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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Move Summary: Russia round 9

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 9
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
              Russia removing all Technology Tokens after successful research.
              Russia discover SpecialWarfare
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              1 russianFighter moved from Volgarod to Eastern Karelia
              4 russianInfantrys moved from Vologda to Eastern Karelia
              1 russianArtillery and 3 russianInfantrys moved from Stalingrad to Voronezh
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut may be still up when you get back

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by ubernaut

          @colin hey im back if you are still up

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            @ubernaut yeah I can do this last one tonight

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin looks like that is a bug after all the flag is supposed to change but because it doesn't that's what stops it from working i can edit next or you can to change the flag for algeria to german then it should work normally.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Russia round 9

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 9
                
                    Research Technology - Russia
                        Russia spend 0 on tech rolls
                            Russia roll 12,10,12,5,5,3,5,6,12,6,10,8 and gets 3 hits
                        Russia removing all Technology Tokens after successful research.
                        Russia discover SpecialWarfare
                
                    Combat Move - Russia
                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                        1 russianFighter moved from Volgarod to Eastern Karelia
                        4 russianInfantrys moved from Vologda to Eastern Karelia
                        1 russianArtillery and 3 russianInfantrys moved from Stalingrad to Voronezh
                
                    Combat - Russia
                        Battle in Eastern Karelia
                            Russia attack with 1 russianFighter and 4 russianInfantrys
                            Germany defend with 1 Flagpole and 2 germanInfantrys
                                Russia roll dice for 1 russianFighter and 4 russianInfantrys in Eastern Karelia, round 2 : 1/5 hits, 1.00 expected hits
                                Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 2 : 1/2 hits, 0.67 expected hits
                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                                Russia roll dice for 1 russianFighter and 3 russianInfantrys in Eastern Karelia, round 3 : 0/4 hits, 0.83 expected hits
                                Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                Russia roll dice for 1 russianFighter and 3 russianInfantrys in Eastern Karelia, round 4 : 2/4 hits, 0.83 expected hits
                                Germany roll dice for 1 germanInfantry in Eastern Karelia, round 4 : 0/1 hits, 0.33 expected hits
                                1 germanInfantry owned by the Germany lost in Eastern Karelia
                            Russia win, taking Eastern Karelia from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                            Casualties for Germany: 2 germanInfantrys
                        Battle in Voronezh
                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                            Germany defend with 1 Flagpole and 1 germanInfantry
                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Voronezh, round 2 : 1/4 hits, 0.83 expected hits
                                Germany roll dice for 1 germanInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                                1 germanInfantry owned by the Germany lost in Voronezh
                            Russia win, taking Voronezh from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                            Casualties for Germany: 1 germanInfantry
                
                    Non Combat Move - Russia
                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                        1 russianDestroyer moved from 24 Sea Zone to 26 Sea Zone
                        1 russianFighter moved from Eastern Karelia to Volgarod
                        1 russianAntiTankGun, 1 russianInfantry and 2 russianMech.Infantrys moved from Northern Kazahk to Stalingrad
                        1 russianInfantry moved from Irkutsk to Western Evenki
                        1 russianInfantry moved from Irkutsk to Yakut
                        2 russianArtillerys moved from Kansk to Irkutsk
                        3 russianInfantrys moved from Urals to Vologda
                        3 russianInfantrys moved from Volgarod to Moscow
                        4 russianArtillerys moved from Vologda to Moscow
                        1 russianAntiTankGun moved from Vologda to Moscow
                        1 russianArtillery moved from Smolensk to Moscow
                        1 Truck moved from Volgarod to Moscow
                        1 Truck and 1 russianAntiTankGun moved from Moscow to Stalingrad
                        1 Truck moved from Stalingrad to Urals
                        1 russianInfantry moved from Stalingrad to Caucasus
                
                    Purchase Units - Russia
                        Russia buy 1 russianAntiTankGun, 3 russianArtillerys and 14 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Russia
                        1 russianAntiTankGun and 2 russianArtillerys placed in Stalingrad
                        1 russianArtillery and 3 russianInfantrys placed in Moscow
                        3 russianInfantrys placed in Volgarod
                        2 russianInfantrys placed in Vologda
                        3 russianInfantrys placed in Urals
                        2 russianInfantrys placed in Irkutsk
                        1 russianInfantry placed in Omsk
                
                    Activate Technology - Russia
                        Russia activating SpecialWarfare
                        Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine
                        Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry
                        Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry
                        Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper
                        Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer
                        Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian
                
                    Turn Complete - Russia
                        Russia collect 57 PUs; end with 57 PUs
                        Units generate 6 techTokens; Russia end with 6 techTokens
                

                Combat Hit Differential Summary :

                Germany : -0.58
                Russia : 0.50
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut you're up again, and you can do the edit since I don't know how. and if you want to move the infantry that you would have put there that's fine too

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Thailand round 9

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 9
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 7 PUs
                    
                        Research Technology - Japan
                            Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                            Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                            Japan spend 0 on tech rolls
                                Japan roll 12,11,10,9,9,5,3,4,8 and gets 1 hit
                            Japan removing all Technology Tokens after successful research.
                            Japan discover ImprovedHulls
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Turning on Edit Mode
                            EDIT: Removing units owned by VichyFrance from Algeria: 1 Flagpole
                            EDIT: Removing units owned by VichyFrance from Tunisia: 1 Flagpole
                            EDIT: Removing units owned by VichyFrance from Southern Algeria: 1 Flagpole
                            EDIT: Removing units owned by VichyFrance from Southwestern Algeria: 1 Flagpole
                            EDIT: Adding units owned by Germany to Algeria: 1 Flagpole
                            EDIT: Adding units owned by Germany to Tunisia: 1 Flagpole
                            EDIT: Adding units owned by Germany to Southwestern Algeria: 1 Flagpole
                            EDIT: Adding units owned by Germany to Southern Algeria: 1 Flagpole
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by Germany from Vichy France: 1 germanAlpineInfantry and 1 germanInfantry
                            EDIT: Adding units owned by Germany to Algeria: 1 germanAlpineInfantry and 1 germanInfantry
                            EDIT: Turning off Edit Mode
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            2 japaneseFighters moved from Shansi to Shensi
                            3 japaneseInfantrys moved from Shansi to Shensi
                            1 japaneseFighter and 1 japaneseTacticalBomber moved from French Indochina to Shensi
                    
                        Combat - Japan
                            Battle in Shensi
                                Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                                China defend with 1 Flagpole and 4 chineseInfantrys
                                    Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 3/7 hits, 2.50 expected hits
                                    China roll dice for 4 chineseInfantrys in Shensi, round 2 : 3/4 hits, 1.00 expected hits
                                    3 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shensi
                                 retreated to Shensi
                                China win with 1 chineseInfantry remaining. Battle score for attacker is 0
                                Casualties for Japan: 3 japaneseInfantrys
                                Casualties for China: 3 chineseInfantrys
                    
                        Non Combat Move - Japan
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            1 Train and 2 japaneseInfantrys moved from French Indochina to Shansi
                            1 Train moved from Shansi to Peking
                            1 japaneseMarine moved from Peking to Shansi
                            1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                            2 japaneseFighters moved from Shensi to Shansi
                            1 japaneseInfantry moved from Rangoon to Burma
                            2 japaneseAlpineInfantrys and 3 japaneseInfantrys moved from French Indochina to Burma
                            1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseMarines moved from Thailand to Southern Thailand
                            1 Material and 1 Truck moved from Thailand to Burma
                            1 Truck moved from Burma to Thailand
                            1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi
                            1 japaneseFighter moved from Shensi to French Indochina
                            1 japaneseTacticalBomber moved from Shensi to Shanghai
                            1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper moved from Kwangtung to French Indochina
                            1 japaneseAirTransport moved from French Indochina to Tokyo
                            1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                            1 japaneseInfantry and 1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
                            1 japaneseAlpineInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
                            1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                            1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to 96 Sea Zone
                            1 japaneseAirTransport moved from Thailand to Shanghai
                            1 Truck moved from Thailand to French Indochina
                            1 Material and 1 Truck moved from French Indochina to Thailand
                            1 japaneseAlpineInfantry, 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCombatEngineer, 2 japaneseCruisers, 2 japaneseDestroyers, 1 japaneseInfantry, 1 japaneseMarine, 4 japaneseNavalFighters, 4 japaneseSubmarines and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone
                            1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                            1 japaneseAlpineInfantry, 1 japaneseDestroyer, 1 japaneseMarine, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                            1 japaneseAlpineInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                            2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers, 4 japaneseNavalFighters and 4 japaneseSubmarines moved from 119 Sea Zone to 98 Sea Zone
                            1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                            2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                            1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                            1 japaneseInfantry and 1 japaneseParatrooper moved from Eastern Manchuria to Khabarovskiy Kray
                            1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                            1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                            2 japaneseInfantrys moved from Far Eastern Republic to Eastern Evenki
                            1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                            3 japaneseInfantrys and 1 japaneseParatrooper moved from Tokyo to Japan
                            1 japaneseInfantry moved from Shanghai to Anhwei
                            1 Train moved from French Indochina to Hong Kong
                            1 Train and 2 japaneseInfantrys moved from Hong Kong to Burma
                            1 japaneseInfantry moved from Shansi to Shantung
                            1 japaneseInfantry moved from Suiyuan to Shansi
                    
