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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Finland round 51

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 51
      
          Reconnaissance Missions - Finland
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 4 PUs
      
          Combat Move - Germany
              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              3 units repaired.
                  3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                  3 germanHeavyTanks owned by the Germany added in Leningrad
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
              6 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 3 germanInfantrys and 1 germanMech.Infantry moved from Leningrad to Eastern Finland
              1 germanInfantry moved from Western Karelia to Eastern Finland
      
          Combat - Germany
              Britain scrambles 3 units out of Northern Finland to defend against the attack in Eastern Finland
              Britain scrambles 4 units out of Finland to defend against the attack in Eastern Finland
              Battle in Eastern Finland
                  Germany attack with 10 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 4 germanInfantrys and 1 germanMech.Infantry
                  Britain defend with 1 Flagpole, 4 britishAdvancedNavalFighters, 1 britishArtillery, 3 britishInfantrys, 11 britishMarines and 3 britishNavalFighters
                      HvyTankFS fire in Eastern Finland : 1/3 hits, 0.75 expected hits
                      1 britishArtillery owned by the Britain lost in Eastern Finland
                      Germany roll dice for 10 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks, 4 germanInfantrys and 1 germanMech.Infantry in Eastern Finland, round 2 : 4/20 hits, 7.25 expected hits
                      Britain roll dice for 4 britishAdvancedNavalFighters, 3 britishInfantrys, 11 britishMarines and 3 britishNavalFighters in Eastern Finland, round 2 : 9/21 hits, 8.83 expected hits
                  Units damaged: 3 germanHeavyTanks owned by the Germany
                      3 britishInfantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 4 germanInfantrys owned by the Germany, 1 britishMarine owned by the Britain and 1 germanArtillery owned by the Germany lost in Eastern Finland
                      3 germanHeavyTanks owned by the Germany lost in Eastern Finland
                  3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland
                  3 germanHeavyTank-damageds owned by the Germany and 1 germanMech.Infantry owned by the Germany retreated to Leningrad
                  Britain win with 4 britishAdvancedNavalFighters, 10 britishMarines and 3 britishNavalFighters remaining. Battle score for attacker is -33
                  Casualties for Britain: 1 britishArtillery, 3 britishInfantrys and 1 britishMarine
                  Casualties for Germany: 1 germanArtillery, 1 germanCombatEngineer, 3 germanHeavyTanks and 4 germanInfantrys
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Finland
              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanAP2: Germany has 1 Material placed in Berlin
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 germanInfantry moved from Eastern Karelia to Leningrad
              1 germanInfantry moved from Novgorod to Leningrad
              1 germanParatrooper moved from Archangel to Eastern Karelia
              2 Trucks moved from Leningrad to Kharkov
              1 Train, 1 germanArtillery and 2 germanHeavyArtillerys moved from Western Ukraine to Vichy France
              1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
              1 Train moved from Vichy France to Western Germany
              1 germanInfantry moved from Kharkov to Orel Kursk
              4 germanArtillerys and 6 germanInfantrys moved from Stalingrad to Voronezh
              1 germanInfantry moved from Tula to Voronezh
              1 germanInfantry moved from Kharkov to Voronezh
              1 germanInfantry and 1 germanMech.Infantry moved from Western Kazahk to Voronezh
              1 germanMobileArtillery moved from Western Kazahk to Voronezh
              4 germanHeavyTank-damageds and 3 germanInfantrys moved from Western Kazahk to Stalingrad
              1 Truck moved from Western Ukraine to Kharkov
              1 Material and 1 Truck moved from Kharkov to Stalingrad
              1 germanAirTransport moved from Leningrad to Stalingrad
              1 germanAirTransport moved from Leningrad to Kharkov
              1 germanAirTransport moved from Leningrad to Berlin
              2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
              1 germanAirTransport and 2 germanInfantrys moved from Romania to Leningrad
              1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
              3 germanInfantrys moved from Northern Germany to Eastern Germany
              1 Truck moved from Western Ukraine to Eastern Germany
              1 Train moved from Kharkov to Berlin
              2 Trucks moved from Western Ukraine to Hungary Slovakia
              1 germanAirTransport moved from Kharkov to Romania
              1 Truck moved from Western Ukraine to Stalingrad
              1 germanAdvancedNavalFighter moved from Eastern Finland to Northern Germany
              9 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
      
