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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Usa round 51

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 51
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              6 americanDestroyers moved from 100 Sea Zone to 101 Sea Zone
              2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Northern Siberia to Siberia
                    Russia take Siberia from Japan
              3 americanAirTransports and 5 americanParatroopers moved from Southern Spain to Tripolitania
              4 americanAdvancedNavalFighters moved from Southern Spain to Tripolitania
      
          Combat - Usa
              Battle in 101 Sea Zone
                  Usa attack with 6 americanDestroyers
                  Japan defend with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                      DepthChargeAttack fire in 101 Sea Zone : 3/6 hits, 1.50 expected hits
                      2 japaneseSubmarines owned by the Japan and 1 japaneseAdvancedSubmarine owned by the Japan lost in 101 Sea Zone
                  Usa win, taking 101 Sea Zone from Neutral with 6 americanDestroyers remaining. Battle score for attacker is 23
                  Casualties for Japan: 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
              Battle in Tripolitania
                  Usa attack with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers
                  Italy defend with 1 Flagpole and 1 italianParatrooper
                      Usa roll dice for 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers in Tripolitania, round 2 : 1/12 hits, 3.42 expected hits
                      Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 0/1 hits, 0.42 expected hits
                      1 italianParatrooper owned by the Italy lost in Tripolitania
                  Usa win, taking Tripolitania from Italy with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers remaining. Battle score for attacker is 4
                  Casualties for Italy: 1 italianParatrooper
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
              Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger americanProd1: Usa has 1 Material placed in Washington
              Trigger americanAP2: Usa has 1 Material placed in Washington
              4 americanAdvancedNavalFighters and 3 americanAirTransports moved from Tripolitania to Southern Spain
              1 americanParatrooper moved from Madrid to Southern Spain
              2 americanAlpineInfantrys moved from Madrid to Northern Spain
              5 americanInfantrys moved from Northern Spain to Southern Spain
              1 americanCarrier, 3 americanCruisers and 1 americanNavalFighter moved from 100 Sea Zone to 96 Sea Zone
              2 americanNavalFighters moved from 100 Sea Zone to 96 Sea Zone
              1 americanTank moved from Alaska to 104 Sea Zone
              1 americanTank and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone
              1 americanTank moved from 101 Sea Zone to Soviet Far East
              1 americanArtillery moved from Kamchatka to Soviet Far East
              1 americanMobileArtillery moved from Kamchatka to Soviet Far East
              1 americanAirTransport and 2 americanInfantrys moved from Northeastern US to Southern Spain
              2 americanMech.Infantrys and 2 americanTanks moved from Washington to 30 Sea Zone
              2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
              4 americanInfantrys moved from Azores to 39 Sea Zone
              4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
              4 americanInfantrys moved from 41 Sea Zone to Northern Spain
              1 americanAirTransport and 2 americanInfantrys moved from New York to Southern Spain
              1 americanAdvancedNavalFighter moved from New York to Northern Spain
              2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
              2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
              1 americanInfantry moved from Western Egypt to Al Kufrah
              1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
              1 americanCombatEngineer and 2 americanInfantrys moved from Phillippines to 128 Sea Zone
              1 americanCombatEngineer, 2 americanInfantrys and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
              1 americanCombatEngineer and 2 americanInfantrys moved from 96 Sea Zone to Luzon
      
          Purchase Units - Usa
              Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 6 americanHeavyArtillerys, 2 americanInfantrys, 3 americanParatroopers and 3 americanTransports; Remaining resources: 0 PUs; 45 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              1 americanAdvancedNavalFighter and 3 americanHeavyArtillerys placed in New York
              3 americanParatroopers placed in Madrid
              2 americanArtillerys placed in Northern Spain
              1 americanTransport placed in 103 Sea Zone
              1 americanArtillery placed in Alaska
              1 americanTransport placed in 128 Sea Zone
              1 americanTransport placed in 96 Sea Zone
              2 americanInfantrys placed in Phillippines
      
          Turn Complete - Usa
              Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
              Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
              Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
              Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
              Usa collect 94 PUs; end with 94 PUs
              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
              Units generate 9 techTokens; Usa end with 54 techTokens
      

      Combat Hit Differential Summary :

