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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Thailand round 51

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 51
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 11 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 2,10,10,8,8,10 and gets 0 hits
      
          Combat Move - Japan
              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseAdvancedSubmarine and 2 japaneseSubmarines moved from 100 Sea Zone to 101 Sea Zone
              1 japaneseHeavyTank and 8 japaneseInfantrys moved from Peking to Shantung
              1 japaneseCombatEngineer moved from Peking to Shantung
              1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
              3 japaneseAdvancedNavalFighters and 2 japaneseHeavyTanks moved from Manchuria to Shantung
              4 japaneseAdvancedNavalFighters moved from Japan to Shantung
      
          Combat - Japan
              China scrambles 4 units out of Shensi to defend against the attack in Shantung
              Battle in 101 Sea Zone
                  Japan attack with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                  Usa defend with 1 americanTransport
                      Japan roll dice for 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines in 101 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                      1 americanTransport owned by the Usa lost in 101 Sea Zone
                  Japan win with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines remaining. Battle score for attacker is 7
                  Casualties for Usa: 1 americanTransport
              Battle in Shantung
                  Japan attack with 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers
                  China defend with 1 Flagpole, 7 Trucks, 6 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks
                      HvyTankFS fire in Shantung : 1/3 hits, 0.75 expected hits
                      1 chineseArtillery owned by the China lost in Shantung
                      Japan roll dice for 7 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseHeavyTanks, 8 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 7/22 hits, 8.33 expected hits
                      China roll dice for 5 chineseArtillerys, 4 chineseFighters, 6 chineseInfantrys and 3 chineseTanks in Shantung, round 2 : 6/18 hits, 6.50 expected hits
                  Units damaged: 3 japaneseHeavyTanks owned by the Japan
                      1 chineseArtillery owned by the China, 6 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung
                      3 japaneseHeavyTanks owned by the Japan lost in Shantung
                  3 japaneseHeavyTank-damageds owned by the Japan added in Shantung
                  1 japaneseCombatEngineer owned by the Japan, 3 japaneseHeavyTank-damageds owned by the Japan, 2 japaneseParatroopers owned by the Japan and 5 japaneseInfantrys owned by the Japan retreated to Peking
                  China win with 4 chineseArtillerys, 4 chineseFighters and 3 chineseTanks remaining. Battle score for attacker is -13
                  Casualties for China: 2 chineseArtillerys and 6 chineseInfantrys
                  Casualties for Japan: 3 japaneseHeavyTanks and 3 japaneseInfantrys
              Moving scrambled unit from Shantung back to originating territory: Shensi
              Moving scrambled unit from Shantung back to originating territory: Shensi
              Moving scrambled unit from Shantung back to originating territory: Shensi
              Moving scrambled unit from Shantung back to originating territory: Shensi
              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
              1 japaneseAirTransport moved from Shantung to Manchuria
              4 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
              3 japaneseAdvancedNavalFighters moved from Shantung to Japan
              1 japaneseInfantry moved from Eastern Manchuria to Korea
              3 japaneseInfantrys moved from Northern Manchuria to Manchuria
              1 Material and 1 japaneseAirTransport moved from Japan to Peking
              1 japaneseAirTransport moved from Peking to Japan
              1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
              1 japaneseAirTransport moved from Manchuria to Japan
              1 Material and 1 japaneseAirTransport moved from Japan to Korea
              1 japaneseAirTransport moved from Korea to Japan
              2 Trucks moved from Japan to Tokyo
              2 Materials and 2 Trucks moved from Tokyo to Japan
      
          Purchase Units - Japan
              Japan buy 1 japaneseAdvancedNavalFighter and 7 japaneseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
      
          Place Units - Japan
              2 japaneseInfantrys placed in Peking
              3 japaneseInfantrys placed in Tokyo
              1 japaneseAdvancedNavalFighter and 2 japaneseInfantrys placed in Japan
      
          Turn Complete - Japan
              Japan collect 24 PUs; end with 24 PUs
              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 27 PUs
              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 30 PUs
              Units generate 6 techTokens; Japan end with 12 techTokens
              Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 11 PUs
              Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
      
          Turn Complete - Thailand
      

      Combat Hit Differential Summary :

      Japan : -1.50
      HvyTankFS fire in Shantung : : 0.25
      China : -0.50
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin sorry good to go 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Australia round 51

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 51
          
              Supporting Britain - Canada
                  Canada collect 0 PUs; end with 24 PUs
          
              Organizing Partisan Operations - ExiledAllies
                  ExiledAllies collect 0 PUs; end with 46 PUs
          
              Marching Orders - SouthAfrica
                  SouthAfrica collect 0 PUs; end with 8 PUs
          
              Preparing Ambushes - India
                  India collect 0 PUs; end with 16 PUs
          
              Preparing Naval Operations - Australia
                  Australia collect 0 PUs; end with 18 PUs
          
              Research Technology - Britain
                  Britain spend 0 on tech rolls
                      Britain roll 11,1,1,5,12,9,12,10,7,10,11,2,9,7,11,1,8,10 and gets 2 hits
                  Britain removing all Technology Tokens after successful research.
                  Britain discover AdvancedAntiTank
          