          Purchase Units - Germany
              Germany buy 3 germanAdvancedNavalFighters, 4 germanArtillerys, 1 germanFortification, 6 germanInfantrys and 4 germanParatroopers; Remaining resources: 0 PUs; 204 techTokens; 
      
          Place Units - Germany
              Units in Stalingrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
              1 germanArtillery, 1 germanFortification and 2 germanInfantrys placed in Stalingrad
              Germany undo move 1.
              Units in Stalingrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
              1 germanArtillery, 1 germanFortification and 2 germanParatroopers placed in Stalingrad
              2 germanParatroopers placed in Leningrad
              2 germanInfantrys placed in Kharkov
              4 germanInfantrys placed in Northern Germany
              3 germanAdvancedNavalFighters placed in Eastern Germany
              3 germanArtillerys placed in Western Germany
      
          Turn Complete - Germany
              Germany collect 78 PUs; end with 78 PUs
              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 87 PUs
              Units generate 12 techTokens; Germany end with 216 techTokens
              Some Units in Vichy France change ownership: 2 germanCombatEngineers
      
          Purchase Units - VichyFrance
              VichyFrance buy 1 germanArtillery; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              1 germanArtillery placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 4 PUs; end with 4 PUs
              Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanCombatEngineers
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              2 germanInfantrys placed in Hungary Slovakia
              2 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                  Some Units in Romania change ownership: 2 germanInfantrys
      
          Turn Complete - Finland
      

      Combat Hit Differential Summary :

      HvyTankFS fire in Eastern Finland : : 0.25
      Britain : 0.17
      Germany : -3.25
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin go for russia

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Russia round 51

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 51
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 9,4,5,3,7,5,2,10,9,2,12,3 and gets 1 hit
                  Russia removing all Technology Tokens after successful research.
                  Russia discover Rockets
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  5 russianInfantrys moved from Nenetsia to Norilsk
                        Russia take Norilsk from Germany
                  1 russianArtillery moved from Vologda to Archangel
                  1 russianInfantry moved from Vologda to Archangel
                  1 russianInfantry moved from Volgarod to Tula
                        Russia take Tula from Germany
                  1 russianInfantry moved from Smolensk to Pskov
                        Russia take Pskov from Germany
                  1 russianInfantry moved from Vologda to Novgorod
                        Russia take Novgorod from Germany
                  3 russianInfantrys moved from Urals to Archangel
                  1 russianInfantry moved from Vologda to Archangel
                  1 russianInfantry moved from Vologda to Archangel
          
              Combat - Russia
                  Battle in Archangel
                      Russia attack with 1 russianArtillery and 6 russianInfantrys
                      Germany defend with 1 Flagpole and 1 germanEntrenchment
                          Russia roll dice for 1 russianArtillery and 6 russianInfantrys in Archangel, round 2 : 1/7 hits, 1.25 expected hits
                          Germany roll dice for 1 germanEntrenchment in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                          1 russianInfantry owned by the Russia and 1 germanEntrenchment owned by the Germany lost in Archangel
                      Russia win, taking Archangel from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Russia: 1 russianInfantry
                      Casualties for Germany: 1 germanEntrenchment
          
              Non Combat Move - Russia
                  Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                  Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  1 Truck, 1 russianAntiAirGun and 1 russianAntiTankGun moved from Moscow to Smolensk
                  1 Truck moved from Smolensk to Moscow
                  1 Material and 1 Truck moved from Moscow to Smolensk
                  2 Trucks moved from Smolensk to Moscow
                  1 russianCombatEngineer moved from Moscow to Smolensk
                  1 russianInfantry moved from Urals to Nenetsia
                  2 russianAntiTankGuns, 1 russianArtillery and 5 russianInfantrys moved from Moscow to Smolensk
                  1 Train moved from Urals to Moscow
                  1 Material and 1 Train moved from Moscow to Urals
          
              Purchase Units - Russia
                  Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 6 russianInfantrys; Remaining resources: 1 PUs; 0 techTokens; 
          
              Place Units - Russia
                  Units in Smolensk being upgraded or consumed: 1 Material
                  1 russianEntrenchment placed in Smolensk
                  1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery and 1 russianCombatEngineer placed in Moscow
                  2 russianInfantrys placed in Volgarod
                  2 russianInfantrys placed in Vologda
                  2 russianInfantrys placed in Urals
                  1 russianAntiAirGun placed in Novosibirsk
          
