TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Turn Summary: Finland round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 6 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 15 PUs Research Technology - Germany Trigger germanaTIL: Germany gains access to ImprovedLogistics Trigger germanaTAT: Germany gains access to AdvancedTanks Trigger germanaTIDS: Germany gains access to ImprovedDefensiveStructures Germany spend 0 on tech rolls Germany roll 1,2,1,6,4,11,7,6,6 and gets 0 hits Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanNavalFighter moved from Finland to Northern Norway 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry moved from Northern Finland to Northern Norway 1 germanInfantry moved from Finland to Eastern Finland 1 germanInfantry moved from Western Karelia to Eastern Finland 1 germanTacticalBomber moved from Belorussia to Eastern Finland 4 germanAntiTankGuns, 6 germanArtillerys, 2 germanCombatEngineers, 1 germanFighter, 14 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 2 germanStrategicBombers and 7 germanTanks moved from Kharkov to Voronezh 2 germanInfantrys moved from Western Ukraine to Southern Ukraine 1 germanFighter and 1 germanTacticalBomber moved from Belorussia to Voronezh 1 germanInfantry moved from Orel Kursk to Voronezh 1 germanMech.Infantry moved from Belorussia to Voronezh Combat - Germany Russia scrambles 2 units out of Stalingrad to defend against the attack in Voronezh Battle in Southern Ukraine Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys in Southern Ukraine, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Southern Ukraine, round 3 : 2/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Southern Ukraine, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Southern Ukraine Germany win, taking Southern Ukraine from Russia with 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Voronezh Germany attack with 4 germanAntiTankGuns, 6 germanArtillerys, 2 germanCombatEngineers, 2 germanFighters, 15 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanStrategicBombers, 1 germanTacticalBomber and 7 germanTanks Russia defend with 1 Flagpole, 1 Material, 2 Trucks, 1 russianAirfield, 1 russianAlpineInfantry, 14 russianArtillerys, 2 russianFighters, 1 russianFortification, 10 russianInfantrys and 6 russianTanks Germany roll dice for 4 germanAntiTankGuns, 6 germanArtillerys, 2 germanCombatEngineers, 2 germanFighters, 15 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanStrategicBombers, 1 germanTacticalBomber and 7 germanTanks in Voronezh, round 2 : 15/46 hits, 13.17 expected hits Units damaged: 1 russianFortification owned by the Russia Russia roll dice for 1 russianAlpineInfantry, 14 russianArtillerys, 2 russianFighters, 1 russianFortification, 10 russianInfantrys and 6 russianTanks in Voronezh, round 2 : 8/34 hits, 11.50 expected hits 6 russianInfantrys owned by the Russia, 8 germanInfantrys owned by the Germany and 8 russianArtillerys owned by the Russia lost in Voronezh Germany roll dice for 4 germanAntiTankGuns, 6 germanArtillerys, 2 germanCombatEngineers, 2 germanFighters, 7 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanStrategicBombers, 1 germanTacticalBomber and 7 germanTanks in Voronezh, round 3 : 16/38 hits, 11.83 expected hits Russia roll dice for 1 russianAlpineInfantry, 6 russianArtillerys, 2 russianFighters, 1 russianFortification, 4 russianInfantrys and 6 russianTanks in Voronezh, round 3 : 7/20 hits, 7.50 expected hits 4 russianInfantrys owned by the Russia, 7 germanInfantrys owned by the Germany, 6 russianArtillerys owned by the Russia, 5 russianTanks owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Voronezh Germany roll dice for 4 germanAntiTankGuns, 6 germanArtillerys, 2 germanCombatEngineers, 2 germanFighters, 1 germanMarine, 6 germanMech.Infantrys, 2 germanStrategicBombers, 1 germanTacticalBomber and 7 germanTanks in Voronezh, round 4 : 9/31 hits, 10.42 expected hits Russia roll dice for 2 russianFighters, 1 russianFortification and 1 russianTank in Voronezh, round 4 : 2/4 hits, 2.17 expected hits 1 russianTank owned by the Russia, 1 russianFortification owned by the Russia, 2 germanAntiTankGuns owned by the Germany and 2 russianFighters owned by the Russia lost in Voronezh Some non-combat units are destroyed: Germany win, taking Voronezh from Russia with 2 germanAntiTankGuns, 6 germanArtillerys, 2 germanCombatEngineers, 2 germanFighters, 1 germanMarine, 6 germanMech.Infantrys, 2 germanStrategicBombers, 1 germanTacticalBomber and 7 germanTanks remaining. Battle score for attacker is 107 Casualties for Germany: 2 germanAntiTankGuns and 15 germanInfantrys Casualties for Russia: 1 russianAlpineInfantry, 14 russianArtillerys, 2 russianFighters, 1 russianFortification, 10 russianInfantrys