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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin go for russia

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Russia round 8

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 8
        
            Research Technology - Russia
                Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
                Russia spend 0 on tech rolls
                    Russia roll 8,7,1,5,8,2 and gets 0 hits
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                1 russianInfantry moved from Stalingrad to Voronezh
                      Russia take Voronezh from Germany
                1 russianArtillery moved from Tula to Smolensk
                1 russianInfantry moved from Novgorod to Smolensk
                1 russianFighter moved from Volgarod to Smolensk
        
            Combat - Russia
                Battle in Smolensk
                    Russia attack with 1 russianArtillery, 1 russianFighter and 1 russianInfantry
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Smolensk, round 2 : 1/3 hits, 0.92 expected hits
                        Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in Smolensk
                    Russia win, taking Smolensk from Germany with 1 russianArtillery, 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
        
            Non Combat Move - Russia
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                1 russianFighter moved from Smolensk to Volgarod
                1 Train and 2 russianInfantrys moved from Omsk to Stalingrad
                1 Train moved from Stalingrad to Moscow
                1 Train and 2 russianArtillerys moved from Moscow to Stalingrad
                6 russianInfantrys moved from Volgarod to Stalingrad
                1 russianInfantry moved from Vologda to Eastern Karelia
                3 russianArtillerys moved from Novgorod to Vologda
                3 russianInfantrys moved from Urals to Vologda
                1 Material and 1 Truck moved from Moscow to Stalingrad
                2 Trucks moved from Urals to Volgarod
                1 russianAntiTankGun, 1 russianInfantry and 2 russianMech.Infantrys moved from Kansk to Northern Kazahk
                2 russianArtillerys moved from Novosibirsk to Kansk
                1 russianInfantry moved from Stalingrad to Caucasus
                1 russianDestroyer and 1 russianTransport moved from 10 Sea Zone to 24 Sea Zone
                1 russianAntiTankGun and 1 russianArtillery moved from Moscow to Vologda
        
            Purchase Units - Russia
                Russia buy 1 russianAntiTankGun, 6 russianArtillerys, 1 russianFortification and 10 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
        
            Place Units - Russia
                Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment
                3 russianArtillerys and 1 russianFortification placed in Stalingrad
                1 russianAntiTankGun and 3 russianArtillerys placed in Moscow
                2 russianInfantrys placed in Vologda
                3 russianInfantrys placed in Volgarod
                3 russianInfantrys placed in Urals
                2 russianInfantrys placed in Irkutsk
        
            Turn Complete - Russia
                Russia collect 58 PUs; end with 58 PUs
                Units generate 6 techTokens; Russia end with 12 techTokens
        

        Combat Hit Differential Summary :

        Germany : -0.25
        Russia : 0.08
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut there were no decisions to be made so you're up again

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Thailand round 8

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 8
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 10 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 9 PUs
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                        Japan roll 5,4,11,12,8,6,12,2,2,11,9,12,1,2,2,6,5,12,1,11,1,9,11,3,11,11,7 and gets 4 hits
                    Japan removing all Technology Tokens after successful research.
                    Japan discover ImprovedFighters
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    2 japaneseInfantrys moved from Shansi to Shensi
                    2 japaneseFighters moved from Shansi to Shensi
                    1 japaneseFighter moved from Shanghai to Shensi
                    1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
                    1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                    1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                    1 japaneseInfantry moved from 119 Sea Zone to Bonin Island
                    1 japaneseInfantry moved from Anhwei to Shensi
            
                Combat - Japan
                    Battle in Bonin Island
                    Battle in Shensi
                        Japan attack with 3 japaneseFighters and 3 japaneseInfantrys
                        China defend with 1 Flagpole and 4 chineseInfantrys
                            Japan roll dice for 3 japaneseFighters and 3 japaneseInfantrys in Shensi, round 2 : 1/6 hits, 1.75 expected hits
                            China roll dice for 4 chineseInfantrys in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                            1 chineseInfantry owned by the China lost in Shensi
                            Japan roll dice for 3 japaneseFighters and 3 japaneseInfantrys in Shensi, round 3 : 3/6 hits, 1.75 expected hits
                            China roll dice for 3 chineseInfantrys in Shensi, round 3 : 2/3 hits, 0.75 expected hits
                            3 chineseInfantrys owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shensi
                        Japan win, taking Bonin Island from Usa, taking Shensi from China with 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 6
                        Casualties for China: 4 chineseInfantrys
                        Casualties for Japan: 2 japaneseInfantrys
            
                Non Combat Move - Japan
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    1 japaneseInfantry moved from Thailand to Southern Thailand
                    1 Material and 1 Truck moved from French Indochina to Thailand
                    1 japaneseInfantry moved from Kwangsi to French Indochina
                    2 Trucks and 2 japaneseInfantrys moved from Kwangtung to Thailand
                    2 japaneseInfantrys moved from Burma to French Indochina
                    1 Train moved from Burma to Hong Kong
                    1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to French Indochina
                    1 japaneseAlpineInfantry and 1 japaneseParatrooper moved from Hong Kong to Kwangtung
                    1 japaneseInfantry moved from Anhwei to Kwangtung
                    2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                    1 Train moved from Shansi to Shanghai
                    1 Train and 2 japaneseInfantrys moved from Shanghai to French Indochina
                    1 japaneseMarine moved from French Indochina to Thailand
                    1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                    1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                    1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                    1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
                    1 japaneseInfantry and 1 japaneseParatrooper moved from Tokyo to 99 Sea Zone
                    1 japaneseInfantry, 1 japaneseParatrooper and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                    1 japaneseInfantry and 1 japaneseParatrooper moved from 98 Sea Zone to Eastern Manchuria
                    1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                    1 japaneseAlpineInfantry moved from Far Eastern Republic to Eastern Evenki
                    1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                    1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi
                    1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
                    1 japaneseAirTransport moved from French Indochina to Tokyo
                    2 japaneseSubmarines moved from 99 Sea Zone to 119 Sea Zone
                    1 japaneseCarrier, 2 japaneseNavalFighters and 1 japaneseSubmarine moved from 99 Sea Zone to 96 Sea Zone
                    1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from 96 Sea Zone to Hong Kong
                    1 japaneseInfantry moved from Peking to Shansi
                    1 japaneseAirTransport and 1 japaneseParatrooper moved from Shansi to Thailand
                    1 japaneseCombatEngineer moved from Shantung to Shansi
                    1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Shansi to Northern Manchuria
                    2 japaneseFighters moved from Shensi to Shansi
                    1 japaneseFighter moved from Shensi to French Indochina
                    1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Thailand
            
                Purchase Units - Japan
                    Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction
                    Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction
                    Japan buy 1 japaneseAlpineInfantry, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseParatrooper, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Japan
                    2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
                    1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseMarine placed in Kyushu Shikoku
                    1 japaneseTransport placed in 99 Sea Zone
                    Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                    1 japaneseBattleship placed in 99 Sea Zone
                    1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
                    Japan undo move 1.
                    Japan undo move 1.
                    1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseMarine placed in Kyushu Shikoku
                    2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
                    3 japaneseInfantrys placed in Tokyo
                    Japan undo move 6.
                    Japan undo move 2.
                    Japan undo move 2.
                    Japan undo move 1.
                    4 japaneseInfantrys placed in Tokyo
                    Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                    1 japaneseBattleship and 1 japaneseTransport placed in 99 Sea Zone
                    1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
            
                Activate Technology - Japan
                    Japan activating ImprovedFighters
                    Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
                    Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
                    Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
                    Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
                    Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
                    Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
                    Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
                    Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
            
                Turn Complete - Japan
                    Japan collect 65 PUs; end with 65 PUs
                    Units generate 9 techTokens; Japan end with 9 techTokens
                    Units Change Ownership
                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                        Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
            
                Purchase Units - Manchuria
                    Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 10 PUs; end with 10 PUs
                    Units Change Ownership
                        Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Thailand
                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    3 japaneseInfantrys placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 7 PUs; end with 7 PUs
                    Units Change Ownership
                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                        Some Units in Thailand change ownership: 1 Material, 1 japaneseCombatEngineer and 3 japaneseInfantrys
            

            Combat Hit Differential Summary :

            Japan : 0.50
            China : 0.25
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin another no decision battle chinas turn 🙂 abt to do errands see ya a bit later on!

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Move Summary: China round 8

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 8
                
                    Research Technology - China
                        China spend 0 on tech rolls
                
                    Combat Move - China
                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        4 chineseInfantrys moved from Inner Mongolia to Shensi
                        1 chineseFighter moved from Northern China to Shensi
                        1 chineseFighter moved from Chungking to Shensi
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut same thing as before, just don't know if you want to scramble, so let me know when you're back

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin hey im back if you are still up

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut I'm here for the rest of today so let me know when you're ready

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin hey sorry for the late start had a really tough tournament turn i had to think about quite a bit. 😛

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut no worries, can you do china now then, it'll be quick?

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                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Britain round 8

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 8
                            
                                Research Technology - Britain
                                    Britain spend 0 on tech rolls
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                    2 britishBattleships, 4 britishCruisers, 2 britishDestroyers and 1 britishSubmarine moved from 26 Sea Zone to 28 Sea Zone
                                    4 britishNavalFighters moved from 25 Sea Zone to 28 Sea Zone
                                    1 britishStrategicBomber moved from Southern Britain to Denmark
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut ready for UK combat

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                sorry phone call jumping into the lobby now

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Australia round 8

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 8
                                  
                                      Supporting Britain - Canada
                                          Canada collect 0 PUs; end with 16 PUs
                                  
                                      Organizing Partisan Operations - ExiledAllies
                                          ExiledAllies collect 0 PUs; end with 55 PUs
                                          Some Units in Morrocco change ownership: 2 Materials, 1 Train and 1 britishInfantry
                                  
                                      Preparing Defense - Egypt
                                          Egypt collect 0 PUs; end with 8 PUs
                                  
                                      Marching Orders - SouthAfrica
                                          SouthAfrica collect 0 PUs; end with 7 PUs
                                  
                                      Preparing Ambushes - India
                                          India collect 0 PUs; end with 13 PUs
                                  
                                      Preparing Naval Operations - Australia
                                          Australia collect 0 PUs; end with 17 PUs
                                  
                                      Research Technology - Britain
                                          Britain spend 0 on tech rolls
                                              Britain roll 9,5,1,3,7,6,11,11,7,8,8,8 and gets 0 hits
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                          2 britishBattleships, 4 britishCruisers, 2 britishDestroyers and 1 britishSubmarine moved from 26 Sea Zone to 28 Sea Zone
                                          4 britishNavalFighters moved from 25 Sea Zone to 28 Sea Zone
                                          1 britishStrategicBomber moved from Southern Britain to Denmark
                                  
                                      Combat - Britain
                                          Germany scrambles 2 units out of Finland to defend against the attack in 28 Sea Zone
                                          Strategic bombing raid in Denmark
                                              Bombing raid in Denmark rolls: 3 and causes: 3 damage to unit: germanAirfield
                                              Bombing raid in Denmark causes 3 damage total. 
                                          Battle in 28 Sea Zone
                                              Britain attack with 2 britishBattleships, 4 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 1 britishSubmarine
                                              Germany defend with 2 germanBattleships, 1 germanCarrier, 2 germanCruisers, 2 germanDestroyers, 1 germanFighter, 1 germanNavalFighter, 1 germanTacticalBomber and 2 germanTransports
                                                  CruiserAntiAircraftGun fire in 28 Sea Zone : 0/2 hits, 0.17 expected hits
                                                  Britain roll dice for 1 britishSubmarine in 28 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                  Britain roll dice for 2 britishBattleships, 4 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters in 28 Sea Zone, round 2 : 5/14 hits, 6.17 expected hits
                                              Units damaged: 2 germanBattleships owned by the Germany
                                                  Germany roll dice for 2 germanBattleships, 1 germanCarrier, 2 germanCruisers, 2 germanDestroyers, 1 germanFighter, 1 germanNavalFighter, 1 germanTacticalBomber and 2 germanTransports in 28 Sea Zone, round 2 : 2/14 hits, 4.83 expected hits
                                              Units damaged: 2 britishBattleships owned by the Britain
                                                  1 germanDestroyer owned by the Germany and 2 germanTransports owned by the Germany lost in 28 Sea Zone
                                                  2 britishBattleships owned by the Britain lost in 28 Sea Zone
                                              2 britishBattleship-damageds owned by the Britain added in 28 Sea Zone
                                                  2 germanBattleships owned by the Germany lost in 28 Sea Zone
                                              2 germanBattleship-damageds owned by the Germany added in 28 Sea Zone
                                                  CruiserAntiAircraftGun fire in 28 Sea Zone : 0/2 hits, 0.17 expected hits
                                                  Britain roll dice for 1 britishSubmarine in 28 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                  Britain roll dice for 2 britishBattleship-damageds, 4 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters in 28 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits
                                                  Germany roll dice for 2 germanBattleship-damageds, 1 germanCarrier, 2 germanCruisers, 1 germanDestroyer, 1 germanFighter, 1 germanNavalFighter and 1 germanTacticalBomber in 28 Sea Zone, round 3 : 2/9 hits, 3.58 expected hits
                                                  2 britishNavalFighters owned by the Britain, 1 germanFighter owned by the Germany, 1 germanDestroyer owned by the Germany, 1 germanNavalFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 1 germanCarrier owned by the Germany lost in 28 Sea Zone
                                                  CruiserAntiAircraftGun fire in 28 Sea Zone : 2/2 hits, 0.17 expected hits
                                                  2 britishNavalFighters owned by the Britain lost in 28 Sea Zone
                                                  Britain roll dice for 1 britishSubmarine in 28 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                                  Britain roll dice for 2 britishBattleship-damageds, 4 britishCruisers and 2 britishDestroyers in 28 Sea Zone, round 4 : 4/8 hits, 3.17 expected hits
                                                  Germany roll dice for 2 germanBattleship-damageds and 2 germanCruisers in 28 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
                                                  1 britishSubmarine owned by the Britain, 2 germanCruisers owned by the Germany, 2 germanBattleship-damageds owned by the Germany and 1 britishDestroyer owned by the Britain lost in 28 Sea Zone
                                              Britain win, taking 28 Sea Zone from Germany with 2 britishBattleship-damageds, 4 britishCruisers and 1 britishDestroyer remaining. Battle score for attacker is 83
                                              Casualties for Germany: 2 germanBattleships, 2 germanBattleship-damageds, 1 germanCarrier, 2 germanCruisers, 2 germanDestroyers, 1 germanFighter, 1 germanNavalFighter, 1 germanTacticalBomber and 2 germanTransports
                                              Casualties for Britain: 2 britishBattleships, 1 britishDestroyer, 4 britishNavalFighters and 1 britishSubmarine
                                  
                                      Non Combat Move - Britain
                                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                          3 britishFighters moved from Central Norway to Norway
                                          1 britishFighter moved from Scotland to Norway
                                          1 britishStrategicBomber moved from Denmark to Norway
                                          1 britishStrategicBomber moved from Labrador to Norway
                                          4 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                                          3 britishTransports moved from 25 Sea Zone to 24 Sea Zone
                                          1 britishInfantry moved from Scotland to 24 Sea Zone
                                          2 Materials, 1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                          2 Materials, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                          2 Materials, 1 britishCombatEngineer and 3 britishInfantrys moved from 12 Sea Zone to Norway
                                          1 britishMarine moved from Copenhagen to 26 Sea Zone
                                          1 britishMarine and 2 britishTransports moved from 26 Sea Zone to 12 Sea Zone
                                          1 britishMarine moved from 12 Sea Zone to Norway
                                          2 britishDestroyers moved from 24 Sea Zone to 12 Sea Zone
                                          2 britishCarriers moved from 25 Sea Zone to 24 Sea Zone
                                          1 britishCruiser moved from 3 Sea Zone to 12 Sea Zone
                                          3 britishInfantrys and 1 britishMarine moved from London to Central Britain
                                          1 britishInfantry moved from Southern Britain to Central Britain
                                          2 britishCombatEngineers moved from Exiled Allies to Central Britain
                                          1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone
                                          1 britishInfantry and 1 britishMech.Infantry moved from Rhodesia to Congo
                                          1 britishArtillery moved from Rhodesia to Belgian Congo
                                          1 Material and 1 Truck moved from Abyssinia to 72 Sea Zone
                                          1 Material and 1 Truck moved from 72 Sea Zone to Cairo
                                          1 britishInfantry moved from Cairo to Central Egpyt
                                          1 britishArtillery and 2 britishInfantrys moved from Bombay to 75 Sea Zone
                                          1 britishArtillery, 2 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 72 Sea Zone
                                          1 britishArtillery and 2 britishInfantrys moved from 72 Sea Zone to Cairo
                                          1 britishInfantry moved from Calcutta to Bengal
                                          2 Materials, 1 britishCombatEngineer and 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone
                                          2 Materials, 1 britishCombatEngineer, 1 britishInfantry and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone
                                          2 Materials, 1 britishCombatEngineer and 1 britishInfantry moved from 148 Sea Zone to Java
                                          1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 6 britishDestroyers, 1 britishNavalFighter, 1 britishSubmarine and 3 britishTransports moved from 92 Sea Zone to 148 Sea Zone
                                          1 britishNavalFighter moved from New South Wales to 148 Sea Zone
                                          1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
                                          1 Train moved from Southwestern Australia to New South Wales
                                          1 Truck moved from Southwestern Australia to New South Wales
                                          3 britishTransports moved from 148 Sea Zone to 149 Sea Zone
                                          1 britishFighter moved from Papua to Northwestern Australia
                                          1 Train and 2 britishInfantrys moved from Quebec to British Columbia
                                          1 Train moved from British Columbia to Saskatchewan
                                          1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
                                  
                                      Purchase Units - Britain
                                          Trigger britishIP1: buybritishAirTransport added to britishMinorProduction
                                          Trigger britishIP1: buybritishAirTransport added to britishMinorInfProduction
                                          Britain repair damage of 6x britishBarracks; Remaining resources: 35 PUs; 12 techTokens; 
                                          Britain buy 2 Materials, 1 britishInfantry and 2 britishNavalFighters; Remaining resources: 0 PUs; 12 techTokens; 
                                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Britain
                                          1 Material and 2 britishNavalFighters placed in Central Britain
                                          1 Material and 1 britishInfantry placed in Scotland
                                  
                                      Turn Complete - Britain
                                          Britain collect 35 PUs; end with 35 PUs
                                          Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs
                                          Objective Syria2: Britain met a national objective for an additional 1 PU; end with 38 PUs
                                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs
                                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs
                                          Units generate 6 techTokens; Britain end with 18 techTokens
                                          Units Change Ownership
                                              Some Units in Cairo change ownership: 2 Materials and 1 britishCombatEngineer
                                              Some Units in Java change ownership: 2 Materials and 1 britishCombatEngineer
                                              Some Units in Morrocco change ownership: 2 Materials
                                              Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                              Some Units in Norway change ownership: 2 Materials and 2 britishCombatEngineers
                                              Some Units in Quebec change ownership: 1 britishCombatEngineer
                                  
                                      Purchase Units - Canada
                                          Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
                                  
                                      Place Units - Canada
                                          1 britishNavalFighter placed in Ontario
                                  
                                      Turn Complete - Canada
                                          Canada collect 15 PUs; end with 20 PUs
                                          Units Change Ownership
                                              Some Units in Ontario change ownership: 1 britishNavalFighter
                                              Some Units in Quebec change ownership: 1 britishCombatEngineer
                                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                  
                                      Purchase Units - ExiledAllies
                                          ExiledAllies buy 1 britishBarracks, 1 britishFactory and 2 britishInfantrys; Remaining resources: 47 PUs; 
                                  
                                      Place Units - ExiledAllies
                                          Units in Norway being upgraded or consumed: 2 Materials
                                          1 britishFactory placed in Norway
                                          2 britishInfantrys placed in Exiled Allies
                                          Units in Java being upgraded or consumed: 2 Materials
                                          1 britishBarracks placed in Java
                                  
                                      Turn Complete - ExiledAllies
                                          ExiledAllies collect 30 PUs; end with 77 PUs
                                          Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 76 PUs
                                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 75 PUs
                                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 74 PUs
                                          Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 72 PUs
                                          Units Change Ownership
                                              Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                              Some Units in Java change ownership: 1 britishCombatEngineer
                                              Some Units in Morrocco change ownership: 2 Materials
                                              Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                              Some Units in Norway change ownership: 2 britishCombatEngineers
                                  
                                      Purchase Units - Egypt
                                          Egypt buy 1 britishArtillery, 1 britishFortification and 1 britishInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Egypt
                                          Units in Cairo being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                          1 britishArtillery, 1 britishFortification and 1 britishInfantry placed in Cairo
                                  
                                      Turn Complete - Egypt
                                          Egypt collect 8 PUs; end with 8 PUs
                                          Some Units in Cairo change ownership: 1 Material, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                                  
                                      Purchase Units - SouthAfrica
                                          SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - SouthAfrica
                                          1 britishArtillery and 1 britishInfantry placed in Cape Town
                                  
                                      Turn Complete - SouthAfrica
                                          SouthAfrica collect 7 PUs; end with 7 PUs
                                          Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                                  
                                      Purchase Units - India
                                          India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - India
                                          2 britishInfantrys placed in Calcutta
                                          1 britishArtillery and 1 britishInfantry placed in Bombay
                                  
                                      Turn Complete - India
                                          India collect 13 PUs; end with 13 PUs
                                          Units Change Ownership
                                              Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                              Some Units in Calcutta change ownership: 2 britishInfantrys
                                  
                                      Purchase Units - Australia
                                          Australia buy 2 Materials, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Australia
                                          1 britishInfantry and 1 britishMarine placed in Southwestern Australia
                                          2 Materials placed in New South Wales
                                  
                                      Turn Complete - Australia
                                          Australia collect 17 PUs; end with 17 PUs
                                          Units Change Ownership
                                              Some Units in New South Wales change ownership: 2 Materials
                                              Some Units in Southwestern Australia change ownership: 1 britishInfantry and 1 britishMarine
                                  

                                  Combat Hit Differential Summary :

                                  CruiserAntiAircraftGun fire in 28 Sea Zone : : 1.50
                                  Britain : -1.25
                                  Germany : -4.25
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut ready for italy

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Italy round 8

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 8
                                      
                                          Research Technology - Italy
                                              Italy spend 0 on tech rolls
                                                  Italy roll 6,9,2,8,9,4,11,12,9 and gets 1 hit
                                              Italy removing all Technology Tokens after successful research.
                                              Italy discover IncreasedFighterRange
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              1 italianInfantry moved from Western Egypt to Central Egpyt
                                              1 italianFighter and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
                                              1 italianStrategicBomber moved from Al Kufrah to Central Egpyt
                                      
                                          Combat - Italy
                                              Italy creates battle in territory 45 Sea Zone
                                              Battle in Central Egpyt
                                                  Italy attack with 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber
                                                  Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                                      Italy roll dice for 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 3/4 hits, 1.33 expected hits
                                                      Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 britishInfantry owned by the Britain lost in Central Egpyt
                                                  Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                                                  Casualties for Britain: 1 britishInfantry
                                      
                                          Non Combat Move - Italy
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger italianProd: Italy has 1 Material placed in Rome
                                              1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                              1 italianTank moved from Southern Italy to 46 Sea Zone
                                              1 italianTank and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone
                                              1 italianTank moved from 45 Sea Zone to Algeria
                                              1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                                              1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
                                              1 italianSubmarine moved from 48 Sea Zone to 51 Sea Zone
                                              1 italianBattleship moved from 48 Sea Zone to 51 Sea Zone
                                              3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                              1 italianArtillery, 4 italianInfantrys and 1 italianMech.Infantry moved from Southern Italy to 50 Sea Zone
                                              1 italianArtillery, 4 italianInfantrys, 1 italianMech.Infantry and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                              1 italianArtillery, 4 italianInfantrys and 1 italianMech.Infantry moved from 51 Sea Zone to Western Egypt
                                              1 italianFighter and 1 italianNavalFighter moved from Al Kufrah to Algeria
                                              1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                                              1 Material and 1 italianAirTransport moved from Rome to Tripolitania
                                              1 Material and 1 italianAirTransport moved from Northern Italy to Tripolitania
                                              1 Truck and 1 italianCombatEngineer moved from Western Egypt to Tripolitania
                                              1 Truck, 1 italianArtillery and 1 italianTank moved from Northern Italy to Southern Italy
                                              1 Truck moved from Rome to Northern Italy
                                              4 italianInfantrys moved from Rome to Southern Italy
                                      
                                          Purchase Units - Italy
                                              Italy buy 2 italianArtillerys, 1 italianBarracks and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Italy
                                              Units in Tripolitania being upgraded or consumed: 2 Materials
                                              1 italianBarracks placed in Tripolitania
                                              3 italianInfantrys placed in Southern Italy
                                              4 italianInfantrys placed in Rome
                                              2 italianArtillerys placed in Northern Italy
                                      
                                          Activate Technology - Italy
                                              Italy activating IncreasedFighterRange
                                              Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield
                                              Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield
                                              Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier
                                              Italy giving technology to Germany: IncreasedFighterRange
                                      
                                          Turn Complete - Italy
                                              Italy collect 28 PUs; end with 28 PUs
                                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs
                                              Units generate 9 techTokens; Italy end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Egypt : -0.25
                                      Italy : 1.67
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin go for us

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @ubernaut
                                          last edited by

                                          @ubernaut forgot to mention there was battle but no decisions 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Move Summary: Usa round 8

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 8
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover AdvancedCarriers
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    9 americanMarines moved from Morrocco to 61 Sea Zone
                                                    1 americanInfantry moved from Morrocco to 61 Sea Zone
                                                    1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers, 1 americanInfantry, 9 americanMarines and 5 americanTransports moved from 61 Sea Zone to 64 Sea Zone
                                                    1 americanInfantry and 9 americanMarines moved from 64 Sea Zone to West Africa
                                                    2 americanNavalFighters moved from 61 Sea Zone to West Africa
                                            

                                            Savegame

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