              Activate Technology - Russia
                  Russia activating Rockets
          
              Turn Complete - Russia
                  Russia collect 41 PUs; end with 42 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 45 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 48 PUs
                  Units generate 6 techTokens; Russia end with 6 techTokens
          

          Combat Hit Differential Summary :

          Germany : 0.50
          Russia : -0.25
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 4 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Japan round 51

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 51
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
              
                  Combat Move - Japan
                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      1 japaneseAdvancedSubmarine and 2 japaneseSubmarines moved from 100 Sea Zone to 101 Sea Zone
                      1 japaneseHeavyTank and 8 japaneseInfantrys moved from Peking to Shantung
                      1 japaneseCombatEngineer moved from Peking to Shantung
                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
                      3 japaneseAdvancedNavalFighters and 2 japaneseHeavyTanks moved from Manchuria to Shantung
                      4 japaneseAdvancedNavalFighters moved from Japan to Shantung
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin battles on deck

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Thailand round 51

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 51
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 11 PUs
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                              Japan roll 2,10,10,8,8,10 and gets 0 hits
                  
                      Combat Move - Japan
                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          1 japaneseAdvancedSubmarine and 2 japaneseSubmarines moved from 100 Sea Zone to 101 Sea Zone
                          1 japaneseHeavyTank and 8 japaneseInfantrys moved from Peking to Shantung
                          1 japaneseCombatEngineer moved from Peking to Shantung
                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
                          3 japaneseAdvancedNavalFighters and 2 japaneseHeavyTanks moved from Manchuria to Shantung
                          4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                  
                      Combat - Japan
                          China scrambles 4 units out of Shensi to defend against the attack in Shantung
                          Battle in 101 Sea Zone
                              Japan attack with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                              Usa defend with 1 americanTransport
                                  Japan roll dice for 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines in 101 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                                  1 americanTransport owned by the Usa lost in 101 Sea Zone
                              Japan win with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines remaining. Battle score for attacker is 7
                              Casualties for Usa: 1 americanTransport
                          Battle in Shantung
                              Japan attack with 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers
                              China defend with 1 Flagpole, 7 Trucks, 6 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks
                                  HvyTankFS fire in Shantung : 1/3 hits, 0.75 expected hits
                                  1 chineseArtillery owned by the China lost in Shantung
                                  Japan roll dice for 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 7/22 hits, 8.33 expected hits
                                  China roll dice for 5 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks in Shantung, round 2 : 6/18 hits, 6.50 expected hits
                              Units damaged: 3 japaneseHeavyTanks owned by the Japan
                                  1 chineseArtillery owned by the China, 6 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung
                                  3 japaneseHeavyTanks owned by the Japan lost in Shantung
                              3 japaneseHeavyTank-damageds owned by the Japan added in Shantung
                              1 japaneseCombatEngineer owned by the Japan, 3 japaneseHeavyTank-damageds owned by the Japan, 2 japaneseParatroopers owned by the Japan and 5 japaneseInfantrys owned by the Japan retreated to Peking
                              China win with 4 chineseArtillerys, 4 chineseFighters and 3 chineseTanks remaining. Battle score for attacker is -13
                              Casualties for China: 2 chineseArtillerys and 6 chineseInfantrys
                              Casualties for Japan: 3 japaneseHeavyTanks and 3 japaneseInfantrys
                          Moving scrambled unit from Shantung back to originating territory: Shensi
                          Moving scrambled unit from Shantung back to originating territory: Shensi
                          Moving scrambled unit from Shantung back to originating territory: Shensi
                          Moving scrambled unit from Shantung back to originating territory: Shensi
                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                          1 japaneseAirTransport moved from Shantung to Manchuria
                          4 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                          3 japaneseAdvancedNavalFighters moved from Shantung to Japan
                          1 japaneseInfantry moved from Eastern Manchuria to Korea
                          3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                  
                      Purchase Units - Japan
                          Japan buy 1 japaneseAdvancedNavalFighter and 7 japaneseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                  
                      Place Units - Japan
                          2 japaneseInfantrys placed in Peking
                          1 japaneseAdvancedNavalFighter and 2 japaneseInfantrys placed in Japan
                          3 japaneseInfantrys placed in Tokyo
                  
