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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin back to you

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Australia round 52

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 52
        
            Supporting Britain - Canada
                Canada collect 0 PUs; end with 17 PUs
        
            Organizing Partisan Operations - ExiledAllies
                ExiledAllies collect 0 PUs; end with 46 PUs
        
            Marching Orders - SouthAfrica
                SouthAfrica collect 0 PUs; end with 7 PUs
        
            Preparing Ambushes - India
                India collect 0 PUs; end with 13 PUs
        
            Preparing Naval Operations - Australia
                Australia collect 0 PUs; end with 23 PUs
        
            Research Technology - Britain
                Britain spend 0 on tech rolls
                    Britain roll 7,2,5,11,8,4,3,11,4 and gets 0 hits
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
        
            Combat - Britain
        
            Non Combat Move - Britain
                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                Trigger britishAP2: Britain has 1 Material placed in London
                Trigger britishProd1: Britain has 1 Material placed in London
                1 britishAntiTankGun, 2 britishArtillerys and 2 britishInfantrys moved from Northern Finland to Eastern Finland
                2 britishAntiTankGuns moved from Finland to Eastern Finland
                1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                1 Truck moved from Eastern Finland to Northern Finland
                1 Truck moved from Northern Finland to Finland
                1 Truck and 1 britishAntiAirGun moved from Finland to Eastern Finland
                1 Truck moved from Eastern Finland to Finland
                2 britishInfantrys moved from Northern Norway to Northern Finland
                2 britishInfantrys moved from Central Norway to Northern Norway
                1 Train, 1 britishAntiAirGun and 2 britishArtillerys moved from Norway to Northern Finland
                1 Train moved from Northern Finland to Norway
                1 Material, 1 britishAirTransport and 1 britishInfantry moved from Scotland to Eastern Finland
                1 britishFighter moved from Central Britain to Northern Finland
                1 Material, 1 britishAirTransport and 1 britishInfantry moved from Central Britain to Eastern Finland
                1 Material, 1 britishAirTransport and 1 britishInfantry moved from London to Eastern Finland
                1 britishAirTransport moved from Eastern Finland to Scotland
                1 britishAirTransport moved from Eastern Finland to Central Britain
                1 britishAirTransport moved from Eastern Finland to London
                1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                1 britishInfantry moved from Trans Jordan to Syria
                1 britishCombatEngineer, 1 britishInfantry, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Southern Iran
                9 britishNavalFighters moved from 72 Sea Zone to Southern Iran
                2 britishBattleships, 3 britishCarriers, 9 britishCruisers, 4 britishDestroyers and 5 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                1 Train moved from Bombay to Calcutta
                1 Train and 1 britishArtillery moved from Calcutta to Bombay
                2 britishBattleships, 2 britishCarriers, 6 britishNavalFighters and 7 britishTransports moved from 96 Sea Zone to 97 Sea Zone
                3 britishDestroyers moved from 96 Sea Zone to 128 Sea Zone
                4 britishDestroyers moved from 96 Sea Zone to 97 Sea Zone
                1 britishInfantry and 1 britishMarine moved from Borneo to 93 Sea Zone
                1 britishInfantry moved from Brunei to 93 Sea Zone
                2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                2 britishInfantrys and 1 britishMarine moved from 128 Sea Zone to Luzon
                2 britishNavalFighters moved from Phillippines to Luzon
                1 britishArtillery and 3 britishInfantrys moved from Bombay to Southern Iran
                1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
                1 britishInfantry and 1 britishMech.Infantry moved from Cape Town to Rhodesia
        
            Purchase Units - Britain
                Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 1 britishBarracks, 1 britishDocks, 1 britishFighter, 5 britishInfantrys and 5 britishMarines; Remaining resources: 0 PUs; 9 techTokens; 
                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Britain
                3 britishMarines placed in Finland
                2 britishMarines placed in Northern Finland
                Units in Eastern Finland being upgraded or consumed: 3 Materials
                1 britishBarracks placed in Eastern Finland
                1 britishInfantry placed in Scotland
                1 britishInfantry placed in Central Britain
                1 britishInfantry placed in London
                Units in Thailand being upgraded or consumed: 3 Materials
                1 britishArtillery, 1 britishDocks and 2 britishInfantrys placed in Thailand
                1 britishAdvancedFighter and 1 britishFighter placed in Central Britain
        
            Turn Complete - Britain
                Britain collect 57 PUs; end with 57 PUs
                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                Units generate 9 techTokens; Britain end with 18 techTokens
                Units Change Ownership
                    Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                    Some Units in Bombay change ownership: 1 Material
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
        
            Purchase Units - Canada
                Canada buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
        
            Place Units - Canada
                1 britishNavalFighter placed in Ontario
        
            Turn Complete - Canada
                Canada collect 15 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in Ontario change ownership: 1 britishNavalFighter
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
        
            Purchase Units - ExiledAllies
                ExiledAllies buy 3 britishArtillerys, 1 britishCruiser and 5 britishInfantrys; Remaining resources: 7 PUs; 
        
            Place Units - ExiledAllies
                2 britishArtillerys placed in Norway
                2 britishInfantrys placed in Central Norway
                1 britishCruiser placed in 43 Sea Zone
                1 britishInfantry placed in Morrocco
                1 britishArtillery and 2 britishInfantrys placed in Borneo
        
            Turn Complete - ExiledAllies
                ExiledAllies collect 48 PUs; end with 55 PUs
                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 54 PUs
                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 53 PUs
                Units Change Ownership
                    Some Units in 43 Sea Zone change ownership: 1 britishCruiser
                    Some Units in Borneo change ownership: 1 britishArtillery and 2 britishInfantrys
                    Some Units in Central Norway change ownership: 2 britishInfantrys
                    Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                    Some Units in Norway change ownership: 2 britishArtillerys
        
            Turn Complete - Egypt
                Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
        
            Purchase Units - SouthAfrica
                SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; 
        
            Place Units - SouthAfrica
                1 britishTank placed in Cape Town
        
            Turn Complete - SouthAfrica
                SouthAfrica collect 7 PUs; end with 8 PUs
                Some Units in Cape Town change ownership: 1 britishTank
        
            Purchase Units - India
                India buy 3 britishMarines; Remaining resources: 1 PUs; 
        
            Place Units - India
                3 britishMarines placed in Bombay
        
            Turn Complete - India
                India collect 13 PUs; end with 14 PUs
                Some Units in Bombay change ownership: 1 Material and 3 britishMarines
        
            Purchase Units - Australia
                Australia buy 1 britishCarrier and 1 britishCruiser; Remaining resources: 3 PUs; 
        
            Place Units - Australia
                Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                1 britishCarrier and 1 britishCruiser placed in 149 Sea Zone
        
            Turn Complete - Australia
                Australia collect 17 PUs; end with 20 PUs
                Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishCruiser
        

        Combat Hit Differential Summary :

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin gotta go help my buddy fix his roof today so i might not be able to look at italy till tomorrow.

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              @ubernaut no worries

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Italy round 52

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 52
                
                    Research Technology - Italy
                        Italy spend 0 on tech rolls
                            Italy roll 3,5,12,2,2,5,6,8,4 and gets 1 hit
                        Italy removing all Technology Tokens after successful research.
                        Italy discover ImprovedGunLaying
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        1 italianInfantry moved from Sinai to Trans Jordan
                              Italy take Trans Jordan from Britain
                        1 italianInfantry moved from Central Egpyt to Western Egypt
                              Italy take Western Egypt from Egypt
                        1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                        1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Tripolitania
                        6 italianAdvancedNavalFighters moved from Rome to Tripolitania
                
                    Combat - Italy
                        Battle in Tripolitania
                            Italy attack with 6 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                            Usa defend with 1 Flagpole and 5 americanParatroopers
                                Italy roll dice for 6 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 4/12 hits, 3.83 expected hits
                                Usa roll dice for 5 americanParatroopers in Tripolitania, round 2 : 4/5 hits, 2.08 expected hits
                                4 americanParatroopers owned by the Usa and 4 italianParatroopers owned by the Italy lost in Tripolitania
                             retreated to Tripolitania
                            Usa win with 1 americanParatrooper remaining. Battle score for attacker is 0
                            Casualties for Italy: 4 italianParatroopers
                            Casualties for Usa: 4 americanParatroopers
                
                    Non Combat Move - Italy
                        Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                        Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                        Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                        Trigger italianAP2: Italy has 1 Material placed in Rome
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        5 italianInfantrys moved from Southern Caucasus to Northern Iran
                        1 italianAirTransport moved from Southern Caucasus to Cairo
                        6 italianAdvancedNavalFighters moved from Tripolitania to Rome
                        1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Rome to Southern Caucasus
                        1 italianAirTransport moved from Cairo to Rome
                        1 italianAirTransport moved from Tripolitania to Rome
                        1 italianAirTransport moved from Tripolitania to Southern Italy
                        1 Material and 1 Train moved from Rome to Southern Italy
                        1 Train moved from Southern Italy to Rome
                        1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Iran
                        1 italianAirTransport moved from Northern Iran to Southern Caucasus
                        1 italianAirTransport moved from Southern Caucasus to Cairo
                
                    Purchase Units - Italy
                        Italy buy 1 italianEntrenchment, 7 italianInfantrys and 6 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Italy
                        Units in Southern Italy being upgraded or consumed: 1 Material
                        1 italianEntrenchment and 3 italianInfantrys placed in Southern Italy
                        1 italianInfantry and 2 italianParatroopers placed in Cairo
                        1 italianInfantry and 2 italianParatroopers placed in Southern Caucasus
                        2 italianInfantrys and 2 italianParatroopers placed in Rome
                
                    Activate Technology - Italy
                        Italy activating ImprovedGunLaying
                        Trigger italianIGL3: Setting bombard to 6 for unitAttachment attached to italianBattleship-damaged
                        Trigger italianIGL1: Setting bombard to 4 for unitAttachment attached to italianCruiser
                        Trigger italianIGL2: Setting bombard to 6 for unitAttachment attached to italianBattleship
                
                    Turn Complete - Italy
                        Italy collect 40 PUs; end with 40 PUs
                        Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs
                        Units generate 9 techTokens; Italy end with 9 techTokens
                

                Combat Hit Differential Summary :

                Usa : 1.92
                Italy : 0.17
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin back to you

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Usa round 52

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 52
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Siberia to Omsk
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut got one quick battle

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Usa round 52

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 52
                        
                            Combat Move - Usa
                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Siberia to Omsk
                        
                            Combat - Usa
                                Battle in Omsk
                                    Usa attack with 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery
                                    Japan defend with 2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry; Italy defend with 1 Flagpole and 4 italianParatroopers
                                        Usa roll dice for 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery in Omsk, round 2 : 2/9 hits, 2.42 expected hits
                                        Italy roll dice for 4 italianParatroopers, 2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry in Omsk, round 2 : 3/8 hits, 3.83 expected hits
                                        3 americanInfantrys owned by the Usa, 1 japaneseInfantry owned by the Japan and 1 italianParatrooper owned by the Italy lost in Omsk
                                        Usa roll dice for 2 americanCombatEngineers, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery in Omsk, round 3 : 4/6 hits, 1.92 expected hits
                                        Italy roll dice for 3 italianParatroopers, 2 japaneseAlpineInfantrys and 1 japaneseArtillery in Omsk, round 3 : 5/6 hits, 2.92 expected hits
                                        1 japaneseArtillery owned by the Japan, 2 americanMarines owned by the Usa, 1 americanMobileArtillery owned by the Usa, 1 japaneseAlpineInfantry owned by the Japan, 2 italianParatroopers owned by the Italy and 2 americanCombatEngineers owned by the Usa lost in Omsk
                                    1 americanMech.Infantry owned by the Usa retreated to Siberia
                                    Italy win with 1 italianParatrooper and 1 japaneseAlpineInfantry remaining. Battle score for attacker is -8
                                    Casualties for Usa: 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines and 1 americanMobileArtillery
                                    Casualties for Italy: 3 italianParatroopers
                                    Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry
                        
                            Non Combat Move - Usa
                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                Trigger americanAP2: Usa has 1 Material placed in Washington
                                1 americanArtillery and 1 americanHeavyTank moved from Alaska to 103 Sea Zone
                                1 americanArtillery, 1 americanHeavyTank and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
                                1 americanArtillery and 1 americanHeavyTank moved from 101 Sea Zone to Soviet Far East
                                2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                                2 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone
                                2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                2 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Morrocco
                                3 americanAirTransports and 6 americanInfantrys moved from Southern Spain to Tripolitania
                                3 americanAirTransports moved from Tripolitania to Southern Spain
                                1 americanAdvancedNavalFighter moved from New York to Northern Spain
                                3 americanTransports moved from 43 Sea Zone to 44 Sea Zone
                                3 americanHeavyTanks moved from Northern Spain to 44 Sea Zone
                                3 americanHeavyTanks and 3 americanTransports moved from 44 Sea Zone to 43 Sea Zone
                                3 americanHeavyTanks moved from 43 Sea Zone to Morrocco
                                1 americanTransport moved from 43 Sea Zone to 44 Sea Zone
                                2 americanArtillerys moved from Northern Spain to 44 Sea Zone
                                2 americanArtillerys and 1 americanTransport moved from 44 Sea Zone to 43 Sea Zone
                                2 americanArtillerys moved from 43 Sea Zone to Morrocco
                                1 americanCombatEngineer moved from Northern Spain to Southern Spain
                                3 americanParatroopers moved from Madrid to Southern Spain
                                3 americanInfantrys moved from Northern Spain to Southern Spain
                                3 americanHeavyArtillerys moved from New York to 30 Sea Zone
                                3 americanHeavyArtillerys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                3 americanHeavyArtillerys moved from 39 Sea Zone to Azores
                                2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                2 americanNavalFighters moved from 96 Sea Zone to Luzon
                                2 americanBattleships, 1 americanCarrier, 3 americanCruisers, 1 americanNavalFighter and 7 americanTransports moved from 96 Sea Zone to 97 Sea Zone
                                2 americanInfantrys moved from Phillippines to 128 Sea Zone
                                2 americanInfantrys moved from 128 Sea Zone to Luzon
                                1 americanHeavyTank, 1 americanInfantry, 6 americanMech.Infantrys and 7 americanTanks moved from Al Kufrah to Tripolitania
                                1 americanAirTransport moved from Southern Spain to Northeastern US
                                1 americanAirTransport moved from Southern Spain to Eastern US
                        
                            Purchase Units - Usa
                                Usa buy 1 americanAntiAirGun, 1 americanAntiTankGun, 5 americanArtillerys, 8 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanParatroopers, 1 americanTank and 1 americanTransport; Remaining resources: 1 PUs; 54 techTokens; 
                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Usa
                                2 americanParatroopers placed in Madrid
                                2 americanArtillerys placed in Northern Spain
                                2 americanInfantrys and 1 americanNavalFighter placed in Northeastern US
                                3 americanHeavyArtillerys and 1 americanNavalFighter placed in New York
                                3 americanInfantrys placed in Washington
                                2 americanInfantrys placed in Eastern US
                                1 americanArtillery and 1 americanTank placed in Alaska
                                1 americanArtillery and 1 americanMarine placed in Luzon
                                1 americanTransport placed in 128 Sea Zone
                                1 americanArtillery placed in Phillippines
                                1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanInfantry placed in Los Angeles
                        
                            Turn Complete - Usa
                                Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                                Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                                Usa collect 94 PUs; end with 95 PUs
                                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 101 PUs
                                Units generate 9 techTokens; Usa end with 63 techTokens
                        

                        Combat Hit Differential Summary :

                        Usa : 1.67
                        Italy : 1.25
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 2 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Germany round 53

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 53
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    1 germanInfantry moved from Novgorod to Moscow
                                    1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Moscow
                                    13 germanAdvancedNavalFighters, 3 germanHeavyTanks and 1 germanMech.Infantry moved from Leningrad to Moscow
                                    5 germanArtillerys, 4 germanHeavyTank-damageds, 6 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers moved from Smolensk to Moscow
                                    2 germanInfantrys moved from Tula to Moscow
                                    4 germanAdvancedNavalFighters, 20 germanAlpineInfantrys, 14 germanArtillerys, 2 germanCombatEngineers, 5 germanHeavyArtillerys and 20 germanInfantrys moved from Vichy France to Northern Spain
                                    4 germanAdvancedNavalFighters moved from Eastern Germany to Northern Spain
                                    2 germanAirTransports and 2 germanParatroopers moved from Kharkov to Moscow
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin let's go out with a bang 😛

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin VGG 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0

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