                        Purchase Units - Japan
                            Japan buy 1 japaneseArtillery, 1 japaneseDestroyer, 1 japaneseEntrenchment, 8 japaneseInfantrys, 3 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            Units in Shansi being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Shansi
                            1 japaneseArtillery placed in Japan
                            4 japaneseInfantrys placed in Tokyo
                            3 japaneseInfantrys placed in Shanghai
                            1 japaneseInfantry placed in Kyushu Shikoku
                            2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                            1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
                            Japan undo move 7.
                            Japan undo move 6.
                            2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                            1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
                    
                        Activate Technology - Japan
                            Japan activating ImprovedHulls
                            Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield
                            Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield
                            Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier
                            Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                            Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                            Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                            Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                            Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                            Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                            Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                            Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                            Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                            Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                            Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                            Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
                    
                        Turn Complete - Japan
                            Japan collect 63 PUs; end with 63 PUs
                            Units generate 9 techTokens; Japan end with 9 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                                Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Thailand
                            Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 7 PUs; end with 7 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 1 Material, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
                    

                    Combat Hit Differential Summary :

                    Japan : 0.50
                    China : 2.00
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin 1 battle no decisions go for china

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Britain round 9

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 9
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                Britain removing all Technology Tokens after successful research.
                                Britain discover ImprovedLogistics
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                4 britishCruisers and 1 britishDestroyer moved from 28 Sea Zone to 26 Sea Zone
                                2 britishBattleship-damageds moved from 28 Sea Zone to 27 Sea Zone
                                1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from Norway to 12 Sea Zone
                                1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                                1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                                5 britishFighters moved from Norway to Northern Norway
                                2 britishStrategicBombers moved from Norway to Lithuania
                                4 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
                                1 britishInfantry moved from Scotland to 24 Sea Zone
                                5 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                                5 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                                1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
                                1 britishTank moved from Congo to French Equatorial Africa
                                      ExiledAllies take French Equatorial Africa from VichyFrance
                                1 britishTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                                1 britishInfantry moved from West Africa to French West Africa
                                      ExiledAllies take French West Africa from VichyFrance
                                1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut uk combat whenever you're ready

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin hey there

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut hey sorry was making dinner but I'm ready now

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Australia round 9

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 9
                                
                                    Supporting Britain - Canada
                                        Canada collect 0 PUs; end with 20 PUs
                                
                                    Organizing Partisan Operations - ExiledAllies
                                        ExiledAllies collect 0 PUs; end with 72 PUs
                                        Some Units in West Africa change ownership: 1 britishInfantry
                                
                                    Preparing Defense - Egypt
                                        Egypt collect 0 PUs; end with 8 PUs
                                
                                    Marching Orders - SouthAfrica
                                        SouthAfrica collect 0 PUs; end with 7 PUs
                                
                                    Preparing Ambushes - India
                                        India collect 0 PUs; end with 13 PUs
                                
                                    Preparing Naval Operations - Australia
                                        Australia collect 0 PUs; end with 17 PUs
                                
                                    Research Technology - Britain
                                        Britain spend 0 on tech rolls
                                            Britain roll 4,8,11,2,2,2,4,10,3,10,12,8,11,5,8,8,10,11 and gets 1 hit
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover ImprovedLogistics
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                        4 britishCruisers and 1 britishDestroyer moved from 28 Sea Zone to 26 Sea Zone
                                        2 britishBattleship-damageds moved from 28 Sea Zone to 27 Sea Zone
                                        1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from Norway to 12 Sea Zone
                                        1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                                        1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                                        5 britishFighters moved from Norway to Northern Norway
                                        2 britishStrategicBombers moved from Norway to Lithuania
                                        4 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
                                        1 britishInfantry moved from Scotland to 24 Sea Zone
                                        5 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                                        5 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                                        1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
                                        1 britishTank moved from Congo to French Equatorial Africa
                                              ExiledAllies take French Equatorial Africa from VichyFrance
                                        1 britishTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                                        1 britishInfantry moved from West Africa to French West Africa
                                              ExiledAllies take French West Africa from VichyFrance
                                        1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
                                
                                    Combat - Britain
                                        Strategic bombing raid in Lithuania
                                            Bombing raid in Lithuania rolls: 4,1 and causes: 5 damage to unit: Rail
                                            Bombing raid in Lithuania causes 5 damage total. 
                                        Battle in Northern Norway
                                            Britain attack with 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines
                                            Germany defend with 1 Flagpole, 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
                                                Britain roll dice for 1 britishBattleship in Northern Norway, round 2 : 1/2 hits, 0.83 expected hits
                                                Britain roll dice for 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines in Northern Norway, round 2 : 8/19 hits, 4.00 expected hits
                                                Germany roll dice for 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper in Northern Norway, round 2 : 2/6 hits, 2.42 expected hits
                                                1 germanCombatEngineer owned by the Germany, 2 britishInfantrys owned by the Britain, 1 germanParatrooper owned by the Germany and 4 germanAlpineInfantrys owned by the Germany lost in Northern Norway
                                            Britain win, taking Northern Norway from Germany with 1 britishCombatEngineer, 5 britishFighters, 9 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 18
                                            Casualties for Britain: 2 britishInfantrys
                                            Casualties for Germany: 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
                                        Battle in Central Egpyt
                                            Britain attack with 1 britishArtillery and 2 britishInfantrys
                                            Italy defend with 1 Flagpole and 1 italianInfantry
                                                Britain roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.67 expected hits
                                                Italy roll dice for 1 italianInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                                                1 italianInfantry owned by the Italy lost in Central Egpyt
                                            Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 2 britishInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Italy: 1 italianInfantry
                                
                                    Non Combat Move - Britain
                                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                        1 britishCruiser and 2 britishDestroyers moved from 12 Sea Zone to 26 Sea Zone
                                        1 britishTransport moved from 12 Sea Zone to 10 Sea Zone
                                        2 britishCarriers moved from 24 Sea Zone to 26 Sea Zone
                                        2 britishNavalFighters moved from Central Britain to 26 Sea Zone
                                        1 Material moved from Central Britain to 24 Sea Zone
                                        1 Material moved from Scotland to 24 Sea Zone
                                        1 britishCombatEngineer moved from Norway to Central Norway
                                        5 britishFighters moved from Northern Norway to Norway
                                        2 britishCombatEngineers moved from Central Britain to Scotland
                                        1 Train moved from London to Exiled Allies
                                        1 Train and 2 britishInfantrys moved from Exiled Allies to Scotland
                                        1 britishTank moved from Central Britain to Scotland
                                        2 Trucks moved from Central Britain to Scotland
                                        2 britishDestroyers moved from 39 Sea Zone to 61 Sea Zone
                                        1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
                                        1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
                                        1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
                                        3 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                                        1 britishArtillery moved from Belgian Congo to Congo
                                        1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
                                        1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
                                        1 britishMech.Infantry moved from Congo to Western Anglo Egyptian Sudan
                                        2 britishInfantrys moved from Calcutta to Bengal
                                        2 Materials and 1 Train moved from New South Wales to Southwestern Australia
                                        1 Train moved from Southwestern Australia to New South Wales
                                        1 britishCombatEngineer moved from Java to 148 Sea Zone
                                        1 britishCombatEngineer and 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                                        1 britishCombatEngineer moved from 149 Sea Zone to Southwestern Australia
                                        3 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone
                                        1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                        1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                                        2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                        2 britishInfantrys moved from 148 Sea Zone to Sumatra
                                        1 britishInfantry moved from Southern Australia to Southwestern Australia
                                        1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                                        1 britishNavalFighter moved from Ontario to Iceland
                                        2 britishStrategicBombers moved from Lithuania to Norway
                                        2 Materials and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
                                        2 Materials moved from 26 Sea Zone to Norway
                                
                                    Purchase Units - Britain
                                        Britain buy 1 britishAirTransport, 1 britishHull, 1 britishInfantry, 1 britishMarine and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Britain
                                        1 britishHull and 2 britishTransports placed in 10 Sea Zone
                                        1 britishAirTransport placed in Central Britain
                                        1 britishInfantry and 1 britishMarine placed in London
                                
                                    Activate Technology - Britain
                                        Britain activating ImprovedLogistics
                                        Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield
                                
                                    Turn Complete - Britain
                                        Britain collect 35 PUs; end with 35 PUs
                                        Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs
                                        Objective Syria2: Britain met a national objective for an additional 1 PU; end with 38 PUs
                                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs
                                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs
                                        Units generate 6 techTokens; Britain end with 6 techTokens
                                        Units Change Ownership
                                            Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                            Some Units in Central Norway change ownership: 1 britishCombatEngineer
                                            Some Units in Morrocco change ownership: 2 Materials
                                            Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                            Some Units in Norway change ownership: 2 Materials
                                            Some Units in Quebec change ownership: 1 britishCombatEngineer
                                            Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                
                                    Purchase Units - Canada
                                        Canada buy 1 britishHull; Remaining resources: 8 PUs; 
                                
                                    Place Units - Canada
                                        1 britishHull placed in 1 Sea Zone
                                
                                    Turn Complete - Canada
                                        Canada collect 15 PUs; end with 23 PUs
                                        Some Units in Quebec change ownership: 1 britishCombatEngineer
                                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                
                                    Purchase Units - ExiledAllies
                                        ExiledAllies buy 2 Materials, 1 britishBarracks and 3 britishInfantrys; Remaining resources: 52 PUs; 
                                
                                    Place Units - ExiledAllies
                                        3 britishInfantrys placed in Java
                                        2 Materials placed in Norway
                                
                                    Turn Complete - ExiledAllies
                                        ExiledAllies collect 33 PUs; end with 85 PUs
                                        Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 84 PUs
                                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 83 PUs
                                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 82 PUs
                                        Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 80 PUs
                                        Units Change Ownership
                                            Some Units in Central Norway change ownership: 1 britishCombatEngineer
                                            Some Units in Java change ownership: 3 britishInfantrys
                                            Some Units in Morrocco change ownership: 2 Materials
                                            Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                            Some Units in Norway change ownership: 4 Materials
                                
                                    Purchase Units - Egypt
                                        Egypt buy 2 britishArtillerys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Egypt
                                        2 britishArtillerys placed in Cairo
                                
                                    Turn Complete - Egypt
                                        Egypt collect 8 PUs; end with 8 PUs
                                        Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
                                
                                    Purchase Units - SouthAfrica
                                        SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - SouthAfrica
                                        1 britishArtillery and 1 britishInfantry placed in Cape Town
                                
                                    Turn Complete - SouthAfrica
                                        SouthAfrica collect 7 PUs; end with 7 PUs
                                        Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                                
                                    Purchase Units - India
                                        India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - India
                                        2 britishInfantrys placed in Calcutta
                                        1 britishArtillery and 1 britishInfantry placed in Bombay
                                
                                    Turn Complete - India
                                        India collect 13 PUs; end with 13 PUs
                                        Units Change Ownership
                                            Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                            Some Units in Calcutta change ownership: 2 britishInfantrys
                                
                                    Purchase Units - Australia
                                        Australia buy 2 britishDestroyers and 1 britishFactory; Remaining resources: 0 PUs; 
                                
                                    Place Units - Australia
                                        Units in Southwestern Australia being upgraded or consumed: 2 Materials
                                        1 britishFactory placed in Southwestern Australia
                                        2 britishDestroyers placed in 149 Sea Zone
                                
                                    Turn Complete - Australia
                                        Australia collect 17 PUs; end with 17 PUs
                                        Units Change Ownership
                                            Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                                            Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                

                                Combat Hit Differential Summary :

                                Italy : -0.25
                                Britain : 4.50
                                Germany : -0.42
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut you're up

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Italy round 9

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 9
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                                Italy roll 7,1,4,8,10,6,12,3,4 and gets 1 hit
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover ImprovedDefensiveStructures
                                    