                      Turn Complete - Japan
                          Japan collect 24 PUs; end with 24 PUs
                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 27 PUs
                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                          Units generate 6 techTokens; Japan end with 12 techTokens
                          Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
                  
                      Purchase Units - Manchuria
                          Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                  
                      Place Units - Manchuria
                          1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 11 PUs; end with 11 PUs
                          Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                  
                      Turn Complete - Thailand
                  

                  Combat Hit Differential Summary :

                  Japan : -1.50
                  HvyTankFS fire in Shantung : : 0.25
                  China : -0.50
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin hold up forgot a nc move

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Thailand round 51

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 51
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 11 PUs
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                                  Japan roll 2,10,10,8,8,10 and gets 0 hits
                      
                          Combat Move - Japan
                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              1 japaneseAdvancedSubmarine and 2 japaneseSubmarines moved from 100 Sea Zone to 101 Sea Zone
                              1 japaneseHeavyTank and 8 japaneseInfantrys moved from Peking to Shantung
                              1 japaneseCombatEngineer moved from Peking to Shantung
                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
                              3 japaneseAdvancedNavalFighters and 2 japaneseHeavyTanks moved from Manchuria to Shantung
                              4 japaneseAdvancedNavalFighters moved from Japan to Shantung
                      
                          Combat - Japan
                              China scrambles 4 units out of Shensi to defend against the attack in Shantung
                              Battle in 101 Sea Zone
                                  Japan attack with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                  Usa defend with 1 americanTransport
                                      Japan roll dice for 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines in 101 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                                      1 americanTransport owned by the Usa lost in 101 Sea Zone
                                  Japan win with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines remaining. Battle score for attacker is 7
                                  Casualties for Usa: 1 americanTransport
                              Battle in Shantung
                                  Japan attack with 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers
                                  China defend with 1 Flagpole, 7 Trucks, 6 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks
                                      HvyTankFS fire in Shantung : 1/3 hits, 0.75 expected hits
                                      1 chineseArtillery owned by the China lost in Shantung
                                      Japan roll dice for 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 7/22 hits, 8.33 expected hits
                                      China roll dice for 5 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks in Shantung, round 2 : 6/18 hits, 6.50 expected hits
                                  Units damaged: 3 japaneseHeavyTanks owned by the Japan
                                      1 chineseArtillery owned by the China, 6 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung
                                      3 japaneseHeavyTanks owned by the Japan lost in Shantung
                                  3 japaneseHeavyTank-damageds owned by the Japan added in Shantung
                                  1 japaneseCombatEngineer owned by the Japan, 3 japaneseHeavyTank-damageds owned by the Japan, 2 japaneseParatroopers owned by the Japan and 5 japaneseInfantrys owned by the Japan retreated to Peking
                                  China win with 4 chineseArtillerys, 4 chineseFighters and 3 chineseTanks remaining. Battle score for attacker is -13
                                  Casualties for China: 2 chineseArtillerys and 6 chineseInfantrys
                                  Casualties for Japan: 3 japaneseHeavyTanks and 3 japaneseInfantrys
                              Moving scrambled unit from Shantung back to originating territory: Shensi
                              Moving scrambled unit from Shantung back to originating territory: Shensi
                              Moving scrambled unit from Shantung back to originating territory: Shensi
                              Moving scrambled unit from Shantung back to originating territory: Shensi
                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                              1 japaneseAirTransport moved from Shantung to Manchuria
                              4 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                              3 japaneseAdvancedNavalFighters moved from Shantung to Japan
                              1 japaneseInfantry moved from Eastern Manchuria to Korea
                              3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                              1 Material and 1 japaneseAirTransport moved from Japan to Peking
                              1 japaneseAirTransport moved from Peking to Japan
                              1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
                              1 japaneseAirTransport moved from Manchuria to Japan
                              1 Material and 1 japaneseAirTransport moved from Japan to Korea
                              1 japaneseAirTransport moved from Korea to Japan
                              2 Trucks moved from Japan to Tokyo
                              2 Materials and 2 Trucks moved from Tokyo to Japan
                      
