TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@ubernaut ready for italy
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 6,9,2,8,9,4,11,12,9 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover IncreasedFighterRange Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Western Egypt to Central Egpyt 1 italianFighter and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt 1 italianStrategicBomber moved from Al Kufrah to Central Egpyt Combat - Italy Italy creates battle in territory 45 Sea Zone Battle in Central Egpyt Italy attack with 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry Italy roll dice for 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 3/4 hits, 1.33 expected hits Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Central Egpyt Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 1 italianInfantry, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 1 italianTank moved from Southern Italy to 46 Sea Zone 1 italianTank and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone 1 italianTank moved from 45 Sea Zone to Algeria 1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone 1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone 1 italianSubmarine moved from 48 Sea Zone to 51 Sea Zone 1 italianBattleship moved from 48 Sea Zone to 51 Sea Zone 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianArtillery, 4 italianInfantrys and 1 italianMech.Infantry moved from Southern Italy to 50 Sea Zone 1 italianArtillery, 4 italianInfantrys, 1 italianMech.Infantry and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianArtillery, 4 italianInfantrys and 1 italianMech.Infantry moved from 51 Sea Zone to Western Egypt 1 italianFighter and 1 italianNavalFighter moved from Al Kufrah to Algeria 1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah 1 Material and 1 italianAirTransport moved from Rome to Tripolitania 1 Material and 1 italianAirTransport moved from Northern Italy to Tripolitania 1 Truck and 1 italianCombatEngineer moved from Western Egypt to Tripolitania 1 Truck, 1 italianArtillery and 1 italianTank moved from Northern Italy to Southern Italy 1 Truck moved from Rome to Northern Italy 4 italianInfantrys moved from Rome to Southern Italy Purchase Units - Italy Italy buy 2 italianArtillerys, 1 italianBarracks and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Tripolitania being upgraded or consumed: 2 Materials 1 italianBarracks placed in Tripolitania 3 italianInfantrys placed in Southern Italy 4 italianInfantrys placed in Rome 2 italianArtillerys placed in Northern Italy Activate Technology - Italy Italy activating IncreasedFighterRange Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier Italy giving technology to Germany: IncreasedFighterRange Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Egypt : -0.25 Italy : 1.67 -
@colin go for us
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@ubernaut forgot to mention there was battle but no decisions

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TripleA Move Summary: Usa round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Research Technology - Usa Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 9 americanMarines moved from Morrocco to 61 Sea Zone 1 americanInfantry moved from Morrocco to 61 Sea Zone 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers, 1 americanInfantry, 9 americanMarines and 5 americanTransports moved from 61 Sea Zone to 64 Sea Zone 1 americanInfantry and 9 americanMarines moved from 64 Sea Zone to West Africa 2 americanNavalFighters moved from 61 Sea Zone to West Africa -
@ubernaut us combat whenever you're ready
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@colin hi jumping into the lobby now
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TripleA Turn Summary: Usa round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 8 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 12,12,2,2,2,8,9,6,3,6,7,3,8,1,11,11,9,6 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 9 americanMarines moved from Morrocco to 61 Sea Zone 1 americanInfantry moved from Morrocco to 61 Sea Zone 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers, 1 americanInfantry, 9 americanMarines and 5 americanTransports moved from 61 Sea Zone to 64 Sea Zone 1 americanInfantry and 9 americanMarines moved from 64 Sea Zone to West Africa 2 americanNavalFighters moved from 61 Sea Zone to West Africa Combat - Usa Battle in 64 Sea Zone Usa attack with 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports Germany defend with 4 germanSubmarines, 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer DepthChargeAttack fire in 64 Sea Zone : 2/2 hits, 0.50 expected hits 2 germanSubmarines owned by the Germany lost in 64 Sea Zone Germany roll dice for 2 germanSubmarines in 64 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits Usa roll dice for 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports in 64 Sea Zone, round 2 : 5/7 hits, 2.75 expected hits Units damaged: 1 vichyBattleship owned by the Germany Germany roll dice for 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer in 64 Sea Zone, round 2 : 0/4 hits, 1.17 expected hits 2 germanSubmarines owned by the Germany, 1 vichyDestroyer owned by the Germany and 1 germanTransport owned by the Germany lost in 64 Sea Zone 1 vichyBattleship owned by the Germany lost in 64 Sea Zone 1 vichyBattleship-damaged owned by the Germany added in 64 Sea Zone Usa roll dice for 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports in 64 Sea Zone, round 3 : 5/7 hits, 2.75 expected hits Germany roll dice for 1 vichyBattleship-damaged in 64 Sea Zone, round 3 : 1/1 hits, 0.42 expected hits Units damaged: 1 americanBattleship owned by the Usa 1 vichyBattleship-damaged owned by the Germany lost in 64 Sea Zone 1 americanBattleship owned by the Usa lost in 64 Sea Zone 1 americanBattleship-damaged owned by the Usa added in 64 Sea Zone Usa win, taking 64 Sea Zone from Neutral with 1 americanBattleship-damaged, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports remaining. Battle score for attacker is 13 Casualties for Germany: 4 germanSubmarines, 1 germanTransport, 1 vichyBattleship, 1 vichyBattleship-damaged and 1 vichyDestroyer Casualties for Usa: 1 americanBattleship Battle in West Africa Usa attack with 1 americanInfantry, 9 americanMarines and 2 americanNavalFighters VichyFrance defend with 1 Flagpole, 1 Rail and 1 germanAirfield; Germany defend with 1 UnitsForExiledAllies, 1 germanArtillery, 5 germanInfantrys and 1 germanTank Usa roll dice for 1 americanInfantry, 9 americanMarines and 2 americanNavalFighters in West Africa, round 2 : 5/12 hits, 3.83 expected hits VichyFrance roll dice for 1 germanArtillery, 5 germanInfantrys and 1 germanTank in West Africa, round 2 : 1/7 hits, 2.17 expected hits 5 germanInfantrys owned by the Germany and 1 americanInfantry owned by the Usa lost in West Africa Usa roll dice for 9 americanMarines and 2 americanNavalFighters in West Africa, round 3 : 7/11 hits, 3.67 expected hits VichyFrance roll dice for 1 germanArtillery and 1 germanTank in West Africa, round 3 : 0/2 hits, 0.83 expected hits 1 germanTank owned by the Germany and 1 germanArtillery owned by the Germany lost in West Africa Some non-combat units are destroyed: Usa win, taking West Africa from VichyFrance with 9 americanMarines and 2 americanNavalFighters remaining. Battle score for attacker is 22 Casualties for Usa: 1 americanInfantry Casualties for Germany: 1 germanArtillery, 5 germanInfantrys and 1 germanTank Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger UnitsEAWestAfrica: ExiledAllies has 1 britishInfantry placed in West Africa 2 americanTransports moved from 61 Sea Zone to 40 Sea Zone 2 americanArtillerys and 2 americanInfantrys moved from Azores to 40 Sea Zone 2 americanArtillerys, 2 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 2 americanArtillerys and 2 americanInfantrys moved from 61 Sea Zone to Morrocco 2 americanInfantrys moved from Azores to 39 Sea Zone 1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone 2 americanInfantrys moved from 61 Sea Zone to Morrocco 2 americanNavalFighters moved from West Africa to 64 Sea Zone 1 americanCruiser moved from 30 Sea Zone to 39 Sea Zone 1 Train moved from New York to Washington 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Southern Central US 1 Train moved from Chicago to Detroit 1 Material and 1 Train moved from Detroit to Los Angeles 1 Train moved from Los Angeles to Chicago 1 Truck moved from Eastern Central US to Washington 1 americanArtillery and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone 1 americanArtillery, 1 americanMarine and 1 americanTransport moved from 115 Sea Zone to 109 Sea Zone 1 americanArtillery and 1 americanMarine moved from 109 Sea Zone to Midway 3 americanInfantrys moved from San Francisco to 156 Sea Zone 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 109 Sea Zone 3 americanInfantrys moved from 109 Sea Zone to Midway 2 americanCarriers, 1 americanCruiser, 5 americanDestroyers, 4 americanNavalFighters and 1 americanSubmarine moved from 115 Sea Zone to 109 Sea Zone 1 americanCarrier and 2 americanNavalFighters moved from 114 Sea Zone to 109 Sea Zone 2 americanTransports moved from 115 Sea Zone to 156 Sea Zone 1 americanCruiser and 2 americanTransports moved from 131 Sea Zone to 132 Sea Zone 1 Truck moved from Southwestern US to Los Angeles Purchase Units - Usa Usa buy 1 americanArtillery, 1 americanBarracks, 1 americanBattleship, 1 americanCruiser, 1 americanHull, 4 americanInfantrys, 1 americanNavalFighter and 1 americanTransport; Remaining resources: 6 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanTransport placed in 30 Sea Zone 1 americanInfantry placed in Washington 1 americanArtillery placed in New York Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanBarracks and 1 americanNavalFighter placed in Los Angeles Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship, 1 americanCruiser and 1 americanHull placed in 156 Sea Zone 3 americanInfantrys placed in San Francisco Activate Technology - Usa Usa activating AdvancedCarriers Trigger americanIC2: Setting attack to 1 for unitAttachment attached to americanCarrier-damaged Trigger americanIC2: Setting defense to 2 for unitAttachment attached to americanCarrier-damaged Trigger americanIC2: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier-damaged Trigger americanIC1: Setting attack to 2 for unitAttachment attached to americanCarrier Trigger americanIC1: Setting defense to 4 for unitAttachment attached to americanCarrier Trigger americanIC1: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 72 PUs; end with 78 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 9.00 VichyFrance : -2.00 DepthChargeAttack fire in 64 Sea Zone : : 1.50 Germany : -0.75 -
@ubernaut you're up again
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TripleA Move Summary: Germany round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 9 Research Technology - Germany Germany spend 0 on tech rolls Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanTank moved from French Central Africa to French Equatorial Africa VichyFrance take French Equatorial Africa from ExiledAllies 1 germanTank moved from French Equatorial Africa to French Central Africa 1 germanInfantry moved from Western Karelia to Murmansk 1 germanTank moved from Leningrad to Murmansk 1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Finland to Murmansk 4 germanAlpineInfantrys, 1 germanCombatEngineer, 4 germanInfantrys and 1 germanParatrooper moved from Northern Finland to Northern Norway 1 germanInfantry moved from Pskov to Novgorod 2 germanInfantrys moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Leningrad to Novgorod 1 germanInfantry and 1 germanTacticalBomber moved from Eastern Ukraine to Voronezh 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanFighter moved from Kharkov to Caucasus -
ready for battle let me know if you are around

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@colin sorry accidentally hit the done button so there might be an extra marti email
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@ubernaut ill go into the lobby
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TripleA Turn Summary: Finland round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 9 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 13 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 1,9,4,10,8,1,6,3,5,6,9,10,1,2,9,4,6,2 and gets 0 hits Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanTank moved from French Central Africa to French Equatorial Africa VichyFrance take French Equatorial Africa from ExiledAllies 1 germanTank moved from French Equatorial Africa to French Central Africa 1 germanInfantry moved from Western Karelia to Murmansk 1 germanTank moved from Leningrad to Murmansk 1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Finland to Murmansk 4 germanAlpineInfantrys, 1 germanCombatEngineer, 4 germanInfantrys and 1 germanParatrooper moved from Northern Finland to Northern Norway 1 germanInfantry moved from Pskov to Novgorod 2 germanInfantrys moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Leningrad to Novgorod 1 germanInfantry and 1 germanTacticalBomber moved from Eastern Ukraine to Voronezh 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanFighter moved from Kharkov to Caucasus Combat - Germany Battle in Murmansk Germany attack with 1 germanCombatEngineer, 3 germanInfantrys and 1 germanTank Russia defend with 1 Flagpole, 1 Rail, 2 russianAntiAirGuns, 1 russianDocks and 1 russianEntrenchment Germany roll dice for 1 germanCombatEngineer, 3 germanInfantrys and 1 germanTank in Murmansk, round 2 : 1/5 hits, 1.17 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 2 russianAntiAirGuns and 1 russianEntrenchment in Murmansk, round 2 : 1/3 hits, 0.67 expected hits 1 germanInfantry owned by the Germany lost in Murmansk Germany roll dice for 1 germanCombatEngineer, 2 germanInfantrys and 1 germanTank in Murmansk, round 3 : 1/4 hits, 1.00 expected hits Russia roll dice for 2 russianAntiAirGuns and 1 russianEntrenchment in Murmansk, round 3 : 1/3 hits, 0.67 expected hits 1 germanInfantry owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Murmansk Germany roll dice for 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank in Murmansk, round 4 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Murmansk, round 4 : 0/2 hits, 0.58 expected hits Germany roll dice for 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank in Murmansk, round 5 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Murmansk, round 5 : 0/2 hits, 0.58 expected hits 1 russianAntiAirGun owned by the Russia lost in Murmansk Germany roll dice for 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank in Murmansk, round 6 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 russianEntrenchment in Murmansk, round 6 : 1/1 hits, 0.50 expected hits 1 germanInfantry owned by the Germany and 1 russianEntrenchment owned by the Russia lost in Murmansk Some non-combat units are destroyed: Germany win, taking Murmansk from Russia with 1 germanCombatEngineer and 1 germanTank remaining. Battle score for attacker is 5 Casualties for Germany: 3 germanInfantrys Casualties for Russia: 2 russianAntiAirGuns and 1 russianEntrenchment Battle in Novgorod Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry Germany roll dice for 2 germanInfantrys in Novgorod, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Novgorod 1 germanInfantry owned by the Germany retreated to Leningrad Russia win with 1 russianInfantry remaining. Battle score for attacker is -3 Casualties for Germany: 1 germanInfantry Battle in Voronezh Germany attack with 1 germanInfantry and 1 germanTacticalBomber Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanInfantry and 1 germanTacticalBomber in Voronezh, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Voronezh Germany win, taking Voronezh from Russia with 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Eastern Karelia Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield and 1 russianInfantry Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 3 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 4 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 5 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 5 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 6 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 6 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Karelia Some non-combat units are destroyed: Germany win, taking Eastern Karelia from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Northern Norway Germany attack with 4 germanAlpineInfantrys, 1 germanCombatEngineer, 4 germanInfantrys and 1 germanParatrooper ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 3 britishMarines Germany roll dice for 4 germanAlpineInfantrys, 1 germanCombatEngineer, 4 germanInfantrys and 1 germanParatrooper in Northern Norway, round 2 : 5/10 hits, 2.75 expected hits ExiledAllies roll dice for 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 3 britishMarines in Northern Norway, round 2 : 2/8 hits, 2.75 expected hits 2 britishInfantrys owned by the Britain, 2 germanInfantrys owned by the Germany, 2 britishMarines owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Northern Norway Germany roll dice for 4 germanAlpineInfantrys, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanParatrooper in Northern Norway, round 3 : 4/8 hits, 2.42 expected hits ExiledAllies roll dice for 1 britishAlpineInfantry, 1 britishArtillery and 1 britishMarine in Northern Norway, round 3 : 2/3 hits, 1.08 expected hits 2 germanInfantrys owned by the Germany, 1 britishMarine owned by the Britain, 1 britishArtillery owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Northern Norway Germany win, taking Northern Norway from ExiledAllies with 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper remaining. Battle score for attacker is 18 Casualties for Germany: 4 germanInfantrys Casualties for Britain: 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 3 britishMarines Battle in Caucasus Germany attack with 1 germanFighter and 1 germanInfantry Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry Germany roll dice for 1 germanFighter and 1 germanInfantry in Caucasus, round 2 : 1/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus Germany win with 1 germanFighter remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanTacticalBomber moved from Voronezh to Kharkov 1 germanFighter moved from Caucasus to Kharkov 2 germanInfantrys moved from Western Ukraine to Kharkov 1 Train and 2 germanInfantrys moved from Romania to Kharkov 1 Train moved from Kharkov to Romania 1 Train and 2 germanInfantrys moved from Romania to Kharkov 2 germanInfantrys moved from Kharkov to Orel Kursk 1 germanInfantry moved from Lativa Estonia to Pskov 1 germanCombatEngineer moved from Lativa Estonia to Leningrad 1 Material and 1 germanAirTransport moved from Belorussia to Leningrad 2 germanAlpineInfantrys and 1 germanInfantry moved from Vichy France to 44 Sea Zone 2 germanAlpineInfantrys, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 2 germanTransports moved from 44 Sea Zone to 45 Sea Zone 1 germanTransport moved from 48 Sea Zone to 45 Sea Zone 1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria 2 germanAlpineInfantrys and 1 germanInfantry moved from 45 Sea Zone to Algeria 1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria 1 germanArtillery, 2 germanMech.Infantrys and 1 germanParatrooper moved from French Central Africa to Nigeria 1 Truck, 1 germanAirTransport and 1 germanFighter moved from Gold Coast to Nigeria 2 germanInfantrys moved from French Central Africa to Gold Coast 1 Truck moved from Lithuania to Belorussia 1 Truck and 1 germanAntiAirGun moved from Belorussia to Leningrad 2 Trucks moved from Lativa Estonia to Belorussia 2 Trucks, 1 germanArtillery and 1 germanMarine moved from Belorussia to Leningrad 2 germanMobileArtillerys and 1 germanTank moved from Eastern Poland to Pskov 1 Train moved from Eastern Poland to Berlin 1 Material, 1 Train and 1 germanInfantry moved from Berlin to Lithuania 1 Train moved from Western Ukraine to Eastern Germany 1 Train and 2 germanHeavyArtillerys moved from Eastern Germany to Western Ukraine 1 germanMarine moved from Eastern Germany to Poland 1 Truck moved from Eastern Poland to Poland 1 Truck and 1 germanAlpineInfantry moved from Poland to Lativa Estonia 1 Truck moved from Lativa Estonia to Finland 1 germanAirTransport moved from Finland to Berlin 1 germanNavalFighter moved from Eastern Germany to Northern Germany 1 germanStrategicBomber moved from Northern France to Belorussia 1 Train moved from Kharkov to Bohemia Moravia 1 Train and 2 germanAlpineInfantrys moved from Bohemia Moravia to Lithuania 2 germanAlpineInfantrys moved from Austria to Northern Italy 1 germanAlpineInfantry moved from Bohemia Moravia to Poland 1 germanInfantry moved from Northern Germany to Low Countries 1 germanInfantry moved from Low Countries to Northern France 1 germanInfantry moved from Northern France to Western France 1 Truck moved from Northern Finland to Lativa Estonia 1 germanAirTransport moved from Leningrad to Poland 3 germanInfantrys moved from Finland to Northern Finland Purchase Units - Germany Germany buy 1 Rail, 1 germanBarracks, 4 germanInfantrys, 1 germanMech.Infantry, 4 germanNavalFighters and 2 germanSubmarines; Remaining resources: 0 PUs; 18 techTokens; Place Units - Germany Units in Leningrad being upgraded or consumed: 3 Materials 1 Rail and 1 germanBarracks placed in Leningrad 4 germanNavalFighters placed in Eastern Germany 2 germanSubmarines placed in 27 Sea Zone 2 germanInfantrys placed in Nigeria 2 germanInfantrys placed in Northern Germany 1 germanMech.Infantry placed in Western Germany Activate Technology - Germany Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield Trigger italianIFR5: Setting givesMovement to 3:italianFighter for unitAttachment attached to germanAirfield Trigger italianIFR5: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to germanAirfield Trigger italianIFR6: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 76 PUs; end with 76 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs Units generate 9 techTokens; Germany end with 27 techTokens Some Units in Murmansk change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanAlpineInfantry, 1 germanInfantry and 1 germanTank; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAlpineInfantry, 1 germanInfantry and 1 germanTank placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 11 PUs; end with 11 PUs Some Units in Vichy France change ownership: 1 germanAlpineInfantry, 1 germanInfantry and 1 germanTank Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanArtillerys; Remaining resources: 0 PUs; Place Units - Finland 2 germanArtillerys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Finland change ownership: 2 germanArtillerys Some Units in Murmansk change ownership: 1 germanCombatEngineerCombat Hit Differential Summary :
ExiledAllies : 0.17 Germany : 2.92 Russia : -0.50 -
@colin hey there i think something might busted with the map i cant produce troop in algeria anymore maybe its supposed be like that anyway its time for russia again.
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@ubernaut that's weird maybe cause I'm in Morocco? Like when the french ships sink
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@colin yeah you liberated it like the polynesian islands but the vichy changes other territories to germany if either algeria or morrocco are taken.
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@ubernaut oh i see so Germany should be able to produce there now it seems
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TripleA Move Summary: Russia round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 9 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover SpecialWarfare Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianFighter moved from Volgarod to Eastern Karelia 4 russianInfantrys moved from Vologda to Eastern Karelia 1 russianArtillery and 3 russianInfantrys moved from Stalingrad to Voronezh -
@ubernaut may be still up when you get back
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