFighters and 2 japaneseHeavyTanks moved from Manchuria to Shantung
                                      4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                              
                                  Combat - Japan
                                      China scrambles 4 units out of Shensi to defend against the attack in Shantung
                                      Battle in 101 Sea Zone
                                          Japan attack with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                          Usa defend with 1 americanTransport
                                              Japan roll dice for 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines in 101 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                                              1 americanTransport owned by the Usa lost in 101 Sea Zone
                                          Japan win with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines remaining. Battle score for attacker is 7
                                          Casualties for Usa: 1 americanTransport
                                      Battle in Shantung
                                          Japan attack with 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers
                                          China defend with 1 Flagpole, 7 Trucks, 6 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks
                                              HvyTankFS fire in Shantung : 1/3 hits, 0.75 expected hits
                                              1 chineseArtillery owned by the China lost in Shantung
                                              Japan roll dice for 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 7/22 hits, 8.33 expected hits
                                              China roll dice for 5 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks in Shantung, round 2 : 6/18 hits, 6.50 expected hits
                                          Units damaged: 3 japaneseHeavyTanks owned by the Japan
                                              1 chineseArtillery owned by the China, 6 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung
                                              3 japaneseHeavyTanks owned by the Japan lost in Shantung
                                          3 japaneseHeavyTank-damageds owned by the Japan added in Shantung
                                          1 japaneseCombatEngineer owned by the Japan, 3 japaneseHeavyTank-damageds owned by the Japan, 2 japaneseParatroopers owned by the Japan and 5 japaneseInfantrys owned by the Japan retreated to Peking
                                          China win with 4 chineseArtillerys, 4 chineseFighters and 3 chineseTanks remaining. Battle score for attacker is -13
                                          Casualties for China: 2 chineseArtillerys and 6 chineseInfantrys
                                          Casualties for Japan: 3 japaneseHeavyTanks and 3 japaneseInfantrys
                                      Moving scrambled unit from Shantung back to originating territory: Shensi
                                      Moving scrambled unit from Shantung back to originating territory: Shensi
                                      Moving scrambled unit from Shantung back to originating territory: Shensi
                                      Moving scrambled unit from Shantung back to originating territory: Shensi
                                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                      1 japaneseAirTransport moved from Shantung to Manchuria
                                      4 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                                      3 japaneseAdvancedNavalFighters moved from Shantung to Japan
                                      1 japaneseInfantry moved from Eastern Manchuria to Korea
                                      3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                                      1 Material and 1 japaneseAirTransport moved from Japan to Peking
                                      1 japaneseAirTransport moved from Peking to Japan
                                      1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
                                      1 japaneseAirTransport moved from Manchuria to Japan
                                      1 Material and 1 japaneseAirTransport moved from Japan to Korea
                                      1 japaneseAirTransport moved from Korea to Japan
                                      2 Trucks moved from Japan to Tokyo
                                      2 Materials and 2 Trucks moved from Tokyo to Japan
                              
                                  Purchase Units - Japan
                                      Japan buy 1 japaneseAdvancedNavalFighter and 7 japaneseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                              
                                  Place Units - Japan
                                      2 japaneseInfantrys placed in Peking
                                      3 japaneseInfantrys placed in Tokyo
                                      1 japaneseAdvancedNavalFighter and 2 japaneseInfantrys placed in Japan
                              
                                  Turn Complete - Japan
                                      Japan collect 24 PUs; end with 24 PUs
                                      Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 27 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                                      Units generate 6 techTokens; Japan end with 12 techTokens
                                      Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 11 PUs; end with 11 PUs
                                      Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                              
                                  Turn Complete - Thailand
                              

                              Combat Hit Differential Summary :

                              Japan : -1.50
                              HvyTankFS fire in Shantung : : 0.25
                              China : -0.50
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin sorry good to go 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Australia round 51

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 51
                                  
                                      Supporting Britain - Canada
                                          Canada collect 0 PUs; end with 24 PUs
                                  
                                      Organizing Partisan Operations - ExiledAllies
                                          ExiledAllies collect 0 PUs; end with 46 PUs
                                  
                                      Marching Orders - SouthAfrica
                                          SouthAfrica collect 0 PUs; end with 8 PUs
                                  
