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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut there weren't any decisions to make so I went ahead and did the battle, hope that's alright. So it's your turn again, I'm probably finished for today though

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Italy round 6

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 6
        
            Research Technology - Italy
                Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
                Trigger italianaTIL: Italy gains access to ImprovedLogistics
                Italy spend 0 on tech rolls
                    Italy roll 11,12,5,5,10,3,7,1,8 and gets 1 hit
                Italy removing all Technology Tokens after successful research.
                Italy discover AdvancedSpecialWarfare
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianInfantry moved from Western Egypt to Central Egpyt
                2 italianFighters moved from Al Kufrah to Central Egpyt
        
            Combat - Italy
                Battle in Central Egpyt
                    Italy attack with 2 italianFighters and 1 italianInfantry
                    Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry
                        Italy roll dice for 2 italianFighters and 1 italianInfantry in Central Egpyt, round 2 : 1/3 hits, 1.00 expected hits
                        Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                        1 britishInfantry owned by the Britain lost in Central Egpyt
                    Italy win, taking Central Egpyt from Egypt with 2 italianFighters and 1 italianInfantry remaining. Battle score for attacker is 3
                    Casualties for Britain: 1 britishInfantry
        
            Non Combat Move - Italy
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger italianProd: Italy has 1 Material placed in Rome
                2 italianFighters moved from Central Egpyt to Al Kufrah
                1 italianAirTransport moved from Al Kufrah to Rome
                3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from Southern Italy to 50 Sea Zone
                1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Western Egypt
                1 italianAirTransport moved from Western Egypt to Al Kufrah
                1 italianArtillery, 1 italianDestroyer, 2 italianInfantrys, 1 italianMech.Infantry, 2 italianTanks and 4 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from 51 Sea Zone to Western Egypt
                1 Truck moved from Northern Italy to Southern Italy
                1 Truck moved from Northern Italy to Rome
                1 italianStrategicBomber moved from Northern Italy to Al Kufrah
                1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Greece
                1 Train moved from Greece to Northern Yugoslavia
                1 italianInfantry and 1 italianMarine moved from Rome to Southern Italy
                1 italianSubmarine moved from 34 Sea Zone to 41 Sea Zone
                1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
                1 italianSubmarine moved from 62 Sea Zone to 42 Sea Zone
        
            Purchase Units - Italy
                Italy buy 1 italianArtillery, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Italy
                4 italianInfantrys placed in Rome
                1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy
        
            Activate Technology - Italy
                Italy activating AdvancedSpecialWarfare
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun
                Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2
                Italy giving technology to Germany: AdvancedSpecialWarfare
        
            Turn Complete - Italy
                Italy collect 28 PUs; end with 28 PUs
                Units generate 9 techTokens; Italy end with 9 techTokens
        

        Combat Hit Differential Summary :

        Egypt : -0.25
        Italy : 0.00
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin ok np i had one of those too this time 😉 any way usa's turn cya whenever. 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Usa round 6

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 6
            
                Research Technology - Usa
                    Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                    Usa spend 0 on tech rolls
                        Usa roll 9,9,7,5,3,10,11,12,12,10,2,10,3,12,1,4,12,3 and gets 4 hits
                    Usa removing all Technology Tokens after successful research.
                    Usa discover ImprovedLogistics
            
                Combat Move - Usa
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    2 americanMarines moved from Hawaiian Islands to 115 Sea Zone
                    2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone
                    3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone
                    3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 125 Sea Zone
                    3 americanInfantrys and 3 americanMarines moved from 125 Sea Zone to Marshall Islands
                    1 americanCruiser moved from 120 Sea Zone to 125 Sea Zone
                    4 americanNavalFighters moved from 120 Sea Zone to Marshall Islands
            
                Combat - Usa
                    Battle in Marshall Islands
                        Usa attack with 3 americanInfantrys, 3 americanMarines and 4 americanNavalFighters
                        Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                            AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                            Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                            Usa roll dice for 3 americanInfantrys, 3 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 3/10 hits, 3.25 expected hits
                            Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits
                            1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands
                        Some non-combat units are destroyed: 
                        Usa win, taking Marshall Islands from Japan with 2 americanInfantrys, 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 11
                        Casualties for Usa: 1 americanInfantry
                        Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
            
                Non Combat Move - Usa
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador
                    Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador
                    2 americanCarriers, 5 americanDestroyers and 1 americanSubmarine moved from 120 Sea Zone to 125 Sea Zone
                    3 americanTransports moved from 120 Sea Zone to 115 Sea Zone
                    4 americanNavalFighters moved from Marshall Islands to 125 Sea Zone
                    1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                    1 Material, 1 Truck, 1 americanInfantry and 3 americanMarines moved from Washington to 30 Sea Zone
                    1 Material, 1 Truck, 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 3 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                    1 Material, 1 Truck, 1 americanInfantry and 3 americanMarines moved from 39 Sea Zone to Azores
                    1 americanCombatEngineer moved from Northeastern US to New York
            
                Purchase Units - Usa
                    Usa buy 1 americanCarrier, 1 americanDestroyer, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    1 americanDestroyer and 1 americanTransport placed in 30 Sea Zone
                    2 americanInfantrys placed in Washington
                    Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                    1 americanCarrier and 1 americanHull placed in 156 Sea Zone
                    1 americanInfantry and 1 americanMarine placed in San Francisco
                    2 americanNavalFighters placed in Chicago
            
                Activate Technology - Usa
                    Usa activating ImprovedLogistics
                    Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
                    Trigger americanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to americanAirfield
                    Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
                    Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
                    Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
                    Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
                    Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
            
                Turn Complete - Usa
                    Usa collect 71 PUs; end with 71 PUs
                    Units generate 9 techTokens; Usa end with 9 techTokens
            

            Combat Hit Differential Summary :

            Usa : -0.50
            Japan : -0.17
            AntiAircraftGun fire in Marshall Islands : : -0.08
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut same thing again, so germany's turn

              ubernautU 3 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin hey there let me know if you are around. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin sorry nm i just realized it was my turn i guess it's still a bit early for me. 😛

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Germany round 7

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 7
                    
                        Research Technology - Germany
                            Germany spend 0 on tech rolls
                            Germany removing all Technology Tokens after successful research.
                            Germany discover AdvancedArtillery
                    
                        Combat Move - Germany
                            Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                            Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                            Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                            Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
                            Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                  Germany take Eastern Ukraine from Russia
                            1 germanStrategicBomber moved from Kharkov to Moscow
                            1 germanStrategicBomber moved from Belorussia to Moscow
                            1 germanTacticalBomber moved from Kharkov to Moscow
                            1 germanFighter and 2 germanInfantrys moved from Kharkov to Orel Kursk
                            1 germanFighter and 2 germanInfantrys moved from Belorussia to Pskov
                            1 germanTacticalBomber moved from Finland to Pskov
                            1 germanInfantry moved from Gold Coast to French Central Africa
                                  VichyFrance take French Central Africa from Britain
                            1 germanInfantry moved from Gold Coast to Nigeria
                                  Germany take Nigeria from Britain
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin sorry for th e false alarm ready to go whenever you are 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut I have a bit of time now

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Finland round 7

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 7
                          
                              Reconnaissance Missions - Finland
                                  Finland collect 0 PUs; end with 8 PUs
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 15 PUs
                          
                              Research Technology - Germany
                                  Germany spend 0 on tech rolls
                                      Germany roll 6,8,12,11,12,1,5,10,6,5,4,11,3,10,12,2,3,7 and gets 3 hits
                                  Germany removing all Technology Tokens after successful research.
                                  Germany discover AdvancedArtillery
                          
                              Combat Move - Germany
                                  Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                                  Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                  Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                                  Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
                                  Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                        Germany take Eastern Ukraine from Russia
                                  1 germanStrategicBomber moved from Kharkov to Moscow
                                  1 germanStrategicBomber moved from Belorussia to Moscow
                                  1 germanTacticalBomber moved from Kharkov to Moscow
                                  1 germanFighter and 2 germanInfantrys moved from Kharkov to Orel Kursk
                                  1 germanFighter and 2 germanInfantrys moved from Belorussia to Pskov
                                  1 germanTacticalBomber moved from Finland to Pskov
                                  1 germanInfantry moved from Gold Coast to French Central Africa
                                        VichyFrance take French Central Africa from Britain
                                  1 germanInfantry moved from Gold Coast to Nigeria
                                        Germany take Nigeria from Britain
                          
                              Combat - Germany
                                  Strategic bombing raid in Moscow
                                          AntiAircraftGun fire in Moscow : 1/1 hits, 0.08 expected hits
                                      1 germanStrategicBomber killed by AntiAircraftGun
                                      Bombing raid in Moscow rolls: 4 and causes: 4 damage to unit: russianBarracks
                                      Bombing raid in Moscow rolls: 0 and causes: 0 damage to unit: Truck
                                      Bombing raid in Moscow causes 4 damage total.  Damaged units is as follows: russianBarracks = 4, Truck = 0
                                  Battle in Pskov
                                      Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Pskov, round 2 : 0/4 hits, 1.08 expected hits
                                          Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                          Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Pskov, round 3 : 1/4 hits, 1.08 expected hits
                                          Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia lost in Pskov
                                      Germany win, taking Pskov from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Orel Kursk
                                      Germany attack with 1 germanFighter and 2 germanInfantrys
                                      Russia defend with 1 Flagpole and 1 russianArtillery
                                          Germany roll dice for 1 germanFighter and 2 germanInfantrys in Orel Kursk, round 2 : 1/3 hits, 0.83 expected hits
                                          Russia roll dice for 1 russianArtillery in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                                          1 russianArtillery owned by the Russia lost in Orel Kursk
                                      Germany win, taking Orel Kursk from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 4
                                      Casualties for Russia: 1 russianArtillery
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  1 germanArtillery, 3 germanInfantrys, 2 germanMech.Infantrys and 1 germanParatrooper moved from Gold Coast to Nigeria
                                  1 germanCombatEngineer and 1 germanParatrooper moved from French West Africa to Gold Coast
                                  1 germanTank moved from Western Sahara to French West Africa
                                  2 germanInfantrys moved from Western Sahara to West Africa
                                  1 Train and 2 germanInfantrys moved from Morrocco to French West Africa
                                  1 Train moved from French West Africa to Morrocco
                                  1 Material and 1 Truck moved from Morrocco to French West Africa
                                  1 Material and 1 germanAirTransport moved from Vichy France to West Africa
                                  1 germanTank moved from Morrocco to West Africa
                                  1 germanAlpineInfantry and 2 germanInfantrys moved from Algeria to Morrocco
                                  1 germanAntiTankGun and 1 germanInfantry moved from Tripolitania to Algeria
                                  1 germanAlpineInfantry moved from Lithuania to 27 Sea Zone
                                  3 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                  1 germanArtillery and 1 germanInfantry moved from Morrocco to 42 Sea Zone
                                  1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 42 Sea Zone to 62 Sea Zone
                                  1 germanArtillery and 1 germanInfantry moved from 62 Sea Zone to West Africa
                                  4 germanSubmarines moved from 42 Sea Zone to 62 Sea Zone
                                  1 germanFighter moved from Morrocco to West Africa
                                  1 Train moved from Kharkov to Romania
                                  1 Train and 2 germanInfantrys moved from Romania to Kharkov
                                  1 Train moved from Kharkov to Eastern Poland
                                  4 germanInfantrys moved from Romania to Western Ukraine
                                  1 germanFighter moved from Orel Kursk to Kharkov
                                  1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Northern Finland
                                  1 germanAlpineInfantry moved from Northern Finland to Northern Norway
                                  1 germanInfantry moved from Northern Finland to Northern Norway
                                  1 germanInfantry moved from Eastern Finland to Leningrad
                                  1 germanCombatEngineer and 1 germanInfantry moved from Finland to Northern Finland
                                  1 germanInfantry moved from Finland to Eastern Finland
                                  2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                                  1 germanAlpineInfantry, 1 germanInfantry and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
                                  2 germanInfantrys moved from 29 Sea Zone to Leningrad
                                  1 germanAlpineInfantry and 1 germanInfantry moved from 28 Sea Zone to Northern Finland
                                  1 germanBattleship, 1 germanCruiser and 1 germanDestroyer moved from 27 Sea Zone to 29 Sea Zone
                                  1 germanBattleship, 1 germanCarrier, 1 germanCruiser, 1 germanDestroyer and 4 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                  1 germanNavalFighter moved from Finland to 28 Sea Zone
                                  1 germanNavalFighter moved from Northern Germany to 28 Sea Zone
                                  1 germanCarrier and 2 germanNavalFighters moved from 28 Sea Zone to 29 Sea Zone
                                  1 germanNavalFighter moved from Western France to Northern Germany
                                  1 Material and 1 Truck moved from Voronezh to Lativa Estonia
                                  1 germanArtillery and 1 germanMech.Infantry moved from Lativa Estonia to Eastern Finland
                                  1 germanCombatEngineer moved from Leningrad to Lativa Estonia
                                  1 germanMech.Infantry moved from Lativa Estonia to Eastern Finland
                                  3 germanInfantrys moved from Lithuania to Lativa Estonia
                                  1 germanAirTransport moved from Finland to Belorussia
                                  1 germanInfantry moved from Belorussia to Pskov
                                  2 germanAlpineInfantrys moved from Belorussia to Pskov
                                  1 germanFighter and 1 germanTacticalBomber moved from Pskov to Belorussia
                                  1 Truck moved from Leningrad to Belorussia
                                  1 Material and 1 Truck moved from Belorussia to Lativa Estonia
                                  1 Truck and 1 germanAntiAirGun moved from Poland to Leningrad
                                  1 germanMarine, 1 germanMech.Infantry and 1 germanTank moved from Eastern Germany to Lithuania
                                  1 Train moved from Eastern Poland to Berlin
                                  1 Material and 1 Train moved from Berlin to Eastern Poland
                                  1 Train moved from Eastern Poland to Austria
                                  1 Train and 2 germanAlpineInfantrys moved from Austria to Lithuania
                                  1 Train moved from Lithuania to Poland
                                  1 germanArtillery moved from Western Germany to Northern Germany
                                  1 germanTransport moved from 43 Sea Zone to 48 Sea Zone
                                  1 germanInfantry moved from Bohemia Moravia to Poland
                                  1 germanAlpineInfantry moved from Austria to Bohemia Moravia
                                  1 Train moved from Belorussia to Berlin
                                  1 germanAirTransport moved from Belorussia to Eastern Poland
                                  1 germanAirTransport moved from Kharkov to Berlin
                                  2 Trucks moved from Kharkov to Lithuania
                                  1 Truck moved from Voronezh to Eastern Poland
                                  1 germanTacticalBomber moved from Moscow to Voronezh
                                  1 germanStrategicBomber moved from Moscow to Kharkov
                          
                              Purchase Units - Germany
                                  Germany buy 3 germanAlpineInfantrys, 5 germanInfantrys, 1 germanMarine, 4 germanMobileArtillerys and 1 germanStrategicBomber; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Germany
                                  4 germanMobileArtillerys placed in Eastern Germany
                                  2 germanInfantrys placed in Kharkov
                                  3 germanInfantrys and 1 germanMarine placed in Northern Germany
                                  3 germanAlpineInfantrys placed in Austria
                                  1 germanStrategicBomber placed in Southern Germany
                          
                              Activate Technology - Germany
                                  Germany activating AdvancedArtillery
                                  Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
                                  Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
                                  Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
                                  Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
                                  Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
                                  Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
                                  Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman2
                                  Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman3
                                  Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
                          
                              Turn Complete - Germany
                                  Germany collect 70 PUs; end with 70 PUs
                                  Units generate 9 techTokens; Germany end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Finland change ownership: 1 germanCombatEngineer
                                      Some Units in French West Africa change ownership: 1 Material
                                      Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                      Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                                      Some Units in West Africa change ownership: 1 Material
                          
                              Purchase Units - VichyFrance
                                  Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                  VichyFrance buy 1 germanAlpineInfantry, 2 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  1 germanAlpineInfantry and 1 germanInfantry placed in Algeria
                                  1 Material and 1 germanMech.Infantry placed in Morrocco
                                  1 germanInfantry placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 20 PUs; end with 20 PUs
                                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanAlpineInfantry and 1 germanInfantry
                                      Some Units in French West Africa change ownership: 1 Material
                                      Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                      Some Units in Morrocco change ownership: 1 Material and 1 germanMech.Infantry
                                      Some Units in Vichy France change ownership: 1 germanInfantry
                                      Some Units in West Africa change ownership: 1 Material
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  4 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Some Units in Romania change ownership: 4 germanInfantrys
                          
                              Purchase Units - Finland
                                  Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                          
                              Place Units - Finland
                                  2 germanInfantrys placed in Finland
                          
                              Turn Complete - Finland
                                  Finland collect 7 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                      Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                          

                          Combat Hit Differential Summary :

                          AntiAircraftGun fire in Moscow : : 0.92
                          Germany : -1.00
                          Russia : -0.92
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin sorry for the delay alot to think abt this time 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Move Summary: Russia round 7

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 7
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover ImprovedAntiTank
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      1 russianTank moved from Murmansk to Leningrad
                                      2 russianAntiTankGuns and 2 russianArtillerys moved from Western Karelia to Leningrad
                                      5 russianArtillerys, 3 russianInfantrys and 1 russianTank moved from Eastern Karelia to Leningrad
                                      4 russianInfantrys moved from Novgorod to Leningrad
                                      1 russianFighter moved from Eastern Karelia to Leningrad
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut ready for battle if you are

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Russia round 7

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 7
                                  
                                      Research Technology - Russia
                                          Russia spend 0 on tech rolls
                                              Russia roll 2,8,8,6,5,12 and gets 1 hit
                                          Russia removing all Technology Tokens after successful research.
                                          Russia discover ImprovedAntiTank
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          1 russianTank moved from Murmansk to Leningrad
                                          2 russianAntiTankGuns and 2 russianArtillerys moved from Western Karelia to Leningrad
                                          5 russianArtillerys, 3 russianInfantrys and 1 russianTank moved from Eastern Karelia to Leningrad
                                          4 russianInfantrys moved from Novgorod to Leningrad
                                          1 russianFighter moved from Eastern Karelia to Leningrad
                                  