and 6 russianTanks Battle in Northern Norway Germany attack with 1 germanAlpineInfantry, 1 germanArtillery, 1 germanInfantry and 1 germanNavalFighter ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanInfantry and 1 germanNavalFighter in Northern Norway, round 2 : 1/4 hits, 1.25 expected hits ExiledAllies roll dice for 2 britishInfantrys in Northern Norway, round 2 : 0/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain lost in Northern Norway Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanInfantry and 1 germanNavalFighter in Northern Norway, round 3 : 1/4 hits, 1.25 expected hits ExiledAllies roll dice for 1 britishInfantry in Northern Norway, round 3 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Northern Norway Germany win, taking Northern Norway from ExiledAllies with 1 germanAlpineInfantry, 1 germanArtillery and 1 germanNavalFighter remaining. Battle score for attacker is 3 Casualties for Britain: 2 britishInfantrys Casualties for Germany: 1 germanInfantry Battle in Eastern Finland Germany attack with 2 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole and 1 russianAntiTankGun Germany roll dice for 2 germanInfantrys and 1 germanTacticalBomber in Eastern Finland, round 2 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 russianAntiTankGun in Eastern Finland, round 2 : 1/1 hits, 0.17 expected hits 1 germanInfantry owned by the Germany and 1 russianAntiTankGun owned by the Russia lost in Eastern Finland Germany win, taking Eastern Finland from Russia with 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 1 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianAntiTankGun Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanInfantry and 1 germanParatrooper moved from Finland to Northern Finland 1 Truck and 1 germanAntiAirGun moved from Finland to Northern Finland 1 Truck moved from Northern Finland to Leningrad 1 germanNavalFighter moved from Northern Norway to Finland 1 germanAirTransport and 1 germanAlpineInfantry moved from Belorussia to Northern Finland 1 germanAirTransport moved from Northern Finland to Finland 1 germanParatrooper moved from Northern Finland to Northern Norway 2 germanBattleships, 2 germanCruisers, 1 germanSubmarine and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper moved from French West Africa to Gold Coast 2 germanInfantrys and 2 germanMech.Infantrys moved from West Africa to Gold Coast 1 germanTransport moved from 62 Sea Zone to 42 Sea Zone 1 Truck and 1 germanArtillery moved from Cyrenaica to Morrocco 1 germanAntiTankGun and 1 germanInfantry moved from Cyrenaica to Tripolitania 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone 1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone 1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone 1 Material and 1 germanInfantry moved from 43 Sea Zone to Morrocco 1 germanAirTransport moved from West Africa to Vichy France 1 germanTank moved from Vichy France to Northern Yugoslavia 1 Train moved from Kharkov to Romania 1 Train and 2 germanInfantrys moved from Romania to Kharkov 1 Train moved from Western Germany to Berlin 2 Trucks, 1 germanAntiTankGun and 1 germanInfantry moved from Poland to Leningrad 1 Material, 1 Train and 1 germanInfantry moved from Berlin to Belorussia 1 Train moved from Belorussia to Eastern Poland 1 Train moved from Eastern Poland to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia 1 Train moved from Belorussia to Eastern Poland 1 Train moved from Western Ukraine to Austria 1 Train and 2 germanAlpineInfantrys moved from Austria to Belorussia 1 germanAlpineInfantry and 1 germanMech.Infantry moved from Poland to Lativa Estonia 1 germanAlpineInfantry moved from Poland to 27 Sea Zone 1 germanInfantry moved from Copenhagen to 27 Sea Zone 1 germanInfantry moved from Eastern Germany to 27 Sea Zone 1 germanInfantry moved from Northern Germany to 27 Sea Zone 1 germanAlpineInfantry and 3 germanInfantrys moved from 27 Sea Zone to Lithuania 1 germanNavalFighter moved from Eastern Germany to Western France 2 germanInfantrys and 2 germanTanks moved from Algeria to Morrocco 1 Train, 1 germanCombatEngineer and 1 germanParatrooper moved from Morrocco to French West Africa 1 Train moved from French West Africa to Morrocco 2 germanInfantrys and 1 germanTank moved from Morrocco to Western Sahara 1 germanInfantry moved from Austria to Bohemia Moravia 1 germanTacticalBomber moved from Eastern Finland to Finland 1 germanFighter, 1 germanStrategicBomber and 1 germanTacticalBomber moved from Voronezh to Kharkov 1 germanFighter and 1 germanStrategicBomber moved from Voronezh to Belorussia 1 germanArtillery and 1 germanMech.Infantry moved from Eastern Poland to Lativa Estonia 1 germanMech.Infantry moved from Pskov to Leningrad 1 Truck moved from Finland to Lativa Estonia 1 Truck moved from Leningrad to Poland Purchase Units - Germany Trigger germanMobArt1: buygermanMobileArtillery added to germanProduction Germany repair damage of 4x germanDocks; Remaining resources: 68 PUs; 9 techTokens; Germany buy 3 germanAlpineInfantrys, 1 germanArtillery, 1 germanCarrier, 2 germanDestroyers, 2 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 1 germanSubmarine and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; Place Units - Germany 2 germanInfantrys placed in Kharkov 3 germanAlpineInfantrys placed in Austria 2 germanDestroyers and 1 germanSubmarine placed in 27 Sea Zone Units in 27 Sea Zone being upgraded or consumed: 1 germanHull 1 germanCarrier placed in 27 Sea Zone 1 germanMarine, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany 1 germanArtillery placed in Western Germany Activate Technology - Germany Trigger germanL1: Setting isAirBase to true for unitAttachment attached to germanCarrier Trigger germanL1: Setting maxScrambleCount to 2 for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 68 PUs; end with 68 PUs Units generate 9 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Finland change ownership: 1 germanCombatEngineer Some Units in French West Africa change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 Material Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanAlpineInfantry, 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAlpineInfantry and 1 germanInfantry placed in Algeria 1 germanAntiTankGun and 1 germanArtillery placed in Morrocco 1 Material placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanAlpineInfantry and 1 germanInfantry Some Units in French West Africa change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 Material, 1 germanAntiTankGun and 1 germanArtillery Some Units in Vichy France change ownership: 1 Material Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanCombatEngineer and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Some Units in Finland change ownership: 2 germanCombatEngineers and 2 germanInfantrysCombat Hit Differential Summary :
ExiledAllies : 0.00 Germany : 5.75 Russia : -2.83 -
@colin sorry for the delay ready for russia

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TripleA Move Summary: Russia round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 6 Research Technology - Russia Trigger russianaTAA: Russia gains access to AdvancedArtillery Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover AdvancedDefensiveStructures Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 5 russianArtillerys and 5 russianInfantrys moved from Novgorod to Leningrad 1 russianInfantry moved from Eastern Karelia to Leningrad 1 russianArtillery moved from Smolensk to Orel Kursk Russia take Orel Kursk from Germany 1 russianInfantry moved from Smolensk to Pskov Russia take Pskov from Germany 1 russianArtillery moved from Murmansk to Western Karelia Russia take Western Karelia from Finland 1 russianFighter moved from Urals to Leningrad -
@ubernaut ready for battle if you are
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@colin jumping into the lobby now
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 6 Research Technology - Russia Trigger russianaTAA: Russia gains access to AdvancedArtillery Russia spend 0 on tech rolls Russia roll 3,4,12,10,7,12 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover AdvancedDefensiveStructures Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 5 russianArtillerys and 5 russianInfantrys moved from Novgorod to Leningrad 1 russianInfantry moved from Eastern Karelia to Leningrad 1 russianArtillery moved from Smolensk to Orel Kursk Russia take Orel Kursk from Germany 1 russianInfantry moved from Smolensk to Pskov Russia take Pskov from Germany 1 russianArtillery moved from Murmansk to Western Karelia Russia take Western Karelia from Finland 1 russianFighter moved from Urals to Leningrad Combat - Russia Battle in Leningrad Russia attack with 5 russianArtillerys, 1 russianFighter and 6 russianInfantrys Germany defend with 1 Flagpole, 1 Train, 3 Trucks, 1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 2 germanMarines, 1 germanMech.Infantry and 2 germanTanks Russia roll dice for 5 russianArtillerys, 1 russianFighter and 6 russianInfantrys in Leningrad, round 2 : 2/12 hits, 3.83 expected hits Germany roll dice for 1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 2 germanMarines, 1 germanMech.Infantry and 2 germanTanks in Leningrad, round 2 : 3/12 hits, 4.42 expected hits 3 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Leningrad 3 russianInfantrys owned by the Russia and 5 russianArtillerys owned by the Russia retreated to Eastern Karelia Germany win with 4 germanArtillerys, 1 germanCombatEngineer, 2 germanMarines, 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is -2 Casualties for Russia: 3 russianInfantrys Casualties for Germany: 1 germanAntiTankGun and 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 3 russianInfantrys moved from Vologda to Novgorod 3 russianInfantrys moved from Volgarod to Stalingrad 1 russianCombatEngineer moved from Caucasus to Stalingrad 1 Train and 2 russianInfantrys moved from Urals to Stalingrad 1 Train moved from Stalingrad to Moscow 1 Material, 1 Train and 1 russianInfantry moved from Moscow to Stalingrad 1 russianInfantry moved from Moscow to Tula 1 russianInfantry moved from Moscow to Smolensk 1 russianInfantry moved from Moscow to Novgorod 1 Truck moved from Stalingrad to Volgarod 1 Truck and 1 russianAntiAirGun moved from Volgarod to Stalingrad 2 russianInfantrys moved from Irkutsk to Western Evenki 1 russianArtillery moved from Novosibirsk to Altay 1 russianFighter moved from Leningrad to Eastern Karelia 1 russianTank moved from Murmansk to Eastern Karelia 2 russianAntiTankGuns and 1 russianArtillery moved from Murmansk to Western Karelia 1 britishTank, 1 russianDestroyer and 1 russianTransport moved from 10 Sea Zone to 13 Sea Zone 1 Truck moved from Stalingrad to Caucasus 1 Truck and 1 russianAntiAirGun moved from Caucasus to Stalingrad 1 russianInfantry moved from Eastern Ukraine to Caucasus 2 Trucks moved from Stalingrad to Moscow Purchase Units - Russia Russia buy 5 russianArtillerys, 1 russianFortification and 15 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification and 3 russianInfantrys placed in Stalingrad 3 russianInfantrys placed in Volgarod 4 russianArtillerys placed in Moscow 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Urals 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Irkutsk 1 russianArtillery placed in Novosibirsk Activate Technology - Russia Russia activating AdvancedDefensiveStructures Trigger russianADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to russianFactory Trigger russianADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to russianDocks Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianBarracks Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianFactory Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianDocks Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianAircraftPlant Trigger russianADS1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianFortification} with name:supportAttachmentFortificationAdvrussian Trigger russianADS1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianEntrenchment} with name:supportAttachmentEntrenchmentAdvrussian Trigger russianADS1: Russia is removed from UnitSupportAttachment attached to:UnitType{name=russianFortification} with name:supportAttachmentFortificationrussian Trigger russianADS1: Russia is removed from UnitSupportAttachment attached to:UnitType{name=russianEntrenchment} with name:supportAttachmentEntrenchmentrussian Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 63 PUs; end with 63 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Germany : -1.42 Russia : -1.83 -
@ubernaut you're up again
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TripleA Move Summary: Japan round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 6 Research Technology - Japan Trigger japaneseaTIP: Japan gains access to ImprovedProduction Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: 1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka Japan take Kamchatka from Russia 3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay 1 japaneseNavalFighter moved from Thailand to Rangoon 1 japaneseInfantry moved from Burma to Rangoon 1 japaneseFighter and 1 japaneseTacticalBomber moved from French Indochina to Rangoon -
@colin battle time
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@ubernaut sorry was in the middle of something. I'm ready if you still are
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TripleA Turn Summary: Thailand round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 6 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 8 PUs Research Technology - Japan Trigger japaneseaTIP: Japan gains access to ImprovedProduction Japan spend 0 on tech rolls Japan roll 2,10,8,1,9,7,10,4,4 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka Japan take Kamchatka from Russia 3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay 1 japaneseNavalFighter moved from Thailand to Rangoon 1 japaneseInfantry moved from Burma to Rangoon 1 japaneseFighter and 1 japaneseTacticalBomber moved from French Indochina to Rangoon Combat - Japan Battle in Malay Japan attack with 3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment Japan roll dice for 3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine in Malay, round 2 : 0/6 hits, 1.33 expected hits Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 2/2 hits, 0.75 expected hits 1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Malay Japan roll dice for 2 japaneseArtillerys, 1 japaneseInfantry and 1 japaneseMarine in Malay, round 3 : 0/4 hits, 0.92 expected hits Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 3 : 1/2 hits, 0.75 expected hits 1 japaneseInfantry owned by the Japan lost in Malay 2 japaneseArtillerys owned by the Japan and 1 japaneseMarine owned by the Japan retreated to Southern Thailand Britain win with 1 britishAntiAirGun and 1 britishEntrenchment remaining. Battle score for attacker is -10 Casualties for Japan: 1 japaneseArtillery and 2 japaneseInfantrys Battle in Rangoon Japan attack with 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseTacticalBomber Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseTacticalBomber in Rangoon, round 2 : 0/4 hits, 0.92 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseTacticalBomber in Rangoon, round 3 : 0/4 hits, 0.92 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon retreated to Rangoon Britain win with 1 britishInfantry remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseInfantrys moved from Thailand to Southern Thailand 2 japaneseInfantrys moved from French Indochina to Burma 1 japaneseInfantry moved from French Indochina to Yunnan 1 japaneseInfantry moved from French Indochina to Kwangsi 1 japaneseInfantry moved from Kwangsi to Hunan 1 japaneseInfantry moved from Shensi to Shansi 1 japaneseAirTransport moved from Shanghai to Tokyo 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseMech.Infantry moved from Shanghai to Shansi 1 japaneseAlpineInfantry moved from Soviet Far East to Eastern Evenki 2 japaneseInfantrys moved from Chahar to Shansi 1 Truck and 1 japaneseAlpineInfantry moved from Manchuria to Shansi 1 japaneseTank moved from Korea to Peking 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 1 japaneseAlpineInfantry moved from Far Eastern Republic to Khabarovskiy Kray 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 japaneseMarine moved from Manchuria to Peking 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from 96 Sea Zone to Shanghai 1 Train, 1 japaneseInfantry and 1 japaneseParatrooper moved from Shansi to Burma 1 Train moved from Thailand to Shanghai 2 Trucks moved from Shansi to Shanghai 1 Truck moved from Shansi to Manchuria 1 japaneseCombatEngineer moved from Anhwei to Shantung 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Shansi to Thailand 1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Rangoon to Thailand 1 Truck moved from French Indochina to Fo Kien 1 japaneseMarine moved from Shanghai to Fo Kien 2 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone 3 japaneseInfantrys and 1 japaneseParatrooper moved from Japan to 98 Sea Zone 3 japaneseInfantrys and 1 japaneseParatrooper moved from 98 Sea Zone to Eastern Manchuria 4 japaneseNavalFighters moved from 95 Sea Zone to Japan 2 japaneseCarriers moved from 95 Sea Zone to 98 Sea Zone 1 japaneseCruiser moved from 98 Sea Zone to 99 Sea Zone 1 japaneseStrategicBomber moved from Peking to Tokyo 2 japaneseFighters moved from Shansi to Shanghai 2 japaneseDestroyers moved from 95 Sea Zone to 96 Sea Zone 2 japaneseBattleships, 2 japaneseCruisers and 4 japaneseSubmarines moved from 96 Sea Zone to 99 Sea Zone 2 japaneseDestroyers moved from 96 Sea Zone to 99 Sea Zone 1 japaneseCarrier and 2 japaneseNavalFighters moved from 96 Sea Zone to 99 Sea Zone 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Tokyo to Japan Purchase Units - Japan Japan repair damage of 2x Rail; Remaining resources: 68 PUs; 9 techTokens; Japan buy 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseCruiser, 4 japaneseInfantrys, 1 japaneseParatrooper and 1 japaneseSubmarine; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo 3 japaneseAlpineInfantrys placed in Kyushu Shikoku 1 japaneseCruiser and 1 japaneseSubmarine placed in 99 Sea Zone Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship placed in 98 Sea Zone 1 japaneseAirTransport placed in Japan Turn Complete - Japan Japan collect 67 PUs; end with 67 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrysCombat Hit Differential Summary :
Japan : -4.08 Britain : 1.67 -
@colin ok off for errands ill ping you when i get back assuming you have a battle or turn waitign for me

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TripleA Turn Summary: Australia round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 6 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 26 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 9 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 5,12,3,9,8,4,12,7,10,2,8,7 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedSpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishTransports moved from 10 Sea Zone to 24 Sea Zone 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishMarine moved from Scotland to 24 Sea Zone 2 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer, 2 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer, 2 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway 1 britishInfantry and 1 britishMarine moved from Central Norway to Norway 2 britishNavalFighters moved from 13 Sea Zone to Norway 3 britishFighters moved from Southern Britain to Norway 1 britishStrategicBomber moved from Southern Britain to Denmark 1 britishMarine moved from Dutch East Indies to 150 Sea Zone 1 britishMarine and 1 britishTransport moved from 150 Sea Zone to 147 Sea Zone 1 britishMarine moved from 147 Sea Zone to Celebes 2 britishMarines moved from Southwestern Australia to 149 Sea Zone 2 britishMarines and 1 britishTransport moved from 149 Sea Zone to 147 Sea Zone 2 britishMarines moved from 147 Sea Zone to Celebes Combat - Britain Strategic bombing raid in Denmark Bombing raid in Denmark rolls: 3 and causes: 3 damage to unit: Rail Bombing raid in Denmark causes 3 damage total. Battle in Celebes Battle in Norway Britain attack with 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishFighters, 3 britishInfantrys, 3 britishMarines and 2 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 2 germanAlpineInfantrys and 1 germanEntrenchment Britain roll dice for 2 britishBattleships and 3 britishCruisers in Norway, round 2 : 3/7 hits, 2.42 expected hits Germany roll dice for 2 germanAlpineInfantrys and 1 germanEntrenchment in Norway, round 2 : 1/3 hits, 1.83 expected hits 1 britishInfantry owned by the Britain, 1 germanEntrenchment owned by the Germany and 2 germanAlpineInfantrys owned by the Germany lost in Norway Some non-combat units are destroyed: Britain win, taking Celebes from Japan, taking Norway from Germany with 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishFighters, 2 britishInfantrys, 3 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 11 Casualties for Britain: 1 britishInfantry Casualties for Germany: 2 germanAlpineInfantrys and 1 germanEntrenchment Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger UnitsEANorway: ExiledAllies has 1 britishInfantry placed in Norway 3 britishFighters moved from Norway to Central Norway 2 britishNavalFighters moved from Norway to 13 Sea Zone 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone 1 britishAntiAirGun moved from Central Britain to 24 Sea Zone 1 britishArtillery moved from Scotland to 24 Sea Zone 1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 12 Sea Zone to Central Norway 1 britishStrategicBomber moved from Denmark to Southern Britain 1 britishFighter moved from Labrador to Scotland 1 britishTank moved from 13 Sea Zone to Murmansk 3 britishTransports moved from 12 Sea Zone to 24 Sea Zone 1 britishTransport moved from 13 Sea Zone to 24 Sea Zone 2 britishDestroyers and 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone 1 Train moved from London to Central Britain 2 Materials and 1 Train moved from Central Britain to Southern Britain 1 britishCombatEngineer moved from London to Southern Britain 2 britishInfantrys and 1 britishMarine moved from London to Central Britain 2 britishCombatEngineers moved from Exiled Allies to Central Britain 1 Train moved from Southern Britain to London 1 Train and 1 britishAntiAirGun moved from London to Central Britain 1 Train moved from Central Britain to London 2 Trucks moved from Scotland to Central Britain 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from Nigeria to French Equatorial Africa 1 britishArtillery and 1 britishMech.Infantry moved from Abyssinia to Western Anglo Egyptian Sudan 1 Material and 1 Truck moved from Abyssinia to 72 Sea Zone 1 Material and 1 Truck moved from 72 Sea Zone to Cairo 1 britishArtillery and 2 britishInfantrys moved from Sinai to Cairo 1 Train moved from Cairo to Bombay 1 britishArtillery and 2 britishInfantrys moved from Bombay to 75 Sea Zone 1 britishArtillery, 2 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 72 Sea Zone 1 britishArtillery and 2 britishInfantrys moved from 72 Sea Zone to Cairo 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 britishTank moved from Cameroon to French Equatorial Africa 1 britishTank moved from Rhodesia to Congo 1 britishTank moved from Cape Town to Rhodesia 1 britishInfantry moved from Cape Town to Eastern South Africa 1 britishInfantry moved from Calcutta to Bengal 1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 britishCombatEngineer moved from Southern Australia to Southwestern Australia 1 britishTank moved from Northern Territory to Northwestern Australia 1 britishTransport moved from 150 Sea Zone to 149 Sea Zone 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 5 britishDestroyers, 1 britishNavalFighter and 1 britishSubmarine moved from 148 Sea Zone to 147 Sea Zone 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone 1 britishDestroyer moved from 149 Sea Zone to 147 Sea Zone 2 britishNavalFighters moved from Ontario to Iceland 1 Train moved from British Columbia to Quebec 1 Train and 1 britishArtillery moved from Quebec to Northern Central US Purchase Units - Britain Britain buy 1 Material, 1 britishArtillery, 1 britishBarracks, 1 britishCarrier, 1 britishCruiser, 3 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in 10 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier placed in 10 Sea Zone 1 britishCruiser placed in 24 Sea Zone 1 Material and 1 britishTank placed in Central Britain 1 britishArtillery and 1 britishInfantry placed in Scotland 3 britishInfantrys placed in London Units in Southern Britain being upgraded or consumed: 2 Materials 1 britishBarracks placed in Southern Britain Activate Technology - Britain Britain activating ImprovedSpecialWarfare Trigger britishImpSW1: Setting defense to 4 for unitAttachment attached to britishParatrooper Trigger britishImpSW9: Setting isAirTransportable to true for unitAttachment attached to britishAlpineInfantry Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishAlpineInfantry Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishMarine Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishCombatEngineer Trigger britishImpSW8: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish3 Britain giving technology to Usa: ImprovedSpecialWarfare Turn Complete - Britain Trigger LLbTM: has removed 1 britishTank owned by Britain in Murmansk Trigger LLbTM: Russia has 1 russianTank placed in Murmansk Britain collect 40 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Norway change ownership: 1 britishCombatEngineer Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishCruiser; Remaining resources: 4 PUs; Place Units - Canada 1 britishCruiser and 1 britishHull placed in 1 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 1 britishCruiser Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishInfantrys; Remaining resources: 20 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 26 PUs; end with 46 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 41 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Norway change ownership: 1 britishCombatEngineer and 1 britishInfantry Purchase Units - Egypt Trigger britishImpSW5: Egypt has their production frontier changed to: britishMinorInfProduction Egypt buy 3 britishInfantrys; Remaining resources: 1 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 9 PUs Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - SouthAfrica Trigger britishImpSW6: SouthAfrica has their production frontier changed to: britishMinorInfProduction SouthAfrica buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishMech.Infantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishMech.Infantry Purchase Units - India Trigger britishImpSW7: India has their production frontier changed to: britishMinorInfProduction India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 2 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 2 Materials, 1 britishBarracks and 1 britishInfantry; Remaining resources: 3 PUs; Place Units - Australia Units in Southwestern Australia being upgraded or consumed: 2 Materials 1 britishBarracks placed in Southwestern Australia 2 Materials and 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 20 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 Materials and 1 britishInfantry Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain : 0.58 Germany : -0.83 -
@ubernaut there weren't any decisions to make so I went ahead and did the battle, hope that's alright. So it's your turn again, I'm probably finished for today though
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 6 Research Technology - Italy Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures Trigger italianaTIL: Italy gains access to ImprovedLogistics Italy spend 0 on tech rolls Italy roll 11,12,5,5,10,3,7,1,8 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Western Egypt to Central Egpyt 2 italianFighters moved from Al Kufrah to Central Egpyt Combat - Italy Battle in Central Egpyt Italy attack with 2 italianFighters and 1 italianInfantry Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry Italy roll dice for 2 italianFighters and 1 italianInfantry in Central Egpyt, round 2 : 1/3 hits, 1.00 expected hits Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Central Egpyt Italy win, taking Central Egpyt from Egypt with 2 italianFighters and 1 italianInfantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 2 italianFighters moved from Central Egpyt to Al Kufrah 1 italianAirTransport moved from Al Kufrah to Rome 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from Southern Italy to 50 Sea Zone 1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Western Egypt 1 italianAirTransport moved from Western Egypt to Al Kufrah 1 italianArtillery, 1 italianDestroyer, 2 italianInfantrys, 1 italianMech.Infantry, 2 italianTanks and 4 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from 51 Sea Zone to Western Egypt 1 Truck moved from Northern Italy to Southern Italy 1 Truck moved from Northern Italy to Rome 1 italianStrategicBomber moved from Northern Italy to Al Kufrah 1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Greece 1 Train moved from Greece to Northern Yugoslavia 1 italianInfantry and 1 italianMarine moved from Rome to Southern Italy 1 italianSubmarine moved from 34 Sea Zone to 41 Sea Zone 1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone 1 italianSubmarine moved from 62 Sea Zone to 42 Sea Zone Purchase Units - Italy Italy buy 1 italianArtillery, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 4 italianInfantrys placed in Rome 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy Activate Technology - Italy Italy activating AdvancedSpecialWarfare Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2 Italy giving technology to Germany: AdvancedSpecialWarfare Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Egypt : -0.25 Italy : 0.00 -
@colin ok np i had one of those too this time
any way usa's turn cya whenever. 
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TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 6 Research Technology - Usa Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare Usa spend 0 on tech rolls Usa roll 9,9,7,5,3,10,11,12,12,10,2,10,3,12,1,4,12,3 and gets 4 hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedLogistics Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone 2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 125 Sea Zone 3 americanInfantrys and 3 americanMarines moved from 125 Sea Zone to Marshall Islands 1 americanCruiser moved from 120 Sea Zone to 125 Sea Zone 4 americanNavalFighters moved from 120 Sea Zone to Marshall Islands Combat - Usa Battle in Marshall Islands Usa attack with 3 americanInfantrys, 3 americanMarines and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits Usa roll dice for 3 americanInfantrys, 3 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 3/10 hits, 3.25 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 2 americanInfantrys, 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 11 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador Trigger americanProd1: Usa has 1 Material placed in Washington Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador 2 americanCarriers, 5 americanDestroyers and 1 americanSubmarine moved from 120 Sea Zone to 125 Sea Zone 3 americanTransports moved from 120 Sea Zone to 115 Sea Zone 4 americanNavalFighters moved from Marshall Islands to 125 Sea Zone 1 americanTransport moved from 115 Sea Zone to 156 Sea Zone 1 Material, 1 Truck, 1 americanInfantry and 3 americanMarines moved from Washington to 30 Sea Zone 1 Material, 1 Truck, 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 3 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 Material, 1 Truck, 1 americanInfantry and 3 americanMarines moved from 39 Sea Zone to Azores 1 americanCombatEngineer moved from Northeastern US to New York Purchase Units - Usa Usa buy 1 americanCarrier, 1 americanDestroyer, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanDestroyer and 1 americanTransport placed in 30 Sea Zone 2 americanInfantrys placed in Washington Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier and 1 americanHull placed in 156 Sea Zone 1 americanInfantry and 1 americanMarine placed in San Francisco 2 americanNavalFighters placed in Chicago Activate Technology - Usa Usa activating ImprovedLogistics Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry Trigger americanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to americanAirfield Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3 Turn Complete - Usa Usa collect 71 PUs; end with 71 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -0.50 Japan : -0.17 AntiAircraftGun fire in Marshall Islands : : -0.08 -
@ubernaut same thing again, so germany's turn
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@colin hey there let me know if you are around.

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@colin sorry nm i just realized it was my turn i guess it's still a bit early for me.

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