              Combat Move - Britain
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
          
              Combat - Britain
          
              Non Combat Move - Britain
                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                  Trigger britishAP2: Britain has 1 Material placed in London
                  Trigger britishProd1: Britain has 1 Material placed in London
                  1 britishAntiTankGun and 3 britishArtillerys moved from Northern Finland to Eastern Finland
                  2 britishAntiTankGuns and 4 britishParatroopers moved from Finland to Eastern Finland
                  1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                  1 Truck moved from Northern Norway to Northern Finland
                  1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                  1 britishAdvancedNavalFighter and 2 britishNavalFighters moved from Central Britain to Northern Finland
                  2 britishInfantrys moved from Northern Norway to Northern Finland
                  1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                  1 Train moved from Northern Finland to Norway
                  1 Truck moved from Eastern Finland to Finland
                  1 Truck and 1 britishAntiAirGun moved from Finland to Northern Finland
                  1 Truck moved from Eastern Finland to Northern Finland
                  2 britishInfantrys moved from Central Norway to Northern Norway
                  2 Materials and 1 britishAirTransport moved from London to Eastern Finland
                  1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Scotland to Eastern Finland
                  1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Central Britain to Eastern Finland
                  1 britishAirTransport moved from Finland to Scotland
                  1 britishAirTransport moved from Finland to Central Britain
                  1 britishAirTransport moved from Finland to London
                  1 Truck and 1 britishCombatEngineer moved from Gold Coast to Western Sahara
                  1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                  3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from Sinai to 72 Sea Zone
                  3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Anglo Egyptian Sudan
                  1 britishCombatEngineer, 2 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Sinai to Trans Jordan
                  1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                  1 britishArtillery and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                  1 Train moved from Bombay to Calcutta
                  1 Train and 1 britishArtillery moved from Calcutta to Bombay
                  1 britishInfantry moved from Borneo to 93 Sea Zone
                  1 britishInfantry and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                  1 britishArtillery and 1 britishMarine moved from Brunei to 128 Sea Zone
                  1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                  1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from 96 Sea Zone to Hong Kong
                  1 britishNavalFighter moved from Luzon to 96 Sea Zone
                  1 britishNavalFighter moved from Phillippines to 96 Sea Zone
                  2 britishNavalFighters moved from New South Wales to Phillippines
                  1 britishDestroyer moved from 93 Sea Zone to 96 Sea Zone
                  1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                  1 britishInfantry moved from Borneo to Brunei
                  1 britishNavalFighter moved from Ontario to Azores
          
              Purchase Units - Britain
                  Britain buy 1 Material, 1 britishAirfield, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 6 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Britain
                  Units in Eastern Finland being upgraded or consumed: 2 Materials
                  1 britishAirfield and 1 britishEntrenchment placed in Eastern Finland
                  1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                  1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                  1 britishCombatEngineer and 2 britishInfantrys placed in Scotland
                  1 britishFighter and 2 britishInfantrys placed in Central Britain
                  2 britishInfantrys placed in London
                  1 Material placed in Thailand
          
              Activate Technology - Britain
                  Britain activating AdvancedAntiTank
                  Trigger britishAdvAT: Setting attackAA to 4 for unitAttachment attached to britishAntiTankGun
                  Trigger britishAdvAT: Setting defense to 3 for unitAttachment attached to britishAntiTankGun
                  Trigger britishAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to britishAntiTankGun
          
              Turn Complete - Britain
                  Britain collect 57 PUs; end with 57 PUs
                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                  Units generate 9 techTokens; Britain end with 9 techTokens
                  Units Change Ownership
                      Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                      Some Units in Bombay change ownership: 1 Material
                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
          
              Purchase Units - Canada
                  Canada buy 2 britishFighters; Remaining resources: 2 PUs; 
          
              Place Units - Canada
                  2 britishFighters placed in Ontario
          
              Turn Complete - Canada
                  Canada collect 15 PUs; end with 17 PUs
                  Units Change Ownership
                      Some Units in Ontario change ownership: 2 britishFighters
                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
          
              Purchase Units - ExiledAllies
                  ExiledAllies buy 2 britishArtillerys, 1 britishBattleship, 1 britishDestroyer, 3 britishInfantrys, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; 
          
              Place Units - ExiledAllies
                  Units in 43 Sea Zone being upgraded or consumed: 1 britishHull
                  1 britishBattleship and 1 britishDestroyer placed in 43 Sea Zone
                  2 britishInfantrys placed in Central Norway
                  2 britishArtillerys placed in Norway
                  1 britishTransport placed in 93 Sea Zone
                  1 britishInfantry and 1 britishMarine placed in Borneo
          
              Turn Complete - ExiledAllies
                  ExiledAllies collect 48 PUs; end with 48 PUs
                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                  Units Change Ownership
                      Some Units in 43 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer
                      Some Units in 93 Sea Zone change ownership: 1 britishTransport
                      Some Units in Borneo change ownership: 1 britishInfantry and 1 britishMarine
                      Some Units in Central Norway change ownership: 2 britishInfantrys
                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                      Some Units in Norway change ownership: 2 britishArtillerys
          
              Turn Complete - Egypt
                  Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
          
              Purchase Units - SouthAfrica
                  SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
          
              Place Units - SouthAfrica
                  1 britishInfantry and 1 britishMech.Infantry placed in Cape Town
          
              Turn Complete - SouthAfrica
                  SouthAfrica collect 7 PUs; end with 7 PUs
                  Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.Infantry
          
              Purchase Units - India
                  India buy 1 britishArtillery and 3 britishMarines; Remaining resources: 0 PUs; 
          