                                      Preparing Ambushes - India
                                          India collect 0 PUs; end with 16 PUs
                                  
                                      Preparing Naval Operations - Australia
                                          Australia collect 0 PUs; end with 18 PUs
                                  
                                      Research Technology - Britain
                                          Britain spend 0 on tech rolls
                                              Britain roll 11,1,1,5,12,9,12,10,7,10,11,2,9,7,11,1,8,10 and gets 2 hits
                                          Britain removing all Technology Tokens after successful research.
                                          Britain discover AdvancedAntiTank
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  
                                      Combat - Britain
                                  
                                      Non Combat Move - Britain
                                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                          Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                          Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                          Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                          Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                          Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                          Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                          Trigger britishAP2: Britain has 1 Material placed in London
                                          Trigger britishProd1: Britain has 1 Material placed in London
                                          1 britishAntiTankGun and 3 britishArtillerys moved from Northern Finland to Eastern Finland
                                          2 britishAntiTankGuns and 4 britishParatroopers moved from Finland to Eastern Finland
                                          1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                                          1 Truck moved from Northern Norway to Northern Finland
                                          1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                                          1 britishAdvancedNavalFighter and 2 britishNavalFighters moved from Central Britain to Northern Finland
                                          2 britishInfantrys moved from Northern Norway to Northern Finland
                                          1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                                          1 Train moved from Northern Finland to Norway
                                          1 Truck moved from Eastern Finland to Finland
                                          1 Truck and 1 britishAntiAirGun moved from Finland to Northern Finland
                                          1 Truck moved from Eastern Finland to Northern Finland
                                          2 britishInfantrys moved from Central Norway to Northern Norway
                                          2 Materials and 1 britishAirTransport moved from London to Eastern Finland
                                          1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Scotland to Eastern Finland
                                          1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Central Britain to Eastern Finland
                                          1 britishAirTransport moved from Finland to Scotland
                                          1 britishAirTransport moved from Finland to Central Britain
                                          1 britishAirTransport moved from Finland to London
                                          1 Truck and 1 britishCombatEngineer moved from Gold Coast to Western Sahara
                                          1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                                          3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from Sinai to 72 Sea Zone
                                          3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Anglo Egyptian Sudan
                                          1 britishCombatEngineer, 2 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Sinai to Trans Jordan
                                          1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                          1 britishArtillery and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                                          1 Train moved from Bombay to Calcutta
                                          1 Train and 1 britishArtillery moved from Calcutta to Bombay
                                          1 britishInfantry moved from Borneo to 93 Sea Zone
                                          1 britishInfantry and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                                          1 britishArtillery and 1 britishMarine moved from Brunei to 128 Sea Zone
                                          1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                                          1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from 96 Sea Zone to Hong Kong
                                          1 britishNavalFighter moved from Luzon to 96 Sea Zone
                                          1 britishNavalFighter moved from Phillippines to 96 Sea Zone
                                          2 britishNavalFighters moved from New South Wales to Phillippines
                                          1 britishDestroyer moved from 93 Sea Zone to 96 Sea Zone
                                          1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                          1 britishInfantry moved from Borneo to Brunei
                                          1 britishNavalFighter moved from Ontario to Azores
                                  
                                      Purchase Units - Britain
                                          Britain buy 1 Material, 1 britishAirfield, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 6 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Britain
                                          Units in Eastern Finland being upgraded or consumed: 2 Materials
                                          1 britishAirfield and 1 britishEntrenchment placed in Eastern Finland
                                          1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                                          1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                                          1 britishCombatEngineer and 2 britishInfantrys placed in Scotland
                                          1 britishFighter and 2 britishInfantrys placed in Central Britain
                                          2 britishInfantrys placed in London
                                          1 Material placed in Thailand
                                  
                                      Activate Technology - Britain
                                          Britain activating AdvancedAntiTank
                                          Trigger britishAdvAT: Setting attackAA to 4 for unitAttachment attached to britishAntiTankGun
                                          Trigger britishAdvAT: Setting defense to 3 for unitAttachment attached to britishAntiTankGun
                                          Trigger britishAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to britishAntiTankGun
                                  
                                      Turn Complete - Britain
                                          Britain collect 57 PUs; end with 57 PUs
                                          Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                          Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                          Units generate 9 techTokens; Britain end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                              Some Units in Bombay change ownership: 1 Material
                                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                              Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                  
                                      Purchase Units - Canada
                                          Canada buy 2 britishFighters; Remaining resources: 2 PUs; 
                                  
                                      Place Units - Canada
                                          2 britishFighters placed in Ontario
                                  
                                      Turn Complete - Canada
                                          Canada collect 15 PUs; end with 17 PUs
                                          Units Change Ownership
                                              Some Units in Ontario change ownership: 2 britishFighters
                                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                  
                                      Purchase Units - ExiledAllies
                                          ExiledAllies buy 2 britishArtillerys, 1 britishBattleship, 1 britishDestroyer, 3 britishInfantrys, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; 
                                  
                                      Place Units - ExiledAllies
                                          Units in 43 Sea Zone being upgraded or consumed: 1 britishHull
                                          1 britishBattleship and 1 britishDestroyer placed in 43 Sea Zone
                                          2 britishInfantrys placed in Central Norway
                                          2 britishArtillerys placed in Norway
                                          1 britishTransport placed in 93 Sea Zone
                                          1 britishInfantry and 1 britishMarine placed in Borneo
                                  
                                      Turn Complete - ExiledAllies
                                          ExiledAllies collect 48 PUs; end with 48 PUs
                                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                          Units Change Ownership
                                              Some Units in 43 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer
                                              Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                              Some Units in Borneo change ownership: 1 britishInfantry and 1 britishMarine
                                              Some Units in Central Norway change ownership: 2 britishInfantrys
                                              Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                              Some Units in Norway change ownership: 2 britishArtillerys
                                  
                                      Turn Complete - Egypt
                                          Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                  
                                      Purchase Units - SouthAfrica
                                          SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - SouthAfrica
                                          1 britishInfantry and 1 britishMech.Infantry placed in Cape Town
                                  
                                      Turn Complete - SouthAfrica
                                          SouthAfrica collect 7 PUs; end with 7 PUs
                                          Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.Infantry
                                  
                                      Purchase Units - India
                                          India buy 1 britishArtillery and 3 britishMarines; Remaining resources: 0 PUs; 
                                  
                                      Place Units - India
                                          3 britishMarines placed in Bombay
                                          1 britishArtillery placed in Calcutta
                                  
                                      Turn Complete - India
                                          India collect 13 PUs; end with 13 PUs
                                          Units Change Ownership
                                              Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                                              Some Units in Calcutta change ownership: 1 britishArtillery
                                  
                                      Purchase Units - Australia
                                          Australia buy 1 britishHull; Remaining resources: 6 PUs; 
                                  
                                      Place Units - Australia
                                          1 britishHull placed in 149 Sea Zone
                                  
                                      Turn Complete - Australia
                                          Australia collect 17 PUs; end with 23 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut sorry I didn't realize you posted it again, but since I didn't have any combat you should be able to edit it in I think

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Italy round 51

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 51
                                      
                                          Research Technology - Italy
                                              Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                                              Italy spend 0 on tech rolls
                                              Italy removing all Technology Tokens after successful research.
                                              Italy discover AdvancedAntiTank
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                              1 italianInfantry moved from Cairo to Sinai
                                                    Italy take Sinai from Egypt
                                              1 italianInfantry moved from Cairo to Central Egpyt
                                                    Italy take Central Egpyt from Egypt
                                              1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                                              6 italianAdvancedNavalFighters moved from Rome to Tripolitania
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin a few small ones

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Italy round 51

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 51
                                          
                                              Research Technology - Italy
                                                  Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 12,6,12,1,5,6,7,10,3 and gets 2 hits
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover AdvancedAntiTank
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                                  1 italianInfantry moved from Cairo to Sinai
                                                        Italy take Sinai from Egypt
                                                  1 italianInfantry moved from Cairo to Central Egpyt
                                                        Italy take Central Egpyt from Egypt
                                                  1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                                                  6 italianAdvancedNavalFighters moved from Rome to Tripolitania
                                          
                                              Combat - Italy
                                                  Italy creates battle in territory 44 Sea Zone
                                                  Battle in Tripolitania
                                                      Italy attack with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers
                                                      Usa defend with 1 Flagpole and 1 americanParatrooper
                                                          Italy roll dice for 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers in Tripolitania, round 2 : 3/9 hits, 3.17 expected hits
                                                          Usa roll dice for 1 americanParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                                                          1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                                                      Italy win, taking 44 Sea Zone from Britain, taking Tripolitania from Usa with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 1 italianParatrooper remaining. Battle score for attacker is 0
                                                      Casualties for Italy: 1 italianParatrooper
                                                      Casualties for Usa: 1 americanParatrooper
                                                  Battle in Northern Iran
                                                      Italy attack with 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine
                                                      Britain defend with 3 britishArtillerys and 5 britishInfantrys; Russia defend with 1 Flagpole
                                                          Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine in Northern Iran, round 2 : 4/12 hits, 2.92 expected hits
                                                          Russia roll dice for 3 britishArtillerys and 5 britishInfantrys in Northern Iran, round 2 : 2/8 hits, 3.17 expected hits
                                                          4 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                                                          Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine in Northern Iran, round 3 : 5/10 hits, 2.75 expected hits
                                                          Russia roll dice for 3 britishArtillerys and 1 britishInfantry in Northern Iran, round 3 : 2/4 hits, 1.67 expected hits
                                                          1 britishInfantry owned by the Britain, 3 britishArtillerys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                                                      Italy win, taking Northern Iran from Russia with 5 italianAlpineInfantrys, 2 italianCombatEngineers and 1 italianMarine remaining. Battle score for attacker is 15
                                                      Casualties for Italy: 4 italianInfantrys
                                                      Casualties for Britain: 3 britishArtillerys and 5 britishInfantrys
                                                  Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                                                  Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                  Trigger italianAP2: Italy has 1 Material placed in Rome
                                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                                  1 italianDestroyer moved from 44 Sea Zone to 46 Sea Zone
                                                  1 italianDestroyer moved from 49 Sea Zone to 46 Sea Zone
                                                  3 italianTransports moved from 51 Sea Zone to 46 Sea Zone
                                                  6 italianAdvancedNavalFighters moved from Tripolitania to Rome
                                                  1 Truck and 1 italianAntiAirGun moved from Southern Caucasus to Northern Iran
                                                  1 Truck moved from Northern Iran to Southern Caucasus
                                                  2 italianInfantrys moved from Astrakhan to Southern Caucasus
                                                  2 italianAirTransports and 2 italianParatroopers moved from Cairo to Rome
                                                  2 italianAirTransports and 2 italianParatroopers moved from Cairo to Southern Italy
                                                  2 italianAirTransports moved from Cairo to Southern Caucasus
                                                  1 Material and 1 Train moved from Rome to Southern Italy
                                                  1 Train moved from Southern Italy to Rome
                                                  1 italianAirTransport moved from Tripolitania to Rome
                                          
                                              Purchase Units - Italy
                                                  Italy buy 1 italianEntrenchment, 10 italianInfantrys and 3 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Italy
                                                  2 italianInfantrys and 1 italianParatrooper placed in Cairo
                                                  3 italianInfantrys placed in Southern Caucasus
                                                  Units in Southern Italy being upgraded or consumed: 1 Material
                                                  1 italianEntrenchment, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                                                  4 italianInfantrys placed in Rome
                                          
                                              Activate Technology - Italy
                                                  Italy activating AdvancedAntiTank
                                                  Trigger italianAdvAT: Setting attackAA to 4 for unitAttachment attached to italianAntiTankGun
                                                  Trigger italianAdvAT: Setting defense to 3 for unitAttachment attached to italianAntiTankGun
                                                  Trigger italianAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to italianAntiTankGun
                                          
                                              Turn Complete - Italy
                                                  Italy collect 40 PUs; end with 40 PUs
                                                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                                                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs
                                                  Units generate 9 techTokens; Italy end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : 0.58
                                          Italy : 3.17
                                          Russia : -0.83
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin back to you

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 19
                                            • 20
                                            • 21
                                            • 22
                                            • 23
                                            • 67
                                            • 68
                                            • 21 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums