TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Italy round 6

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 6
      
          Research Technology - Italy
              Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
              Trigger italianaTIL: Italy gains access to ImprovedLogistics
              Italy spend 0 on tech rolls
                  Italy roll 11,12,5,5,10,3,7,1,8 and gets 1 hit
              Italy removing all Technology Tokens after successful research.
              Italy discover AdvancedSpecialWarfare
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianInfantry moved from Western Egypt to Central Egpyt
              2 italianFighters moved from Al Kufrah to Central Egpyt
      
          Combat - Italy
              Battle in Central Egpyt
                  Italy attack with 2 italianFighters and 1 italianInfantry
                  Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry
                      Italy roll dice for 2 italianFighters and 1 italianInfantry in Central Egpyt, round 2 : 1/3 hits, 1.00 expected hits
                      Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                      1 britishInfantry owned by the Britain lost in Central Egpyt
                  Italy win, taking Central Egpyt from Egypt with 2 italianFighters and 1 italianInfantry remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger italianProd: Italy has 1 Material placed in Rome
              2 italianFighters moved from Central Egpyt to Al Kufrah
              1 italianAirTransport moved from Al Kufrah to Rome
              3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
              1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from Southern Italy to 50 Sea Zone
              1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Western Egypt
              1 italianAirTransport moved from Western Egypt to Al Kufrah
              1 italianArtillery, 1 italianDestroyer, 2 italianInfantrys, 1 italianMech.Infantry, 2 italianTanks and 4 italianTransports moved from 50 Sea Zone to 51 Sea Zone
              1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from 51 Sea Zone to Western Egypt
              1 Truck moved from Northern Italy to Southern Italy
              1 Truck moved from Northern Italy to Rome
              1 italianStrategicBomber moved from Northern Italy to Al Kufrah
              1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Greece
              1 Train moved from Greece to Northern Yugoslavia
              1 italianInfantry and 1 italianMarine moved from Rome to Southern Italy
              1 italianSubmarine moved from 34 Sea Zone to 41 Sea Zone
              1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
              1 italianSubmarine moved from 62 Sea Zone to 42 Sea Zone
      
          Purchase Units - Italy
              Italy buy 1 italianArtillery, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Italy
              4 italianInfantrys placed in Rome
              1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy
      
          Activate Technology - Italy
              Italy activating AdvancedSpecialWarfare
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun
              Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2
              Italy giving technology to Germany: AdvancedSpecialWarfare
      
          Turn Complete - Italy
              Italy collect 28 PUs; end with 28 PUs
              Units generate 9 techTokens; Italy end with 9 techTokens
      

      Combat Hit Differential Summary :

      Egypt : -0.25
      Italy : 0.00
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin ok np i had one of those too this time 😉 any way usa's turn cya whenever. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Usa round 6

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 6
          
              Research Technology - Usa
                  Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                  Usa spend 0 on tech rolls
                      Usa roll 9,9,7,5,3,10,11,12,12,10,2,10,3,12,1,4,12,3 and gets 4 hits
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedLogistics
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  2 americanMarines moved from Hawaiian Islands to 115 Sea Zone
                  2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone
                  3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone
                  3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 125 Sea Zone
                  3 americanInfantrys and 3 americanMarines moved from 125 Sea Zone to Marshall Islands
                  1 americanCruiser moved from 120 Sea Zone to 125 Sea Zone
                  4 americanNavalFighters moved from 120 Sea Zone to Marshall Islands
          
              Combat - Usa
                  Battle in Marshall Islands
                      Usa attack with 3 americanInfantrys, 3 americanMarines and 4 americanNavalFighters
                      Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                          AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                          Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                          Usa roll dice for 3 americanInfantrys, 3 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 3/10 hits, 3.25 expected hits
                          Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits
                          1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands
                      Some non-combat units are destroyed: 
                      Usa win, taking Marshall Islands from Japan with 2 americanInfantrys, 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 11
                      Casualties for Usa: 1 americanInfantry
                      Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador
                  Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador
                  2 americanCarriers, 5 americanDestroyers and 1 americanSubmarine moved from 120 Sea Zone to 125 Sea Zone
                  3 americanTransports moved from 120 Sea Zone to 115 Sea Zone
                  4 americanNavalFighters moved from Marshall Islands to 125 Sea Zone
                  1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                  1 Material, 1 Truck, 1 americanInfantry and 3 americanMarines moved from Washington to 30 Sea Zone
                  1 Material, 1 Truck, 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 3 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  1 Material, 1 Truck, 1 americanInfantry and 3 americanMarines moved from 39 Sea Zone to Azores
                  1 americanCombatEngineer moved from Northeastern US to New York
          
              Purchase Units - Usa
                  Usa buy 1 americanCarrier, 1 americanDestroyer, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  1 americanDestroyer and 1 americanTransport placed in 30 Sea Zone
                  2 americanInfantrys placed in Washington
                  Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                  1 americanCarrier and 1 americanHull placed in 156 Sea Zone
                  1 americanInfantry and 1 americanMarine placed in San Francisco
                  2 americanNavalFighters placed in Chicago
          
              Activate Technology - Usa
                  Usa activating ImprovedLogistics
                  Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
                  Trigger americanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to americanAirfield
                  Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
                  Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
                  Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
                  Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
                  Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
          
              Turn Complete - Usa
                  Usa collect 71 PUs; end with 71 PUs
                  Units generate 9 techTokens; Usa end with 9 techTokens
          

          Combat Hit Differential Summary :

          Usa : -0.50
          Japan : -0.17
          AntiAircraftGun fire in Marshall Islands : : -0.08
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut same thing again, so germany's turn

            ubernautU 3 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin hey there let me know if you are around. 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin sorry nm i just realized it was my turn i guess it's still a bit early for me. 😛

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Germany round 7

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 7
                  
                      Research Technology - Germany
                          Germany spend 0 on tech rolls
                          Germany removing all Technology Tokens after successful research.
                          Germany discover AdvancedArtillery
                  
                      Combat Move - Germany
                          Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                          Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                          Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                          Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
                          Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                Germany take Eastern Ukraine from Russia
                          1 germanStrategicBomber moved from Kharkov to Moscow
                          1 germanStrategicBomber moved from Belorussia to Moscow
                          1 germanTacticalBomber moved from Kharkov to Moscow
                          1 germanFighter and 2 germanInfantrys moved from Kharkov to Orel Kursk
                          1 germanFighter and 2 germanInfantrys moved from Belorussia to Pskov
                          1 germanTacticalBomber moved from Finland to Pskov
                          1 germanInfantry moved from Gold Coast to French Central Africa
                                VichyFrance take French Central Africa from Britain
                          1 germanInfantry moved from Gold Coast to Nigeria
                                Germany take Nigeria from Britain
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin sorry for th e false alarm ready to go whenever you are 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut I have a bit of time now

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Finland round 7

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 7
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 8 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 12 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 15 PUs
                        
                            Research Technology - Germany
                                Germany spend 0 on tech rolls
                                    Germany roll 6,8,12,11,12,1,5,10,6,5,4,11,3,10,12,2,3,7 and gets 3 hits
                                Germany removing all Technology Tokens after successful research.
                                Germany discover AdvancedArtillery
                        
                            Combat Move - Germany
                                Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                                Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                                Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
                                Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                      Germany take Eastern Ukraine from Russia
                                1 germanStrategicBomber moved from Kharkov to Moscow
                                1 germanStrategicBomber moved from Belorussia to Moscow
                                1 germanTacticalBomber moved from Kharkov to Moscow
                                1 germanFighter and 2 germanInfantrys moved from Kharkov to Orel Kursk
                                1 germanFighter and 2 germanInfantrys moved from Belorussia to Pskov
                                1 germanTacticalBomber moved from Finland to Pskov
                                1 germanInfantry moved from Gold Coast to French Central Africa
                                      VichyFrance take French Central Africa from Britain
                                1 germanInfantry moved from Gold Coast to Nigeria
                                      Germany take Nigeria from Britain
                        
