TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Turn Summary: Finland round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 16 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 5,8,5,8,4,8,10,2,8 and gets 0 hits Execute Operation Lila - Germany Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 10 for Trigger SZ44PlaceGermanBattleship) Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 10 for Trigger SZ44PlaceGermanCruiser) Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 2 for Trigger SZ44PlaceGermanDestroyer) Trigger SZ44PlaceGermanDestroyer: Germany has 1 germanDestroyer placed in 44 Sea Zone Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4 for Trigger SZ44PlaceGermanDestroyer) Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 2 for Trigger SZ44PlaceGermanSubmarine) Trigger SZ44PlaceGermanSubmarine: Germany has 1 germanSubmarine placed in 44 Sea Zone Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 3 for Trigger SZ44PlaceGermanSubmarine) Germany spend 1 PUs on User Action: Action GermanySaveVichyTransport Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44RemoveVichyTransport Trigger SZ44RemoveVichyTransport: has removed 1 vichyTransport owned by Germany in 44 Sea Zone Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44PlaceGermanTransport Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 2 for Trigger SZ44PlaceGermanTransport) Trigger SZ44PlaceGermanTransport: Germany has 1 germanTransport placed in 44 Sea Zone Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanMech.Infantry and 1 germanTank moved from Lithuania to Leningrad 1 germanFighter and 1 germanTacticalBomber moved from Belorussia to Leningrad 2 germanAlpineInfantrys and 3 germanInfantrys moved from Pskov to Leningrad 3 germanInfantrys moved from Lativa Estonia to Leningrad 1 germanArtillery and 2 germanMech.Infantrys moved from Eastern Finland to Leningrad 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanTacticalBomber moved from Voronezh to Caucasus 1 germanInfantry moved from Orel Kursk to Smolensk 1 germanFighter moved from Kharkov to Smolensk 1 germanStrategicBomber moved from Kharkov to Moscow 1 germanArtillery, 4 germanInfantrys, 2 germanMech.Infantrys and 1 germanParatrooper moved from Nigeria to French Central Africa 1 germanFighter moved from West Africa to French Central Africa 1 germanTank moved from French West Africa to French Central Africa 1 germanStrategicBomber moved from Southern Germany to London 1 germanInfantry moved from Eastern Finland to Western Karelia Finland take Western Karelia from Russia Combat - Germany Strategic bombing raid in London AntiAircraftGun fire in London : 0/1 hits, 0.17 expected hits Bombing raid in London rolls: 6 and causes: 6 damage to unit: britishBarracks Bombing raid in London causes 6 damage total. Strategic bombing raid in Moscow AntiAircraftGun fire in Moscow : 1/1 hits, 0.08 expected hits 1 germanStrategicBomber killed by AntiAircraftGun Bombing raid in Moscow causes 0 damage total. Battle in Leningrad Germany attack with 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanFighter, 6 germanInfantrys, 3 germanMech.Infantrys, 1 germanTacticalBomber and 1 germanTank Russia defend with 1 Flagpole, 3 Trucks, 3 russianArtillerys, 4 russianInfantrys and 2 russianTanks Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanFighter, 6 germanInfantrys, 3 germanMech.Infantrys, 1 germanTacticalBomber and 1 germanTank in Leningrad, round 2 : 4/15 hits, 4.50 expected hits Russia roll dice for 3 russianArtillerys, 4 russianInfantrys and 2 russianTanks in Leningrad, round 2 : 3/9 hits, 3.25 expected hits 2 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany and 2 russianTanks owned by the Russia lost in Leningrad Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 3 germanMech.Infantrys, 1 germanTacticalBomber and 1 germanTank in Leningrad, round 3 : 5/12 hits, 3.75 expected hits Russia roll dice for 3 russianArtillerys and 2 russianInfantrys in Leningrad, round 3 : 0/5 hits, 1.83 expected hits 2 russianInfantrys owned by the Russia and 3 russianArtillerys owned by the Russia lost in Leningrad Germany win, taking Leningrad from Russia with 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 3 germanMech.Infantrys, 1 germanTacticalBomber and 1 germanTank remaining. Battle score for attacker is 27 Casualties for Germany: 3 germanInfantrys Casualties for Russia: 3 russianArtillerys, 4 russianInfantrys and 2 russianTanks Battle in Smolensk Germany attack with 1 germanFighter and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanFighter and 1 germanInfantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanFighter and 1 germanInfantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 germanFighter and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in French Central Africa Germany attack with 1 germanArtillery, 1 germanFighter, 4 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank Britain defend with 1 Flagpole, 2 britishArtillerys, 2 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks Germany roll dice for 1 germanArtillery, 1 germanFighter, 4 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in French Central Africa, round 2 : 2/10 hits, 2.75 expected hits Britain roll dice for 2 britishArtillerys, 2 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks in French Central Africa, round 2 : 1/8 hits, 2.17 expected hits 2 britishInfantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in French Central Africa Germany roll dice for 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in French Central Africa, round 3 : 2/9 hits, 2.58 expected hits Britain roll dice for 2 britishArtillerys, 2 britishMech.Infantrys and 2 britishTanks in French Central Africa, round 3 : 0/6 hits, 1.67 expected hits 2 britishArtillerys owned by the Britain lost in French Central Africa Germany roll dice for 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in French Central Africa, round 4 : 2/9 hits, 2.58 expected hits Britain roll dice for 2 britishMech.Infantrys and 2 britishTanks in French Central Africa, round 4 : 1/4 hits, 1.17 expected hits 2 britishMech.Infantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in French Central Africa Germany roll dice for 1 germanArtillery, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in French Central Africa, round 5 : 4/8 hits, 2.42 expected hits Britain roll dice for 2 britishTanks in French Central Africa, round 5 : 0/2 hits, 0.67 expected hits 2 britishTanks owned by the Britain lost in French Central Africa Germany win, taking French Central Africa from Britain with 1 germanArtillery, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank remaining. Battle score for attacker is 30 Casualties for Germany: 2 germanInfantrys Casualties for Britain: 2 britishArtillerys, 2 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks Battle in Caucasus Germany attack with 1 germanInfantry and 1 germanTacticalBomber Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry Germany roll dice for 1 germanInfantry and 1 germanTacticalBomber in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus Germany win with 1 germanTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanCombatEngineer and 2 germanInfantrys moved from Finland to Eastern Finland 2 germanAlpineInfantrys moved from Lithuania to 29 Sea Zone 1 germanTransport moved from 28 Sea Zone to 27 Sea Zone 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone 4 germanSubmarines moved from 28 Sea Zone to 27 Sea Zone 2 germanAlpineInfantrys, 1 germanBattleship, 1 germanCarrier, 1 germanCruiser, 1 germanDestroyer and 1 germanTransport moved from 29 Sea Zone to 28 Sea Zone 2 germanAlpineInfantrys and 2 germanInfantrys moved from 28 Sea Zone to Northern Finland 1 germanFighter moved from Leningrad to Finland 1 germanTacticalBomber moved from Leningrad to Finland 1 germanInfantry moved from Orel Kursk to Pskov 1 Material and 1 Truck moved from Lativa Estonia to Leningrad 1 Truck moved from Leningrad to Lithuania 1 Truck and 1 germanMarine moved from Lithuania to Leningrad 1 Truck moved from Leningrad to Lativa Estonia 1 Truck moved from Lithuania to Poland 1 Truck and 1 germanInfantry moved from Poland to Lativa Estonia 1 germanFighter moved from Smolensk to Kharkov 4 germanInfantrys moved from Western Ukraine to Kharkov 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone 1 germanArtillery and 1 germanInfantry moved from Crete to 51 Sea Zone 1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 51 Sea Zone to 48 Sea Zone 1 germanArtillery and 1 germanInfantry moved from 48 Sea Zone to Tunisia 1 germanCombatEngineer moved from Gold Coast to Nigeria 1 Material and 1 Truck moved from French West Africa to Nigeria 1 germanParatrooper moved from Gold Coast to Nigeria 1 Truck moved from Nigeria to Gold Coast 1 Material and 1 germanAirTransport moved from West Africa to Nigeria 1 germanAirTransport moved from Nigeria to Gold Coast 2 germanInfantrys moved from French West Africa to West Africa 1 germanFighter moved from French Central Africa to Gold Coast 4 germanSubmarines and 1 germanTransport moved from 62 Sea Zone to 64 Sea Zone 1 Train moved from Eastern Poland to Romania 1 Train and 2 germanInfantrys moved from Romania to Kharkov 1 Train moved from Kharkov to Romania 2 germanInfantrys moved from Romania to Western Ukraine 1 Material and 1 germanAirTransport moved from Eastern Poland to Leningrad 1 germanAirTransport moved from Leningrad to Finland 1 Train moved from Poland to Eastern Germany 1 Train and 1 germanMobileArtillery moved from Eastern Germany to Kharkov 1 Train moved from Kharkov to Western Ukraine 1 Train moved from Eastern Poland to Eastern Germany 1 Train and 1 germanMobileArtillery moved from Eastern Germany to Kharkov 2 germanMobileArtillerys moved from Eastern Germany to Eastern Poland 1 Material and 1 germanAirTransport moved from Berlin to Belorussia 1 Train moved from Berlin to Northern Germany 1 Train, 1 germanArtillery and 1 germanMarine moved from Northern Germany to Belorussia 1 germanNavalFighter moved from Northern Germany to 28 Sea Zone 1 germanAlpineInfantry moved from Bohemia Moravia to Poland 1 Train moved from Belorussia to Eastern Poland 1 germanTank moved from Northern Yugoslavia to Eastern Poland 3 germanAlpineInfantrys moved from Austria to Bohemia Moravia 1 germanTacticalBomber moved from Caucasus to Eastern Ukraine 2 germanInfantrys moved from Kharkov to Eastern Ukraine 2 germanAntiTankGuns, 6 germanArtillerys, 2 germanCombatEngineers, 1 germanMarine, 6 germanMech.Infantrys and 7 germanTanks moved from Voronezh to Kharkov 1 germanStrategicBomber moved from London to Northern France Purchase Units - Germany Trigger germanIP1: buygermanAirTransport added to germanMinorProduction Trigger germanIP1: buygermanAirTransport added to germanMinorInfProduction Trigger germanAdvArt1: buygermanHeavyArtillery added to germanProduction Germany buy 1 Rail, 2 germanAlpineInfantrys, 1 germanBarracks, 2 germanHeavyArtillerys, 7 germanInfantrys, 1 germanMarine and 1 germanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; Place Units - Germany Units in Nigeria being upgraded or consumed: 2 Materials 1 germanBarracks placed in Nigeria Units in Lativa Estonia being upgraded or consumed: 1 Material 1 Rail placed in Lativa Estonia 2 germanHeavyArtillerys, 1 germanMarine and 1 germanNavalFighter placed in Eastern Germany 2 germanInfantrys placed in Kharkov 1 germanInfantry placed in Berlin 4 germanInfantrys placed in Northern Germany 2 germanAlpineInfantrys placed in Austria Turn Complete - Germany Germany collect 76 PUs; end with 76 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs Units generate 9 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Northern Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 2 germanAlpineInfantrys and 1 germanTransport; Remaining resources: 1 PUs; Place Units - VichyFrance 2 germanAlpineInfantrys placed in Vichy France 1 germanTransport placed in 44 Sea Zone Turn Complete - VichyFrance VichyFrance collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanTransport Some Units in Vichy France change ownership: 2 germanAlpineInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 3 germanInfantrys Some Units in Northern Finland change ownership: 1 germanCombatEngineerCombat Hit Differential Summary :
AntiAircraftGun fire in London : : -0.17 AntiAircraftGun fire in Moscow : : 0.92 Britain : -3.67 Germany : 0.42 Russia : -1.83 -
@colin go for russia
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TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Research Technology - Russia Trigger russianaTAAT: Russia gains access to AdvancedAntiTank Russia spend 0 on tech rolls Russia roll 8,7,1,5,8,2 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Stalingrad to Voronezh Russia take Voronezh from Germany 1 russianArtillery moved from Tula to Smolensk 1 russianInfantry moved from Novgorod to Smolensk 1 russianFighter moved from Volgarod to Smolensk Combat - Russia Battle in Smolensk Russia attack with 1 russianArtillery, 1 russianFighter and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Smolensk, round 2 : 1/3 hits, 0.92 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Germany with 1 russianArtillery, 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianFighter moved from Smolensk to Volgarod 1 Train and 2 russianInfantrys moved from Omsk to Stalingrad 1 Train moved from Stalingrad to Moscow 1 Train and 2 russianArtillerys moved from Moscow to Stalingrad 6 russianInfantrys moved from Volgarod to Stalingrad 1 russianInfantry moved from Vologda to Eastern Karelia 3 russianArtillerys moved from Novgorod to Vologda 3 russianInfantrys moved from Urals to Vologda 1 Material and 1 Truck moved from Moscow to Stalingrad 2 Trucks moved from Urals to Volgarod 1 russianAntiTankGun, 1 russianInfantry and 2 russianMech.Infantrys moved from Kansk to Northern Kazahk 2 russianArtillerys moved from Novosibirsk to Kansk 1 russianInfantry moved from Stalingrad to Caucasus 1 russianDestroyer and 1 russianTransport moved from 10 Sea Zone to 24 Sea Zone 1 russianAntiTankGun and 1 russianArtillery moved from Moscow to Vologda Purchase Units - Russia Russia buy 1 russianAntiTankGun, 6 russianArtillerys, 1 russianFortification and 10 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment 3 russianArtillerys and 1 russianFortification placed in Stalingrad 1 russianAntiTankGun and 3 russianArtillerys placed in Moscow 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 3 russianInfantrys placed in Urals 2 russianInfantrys placed in Irkutsk Turn Complete - Russia Russia collect 58 PUs; end with 58 PUs Units generate 6 techTokens; Russia end with 12 techTokensCombat Hit Differential Summary :
Germany : -0.25 Russia : 0.08 -
@ubernaut there were no decisions to be made so you're up again
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TripleA Turn Summary: Thailand round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 5,4,11,12,8,6,12,2,2,11,9,12,1,2,2,6,5,12,1,11,1,9,11,3,11,11,7 and gets 4 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedFighters Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Shansi to Shensi 2 japaneseFighters moved from Shansi to Shensi 1 japaneseFighter moved from Shanghai to Shensi 1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone 1 japaneseInfantry moved from 119 Sea Zone to Bonin Island 1 japaneseInfantry moved from Anhwei to Shensi Combat - Japan Battle in Bonin Island Battle in Shensi Japan attack with 3 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole and 4 chineseInfantrys Japan roll dice for 3 japaneseFighters and 3 japaneseInfantrys in Shensi, round 2 : 1/6 hits, 1.75 expected hits China roll dice for 4 chineseInfantrys in Shensi, round 2 : 0/4 hits, 1.00 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan roll dice for 3 japaneseFighters and 3 japaneseInfantrys in Shensi, round 3 : 3/6 hits, 1.75 expected hits China roll dice for 3 chineseInfantrys in Shensi, round 3 : 2/3 hits, 0.75 expected hits 3 chineseInfantrys owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shensi Japan win, taking Bonin Island from Usa, taking Shensi from China with 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 6 Casualties for China: 4 chineseInfantrys Casualties for Japan: 2 japaneseInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseInfantry moved from Thailand to Southern Thailand 1 Material and 1 Truck moved from French Indochina to Thailand 1 japaneseInfantry moved from Kwangsi to French Indochina 2 Trucks and 2 japaneseInfantrys moved from Kwangtung to Thailand 2 japaneseInfantrys moved from Burma to French Indochina 1 Train moved from Burma to Hong Kong 1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to French Indochina 1 japaneseAlpineInfantry and 1 japaneseParatrooper moved from Hong Kong to Kwangtung 1 japaneseInfantry moved from Anhwei to Kwangtung 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 Train moved from Shansi to Shanghai 1 Train and 2 japaneseInfantrys moved from Shanghai to French Indochina 1 japaneseMarine moved from French Indochina to Thailand 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseCombatEngineer moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone 1 japaneseInfantry and 1 japaneseParatrooper moved from Tokyo to 99 Sea Zone 1 japaneseInfantry, 1 japaneseParatrooper and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 japaneseInfantry and 1 japaneseParatrooper moved from 98 Sea Zone to Eastern Manchuria 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseAlpineInfantry moved from Far Eastern Republic to Eastern Evenki 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina 1 japaneseAirTransport moved from French Indochina to Tokyo 2 japaneseSubmarines moved from 99 Sea Zone to 119 Sea Zone 1 japaneseCarrier, 2 japaneseNavalFighters and 1 japaneseSubmarine moved from 99 Sea Zone to 96 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from 96 Sea Zone to Hong Kong 1 japaneseInfantry moved from Peking to Shansi 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shansi to Thailand 1 japaneseCombatEngineer moved from Shantung to Shansi 1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Shansi to Northern Manchuria 2 japaneseFighters moved from Shensi to Shansi 1 japaneseFighter moved from Shensi to French Indochina 1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Thailand Purchase Units - Japan Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction Japan buy 1 japaneseAlpineInfantry, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseParatrooper, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai 1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseMarine placed in Kyushu Shikoku 1 japaneseTransport placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship placed in 99 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone Japan undo move 1. Japan undo move 1. 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseMarine placed in Kyushu Shikoku 2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai 3 japaneseInfantrys placed in Tokyo Japan undo move 6. Japan undo move 2. Japan undo move 2. Japan undo move 1. 4 japaneseInfantrys placed in Tokyo Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship and 1 japaneseTransport placed in 99 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone Activate Technology - Japan Japan activating ImprovedFighters Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter Turn Complete - Japan Japan collect 65 PUs; end with 65 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 Material, 1 japaneseCombatEngineer and 3 japaneseInfantrysCombat Hit Differential Summary :
Japan : 0.50 China : 0.25 -
@colin another no decision battle chinas turn
abt to do errands see ya a bit later on! -
TripleA Move Summary: China round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 4 chineseInfantrys moved from Inner Mongolia to Shensi 1 chineseFighter moved from Northern China to Shensi 1 chineseFighter moved from Chungking to Shensi -
@ubernaut same thing as before, just don't know if you want to scramble, so let me know when you're back
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@colin hey im back if you are still up
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@ubernaut I'm here for the rest of today so let me know when you're ready
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@colin hey sorry for the late start had a really tough tournament turn i had to think about quite a bit.

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@ubernaut no worries, can you do china now then, it'll be quick?
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TripleA Move Summary: Britain round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Research Technology - Britain Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishBattleships, 4 britishCruisers, 2 britishDestroyers and 1 britishSubmarine moved from 26 Sea Zone to 28 Sea Zone 4 britishNavalFighters moved from 25 Sea Zone to 28 Sea Zone 1 britishStrategicBomber moved from Southern Britain to Denmark -
@ubernaut ready for UK combat
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sorry phone call jumping into the lobby now
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TripleA Turn Summary: Australia round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 55 PUs Some Units in Morrocco change ownership: 2 Materials, 1 Train and 1 britishInfantry Preparing Defense - Egypt Egypt collect 0 PUs; end with 8 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 9,5,1,3,7,6,11,11,7,8,8,8 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishBattleships, 4 britishCruisers, 2 britishDestroyers and 1 britishSubmarine moved from 26 Sea Zone to 28 Sea Zone 4 britishNavalFighters moved from 25 Sea Zone to 28 Sea Zone 1 britishStrategicBomber moved from Southern Britain to Denmark Combat - Britain Germany scrambles 2 units out of Finland to defend against the attack in 28 Sea Zone Strategic bombing raid in Denmark Bombing raid in Denmark rolls: 3 and causes: 3 damage to unit: germanAirfield Bombing raid in Denmark causes 3 damage total. Battle in 28 Sea Zone Britain attack with 2 britishBattleships, 4 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 1 britishSubmarine Germany defend with 2 germanBattleships, 1 germanCarrier, 2 germanCruisers, 2 germanDestroyers, 1 germanFighter, 1 germanNavalFighter, 1 germanTacticalBomber and 2 germanTransports CruiserAntiAircraftGun fire in 28 Sea Zone : 0/2 hits, 0.17 expected hits Britain roll dice for 1 britishSubmarine in 28 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 2 britishBattleships, 4 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters in 28 Sea Zone, round 2 : 5/14 hits, 6.17 expected hits Units damaged: 2 germanBattleships owned by the Germany Germany roll dice for 2 germanBattleships, 1 germanCarrier, 2 germanCruisers, 2 germanDestroyers, 1 germanFighter, 1 germanNavalFighter, 1 germanTacticalBomber and 2 germanTransports in 28 Sea Zone, round 2 : 2/14 hits, 4.83 expected hits Units damaged: 2 britishBattleships owned by the Britain 1 germanDestroyer owned by the Germany and 2 germanTransports owned by the Germany lost in 28 Sea Zone 2 britishBattleships owned by the Britain lost in 28 Sea Zone 2 britishBattleship-damageds owned by the Britain added in 28 Sea Zone 2 germanBattleships owned by the Germany lost in 28 Sea Zone 2 germanBattleship-damageds owned by the Germany added in 28 Sea Zone CruiserAntiAircraftGun fire in 28 Sea Zone : 0/2 hits, 0.17 expected hits Britain roll dice for 1 britishSubmarine in 28 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Britain roll dice for 2 britishBattleship-damageds, 4 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters in 28 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits Germany roll dice for 2 germanBattleship-damageds, 1 germanCarrier, 2 germanCruisers, 1 germanDestroyer, 1 germanFighter, 1 germanNavalFighter and 1 germanTacticalBomber in 28 Sea Zone, round 3 : 2/9 hits, 3.58 expected hits 2 britishNavalFighters owned by the Britain, 1 germanFighter owned by the Germany, 1 germanDestroyer owned by the Germany, 1 germanNavalFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 1 germanCarrier owned by the Germany lost in 28 Sea Zone CruiserAntiAircraftGun fire in 28 Sea Zone : 2/2 hits, 0.17 expected hits 2 britishNavalFighters owned by the Britain lost in 28 Sea Zone Britain roll dice for 1 britishSubmarine in 28 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits Britain roll dice for 2 britishBattleship-damageds, 4 britishCruisers and 2 britishDestroyers in 28 Sea Zone, round 4 : 4/8 hits, 3.17 expected hits Germany roll dice for 2 germanBattleship-damageds and 2 germanCruisers in 28 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits 1 britishSubmarine owned by the Britain, 2 germanCruisers owned by the Germany, 2 germanBattleship-damageds owned by the Germany and 1 britishDestroyer owned by the Britain lost in 28 Sea Zone Britain win, taking 28 Sea Zone from Germany with 2 britishBattleship-damageds, 4 britishCruisers and 1 britishDestroyer remaining. Battle score for attacker is 83 Casualties for Germany: 2 germanBattleships, 2 germanBattleship-damageds, 1 germanCarrier, 2 germanCruisers, 2 germanDestroyers, 1 germanFighter, 1 germanNavalFighter, 1 germanTacticalBomber and 2 germanTransports Casualties for Britain: 2 britishBattleships, 1 britishDestroyer, 4 britishNavalFighters and 1 britishSubmarine Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 3 britishFighters moved from Central Norway to Norway 1 britishFighter moved from Scotland to Norway 1 britishStrategicBomber moved from Denmark to Norway 1 britishStrategicBomber moved from Labrador to Norway 4 britishTransports moved from 13 Sea Zone to 24 Sea Zone 3 britishTransports moved from 25 Sea Zone to 24 Sea Zone 1 britishInfantry moved from Scotland to 24 Sea Zone 2 Materials, 1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to 24 Sea Zone 2 Materials, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone 2 Materials, 1 britishCombatEngineer and 3 britishInfantrys moved from 12 Sea Zone to Norway 1 britishMarine moved from Copenhagen to 26 Sea Zone 1 britishMarine and 2 britishTransports moved from 26 Sea Zone to 12 Sea Zone 1 britishMarine moved from 12 Sea Zone to Norway 2 britishDestroyers moved from 24 Sea Zone to 12 Sea Zone 2 britishCarriers moved from 25 Sea Zone to 24 Sea Zone 1 britishCruiser moved from 3 Sea Zone to 12 Sea Zone 3 britishInfantrys and 1 britishMarine moved from London to Central Britain 1 britishInfantry moved from Southern Britain to Central Britain 2 britishCombatEngineers moved from Exiled Allies to Central Britain 1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone 1 britishInfantry and 1 britishMech.Infantry moved from Rhodesia to Congo 1 britishArtillery moved from Rhodesia to Belgian Congo 1 Material and 1 Truck moved from Abyssinia to 72 Sea Zone 1 Material and 1 Truck moved from 72 Sea Zone to Cairo 1 britishInfantry moved from Cairo to Central Egpyt 1 britishArtillery and 2 britishInfantrys moved from Bombay to 75 Sea Zone 1 britishArtillery, 2 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 72 Sea Zone 1 britishArtillery and 2 britishInfantrys moved from 72 Sea Zone to Cairo 1 britishInfantry moved from Calcutta to Bengal 2 Materials, 1 britishCombatEngineer and 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 2 Materials, 1 britishCombatEngineer, 1 britishInfantry and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone 2 Materials, 1 britishCombatEngineer and 1 britishInfantry moved from 148 Sea Zone to Java 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 6 britishDestroyers, 1 britishNavalFighter, 1 britishSubmarine and 3 britishTransports moved from 92 Sea Zone to 148 Sea Zone 1 britishNavalFighter moved from New South Wales to 148 Sea Zone 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Truck moved from Southwestern Australia to New South Wales 3 britishTransports moved from 148 Sea Zone to 149 Sea Zone 1 britishFighter moved from Papua to Northwestern Australia 1 Train and 2 britishInfantrys moved from Quebec to British Columbia 1 Train moved from British Columbia to Saskatchewan 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa Purchase Units - Britain Trigger britishIP1: buybritishAirTransport added to britishMinorProduction Trigger britishIP1: buybritishAirTransport added to britishMinorInfProduction Britain repair damage of 6x britishBarracks; Remaining resources: 35 PUs; 12 techTokens; Britain buy 2 Materials, 1 britishInfantry and 2 britishNavalFighters; Remaining resources: 0 PUs; 12 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 Material and 2 britishNavalFighters placed in Central Britain 1 Material and 1 britishInfantry placed in Scotland Turn Complete - Britain Britain collect 35 PUs; end with 35 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 38 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs Units generate 6 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Cairo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Java change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Morrocco change ownership: 2 Materials Some Units in Northern Norway change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 2 Materials and 2 britishCombatEngineers Some Units in Quebec change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 20 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishBarracks, 1 britishFactory and 2 britishInfantrys; Remaining resources: 47 PUs; Place Units - ExiledAllies Units in Norway being upgraded or consumed: 2 Materials 1 britishFactory placed in Norway 2 britishInfantrys placed in Exiled Allies Units in Java being upgraded or consumed: 2 Materials 1 britishBarracks placed in Java Turn Complete - ExiledAllies ExiledAllies collect 30 PUs; end with 77 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 76 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 75 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 74 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 72 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 2 Materials Some Units in Northern Norway change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishCombatEngineers Purchase Units - Egypt Egypt buy 1 britishArtillery, 1 britishFortification and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material and 1 britishEntrenchment 1 britishArtillery, 1 britishFortification and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 1 Material, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 2 Materials, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; Place Units - Australia 1 britishInfantry and 1 britishMarine placed in Southwestern Australia 2 Materials placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 Materials Some Units in Southwestern Australia change ownership: 1 britishInfantry and 1 britishMarineCombat Hit Differential Summary :
CruiserAntiAircraftGun fire in 28 Sea Zone : : 1.50 Britain : -1.25 Germany : -4.25 -
@ubernaut ready for italy
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 6,9,2,8,9,4,11,12,9 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover IncreasedFighterRange Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Western Egypt to Central Egpyt 1 italianFighter and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt 1 italianStrategicBomber moved from Al Kufrah to Central Egpyt Combat - Italy Italy creates battle in territory 45 Sea Zone Battle in Central Egpyt Italy attack with 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry Italy roll dice for 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 3/4 hits, 1.33 expected hits Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Central Egpyt Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 1 italianTank moved from Southern Italy to 46 Sea Zone 1 italianTank and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone 1 italianTank moved from 45 Sea Zone to Algeria 1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone 1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone 1 italianSubmarine moved from 48 Sea Zone to 51 Sea Zone 1 italianBattleship moved from 48 Sea Zone to 51 Sea Zone 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianArtillery, 4 italianInfantrys and 1 italianMech.Infantry moved from Southern Italy to 50 Sea Zone 1 italianArtillery, 4 italianInfantrys, 1 italianMech.Infantry and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianArtillery, 4 italianInfantrys and 1 italianMech.Infantry moved from 51 Sea Zone to Western Egypt 1 italianFighter and 1 italianNavalFighter moved from Al Kufrah to Algeria 1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah 1 Material and 1 italianAirTransport moved from Rome to Tripolitania 1 Material and 1 italianAirTransport moved from Northern Italy to Tripolitania 1 Truck and 1 italianCombatEngineer moved from Western Egypt to Tripolitania 1 Truck, 1 italianArtillery and 1 italianTank moved from Northern Italy to Southern Italy 1 Truck moved from Rome to Northern Italy 4 italianInfantrys moved from Rome to Southern Italy Purchase Units - Italy Italy buy 2 italianArtillerys, 1 italianBarracks and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Tripolitania being upgraded or consumed: 2 Materials 1 italianBarracks placed in Tripolitania 3 italianInfantrys placed in Southern Italy 4 italianInfantrys placed in Rome 2 italianArtillerys placed in Northern Italy Activate Technology - Italy Italy activating IncreasedFighterRange Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier Italy giving technology to Germany: IncreasedFighterRange Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Egypt : -0.25 Italy : 1.67 -
@colin go for us
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@ubernaut forgot to mention there was battle but no decisions

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