              Place Units - India
                  3 britishMarines placed in Bombay
                  1 britishArtillery placed in Calcutta
          
              Turn Complete - India
                  India collect 13 PUs; end with 13 PUs
                  Units Change Ownership
                      Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                      Some Units in Calcutta change ownership: 1 britishArtillery
          
              Purchase Units - Australia
                  Australia buy 1 britishHull; Remaining resources: 6 PUs; 
          
              Place Units - Australia
                  1 britishHull placed in 149 Sea Zone
          
              Turn Complete - Australia
                  Australia collect 17 PUs; end with 23 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut sorry I didn't realize you posted it again, but since I didn't have any combat you should be able to edit it in I think

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Italy round 51

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 51
              
                  Research Technology - Italy
                      Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                      Italy spend 0 on tech rolls
                      Italy removing all Technology Tokens after successful research.
                      Italy discover AdvancedAntiTank
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                      1 italianInfantry moved from Cairo to Sinai
                            Italy take Sinai from Egypt
                      1 italianInfantry moved from Cairo to Central Egpyt
                            Italy take Central Egpyt from Egypt
                      1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                      6 italianAdvancedNavalFighters moved from Rome to Tripolitania
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin a few small ones

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Italy round 51

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 51
                  
                      Research Technology - Italy
                          Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                          Italy spend 0 on tech rolls
                              Italy roll 12,6,12,1,5,6,7,10,3 and gets 2 hits
                          Italy removing all Technology Tokens after successful research.
                          Italy discover AdvancedAntiTank
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                          1 italianInfantry moved from Cairo to Sinai
                                Italy take Sinai from Egypt
                          1 italianInfantry moved from Cairo to Central Egpyt
                                Italy take Central Egpyt from Egypt
                          1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                          6 italianAdvancedNavalFighters moved from Rome to Tripolitania
                  
                      Combat - Italy
                          Italy creates battle in territory 44 Sea Zone
                          Battle in Tripolitania
                              Italy attack with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers
                              Usa defend with 1 Flagpole and 1 americanParatrooper
                                  Italy roll dice for 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers in Tripolitania, round 2 : 3/9 hits, 3.17 expected hits
                                  Usa roll dice for 1 americanParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                                  1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                              Italy win, taking 44 Sea Zone from Britain, taking Tripolitania from Usa with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 1 italianParatrooper remaining. Battle score for attacker is 0
                              Casualties for Italy: 1 italianParatrooper
                              Casualties for Usa: 1 americanParatrooper
                          Battle in Northern Iran
                              Italy attack with 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine
                              Britain defend with 3 britishArtillerys and 5 britishInfantrys; Russia defend with 1 Flagpole
                                  Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine in Northern Iran, round 2 : 4/12 hits, 2.92 expected hits
                                  Russia roll dice for 3 britishArtillerys and 5 britishInfantrys in Northern Iran, round 2 : 2/8 hits, 3.17 expected hits
                                  4 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                                  Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine in Northern Iran, round 3 : 5/10 hits, 2.75 expected hits
                                  Russia roll dice for 3 britishArtillerys and 1 britishInfantry in Northern Iran, round 3 : 2/4 hits, 1.67 expected hits
                                  1 britishInfantry owned by the Britain, 3 britishArtillerys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                              Italy win, taking Northern Iran from Russia with 5 italianAlpineInfantrys, 2 italianCombatEngineers and 1 italianMarine remaining. Battle score for attacker is 15
                              Casualties for Italy: 4 italianInfantrys
                              Casualties for Britain: 3 britishArtillerys and 5 britishInfantrys
                          Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                          Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                          Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                          Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                          Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                          Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                          Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                          Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                          Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                          Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                          Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                          Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                          Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                          Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                          Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                          Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                          Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                          Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                          Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                          Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                          Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                          Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                          Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                          Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                          Trigger italianAP2: Italy has 1 Material placed in Rome
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          1 italianDestroyer moved from 44 Sea Zone to 46 Sea Zone
                          1 italianDestroyer moved from 49 Sea Zone to 46 Sea Zone
                          3 italianTransports moved from 51 Sea Zone to 46 Sea Zone
                          6 italianAdvancedNavalFighters moved from Tripolitania to Rome
                          1 Truck and 1 italianAntiAirGun moved from Southern Caucasus to Northern Iran
                          1 Truck moved from Northern Iran to Southern Caucasus
                          2 italianInfantrys moved from Astrakhan to Southern Caucasus
                          2 italianAirTransports and 2 italianParatroopers moved from Cairo to Rome
                          2 italianAirTransports and 2 italianParatroopers moved from Cairo to Southern Italy
                          2 italianAirTransports moved from Cairo to Southern Caucasus
                          1 Material and 1 Train moved from Rome to Southern Italy
                          1 Train moved from Southern Italy to Rome
                          1 italianAirTransport moved from Tripolitania to Rome
                  
                      Purchase Units - Italy
                          Italy buy 1 italianEntrenchment, 10 italianInfantrys and 3 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Italy
                          2 italianInfantrys and 1 italianParatrooper placed in Cairo
                          3 italianInfantrys placed in Southern Caucasus
                          Units in Southern Italy being upgraded or consumed: 1 Material
                          1 italianEntrenchment, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                          4 italianInfantrys placed in Rome
                  
