TWW 3.0.0.4 ubernaut (ax) vs colin (al)



  • @colin ready for battle



  • @ubernaut ok im in the lobby



  • TripleA Turn Summary: Italy round 7

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 6,10,4,12,9,5,5,12,2 and gets 2 hits
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedProduction
    
        Combat Move - Italy
            Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast
            Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
            1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
            1 italianInfantry moved from Greece to 50 Sea Zone
            1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 48 Sea Zone
            1 italianInfantry moved from 48 Sea Zone to Malta
            2 italianInfantrys moved from Western Egypt to Central Egpyt
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
    
        Combat - Italy
            Italy creates battle in territory 41 Sea Zone
            Battle in Malta
                Italy attack with 1 italianInfantry
                Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                    Italy roll dice for 1 italianBattleship in Malta, round 2 : 0/2 hits, 0.83 expected hits
                    Italy roll dice for 1 italianInfantry in Malta, round 2 : 0/1 hits, 0.08 expected hits
                    Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 3/4 hits, 2.50 expected hits
                    1 italianInfantry owned by the Italy lost in Malta
                Britain win with 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry remaining. Battle score for attacker is -3
                Casualties for Italy: 1 italianInfantry
            Battle in Central Egpyt
                Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber
                Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 2 britishInfantrys
                    Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 2/7 hits, 2.33 expected hits
                    Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.83 expected hits
                    2 britishInfantrys owned by the Britain and 1 italianInfantry owned by the Italy lost in Central Egpyt
                    Italy roll dice for 2 italianFighters, 1 italianInfantry, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 1/6 hits, 2.17 expected hits
                    Egypt roll dice for 1 britishArtillery in Central Egpyt, round 3 : 1/1 hits, 0.33 expected hits
                    1 britishArtillery owned by the Britain and 1 italianInfantry owned by the Italy lost in Central Egpyt
                Italy win with 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 4
                Casualties for Italy: 2 italianInfantrys
                Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone
            1 italianSubmarine moved from 42 Sea Zone to 45 Sea Zone
            1 italianSubmarine moved from 43 Sea Zone to 48 Sea Zone
            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            1 Truck, 1 italianAntiAirGun, 1 italianInfantry and 1 italianMarine moved from Southern Italy to 50 Sea Zone
            1 italianAlpineInfantry moved from Greece to 50 Sea Zone
            1 Truck, 1 italianAlpineInfantry, 1 italianAntiAirGun, 1 italianInfantry, 1 italianMarine and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            1 Truck, 1 italianAlpineInfantry, 1 italianAntiAirGun, 1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Western Egypt
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
            1 Truck and 1 italianAntiAirGun moved from Western Egypt to Al Kufrah
            1 Truck moved from Al Kufrah to Tripolitania
            1 Truck moved from Western Egypt to Tripolitania
            1 Train moved from Northern Yugoslavia to Rome
            2 Materials and 1 Train moved from Rome to Southern Italy
            1 Train moved from Southern Italy to Rome
            4 italianInfantrys moved from Rome to Southern Italy
            1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Southern Italy
            1 italianAirTransport moved from Al Kufrah to Rome
            1 italianAirTransport moved from Rome to Northern Italy
    
        Purchase Units - Italy
            Italy buy 1 Material, 1 italianArtillery, 1 italianBarracks, 4 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            Units in Southern Italy being upgraded or consumed: 2 Materials
            1 italianBarracks placed in Southern Italy
            1 Material, 1 italianArtillery and 1 italianTank placed in Northern Italy
            4 italianInfantrys placed in Rome
    
        Activate Technology - Italy
            Italy activating ImprovedProduction
            Italy giving technology to Germany: ImprovedProduction
    
        Turn Complete - Italy
            Italy collect 27 PUs; end with 27 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 30 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Egypt : 0.83
    Italy : -2.42
    Britain : 0.50
    

    Savegame



  • @colin ready for usa



  • TripleA Move Summary: Usa round 7

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - Usa
            Usa spend 0 on tech rolls
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            1 americanCombatEngineer, 4 americanInfantrys and 9 americanMarines moved from Azores to 39 Sea Zone
            1 americanBattleship, 1 americanCombatEngineer, 2 americanCruisers, 4 americanInfantrys, 9 americanMarines and 7 americanTransports moved from 39 Sea Zone to 61 Sea Zone
            4 americanInfantrys and 9 americanMarines moved from 61 Sea Zone to Morrocco
            2 americanNavalFighters moved from 39 Sea Zone to Morrocco
            1 americanAirTransport and 1 americanParatrooper moved from Azores to Morrocco
            1 americanCombatEngineer moved from 61 Sea Zone to Morrocco
            1 americanInfantry and 3 americanMarines moved from Marshall Islands to 125 Sea Zone
            1 americanInfantry, 3 americanMarines and 2 americanTransports moved from 125 Sea Zone to 131 Sea Zone
            1 americanCruiser moved from 125 Sea Zone to 131 Sea Zone
            1 americanInfantry and 3 americanMarines moved from 131 Sea Zone to Caroline Islands
    

    Savegame



  • @ubernaut ready for battle



  • TripleA Turn Summary: Usa round 7

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - Usa
            Usa spend 0 on tech rolls
                Usa roll 1,8,11,2,8,2,4,5,6 and gets 0 hits
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanCombatEngineer, 4 americanInfantrys and 9 americanMarines moved from Azores to 39 Sea Zone
            1 americanBattleship, 1 americanCombatEngineer, 2 americanCruisers, 4 americanInfantrys, 9 americanMarines and 7 americanTransports moved from 39 Sea Zone to 61 Sea Zone
            4 americanInfantrys and 9 americanMarines moved from 61 Sea Zone to Morrocco
            2 americanNavalFighters moved from 39 Sea Zone to Morrocco
            1 americanAirTransport and 1 americanParatrooper moved from Azores to Morrocco
            1 americanCombatEngineer moved from 61 Sea Zone to Morrocco
            1 americanInfantry and 3 americanMarines moved from Marshall Islands to 125 Sea Zone
            1 americanInfantry, 3 americanMarines and 2 americanTransports moved from 125 Sea Zone to 131 Sea Zone
            1 americanCruiser moved from 125 Sea Zone to 131 Sea Zone
            1 americanInfantry and 3 americanMarines moved from 131 Sea Zone to Caroline Islands
    
        Combat - Usa
            Battle in Morrocco
                Usa attack with 1 americanAirTransport, 1 americanCombatEngineer, 4 americanInfantrys, 9 americanMarines, 2 americanNavalFighters and 1 americanParatrooper
                VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 1 germanFactory; Germany defend with 1 Material, 1 Train, 1 UnitsForExiledAllies, 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 3 germanInfantrys and 1 germanMech.Infantry
                    AntiAircraftGun fire in Morrocco : 0/1 hits, 0.08 expected hits
                    Usa roll dice for 1 americanBattleship and 2 americanCruisers in Morrocco, round 2 : 1/4 hits, 1.33 expected hits
                    Usa roll dice for 1 americanAirTransport, 1 americanCombatEngineer, 4 americanInfantrys, 9 americanMarines, 2 americanNavalFighters and 1 americanParatrooper in Morrocco, round 2 : 4/18 hits, 4.92 expected hits
                    VichyFrance roll dice for 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanEntrenchment, 3 germanInfantrys and 1 germanMech.Infantry in Morrocco, round 2 : 2/9 hits, 2.67 expected hits
                    3 germanInfantrys owned by the Germany, 2 americanInfantrys owned by the Usa, 1 germanAntiTankGun owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Morrocco
                    Usa roll dice for 1 americanAirTransport, 1 americanCombatEngineer, 2 americanInfantrys, 9 americanMarines, 2 americanNavalFighters and 1 americanParatrooper in Morrocco, round 3 : 5/16 hits, 4.58 expected hits
                    VichyFrance roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanEntrenchment and 1 germanMech.Infantry in Morrocco, round 3 : 1/4 hits, 1.58 expected hits
                    1 germanEntrenchment owned by the VichyFrance, 1 germanMech.Infantry owned by the Germany, 1 germanArtillery owned by the Germany, 1 americanInfantry owned by the Usa and 1 germanAlpineInfantry owned by the Germany lost in Morrocco
                Some non-combat units are destroyed: 
                Usa converts germanFactory into different units
                Usa win, taking Morrocco from VichyFrance with 1 americanAirTransport, 1 americanCombatEngineer, 1 americanInfantry, 9 americanMarines, 2 americanNavalFighters and 1 americanParatrooper remaining. Battle score for attacker is 27
                Casualties for Usa: 3 americanInfantrys
                Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 3 germanInfantrys and 1 germanMech.Infantry
                Casualties for VichyFrance: 1 germanEntrenchment
            Battle in Caroline Islands
                Usa attack with 1 americanInfantry and 3 americanMarines
                Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                    Usa roll dice for 1 americanCruiser in Caroline Islands, round 2 : 1/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanInfantry and 3 americanMarines in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                    Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 1/2 hits, 0.50 expected hits
                    1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Caroline Islands
                    Usa roll dice for 3 americanMarines in Caroline Islands, round 3 : 2/3 hits, 1.25 expected hits
                    Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 japaneseInfantry owned by the Japan lost in Caroline Islands
                Some non-combat units are destroyed: 
                Usa win, taking Caroline Islands from Japan with 3 americanMarines remaining. Battle score for attacker is 4
                Casualties for Usa: 1 americanInfantry
                Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Morrocco
            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Algeria
            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Tunisia
            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southwestern Algeria
            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southern Algeria
            Trigger VichyMedTurnsGerman: Germany takes ownership of territory Algeria
            Trigger VichyMedTurnsGerman: Germany takes ownership of territory Tunisia
            Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southwestern Algeria
            Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southern Algeria
            Trigger VichyMedTurnsGerman: has removed 1 Protectorate owned by VichyFrance in Algeria
            Trigger AlgeriaVichyBarracks2: has removed 1 germanBarracks owned by VichyFrance in Algeria
            Trigger AlgeriaVichyBarracks1: Germany has 1 germanBarracks placed in Algeria
            Trigger VichyMedTurnsGerman: VichyFrance has 1 Occupation placed in Vichy France
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger UnitsEAMorrocco: ExiledAllies has 1 britishInfantry placed in Morrocco
            Trigger americanProd1: Usa has 1 Material placed in Washington
            2 americanNavalFighters moved from Morrocco to 61 Sea Zone
            1 americanAirTransport moved from Morrocco to Gibraltar
            1 americanCarrier and 3 americanDestroyers moved from 39 Sea Zone to 61 Sea Zone
            2 americanInfantrys moved from Washington to 30 Sea Zone
            1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
            2 americanInfantrys moved from 39 Sea Zone to Azores
            1 americanStrategicBomber moved from Southern Britain to Labrador
            2 americanCarriers, 5 americanDestroyers, 4 americanNavalFighters, 1 americanSubmarine and 1 americanTransport moved from 125 Sea Zone to 115 Sea Zone
            3 americanTransports moved from 115 Sea Zone to 156 Sea Zone
            1 americanInfantry and 1 americanMarine moved from San Francisco to 156 Sea Zone
            1 americanArtillery moved from Los Angeles to 156 Sea Zone
            1 americanArtillery, 1 americanInfantry, 1 americanMarine and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
            1 americanArtillery, 1 americanInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
            1 americanCarrier moved from 156 Sea Zone to 114 Sea Zone
            1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
            2 americanNavalFighters moved from Chicago to 114 Sea Zone
            1 Material and 1 Train moved from Washington to Los Angeles
            1 Train moved from Los Angeles to Chicago
            1 Train moved from Detroit to Washington
            1 Truck moved from Los Angeles to Eastern Central US
            1 Truck and 1 americanAntiAirGun moved from Washington to Southwestern US
            1 Train moved from Washington to Northeastern US
            1 Train and 1 americanAntiAirGun moved from Northeastern US to New York
    
        Purchase Units - Usa
            Usa buy 1 Material, 1 americanAircraftPlant, 1 americanBattleship, 2 americanCruisers, 1 americanDestroyer, 1 americanHull and 3 americanInfantrys; Remaining resources: 2 PUs; 9 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
            Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
            Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
    
        Place Units - Usa
            Units in Los Angeles being upgraded or consumed: 2 Materials
            1 americanAircraftPlant placed in Los Angeles
            Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
            1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanHull placed in 156 Sea Zone
            3 americanInfantrys placed in San Francisco
            1 americanCruiser placed in 30 Sea Zone
            1 Material placed in Detroit
    
        Turn Complete - Usa
            Usa collect 73 PUs; end with 75 PUs
            Units generate 9 techTokens; Usa end with 18 techTokens
    

    Combat Hit Differential Summary :

    Usa : -0.67
    VichyFrance : -1.25
    AntiAircraftGun fire in Morrocco : : -0.08
    Japan : 0.17
    

    Savegame



  • @ubernaut you're up again



  • TripleA Move Summary: Germany round 8

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 8
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
    
        Execute Operation Lila - Germany
            Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship
            Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship
            Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone
            Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship
            Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 10  for Trigger SZ44PlaceGermanBattleship)
            Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser
            Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser
            Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone
            Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser
            Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 10  for Trigger SZ44PlaceGermanCruiser)
            Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
            Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
            Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
            Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
            Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 2  for Trigger SZ44PlaceGermanDestroyer)
            Trigger SZ44PlaceGermanDestroyer: Germany has 1 germanDestroyer placed in 44 Sea Zone
            Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
            Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
            Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
            Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
            Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4  for Trigger SZ44PlaceGermanDestroyer)
            Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
            Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
            Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
            Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
            Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 2  for Trigger SZ44PlaceGermanSubmarine)
            Trigger SZ44PlaceGermanSubmarine: Germany has 1 germanSubmarine placed in 44 Sea Zone
            Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
            Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
            Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
            Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
            Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 3  for Trigger SZ44PlaceGermanSubmarine)
            Germany spend 1 PUs on User Action: Action GermanySaveVichyTransport
            Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44RemoveVichyTransport
            Trigger SZ44RemoveVichyTransport: has removed 1 vichyTransport owned by Germany in 44 Sea Zone
            Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44PlaceGermanTransport
            Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 2  for Trigger SZ44PlaceGermanTransport)
            Trigger SZ44PlaceGermanTransport: Germany has 1 germanTransport placed in 44 Sea Zone
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            1 germanMech.Infantry and 1 germanTank moved from Lithuania to Leningrad
            1 germanFighter and 1 germanTacticalBomber moved from Belorussia to Leningrad
            2 germanAlpineInfantrys and 3 germanInfantrys moved from Pskov to Leningrad
            3 germanInfantrys moved from Lativa Estonia to Leningrad
            1 germanArtillery and 2 germanMech.Infantrys moved from Eastern Finland to Leningrad
            1 germanInfantry moved from Eastern Ukraine to Caucasus
            1 germanTacticalBomber moved from Voronezh to Caucasus
            1 germanInfantry moved from Orel Kursk to Smolensk
            1 germanFighter moved from Kharkov to Smolensk
            1 germanStrategicBomber moved from Kharkov to Moscow
            1 germanArtillery, 4 germanInfantrys, 2 germanMech.Infantrys and 1 germanParatrooper moved from Nigeria to French Central Africa
            1 germanFighter moved from West Africa to French Central Africa
            1 germanTank moved from French West Africa to French Central Africa
            1 germanStrategicBomber moved from Southern Germany to London
            1 germanInfantry moved from Eastern Finland to Western Karelia
                  Finland take Western Karelia from Russia
    

    Savegame



  • @colin battle time



  • @ubernaut I'm in the lobby



  • TripleA Turn Summary: Finland round 8

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 8
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 9 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 16 PUs
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany roll 5,8,5,8,4,8,10,2,8 and gets 0 hits
    
        Execute Operation Lila - Germany
            Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship
            Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship
            Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone
            Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship
            Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 10  for Trigger SZ44PlaceGermanBattleship)
            Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser
            Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser
            Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone
            Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser
            Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 10  for Trigger SZ44PlaceGermanCruiser)
            Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
            Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
            Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
            Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
            Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 2  for Trigger SZ44PlaceGermanDestroyer)
            Trigger SZ44PlaceGermanDestroyer: Germany has 1 germanDestroyer placed in 44 Sea Zone
            Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
            Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
            Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
            Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
            Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4  for Trigger SZ44PlaceGermanDestroyer)
            Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
            Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
            Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
            Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
            Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 2  for Trigger SZ44PlaceGermanSubmarine)
            Trigger SZ44PlaceGermanSubmarine: Germany has 1 germanSubmarine placed in 44 Sea Zone
            Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
            Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
            Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
            Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
            Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 3  for Trigger SZ44PlaceGermanSubmarine)
            Germany spend 1 PUs on User Action: Action GermanySaveVichyTransport
            Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44RemoveVichyTransport
            Trigger SZ44RemoveVichyTransport: has removed 1 vichyTransport owned by Germany in 44 Sea Zone
            Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44PlaceGermanTransport
            Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 2  for Trigger SZ44PlaceGermanTransport)
            Trigger SZ44PlaceGermanTransport: Germany has 1 germanTransport placed in 44 Sea Zone
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanMech.Infantry and 1 germanTank moved from Lithuania to Leningrad
            1 germanFighter and 1 germanTacticalBomber moved from Belorussia to Leningrad
            2 germanAlpineInfantrys and 3 germanInfantrys moved from Pskov to Leningrad
            3 germanInfantrys moved from Lativa Estonia to Leningrad
            1 germanArtillery and 2 germanMech.Infantrys moved from Eastern Finland to Leningrad
            1 germanInfantry moved from Eastern Ukraine to Caucasus
            1 germanTacticalBomber moved from Voronezh to Caucasus
            1 germanInfantry moved from Orel Kursk to Smolensk
            1 germanFighter moved from Kharkov to Smolensk
            1 germanStrategicBomber moved from Kharkov to Moscow
            1 germanArtillery, 4 germanInfantrys, 2 germanMech.Infantrys and 1 germanParatrooper moved from Nigeria to French Central Africa
            1 germanFighter moved from West Africa to French Central Africa
            1 germanTank moved from French West Africa to French Central Africa
            1 germanStrategicBomber moved from Southern Germany to London
            1 germanInfantry moved from Eastern Finland to Western Karelia
                  Finland take Western Karelia from Russia
    
        Combat - Germany
            Strategic bombing raid in London
                    AntiAircraftGun fire in London : 0/1 hits, 0.17 expected hits
                Bombing raid in London rolls: 6 and causes: 6 damage to unit: britishBarracks
                Bombing raid in London causes 6 damage total. 
            Strategic bombing raid in Moscow
                    AntiAircraftGun fire in Moscow : 1/1 hits, 0.08 expected hits
                1 germanStrategicBomber killed by AntiAircraftGun
                Bombing raid in Moscow causes 0 damage total. 
            Battle in Leningrad
                Germany attack with 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanFighter, 6 germanInfantrys, 3 germanMech.Infantrys, 1 germanTacticalBomber and 1 germanTank
                Russia defend with 1 Flagpole, 3 Trucks, 3 russianArtillerys, 4 russianInfantrys and 2 russianTanks
                    Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanFighter, 6 germanInfantrys, 3 germanMech.Infantrys, 1 germanTacticalBomber and 1 germanTank in Leningrad, round 2 : 4/15 hits, 4.50 expected hits
                    Russia roll dice for 3 russianArtillerys, 4 russianInfantrys and 2 russianTanks in Leningrad, round 2 : 3/9 hits, 3.25 expected hits
                    2 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany and 2 russianTanks owned by the Russia lost in Leningrad
                    Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 3 germanMech.Infantrys, 1 germanTacticalBomber and 1 germanTank in Leningrad, round 3 : 5/12 hits, 3.75 expected hits
                    Russia roll dice for 3 russianArtillerys and 2 russianInfantrys in Leningrad, round 3 : 0/5 hits, 1.83 expected hits
                    2 russianInfantrys owned by the Russia and 3 russianArtillerys owned by the Russia lost in Leningrad
                Germany win, taking Leningrad from Russia with 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 3 germanMech.Infantrys, 1 germanTacticalBomber and 1 germanTank remaining. Battle score for attacker is 27
                Casualties for Germany: 3 germanInfantrys
                Casualties for Russia: 3 russianArtillerys, 4 russianInfantrys and 2 russianTanks
            Battle in Smolensk
                Germany attack with 1 germanFighter and 1 germanInfantry
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 1 germanFighter and 1 germanInfantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanFighter and 1 germanInfantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia lost in Smolensk
                Germany win, taking Smolensk from Russia with 1 germanFighter and 1 germanInfantry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
            Battle in French Central Africa
                Germany attack with 1 germanArtillery, 1 germanFighter, 4 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank
                Britain defend with 1 Flagpole, 2 britishArtillerys, 2 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks
                    Germany roll dice for 1 germanArtillery, 1 germanFighter, 4 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in French Central Africa, round 2 : 2/10 hits, 2.75 expected hits
                    Britain roll dice for 2 britishArtillerys, 2 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks in French Central Africa, round 2 : 1/8 hits, 2.17 expected hits
                    2 britishInfantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in French Central Africa
                    Germany roll dice for 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in French Central Africa, round 3 : 2/9 hits, 2.58 expected hits
                    Britain roll dice for 2 britishArtillerys, 2 britishMech.Infantrys and 2 britishTanks in French Central Africa, round 3 : 0/6 hits, 1.67 expected hits
                    2 britishArtillerys owned by the Britain lost in French Central Africa
                    Germany roll dice for 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in French Central Africa, round 4 : 2/9 hits, 2.58 expected hits
                    Britain roll dice for 2 britishMech.Infantrys and 2 britishTanks in French Central Africa, round 4 : 1/4 hits, 1.17 expected hits
                2 britishMech.Infantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in French Central Africa
                    Germany roll dice for 1 germanArtillery, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in French Central Africa, round 5 : 4/8 hits, 2.42 expected hits
                    Britain roll dice for 2 britishTanks in French Central Africa, round 5 : 0/2 hits, 0.67 expected hits
                    2 britishTanks owned by the Britain lost in French Central Africa
                Germany win, taking French Central Africa from Britain with 1 germanArtillery, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank remaining. Battle score for attacker is 30
                Casualties for Germany: 2 germanInfantrys
                Casualties for Britain: 2 britishArtillerys, 2 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks
            Battle in Caucasus
                Germany attack with 1 germanInfantry and 1 germanTacticalBomber
                Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry
                    Germany roll dice for 1 germanInfantry and 1 germanTacticalBomber in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                Germany win with 1 germanTacticalBomber remaining. Battle score for attacker is 0
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianInfantry
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanCombatEngineer and 2 germanInfantrys moved from Finland to Eastern Finland
            2 germanAlpineInfantrys moved from Lithuania to 29 Sea Zone
            1 germanTransport moved from 28 Sea Zone to 27 Sea Zone
            2 germanInfantrys moved from Northern Germany to 27 Sea Zone
            2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
            4 germanSubmarines moved from 28 Sea Zone to 27 Sea Zone
            2 germanAlpineInfantrys, 1 germanBattleship, 1 germanCarrier, 1 germanCruiser, 1 germanDestroyer and 1 germanTransport moved from 29 Sea Zone to 28 Sea Zone
            2 germanAlpineInfantrys and 2 germanInfantrys moved from 28 Sea Zone to Northern Finland
            1 germanFighter moved from Leningrad to Finland
            1 germanTacticalBomber moved from Leningrad to Finland
            1 germanInfantry moved from Orel Kursk to Pskov
            1 Material and 1 Truck moved from Lativa Estonia to Leningrad
            1 Truck moved from Leningrad to Lithuania
            1 Truck and 1 germanMarine moved from Lithuania to Leningrad
            1 Truck moved from Leningrad to Lativa Estonia
            1 Truck moved from Lithuania to Poland
            1 Truck and 1 germanInfantry moved from Poland to Lativa Estonia
            1 germanFighter moved from Smolensk to Kharkov
            4 germanInfantrys moved from Western Ukraine to Kharkov
            1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
            1 germanArtillery and 1 germanInfantry moved from Crete to 51 Sea Zone
            1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 51 Sea Zone to 48 Sea Zone
            1 germanArtillery and 1 germanInfantry moved from 48 Sea Zone to Tunisia
            1 germanCombatEngineer moved from Gold Coast to Nigeria
            1 Material and 1 Truck moved from French West Africa to Nigeria
            1 germanParatrooper moved from Gold Coast to Nigeria
            1 Truck moved from Nigeria to Gold Coast
            1 Material and 1 germanAirTransport moved from West Africa to Nigeria
            1 germanAirTransport moved from Nigeria to Gold Coast
            2 germanInfantrys moved from French West Africa to West Africa
            1 germanFighter moved from French Central Africa to Gold Coast
            4 germanSubmarines and 1 germanTransport moved from 62 Sea Zone to 64 Sea Zone
            1 Train moved from Eastern Poland to Romania
            1 Train and 2 germanInfantrys moved from Romania to Kharkov
            1 Train moved from Kharkov to Romania
            2 germanInfantrys moved from Romania to Western Ukraine
            1 Material and 1 germanAirTransport moved from Eastern Poland to Leningrad
            1 germanAirTransport moved from Leningrad to Finland
            1 Train moved from Poland to Eastern Germany
            1 Train and 1 germanMobileArtillery moved from Eastern Germany to Kharkov
            1 Train moved from Kharkov to Western Ukraine
            1 Train moved from Eastern Poland to Eastern Germany
            1 Train and 1 germanMobileArtillery moved from Eastern Germany to Kharkov
            2 germanMobileArtillerys moved from Eastern Germany to Eastern Poland
            1 Material and 1 germanAirTransport moved from Berlin to Belorussia
            1 Train moved from Berlin to Northern Germany
            1 Train, 1 germanArtillery and 1 germanMarine moved from Northern Germany to Belorussia
            1 germanNavalFighter moved from Northern Germany to 28 Sea Zone
            1 germanAlpineInfantry moved from Bohemia Moravia to Poland
            1 Train moved from Belorussia to Eastern Poland
            1 germanTank moved from Northern Yugoslavia to Eastern Poland
            3 germanAlpineInfantrys moved from Austria to Bohemia Moravia
            1 germanTacticalBomber moved from Caucasus to Eastern Ukraine
            2 germanInfantrys moved from Kharkov to Eastern Ukraine
            2 germanAntiTankGuns, 6 germanArtillerys, 2 germanCombatEngineers, 1 germanMarine, 6 germanMech.Infantrys and 7 germanTanks moved from Voronezh to Kharkov
            1 germanStrategicBomber moved from London to Northern France
    
        Purchase Units - Germany
            Trigger germanIP1: buygermanAirTransport added to germanMinorProduction
            Trigger germanIP1: buygermanAirTransport added to germanMinorInfProduction
            Trigger germanAdvArt1: buygermanHeavyArtillery added to germanProduction
            Germany buy 1 Rail, 2 germanAlpineInfantrys, 1 germanBarracks, 2 germanHeavyArtillerys, 7 germanInfantrys, 1 germanMarine and 1 germanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Germany
            Units in Nigeria being upgraded or consumed: 2 Materials
            1 germanBarracks placed in Nigeria
            Units in Lativa Estonia being upgraded or consumed: 1 Material
            1 Rail placed in Lativa Estonia
            2 germanHeavyArtillerys, 1 germanMarine and 1 germanNavalFighter placed in Eastern Germany
            2 germanInfantrys placed in Kharkov
            1 germanInfantry placed in Berlin
            4 germanInfantrys placed in Northern Germany
            2 germanAlpineInfantrys placed in Austria
    
        Turn Complete - Germany
            Germany collect 76 PUs; end with 76 PUs
            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
            Units generate 9 techTokens; Germany end with 18 techTokens
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            VichyFrance buy 2 germanAlpineInfantrys and 1 germanTransport; Remaining resources: 1 PUs; 
    
        Place Units - VichyFrance
            2 germanAlpineInfantrys placed in Vichy France
            1 germanTransport placed in 44 Sea Zone
    
        Turn Complete - VichyFrance
            VichyFrance collect 12 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in 44 Sea Zone change ownership: 1 germanTransport
                Some Units in Vichy France change ownership: 2 germanAlpineInfantrys
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            3 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 8 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                Some Units in Finland change ownership: 3 germanInfantrys
                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
    

    Combat Hit Differential Summary :

    AntiAircraftGun fire in London : : -0.17
    AntiAircraftGun fire in Moscow : : 0.92
    Britain : -3.67
    Germany : 0.42
    Russia : -1.83
    

    Savegame



  • @colin go for russia



  • TripleA Turn Summary: Russia round 8

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 8
    
        Research Technology - Russia
            Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
            Russia spend 0 on tech rolls
                Russia roll 8,7,1,5,8,2 and gets 0 hits
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianInfantry moved from Stalingrad to Voronezh
                  Russia take Voronezh from Germany
            1 russianArtillery moved from Tula to Smolensk
            1 russianInfantry moved from Novgorod to Smolensk
            1 russianFighter moved from Volgarod to Smolensk
    
        Combat - Russia
            Battle in Smolensk
                Russia attack with 1 russianArtillery, 1 russianFighter and 1 russianInfantry
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Smolensk, round 2 : 1/3 hits, 0.92 expected hits
                    Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                    1 germanInfantry owned by the Germany lost in Smolensk
                Russia win, taking Smolensk from Germany with 1 russianArtillery, 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            1 russianFighter moved from Smolensk to Volgarod
            1 Train and 2 russianInfantrys moved from Omsk to Stalingrad
            1 Train moved from Stalingrad to Moscow
            1 Train and 2 russianArtillerys moved from Moscow to Stalingrad
            6 russianInfantrys moved from Volgarod to Stalingrad
            1 russianInfantry moved from Vologda to Eastern Karelia
            3 russianArtillerys moved from Novgorod to Vologda
            3 russianInfantrys moved from Urals to Vologda
            1 Material and 1 Truck moved from Moscow to Stalingrad
            2 Trucks moved from Urals to Volgarod
            1 russianAntiTankGun, 1 russianInfantry and 2 russianMech.Infantrys moved from Kansk to Northern Kazahk
            2 russianArtillerys moved from Novosibirsk to Kansk
            1 russianInfantry moved from Stalingrad to Caucasus
            1 russianDestroyer and 1 russianTransport moved from 10 Sea Zone to 24 Sea Zone
            1 russianAntiTankGun and 1 russianArtillery moved from Moscow to Vologda
    
        Purchase Units - Russia
            Russia buy 1 russianAntiTankGun, 6 russianArtillerys, 1 russianFortification and 10 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
    
        Place Units - Russia
            Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment
            3 russianArtillerys and 1 russianFortification placed in Stalingrad
            1 russianAntiTankGun and 3 russianArtillerys placed in Moscow
            2 russianInfantrys placed in Vologda
            3 russianInfantrys placed in Volgarod
            3 russianInfantrys placed in Urals
            2 russianInfantrys placed in Irkutsk
    
        Turn Complete - Russia
            Russia collect 58 PUs; end with 58 PUs
            Units generate 6 techTokens; Russia end with 12 techTokens
    

    Combat Hit Differential Summary :

    Germany : -0.25
    Russia : 0.08
    

    Savegame



  • @ubernaut there were no decisions to be made so you're up again



  • TripleA Turn Summary: Thailand round 8

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 8
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan roll 5,4,11,12,8,6,12,2,2,11,9,12,1,2,2,6,5,12,1,11,1,9,11,3,11,11,7 and gets 4 hits
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedFighters
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            2 japaneseInfantrys moved from Shansi to Shensi
            2 japaneseFighters moved from Shansi to Shensi
            1 japaneseFighter moved from Shanghai to Shensi
            1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
            1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
            1 japaneseInfantry moved from 119 Sea Zone to Bonin Island
            1 japaneseInfantry moved from Anhwei to Shensi
    
        Combat - Japan
            Battle in Bonin Island
            Battle in Shensi
                Japan attack with 3 japaneseFighters and 3 japaneseInfantrys
                China defend with 1 Flagpole and 4 chineseInfantrys
                    Japan roll dice for 3 japaneseFighters and 3 japaneseInfantrys in Shensi, round 2 : 1/6 hits, 1.75 expected hits
                    China roll dice for 4 chineseInfantrys in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    1 chineseInfantry owned by the China lost in Shensi
                    Japan roll dice for 3 japaneseFighters and 3 japaneseInfantrys in Shensi, round 3 : 3/6 hits, 1.75 expected hits
                    China roll dice for 3 chineseInfantrys in Shensi, round 3 : 2/3 hits, 0.75 expected hits
                    3 chineseInfantrys owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shensi
                Japan win, taking Bonin Island from Usa, taking Shensi from China with 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 6
                Casualties for China: 4 chineseInfantrys
                Casualties for Japan: 2 japaneseInfantrys
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            1 japaneseInfantry moved from Thailand to Southern Thailand
            1 Material and 1 Truck moved from French Indochina to Thailand
            1 japaneseInfantry moved from Kwangsi to French Indochina
            2 Trucks and 2 japaneseInfantrys moved from Kwangtung to Thailand
            2 japaneseInfantrys moved from Burma to French Indochina
            1 Train moved from Burma to Hong Kong
            1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to French Indochina
            1 japaneseAlpineInfantry and 1 japaneseParatrooper moved from Hong Kong to Kwangtung
            1 japaneseInfantry moved from Anhwei to Kwangtung
            2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
            1 Train moved from Shansi to Shanghai
            1 Train and 2 japaneseInfantrys moved from Shanghai to French Indochina
            1 japaneseMarine moved from French Indochina to Thailand
            1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
            1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
            1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
            1 japaneseInfantry and 1 japaneseParatrooper moved from Tokyo to 99 Sea Zone
            1 japaneseInfantry, 1 japaneseParatrooper and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
            1 japaneseInfantry and 1 japaneseParatrooper moved from 98 Sea Zone to Eastern Manchuria
            1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
            1 japaneseAlpineInfantry moved from Far Eastern Republic to Eastern Evenki
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
            1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi
            1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
            1 japaneseAirTransport moved from French Indochina to Tokyo
            2 japaneseSubmarines moved from 99 Sea Zone to 119 Sea Zone
            1 japaneseCarrier, 2 japaneseNavalFighters and 1 japaneseSubmarine moved from 99 Sea Zone to 96 Sea Zone
            1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from 96 Sea Zone to Hong Kong
            1 japaneseInfantry moved from Peking to Shansi
            1 japaneseAirTransport and 1 japaneseParatrooper moved from Shansi to Thailand
            1 japaneseCombatEngineer moved from Shantung to Shansi
            1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Shansi to Northern Manchuria
            2 japaneseFighters moved from Shensi to Shansi
            1 japaneseFighter moved from Shensi to French Indochina
            1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Thailand
    
        Purchase Units - Japan
            Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction
            Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction
            Japan buy 1 japaneseAlpineInfantry, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseParatrooper, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
            1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseMarine placed in Kyushu Shikoku
            1 japaneseTransport placed in 99 Sea Zone
            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
            1 japaneseBattleship placed in 99 Sea Zone
            1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
            Japan undo move 1.
            Japan undo move 1.
            1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseMarine placed in Kyushu Shikoku
            2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
            3 japaneseInfantrys placed in Tokyo
            Japan undo move 6.
            Japan undo move 2.
            Japan undo move 2.
            Japan undo move 1.
            4 japaneseInfantrys placed in Tokyo
            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
            1 japaneseBattleship and 1 japaneseTransport placed in 99 Sea Zone
            1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
    
        Activate Technology - Japan
            Japan activating ImprovedFighters
            Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
            Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
            Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
            Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
            Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
            Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
            Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
            Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
    
        Turn Complete - Japan
            Japan collect 65 PUs; end with 65 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 Material, 1 japaneseCombatEngineer and 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan : 0.50
    China : 0.25
    

    Savegame



  • @colin another no decision battle chinas turn 🙂 abt to do errands see ya a bit later on!



  • TripleA Move Summary: China round 8

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 8
    
        Research Technology - China
            China spend 0 on tech rolls
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            4 chineseInfantrys moved from Inner Mongolia to Shensi
            1 chineseFighter moved from Northern China to Shensi
            1 chineseFighter moved from Chungking to Shensi
    

    Savegame



  • @ubernaut same thing as before, just don't know if you want to scramble, so let me know when you're back



  • @colin hey im back if you are still up


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