                            Combat - Germany
                                Strategic bombing raid in Moscow
                                        AntiAircraftGun fire in Moscow : 1/1 hits, 0.08 expected hits
                                    1 germanStrategicBomber killed by AntiAircraftGun
                                    Bombing raid in Moscow rolls: 4 and causes: 4 damage to unit: russianBarracks
                                    Bombing raid in Moscow rolls: 0 and causes: 0 damage to unit: Truck
                                    Bombing raid in Moscow causes 4 damage total.  Damaged units is as follows: russianBarracks = 4, Truck = 0
                                Battle in Pskov
                                    Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                        Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Pskov, round 2 : 0/4 hits, 1.08 expected hits
                                        Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                        Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Pskov, round 3 : 1/4 hits, 1.08 expected hits
                                        Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits
                                        1 russianInfantry owned by the Russia lost in Pskov
                                    Germany win, taking Pskov from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                                    Casualties for Russia: 1 russianInfantry
                                Battle in Orel Kursk
                                    Germany attack with 1 germanFighter and 2 germanInfantrys
                                    Russia defend with 1 Flagpole and 1 russianArtillery
                                        Germany roll dice for 1 germanFighter and 2 germanInfantrys in Orel Kursk, round 2 : 1/3 hits, 0.83 expected hits
                                        Russia roll dice for 1 russianArtillery in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                                        1 russianArtillery owned by the Russia lost in Orel Kursk
                                    Germany win, taking Orel Kursk from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 4
                                    Casualties for Russia: 1 russianArtillery
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                1 germanArtillery, 3 germanInfantrys, 2 germanMech.Infantrys and 1 germanParatrooper moved from Gold Coast to Nigeria
                                1 germanCombatEngineer and 1 germanParatrooper moved from French West Africa to Gold Coast
                                1 germanTank moved from Western Sahara to French West Africa
                                2 germanInfantrys moved from Western Sahara to West Africa
                                1 Train and 2 germanInfantrys moved from Morrocco to French West Africa
                                1 Train moved from French West Africa to Morrocco
                                1 Material and 1 Truck moved from Morrocco to French West Africa
                                1 Material and 1 germanAirTransport moved from Vichy France to West Africa
                                1 germanTank moved from Morrocco to West Africa
                                1 germanAlpineInfantry and 2 germanInfantrys moved from Algeria to Morrocco
                                1 germanAntiTankGun and 1 germanInfantry moved from Tripolitania to Algeria
                                1 germanAlpineInfantry moved from Lithuania to 27 Sea Zone
                                3 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                1 germanArtillery and 1 germanInfantry moved from Morrocco to 42 Sea Zone
                                1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 42 Sea Zone to 62 Sea Zone
                                1 germanArtillery and 1 germanInfantry moved from 62 Sea Zone to West Africa
                                4 germanSubmarines moved from 42 Sea Zone to 62 Sea Zone
                                1 germanFighter moved from Morrocco to West Africa
                                1 Train moved from Kharkov to Romania
                                1 Train and 2 germanInfantrys moved from Romania to Kharkov
                                1 Train moved from Kharkov to Eastern Poland
                                4 germanInfantrys moved from Romania to Western Ukraine
                                1 germanFighter moved from Orel Kursk to Kharkov
                                1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Northern Finland
                                1 germanAlpineInfantry moved from Northern Finland to Northern Norway
                                1 germanInfantry moved from Northern Finland to Northern Norway
                                1 germanInfantry moved from Eastern Finland to Leningrad
                                1 germanCombatEngineer and 1 germanInfantry moved from Finland to Northern Finland
                                1 germanInfantry moved from Finland to Eastern Finland
                                2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                                1 germanAlpineInfantry, 1 germanInfantry and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
                                2 germanInfantrys moved from 29 Sea Zone to Leningrad
                                1 germanAlpineInfantry and 1 germanInfantry moved from 28 Sea Zone to Northern Finland
                                1 germanBattleship, 1 germanCruiser and 1 germanDestroyer moved from 27 Sea Zone to 29 Sea Zone
                                1 germanBattleship, 1 germanCarrier, 1 germanCruiser, 1 germanDestroyer and 4 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                1 germanNavalFighter moved from Finland to 28 Sea Zone
                                1 germanNavalFighter moved from Northern Germany to 28 Sea Zone
                                1 germanCarrier and 2 germanNavalFighters moved from 28 Sea Zone to 29 Sea Zone
                                1 germanNavalFighter moved from Western France to Northern Germany
                                1 Material and 1 Truck moved from Voronezh to Lativa Estonia
                                1 germanArtillery and 1 germanMech.Infantry moved from Lativa Estonia to Eastern Finland
                                1 germanCombatEngineer moved from Leningrad to Lativa Estonia
                                1 germanMech.Infantry moved from Lativa Estonia to Eastern Finland
                                3 germanInfantrys moved from Lithuania to Lativa Estonia
                                1 germanAirTransport moved from Finland to Belorussia
                                1 germanInfantry moved from Belorussia to Pskov
                                2 germanAlpineInfantrys moved from Belorussia to Pskov
                                1 germanFighter and 1 germanTacticalBomber moved from Pskov to Belorussia
                                1 Truck moved from Leningrad to Belorussia
                                1 Material and 1 Truck moved from Belorussia to Lativa Estonia
                                1 Truck and 1 germanAntiAirGun moved from Poland to Leningrad
                                1 germanMarine, 1 germanMech.Infantry and 1 germanTank moved from Eastern Germany to Lithuania
                                1 Train moved from Eastern Poland to Berlin
                                1 Material and 1 Train moved from Berlin to Eastern Poland
                                1 Train moved from Eastern Poland to Austria
                                1 Train and 2 germanAlpineInfantrys moved from Austria to Lithuania
                                1 Train moved from Lithuania to Poland
                                1 germanArtillery moved from Western Germany to Northern Germany
                                1 germanTransport moved from 43 Sea Zone to 48 Sea Zone
                                1 germanInfantry moved from Bohemia Moravia to Poland
                                1 germanAlpineInfantry moved from Austria to Bohemia Moravia
                                1 Train moved from Belorussia to Berlin
                                1 germanAirTransport moved from Belorussia to Eastern Poland
                                1 germanAirTransport moved from Kharkov to Berlin
                                2 Trucks moved from Kharkov to Lithuania
                                1 Truck moved from Voronezh to Eastern Poland
                                1 germanTacticalBomber moved from Moscow to Voronezh
                                1 germanStrategicBomber moved from Moscow to Kharkov
                        