                      Activate Technology - Italy
                          Italy activating AdvancedAntiTank
                          Trigger italianAdvAT: Setting attackAA to 4 for unitAttachment attached to italianAntiTankGun
                          Trigger italianAdvAT: Setting defense to 3 for unitAttachment attached to italianAntiTankGun
                          Trigger italianAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to italianAntiTankGun
                  
                      Turn Complete - Italy
                          Italy collect 40 PUs; end with 40 PUs
                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs
                          Units generate 9 techTokens; Italy end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : 0.58
                  Italy : 3.17
                  Russia : -0.83
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin back to you

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Usa round 51

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 51
                      
                          Combat Move - Usa
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              6 americanDestroyers moved from 100 Sea Zone to 101 Sea Zone
                              2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Northern Siberia to Siberia
                                    Russia take Siberia from Japan
                              3 americanAirTransports and 5 americanParatroopers moved from Southern Spain to Tripolitania
                              4 americanAdvancedNavalFighters moved from Southern Spain to Tripolitania
                      
                          Combat - Usa
                              Battle in 101 Sea Zone
                                  Usa attack with 6 americanDestroyers
                                  Japan defend with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                      DepthChargeAttack fire in 101 Sea Zone : 3/6 hits, 1.50 expected hits
                                      2 japaneseSubmarines owned by the Japan and 1 japaneseAdvancedSubmarine owned by the Japan lost in 101 Sea Zone
                                  Usa win, taking 101 Sea Zone from Neutral with 6 americanDestroyers remaining. Battle score for attacker is 23
                                  Casualties for Japan: 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                              Battle in Tripolitania
                                  Usa attack with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers
                                  Italy defend with 1 Flagpole and 1 italianParatrooper
                                      Usa roll dice for 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers in Tripolitania, round 2 : 1/12 hits, 3.42 expected hits
                                      Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 0/1 hits, 0.42 expected hits
                                      1 italianParatrooper owned by the Italy lost in Tripolitania
                                  Usa win, taking Tripolitania from Italy with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers remaining. Battle score for attacker is 4
                                  Casualties for Italy: 1 italianParatrooper
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                              Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                              Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              Trigger americanAP2: Usa has 1 Material placed in Washington
                              4 americanAdvancedNavalFighters and 3 americanAirTransports moved from Tripolitania to Southern Spain
                              1 americanParatrooper moved from Madrid to Southern Spain
                              2 americanAlpineInfantrys moved from Madrid to Northern Spain
                              5 americanInfantrys moved from Northern Spain to Southern Spain
                              1 americanCarrier, 3 americanCruisers and 1 americanNavalFighter moved from 100 Sea Zone to 96 Sea Zone
                              2 americanNavalFighters moved from 100 Sea Zone to 96 Sea Zone
                              1 americanTank moved from Alaska to 104 Sea Zone
                              1 americanTank and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone
                              1 americanTank moved from 101 Sea Zone to Soviet Far East
                              1 americanArtillery moved from Kamchatka to Soviet Far East
                              1 americanMobileArtillery moved from Kamchatka to Soviet Far East
                              1 americanAirTransport and 2 americanInfantrys moved from Northeastern US to Southern Spain
                              2 americanMech.Infantrys and 2 americanTanks moved from Washington to 30 Sea Zone
                              2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                              4 americanInfantrys moved from Azores to 39 Sea Zone
                              4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                              4 americanInfantrys moved from 41 Sea Zone to Northern Spain
                              1 americanAirTransport and 2 americanInfantrys moved from New York to Southern Spain
                              1 americanAdvancedNavalFighter moved from New York to Northern Spain
                              2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
                              2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                              1 americanInfantry moved from Western Egypt to Al Kufrah
                              1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                              1 americanCombatEngineer and 2 americanInfantrys moved from Phillippines to 128 Sea Zone
                              1 americanCombatEngineer, 2 americanInfantrys and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                              1 americanCombatEngineer and 2 americanInfantrys moved from 96 Sea Zone to Luzon
                      
                          Purchase Units - Usa
                              Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 6 americanHeavyArtillerys, 2 americanInfantrys, 3 americanParatroopers and 3 americanTransports; Remaining resources: 0 PUs; 45 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              1 americanAdvancedNavalFighter and 3 americanHeavyArtillerys placed in New York
                              3 americanParatroopers placed in Madrid
                              2 americanArtillerys placed in Northern Spain
                              1 americanTransport placed in 103 Sea Zone
                              1 americanArtillery placed in Alaska
                              1 americanTransport placed in 128 Sea Zone
                              1 americanTransport placed in 96 Sea Zone
                              2 americanInfantrys placed in Phillippines
                      
                          Turn Complete - Usa
                              Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                              Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                              Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                              Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                              Usa collect 94 PUs; end with 94 PUs
                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                              Units generate 9 techTokens; Usa end with 54 techTokens
                      

                      Combat Hit Differential Summary :

                      Usa : -2.42
                      DepthChargeAttack fire in 101 Sea Zone : : 1.50
                      Italy : -0.42
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Germany round 52

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 52
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  7 units repaired.
                                      3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                      3 germanHeavyTanks owned by the Germany added in Leningrad
                                      4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                      4 germanHeavyTanks owned by the Germany added in Stalingrad
                                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                                  1 germanInfantry moved from Orel Kursk to Smolensk
                                  4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                                  1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                                  4 germanHeavyTanks moved from Stalingrad to Smolensk
                                  9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                                  1 germanInfantry moved from Leningrad to Novgorod
                                  1 germanInfantry moved from Leningrad to Pskov
                                  2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                                  1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                                  1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                                  2 germanInfantrys moved from Stalingrad to Tula
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin battles!

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut sorry didnt see the email, but I'm ready if you still are

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Finland round 52

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 52
                                
                                    Reconnaissance Missions - Finland
                                
                                    Reinforcing - DanubeAxis
                                        DanubeAxis collect 0 PUs; end with 12 PUs
                                
                                    Counter Intelligence Operations - VichyFrance
                                        VichyFrance collect 0 PUs; end with 4 PUs
                                
                                    Combat Move - Germany
                                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        7 units repaired.
                                            3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                            3 germanHeavyTanks owned by the Germany added in Leningrad
                                            4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                            4 germanHeavyTanks owned by the Germany added in Stalingrad
                                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                        1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                                        1 germanInfantry moved from Orel Kursk to Smolensk
                                        4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                                        1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                                        4 germanHeavyTanks moved from Stalingrad to Smolensk
                                        9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                                        1 germanInfantry moved from Leningrad to Novgorod
                                        1 germanInfantry moved from Leningrad to Pskov
                                        2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                                        1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                                        1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                                        2 germanInfantrys moved from Stalingrad to Tula
                                
                                    Combat - Germany
                                        Battle in Novgorod
                                            Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                            Russia defend with 1 Flagpole and 1 russianInfantry
                                                Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                                                Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                                Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
                                                Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                                1 russianInfantry owned by the Russia lost in Novgorod
                                            Germany win, taking Novgorod from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                            Casualties for Russia: 1 russianInfantry
                                        Battle in Tula
                                            Germany attack with 2 germanInfantrys
                                            Russia defend with 1 Flagpole and 1 russianInfantry
                                                Germany roll dice for 2 germanInfantrys in Tula, round 2 : 2/2 hits, 0.33 expected hits
                                                Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                                1 russianInfantry owned by the Russia lost in Tula
                                            Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Russia: 1 russianInfantry
                                        Battle in Pskov
                                            Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                            Russia defend with 1 Flagpole and 1 russianInfantry
                                                Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                                Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                                1 russianInfantry owned by the Russia lost in Pskov
                                            Germany win, taking Pskov from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                            Casualties for Russia: 1 russianInfantry
                                        Battle in Smolensk
                                            Germany attack with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTanks, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers
                                            Russia defend with 1 Flagpole, 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                                                HvyTankFS fire in Smolensk : 1/4 hits, 1.00 expected hits
                                                AntiAircraftGun fire in Smolensk : 0/3 hits, 0.75 expected hits
                                                AntiTankGun fire in Smolensk : 1/5 hits, 1.67 expected hits
                                            Units damaged: 1 germanHeavyTank owned by the Germany
                                                1 russianArtillery owned by the Russia lost in Smolensk
                                                1 germanHeavyTank owned by the Germany lost in Smolensk
                                            1 germanHeavyTank-damaged owned by the Germany added in Smolensk
                                                Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 3 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 2 : 12/35 hits, 13.17 expected hits
                                            Units damaged: 1 russianEntrenchment owned by the Russia
                                                Russia roll dice for 3 russianAntiAirGuns, 5 russianAntiTankGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys in Smolensk, round 2 : 6/20 hits, 5.58 expected hits
                                            Units damaged: 3 germanHeavyTanks owned by the Germany
                                                8 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Smolensk
                                                3 germanHeavyTanks owned by the Germany lost in Smolensk
                                            3 germanHeavyTank-damageds owned by the Germany added in Smolensk
                                                HvyTankFS fire in Smolensk : 0/4 hits, 0.33 expected hits
                                                AntiAircraftGun fire in Smolensk : 0/2 hits, 0.50 expected hits
                                                AntiTankGun fire in Smolensk : 0/4 hits, 1.33 expected hits
                                                Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 3 : 15/32 hits, 12.17 expected hits
                                                Russia roll dice for 2 russianAntiAirGuns, 4 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianEntrenchment and 1 russianInfantry in Smolensk, round 3 : 2/9 hits, 2.75 expected hits
                                                1 russianInfantry owned by the Russia, 1 russianCombatEngineer owned by the Russia, 2 germanInfantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 1 russianEntrenchment owned by the Russia and 2 russianAntiAirGuns owned by the Russia lost in Smolensk
                                            Germany win, taking Smolensk from Russia with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers remaining. Battle score for attacker is 22
                                            Casualties for Russia: 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                                            Casualties for Germany: 4 germanHeavyTanks and 5 germanInfantrys
                                        Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                        Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                                        Trigger germanProd: Germany has 1 Material placed in Berlin
                                        2 germanAdvancedNavalFighters moved from Novgorod to Leningrad
                                        2 germanAdvancedNavalFighters moved from Pskov to Leningrad
                                        9 germanAdvancedNavalFighters moved from Smolensk to Leningrad
                                        1 germanParatrooper moved from Eastern Karelia to Leningrad
                                        2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                                        1 germanAirTransport and 2 germanInfantrys moved from Romania to Leningrad
                                        2 Materials and 1 germanAirTransport moved from Kharkov to Stalingrad
                                        2 Trucks, 1 germanArtillery and 1 germanInfantry moved from Stalingrad to Smolensk
                                        2 Trucks and 2 germanInfantrys moved from Hungary Slovakia to Pskov
                                        1 germanAirTransport moved from Stalingrad to Romania
                                        1 germanAirTransport moved from Smolensk to Hungary Slovakia
                                        2 germanInfantrys moved from Northern Germany to Eastern Germany
                                        1 Truck and 1 germanAntiAirGun moved from Northern Germany to Eastern Germany
                                        1 Truck moved from Eastern Germany to Northern Germany
                                        1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                                        1 germanAirTransport moved from Smolensk to Kharkov
                                        2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
                                        1 Train moved from Vichy France to Austria
                                        1 Train moved from Vichy France to Western Germany
                                        1 germanAirTransport moved from Leningrad to Stalingrad
                                        1 germanInfantry moved from Northern Germany to Eastern Germany
                                
                                    Purchase Units - Germany
                                        Germany buy 4 germanAdvancedNavalFighters, 1 germanAntiAirGun, 1 germanEntrenchment, 6 germanInfantrys and 3 germanParatroopers; Remaining resources: 0 PUs; 216 techTokens; 
                                
                                    Place Units - Germany
                                        Units in Stalingrad being upgraded or consumed: 1 Material
                                        1 germanEntrenchment and 3 germanInfantrys placed in Stalingrad
                                        2 germanParatroopers placed in Kharkov
                                        1 germanAntiAirGun and 1 germanParatrooper placed in Leningrad
                                        4 germanAdvancedNavalFighters placed in Eastern Germany
                                        3 germanInfantrys placed in Northern Germany
                                
                                    Turn Complete - Germany
                                        Germany collect 77 PUs; end with 77 PUs
                                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                        Units generate 12 techTokens; Germany end with 228 techTokens
                                        Some Units in Vichy France change ownership: 2 germanCombatEngineers
                                
                                    Purchase Units - VichyFrance
                                        VichyFrance buy 1 germanArtillery; Remaining resources: 0 PUs; 
                                
                                    Place Units - VichyFrance
                                        1 germanArtillery placed in Vichy France
                                
                                    Turn Complete - VichyFrance
                                        VichyFrance collect 4 PUs; end with 4 PUs
                                        Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanCombatEngineers
                                
                                    Purchase Units - DanubeAxis
                                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - DanubeAxis
                                        2 germanInfantrys placed in Hungary Slovakia
                                        2 germanInfantrys placed in Romania
                                
                                    Turn Complete - DanubeAxis
                                        DanubeAxis collect 12 PUs; end with 12 PUs
                                        Units Change Ownership
                                            Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                            Some Units in Romania change ownership: 2 germanInfantrys
                                
                                    Turn Complete - Finland
                                

                                Combat Hit Differential Summary :

                                HvyTankFS fire in Smolensk : : -0.33
                                AntiAircraftGun fire in Smolensk : : -1.25
                                AntiTankGun fire in Smolensk : : -2.00
                                Germany : 3.33
                                Russia : -1.58
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin back to you

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Russia round 52

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 52
                                    
                                        Research Technology - Russia
                                            Trigger russianaTIR: Russia gains access to ImprovedRockets
                                            Russia spend 0 on tech rolls
                                                Russia roll 4,5,4,9,11,1 and gets 0 hits
                                    
                                        Combat Move - Russia
                                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                            1 russianInfantry moved from Archangel to Eastern Karelia
                                                  Russia take Eastern Karelia from Germany
                                    
                                        Combat - Russia
                                    
                                        Non Combat Move - Russia
                                            Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket
                                            Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket
                                            Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket
                                            Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket
                                            Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket
                                            Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                            Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                            Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket
                                            Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket
                                            Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket
                                            Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket
                                            Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket
                                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                            Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                                            3 russianAntiTankGuns and 8 russianInfantrys moved from Volgarod to Moscow
                                            3 russianAntiTankGuns moved from Urals to Volgarod
                                            1 Train moved from Urals to Moscow
                                            2 Materials and 1 Train moved from Moscow to Urals
                                            1 russianCombatEngineer moved from Vologda to Urals
                                            1 russianArtillery and 3 russianInfantrys moved from Archangel to Vologda
                                            2 russianInfantrys moved from Vologda to Moscow
                                            1 russianArtillery moved from Moscow to Volgarod
                                            2 russianInfantrys moved from Urals to Volgarod
                                            2 russianArtillerys and 2 russianTanks moved from Soviet Far East to Far Eastern Republic
                                    
                                        Purchase Units - Russia
                                            Trigger russianRock1: buyrussianRocket added to russianProduction
                                            Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFactory, 8 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; 
                                    
                                        Place Units - Russia
                                            1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery and 1 russianTank placed in Moscow
                                            1 russianCombatEngineer and 1 russianInfantry placed in Vologda
                                            3 russianInfantrys placed in Volgarod
                                            Units in Urals being upgraded or consumed: 4 Materials
                                            1 russianEntrenchment, 1 russianFactory and 3 russianInfantrys placed in Urals
                                    
                                        Turn Complete - Russia
                                            Russia collect 36 PUs; end with 36 PUs
                                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                            Units generate 6 techTokens; Russia end with 12 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin gonna look at this tomorrow, fyi

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Thailand round 52

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 52
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 11 PUs
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                                    Japan roll 4,5,9,3,7,4,4,12,4,3,6,4 and gets 1 hit
                                                Japan removing all Technology Tokens after successful research.
                                                Japan discover ImprovedAntiTank
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseInfantry moved from Peking to Shantung
                                                      Japan take Shantung from China
                                                1 japaneseInfantry moved from Peking to Shansi
                                                      Japan take Shansi from China
                                                4 japaneseAdvancedNavalFighters moved from Manchuria to Lake Baikal
                                        
                                            Combat - Japan
                                                Battle in Lake Baikal
                                                    Japan attack with 4 japaneseAdvancedNavalFighters
                                                    Russia defend with 1 russianDestroyer and 1 russianTransport
                                                        Japan roll dice for 4 japaneseAdvancedNavalFighters in Lake Baikal, round 2 : 3/4 hits, 2.67 expected hits
                                                        Russia roll dice for 1 russianDestroyer and 1 russianTransport in Lake Baikal, round 2 : 0/2 hits, 0.33 expected hits
                                                        1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in Lake Baikal
                                                    Japan win with 4 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 15
                                                    Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                                        
                                            Non Combat Move - Japan
                                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                4 japaneseAdvancedNavalFighters moved from Lake Baikal to Manchuria
                                                3 japaneseHeavyTank-damageds moved from Peking to Manchuria
                                                2 japaneseParatroopers moved from Manchuria to Korea
                                                1 japaneseTank moved from Korea to Peking
                                                1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Peking
                                                1 japaneseInfantry moved from Korea to Manchuria
                                                1 japaneseInfantry moved from Manchuria to Korea
                                                1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Peking
                                                1 japaneseAirTransport moved from Peking to Japan
                                                1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Korea
                                                1 japaneseAirTransport moved from Korea to Japan
                                                1 japaneseInfantry moved from Tokyo to Japan
                                                2 Trucks moved from Japan to Tokyo
                                                2 Materials and 2 Trucks moved from Tokyo to Japan
                                                1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
                                                1 japaneseAirTransport moved from Manchuria to Japan
                                        
                                            Purchase Units - Japan
                                                Japan buy 10 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Japan
                                                2 japaneseInfantrys placed in Peking
                                                4 japaneseInfantrys placed in Japan
                                                4 japaneseInfantrys placed in Tokyo
                                        
                                            Activate Technology - Japan
                                                Japan activating ImprovedAntiTank
                                                triggerAttachmenjapaneseImpAT: Setting defense to 2 for unitAttachment attached to japaneseAntiTankGun
                                                triggerAttachmenjapaneseImpAT: Setting attackAA to 3 for unitAttachment attached to japaneseAntiTankGun
                                        
                                            Turn Complete - Japan
                                                Japan collect 27 PUs; end with 27 PUs
                                                Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 33 PUs
                                                Units generate 6 techTokens; Japan end with 6 techTokens
                                                Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Manchuria
                                                1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 11 PUs; end with 11 PUs
                                                Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                        
                                            Turn Complete - Thailand
                                        

                                        Combat Hit Differential Summary :

                                        Japan : 0.33
                                        Russia : -0.33
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin back to you

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Australia round 52

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 52
                                            
                                                Supporting Britain - Canada
                                                    Canada collect 0 PUs; end with 17 PUs
                                            
                                                Organizing Partisan Operations - ExiledAllies
                                                    ExiledAllies collect 0 PUs; end with 46 PUs
                                            
                                                Marching Orders - SouthAfrica
                                                    SouthAfrica collect 0 PUs; end with 7 PUs
                                            
                                                Preparing Ambushes - India
                                                    India collect 0 PUs; end with 13 PUs
                                            
                                                Preparing Naval Operations - Australia
                                                    Australia collect 0 PUs; end with 23 PUs
                                            
                                                Research Technology - Britain
                                                    Britain spend 0 on tech rolls
                                                        Britain roll 7,2,5,11,8,4,3,11,4 and gets 0 hits
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                            
                                                Combat - Britain
                                            
                                                Non Combat Move - Britain
                                                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                    Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                    Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                    Trigger britishAP2: Britain has 1 Material placed in London
                                                    Trigger britishProd1: Britain has 1 Material placed in London
                                                    1 britishAntiTankGun, 2 britishArtillerys and 2 britishInfantrys moved from Northern Finland to Eastern Finland
                                                    2 britishAntiTankGuns moved from Finland to Eastern Finland
                                                    1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                                                    1 Truck moved from Eastern Finland to Northern Finland
                                                    1 Truck moved from Northern Finland to Finland
                                                    1 Truck and 1 britishAntiAirGun moved from Finland to Eastern Finland
                                                    1 Truck moved from Eastern Finland to Finland
                                                    2 britishInfantrys moved from Northern Norway to Northern Finland
                                                    2 britishInfantrys moved from Central Norway to Northern Norway
                                                    1 Train, 1 britishAntiAirGun and 2 britishArtillerys moved from Norway to Northern Finland
                                                    1 Train moved from Northern Finland to Norway
                                                    1 Material, 1 britishAirTransport and 1 britishInfantry moved from Scotland to Eastern Finland
                                                    1 britishFighter moved from Central Britain to Northern Finland
                                                    1 Material, 1 britishAirTransport and 1 britishInfantry moved from Central Britain to Eastern Finland
                                                    1 Material, 1 britishAirTransport and 1 britishInfantry moved from London to Eastern Finland
                                                    1 britishAirTransport moved from Eastern Finland to Scotland
                                                    1 britishAirTransport moved from Eastern Finland to Central Britain
                                                    1 britishAirTransport moved from Eastern Finland to London
                                                    1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                                    1 britishInfantry moved from Trans Jordan to Syria
                                                    1 britishCombatEngineer, 1 britishInfantry, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Southern Iran
                                                    9 britishNavalFighters moved from 72 Sea Zone to Southern Iran
                                                    2 britishBattleships, 3 britishCarriers, 9 britishCruisers, 4 britishDestroyers and 5 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                                                    1 Train moved from Bombay to Calcutta
                                                    1 Train and 1 britishArtillery moved from Calcutta to Bombay
                                                    2 britishBattleships, 2 britishCarriers, 6 britishNavalFighters and 7 britishTransports moved from 96 Sea Zone to 97 Sea Zone
                                                    3 britishDestroyers moved from 96 Sea Zone to 128 Sea Zone
                                                    4 britishDestroyers moved from 96 Sea Zone to 97 Sea Zone
                                                    1 britishInfantry and 1 britishMarine moved from Borneo to 93 Sea Zone
                                                    1 britishInfantry moved from Brunei to 93 Sea Zone
                                                    2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                                                    2 britishInfantrys and 1 britishMarine moved from 128 Sea Zone to Luzon
                                                    2 britishNavalFighters moved from Phillippines to Luzon
                                                    1 britishArtillery and 3 britishInfantrys moved from Bombay to Southern Iran
                                                    1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
                                                    1 britishInfantry and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                                            
                                                Purchase Units - Britain
                                                    Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 1 britishBarracks, 1 britishDocks, 1 britishFighter, 5 britishInfantrys and 5 britishMarines; Remaining resources: 0 PUs; 9 techTokens; 
                                                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Britain
                                                    3 britishMarines placed in Finland
                                                    2 britishMarines placed in Northern Finland
                                                    Units in Eastern Finland being upgraded or consumed: 3 Materials
                                                    1 britishBarracks placed in Eastern Finland
                                                    1 britishInfantry placed in Scotland
                                                    1 britishInfantry placed in Central Britain
                                                    1 britishInfantry placed in London
                                                    Units in Thailand being upgraded or consumed: 3 Materials
                                                    1 britishArtillery, 1 britishDocks and 2 britishInfantrys placed in Thailand
                                                    1 britishAdvancedFighter and 1 britishFighter placed in Central Britain
                                            
                                                Turn Complete - Britain
                                                    Britain collect 57 PUs; end with 57 PUs
                                                    Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                                    Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                                    Units generate 9 techTokens; Britain end with 18 techTokens
                                                    Units Change Ownership
                                                        Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                                        Some Units in Bombay change ownership: 1 Material
                                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                            
                                                Purchase Units - Canada
                                                    Canada buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                                            
                                                Place Units - Canada
                                                    1 britishNavalFighter placed in Ontario
                                            
                                                Turn Complete - Canada
                                                    Canada collect 15 PUs; end with 21 PUs
                                                    Units Change Ownership
                                                        Some Units in Ontario change ownership: 1 britishNavalFighter
                                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                            
                                                Purchase Units - ExiledAllies
                                                    ExiledAllies buy 3 britishArtillerys, 1 britishCruiser and 5 britishInfantrys; Remaining resources: 7 PUs; 
                                            
                                                Place Units - ExiledAllies
                                                    2 britishArtillerys placed in Norway
                                                    2 britishInfantrys placed in Central Norway
                                                    1 britishCruiser placed in 43 Sea Zone
                                                    1 britishInfantry placed in Morrocco
                                                    1 britishArtillery and 2 britishInfantrys placed in Borneo
                                            
                                                Turn Complete - ExiledAllies
                                                    ExiledAllies collect 48 PUs; end with 55 PUs
                                                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 54 PUs
                                                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 53 PUs
                                                    Units Change Ownership
                                                        Some Units in 43 Sea Zone change ownership: 1 britishCruiser
                                                        Some Units in Borneo change ownership: 1 britishArtillery and 2 britishInfantrys
                                                        Some Units in Central Norway change ownership: 2 britishInfantrys
                                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                                        Some Units in Norway change ownership: 2 britishArtillerys
                                            
                                                Turn Complete - Egypt
                                                    Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                            
                                                Purchase Units - SouthAfrica
                                                    SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; 
                                            
                                                Place Units - SouthAfrica
                                                    1 britishTank placed in Cape Town
                                            
                                                Turn Complete - SouthAfrica
                                                    SouthAfrica collect 7 PUs; end with 8 PUs
                                                    Some Units in Cape Town change ownership: 1 britishTank
                                            
                                                Purchase Units - India
                                                    India buy 3 britishMarines; Remaining resources: 1 PUs; 
                                            
                                                Place Units - India
                                                    3 britishMarines placed in Bombay
                                            
                                                Turn Complete - India
                                                    India collect 13 PUs; end with 14 PUs
                                                    Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                                            
                                                Purchase Units - Australia
                                                    Australia buy 1 britishCarrier and 1 britishCruiser; Remaining resources: 3 PUs; 
                                            
                                                Place Units - Australia
                                                    Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                                    1 britishCarrier and 1 britishCruiser placed in 149 Sea Zone
                                            
                                                Turn Complete - Australia
                                                    Australia collect 17 PUs; end with 20 PUs
                                                    Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishCruiser
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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