                                        Combat Move - Italy
                                            Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
                                            Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
                                            Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
                                            Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
                                            Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
                                            Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
                                            Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
                                            Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            2 italianBattleships moved from 51 Sea Zone to 48 Sea Zone
                                            1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
                                            2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                                            2 italianInfantrys moved from 48 Sea Zone to Malta
                                            3 italianInfantrys moved from Western Egypt to Central Egpyt
                                            1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
                                    
                                        Combat - Italy
                                            Italy creates battle in territory 45 Sea Zone
                                            Battle in Malta
                                                Italy attack with 2 italianInfantrys
                                                Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                                                    Italy roll dice for 2 italianBattleships in Malta, round 2 : 3/4 hits, 1.67 expected hits
                                                    Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0.17 expected hits
                                                    Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 3/4 hits, 2.50 expected hits
                                                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 italianInfantrys owned by the Italy lost in Malta
                                                Britain win with 1 britishFortification remaining. Battle score for attacker is 7
                                                Casualties for Italy: 2 italianInfantrys
                                                Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishInfantry
                                            Battle in Central Egpyt
                                                Italy attack with 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber
                                                Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 2 britishInfantrys
                                                    Italy roll dice for 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 0/6 hits, 1.67 expected hits
                                                    Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.83 expected hits
                                                    1 italianInfantry owned by the Italy lost in Central Egpyt
                                                    Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/5 hits, 1.50 expected hits
                                                    Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 3 : 0/3 hits, 0.83 expected hits
                                                    2 britishInfantrys owned by the Britain lost in Central Egpyt
                                                    Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 4 : 2/5 hits, 1.50 expected hits
                                                    Egypt roll dice for 1 britishArtillery in Central Egpyt, round 4 : 0/1 hits, 0.33 expected hits
                                                    1 britishArtillery owned by the Britain lost in Central Egpyt
                                                Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 7
                                                Casualties for Italy: 1 italianInfantry
                                                Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
                                    
                                        Non Combat Move - Italy
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                                            1 Truck and 1 italianCombatEngineer moved from Tripolitania to Western Egypt
                                            1 italianFighter and 1 italianNavalFighter moved from Algeria to Al Kufrah
                                            1 italianTank moved from Algeria to Cyrenaica
                                            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                            1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone
                                            1 italianArtillery, 3 italianInfantrys, 1 italianTank and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                            1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Western Egypt
                                            4 italianInfantrys moved from Rome to Southern Italy
                                            1 italianAirTransport moved from Tripolitania to Rome
                                            1 italianAirTransport moved from Tripolitania to Southern Italy
                                            1 Train moved from Rome to Northern Italy
                                            1 Train and 2 italianArtillerys moved from Northern Italy to Southern Italy
                                            1 Train moved from Southern Italy to Northern Italy
                                            1 Truck moved from Southern Italy to Rome
                                            1 Material and 1 Truck moved from Rome to Southern Italy
                                            1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
                                    
                                        Purchase Units - Italy
                                            Italy buy 1 italianAlpineInfantry, 1 italianArtillery, 4 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Italy
                                            1 italianTransport placed in 49 Sea Zone
                                            1 italianAlpineInfantry and 1 italianMarine placed in Tripolitania
                                            3 italianInfantrys placed in Southern Italy
                                            1 italianInfantry placed in Rome
                                            1 italianArtillery placed in Northern Italy
                                    
                                        Activate Technology - Italy
                                            Italy activating ImprovedDefensiveStructures
                                            Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
                                            Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
                                            Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                                            Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                                            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                                            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                                            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                                            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                                            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                                            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                                            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                                            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
                                            Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
                                            Italy giving technology to Germany: ImprovedDefensiveStructures
                                    
                                        Turn Complete - Italy
                                            Italy collect 28 PUs; end with 28 PUs
                                            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs
                                            Units generate 9 techTokens; Italy end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Egypt : -1.00
                                    Italy : 0.50
                                    Britain : 0.50
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by ubernaut

                                      @colin no real decision in those battles so i went ahead and ran them go for us

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Move Summary: Usa round 9

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 9
                                        
                                            Research Technology - Usa
                                                Usa spend 0 on tech rolls
                                        
                                            Combat Move - Usa
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                6 americanMarines moved from West Africa to 64 Sea Zone
                                                1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
                                                2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
                                                6 americanMarines moved from 69 Sea Zone to Gold Coast
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut just one battle

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin looks like we're back in business

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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