                                      Combat - Russia
                                          Germany scrambles 2 units out of 29 Sea Zone to defend against the attack in Leningrad
                                          Battle in Leningrad
                                              Russia attack with 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianFighter, 7 russianInfantrys and 2 russianTanks
                                              Germany defend with 1 Flagpole, 1 Train, 3 Trucks, 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks
                                                  AntiAircraftGun fire in Leningrad : 0/1 hits, 0.08 expected hits
                                                  Russia roll dice for 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianFighter, 7 russianInfantrys and 2 russianTanks in Leningrad, round 2 : 9/17 hits, 5.58 expected hits
                                                  Germany roll dice for 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks in Leningrad, round 2 : 5/15 hits, 5.58 expected hits
                                                  3 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 2 russianAntiTankGuns owned by the Russia, 2 germanMarines owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Leningrad
                                                  Russia roll dice for 7 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks in Leningrad, round 3 : 3/14 hits, 4.58 expected hits
                                                  Germany roll dice for 1 germanArtillery, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks in Leningrad, round 3 : 4/6 hits, 2.42 expected hits
                                                  4 russianArtillerys owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 germanTank owned by the Germany and 1 germanArtillery owned by the Germany lost in Leningrad
                                                  Russia roll dice for 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks in Leningrad, round 4 : 3/10 hits, 3.17 expected hits
                                                  Germany roll dice for 2 germanNavalFighters and 1 germanTank in Leningrad, round 4 : 0/3 hits, 1.25 expected hits
                                                  1 germanTank owned by the Germany and 2 germanNavalFighters owned by the Germany lost in Leningrad
                                              Russia win, taking Leningrad from Germany with 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks remaining. Battle score for attacker is 43
                                              Casualties for Russia: 2 russianAntiTankGuns, 4 russianArtillerys and 3 russianInfantrys
                                              Casualties for Germany: 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks
                                  
                                      Non Combat Move - Russia
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          3 russianInfantrys moved from Volgarod to Stalingrad
                                          1 russianInfantry moved from Tula to Stalingrad
                                          1 Train moved from Stalingrad to Omsk
                                          1 Train and 2 russianInfantrys moved from Omsk to Stalingrad
                                          1 Train moved from Stalingrad to Omsk
                                          3 russianInfantrys moved from Urals to Volgarod
                                          1 russianArtillery moved from Moscow to Tula
                                          1 Material and 1 Truck moved from Moscow to Stalingrad
                                          2 Trucks moved from Stalingrad to Urals
                                          1 Truck moved from Stalingrad to Volgarod
                                          1 russianFighter moved from Leningrad to Volgarod
                                          2 russianInfantrys moved from Vologda to Novgorod
                                          3 russianArtillerys moved from Moscow to Novgorod
                                          1 russianInfantry moved from Irkutsk to Western Evenki
                                          1 russianAntiTankGun and 2 russianMech.Infantrys moved from Yakut to Kansk
                                          1 russianInfantry moved from Irkutsk to Kansk
                                          1 russianDestroyer and 1 russianTransport moved from 13 Sea Zone to 10 Sea Zone
                                  
                                      Purchase Units - Russia
                                          Russia repair damage of 4x russianBarracks; Remaining resources: 59 PUs; 0 techTokens; 
                                          Russia buy 1 russianAntiTankGun, 4 russianArtillerys and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Russia
                                          Units in Stalingrad being upgraded or consumed: 1 Material
                                          1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad
                                          3 russianInfantrys placed in Volgarod
                                          2 russianInfantrys placed in Vologda
                                          1 russianAntiTankGun and 3 russianArtillerys placed in Moscow
                                          3 russianInfantrys placed in Urals
                                          2 russianInfantrys placed in Omsk
                                          1 russianArtillery placed in Novosibirsk
                                  
                                      Activate Technology - Russia
                                          Russia activating ImprovedAntiTank
                                          triggerAttachmenrussianImpAT: Setting defense to 2 for unitAttachment attached to russianAntiTankGun
                                          triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttachment attached to russianAntiTankGun
                                  
                                      Turn Complete - Russia
                                          Russia collect 59 PUs; end with 59 PUs
                                          Units generate 6 techTokens; Russia end with 6 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  AntiAircraftGun fire in Leningrad : : -0.08
                                  Germany : -0.25
                                  Russia : 1.67
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut up to you again and ill be around for another hour or so

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Japan round 7

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 7
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              1 japaneseFighter moved from Shanghai to Shensi
                                              2 japaneseInfantrys moved from Shansi to Shensi
                                              2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay
                                              2 japaneseInfantrys moved from Burma to Rangoon
                                              1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Thailand to Rangoon
                                              1 japaneseStrategicBomber moved from Tokyo to Bonin Island
                                              3 japaneseInfantrys moved from Japan to 98 Sea Zone
                                              3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                                              1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                              2 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 119 Sea Zone
                                              4 japaneseInfantrys moved from 119 Sea Zone to Bonin Island
                                              2 japaneseNavalFighters moved from 99 Sea Zone to Bonin Island
                                              4 japaneseNavalFighters moved from Japan to Bonin Island
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin wasnt sure if this was decisionless or not but i there are a few going on so figure id let you decide 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Thailand round 7

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 7
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 10 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 9 PUs
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 11,3,3,9,1,1,9,7,10,4,9,11,3,1,11,11,1,9 and gets 0 hits
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseFighter moved from Shanghai to Shensi
                                                  2 japaneseInfantrys moved from Shansi to Shensi
                                                  2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay
                                                  2 japaneseInfantrys moved from Burma to Rangoon
                                                  1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Thailand to Rangoon
                                                  1 japaneseStrategicBomber moved from Tokyo to Bonin Island
                                                  3 japaneseInfantrys moved from Japan to 98 Sea Zone
                                                  3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                                                  1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                                  2 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 119 Sea Zone
                                                  4 japaneseInfantrys moved from 119 Sea Zone to Bonin Island
                                                  2 japaneseNavalFighters moved from 99 Sea Zone to Bonin Island
                                                  4 japaneseNavalFighters moved from Japan to Bonin Island
                                          
                                              Combat - Japan
                                                  Battle in Malay
                                                      Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine
                                                      Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment
                                                          Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine in Malay, round 2 : 2/5 hits, 1.08 expected hits
                                                          Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 2/2 hits, 0.75 expected hits
                                                          1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay
                                                      Some non-combat units are destroyed: 
                                                      Japan win, taking Malay from Britain with 2 japaneseArtillerys and 1 japaneseMarine remaining. Battle score for attacker is 4
                                                      Casualties for Japan: 2 japaneseInfantrys
                                                      Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment
                                                  Battle in Rangoon
                                                      Japan attack with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber
                                                      Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                                                          Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber in Rangoon, round 2 : 3/5 hits, 1.17 expected hits
                                                          Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                                          1 britishInfantry owned by the Britain lost in Rangoon
                                                      Japan win, taking Rangoon from Britain with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                                      Casualties for Britain: 1 britishInfantry
                                                  Battle in Bonin Island
                                                      Japan attack with 4 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseStrategicBomber
                                                      Usa defend with 1 Flagpole, 5 americanInfantrys and 1 americanMarine
                                                          Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Bonin Island, round 2 : 2/6 hits, 2.17 expected hits
                                                          Japan roll dice for 4 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseStrategicBomber in Bonin Island, round 2 : 4/11 hits, 3.58 expected hits
                                                          Usa roll dice for 5 americanInfantrys and 1 americanMarine in Bonin Island, round 2 : 5/6 hits, 2.08 expected hits
                                                          1 americanMarine owned by the Usa, 5 americanInfantrys owned by the Usa, 4 japaneseInfantrys owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Bonin Island
                                                      Japan win with 6 japaneseNavalFighters remaining. Battle score for attacker is -6
                                                      Casualties for Japan: 4 japaneseInfantrys and 1 japaneseStrategicBomber
                                                      Casualties for Usa: 5 americanInfantrys and 1 americanMarine
                                                  Battle in Shensi
                                                      Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                                      China defend with 1 Flagpole and 1 chineseInfantry
                                                          Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                          China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0.25 expected hits
                                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                                                      Japan win, taking Shensi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for China: 1 chineseInfantry
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
                                                  1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                                  1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                                                  2 japaneseInfantrys moved from Eastern Manchuria to Khabarovskiy Kray
                                                  1 japaneseAlpineInfantry moved from Manchuria to Northern Manchuria
                                                  1 japaneseFighter moved from Manchuria to Shansi
                                                  1 japaneseFighter moved from Shensi to Shansi
                                                  1 japaneseTank moved from Peking to Shansi
                                                  1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi
                                                  1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Shanghai to Burma
                                                  1 Train moved from Burma to Shansi
                                                  1 Truck and 1 japaneseMarine moved from Fo Kien to French Indochina
                                                  1 japaneseInfantry moved from Yunnan to Burma
                                                  1 japaneseInfantry moved from Hunan to Kwangsi
                                                  2 Trucks and 2 japaneseInfantrys moved from Shanghai to Kwangtung
                                                  2 japaneseInfantrys moved from Shanghai to Anhwei
                                                  1 japaneseInfantry moved from Manchuria to Peking
                                                  1 Truck moved from Shansi to Manchuria
                                                  2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                                  3 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                                  1 japaneseParatrooper moved from Eastern Manchuria to 98 Sea Zone
                                                  2 japaneseCarriers moved from 98 Sea Zone to 119 Sea Zone
                                                  2 japaneseNavalFighters moved from Bonin Island to 99 Sea Zone
                                                  4 japaneseNavalFighters moved from Bonin Island to 119 Sea Zone
                                                  3 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseParatrooper and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                                  3 japaneseAlpineInfantrys and 1 japaneseParatrooper moved from 96 Sea Zone to Hong Kong
                                                  1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
                                                  1 japaneseAirTransport moved from Japan to Tokyo
                                                  2 japaneseSubmarines moved from 99 Sea Zone to 119 Sea Zone
                                                  2 japaneseDestroyers moved from 99 Sea Zone to 119 Sea Zone
                                                  2 japaneseCruisers and 3 japaneseSubmarines moved from 99 Sea Zone to 96 Sea Zone
                                                  1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Rangoon to French Indochina
                                                  1 japaneseAlpineInfantry moved from Thailand to Burma
                                                  1 japaneseAirTransport moved from Thailand to Shansi
                                                  1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                          
                                              Purchase Units - Japan
                                                  Japan buy 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseHull, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseParatrooper and 3 japaneseSubmarines; Remaining resources: 0 PUs; 18 techTokens; 
                                          
                                              Place Units - Japan
                                                  3 japaneseSubmarines placed in 99 Sea Zone
                                                  1 japaneseHull placed in 99 Sea Zone
                                                  3 japaneseInfantrys placed in Shanghai
                                                  Japan undo move 3.
                                                  2 japaneseInfantrys and 1 japaneseMarine placed in Shanghai
                                                  1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku
                                                  1 japaneseInfantry placed in Tokyo
                                                  Japan undo move 2.
                                                  Japan undo move 1.
                                                  Japan undo move 3.
                                                  1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
                                                  1 japaneseHull and 3 japaneseSubmarines placed in 99 Sea Zone
                                          
                                              Turn Complete - Japan
                                                  Japan collect 66 PUs; end with 66 PUs
                                                  Units generate 9 techTokens; Japan end with 27 techTokens
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 10 PUs; end with 10 PUs
                                                  Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                                          
                                              Purchase Units - Thailand
                                                  Thailand repair damage of 1x Rail; Remaining resources: 8 PUs; 
                                                  Thailand buy 1 japaneseArtillery and 1 japaneseMarine; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Thailand
                                                  1 japaneseArtillery and 1 japaneseMarine placed in Thailand
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 9 PUs; end with 9 PUs
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                      Some Units in Thailand change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseMarine
                                          

                                          Combat Hit Differential Summary :

                                          Usa : 2.92
                                          Japan : 3.25
                                          China : 0.75
                                          Britain : 0.83
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin china!

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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