                          Purchase Units - Japan
                              Japan buy 1 japaneseAdvancedNavalFighter and 7 japaneseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                      
                          Place Units - Japan
                              2 japaneseInfantrys placed in Peking
                              3 japaneseInfantrys placed in Tokyo
                              1 japaneseAdvancedNavalFighter and 2 japaneseInfantrys placed in Japan
                      
                          Turn Complete - Japan
                              Japan collect 24 PUs; end with 24 PUs
                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 27 PUs
                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                              Units generate 6 techTokens; Japan end with 12 techTokens
                              Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 11 PUs; end with 11 PUs
                              Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                      
                          Turn Complete - Thailand
                      

                      Combat Hit Differential Summary :

                      Japan : -1.50
                      HvyTankFS fire in Shantung : : 0.25
                      China : -0.50
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin sorry good to go 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Australia round 51

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 51
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 24 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 46 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 8 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 16 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 18 PUs
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                                      Britain roll 11,1,1,5,12,9,12,10,7,10,11,2,9,7,11,1,8,10 and gets 2 hits
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover AdvancedAntiTank
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                          
                              Combat - Britain
                          
                              Non Combat Move - Britain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                  Trigger britishAP2: Britain has 1 Material placed in London
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  1 britishAntiTankGun and 3 britishArtillerys moved from Northern Finland to Eastern Finland
                                  2 britishAntiTankGuns and 4 britishParatroopers moved from Finland to Eastern Finland
                                  1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                                  1 Truck moved from Northern Norway to Northern Finland
                                  1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                                  1 britishAdvancedNavalFighter and 2 britishNavalFighters moved from Central Britain to Northern Finland
                                  2 britishInfantrys moved from Northern Norway to Northern Finland
                                  1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                                  1 Train moved from Northern Finland to Norway
                                  1 Truck moved from Eastern Finland to Finland
                                  1 Truck and 1 britishAntiAirGun moved from Finland to Northern Finland
                                  1 Truck moved from Eastern Finland to Northern Finland
                                  2 britishInfantrys moved from Central Norway to Northern Norway
                                  2 Materials and 1 britishAirTransport moved from London to Eastern Finland
                                  1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Scotland to Eastern Finland
                                  1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Central Britain to Eastern Finland
                                  1 britishAirTransport moved from Finland to Scotland
                                  1 britishAirTransport moved from Finland to Central Britain
                                  1 britishAirTransport moved from Finland to London
                                  1 Truck and 1 britishCombatEngineer moved from Gold Coast to Western Sahara
                                  1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                                  3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from Sinai to 72 Sea Zone
                                  3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Anglo Egyptian Sudan
                                  1 britishCombatEngineer, 2 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Sinai to Trans Jordan
                                  1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                  1 britishArtillery and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                                  1 Train moved from Bombay to Calcutta
                                  1 Train and 1 britishArtillery moved from Calcutta to Bombay
                                  1 britishInfantry moved from Borneo to 93 Sea Zone
                                  1 britishInfantry and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                                  1 britishArtillery and 1 britishMarine moved from Brunei to 128 Sea Zone
                                  1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                                  1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from 96 Sea Zone to Hong Kong
                                  1 britishNavalFighter moved from Luzon to 96 Sea Zone
                                  1 britishNavalFighter moved from Phillippines to 96 Sea Zone
                                  2 britishNavalFighters moved from New South Wales to Phillippines
                                  1 britishDestroyer moved from 93 Sea Zone to 96 Sea Zone
                                  1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                  1 britishInfantry moved from Borneo to Brunei
                                  1 britishNavalFighter moved from Ontario to Azores
                          
                              Purchase Units - Britain
                                  Britain buy 1 Material, 1 britishAirfield, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 6 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  Units in Eastern Finland being upgraded or consumed: 2 Materials
                                  1 britishAirfield and 1 britishEntrenchment placed in Eastern Finland
                                  1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                                  1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                                  1 britishCombatEngineer and 2 britishInfantrys placed in Scotland
                                  1 britishFighter and 2 britishInfantrys placed in Central Britain
                                  2 britishInfantrys placed in London
                                  1 Material placed in Thailand
                          
                              Activate Technology - Britain
                                  Britain activating AdvancedAntiTank
                                  Trigger britishAdvAT: Setting attackAA to 4 for unitAttachment attached to britishAntiTankGun
                                  Trigger britishAdvAT: Setting defense to 3 for unitAttachment attached to britishAntiTankGun
                                  Trigger britishAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to britishAntiTankGun
                          
                              Turn Complete - Britain
                                  Britain collect 57 PUs; end with 57 PUs
                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                      Some Units in Bombay change ownership: 1 Material
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 2 britishFighters; Remaining resources: 2 PUs; 
                          
                              Place Units - Canada
                                  2 britishFighters placed in Ontario
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 17 PUs
                                  Units Change Ownership
                                      Some Units in Ontario change ownership: 2 britishFighters
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 2 britishArtillerys, 1 britishBattleship, 1 britishDestroyer, 3 britishInfantrys, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; 
                          
                              Place Units - ExiledAllies
                                  Units in 43 Sea Zone being upgraded or consumed: 1 britishHull
                                  1 britishBattleship and 1 britishDestroyer placed in 43 Sea Zone
                                  2 britishInfantrys placed in Central Norway
                                  2 britishArtillerys placed in Norway
                                  1 britishTransport placed in 93 Sea Zone
                                  1 britishInfantry and 1 britishMarine placed in Borneo
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 48 PUs; end with 48 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                  Units Change Ownership
                                      Some Units in 43 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer
                                      Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                      Some Units in Borneo change ownership: 1 britishInfantry and 1 britishMarine
                                      Some Units in Central Norway change ownership: 2 britishInfantrys
                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                      Some Units in Norway change ownership: 2 britishArtillerys
                          
                              Turn Complete - Egypt
                                  Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                          
                              Place Units - SouthAfrica
                                  1 britishInfantry and 1 britishMech.Infantry placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 7 PUs
                                  Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.Infantry
                          
                              Purchase Units - India
                                  India buy 1 britishArtillery and 3 britishMarines; Remaining resources: 0 PUs; 
                          
                              Place Units - India
                                  3 britishMarines placed in Bombay
                                  1 britishArtillery placed in Calcutta
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 13 PUs
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                                      Some Units in Calcutta change ownership: 1 britishArtillery
                          
                              Purchase Units - Australia
                                  Australia buy 1 britishHull; Remaining resources: 6 PUs; 
                          
                              Place Units - Australia
                                  1 britishHull placed in 149 Sea Zone
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 23 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut sorry I didn't realize you posted it again, but since I didn't have any combat you should be able to edit it in I think

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Italy round 51

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 51
                              
                                  Research Technology - Italy
                                      Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                                      Italy spend 0 on tech rolls
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover AdvancedAntiTank
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                      1 italianInfantry moved from Cairo to Sinai
                                            Italy take Sinai from Egypt
                                      1 italianInfantry moved from Cairo to Central Egpyt
                                            Italy take Central Egpyt from Egypt
                                      1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                                      6 italianAdvancedNavalFighters moved from Rome to Tripolitania
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin a few small ones

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Italy round 51

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 51
                                  
                                      Research Technology - Italy
                                          Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                                          Italy spend 0 on tech rolls
                                              Italy roll 12,6,12,1,5,6,7,10,3 and gets 2 hits
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover AdvancedAntiTank
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                                          1 italianInfantry moved from Cairo to Sinai
                                                Italy take Sinai from Egypt
                                          1 italianInfantry moved from Cairo to Central Egpyt
                                                Italy take Central Egpyt from Egypt
                                          1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                                          6 italianAdvancedNavalFighters moved from Rome to Tripolitania
                                  
                                      Combat - Italy
                                          Italy creates battle in territory 44 Sea Zone
                                          Battle in Tripolitania
                                              Italy attack with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers
                                              Usa defend with 1 Flagpole and 1 americanParatrooper
                                                  Italy roll dice for 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers in Tripolitania, round 2 : 3/9 hits, 3.17 expected hits
                                                  Usa roll dice for 1 americanParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                                                  1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                                              Italy win, taking 44 Sea Zone from Britain, taking Tripolitania from Usa with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 1 italianParatrooper remaining. Battle score for attacker is 0
                                              Casualties for Italy: 1 italianParatrooper
                                              Casualties for Usa: 1 americanParatrooper
                                          Battle in Northern Iran
                                              Italy attack with 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine
                                              Britain defend with 3 britishArtillerys and 5 britishInfantrys; Russia defend with 1 Flagpole
                                                  Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine in Northern Iran, round 2 : 4/12 hits, 2.92 expected hits
                                                  Russia roll dice for 3 britishArtillerys and 5 britishInfantrys in Northern Iran, round 2 : 2/8 hits, 3.17 expected hits
                                                  4 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                                                  Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine in Northern Iran, round 3 : 5/10 hits, 2.75 expected hits
                                                  Russia roll dice for 3 britishArtillerys and 1 britishInfantry in Northern Iran, round 3 : 2/4 hits, 1.67 expected hits
                                                  1 britishInfantry owned by the Britain, 3 britishArtillerys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                                              Italy win, taking Northern Iran from Russia with 5 italianAlpineInfantrys, 2 italianCombatEngineers and 1 italianMarine remaining. Battle score for attacker is 15
                                              Casualties for Italy: 4 italianInfantrys
                                              Casualties for Britain: 3 britishArtillerys and 5 britishInfantrys
                                          Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                          Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                          Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                          Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                          Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                          Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                          Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                          Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                          Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                                          Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                          Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                          Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                          Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                          Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                          Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                          Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                          Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                          Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                          Trigger italianAP2: Italy has 1 Material placed in Rome
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          1 italianDestroyer moved from 44 Sea Zone to 46 Sea Zone
                                          1 italianDestroyer moved from 49 Sea Zone to 46 Sea Zone
                                          3 italianTransports moved from 51 Sea Zone to 46 Sea Zone
                                          6 italianAdvancedNavalFighters moved from Tripolitania to Rome
                                          1 Truck and 1 italianAntiAirGun moved from Southern Caucasus to Northern Iran
                                          1 Truck moved from Northern Iran to Southern Caucasus
                                          2 italianInfantrys moved from Astrakhan to Southern Caucasus
                                          2 italianAirTransports and 2 italianParatroopers moved from Cairo to Rome
                                          2 italianAirTransports and 2 italianParatroopers moved from Cairo to Southern Italy
                                          2 italianAirTransports moved from Cairo to Southern Caucasus
                                          1 Material and 1 Train moved from Rome to Southern Italy
                                          1 Train moved from Southern Italy to Rome
                                          1 italianAirTransport moved from Tripolitania to Rome
                                  
                                      Purchase Units - Italy
                                          Italy buy 1 italianEntrenchment, 10 italianInfantrys and 3 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          2 italianInfantrys and 1 italianParatrooper placed in Cairo
                                          3 italianInfantrys placed in Southern Caucasus
                                          Units in Southern Italy being upgraded or consumed: 1 Material
                                          1 italianEntrenchment, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                                          4 italianInfantrys placed in Rome
                                  
                                      Activate Technology - Italy
                                          Italy activating AdvancedAntiTank
                                          Trigger italianAdvAT: Setting attackAA to 4 for unitAttachment attached to italianAntiTankGun
                                          Trigger italianAdvAT: Setting defense to 3 for unitAttachment attached to italianAntiTankGun
                                          Trigger italianAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to italianAntiTankGun
                                  
                                      Turn Complete - Italy
                                          Italy collect 40 PUs; end with 40 PUs
                                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Usa : 0.58
                                  Italy : 3.17
                                  Russia : -0.83
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to you

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Usa round 51

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 51
                                      
                                          Combat Move - Usa
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              6 americanDestroyers moved from 100 Sea Zone to 101 Sea Zone
                                              2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Northern Siberia to Siberia
                                                    Russia take Siberia from Japan
                                              3 americanAirTransports and 5 americanParatroopers moved from Southern Spain to Tripolitania
                                              4 americanAdvancedNavalFighters moved from Southern Spain to Tripolitania
                                      
                                          Combat - Usa
                                              Battle in 101 Sea Zone
                                                  Usa attack with 6 americanDestroyers
                                                  Japan defend with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                                      DepthChargeAttack fire in 101 Sea Zone : 3/6 hits, 1.50 expected hits
                                                      2 japaneseSubmarines owned by the Japan and 1 japaneseAdvancedSubmarine owned by the Japan lost in 101 Sea Zone
                                                  Usa win, taking 101 Sea Zone from Neutral with 6 americanDestroyers remaining. Battle score for attacker is 23
                                                  Casualties for Japan: 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                              Battle in Tripolitania
                                                  Usa attack with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers
                                                  Italy defend with 1 Flagpole and 1 italianParatrooper
                                                      Usa roll dice for 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers in Tripolitania, round 2 : 1/12 hits, 3.42 expected hits
                                                      Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 0/1 hits, 0.42 expected hits
                                                      1 italianParatrooper owned by the Italy lost in Tripolitania
                                                  Usa win, taking Tripolitania from Italy with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers remaining. Battle score for attacker is 4
                                                  Casualties for Italy: 1 italianParatrooper
                                      
                                          Non Combat Move - Usa
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                              Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                              Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              Trigger americanAP2: Usa has 1 Material placed in Washington
                                              4 americanAdvancedNavalFighters and 3 americanAirTransports moved from Tripolitania to Southern Spain
                                              1 americanParatrooper moved from Madrid to Southern Spain
                                              2 americanAlpineInfantrys moved from Madrid to Northern Spain
                                              5 americanInfantrys moved from Northern Spain to Southern Spain
                                              1 americanCarrier, 3 americanCruisers and 1 americanNavalFighter moved from 100 Sea Zone to 96 Sea Zone
                                              2 americanNavalFighters moved from 100 Sea Zone to 96 Sea Zone
                                              1 americanTank moved from Alaska to 104 Sea Zone
                                              1 americanTank and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone
                                              1 americanTank moved from 101 Sea Zone to Soviet Far East
                                              1 americanArtillery moved from Kamchatka to Soviet Far East
                                              1 americanMobileArtillery moved from Kamchatka to Soviet Far East
                                              1 americanAirTransport and 2 americanInfantrys moved from Northeastern US to Southern Spain
                                              2 americanMech.Infantrys and 2 americanTanks moved from Washington to 30 Sea Zone
                                              2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                              4 americanInfantrys moved from Azores to 39 Sea Zone
                                              4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                              4 americanInfantrys moved from 41 Sea Zone to Northern Spain
                                              1 americanAirTransport and 2 americanInfantrys moved from New York to Southern Spain
                                              1 americanAdvancedNavalFighter moved from New York to Northern Spain
                                              2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
                                              2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                              1 americanInfantry moved from Western Egypt to Al Kufrah
                                              1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                                              1 americanCombatEngineer and 2 americanInfantrys moved from Phillippines to 128 Sea Zone
                                              1 americanCombatEngineer, 2 americanInfantrys and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                                              1 americanCombatEngineer and 2 americanInfantrys moved from 96 Sea Zone to Luzon
                                      
                                          Purchase Units - Usa
                                              Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 6 americanHeavyArtillerys, 2 americanInfantrys, 3 americanParatroopers and 3 americanTransports; Remaining resources: 0 PUs; 45 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              1 americanAdvancedNavalFighter and 3 americanHeavyArtillerys placed in New York
                                              3 americanParatroopers placed in Madrid
                                              2 americanArtillerys placed in Northern Spain
                                              1 americanTransport placed in 103 Sea Zone
                                              1 americanArtillery placed in Alaska
                                              1 americanTransport placed in 128 Sea Zone
                                              1 americanTransport placed in 96 Sea Zone
                                              2 americanInfantrys placed in Phillippines
                                      
                                          Turn Complete - Usa
                                              Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                                              Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                                              Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                                              Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                                              Usa collect 94 PUs; end with 94 PUs
                                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                                              Units generate 9 techTokens; Usa end with 54 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Usa : -2.42
                                      DepthChargeAttack fire in 101 Sea Zone : : 1.50
                                      Italy : -0.42
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Germany round 52

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 52
                                          
                                              Combat Move - Germany
                                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  7 units repaired.
                                                      3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                      3 germanHeavyTanks owned by the Germany added in Leningrad
                                                      4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                                      4 germanHeavyTanks owned by the Germany added in Stalingrad
                                                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                                                  1 germanInfantry moved from Orel Kursk to Smolensk
                                                  4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                                                  1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                                                  4 germanHeavyTanks moved from Stalingrad to Smolensk
                                                  9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                                                  1 germanInfantry moved from Leningrad to Novgorod
                                                  1 germanInfantry moved from Leningrad to Pskov
                                                  2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                                                  1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                                                  1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                                                  2 germanInfantrys moved from Stalingrad to Tula
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin battles!

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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