TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin another no decision battle chinas turn 🙂 abt to do errands see ya a bit later on!

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Move Summary: China round 8

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 8
        
            Research Technology - China
                China spend 0 on tech rolls
        
            Combat Move - China
                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                4 chineseInfantrys moved from Inner Mongolia to Shensi
                1 chineseFighter moved from Northern China to Shensi
                1 chineseFighter moved from Chungking to Shensi
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          @ubernaut same thing as before, just don't know if you want to scramble, so let me know when you're back

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin hey im back if you are still up

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut I'm here for the rest of today so let me know when you're ready

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin hey sorry for the late start had a really tough tournament turn i had to think about quite a bit. 😛

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut no worries, can you do china now then, it'll be quick?

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Britain round 8

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 8
                    
                        Research Technology - Britain
                            Britain spend 0 on tech rolls
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger LLabLL: Britain has 1 Pg placed in Labrador
                            2 britishBattleships, 4 britishCruisers, 2 britishDestroyers and 1 britishSubmarine moved from 26 Sea Zone to 28 Sea Zone
                            4 britishNavalFighters moved from 25 Sea Zone to 28 Sea Zone
                            1 britishStrategicBomber moved from Southern Britain to Denmark
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut ready for UK combat

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        sorry phone call jumping into the lobby now

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Australia round 8

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 8
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 16 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 55 PUs
                                  Some Units in Morrocco change ownership: 2 Materials, 1 Train and 1 britishInfantry
                          
                              Preparing Defense - Egypt
                                  Egypt collect 0 PUs; end with 8 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 7 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 13 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 17 PUs
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                                      Britain roll 9,5,1,3,7,6,11,11,7,8,8,8 and gets 0 hits
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  2 britishBattleships, 4 britishCruisers, 2 britishDestroyers and 1 britishSubmarine moved from 26 Sea Zone to 28 Sea Zone
                                  4 britishNavalFighters moved from 25 Sea Zone to 28 Sea Zone
                                  1 britishStrategicBomber moved from Southern Britain to Denmark
                          
                              Combat - Britain
                                  Germany scrambles 2 units out of Finland to defend against the attack in 28 Sea Zone
                                  Strategic bombing raid in Denmark
                                      Bombing raid in Denmark rolls: 3 and causes: 3 damage to unit: germanAirfield
                                      Bombing raid in Denmark causes 3 damage total. 
                                  Battle in 28 Sea Zone
                                      Britain attack with 2 britishBattleships, 4 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 1 britishSubmarine
                                      Germany defend with 2 germanBattleships, 1 germanCarrier, 2 germanCruisers, 2 germanDestroyers, 1 germanFighter, 1 germanNavalFighter, 1 germanTacticalBomber and 2 germanTransports
                                          CruiserAntiAircraftGun fire in 28 Sea Zone : 0/2 hits, 0.17 expected hits
                                          Britain roll dice for 1 britishSubmarine in 28 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                          Britain roll dice for 2 britishBattleships, 4 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters in 28 Sea Zone, round 2 : 5/14 hits, 6.17 expected hits
                                      Units damaged: 2 germanBattleships owned by the Germany
                                          Germany roll dice for 2 germanBattleships, 1 germanCarrier, 2 germanCruisers, 2 germanDestroyers, 1 germanFighter, 1 germanNavalFighter, 1 germanTacticalBomber and 2 germanTransports in 28 Sea Zone, round 2 : 2/14 hits, 4.83 expected hits
                                      Units damaged: 2 britishBattleships owned by the Britain
                                          1 germanDestroyer owned by the Germany and 2 germanTransports owned by the Germany lost in 28 Sea Zone
                                          2 britishBattleships owned by the Britain lost in 28 Sea Zone
                                      2 britishBattleship-damageds owned by the Britain added in 28 Sea Zone
                                          2 germanBattleships owned by the Germany lost in 28 Sea Zone
                                      2 germanBattleship-damageds owned by the Germany added in 28 Sea Zone
                                          CruiserAntiAircraftGun fire in 28 Sea Zone : 0/2 hits, 0.17 expected hits
                                          Britain roll dice for 1 britishSubmarine in 28 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                          Britain roll dice for 2 britishBattleship-damageds, 4 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters in 28 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits
                                          Germany roll dice for 2 germanBattleship-damageds, 1 germanCarrier, 2 germanCruisers, 1 germanDestroyer, 1 germanFighter, 1 germanNavalFighter and 1 germanTacticalBomber in 28 Sea Zone, round 3 : 2/9 hits, 3.58 expected hits
                                          2 britishNavalFighters owned by the Britain, 1 germanFighter owned by the Germany, 1 germanDestroyer owned by the Germany, 1 germanNavalFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 1 germanCarrier owned by the Germany lost in 28 Sea Zone
                                          CruiserAntiAircraftGun fire in 28 Sea Zone : 2/2 hits, 0.17 expected hits
                                          2 britishNavalFighters owned by the Britain lost in 28 Sea Zone
                                          Britain roll dice for 1 britishSubmarine in 28 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                          Britain roll dice for 2 britishBattleship-damageds, 4 britishCruisers and 2 britishDestroyers in 28 Sea Zone, round 4 : 4/8 hits, 3.17 expected hits
                                          Germany roll dice for 2 germanBattleship-damageds and 2 germanCruisers in 28 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
                                          1 britishSubmarine owned by the Britain, 2 germanCruisers owned by the Germany, 2 germanBattleship-damageds owned by the Germany and 1 britishDestroyer owned by the Britain lost in 28 Sea Zone
                                      Britain win, taking 28 Sea Zone from Germany with 2 britishBattleship-damageds, 4 britishCruisers and 1 britishDestroyer remaining. Battle score for attacker is 83
                                      Casualties for Germany: 2 germanBattleships, 2 germanBattleship-damageds, 1 germanCarrier, 2 germanCruisers, 2 germanDestroyers, 1 germanFighter, 1 germanNavalFighter, 1 germanTacticalBomber and 2 germanTransports
                                      Casualties for Britain: 2 britishBattleships, 1 britishDestroyer, 4 britishNavalFighters and 1 britishSubmarine
                          