                            Purchase Units - Germany
                                Germany buy 3 germanAlpineInfantrys, 5 germanInfantrys, 1 germanMarine, 4 germanMobileArtillerys and 1 germanStrategicBomber; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Germany
                                4 germanMobileArtillerys placed in Eastern Germany
                                2 germanInfantrys placed in Kharkov
                                3 germanInfantrys and 1 germanMarine placed in Northern Germany
                                3 germanAlpineInfantrys placed in Austria
                                1 germanStrategicBomber placed in Southern Germany
                        
                            Activate Technology - Germany
                                Germany activating AdvancedArtillery
                                Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
                                Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
                                Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
                                Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
                                Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
                                Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
                                Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman2
                                Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman3
                                Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
                        
                            Turn Complete - Germany
                                Germany collect 70 PUs; end with 70 PUs
                                Units generate 9 techTokens; Germany end with 9 techTokens
                                Units Change Ownership
                                    Some Units in Finland change ownership: 1 germanCombatEngineer
                                    Some Units in French West Africa change ownership: 1 Material
                                    Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                    Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                                    Some Units in West Africa change ownership: 1 Material
                        
                            Purchase Units - VichyFrance
                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                VichyFrance buy 1 germanAlpineInfantry, 2 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; 
                        
                            Place Units - VichyFrance
                                1 germanAlpineInfantry and 1 germanInfantry placed in Algeria
                                1 Material and 1 germanMech.Infantry placed in Morrocco
                                1 germanInfantry placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 20 PUs; end with 20 PUs
                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 germanAlpineInfantry and 1 germanInfantry
                                    Some Units in French West Africa change ownership: 1 Material
                                    Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                    Some Units in Morrocco change ownership: 1 Material and 1 germanMech.Infantry
                                    Some Units in Vichy France change ownership: 1 germanInfantry
                                    Some Units in West Africa change ownership: 1 Material
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                4 germanInfantrys placed in Romania
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Some Units in Romania change ownership: 4 germanInfantrys
                        
                            Purchase Units - Finland
                                Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                        
                            Place Units - Finland
                                2 germanInfantrys placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 7 PUs; end with 9 PUs
                                Units Change Ownership
                                    Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                    Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                        

                        Combat Hit Differential Summary :

                        AntiAircraftGun fire in Moscow : : 0.92
                        Germany : -1.00
                        Russia : -0.92
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin sorry for the delay alot to think abt this time 😛

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Russia round 7

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 7
                            
                                Research Technology - Russia
                                    Russia spend 0 on tech rolls
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover ImprovedAntiTank
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    1 russianTank moved from Murmansk to Leningrad
                                    2 russianAntiTankGuns and 2 russianArtillerys moved from Western Karelia to Leningrad
                                    5 russianArtillerys, 3 russianInfantrys and 1 russianTank moved from Eastern Karelia to Leningrad
                                    4 russianInfantrys moved from Novgorod to Leningrad
                                    1 russianFighter moved from Eastern Karelia to Leningrad
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut ready for battle if you are

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Russia round 7

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 7
                                
                                    Research Technology - Russia
                                        Russia spend 0 on tech rolls
                                            Russia roll 2,8,8,6,5,12 and gets 1 hit
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover ImprovedAntiTank
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        1 russianTank moved from Murmansk to Leningrad
                                        2 russianAntiTankGuns and 2 russianArtillerys moved from Western Karelia to Leningrad
                                        5 russianArtillerys, 3 russianInfantrys and 1 russianTank moved from Eastern Karelia to Leningrad
                                        4 russianInfantrys moved from Novgorod to Leningrad
                                        1 russianFighter moved from Eastern Karelia to Leningrad
                                
                                    Combat - Russia
                                        Germany scrambles 2 units out of 29 Sea Zone to defend against the attack in Leningrad
                                        Battle in Leningrad
                                            Russia attack with 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianFighter, 7 russianInfantrys and 2 russianTanks
                                            Germany defend with 1 Flagpole, 1 Train, 3 Trucks, 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks
                                                AntiAircraftGun fire in Leningrad : 0/1 hits, 0.08 expected hits
                                                Russia roll dice for 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianFighter, 7 russianInfantrys and 2 russianTanks in Leningrad, round 2 : 9/17 hits, 5.58 expected hits
                                                Germany roll dice for 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks in Leningrad, round 2 : 5/15 hits, 5.58 expected hits
                                                3 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 2 russianAntiTankGuns owned by the Russia, 2 germanMarines owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Leningrad
                                                Russia roll dice for 7 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks in Leningrad, round 3 : 3/14 hits, 4.58 expected hits
                                                Germany roll dice for 1 germanArtillery, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks in Leningrad, round 3 : 4/6 hits, 2.42 expected hits
                                                4 russianArtillerys owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 germanTank owned by the Germany and 1 germanArtillery owned by the Germany lost in Leningrad
                                                Russia roll dice for 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks in Leningrad, round 4 : 3/10 hits, 3.17 expected hits
                                                Germany roll dice for 2 germanNavalFighters and 1 germanTank in Leningrad, round 4 : 0/3 hits, 1.25 expected hits
                                                1 germanTank owned by the Germany and 2 germanNavalFighters owned by the Germany lost in Leningrad
                                            Russia win, taking Leningrad from Germany with 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks remaining. Battle score for attacker is 43
                                            Casualties for Russia: 2 russianAntiTankGuns, 4 russianArtillerys and 3 russianInfantrys
                                            Casualties for Germany: 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks
                                
                                    Non Combat Move - Russia
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        3 russianInfantrys moved from Volgarod to Stalingrad
                                        1 russianInfantry moved from Tula to Stalingrad
                                        1 Train moved from Stalingrad to Omsk
                                        1 Train and 2 russianInfantrys moved from Omsk to Stalingrad
                                        1 Train moved from Stalingrad to Omsk
                                        3 russianInfantrys moved from Urals to Volgarod
                                        1 russianArtillery moved from Moscow to Tula
                                        1 Material and 1 Truck moved from Moscow to Stalingrad
                                        2 Trucks moved from Stalingrad to Urals
                                        1 Truck moved from Stalingrad to Volgarod
                                        1 russianFighter moved from Leningrad to Volgarod
                                        2 russianInfantrys moved from Vologda to Novgorod
                                        3 russianArtillerys moved from Moscow to Novgorod
                                        1 russianInfantry moved from Irkutsk to Western Evenki
                                        1 russianAntiTankGun and 2 russianMech.Infantrys moved from Yakut to Kansk
                                        1 russianInfantry moved from Irkutsk to Kansk
                                        1 russianDestroyer and 1 russianTransport moved from 13 Sea Zone to 10 Sea Zone
                                
                                    Purchase Units - Russia
                                        Russia repair damage of 4x russianBarracks; Remaining resources: 59 PUs; 0 techTokens; 
                                        Russia buy 1 russianAntiTankGun, 4 russianArtillerys and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Russia
                                        Units in Stalingrad being upgraded or consumed: 1 Material
                                        1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad
                                        3 russianInfantrys placed in Volgarod
                                        2 russianInfantrys placed in Vologda
                                        1 russianAntiTankGun and 3 russianArtillerys placed in Moscow
                                        3 russianInfantrys placed in Urals
                                        2 russianInfantrys placed in Omsk
                                        1 russianArtillery placed in Novosibirsk
                                
                                    Activate Technology - Russia
                                        Russia activating ImprovedAntiTank
                                        triggerAttachmenrussianImpAT: Setting defense to 2 for unitAttachment attached to russianAntiTankGun
                                        triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttachment attached to russianAntiTankGun
                                
                                    Turn Complete - Russia
                                        Russia collect 59 PUs; end with 59 PUs
                                        Units generate 6 techTokens; Russia end with 6 techTokens
                                

                                Combat Hit Differential Summary :

                                AntiAircraftGun fire in Leningrad : : -0.08
                                Germany : -0.25
                                Russia : 1.67
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut up to you again and ill be around for another hour or so

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Japan round 7

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 7
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            1 japaneseFighter moved from Shanghai to Shensi
                                            2 japaneseInfantrys moved from Shansi to Shensi
                                            2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay
                                            2 japaneseInfantrys moved from Burma to Rangoon
                                            1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Thailand to Rangoon
                                            1 japaneseStrategicBomber moved from Tokyo to Bonin Island
                                            3 japaneseInfantrys moved from Japan to 98 Sea Zone
                                            3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                                            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                            2 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 119 Sea Zone
                                            4 japaneseInfantrys moved from 119 Sea Zone to Bonin Island
                                            2 japaneseNavalFighters moved from 99 Sea Zone to Bonin Island
                                            4 japaneseNavalFighters moved from Japan to Bonin Island
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin wasnt sure if this was decisionless or not but i there are a few going on so figure id let you decide 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Thailand round 7

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 7
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 10 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 9 PUs
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                                    Japan roll 11,3,3,9,1,1,9,7,10,4,9,11,3,1,11,11,1,9 and gets 0 hits
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseFighter moved from Shanghai to Shensi
                                                2 japaneseInfantrys moved from Shansi to Shensi
                                                2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay
                                                2 japaneseInfantrys moved from Burma to Rangoon
                                                1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Thailand to Rangoon
                                                1 japaneseStrategicBomber moved from Tokyo to Bonin Island
                                                3 japaneseInfantrys moved from Japan to 98 Sea Zone
                                                3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                                                1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                                2 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 119 Sea Zone
                                                4 japaneseInfantrys moved from 119 Sea Zone to Bonin Island
                                                2 japaneseNavalFighters moved from 99 Sea Zone to Bonin Island
                                                4 japaneseNavalFighters moved from Japan to Bonin Island
                                        
                                            Combat - Japan
                                                Battle in Malay
                                                    Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine
                                                    Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment
                                                        Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine in Malay, round 2 : 2/5 hits, 1.08 expected hits
                                                        Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 2/2 hits, 0.75 expected hits
                                                        1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Malay from Britain with 2 japaneseArtillerys and 1 japaneseMarine remaining. Battle score for attacker is 4
                                                    Casualties for Japan: 2 japaneseInfantrys
                                                    Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment
                                                Battle in Rangoon
                                                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber
                                                    Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                                                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber in Rangoon, round 2 : 3/5 hits, 1.17 expected hits
                                                        Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                                        1 britishInfantry owned by the Britain lost in Rangoon
                                                    Japan win, taking Rangoon from Britain with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                Battle in Bonin Island
                                                    Japan attack with 4 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseStrategicBomber
                                                    Usa defend with 1 Flagpole, 5 americanInfantrys and 1 americanMarine
                                                        Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Bonin Island, round 2 : 2/6 hits, 2.17 expected hits
                                                        Japan roll dice for 4 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseStrategicBomber in Bonin Island, round 2 : 4/11 hits, 3.58 expected hits
                                                        Usa roll dice for 5 americanInfantrys and 1 americanMarine in Bonin Island, round 2 : 5/6 hits, 2.08 expected hits
                                                        1 americanMarine owned by the Usa, 5 americanInfantrys owned by the Usa, 4 japaneseInfantrys owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Bonin Island
                                                    Japan win with 6 japaneseNavalFighters remaining. Battle score for attacker is -6
                                                    Casualties for Japan: 4 japaneseInfantrys and 1 japaneseStrategicBomber
                                                    Casualties for Usa: 5 americanInfantrys and 1 americanMarine
                                                Battle in Shensi
                                                    Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                                    China defend with 1 Flagpole and 1 chineseInfantry
                                                        Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                        China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0.25 expected hits
                                                        1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                                                    Japan win, taking Shensi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                                    Casualties for Japan: 1 japaneseInfantry
                                                    Casualties for China: 1 chineseInfantry
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
                                                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                                1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                                                2 japaneseInfantrys moved from Eastern Manchuria to Khabarovskiy Kray
                                                1 japaneseAlpineInfantry moved from Manchuria to Northern Manchuria
                                                1 japaneseFighter moved from Manchuria to Shansi
                                                1 japaneseFighter moved from Shensi to Shansi
                                                1 japaneseTank moved from Peking to Shansi
                                                1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi
                                                1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Shanghai to Burma
                                                1 Train moved from Burma to Shansi
                                                1 Truck and 1 japaneseMarine moved from Fo Kien to French Indochina
                                                1 japaneseInfantry moved from Yunnan to Burma
                                                1 japaneseInfantry moved from Hunan to Kwangsi
                                                2 Trucks and 2 japaneseInfantrys moved from Shanghai to Kwangtung
                                                2 japaneseInfantrys moved from Shanghai to Anhwei
                                                1 japaneseInfantry moved from Manchuria to Peking
                                                1 Truck moved from Shansi to Manchuria
                                                2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                                3 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                                1 japaneseParatrooper moved from Eastern Manchuria to 98 Sea Zone
                                                2 japaneseCarriers moved from 98 Sea Zone to 119 Sea Zone
                                                2 japaneseNavalFighters moved from Bonin Island to 99 Sea Zone
                                                4 japaneseNavalFighters moved from Bonin Island to 119 Sea Zone
                                                3 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseParatrooper and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                                3 japaneseAlpineInfantrys and 1 japaneseParatrooper moved from 96 Sea Zone to Hong Kong
                                                1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
                                                1 japaneseAirTransport moved from Japan to Tokyo
                                                2 japaneseSubmarines moved from 99 Sea Zone to 119 Sea Zone
                                                2 japaneseDestroyers moved from 99 Sea Zone to 119 Sea Zone
                                                2 japaneseCruisers and 3 japaneseSubmarines moved from 99 Sea Zone to 96 Sea Zone
                                                1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Rangoon to French Indochina
                                                1 japaneseAlpineInfantry moved from Thailand to Burma
                                                1 japaneseAirTransport moved from Thailand to Shansi
                                                1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                        
                                            Purchase Units - Japan
                                                Japan buy 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseHull, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseParatrooper and 3 japaneseSubmarines; Remaining resources: 0 PUs; 18 techTokens; 
                                        
                                            Place Units - Japan
                                                3 japaneseSubmarines placed in 99 Sea Zone
                                                1 japaneseHull placed in 99 Sea Zone
                                                3 japaneseInfantrys placed in Shanghai
                                                Japan undo move 3.
                                                2 japaneseInfantrys and 1 japaneseMarine placed in Shanghai
                                                1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku
                                                1 japaneseInfantry placed in Tokyo
                                                Japan undo move 2.
                                                Japan undo move 1.
                                                Japan undo move 3.
                                                1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
                                                1 japaneseHull and 3 japaneseSubmarines placed in 99 Sea Zone
                                        
                                            Turn Complete - Japan
                                                Japan collect 66 PUs; end with 66 PUs
                                                Units generate 9 techTokens; Japan end with 27 techTokens
                                                Units Change Ownership
                                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Manchuria
                                                1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 10 PUs; end with 10 PUs
                                                Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                                        
                                            Purchase Units - Thailand
                                                Thailand repair damage of 1x Rail; Remaining resources: 8 PUs; 
                                                Thailand buy 1 japaneseArtillery and 1 japaneseMarine; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Thailand
                                                1 japaneseArtillery and 1 japaneseMarine placed in Thailand
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 9 PUs; end with 9 PUs
                                                Units Change Ownership
                                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                    Some Units in Thailand change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseMarine
                                        

                                        Combat Hit Differential Summary :

                                        Usa : 2.92
                                        Japan : 3.25
                                        China : 0.75
                                        Britain : 0.83
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin china!

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Move Summary: China round 7

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 7
                                            
                                                Research Technology - China
                                                    China spend 0 on tech rolls
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    2 chineseInfantrys moved from Inner Mongolia to Shensi
                                                    1 chineseFighter moved from Northern China to Shensi
                                                    1 chineseFighter moved from Chungking to Shensi
                                                    2 chineseInfantrys moved from Inner Mongolia to Shensi
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 11
                                            • 67
                                            • 68
                                            • 9 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums