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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut sorry I didn't realize you posted it again, but since I didn't have any combat you should be able to edit it in I think

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Italy round 51

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 51
        
            Research Technology - Italy
                Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                Italy spend 0 on tech rolls
                Italy removing all Technology Tokens after successful research.
                Italy discover AdvancedAntiTank
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                1 italianInfantry moved from Cairo to Sinai
                      Italy take Sinai from Egypt
                1 italianInfantry moved from Cairo to Central Egpyt
                      Italy take Central Egpyt from Egypt
                1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                6 italianAdvancedNavalFighters moved from Rome to Tripolitania
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin a few small ones

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Italy round 51

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 51
            
                Research Technology - Italy
                    Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                    Italy spend 0 on tech rolls
                        Italy roll 12,6,12,1,5,6,7,10,3 and gets 2 hits
                    Italy removing all Technology Tokens after successful research.
                    Italy discover AdvancedAntiTank
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                    1 italianInfantry moved from Cairo to Sinai
                          Italy take Sinai from Egypt
                    1 italianInfantry moved from Cairo to Central Egpyt
                          Italy take Central Egpyt from Egypt
                    1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                    6 italianAdvancedNavalFighters moved from Rome to Tripolitania
            
                Combat - Italy
                    Italy creates battle in territory 44 Sea Zone
                    Battle in Tripolitania
                        Italy attack with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers
                        Usa defend with 1 Flagpole and 1 americanParatrooper
                            Italy roll dice for 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers in Tripolitania, round 2 : 3/9 hits, 3.17 expected hits
                            Usa roll dice for 1 americanParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                            1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                        Italy win, taking 44 Sea Zone from Britain, taking Tripolitania from Usa with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 1 italianParatrooper remaining. Battle score for attacker is 0
                        Casualties for Italy: 1 italianParatrooper
                        Casualties for Usa: 1 americanParatrooper
                    Battle in Northern Iran
                        Italy attack with 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine
                        Britain defend with 3 britishArtillerys and 5 britishInfantrys; Russia defend with 1 Flagpole
                            Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine in Northern Iran, round 2 : 4/12 hits, 2.92 expected hits
                            Russia roll dice for 3 britishArtillerys and 5 britishInfantrys in Northern Iran, round 2 : 2/8 hits, 3.17 expected hits
                            4 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                            Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine in Northern Iran, round 3 : 5/10 hits, 2.75 expected hits
                            Russia roll dice for 3 britishArtillerys and 1 britishInfantry in Northern Iran, round 3 : 2/4 hits, 1.67 expected hits
                            1 britishInfantry owned by the Britain, 3 britishArtillerys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                        Italy win, taking Northern Iran from Russia with 5 italianAlpineInfantrys, 2 italianCombatEngineers and 1 italianMarine remaining. Battle score for attacker is 15
                        Casualties for Italy: 4 italianInfantrys
                        Casualties for Britain: 3 britishArtillerys and 5 britishInfantrys
                    Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                    Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                    Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                    Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                    Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                    Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                    Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                    Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                    Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                    Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                    Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                    Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                    Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                    Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                    Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                    Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                    Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                    Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                    Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                    Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                    Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                    Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                    Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                    Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                    Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                    Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                    Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                    Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                    Trigger italianAP2: Italy has 1 Material placed in Rome
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    1 italianDestroyer moved from 44 Sea Zone to 46 Sea Zone
                    1 italianDestroyer moved from 49 Sea Zone to 46 Sea Zone
                    3 italianTransports moved from 51 Sea Zone to 46 Sea Zone
                    6 italianAdvancedNavalFighters moved from Tripolitania to Rome
                    1 Truck and 1 italianAntiAirGun moved from Southern Caucasus to Northern Iran
                    1 Truck moved from Northern Iran to Southern Caucasus
                    2 italianInfantrys moved from Astrakhan to Southern Caucasus
                    2 italianAirTransports and 2 italianParatroopers moved from Cairo to Rome
                    2 italianAirTransports and 2 italianParatroopers moved from Cairo to Southern Italy
                    2 italianAirTransports moved from Cairo to Southern Caucasus
                    1 Material and 1 Train moved from Rome to Southern Italy
                    1 Train moved from Southern Italy to Rome
                    1 italianAirTransport moved from Tripolitania to Rome
            
                Purchase Units - Italy
                    Italy buy 1 italianEntrenchment, 10 italianInfantrys and 3 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Italy
                    2 italianInfantrys and 1 italianParatrooper placed in Cairo
                    3 italianInfantrys placed in Southern Caucasus
                    Units in Southern Italy being upgraded or consumed: 1 Material
                    1 italianEntrenchment, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                    4 italianInfantrys placed in Rome
            
                Activate Technology - Italy
                    Italy activating AdvancedAntiTank
                    Trigger italianAdvAT: Setting attackAA to 4 for unitAttachment attached to italianAntiTankGun
                    Trigger italianAdvAT: Setting defense to 3 for unitAttachment attached to italianAntiTankGun
                    Trigger italianAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to italianAntiTankGun
            
                Turn Complete - Italy
                    Italy collect 40 PUs; end with 40 PUs
                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs
                    Units generate 9 techTokens; Italy end with 9 techTokens
            

            Combat Hit Differential Summary :

            Usa : 0.58
            Italy : 3.17
            Russia : -0.83
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin back to you

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Usa round 51

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 51
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        6 americanDestroyers moved from 100 Sea Zone to 101 Sea Zone
                        2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Northern Siberia to Siberia
                              Russia take Siberia from Japan
                        3 americanAirTransports and 5 americanParatroopers moved from Southern Spain to Tripolitania
                        4 americanAdvancedNavalFighters moved from Southern Spain to Tripolitania
                
                    Combat - Usa
                        Battle in 101 Sea Zone
                            Usa attack with 6 americanDestroyers
                            Japan defend with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                DepthChargeAttack fire in 101 Sea Zone : 3/6 hits, 1.50 expected hits
                                2 japaneseSubmarines owned by the Japan and 1 japaneseAdvancedSubmarine owned by the Japan lost in 101 Sea Zone
                            Usa win, taking 101 Sea Zone from Neutral with 6 americanDestroyers remaining. Battle score for attacker is 23
                            Casualties for Japan: 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                        Battle in Tripolitania
                            Usa attack with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers
                            Italy defend with 1 Flagpole and 1 italianParatrooper
                                Usa roll dice for 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers in Tripolitania, round 2 : 1/12 hits, 3.42 expected hits
                                Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 0/1 hits, 0.42 expected hits
                                1 italianParatrooper owned by the Italy lost in Tripolitania
                            Usa win, taking Tripolitania from Italy with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers remaining. Battle score for attacker is 4
                            Casualties for Italy: 1 italianParatrooper
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                        Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                        Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                        Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                        Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                        Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                        Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                        Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                        Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                        Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                        Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                        Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                        Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                        Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                        Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        Trigger americanAP2: Usa has 1 Material placed in Washington
                        4 americanAdvancedNavalFighters and 3 americanAirTransports moved from Tripolitania to Southern Spain
                        1 americanParatrooper moved from Madrid to Southern Spain
                        2 americanAlpineInfantrys moved from Madrid to Northern Spain
                        5 americanInfantrys moved from Northern Spain to Southern Spain
                        1 americanCarrier, 3 americanCruisers and 1 americanNavalFighter moved from 100 Sea Zone to 96 Sea Zone
                        2 americanNavalFighters moved from 100 Sea Zone to 96 Sea Zone
                        1 americanTank moved from Alaska to 104 Sea Zone
                        1 americanTank and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone
                        1 americanTank moved from 101 Sea Zone to Soviet Far East
                        1 americanArtillery moved from Kamchatka to Soviet Far East
                        1 americanMobileArtillery moved from Kamchatka to Soviet Far East
                        1 americanAirTransport and 2 americanInfantrys moved from Northeastern US to Southern Spain
                        2 americanMech.Infantrys and 2 americanTanks moved from Washington to 30 Sea Zone
                        2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                        4 americanInfantrys moved from Azores to 39 Sea Zone
                        4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                        4 americanInfantrys moved from 41 Sea Zone to Northern Spain
                        1 americanAirTransport and 2 americanInfantrys moved from New York to Southern Spain
                        1 americanAdvancedNavalFighter moved from New York to Northern Spain
                        2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
                        2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                        1 americanInfantry moved from Western Egypt to Al Kufrah
                        1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                        1 americanCombatEngineer and 2 americanInfantrys moved from Phillippines to 128 Sea Zone
                        1 americanCombatEngineer, 2 americanInfantrys and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                        1 americanCombatEngineer and 2 americanInfantrys moved from 96 Sea Zone to Luzon
                
                    Purchase Units - Usa
                        Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 6 americanHeavyArtillerys, 2 americanInfantrys, 3 americanParatroopers and 3 americanTransports; Remaining resources: 0 PUs; 45 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        1 americanAdvancedNavalFighter and 3 americanHeavyArtillerys placed in New York
                        3 americanParatroopers placed in Madrid
                        2 americanArtillerys placed in Northern Spain
                        1 americanTransport placed in 103 Sea Zone
                        1 americanArtillery placed in Alaska
                        1 americanTransport placed in 128 Sea Zone
                        1 americanTransport placed in 96 Sea Zone
                        2 americanInfantrys placed in Phillippines
                
                    Turn Complete - Usa
                        Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                        Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                        Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                        Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                        Usa collect 94 PUs; end with 94 PUs
                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                        Units generate 9 techTokens; Usa end with 54 techTokens
                

                Combat Hit Differential Summary :

                Usa : -2.42
                DepthChargeAttack fire in 101 Sea Zone : : 1.50
                Italy : -0.42
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Germany round 52

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 52
                    
                        Combat Move - Germany
                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            7 units repaired.
                                3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                3 germanHeavyTanks owned by the Germany added in Leningrad
                                4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                4 germanHeavyTanks owned by the Germany added in Stalingrad
                            1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                            1 germanInfantry moved from Orel Kursk to Smolensk
                            4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                            1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                            4 germanHeavyTanks moved from Stalingrad to Smolensk
                            9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                            1 germanInfantry moved from Leningrad to Novgorod
                            1 germanInfantry moved from Leningrad to Pskov
                            2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                            1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                            1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                            2 germanInfantrys moved from Stalingrad to Tula
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin battles!

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut sorry didnt see the email, but I'm ready if you still are

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Finland round 52

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 52
                          
                              Reconnaissance Missions - Finland
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 4 PUs
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  7 units repaired.
                                      3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                      3 germanHeavyTanks owned by the Germany added in Leningrad
                                      4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                      4 germanHeavyTanks owned by the Germany added in Stalingrad
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                                  1 germanInfantry moved from Orel Kursk to Smolensk
                                  4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                                  1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                                  4 germanHeavyTanks moved from Stalingrad to Smolensk
                                  9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                                  1 germanInfantry moved from Leningrad to Novgorod
                                  1 germanInfantry moved from Leningrad to Pskov
                                  2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                                  1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                                  1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                                  2 germanInfantrys moved from Stalingrad to Tula
                          
                              Combat - Germany
                                  Battle in Novgorod
                                      Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                                          Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                          Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
                                          Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia lost in Novgorod
                                      Germany win, taking Novgorod from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Tula
                                      Germany attack with 2 germanInfantrys
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 2 germanInfantrys in Tula, round 2 : 2/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia lost in Tula
                                      Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Pskov
                                      Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                          Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia lost in Pskov
                                      Germany win, taking Pskov from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Smolensk
                                      Germany attack with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTanks, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers
                                      Russia defend with 1 Flagpole, 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                                          HvyTankFS fire in Smolensk : 1/4 hits, 1.00 expected hits
                                          AntiAircraftGun fire in Smolensk : 0/3 hits, 0.75 expected hits
                                          AntiTankGun fire in Smolensk : 1/5 hits, 1.67 expected hits
                                      Units damaged: 1 germanHeavyTank owned by the Germany
                                          1 russianArtillery owned by the Russia lost in Smolensk
                                          1 germanHeavyTank owned by the Germany lost in Smolensk
                                      1 germanHeavyTank-damaged owned by the Germany added in Smolensk
                                          Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 3 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 2 : 12/35 hits, 13.17 expected hits
                                      Units damaged: 1 russianEntrenchment owned by the Russia
                                          Russia roll dice for 3 russianAntiAirGuns, 5 russianAntiTankGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys in Smolensk, round 2 : 6/20 hits, 5.58 expected hits
                                      Units damaged: 3 germanHeavyTanks owned by the Germany
                                          8 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Smolensk
                                          3 germanHeavyTanks owned by the Germany lost in Smolensk
                                      3 germanHeavyTank-damageds owned by the Germany added in Smolensk
                                          HvyTankFS fire in Smolensk : 0/4 hits, 0.33 expected hits
                                          AntiAircraftGun fire in Smolensk : 0/2 hits, 0.50 expected hits
                                          AntiTankGun fire in Smolensk : 0/4 hits, 1.33 expected hits
                                          Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 3 : 15/32 hits, 12.17 expected hits
                                          Russia roll dice for 2 russianAntiAirGuns, 4 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianEntrenchment and 1 russianInfantry in Smolensk, round 3 : 2/9 hits, 2.75 expected hits
                                          1 russianInfantry owned by the Russia, 1 russianCombatEngineer owned by the Russia, 2 germanInfantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 1 russianEntrenchment owned by the Russia and 2 russianAntiAirGuns owned by the Russia lost in Smolensk
                                      Germany win, taking Smolensk from Russia with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers remaining. Battle score for attacker is 22
                                      Casualties for Russia: 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                                      Casualties for Germany: 4 germanHeavyTanks and 5 germanInfantrys
                                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  2 germanAdvancedNavalFighters moved from Novgorod to Leningrad
                                  2 germanAdvancedNavalFighters moved from Pskov to Leningrad
                                  9 germanAdvancedNavalFighters moved from Smolensk to Leningrad
                                  1 germanParatrooper moved from Eastern Karelia to Leningrad
                                  2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                                  1 germanAirTransport and 2 germanInfantrys moved from Romania to Leningrad
                                  2 Materials and 1 germanAirTransport moved from Kharkov to Stalingrad
                                  2 Trucks, 1 germanArtillery and 1 germanInfantry moved from Stalingrad to Smolensk
                                  2 Trucks and 2 germanInfantrys moved from Hungary Slovakia to Pskov
                                  1 germanAirTransport moved from Stalingrad to Romania
                                  1 germanAirTransport moved from Smolensk to Hungary Slovakia
                                  2 germanInfantrys moved from Northern Germany to Eastern Germany
                                  1 Truck and 1 germanAntiAirGun moved from Northern Germany to Eastern Germany
                                  1 Truck moved from Eastern Germany to Northern Germany
                                  1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                                  1 germanAirTransport moved from Smolensk to Kharkov
                                  2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
                                  1 Train moved from Vichy France to Austria
                                  1 Train moved from Vichy France to Western Germany
                                  1 germanAirTransport moved from Leningrad to Stalingrad
                                  1 germanInfantry moved from Northern Germany to Eastern Germany
                          
                              Purchase Units - Germany
                                  Germany buy 4 germanAdvancedNavalFighters, 1 germanAntiAirGun, 1 germanEntrenchment, 6 germanInfantrys and 3 germanParatroopers; Remaining resources: 0 PUs; 216 techTokens; 
                          
                              Place Units - Germany
                                  Units in Stalingrad being upgraded or consumed: 1 Material
                                  1 germanEntrenchment and 3 germanInfantrys placed in Stalingrad
                                  2 germanParatroopers placed in Kharkov
                                  1 germanAntiAirGun and 1 germanParatrooper placed in Leningrad
                                  4 germanAdvancedNavalFighters placed in Eastern Germany
                                  3 germanInfantrys placed in Northern Germany
                          
                              Turn Complete - Germany
                                  Germany collect 77 PUs; end with 77 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                  Units generate 12 techTokens; Germany end with 228 techTokens
                                  Some Units in Vichy France change ownership: 2 germanCombatEngineers
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 1 germanArtillery; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  1 germanArtillery placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 4 PUs; end with 4 PUs
                                  Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanCombatEngineers
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  2 germanInfantrys placed in Hungary Slovakia
                                  2 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                      Some Units in Romania change ownership: 2 germanInfantrys
                          
                              Turn Complete - Finland
                          

                          Combat Hit Differential Summary :

                          HvyTankFS fire in Smolensk : : -0.33
                          AntiAircraftGun fire in Smolensk : : -1.25
                          AntiTankGun fire in Smolensk : : -2.00
                          Germany : 3.33
                          Russia : -1.58
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin back to you

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Russia round 52

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 52
                              
                                  Research Technology - Russia
                                      Trigger russianaTIR: Russia gains access to ImprovedRockets
                                      Russia spend 0 on tech rolls
                                          Russia roll 4,5,4,9,11,1 and gets 0 hits
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianInfantry moved from Archangel to Eastern Karelia
                                            Russia take Eastern Karelia from Germany
                              
                                  Combat - Russia
                              
                                  Non Combat Move - Russia
                                      Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket
                                      Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket
                                      Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket
                                      Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket
                                      Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket
                                      Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket
                                      Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket
                                      Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket
                                      Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket
                                      Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                      Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      3 russianAntiTankGuns and 8 russianInfantrys moved from Volgarod to Moscow
                                      3 russianAntiTankGuns moved from Urals to Volgarod
                                      1 Train moved from Urals to Moscow
                                      2 Materials and 1 Train moved from Moscow to Urals
                                      1 russianCombatEngineer moved from Vologda to Urals
                                      1 russianArtillery and 3 russianInfantrys moved from Archangel to Vologda
                                      2 russianInfantrys moved from Vologda to Moscow
                                      1 russianArtillery moved from Moscow to Volgarod
                                      2 russianInfantrys moved from Urals to Volgarod
                                      2 russianArtillerys and 2 russianTanks moved from Soviet Far East to Far Eastern Republic
                              
                                  Purchase Units - Russia
                                      Trigger russianRock1: buyrussianRocket added to russianProduction
                                      Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFactory, 8 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; 
                              
                                  Place Units - Russia
                                      1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery and 1 russianTank placed in Moscow
                                      1 russianCombatEngineer and 1 russianInfantry placed in Vologda
                                      3 russianInfantrys placed in Volgarod
                                      Units in Urals being upgraded or consumed: 4 Materials
                                      1 russianEntrenchment, 1 russianFactory and 3 russianInfantrys placed in Urals
                              
                                  Turn Complete - Russia
                                      Russia collect 36 PUs; end with 36 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                      Units generate 6 techTokens; Russia end with 12 techTokens
                              

                              Combat Hit Differential Summary :

                              Savegame

                              ubernautU 2 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin gonna look at this tomorrow, fyi

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 52

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 52
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 4,5,9,3,7,4,4,12,4,3,6,4 and gets 1 hit
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover ImprovedAntiTank
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseInfantry moved from Peking to Shantung
                                                Japan take Shantung from China
                                          1 japaneseInfantry moved from Peking to Shansi
                                                Japan take Shansi from China
                                          4 japaneseAdvancedNavalFighters moved from Manchuria to Lake Baikal
                                  
                                      Combat - Japan
                                          Battle in Lake Baikal
                                              Japan attack with 4 japaneseAdvancedNavalFighters
                                              Russia defend with 1 russianDestroyer and 1 russianTransport
                                                  Japan roll dice for 4 japaneseAdvancedNavalFighters in Lake Baikal, round 2 : 3/4 hits, 2.67 expected hits
                                                  Russia roll dice for 1 russianDestroyer and 1 russianTransport in Lake Baikal, round 2 : 0/2 hits, 0.33 expected hits
                                                  1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in Lake Baikal
                                              Japan win with 4 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 15
                                              Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                          4 japaneseAdvancedNavalFighters moved from Lake Baikal to Manchuria
                                          3 japaneseHeavyTank-damageds moved from Peking to Manchuria
                                          2 japaneseParatroopers moved from Manchuria to Korea
                                          1 japaneseTank moved from Korea to Peking
                                          1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Peking
                                          1 japaneseInfantry moved from Korea to Manchuria
                                          1 japaneseInfantry moved from Manchuria to Korea
                                          1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Peking
                                          1 japaneseAirTransport moved from Peking to Japan
                                          1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Korea
                                          1 japaneseAirTransport moved from Korea to Japan
                                          1 japaneseInfantry moved from Tokyo to Japan
                                          2 Trucks moved from Japan to Tokyo
                                          2 Materials and 2 Trucks moved from Tokyo to Japan
                                          1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
                                          1 japaneseAirTransport moved from Manchuria to Japan
                                  
                                      Purchase Units - Japan
                                          Japan buy 10 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          2 japaneseInfantrys placed in Peking
                                          4 japaneseInfantrys placed in Japan
                                          4 japaneseInfantrys placed in Tokyo
                                  
                                      Activate Technology - Japan
                                          Japan activating ImprovedAntiTank
                                          triggerAttachmenjapaneseImpAT: Setting defense to 2 for unitAttachment attached to japaneseAntiTankGun
                                          triggerAttachmenjapaneseImpAT: Setting attackAA to 3 for unitAttachment attached to japaneseAntiTankGun
                                  
                                      Turn Complete - Japan
                                          Japan collect 27 PUs; end with 27 PUs
                                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 33 PUs
                                          Units generate 6 techTokens; Japan end with 6 techTokens
                                          Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 11 PUs; end with 11 PUs
                                          Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                  
                                      Turn Complete - Thailand
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 0.33
                                  Russia : -0.33
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to you

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Australia round 52

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 52
                                      
                                          Supporting Britain - Canada
                                              Canada collect 0 PUs; end with 17 PUs
                                      
                                          Organizing Partisan Operations - ExiledAllies
                                              ExiledAllies collect 0 PUs; end with 46 PUs
                                      
                                          Marching Orders - SouthAfrica
                                              SouthAfrica collect 0 PUs; end with 7 PUs
                                      
                                          Preparing Ambushes - India
                                              India collect 0 PUs; end with 13 PUs
                                      
                                          Preparing Naval Operations - Australia
                                              Australia collect 0 PUs; end with 23 PUs
                                      
                                          Research Technology - Britain
                                              Britain spend 0 on tech rolls
                                                  Britain roll 7,2,5,11,8,4,3,11,4 and gets 0 hits
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                      
                                          Combat - Britain
                                      
                                          Non Combat Move - Britain
                                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                              Trigger britishAP2: Britain has 1 Material placed in London
                                              Trigger britishProd1: Britain has 1 Material placed in London
                                              1 britishAntiTankGun, 2 britishArtillerys and 2 britishInfantrys moved from Northern Finland to Eastern Finland
                                              2 britishAntiTankGuns moved from Finland to Eastern Finland
                                              1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                                              1 Truck moved from Eastern Finland to Northern Finland
                                              1 Truck moved from Northern Finland to Finland
                                              1 Truck and 1 britishAntiAirGun moved from Finland to Eastern Finland
                                              1 Truck moved from Eastern Finland to Finland
                                              2 britishInfantrys moved from Northern Norway to Northern Finland
                                              2 britishInfantrys moved from Central Norway to Northern Norway
                                              1 Train, 1 britishAntiAirGun and 2 britishArtillerys moved from Norway to Northern Finland
                                              1 Train moved from Northern Finland to Norway
                                              1 Material, 1 britishAirTransport and 1 britishInfantry moved from Scotland to Eastern Finland
                                              1 britishFighter moved from Central Britain to Northern Finland
                                              1 Material, 1 britishAirTransport and 1 britishInfantry moved from Central Britain to Eastern Finland
                                              1 Material, 1 britishAirTransport and 1 britishInfantry moved from London to Eastern Finland
                                              1 britishAirTransport moved from Eastern Finland to Scotland
                                              1 britishAirTransport moved from Eastern Finland to Central Britain
                                              1 britishAirTransport moved from Eastern Finland to London
                                              1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                              1 britishInfantry moved from Trans Jordan to Syria
                                              1 britishCombatEngineer, 1 britishInfantry, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Southern Iran
                                              9 britishNavalFighters moved from 72 Sea Zone to Southern Iran
                                              2 britishBattleships, 3 britishCarriers, 9 britishCruisers, 4 britishDestroyers and 5 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                                              1 Train moved from Bombay to Calcutta
                                              1 Train and 1 britishArtillery moved from Calcutta to Bombay
                                              2 britishBattleships, 2 britishCarriers, 6 britishNavalFighters and 7 britishTransports moved from 96 Sea Zone to 97 Sea Zone
                                              3 britishDestroyers moved from 96 Sea Zone to 128 Sea Zone
                                              4 britishDestroyers moved from 96 Sea Zone to 97 Sea Zone
                                              1 britishInfantry and 1 britishMarine moved from Borneo to 93 Sea Zone
                                              1 britishInfantry moved from Brunei to 93 Sea Zone
                                              2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                                              2 britishInfantrys and 1 britishMarine moved from 128 Sea Zone to Luzon
                                              2 britishNavalFighters moved from Phillippines to Luzon
                                              1 britishArtillery and 3 britishInfantrys moved from Bombay to Southern Iran
                                              1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
                                              1 britishInfantry and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                                      
                                          Purchase Units - Britain
                                              Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 1 britishBarracks, 1 britishDocks, 1 britishFighter, 5 britishInfantrys and 5 britishMarines; Remaining resources: 0 PUs; 9 techTokens; 
                                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Britain
                                              3 britishMarines placed in Finland
                                              2 britishMarines placed in Northern Finland
                                              Units in Eastern Finland being upgraded or consumed: 3 Materials
                                              1 britishBarracks placed in Eastern Finland
                                              1 britishInfantry placed in Scotland
                                              1 britishInfantry placed in Central Britain
                                              1 britishInfantry placed in London
                                              Units in Thailand being upgraded or consumed: 3 Materials
                                              1 britishArtillery, 1 britishDocks and 2 britishInfantrys placed in Thailand
                                              1 britishAdvancedFighter and 1 britishFighter placed in Central Britain
                                      
                                          Turn Complete - Britain
                                              Britain collect 57 PUs; end with 57 PUs
                                              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                              Units generate 9 techTokens; Britain end with 18 techTokens
                                              Units Change Ownership
                                                  Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                                  Some Units in Bombay change ownership: 1 Material
                                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                      
                                          Purchase Units - Canada
                                              Canada buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                                      
                                          Place Units - Canada
                                              1 britishNavalFighter placed in Ontario
                                      
                                          Turn Complete - Canada
                                              Canada collect 15 PUs; end with 21 PUs
                                              Units Change Ownership
                                                  Some Units in Ontario change ownership: 1 britishNavalFighter
                                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                      
                                          Purchase Units - ExiledAllies
                                              ExiledAllies buy 3 britishArtillerys, 1 britishCruiser and 5 britishInfantrys; Remaining resources: 7 PUs; 
                                      
                                          Place Units - ExiledAllies
                                              2 britishArtillerys placed in Norway
                                              2 britishInfantrys placed in Central Norway
                                              1 britishCruiser placed in 43 Sea Zone
                                              1 britishInfantry placed in Morrocco
                                              1 britishArtillery and 2 britishInfantrys placed in Borneo
                                      
                                          Turn Complete - ExiledAllies
                                              ExiledAllies collect 48 PUs; end with 55 PUs
                                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 54 PUs
                                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 53 PUs
                                              Units Change Ownership
                                                  Some Units in 43 Sea Zone change ownership: 1 britishCruiser
                                                  Some Units in Borneo change ownership: 1 britishArtillery and 2 britishInfantrys
                                                  Some Units in Central Norway change ownership: 2 britishInfantrys
                                                  Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                                  Some Units in Norway change ownership: 2 britishArtillerys
                                      
                                          Turn Complete - Egypt
                                              Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                      
                                          Purchase Units - SouthAfrica
                                              SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; 
                                      
                                          Place Units - SouthAfrica
                                              1 britishTank placed in Cape Town
                                      
                                          Turn Complete - SouthAfrica
                                              SouthAfrica collect 7 PUs; end with 8 PUs
                                              Some Units in Cape Town change ownership: 1 britishTank
                                      
                                          Purchase Units - India
                                              India buy 3 britishMarines; Remaining resources: 1 PUs; 
                                      
                                          Place Units - India
                                              3 britishMarines placed in Bombay
                                      
                                          Turn Complete - India
                                              India collect 13 PUs; end with 14 PUs
                                              Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                                      
                                          Purchase Units - Australia
                                              Australia buy 1 britishCarrier and 1 britishCruiser; Remaining resources: 3 PUs; 
                                      
                                          Place Units - Australia
                                              Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                              1 britishCarrier and 1 britishCruiser placed in 149 Sea Zone
                                      
                                          Turn Complete - Australia
                                              Australia collect 17 PUs; end with 20 PUs
                                              Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishCruiser
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin gotta go help my buddy fix his roof today so i might not be able to look at italy till tomorrow.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut no worries

                                            ubernautU 1 Reply Last reply Reply Quote 0

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