                              Non Combat Move - Britain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                  3 britishFighters moved from Central Norway to Norway
                                  1 britishFighter moved from Scotland to Norway
                                  1 britishStrategicBomber moved from Denmark to Norway
                                  1 britishStrategicBomber moved from Labrador to Norway
                                  4 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                                  3 britishTransports moved from 25 Sea Zone to 24 Sea Zone
                                  1 britishInfantry moved from Scotland to 24 Sea Zone
                                  2 Materials, 1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                  2 Materials, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                  2 Materials, 1 britishCombatEngineer and 3 britishInfantrys moved from 12 Sea Zone to Norway
                                  1 britishMarine moved from Copenhagen to 26 Sea Zone
                                  1 britishMarine and 2 britishTransports moved from 26 Sea Zone to 12 Sea Zone
                                  1 britishMarine moved from 12 Sea Zone to Norway
                                  2 britishDestroyers moved from 24 Sea Zone to 12 Sea Zone
                                  2 britishCarriers moved from 25 Sea Zone to 24 Sea Zone
                                  1 britishCruiser moved from 3 Sea Zone to 12 Sea Zone
                                  3 britishInfantrys and 1 britishMarine moved from London to Central Britain
                                  1 britishInfantry moved from Southern Britain to Central Britain
                                  2 britishCombatEngineers moved from Exiled Allies to Central Britain
                                  1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone
                                  1 britishInfantry and 1 britishMech.Infantry moved from Rhodesia to Congo
                                  1 britishArtillery moved from Rhodesia to Belgian Congo
                                  1 Material and 1 Truck moved from Abyssinia to 72 Sea Zone
                                  1 Material and 1 Truck moved from 72 Sea Zone to Cairo
                                  1 britishInfantry moved from Cairo to Central Egpyt
                                  1 britishArtillery and 2 britishInfantrys moved from Bombay to 75 Sea Zone
                                  1 britishArtillery, 2 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 72 Sea Zone
                                  1 britishArtillery and 2 britishInfantrys moved from 72 Sea Zone to Cairo
                                  1 britishInfantry moved from Calcutta to Bengal
                                  2 Materials, 1 britishCombatEngineer and 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone
                                  2 Materials, 1 britishCombatEngineer, 1 britishInfantry and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone
                                  2 Materials, 1 britishCombatEngineer and 1 britishInfantry moved from 148 Sea Zone to Java
                                  1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 6 britishDestroyers, 1 britishNavalFighter, 1 britishSubmarine and 3 britishTransports moved from 92 Sea Zone to 148 Sea Zone
                                  1 britishNavalFighter moved from New South Wales to 148 Sea Zone
                                  1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
                                  1 Train moved from Southwestern Australia to New South Wales
                                  1 Truck moved from Southwestern Australia to New South Wales
                                  3 britishTransports moved from 148 Sea Zone to 149 Sea Zone
                                  1 britishFighter moved from Papua to Northwestern Australia
                                  1 Train and 2 britishInfantrys moved from Quebec to British Columbia
                                  1 Train moved from British Columbia to Saskatchewan
                                  1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
                          
                              Purchase Units - Britain
                                  Trigger britishIP1: buybritishAirTransport added to britishMinorProduction
                                  Trigger britishIP1: buybritishAirTransport added to britishMinorInfProduction
                                  Britain repair damage of 6x britishBarracks; Remaining resources: 35 PUs; 12 techTokens; 
                                  Britain buy 2 Materials, 1 britishInfantry and 2 britishNavalFighters; Remaining resources: 0 PUs; 12 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  1 Material and 2 britishNavalFighters placed in Central Britain
                                  1 Material and 1 britishInfantry placed in Scotland
                          
                              Turn Complete - Britain
                                  Britain collect 35 PUs; end with 35 PUs
                                  Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs
                                  Objective Syria2: Britain met a national objective for an additional 1 PU; end with 38 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs
                                  Units generate 6 techTokens; Britain end with 18 techTokens
                                  Units Change Ownership
                                      Some Units in Cairo change ownership: 2 Materials and 1 britishCombatEngineer
                                      Some Units in Java change ownership: 2 Materials and 1 britishCombatEngineer
                                      Some Units in Morrocco change ownership: 2 Materials
                                      Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                      Some Units in Norway change ownership: 2 Materials and 2 britishCombatEngineers
                                      Some Units in Quebec change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
                          
                              Place Units - Canada
                                  1 britishNavalFighter placed in Ontario
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 20 PUs
                                  Units Change Ownership
                                      Some Units in Ontario change ownership: 1 britishNavalFighter
                                      Some Units in Quebec change ownership: 1 britishCombatEngineer
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 1 britishBarracks, 1 britishFactory and 2 britishInfantrys; Remaining resources: 47 PUs; 
                          
                              Place Units - ExiledAllies
                                  Units in Norway being upgraded or consumed: 2 Materials
                                  1 britishFactory placed in Norway
                                  2 britishInfantrys placed in Exiled Allies
                                  Units in Java being upgraded or consumed: 2 Materials
                                  1 britishBarracks placed in Java
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 30 PUs; end with 77 PUs
                                  Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 76 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 75 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 74 PUs
                                  Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 72 PUs
                                  Units Change Ownership
                                      Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                      Some Units in Java change ownership: 1 britishCombatEngineer
                                      Some Units in Morrocco change ownership: 2 Materials
                                      Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                      Some Units in Norway change ownership: 2 britishCombatEngineers
                          
                              Purchase Units - Egypt
                                  Egypt buy 1 britishArtillery, 1 britishFortification and 1 britishInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Egypt
                                  Units in Cairo being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                  1 britishArtillery, 1 britishFortification and 1 britishInfantry placed in Cairo
                          
                              Turn Complete - Egypt
                                  Egypt collect 8 PUs; end with 8 PUs
                                  Some Units in Cairo change ownership: 1 Material, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - SouthAfrica
                                  1 britishArtillery and 1 britishInfantry placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 7 PUs
                                  Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                          
                              Purchase Units - India
                                  India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - India
                                  2 britishInfantrys placed in Calcutta
                                  1 britishArtillery and 1 britishInfantry placed in Bombay
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 13 PUs
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                      Some Units in Calcutta change ownership: 2 britishInfantrys
                          
                              Purchase Units - Australia
                                  Australia buy 2 Materials, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; 
                          
                              Place Units - Australia
                                  1 britishInfantry and 1 britishMarine placed in Southwestern Australia
                                  2 Materials placed in New South Wales
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 17 PUs
                                  Units Change Ownership
                                      Some Units in New South Wales change ownership: 2 Materials
                                      Some Units in Southwestern Australia change ownership: 1 britishInfantry and 1 britishMarine
                          

                          Combat Hit Differential Summary :

                          CruiserAntiAircraftGun fire in 28 Sea Zone : : 1.50
                          Britain : -1.25
                          Germany : -4.25
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut ready for italy

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Italy round 8

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 8
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 6,9,2,8,9,4,11,12,9 and gets 1 hit
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover IncreasedFighterRange
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      1 italianInfantry moved from Western Egypt to Central Egpyt
                                      1 italianFighter and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
                                      1 italianStrategicBomber moved from Al Kufrah to Central Egpyt
                              
                                  Combat - Italy
                                      Italy creates battle in territory 45 Sea Zone
                                      Battle in Central Egpyt
                                          Italy attack with 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber
                                          Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                              Italy roll dice for 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 3/4 hits, 1.33 expected hits
                                              Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                                              1 britishInfantry owned by the Britain lost in Central Egpyt
                                          Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                                          Casualties for Britain: 1 britishInfantry
                              
                                  Non Combat Move - Italy
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger italianProd: Italy has 1 Material placed in Rome
                                      1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                      1 italianTank moved from Southern Italy to 46 Sea Zone
                                      1 italianTank and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone
                                      1 italianTank moved from 45 Sea Zone to Algeria
                                      1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                                      1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
                                      1 italianSubmarine moved from 48 Sea Zone to 51 Sea Zone
                                      1 italianBattleship moved from 48 Sea Zone to 51 Sea Zone
                                      3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                      1 italianArtillery, 4 italianInfantrys and 1 italianMech.Infantry moved from Southern Italy to 50 Sea Zone
                                      1 italianArtillery, 4 italianInfantrys, 1 italianMech.Infantry and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                      1 italianArtillery, 4 italianInfantrys and 1 italianMech.Infantry moved from 51 Sea Zone to Western Egypt
                                      1 italianFighter and 1 italianNavalFighter moved from Al Kufrah to Algeria
                                      1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                                      1 Material and 1 italianAirTransport moved from Rome to Tripolitania
                                      1 Material and 1 italianAirTransport moved from Northern Italy to Tripolitania
                                      1 Truck and 1 italianCombatEngineer moved from Western Egypt to Tripolitania
                                      1 Truck, 1 italianArtillery and 1 italianTank moved from Northern Italy to Southern Italy
                                      1 Truck moved from Rome to Northern Italy
                                      4 italianInfantrys moved from Rome to Southern Italy
                              
                                  Purchase Units - Italy
                                      Italy buy 2 italianArtillerys, 1 italianBarracks and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Italy
                                      Units in Tripolitania being upgraded or consumed: 2 Materials
                                      1 italianBarracks placed in Tripolitania
                                      3 italianInfantrys placed in Southern Italy
                                      4 italianInfantrys placed in Rome
                                      2 italianArtillerys placed in Northern Italy
                              
                                  Activate Technology - Italy
                                      Italy activating IncreasedFighterRange
                                      Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield
                                      Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield
                                      Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier
                                      Italy giving technology to Germany: IncreasedFighterRange
                              
                                  Turn Complete - Italy
                                      Italy collect 28 PUs; end with 28 PUs
                                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs
                                      Units generate 9 techTokens; Italy end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Egypt : -0.25
                              Italy : 1.67
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin go for us

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @ubernaut
                                  last edited by

                                  @ubernaut forgot to mention there was battle but no decisions 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Move Summary: Usa round 8

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 8
                                    
                                        Research Technology - Usa
                                            Usa spend 0 on tech rolls
                                            Usa removing all Technology Tokens after successful research.
                                            Usa discover AdvancedCarriers
                                    
                                        Combat Move - Usa
                                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                            9 americanMarines moved from Morrocco to 61 Sea Zone
                                            1 americanInfantry moved from Morrocco to 61 Sea Zone
                                            1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers, 1 americanInfantry, 9 americanMarines and 5 americanTransports moved from 61 Sea Zone to 64 Sea Zone
                                            1 americanInfantry and 9 americanMarines moved from 64 Sea Zone to West Africa
                                            2 americanNavalFighters moved from 61 Sea Zone to West Africa
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut us combat whenever you're ready

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin hi jumping into the lobby now

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Usa round 8

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 8
                                          
                                              Research Technology - Usa
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 12,12,2,2,2,8,9,6,3,6,7,3,8,1,11,11,9,6 and gets 2 hits
                                                  Usa removing all Technology Tokens after successful research.
                                                  Usa discover AdvancedCarriers
                                          
                                              Combat Move - Usa
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                  9 americanMarines moved from Morrocco to 61 Sea Zone
                                                  1 americanInfantry moved from Morrocco to 61 Sea Zone
                                                  1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers, 1 americanInfantry, 9 americanMarines and 5 americanTransports moved from 61 Sea Zone to 64 Sea Zone
                                                  1 americanInfantry and 9 americanMarines moved from 64 Sea Zone to West Africa
                                                  2 americanNavalFighters moved from 61 Sea Zone to West Africa
                                          
                                              Combat - Usa
                                                  Battle in 64 Sea Zone
                                                      Usa attack with 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports
                                                      Germany defend with 4 germanSubmarines, 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer
                                                          DepthChargeAttack fire in 64 Sea Zone : 2/2 hits, 0.50 expected hits
                                                          2 germanSubmarines owned by the Germany lost in 64 Sea Zone
                                                          Germany roll dice for 2 germanSubmarines in 64 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                                                          Usa roll dice for 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports in 64 Sea Zone, round 2 : 5/7 hits, 2.75 expected hits
                                                      Units damaged: 1 vichyBattleship owned by the Germany
                                                          Germany roll dice for 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer in 64 Sea Zone, round 2 : 0/4 hits, 1.17 expected hits
                                                          2 germanSubmarines owned by the Germany, 1 vichyDestroyer owned by the Germany and 1 germanTransport owned by the Germany lost in 64 Sea Zone
                                                          1 vichyBattleship owned by the Germany lost in 64 Sea Zone
                                                      1 vichyBattleship-damaged owned by the Germany added in 64 Sea Zone
                                                          Usa roll dice for 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports in 64 Sea Zone, round 3 : 5/7 hits, 2.75 expected hits
                                                          Germany roll dice for 1 vichyBattleship-damaged in 64 Sea Zone, round 3 : 1/1 hits, 0.42 expected hits
                                                      Units damaged: 1 americanBattleship owned by the Usa
                                                      1 vichyBattleship-damaged owned by the Germany lost in 64 Sea Zone
                                                          1 americanBattleship owned by the Usa lost in 64 Sea Zone
                                                      1 americanBattleship-damaged owned by the Usa added in 64 Sea Zone
                                                      Usa win, taking 64 Sea Zone from Neutral with 1 americanBattleship-damaged, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports remaining. Battle score for attacker is 13
                                                      Casualties for Germany: 4 germanSubmarines, 1 germanTransport, 1 vichyBattleship, 1 vichyBattleship-damaged and 1 vichyDestroyer
                                                      Casualties for Usa: 1 americanBattleship
                                                  Battle in West Africa
                                                      Usa attack with 1 americanInfantry, 9 americanMarines and 2 americanNavalFighters
                                                      VichyFrance defend with 1 Flagpole, 1 Rail and 1 germanAirfield; Germany defend with 1 UnitsForExiledAllies, 1 germanArtillery, 5 germanInfantrys and 1 germanTank
                                                          Usa roll dice for 1 americanInfantry, 9 americanMarines and 2 americanNavalFighters in West Africa, round 2 : 5/12 hits, 3.83 expected hits
                                                          VichyFrance roll dice for 1 germanArtillery, 5 germanInfantrys and 1 germanTank in West Africa, round 2 : 1/7 hits, 2.17 expected hits
                                                          5 germanInfantrys owned by the Germany and 1 americanInfantry owned by the Usa lost in West Africa
                                                          Usa roll dice for 9 americanMarines and 2 americanNavalFighters in West Africa, round 3 : 7/11 hits, 3.67 expected hits
                                                          VichyFrance roll dice for 1 germanArtillery and 1 germanTank in West Africa, round 3 : 0/2 hits, 0.83 expected hits
                                                          1 germanTank owned by the Germany and 1 germanArtillery owned by the Germany lost in West Africa
                                                      Some non-combat units are destroyed: 
                                                      Usa win, taking West Africa from VichyFrance with 9 americanMarines and 2 americanNavalFighters remaining. Battle score for attacker is 22
                                                      Casualties for Usa: 1 americanInfantry
                                                      Casualties for Germany: 1 germanArtillery, 5 germanInfantrys and 1 germanTank
                                          
                                              Non Combat Move - Usa
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  Trigger UnitsEAWestAfrica: ExiledAllies has 1 britishInfantry placed in West Africa
                                                  2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                  2 americanArtillerys and 2 americanInfantrys moved from Azores to 40 Sea Zone
                                                  2 americanArtillerys, 2 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                  2 americanArtillerys and 2 americanInfantrys moved from 61 Sea Zone to Morrocco
                                                  2 americanInfantrys moved from Azores to 39 Sea Zone
                                                  1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
                                                  2 americanInfantrys moved from 61 Sea Zone to Morrocco
                                                  2 americanNavalFighters moved from West Africa to 64 Sea Zone
                                                  1 americanCruiser moved from 30 Sea Zone to 39 Sea Zone
                                                  1 Train moved from New York to Washington
                                                  1 Material and 1 Train moved from Washington to Los Angeles
                                                  1 Train moved from Los Angeles to Southern Central US
                                                  1 Train moved from Chicago to Detroit
                                                  1 Material and 1 Train moved from Detroit to Los Angeles
                                                  1 Train moved from Los Angeles to Chicago
                                                  1 Truck moved from Eastern Central US to Washington
                                                  1 americanArtillery and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                                  1 americanArtillery, 1 americanMarine and 1 americanTransport moved from 115 Sea Zone to 109 Sea Zone
                                                  1 americanArtillery and 1 americanMarine moved from 109 Sea Zone to Midway
                                                  3 americanInfantrys moved from San Francisco to 156 Sea Zone
                                                  1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 109 Sea Zone
                                                  3 americanInfantrys moved from 109 Sea Zone to Midway
                                                  2 americanCarriers, 1 americanCruiser, 5 americanDestroyers, 4 americanNavalFighters and 1 americanSubmarine moved from 115 Sea Zone to 109 Sea Zone
                                                  1 americanCarrier and 2 americanNavalFighters moved from 114 Sea Zone to 109 Sea Zone
                                                  2 americanTransports moved from 115 Sea Zone to 156 Sea Zone
                                                  1 americanCruiser and 2 americanTransports moved from 131 Sea Zone to 132 Sea Zone
                                                  1 Truck moved from Southwestern US to Los Angeles
                                          
                                              Purchase Units - Usa
                                                  Usa buy 1 americanArtillery, 1 americanBarracks, 1 americanBattleship, 1 americanCruiser, 1 americanHull, 4 americanInfantrys, 1 americanNavalFighter and 1 americanTransport; Remaining resources: 6 PUs; 0 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  1 americanTransport placed in 30 Sea Zone
                                                  1 americanInfantry placed in Washington
                                                  1 americanArtillery placed in New York
                                                  Units in Los Angeles being upgraded or consumed: 2 Materials
                                                  1 americanBarracks and 1 americanNavalFighter placed in Los Angeles
                                                  Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                                  1 americanBattleship, 1 americanCruiser and 1 americanHull placed in 156 Sea Zone
                                                  3 americanInfantrys placed in San Francisco
                                          
                                              Activate Technology - Usa
                                                  Usa activating AdvancedCarriers
                                                  Trigger americanIC2: Setting attack to 1 for unitAttachment attached to americanCarrier-damaged
                                                  Trigger americanIC2: Setting defense to 2 for unitAttachment attached to americanCarrier-damaged
                                                  Trigger americanIC2: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier-damaged
                                                  Trigger americanIC1: Setting attack to 2 for unitAttachment attached to americanCarrier
                                                  Trigger americanIC1: Setting defense to 4 for unitAttachment attached to americanCarrier
                                                  Trigger americanIC1: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier
                                          
                                              Turn Complete - Usa
                                                  Usa collect 72 PUs; end with 78 PUs
                                                  Units generate 9 techTokens; Usa end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : 9.00
                                          VichyFrance : -2.00
                                          DepthChargeAttack fire in 64 Sea Zone : : 1.50
                                          Germany : -0.75
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut you're up again

                                            ubernautU 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 62
                                            • 63
                                            • 64
                                            • 65
                                            • 66
                                            • 67
                                            • 68
                                            • 64 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums