TWW 3.0.0.4 ubernaut (ax) vs colin (al)
-
@ubernaut ok me too
-
TripleA Turn Summary: Finland round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 5 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 16 PUs Research Technology - Germany Trigger germanaTAA: Germany gains access to AdvancedArtillery Trigger germanaTSPA: Germany gains access to SelfPropelledArtillery Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 0 on tech rolls Germany roll 4,12,7,2,12,8,2,6,5 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover SelfPropelledArtillery Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Eastern Finland to Western Karelia Finland take Western Karelia from Russia 1 germanArtillery and 3 germanInfantrys moved from Eastern Finland to Leningrad 1 germanInfantry and 1 germanMarine moved from Northern Germany to 27 Sea Zone 1 germanInfantry and 1 germanMarine moved from Eastern Germany to 27 Sea Zone 2 germanBattleships, 2 germanCruisers, 2 germanInfantrys, 2 germanMarines, 1 germanSubmarine and 2 germanTransports moved from 27 Sea Zone to 29 Sea Zone 2 germanInfantrys and 2 germanMarines moved from 29 Sea Zone to Leningrad 2 germanInfantrys and 2 germanMarines moved from Lativa Estonia to Leningrad 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys and 2 germanTanks moved from Pskov to Leningrad 2 germanTacticalBombers moved from Kharkov to Leningrad 1 germanAirTransport and 1 germanAlpineInfantry moved from Poland to Leningrad 1 germanFighter moved from Belorussia to Leningrad 1 germanFighter moved from Kharkov to Smolensk 1 germanInfantry moved from Orel Kursk to Smolensk 2 germanStrategicBombers moved from Kharkov to Moscow 1 germanCombatEngineer moved from Gold Coast to Nigeria Germany take Nigeria from Britain Combat - Germany Germany creates battle in territory 41 Sea Zone Strategic bombing raid in Moscow AntiAircraftGun fire in Moscow : 0/1 hits, 0.08 expected hits Bombing raid in Moscow rolls: 2,0 and causes: 2 damage to unit: ResearchCenter Bombing raid in Moscow causes 2 damage total. Battle in Leningrad Germany attack with 1 germanAirTransport, 1 germanAlpineInfantry, 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 13 germanInfantrys, 4 germanMarines, 2 germanTacticalBombers and 2 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 Train, 1 Truck, 1 russianAirfield, 3 russianAntiAirGuns, 2 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 2 russianFighters, 2 russianFortifications, 6 russianInfantrys, 1 russianStrategicBomber, 1 russianTacticalBomber and 4 russianTanks AntiAircraftGun fire in Leningrad : 0/3 hits, 0.25 expected hits Germany roll dice for 2 germanBattleships and 2 germanCruisers in Leningrad, round 2 : 1/6 hits, 2.17 expected hits Units damaged: 1 russianFortification owned by the Russia Germany roll dice for 1 germanAirTransport, 1 germanAlpineInfantry, 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 13 germanInfantrys, 4 germanMarines, 2 germanTacticalBombers and 2 germanTanks in Leningrad, round 2 : 10/31 hits, 9.67 expected hits Units damaged: 1 russianFortification owned by the Russia Russia roll dice for 3 russianAntiAirGuns, 2 russianArtillerys, 1 russianCombatEngineer, 2 russianFighters, 2 russianFortifications, 6 russianInfantrys, 1 russianStrategicBomber, 1 russianTacticalBomber and 4 russianTanks in Leningrad, round 2 : 11/22 hits, 8.92 expected hits 4 russianInfantrys owned by the Russia, 9 germanInfantrys owned by the Germany, 1 russianStrategicBomber owned by the Russia, 1 russianTacticalBomber owned by the Russia, 2 germanAntiTankGuns owned by the Germany and 3 russianAntiAirGuns owned by the Russia lost in Leningrad Germany roll dice for 1 germanAirTransport, 1 germanAlpineInfantry, 6 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 4 germanInfantrys, 4 germanMarines, 2 germanTacticalBombers and 2 germanTanks in Leningrad, round 3 : 11/22 hits, 7.42 expected hits Russia roll dice for 2 russianArtillerys, 1 russianCombatEngineer, 2 russianFighters, 2 russianFortifications, 2 russianInfantrys and 4 russianTanks in Leningrad, round 3 : 7/13 hits, 6.17 expected hits 2 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 4 germanInfantrys owned by the Germany, 2 russianArtillerys owned by the Russia, 4 russianTanks owned by the Russia, 2 germanArtillerys owned by the Germany, 2 russianFighters owned by the Russia and 1 germanAlpineInfantry owned by the Germany lost in Leningrad Germany roll dice for 1 germanAirTransport, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 4 germanMarines, 2 germanTacticalBombers and 2 germanTanks in Leningrad, round 4 : 6/15 hits, 5.50 expected hits Russia roll dice for 2 russianFortifications in Leningrad, round 4 : 2/2 hits, 2.00 expected hits 2 germanMarines owned by the Germany and 2 russianFortifications owned by the Russia lost in Leningrad Some non-combat units are destroyed: Germany win, taking Leningrad from Russia with 1 germanAirTransport, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 2 germanMarines, 2 germanTacticalBombers and 2 germanTanks remaining. Battle score for attacker is 70 Casualties for Germany: 1 germanAlpineInfantry, 2 germanAntiTankGuns, 2 germanArtillerys, 13 germanInfantrys and 2 germanMarines Casualties for Russia: 3 russianAntiAirGuns, 2 russianArtillerys, 1 russianCombatEngineer, 2 russianFighters, 2 russianFortifications, 6 russianInfantrys, 1 russianStrategicBomber, 1 russianTacticalBomber and 4 russianTanks Battle in Smolensk Germany attack with 1 germanFighter and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanFighter and 1 germanInfantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanFighter and 1 germanInfantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 germanFighter and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanArtillery and 9 germanInfantrys moved from Western Ukraine to Kharkov 1 Train moved from Kharkov to Romania 1 Train and 2 germanInfantrys moved from Romania to Kharkov 1 Train moved from Kharkov to Western Ukraine 2 Trucks, 1 germanInfantry and 1 germanMarine moved from Eastern Poland to Kharkov 1 germanTank moved from Eastern Poland to Kharkov 2 germanInfantrys moved from French West Africa to Gold Coast 1 germanTransport moved from 69 Sea Zone to 62 Sea Zone 1 Train, 1 germanArtillery and 1 germanInfantry moved from Western Sahara to French West Africa 1 Train moved from French West Africa to Morrocco 2 Materials moved from Vichy France to 44 Sea Zone 2 Materials and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone 2 Materials moved from 43 Sea Zone to Morrocco 1 germanAirTransport and 1 germanParatrooper moved from Morrocco to French West Africa 1 germanAirTransport moved from French West Africa to West Africa 4 germanSubmarines moved from 41 Sea Zone to 42 Sea Zone 1 Train moved from Western Ukraine to Poland 1 Material, 1 Train and 1 germanArtillery moved from Poland to Kharkov 1 Material and 1 germanAirTransport moved from Eastern Germany to Kharkov 1 germanMech.Infantry moved from Western Ukraine to Kharkov 2 germanStrategicBombers moved from Moscow to Kharkov 1 germanFighter moved from Smolensk to Kharkov 1 germanInfantry moved from Kharkov to Orel Kursk 1 germanMech.Infantry moved from Eastern Poland to Pskov 2 germanTacticalBombers moved from Leningrad to Belorussia 1 germanAirTransport moved from Leningrad to Belorussia 1 germanAlpineInfantry and 1 germanMech.Infantry moved from Poland to Belorussia 1 germanFighter moved from Leningrad to Belorussia 1 Truck and 1 germanCombatEngineer moved from Northern Norway to Finland 1 Truck moved from Finland to Eastern Finland 1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Finland 1 germanAlpineInfantry and 1 germanArtillery moved from Northern Norway to Northern Finland 1 germanAlpineInfantry and 1 germanArtillery moved from Central Norway to Norway 1 germanNavalFighter moved from Norway to Northern Germany 2 germanInfantrys moved from Romania to Western Ukraine 1 Truck moved from Western Ukraine to Poland 1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland 2 germanAlpineInfantrys and 1 germanInfantry moved from Bohemia Moravia to Poland 1 germanAntiTankGun moved from Eastern Germany to Poland 3 germanInfantrys moved from Berlin to Eastern Germany 1 germanAntiAirGun and 1 germanMech.Infantry moved from Southern Germany to Poland 2 germanInfantrys and 2 germanMech.Infantrys moved from Morrocco to West Africa 2 germanInfantrys and 1 germanParatrooper moved from Algeria to Morrocco 2 germanTanks moved from Cyrenaica to Algeria 1 Truck moved from Algeria to Cyrenaica 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Cyrenaica Purchase Units - Germany Germany buy 1 Train, 2 germanAlpineInfantrys, 1 germanBarracks, 1 germanHull, 4 germanInfantrys, 1 germanNavalFighter and 2 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Kharkov being upgraded or consumed: 2 Materials 1 germanBarracks placed in Kharkov 1 Train placed in Western Germany 2 germanSubmarines placed in 27 Sea Zone 1 germanHull placed in 27 Sea Zone 1 germanInfantry placed in Berlin 2 germanInfantrys placed in Northern Germany 2 germanAlpineInfantrys and 1 germanInfantry placed in Austria 1 germanNavalFighter placed in Eastern Germany Activate Technology - Germany Germany activating SelfPropelledArtillery Turn Complete - Germany Germany collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Finland change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 2 Materials and 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanFactory, 3 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; Place Units - VichyFrance Units in Morrocco being upgraded or consumed: 2 Materials 1 germanFactory placed in Morrocco 2 germanInfantrys placed in Algeria 1 Material, 1 germanInfantry and 1 germanTank placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Units Change Ownership Some Units in Algeria change ownership: 2 germanInfantrys Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material, 1 germanInfantry and 1 germanTank Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 10 PUs Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrysCombat Hit Differential Summary :
AntiAircraftGun fire in Leningrad : : -0.25 AntiAircraftGun fire in Moscow : : -0.08 Germany : 2.92 Russia : 2.42 -
@colin ok you're up
-
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 5 Research Technology - Russia Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures Russia spend 0 on tech rolls Russia roll 12,9,2,5,4,9 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedArtillery Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Eastern Ukraine to Southern Ukraine Russia take Southern Ukraine from Germany 1 russianInfantry moved from Tula to Smolensk 1 russianArtillery moved from Moscow to Smolensk 2 russianFighters moved from Stalingrad to Smolensk 1 russianAntiTankGun moved from Murmansk to Eastern Finland Russia take Eastern Finland from Finland Combat - Russia Battle in Smolensk Russia attack with 1 russianArtillery, 2 russianFighters and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery, 2 russianFighters and 1 russianInfantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Germany with 1 russianArtillery, 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Smolensk to Stalingrad 2 russianInfantrys and 1 russianTank moved from Stalingrad to Voronezh 3 russianArtillerys moved from Eastern Ukraine to Voronezh 1 Truck moved from Voronezh to Stalingrad 3 Trucks and 3 russianInfantrys moved from Volgarod to Voronezh 5 russianArtillerys and 1 russianInfantry moved from Moscow to Novgorod 1 russianInfantry moved from Novgorod to Eastern Karelia 2 Trucks and 2 russianInfantrys moved from Vologda to Voronezh 2 russianInfantrys moved from Vologda to Novgorod 1 Train and 2 russianInfantrys moved from Urals to Novgorod 1 Train moved from Novgorod to Urals 1 russianCombatEngineer moved from Voronezh to Caucasus 3 Trucks moved from Voronezh to Stalingrad 1 Material and 1 Truck moved from Stalingrad to Voronezh 1 Truck moved from Voronezh to Stalingrad 1 russianInfantry moved from Urals to Vologda 1 russianArtillery moved from Novosibirsk to Altay 3 russianInfantrys moved from Irkutsk to Yakut 1 russianDestroyer and 1 russianTransport moved from 13 Sea Zone to 10 Sea Zone Purchase Units - Russia Russia repair damage of 2x ResearchCenter; Remaining resources: 65 PUs; 0 techTokens; Russia buy 1 russianArtillery, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 16 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification and 4 russianInfantrys placed in Moscow 3 russianInfantrys placed in Stalingrad 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Urals Russia undo move 5. 1 russianFighter and 2 russianInfantrys placed in Urals 1 russianArtillery placed in Novosibirsk 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating ImprovedArtillery Trigger russianImpArt1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianArtillery} with name:supportAttachmentArtilleryImprussian Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 66 PUs; end with 66 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Germany : -0.25 Russia : 0.67 -
@ubernaut there was only one battle and it didn't need any decisions so it's your turn
-
TripleA Move Summary: Japan round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 5 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover Production Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki Japan take Eastern Evenki from Russia 2 japaneseAlpineInfantrys and 1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East 1 japaneseFighter and 2 japaneseInfantrys moved from Northern Manchuria to Chahar 1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Suiyuan 1 japaneseInfantry moved from Borneo to Brunei Japan take Brunei from Britain 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone 1 japaneseInfantry moved from Borneo to 93 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone 1 japaneseMarine moved from Sumatra to 92 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 92 Sea Zone to Malay 2 japaneseInfantrys moved from Southern Thailand to Malay 2 japaneseInfantrys moved from Burma to Yunnan 1 japaneseTacticalBomber moved from Shansi to Yunnan 1 japaneseNavalFighter moved from 94 Sea Zone to Malay -
@colin ok battle time!
-
@ubernaut in the lobby
-
TripleA Turn Summary: Thailand round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 5 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 10,12,11,8,5,1,7,3,11,1,1,1,2,9,3,4,4,3 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover Production Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki Japan take Eastern Evenki from Russia 2 japaneseAlpineInfantrys and 1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East 1 japaneseFighter and 2 japaneseInfantrys moved from Northern Manchuria to Chahar 1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Suiyuan 1 japaneseInfantry moved from Borneo to Brunei Japan take Brunei from Britain 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone 1 japaneseInfantry moved from Borneo to 93 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone 1 japaneseMarine moved from Sumatra to 92 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 92 Sea Zone to Malay 2 japaneseInfantrys moved from Southern Thailand to Malay 2 japaneseInfantrys moved from Burma to Yunnan 1 japaneseTacticalBomber moved from Shansi to Yunnan 1 japaneseNavalFighter moved from 94 Sea Zone to Malay Combat - Japan Britain scrambles 1 units out of 148 Sea Zone to defend against the attack in 92 Sea Zone Britain scrambles to create a battle in territory 92 Sea Zone Battle in Soviet Far East Japan attack with 2 japaneseAlpineInfantrys and 1 japaneseInfantry Russia defend with 1 Flagpole, 1 russianAntiAirGun and 1 russianArtillery Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseInfantry in Soviet Far East, round 2 : 2/3 hits, 1.00 expected hits Russia roll dice for 1 russianAntiAirGun and 1 russianArtillery in Soviet Far East, round 2 : 1/2 hits, 0.50 expected hits 1 russianArtillery owned by the Russia, 1 russianAntiAirGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Soviet Far East Japan win, taking Soviet Far East from Russia with 2 japaneseAlpineInfantrys remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianAntiAirGun and 1 russianArtillery Battle in Chahar Japan attack with 1 japaneseFighter and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Chahar, round 2 : 3/3 hits, 0.75 expected hits China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Chahar Japan win, taking Chahar from China with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in 92 Sea Zone Japan attack with 1 japaneseTransport Britain defend with 1 britishNavalFighter Britain roll dice for 1 britishNavalFighter in 92 Sea Zone, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseTransport owned by the Japan lost in 92 Sea Zone 1 japaneseMarine owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Malay Britain win with 1 britishNavalFighter remaining. Battle score for attacker is -7 Casualties for Japan: 1 japaneseTransport Battle in Malay Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment AntiAircraftGun fire in Malay : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Malay, round 2 : 0/3 hits, 0.50 expected hits Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 1/2 hits, 0.75 expected hits 1 japaneseInfantry owned by the Japan lost in Malay 1 japaneseInfantry owned by the Japan retreated to Southern Thailand Britain win with 1 britishAntiAirGun and 1 britishEntrenchment remaining. Battle score for attacker is -10 Casualties for Japan: 2 japaneseInfantrys and 1 japaneseMarine Battle in Yunnan Japan attack with 2 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Yunnan, round 2 : 1/3 hits, 0.75 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan Japan win, taking Yunnan from China with 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Suiyuan Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 2 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 3 : 1/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Suiyuan Japan win, taking Suiyuan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Moving scrambled unit from 92 Sea Zone to 148 Sea Zone Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Eastern Manchuria to Northern Manchuria 1 japaneseMarine moved from Eastern Manchuria to Manchuria 1 Truck moved from Shansi to Manchuria 1 japaneseFighter moved from Chahar to Manchuria 1 japaneseFighter moved from Suiyuan to Shansi 1 japaneseFighter moved from Anhwei to Shansi 1 japaneseArtillery and 1 japaneseTank moved from Peking to Shansi 2 Trucks and 2 japaneseInfantrys moved from Shanghai to Shansi 1 japaneseCombatEngineer moved from Shanghai to Anhwei 1 Material and 1 japaneseAirTransport moved from Korea to Anhwei 1 japaneseAirTransport moved from Anhwei to Shanghai 1 Truck and 1 japaneseAlpineInfantry moved from Manchuria to Shansi 1 Train moved from Shanghai to Manchuria 1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Shansi 1 japaneseMarine and 1 japaneseMech.Infantry moved from Peking to Shanghai 1 japaneseNavalFighter moved from Malay to Thailand 1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Shansi 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMarine moved from Thailand to Southern Thailand 1 Train moved from Thailand to French Indochina 1 Train and 2 japaneseArtillerys moved from French Indochina to Southern Thailand 1 Train moved from Southern Thailand to Thailand 2 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from French Indochina to Burma 1 japaneseTacticalBomber moved from Yunnan to French Indochina 1 japaneseFighter moved from Japan to French Indochina 1 japaneseInfantry moved from Thailand to French Indochina 1 Truck and 3 japaneseInfantrys moved from Japan to 98 Sea Zone 2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 1 japaneseDestroyer, 3 japaneseNavalFighters and 2 japaneseTransports moved from 94 Sea Zone to 96 Sea Zone 1 japaneseNavalFighter moved from Japan to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseParatrooper moved from Tokyo to Japan 1 Truck, 2 japaneseCarriers, 2 japaneseDestroyers, 3 japaneseInfantrys, 4 japaneseNavalFighters and 2 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone 1 Truck and 3 japaneseInfantrys moved from 95 Sea Zone to French Indochina 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray Purchase Units - Japan Japan buy 1 Rail, 1 japaneseAlpineInfantry, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseHull, 3 japaneseInfantrys, 2 japaneseSubmarines and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Anhwei being upgraded or consumed: 1 Material 1 Rail placed in Anhwei 1 japaneseDestroyer and 2 japaneseSubmarines placed in 96 Sea Zone 1 japaneseCruiser and 1 japaneseHull placed in 98 Sea Zone 1 japaneseTank placed in Korea 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo Activate Technology - Japan Japan activating Production Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrysCombat Hit Differential Summary :
Japan : 2.83 China : -0.08 Britain : 0.83 AntiAircraftGun fire in Malay : : -0.17 Russia : 0.50 -
@colin ok time for china
-
TripleA Move Summary: Britain round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 5 Research Technology - Britain Trigger britishaTIL: Britain gains access to ImprovedLogistics Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 2 britishInfantrys moved from Scotland to 10 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 10 Sea Zone to 13 Sea Zone 2 britishInfantrys moved from 13 Sea Zone to Northern Norway 3 britishInfantrys and 1 britishMarine moved from Scotland to 10 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 12 Sea Zone to Central Norway 4 britishInfantrys moved from Scotland to 7 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 7 Sea Zone to 12 Sea Zone 4 britishInfantrys moved from 12 Sea Zone to Norway 1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from Scotland to 10 Sea Zone 1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 10 Sea Zone to 24 Sea Zone 1 britishInfantry moved from Central Britain to 24 Sea Zone 1 britishCombatEngineer, 2 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishCombatEngineer, 2 britishInfantrys and 1 britishMarine moved from 12 Sea Zone to Norway 1 britishBattleship and 1 britishCruiser moved from 13 Sea Zone to 12 Sea Zone 2 britishNavalFighters moved from 13 Sea Zone to Norway 1 britishBattleship and 2 britishCruisers moved from 10 Sea Zone to 12 Sea Zone 1 britishStrategicBomber moved from Southern Britain to Western France 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from Cameroon to Nigeria 1 britishInfantry moved from Java to 148 Sea Zone 1 britishInfantry moved from 148 Sea Zone to Sumatra 1 britishInfantry and 1 britishMarine moved from Dutch New Guinea to 145 Sea Zone 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 145 Sea Zone to 150 Sea Zone 1 britishInfantry and 1 britishMarine moved from 150 Sea Zone to Dutch East Indies 2 britishInfantrys moved from Queensland to 151 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 151 Sea Zone to 150 Sea Zone 2 britishInfantrys moved from 150 Sea Zone to Dutch East Indies 1 britishNavalFighter moved from 148 Sea Zone to Dutch East Indies -
@ubernaut ready for UK battle
-
@colin jumping into the lobby now

-
TripleA Turn Summary: Australia round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 5 Supporting Britain - Canada Canada collect 0 PUs; end with 24 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 16 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 8 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Trigger britishaTIL: Britain gains access to ImprovedLogistics Britain spend 0 on tech rolls Britain roll 4,10,2,5,2,10 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishInfantrys moved from Scotland to 10 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 10 Sea Zone to 13 Sea Zone 2 britishInfantrys moved from 13 Sea Zone to Northern Norway 3 britishInfantrys and 1 britishMarine moved from Scotland to 10 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 12 Sea Zone to Central Norway 4 britishInfantrys moved from Scotland to 7 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 7 Sea Zone to 12 Sea Zone 4 britishInfantrys moved from 12 Sea Zone to Norway 1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from Scotland to 10 Sea Zone 1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 10 Sea Zone to 24 Sea Zone 1 britishInfantry moved from Central Britain to 24 Sea Zone 1 britishCombatEngineer, 2 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishCombatEngineer, 2 britishInfantrys and 1 britishMarine moved from 12 Sea Zone to Norway 1 britishBattleship and 1 britishCruiser moved from 13 Sea Zone to 12 Sea Zone 2 britishNavalFighters moved from 13 Sea Zone to Norway 1 britishBattleship and 2 britishCruisers moved from 10 Sea Zone to 12 Sea Zone 1 britishStrategicBomber moved from Southern Britain to Western France 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from Cameroon to Nigeria 1 britishInfantry moved from Java to 148 Sea Zone 1 britishInfantry moved from 148 Sea Zone to Sumatra 1 britishInfantry and 1 britishMarine moved from Dutch New Guinea to 145 Sea Zone 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 145 Sea Zone to 150 Sea Zone 1 britishInfantry and 1 britishMarine moved from 150 Sea Zone to Dutch East Indies 2 britishInfantrys moved from Queensland to 151 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 151 Sea Zone to 150 Sea Zone 2 britishInfantrys moved from 150 Sea Zone to Dutch East Indies 1 britishNavalFighter moved from 148 Sea Zone to Dutch East Indies Combat - Britain Strategic bombing raid in Western France Bombing raid in Western France rolls: 2 and causes: 2 damage to unit: germanDocks Bombing raid in Western France causes 2 damage total. Battle in Sumatra Battle in Northern Norway Battle in Central Norway Britain attack with 3 britishInfantrys and 1 britishMarine Germany defend with 1 Flagpole, 1 Rail and 1 germanAntiAirGun Britain roll dice for 3 britishInfantrys and 1 britishMarine in Central Norway, round 2 : 0/4 hits, 0.42 expected hits Germany roll dice for 1 germanAntiAirGun in Central Norway, round 2 : 1/1 hits, 0.17 expected hits 1 britishInfantry owned by the Britain lost in Central Norway Britain roll dice for 2 britishInfantrys and 1 britishMarine in Central Norway, round 3 : 0/3 hits, 0.33 expected hits Germany roll dice for 1 germanAntiAirGun in Central Norway, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 2 britishInfantrys and 1 britishMarine in Central Norway, round 4 : 0/3 hits, 0.33 expected hits Germany roll dice for 1 germanAntiAirGun in Central Norway, round 4 : 1/1 hits, 0.17 expected hits 1 britishInfantry owned by the Britain lost in Central Norway Britain roll dice for 1 britishInfantry and 1 britishMarine in Central Norway, round 5 : 1/2 hits, 0.25 expected hits Germany roll dice for 1 germanAntiAirGun in Central Norway, round 5 : 0/1 hits, 0.17 expected hits 1 germanAntiAirGun owned by the Germany lost in Central Norway Britain win, taking Sumatra from Japan, taking Northern Norway from Germany, taking Central Norway from Germany with 1 britishInfantry and 1 britishMarine remaining. Battle score for attacker is -2 Casualties for Britain: 2 britishInfantrys Casualties for Germany: 1 germanAntiAirGun Battle in Norway Britain attack with 1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 2 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry AntiAircraftGun fire in Norway : 0/1 hits, 0.08 expected hits Britain roll dice for 2 britishBattleships and 3 britishCruisers in Norway, round 2 : 0/7 hits, 2.42 expected hits Britain roll dice for 1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 2 britishNavalFighters in Norway, round 2 : 2/10 hits, 0.92 expected hits Germany roll dice for 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry in Norway, round 2 : 4/6 hits, 3.00 expected hits 1 germanInfantry owned by the Germany, 4 britishInfantrys owned by the Britain and 1 germanAntiAirGun owned by the Germany lost in Norway Britain roll dice for 1 britishCombatEngineer, 2 britishInfantrys, 1 britishMarine and 2 britishNavalFighters in Norway, round 3 : 1/6 hits, 0.58 expected hits Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery and 1 germanEntrenchment in Norway, round 3 : 3/4 hits, 2.42 expected hits 2 britishInfantrys owned by the Britain, 1 germanArtillery owned by the Germany and 1 britishCombatEngineer owned by the Britain lost in Norway 2 britishNavalFighters owned by the Britain retreated Britain roll dice for 1 britishMarine in Norway, round 4 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 germanAlpineInfantrys and 1 germanEntrenchment in Norway, round 4 : 2/3 hits, 1.83 expected hits 1 britishMarine owned by the Britain lost in Norway Germany win with 2 germanAlpineInfantrys and 1 germanEntrenchment remaining. Battle score for attacker is -15 Casualties for Britain: 1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine Casualties for Germany: 1 germanAntiAirGun, 1 germanArtillery and 1 germanInfantry Battle in Nigeria Britain attack with 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry Germany defend with 1 Flagpole, 1 Rail and 1 germanCombatEngineer Britain roll dice for 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry in Nigeria, round 2 : 2/4 hits, 0.75 expected hits Germany roll dice for 1 germanCombatEngineer in Nigeria, round 2 : 0/1 hits, 0.42 expected hits 1 germanCombatEngineer owned by the Germany lost in Nigeria Britain win, taking Nigeria from Germany with 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 germanCombatEngineer Battle in Dutch East Indies Britain attack with 3 britishInfantrys, 1 britishMarine and 1 britishNavalFighter Japan defend with 1 Flagpole and 1 japaneseMarine Britain roll dice for 3 britishInfantrys, 1 britishMarine and 1 britishNavalFighter in Dutch East Indies, round 2 : 0/5 hits, 1.00 expected hits Japan roll dice for 1 japaneseMarine in Dutch East Indies, round 2 : 1/1 hits, 0.50 expected hits 1 britishInfantry owned by the Britain lost in Dutch East Indies Britain roll dice for 2 britishInfantrys, 1 britishMarine and 1 britishNavalFighter in Dutch East Indies, round 3 : 1/4 hits, 0.92 expected hits Japan roll dice for 1 japaneseMarine in Dutch East Indies, round 3 : 1/1 hits, 0.50 expected hits 1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Dutch East Indies Britain win, taking Dutch East Indies from Japan with 1 britishInfantry, 1 britishMarine and 1 britishNavalFighter remaining. Battle score for attacker is -2 Casualties for Britain: 2 britishInfantrys Casualties for Japan: 1 japaneseMarine Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 2 britishNavalFighters moved from Norway to 13 Sea Zone 2 britishTransports moved from 13 Sea Zone to 10 Sea Zone 1 britishTank moved from Scotland to 10 Sea Zone 1 britishFighter moved from Central Britain to Southern Britain 1 britishFighter moved from Iceland to Southern Britain 2 britishInfantrys moved from Exiled Allies to Central Britain 1 britishMarine moved from London to Central Britain 1 britishStrategicBomber moved from Western France to Southern Britain 1 britishDestroyer and 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone 1 britishCombatEngineer moved from Ontario to Quebec 1 Train moved from Quebec to Ontario 2 Materials and 1 Train moved from Ontario to Quebec 1 Train moved from Quebec to British Columbia 1 britishTank moved from Cape Town to Rhodesia 1 britishTank moved from Rhodesia to Cameroon 2 britishInfantrys moved from Abyssinia to 72 Sea Zone 2 britishInfantrys moved from 72 Sea Zone to Cairo 1 britishInfantry moved from Sinai to Cairo 1 britishArtillery and 2 britishInfantrys moved from Trans Jordan to Sinai 1 Train, 1 britishAntiAirGun and 1 britishInfantry moved from Bombay to Cairo 1 britishTank moved from Anglo Egyptian Sudan to Cairo 1 Truck moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 britishArtillery moved from Bombay to 75 Sea Zone 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone 2 britishInfantrys moved from Calcutta to Bengal 1 Train and 2 britishMarines moved from New South Wales to Southwestern Australia 1 Material and 1 Truck moved from Queensland to Southwestern Australia 1 britishCombatEngineer moved from Queensland to Southern Australia 1 Train moved from Southwestern Australia to New South Wales 1 britishTransport moved from 145 Sea Zone to 149 Sea Zone 1 britishNavalFighter moved from Dutch East Indies to 148 Sea Zone 1 Material and 1 Truck moved from Anglo Egyptian Sudan to Abyssinia 1 Material and 1 britishMech.Infantry moved from Southern Anglo Egyptian Sudan to Abyssinia 1 Truck moved from Bombay to 75 Sea Zone 1 Truck, 1 britishArtillery and 1 britishTransport moved from 75 Sea Zone to 73 Sea Zone 1 Truck and 1 britishArtillery moved from 73 Sea Zone to Abyssinia Purchase Units - Britain Britain buy 2 Materials, 1 britishAlpineInfantry, 1 britishCombatEngineer, 1 britishHull, 3 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishAlpineInfantry and 2 britishMarines placed in Scotland Britain undo move 1. 1 britishHull placed in 7 Sea Zone Britain undo move 1. 1 britishAlpineInfantry and 2 britishMarines placed in Scotland 1 britishHull placed in 7 Sea Zone Britain undo move 2. Britain undo move 1. 1 britishHull placed in 10 Sea Zone 1 britishAlpineInfantry and 1 britishMarine placed in Scotland 2 Materials placed in Central Britain 1 britishCombatEngineer, 2 britishInfantrys and 1 britishMarine placed in London Turn Complete - Britain Britain collect 40 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs Units generate 6 techTokens; Britain end with 12 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Quebec change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Southern Australia change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material Purchase Units - Canada Canada buy 1 britishFactory and 2 britishNavalFighters; Remaining resources: 1 PUs; Place Units - Canada Units in Quebec being upgraded or consumed: 2 Materials 1 britishFactory placed in Quebec 2 britishNavalFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishNavalFighters Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishCombatEngineers; Remaining resources: 8 PUs; Place Units - ExiledAllies 2 britishCombatEngineers placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 23 PUs; end with 31 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 29 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 28 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 26 PUs Some Units in Exiled Allies change ownership: 2 britishCombatEngineers Purchase Units - Egypt Egypt buy 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - Egypt 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 10 PUs Some Units in Cairo change ownership: 1 britishCombatEngineer and 2 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishTank; Remaining resources: 2 PUs; Place Units - SouthAfrica 1 britishTank placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 9 PUs Some Units in Cape Town change ownership: 1 britishTank Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 2 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 Material, 1 britishDestroyer and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - Australia 1 britishDestroyer placed in 149 Sea Zone 1 Material and 2 britishInfantrys placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishDestroyer Some Units in New South Wales change ownership: 1 Material and 2 britishInfantrys Some Units in Southern Australia change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 MaterialCombat Hit Differential Summary :
AntiAircraftGun fire in Norway : : -0.08 Japan : 1.00 Britain : -1.08 Germany : 2.67 -
@ubernaut your turn again
-
TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 5 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Italy spend 0 on tech rolls Italy roll 2,12,3,8,5,4,2,7,3 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover Logistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAirTransport and 1 italianAlpineInfantry moved from Rome to Western Egypt 1 italianAirTransport moved from Western Egypt to Al Kufrah 2 italianTransports moved from 53 Sea Zone to 52 Sea Zone 1 italianArtillery and 2 italianMech.Infantrys moved from Greece to 52 Sea Zone 1 italianInfantry moved from Sicily to 50 Sea Zone 1 italianArtillery moved from Southern Italy to 50 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Western Egypt 1 italianAirTransport moved from Northern Italy to Southern Italy 1 italianArtillery, 2 italianMech.Infantrys and 2 italianTransports moved from 52 Sea Zone to 51 Sea Zone 1 italianTransport moved from 53 Sea Zone to 50 Sea Zone 2 italianBattleships, 1 italianCruiser and 1 italianDestroyer moved from 53 Sea Zone to 51 Sea Zone 1 italianArtillery and 2 italianMech.Infantrys moved from 51 Sea Zone to Western Egypt 2 italianInfantrys moved from Rome to Southern Italy 1 italianParatrooper moved from Rome to Southern Italy 1 italianDestroyer moved from 51 Sea Zone to 50 Sea Zone Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianMarine and 1 italianStrategicBomber; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianAlpineInfantry, 2 italianInfantrys and 1 italianMarine placed in Rome 1 italianStrategicBomber placed in Northern Italy Activate Technology - Italy Italy activating Logistics Trigger italianL1: Setting isAirBase to true for unitAttachment attached to italianCarrier Trigger italianL1: Setting maxScrambleCount to 2 for unitAttachment attached to italianCarrier Italy giving technology to Germany: Logistics Turn Complete - Italy Italy collect 27 PUs; end with 27 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
-
@colin sorry for the delay my dad called just as i was starting my turn. Not sure if i will be back in time for us to go again today might be out a little longer than normal today.
-
@ubernaut no worries, are you around to do Italy's turn?
-
TripleA Turn Summary: Usa round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 5 Research Technology - Usa Trigger americanaTAC: Usa gains access to AdvancedCarriers Usa spend 0 on tech rolls Usa roll 9,3,3,8,11,10,2,4,1 and gets 0 hits Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Southern Britain to Western France Combat - Usa Strategic bombing raid in Western France Bombing raid in Western France rolls: 2 and causes: 2 damage to unit: germanDocks Bombing raid in Western France causes 2 damage total. Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador Trigger americanProd1: Usa has 1 Material placed in Washington Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador 1 americanStrategicBomber moved from Western France to Southern Britain 2 americanFighters moved from Ontario to Labrador 2 americanNavalFighters moved from Washington to 39 Sea Zone 2 americanMarines moved from Washington to 30 Sea Zone 1 americanAntiTankGun, 2 americanArtillerys, 1 americanMech.Infantry and 1 americanTank moved from New York to 30 Sea Zone 1 americanAntiTankGun, 2 americanArtillerys, 2 americanMarines, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanAntiTankGun, 2 americanArtillerys, 2 americanMarines, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanCruiser moved from 30 Sea Zone to 39 Sea Zone 1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Northeastern US 1 Train moved from Northeastern US to Washington 1 Material and 1 Truck moved from New York to Northeastern US 1 Truck moved from Northeastern US to Washington 1 Truck moved from New York to Washington 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from Midway to 110 Sea Zone 1 americanArtillery, 4 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 110 Sea Zone to 120 Sea Zone 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island 1 Material and 1 Train moved from Detroit to Los Angeles 1 Train moved from Los Angeles to Detroit 2 americanMarines moved from San Francisco to 156 Sea Zone 2 americanMarines and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 2 americanMarines moved from 115 Sea Zone to Hawaiian Islands 1 americanTransport moved from 109 Sea Zone to 115 Sea Zone 2 americanCarriers, 1 americanCruiser, 5 americanDestroyers, 4 americanNavalFighters, 1 americanSubmarine and 2 americanTransports moved from 110 Sea Zone to 120 Sea Zone Purchase Units - Usa Usa buy 1 americanAircraftPlant, 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanHull, 1 americanInfantry, 3 americanMarines and 2 americanTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in 30 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship, 1 americanDestroyer and 1 americanTransport placed in 30 Sea Zone 1 americanInfantry and 3 americanMarines placed in Washington Units in Northeastern US being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in Northeastern US 1 americanCruiser placed in 30 Sea Zone 1 americanCruiser, 1 americanHull and 1 americanTransport placed in 156 Sea Zone Turn Complete - Usa Usa collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
-
@ubernaut never mind, I was confused
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login