      Usa : -2.42
      DepthChargeAttack fire in 101 Sea Zone : : 1.50
      Italy : -0.42
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Germany round 52

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 52
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  7 units repaired.
                      3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                      3 germanHeavyTanks owned by the Germany added in Leningrad
                      4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                      4 germanHeavyTanks owned by the Germany added in Stalingrad
                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                  1 germanInfantry moved from Orel Kursk to Smolensk
                  4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                  1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                  4 germanHeavyTanks moved from Stalingrad to Smolensk
                  9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                  1 germanInfantry moved from Leningrad to Novgorod
                  1 germanInfantry moved from Leningrad to Pskov
                  2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                  1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                  1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                  2 germanInfantrys moved from Stalingrad to Tula
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin battles!

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut sorry didnt see the email, but I'm ready if you still are

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Finland round 52

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 52
                
                    Reconnaissance Missions - Finland
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 12 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 4 PUs
                
                    Combat Move - Germany
                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        7 units repaired.
                            3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                            3 germanHeavyTanks owned by the Germany added in Leningrad
                            4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                            4 germanHeavyTanks owned by the Germany added in Stalingrad
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                        1 germanInfantry moved from Orel Kursk to Smolensk
                        4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                        1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                        4 germanHeavyTanks moved from Stalingrad to Smolensk
                        9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                        1 germanInfantry moved from Leningrad to Novgorod
                        1 germanInfantry moved from Leningrad to Pskov
                        2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                        1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                        1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                        2 germanInfantrys moved from Stalingrad to Tula
                
                    Combat - Germany
                        Battle in Novgorod
                            Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                                Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
                                Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                1 russianInfantry owned by the Russia lost in Novgorod
                            Germany win, taking Novgorod from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                        Battle in Tula
                            Germany attack with 2 germanInfantrys
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 2 germanInfantrys in Tula, round 2 : 2/2 hits, 0.33 expected hits
                                Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia lost in Tula
                            Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                        Battle in Pskov
                            Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                1 russianInfantry owned by the Russia lost in Pskov
                            Germany win, taking Pskov from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                        Battle in Smolensk
                            Germany attack with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTanks, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers
                            Russia defend with 1 Flagpole, 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                                HvyTankFS fire in Smolensk : 1/4 hits, 1.00 expected hits
                                AntiAircraftGun fire in Smolensk : 0/3 hits, 0.75 expected hits
                                AntiTankGun fire in Smolensk : 1/5 hits, 1.67 expected hits
                            Units damaged: 1 germanHeavyTank owned by the Germany
                                1 russianArtillery owned by the Russia lost in Smolensk
                                1 germanHeavyTank owned by the Germany lost in Smolensk
                            1 germanHeavyTank-damaged owned by the Germany added in Smolensk
                                Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 3 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 2 : 12/35 hits, 13.17 expected hits
                            Units damaged: 1 russianEntrenchment owned by the Russia
                                Russia roll dice for 3 russianAntiAirGuns, 5 russianAntiTankGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys in Smolensk, round 2 : 6/20 hits, 5.58 expected hits
                            Units damaged: 3 germanHeavyTanks owned by the Germany
                                8 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Smolensk
                                3 germanHeavyTanks owned by the Germany lost in Smolensk
                            3 germanHeavyTank-damageds owned by the Germany added in Smolensk
                                HvyTankFS fire in Smolensk : 0/4 hits, 0.33 expected hits
                                AntiAircraftGun fire in Smolensk : 0/2 hits, 0.50 expected hits
                                AntiTankGun fire in Smolensk : 0/4 hits, 1.33 expected hits
                                Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 3 : 15/32 hits, 12.17 expected hits
                                Russia roll dice for 2 russianAntiAirGuns, 4 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianEntrenchment and 1 russianInfantry in Smolensk, round 3 : 2/9 hits, 2.75 expected hits
                                1 russianInfantry owned by the Russia, 1 russianCombatEngineer owned by the Russia, 2 germanInfantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 1 russianEntrenchment owned by the Russia and 2 russianAntiAirGuns owned by the Russia lost in Smolensk
                            Germany win, taking Smolensk from Russia with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers remaining. Battle score for attacker is 22
                            Casualties for Russia: 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                            Casualties for Germany: 4 germanHeavyTanks and 5 germanInfantrys
                        Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                        Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                        Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                        Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                        Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                        Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                        Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                        Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                        Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                        Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        2 germanAdvancedNavalFighters moved from Novgorod to Leningrad
                        2 germanAdvancedNavalFighters moved from Pskov to Leningrad
                        9 germanAdvancedNavalFighters moved from Smolensk to Leningrad
                        1 germanParatrooper moved from Eastern Karelia to Leningrad
                        2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                        1 germanAirTransport and 2 germanInfantrys moved from Romania to Leningrad
                        2 Materials and 1 germanAirTransport moved from Kharkov to Stalingrad
                        2 Trucks, 1 germanArtillery and 1 germanInfantry moved from Stalingrad to Smolensk
                        2 Trucks and 2 germanInfantrys moved from Hungary Slovakia to Pskov
                        1 germanAirTransport moved from Stalingrad to Romania
                        1 germanAirTransport moved from Smolensk to Hungary Slovakia
                        2 germanInfantrys moved from Northern Germany to Eastern Germany
                        1 Truck and 1 germanAntiAirGun moved from Northern Germany to Eastern Germany
                        1 Truck moved from Eastern Germany to Northern Germany
                        1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                        1 germanAirTransport moved from Smolensk to Kharkov
                        2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
                        1 Train moved from Vichy France to Austria
                        1 Train moved from Vichy France to Western Germany
                        1 germanAirTransport moved from Leningrad to Stalingrad
                        1 germanInfantry moved from Northern Germany to Eastern Germany
                
                    Purchase Units - Germany
                        Germany buy 4 germanAdvancedNavalFighters, 1 germanAntiAirGun, 1 germanEntrenchment, 6 germanInfantrys and 3 germanParatroopers; Remaining resources: 0 PUs; 216 techTokens; 
                
                    Place Units - Germany
                        Units in Stalingrad being upgraded or consumed: 1 Material
                        1 germanEntrenchment and 3 germanInfantrys placed in Stalingrad
                        2 germanParatroopers placed in Kharkov
                        1 germanAntiAirGun and 1 germanParatrooper placed in Leningrad
                        4 germanAdvancedNavalFighters placed in Eastern Germany
                        3 germanInfantrys placed in Northern Germany
                
                    Turn Complete - Germany
                        Germany collect 77 PUs; end with 77 PUs
                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                        Units generate 12 techTokens; Germany end with 228 techTokens
                        Some Units in Vichy France change ownership: 2 germanCombatEngineers
                
                    Purchase Units - VichyFrance
                        VichyFrance buy 1 germanArtillery; Remaining resources: 0 PUs; 
                
                    Place Units - VichyFrance
                        1 germanArtillery placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 4 PUs; end with 4 PUs
                        Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanCombatEngineers
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        2 germanInfantrys placed in Hungary Slovakia
                        2 germanInfantrys placed in Romania
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                            Some Units in Romania change ownership: 2 germanInfantrys
                
                    Turn Complete - Finland
                

                Combat Hit Differential Summary :

                HvyTankFS fire in Smolensk : : -0.33
                AntiAircraftGun fire in Smolensk : : -1.25
                AntiTankGun fire in Smolensk : : -2.00
                Germany : 3.33
                Russia : -1.58
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin back to you

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Russia round 52

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 52
                    
                        Research Technology - Russia
                            Trigger russianaTIR: Russia gains access to ImprovedRockets
                            Russia spend 0 on tech rolls
                                Russia roll 4,5,4,9,11,1 and gets 0 hits
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            1 russianInfantry moved from Archangel to Eastern Karelia
                                  Russia take Eastern Karelia from Germany
                    
                        Combat - Russia
                    
                        Non Combat Move - Russia
                            Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket
                            Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket
                            Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket
                            Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket
                            Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket
                            Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                            Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                            Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket
                            Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket
                            Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket
                            Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket
                            Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket
                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                            Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                            3 russianAntiTankGuns and 8 russianInfantrys moved from Volgarod to Moscow
                            3 russianAntiTankGuns moved from Urals to Volgarod
                            1 Train moved from Urals to Moscow
                            2 Materials and 1 Train moved from Moscow to Urals
                            1 russianCombatEngineer moved from Vologda to Urals
                            1 russianArtillery and 3 russianInfantrys moved from Archangel to Vologda
                            2 russianInfantrys moved from Vologda to Moscow
                            1 russianArtillery moved from Moscow to Volgarod
                            2 russianInfantrys moved from Urals to Volgarod
                            2 russianArtillerys and 2 russianTanks moved from Soviet Far East to Far Eastern Republic
                    
                        Purchase Units - Russia
                            Trigger russianRock1: buyrussianRocket added to russianProduction
                            Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFactory, 8 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; 
                    
                        Place Units - Russia
                            1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery and 1 russianTank placed in Moscow
                            1 russianCombatEngineer and 1 russianInfantry placed in Vologda
                            3 russianInfantrys placed in Volgarod
                            Units in Urals being upgraded or consumed: 4 Materials
                            1 russianEntrenchment, 1 russianFactory and 3 russianInfantrys placed in Urals
                    
                        Turn Complete - Russia
                            Russia collect 36 PUs; end with 36 PUs
                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                            Units generate 6 techTokens; Russia end with 12 techTokens
                    

                    Combat Hit Differential Summary :

                    Savegame

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin gonna look at this tomorrow, fyi

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Thailand round 52

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 52
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 11 PUs
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                    Japan roll 4,5,9,3,7,4,4,12,4,3,6,4 and gets 1 hit
                                Japan removing all Technology Tokens after successful research.
                                Japan discover ImprovedAntiTank
                        
                            Combat Move - Japan
                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                1 japaneseInfantry moved from Peking to Shantung
                                      Japan take Shantung from China
                                1 japaneseInfantry moved from Peking to Shansi
                                      Japan take Shansi from China
                                4 japaneseAdvancedNavalFighters moved from Manchuria to Lake Baikal
                        
                            Combat - Japan
                                Battle in Lake Baikal
                                    Japan attack with 4 japaneseAdvancedNavalFighters
                                    Russia defend with 1 russianDestroyer and 1 russianTransport
                                        Japan roll dice for 4 japaneseAdvancedNavalFighters in Lake Baikal, round 2 : 3/4 hits, 2.67 expected hits
                                        Russia roll dice for 1 russianDestroyer and 1 russianTransport in Lake Baikal, round 2 : 0/2 hits, 0.33 expected hits
                                        1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in Lake Baikal
                                    Japan win with 4 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 15
                                    Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                        
                            Non Combat Move - Japan
                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                4 japaneseAdvancedNavalFighters moved from Lake Baikal to Manchuria
                                3 japaneseHeavyTank-damageds moved from Peking to Manchuria
                                2 japaneseParatroopers moved from Manchuria to Korea
                                1 japaneseTank moved from Korea to Peking
                                1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Peking
                                1 japaneseInfantry moved from Korea to Manchuria
                                1 japaneseInfantry moved from Manchuria to Korea
                                1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Peking
                                1 japaneseAirTransport moved from Peking to Japan
                                1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Korea
                                1 japaneseAirTransport moved from Korea to Japan
                                1 japaneseInfantry moved from Tokyo to Japan
                                2 Trucks moved from Japan to Tokyo
                                2 Materials and 2 Trucks moved from Tokyo to Japan
                                1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
                                1 japaneseAirTransport moved from Manchuria to Japan
                        
                            Purchase Units - Japan
                                Japan buy 10 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Japan
                                2 japaneseInfantrys placed in Peking
                                4 japaneseInfantrys placed in Japan
                                4 japaneseInfantrys placed in Tokyo
                        
                            Activate Technology - Japan
                                Japan activating ImprovedAntiTank
                                triggerAttachmenjapaneseImpAT: Setting defense to 2 for unitAttachment attached to japaneseAntiTankGun
                                triggerAttachmenjapaneseImpAT: Setting attackAA to 3 for unitAttachment attached to japaneseAntiTankGun
                        
                            Turn Complete - Japan
                                Japan collect 27 PUs; end with 27 PUs
                                Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 33 PUs
                                Units generate 6 techTokens; Japan end with 6 techTokens
                                Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                        
                            Purchase Units - Manchuria
                                Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                        
                            Place Units - Manchuria
                                1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                        
                            Turn Complete - Manchuria
                                Manchuria collect 11 PUs; end with 11 PUs
                                Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                        
                            Turn Complete - Thailand
                        

                        Combat Hit Differential Summary :

                        Japan : 0.33
                        Russia : -0.33
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin back to you

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Australia round 52

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 52
                            
                                Supporting Britain - Canada
                                    Canada collect 0 PUs; end with 17 PUs
                            
                                Organizing Partisan Operations - ExiledAllies
                                    ExiledAllies collect 0 PUs; end with 46 PUs
                            
                                Marching Orders - SouthAfrica
                                    SouthAfrica collect 0 PUs; end with 7 PUs
                            
                                Preparing Ambushes - India
                                    India collect 0 PUs; end with 13 PUs
                            
                                Preparing Naval Operations - Australia
                                    Australia collect 0 PUs; end with 23 PUs
                            
                                Research Technology - Britain
                                    Britain spend 0 on tech rolls
                                        Britain roll 7,2,5,11,8,4,3,11,4 and gets 0 hits
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            
                                Combat - Britain
                            
                                Non Combat Move - Britain
                                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                    Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                    Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                    Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                    Trigger britishAP2: Britain has 1 Material placed in London
                                    Trigger britishProd1: Britain has 1 Material placed in London
                                    1 britishAntiTankGun, 2 britishArtillerys and 2 britishInfantrys moved from Northern Finland to Eastern Finland
                                    2 britishAntiTankGuns moved from Finland to Eastern Finland
                                    1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                                    1 Truck moved from Eastern Finland to Northern Finland
                                    1 Truck moved from Northern Finland to Finland
                                    1 Truck and 1 britishAntiAirGun moved from Finland to Eastern Finland
                                    1 Truck moved from Eastern Finland to Finland
                                    2 britishInfantrys moved from Northern Norway to Northern Finland
                                    2 britishInfantrys moved from Central Norway to Northern Norway
                                    1 Train, 1 britishAntiAirGun and 2 britishArtillerys moved from Norway to Northern Finland
                                    1 Train moved from Northern Finland to Norway
                                    1 Material, 1 britishAirTransport and 1 britishInfantry moved from Scotland to Eastern Finland
                                    1 britishFighter moved from Central Britain to Northern Finland
                                    1 Material, 1 britishAirTransport and 1 britishInfantry moved from Central Britain to Eastern Finland
                                    1 Material, 1 britishAirTransport and 1 britishInfantry moved from London to Eastern Finland
                                    1 britishAirTransport moved from Eastern Finland to Scotland
                                    1 britishAirTransport moved from Eastern Finland to Central Britain
                                    1 britishAirTransport moved from Eastern Finland to London
                                    1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                    1 britishInfantry moved from Trans Jordan to Syria
                                    1 britishCombatEngineer, 1 britishInfantry, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Southern Iran
                                    9 britishNavalFighters moved from 72 Sea Zone to Southern Iran
                                    2 britishBattleships, 3 britishCarriers, 9 britishCruisers, 4 britishDestroyers and 5 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                                    1 Train moved from Bombay to Calcutta
                                    1 Train and 1 britishArtillery moved from Calcutta to Bombay
                                    2 britishBattleships, 2 britishCarriers, 6 britishNavalFighters and 7 britishTransports moved from 96 Sea Zone to 97 Sea Zone
                                    3 britishDestroyers moved from 96 Sea Zone to 128 Sea Zone
                                    4 britishDestroyers moved from 96 Sea Zone to 97 Sea Zone
                                    1 britishInfantry and 1 britishMarine moved from Borneo to 93 Sea Zone
                                    1 britishInfantry moved from Brunei to 93 Sea Zone
                                    2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                                    2 britishInfantrys and 1 britishMarine moved from 128 Sea Zone to Luzon
                                    2 britishNavalFighters moved from Phillippines to Luzon
                                    1 britishArtillery and 3 britishInfantrys moved from Bombay to Southern Iran
                                    1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
                                    1 britishInfantry and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                            
                                Purchase Units - Britain
                                    Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 1 britishBarracks, 1 britishDocks, 1 britishFighter, 5 britishInfantrys and 5 britishMarines; Remaining resources: 0 PUs; 9 techTokens; 
                                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Britain
                                    3 britishMarines placed in Finland
                                    2 britishMarines placed in Northern Finland
                                    Units in Eastern Finland being upgraded or consumed: 3 Materials
                                    1 britishBarracks placed in Eastern Finland
                                    1 britishInfantry placed in Scotland
                                    1 britishInfantry placed in Central Britain
                                    1 britishInfantry placed in London
                                    Units in Thailand being upgraded or consumed: 3 Materials
                                    1 britishArtillery, 1 britishDocks and 2 britishInfantrys placed in Thailand
                                    1 britishAdvancedFighter and 1 britishFighter placed in Central Britain
                            
                                Turn Complete - Britain
                                    Britain collect 57 PUs; end with 57 PUs
                                    Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                    Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                    Units generate 9 techTokens; Britain end with 18 techTokens
                                    Units Change Ownership
                                        Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                        Some Units in Bombay change ownership: 1 Material
                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer
                            
                                Purchase Units - Canada
                                    Canada buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                            
                                Place Units - Canada
                                    1 britishNavalFighter placed in Ontario
                            
                                Turn Complete - Canada
                                    Canada collect 15 PUs; end with 21 PUs
                                    Units Change Ownership
                                        Some Units in Ontario change ownership: 1 britishNavalFighter
                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                            
                                Purchase Units - ExiledAllies
                                    ExiledAllies buy 3 britishArtillerys, 1 britishCruiser and 5 britishInfantrys; Remaining resources: 7 PUs; 
                            
                                Place Units - ExiledAllies
                                    2 britishArtillerys placed in Norway
                                    2 britishInfantrys placed in Central Norway
                                    1 britishCruiser placed in 43 Sea Zone
                                    1 britishInfantry placed in Morrocco
                                    1 britishArtillery and 2 britishInfantrys placed in Borneo
                            
                                Turn Complete - ExiledAllies
                                    ExiledAllies collect 48 PUs; end with 55 PUs
                                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 54 PUs
                                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 53 PUs
                                    Units Change Ownership
                                        Some Units in 43 Sea Zone change ownership: 1 britishCruiser
                                        Some Units in Borneo change ownership: 1 britishArtillery and 2 britishInfantrys
                                        Some Units in Central Norway change ownership: 2 britishInfantrys
                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                        Some Units in Norway change ownership: 2 britishArtillerys
                            
                                Turn Complete - Egypt
                                    Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                            
                                Purchase Units - SouthAfrica
                                    SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; 
                            
                                Place Units - SouthAfrica
                                    1 britishTank placed in Cape Town
                            
                                Turn Complete - SouthAfrica
                                    SouthAfrica collect 7 PUs; end with 8 PUs
                                    Some Units in Cape Town change ownership: 1 britishTank
                            
                                Purchase Units - India
                                    India buy 3 britishMarines; Remaining resources: 1 PUs; 
                            
                                Place Units - India
                                    3 britishMarines placed in Bombay
                            
                                Turn Complete - India
                                    India collect 13 PUs; end with 14 PUs
                                    Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                            
                                Purchase Units - Australia
                                    Australia buy 1 britishCarrier and 1 britishCruiser; Remaining resources: 3 PUs; 
                            
                                Place Units - Australia
                                    Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                    1 britishCarrier and 1 britishCruiser placed in 149 Sea Zone
                            
                                Turn Complete - Australia
                                    Australia collect 17 PUs; end with 20 PUs
                                    Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishCruiser
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin gotta go help my buddy fix his roof today so i might not be able to look at italy till tomorrow.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut no worries

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Italy round 52

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 52
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                                Italy roll 3,5,12,2,2,5,6,8,4 and gets 1 hit
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover ImprovedGunLaying
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            1 italianInfantry moved from Sinai to Trans Jordan
                                                  Italy take Trans Jordan from Britain
                                            1 italianInfantry moved from Central Egpyt to Western Egypt
                                                  Italy take Western Egypt from Egypt
                                            1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                                            1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Tripolitania
                                            6 italianAdvancedNavalFighters moved from Rome to Tripolitania
                                    
                                        Combat - Italy
                                            Battle in Tripolitania
                                                Italy attack with 6 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                                                Usa defend with 1 Flagpole and 5 americanParatroopers
                                                    Italy roll dice for 6 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 4/12 hits, 3.83 expected hits
                                                    Usa roll dice for 5 americanParatroopers in Tripolitania, round 2 : 4/5 hits, 2.08 expected hits
                                                    4 americanParatroopers owned by the Usa and 4 italianParatroopers owned by the Italy lost in Tripolitania
                                                 retreated to Tripolitania
                                                Usa win with 1 americanParatrooper remaining. Battle score for attacker is 0
                                                Casualties for Italy: 4 italianParatroopers
                                                Casualties for Usa: 4 americanParatroopers
                                    
                                        Non Combat Move - Italy
                                            Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                            Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                            Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                            Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                            Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                            Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                            Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                            Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                            Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                            Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                            Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                                            Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                            Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                            Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                            Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                            Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                            Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                            Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                            Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                            Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                            Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                            Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                            Trigger italianAP2: Italy has 1 Material placed in Rome
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            5 italianInfantrys moved from Southern Caucasus to Northern Iran
                                            1 italianAirTransport moved from Southern Caucasus to Cairo
                                            6 italianAdvancedNavalFighters moved from Tripolitania to Rome
                                            1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Rome to Southern Caucasus
                                            1 italianAirTransport moved from Cairo to Rome
                                            1 italianAirTransport moved from Tripolitania to Rome
                                            1 italianAirTransport moved from Tripolitania to Southern Italy
                                            1 Material and 1 Train moved from Rome to Southern Italy
                                            1 Train moved from Southern Italy to Rome
                                            1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Iran
                                            1 italianAirTransport moved from Northern Iran to Southern Caucasus
                                            1 italianAirTransport moved from Southern Caucasus to Cairo
                                    
                                        Purchase Units - Italy
                                            Italy buy 1 italianEntrenchment, 7 italianInfantrys and 6 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Italy
                                            Units in Southern Italy being upgraded or consumed: 1 Material
                                            1 italianEntrenchment and 3 italianInfantrys placed in Southern Italy
                                            1 italianInfantry and 2 italianParatroopers placed in Cairo
                                            1 italianInfantry and 2 italianParatroopers placed in Southern Caucasus
                                            2 italianInfantrys and 2 italianParatroopers placed in Rome
                                    
                                        Activate Technology - Italy
                                            Italy activating ImprovedGunLaying
                                            Trigger italianIGL3: Setting bombard to 6 for unitAttachment attached to italianBattleship-damaged
                                            Trigger italianIGL1: Setting bombard to 4 for unitAttachment attached to italianCruiser
                                            Trigger italianIGL2: Setting bombard to 6 for unitAttachment attached to italianBattleship
                                    
                                        Turn Complete - Italy
                                            Italy collect 40 PUs; end with 40 PUs
                                            Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                                            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs
                                            Units generate 9 techTokens; Italy end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Usa : 1.92
                                    Italy : 0.17
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin back to you

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Move Summary: Usa round 52

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 52
                                        
                                            Combat Move - Usa
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Siberia to Omsk
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut got one quick battle

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 52

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 52
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Siberia to Omsk
                                            
                                                Combat - Usa
                                                    Battle in Omsk
                                                        Usa attack with 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery
                                                        Japan defend with 2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry; Italy defend with 1 Flagpole and 4 italianParatroopers
                                                            Usa roll dice for 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery in Omsk, round 2 : 2/9 hits, 2.42 expected hits
                                                            Italy roll dice for 4 italianParatroopers, 2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry in Omsk, round 2 : 3/8 hits, 3.83 expected hits
                                                            3 americanInfantrys owned by the Usa, 1 japaneseInfantry owned by the Japan and 1 italianParatrooper owned by the Italy lost in Omsk
                                                            Usa roll dice for 2 americanCombatEngineers, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery in Omsk, round 3 : 4/6 hits, 1.92 expected hits
                                                            Italy roll dice for 3 italianParatroopers, 2 japaneseAlpineInfantrys and 1 japaneseArtillery in Omsk, round 3 : 5/6 hits, 2.92 expected hits
                                                            1 japaneseArtillery owned by the Japan, 2 americanMarines owned by the Usa, 1 americanMobileArtillery owned by the Usa, 1 japaneseAlpineInfantry owned by the Japan, 2 italianParatroopers owned by the Italy and 2 americanCombatEngineers owned by the Usa lost in Omsk
                                                        1 americanMech.Infantry owned by the Usa retreated to Siberia
                                                        Italy win with 1 italianParatrooper and 1 japaneseAlpineInfantry remaining. Battle score for attacker is -8
                                                        Casualties for Usa: 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines and 1 americanMobileArtillery
                                                        Casualties for Italy: 3 italianParatroopers
                                                        Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                                    Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                    Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    1 americanArtillery and 1 americanHeavyTank moved from Alaska to 103 Sea Zone
                                                    1 americanArtillery, 1 americanHeavyTank and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
                                                    1 americanArtillery and 1 americanHeavyTank moved from 101 Sea Zone to Soviet Far East
                                                    2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                                                    2 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone
                                                    2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                    2 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Morrocco
                                                    3 americanAirTransports and 6 americanInfantrys moved from Southern Spain to Tripolitania
                                                    3 americanAirTransports moved from Tripolitania to Southern Spain
                                                    1 americanAdvancedNavalFighter moved from New York to Northern Spain
                                                    3 americanTransports moved from 43 Sea Zone to 44 Sea Zone
                                                    3 americanHeavyTanks moved from Northern Spain to 44 Sea Zone
                                                    3 americanHeavyTanks and 3 americanTransports moved from 44 Sea Zone to 43 Sea Zone
                                                    3 americanHeavyTanks moved from 43 Sea Zone to Morrocco
                                                    1 americanTransport moved from 43 Sea Zone to 44 Sea Zone
                                                    2 americanArtillerys moved from Northern Spain to 44 Sea Zone
                                                    2 americanArtillerys and 1 americanTransport moved from 44 Sea Zone to 43 Sea Zone
                                                    2 americanArtillerys moved from 43 Sea Zone to Morrocco
                                                    1 americanCombatEngineer moved from Northern Spain to Southern Spain
                                                    3 americanParatroopers moved from Madrid to Southern Spain
                                                    3 americanInfantrys moved from Northern Spain to Southern Spain
                                                    3 americanHeavyArtillerys moved from New York to 30 Sea Zone
                                                    3 americanHeavyArtillerys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                                    3 americanHeavyArtillerys moved from 39 Sea Zone to Azores
                                                    2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                    2 americanNavalFighters moved from 96 Sea Zone to Luzon
                                                    2 americanBattleships, 1 americanCarrier, 3 americanCruisers, 1 americanNavalFighter and 7 americanTransports moved from 96 Sea Zone to 97 Sea Zone
                                                    2 americanInfantrys moved from Phillippines to 128 Sea Zone
                                                    2 americanInfantrys moved from 128 Sea Zone to Luzon
                                                    1 americanHeavyTank, 1 americanInfantry, 6 americanMech.Infantrys and 7 americanTanks moved from Al Kufrah to Tripolitania
                                                    1 americanAirTransport moved from Southern Spain to Northeastern US
                                                    1 americanAirTransport moved from Southern Spain to Eastern US
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanAntiAirGun, 1 americanAntiTankGun, 5 americanArtillerys, 8 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanParatroopers, 1 americanTank and 1 americanTransport; Remaining resources: 1 PUs; 54 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    2 americanParatroopers placed in Madrid
                                                    2 americanArtillerys placed in Northern Spain
                                                    2 americanInfantrys and 1 americanNavalFighter placed in Northeastern US
                                                    3 americanHeavyArtillerys and 1 americanNavalFighter placed in New York
                                                    3 americanInfantrys placed in Washington
                                                    2 americanInfantrys placed in Eastern US
                                                    1 americanArtillery and 1 americanTank placed in Alaska
                                                    1 americanArtillery and 1 americanMarine placed in Luzon
                                                    1 americanTransport placed in 128 Sea Zone
                                                    1 americanArtillery placed in Phillippines
                                                    1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanInfantry placed in Los Angeles
                                            
                                                Turn Complete - Usa
                                                    Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                                                    Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                                                    Usa collect 94 PUs; end with 95 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 101 PUs
                                                    Units generate 9 techTokens; Usa end with 63 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa : 1.67
                                            Italy : 1.25
                                            

                                            Savegame

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