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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin looks like that is a bug after all the flag is supposed to change but because it doesn't that's what stops it from working i can edit next or you can to change the flag for algeria to german then it should work normally.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Russia round 9

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 9
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                    Russia roll 12,10,12,5,5,3,5,6,12,6,10,8 and gets 3 hits
                Russia removing all Technology Tokens after successful research.
                Russia discover SpecialWarfare
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                1 russianFighter moved from Volgarod to Eastern Karelia
                4 russianInfantrys moved from Vologda to Eastern Karelia
                1 russianArtillery and 3 russianInfantrys moved from Stalingrad to Voronezh
        
            Combat - Russia
                Battle in Eastern Karelia
                    Russia attack with 1 russianFighter and 4 russianInfantrys
                    Germany defend with 1 Flagpole and 2 germanInfantrys
                        Russia roll dice for 1 russianFighter and 4 russianInfantrys in Eastern Karelia, round 2 : 1/5 hits, 1.00 expected hits
                        Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 2 : 1/2 hits, 0.67 expected hits
                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                        Russia roll dice for 1 russianFighter and 3 russianInfantrys in Eastern Karelia, round 3 : 0/4 hits, 0.83 expected hits
                        Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 0/1 hits, 0.33 expected hits
                        Russia roll dice for 1 russianFighter and 3 russianInfantrys in Eastern Karelia, round 4 : 2/4 hits, 0.83 expected hits
                        Germany roll dice for 1 germanInfantry in Eastern Karelia, round 4 : 0/1 hits, 0.33 expected hits
                        1 germanInfantry owned by the Germany lost in Eastern Karelia
                    Russia win, taking Eastern Karelia from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 2 germanInfantrys
                Battle in Voronezh
                    Russia attack with 1 russianArtillery and 3 russianInfantrys
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Voronezh, round 2 : 1/4 hits, 0.83 expected hits
                        Germany roll dice for 1 germanInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in Voronezh
                    Russia win, taking Voronezh from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
        
            Non Combat Move - Russia
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                1 russianDestroyer moved from 24 Sea Zone to 26 Sea Zone
                1 russianFighter moved from Eastern Karelia to Volgarod
                1 russianAntiTankGun, 1 russianInfantry and 2 russianMech.Infantrys moved from Northern Kazahk to Stalingrad
                1 russianInfantry moved from Irkutsk to Western Evenki
                1 russianInfantry moved from Irkutsk to Yakut
                2 russianArtillerys moved from Kansk to Irkutsk
                3 russianInfantrys moved from Urals to Vologda
                3 russianInfantrys moved from Volgarod to Moscow
                4 russianArtillerys moved from Vologda to Moscow
                1 russianAntiTankGun moved from Vologda to Moscow
                1 russianArtillery moved from Smolensk to Moscow
                1 Truck moved from Volgarod to Moscow
                1 Truck and 1 russianAntiTankGun moved from Moscow to Stalingrad
                1 Truck moved from Stalingrad to Urals
                1 russianInfantry moved from Stalingrad to Caucasus
        
            Purchase Units - Russia
                Russia buy 1 russianAntiTankGun, 3 russianArtillerys and 14 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Russia
                1 russianAntiTankGun and 2 russianArtillerys placed in Stalingrad
                1 russianArtillery and 3 russianInfantrys placed in Moscow
                3 russianInfantrys placed in Volgarod
                2 russianInfantrys placed in Vologda
                3 russianInfantrys placed in Urals
                2 russianInfantrys placed in Irkutsk
                1 russianInfantry placed in Omsk
        
            Activate Technology - Russia
                Russia activating SpecialWarfare
                Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine
                Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry
                Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry
                Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper
                Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer
                Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian
        
            Turn Complete - Russia
                Russia collect 57 PUs; end with 57 PUs
                Units generate 6 techTokens; Russia end with 6 techTokens
        

        Combat Hit Differential Summary :

        Germany : -0.58
        Russia : 0.50
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut you're up again, and you can do the edit since I don't know how. and if you want to move the infantry that you would have put there that's fine too

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Thailand round 9

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 9
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 10 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 7 PUs
            
                Research Technology - Japan
                    Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                    Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                    Japan spend 0 on tech rolls
                        Japan roll 12,11,10,9,9,5,3,4,8 and gets 1 hit
                    Japan removing all Technology Tokens after successful research.
                    Japan discover ImprovedHulls
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Turning on Edit Mode
                    EDIT: Removing units owned by VichyFrance from Algeria: 1 Flagpole
                    EDIT: Removing units owned by VichyFrance from Tunisia: 1 Flagpole
                    EDIT: Removing units owned by VichyFrance from Southern Algeria: 1 Flagpole
                    EDIT: Removing units owned by VichyFrance from Southwestern Algeria: 1 Flagpole
                    EDIT: Adding units owned by Germany to Algeria: 1 Flagpole
                    EDIT: Adding units owned by Germany to Tunisia: 1 Flagpole
                    EDIT: Adding units owned by Germany to Southwestern Algeria: 1 Flagpole
                    EDIT: Adding units owned by Germany to Southern Algeria: 1 Flagpole
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germany from Vichy France: 1 germanAlpineInfantry and 1 germanInfantry
                    EDIT: Adding units owned by Germany to Algeria: 1 germanAlpineInfantry and 1 germanInfantry
                    EDIT: Turning off Edit Mode
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    2 japaneseFighters moved from Shansi to Shensi
                    3 japaneseInfantrys moved from Shansi to Shensi
                    1 japaneseFighter and 1 japaneseTacticalBomber moved from French Indochina to Shensi
            
                Combat - Japan
                    Battle in Shensi
                        Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                        China defend with 1 Flagpole and 4 chineseInfantrys
                            Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 3/7 hits, 2.50 expected hits
                            China roll dice for 4 chineseInfantrys in Shensi, round 2 : 3/4 hits, 1.00 expected hits
                            3 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shensi
                         retreated to Shensi
                        China win with 1 chineseInfantry remaining. Battle score for attacker is 0
                        Casualties for Japan: 3 japaneseInfantrys
                        Casualties for China: 3 chineseInfantrys
            
                Non Combat Move - Japan
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    1 Train and 2 japaneseInfantrys moved from French Indochina to Shansi
                    1 Train moved from Shansi to Peking
                    1 japaneseMarine moved from Peking to Shansi
                    1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                    2 japaneseFighters moved from Shensi to Shansi
                    1 japaneseInfantry moved from Rangoon to Burma
                    2 japaneseAlpineInfantrys and 3 japaneseInfantrys moved from French Indochina to Burma
                    1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseMarines moved from Thailand to Southern Thailand
                    1 Material and 1 Truck moved from Thailand to Burma
                    1 Truck moved from Burma to Thailand
                    1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi
                    1 japaneseFighter moved from Shensi to French Indochina
                    1 japaneseTacticalBomber moved from Shensi to Shanghai
                    1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper moved from Kwangtung to French Indochina
                    1 japaneseAirTransport moved from French Indochina to Tokyo
                    1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                    1 japaneseInfantry and 1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
                    1 japaneseAlpineInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
                    1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                    1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to 96 Sea Zone
                    1 japaneseAirTransport moved from Thailand to Shanghai
                    1 Truck moved from Thailand to French Indochina
                    1 Material and 1 Truck moved from French Indochina to Thailand
                    1 japaneseAlpineInfantry, 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCombatEngineer, 2 japaneseCruisers, 2 japaneseDestroyers, 1 japaneseInfantry, 1 japaneseMarine, 4 japaneseNavalFighters, 4 japaneseSubmarines and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone
                    1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                    1 japaneseAlpineInfantry, 1 japaneseDestroyer, 1 japaneseMarine, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                    1 japaneseAlpineInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                    2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers, 4 japaneseNavalFighters and 4 japaneseSubmarines moved from 119 Sea Zone to 98 Sea Zone
                    1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                    2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                    1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                    1 japaneseInfantry and 1 japaneseParatrooper moved from Eastern Manchuria to Khabarovskiy Kray
                    1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                    1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                    2 japaneseInfantrys moved from Far Eastern Republic to Eastern Evenki
                    1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                    3 japaneseInfantrys and 1 japaneseParatrooper moved from Tokyo to Japan
                    1 japaneseInfantry moved from Shanghai to Anhwei
                    1 Train moved from French Indochina to Hong Kong
                    1 Train and 2 japaneseInfantrys moved from Hong Kong to Burma
                    1 japaneseInfantry moved from Shansi to Shantung
                    1 japaneseInfantry moved from Suiyuan to Shansi
            
                Purchase Units - Japan
                    Japan buy 1 japaneseArtillery, 1 japaneseDestroyer, 1 japaneseEntrenchment, 8 japaneseInfantrys, 3 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Japan
                    Units in Shansi being upgraded or consumed: 1 Material
                    1 japaneseEntrenchment placed in Shansi
                    1 japaneseArtillery placed in Japan
                    4 japaneseInfantrys placed in Tokyo
                    3 japaneseInfantrys placed in Shanghai
                    1 japaneseInfantry placed in Kyushu Shikoku
                    2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                    1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
                    Japan undo move 7.
                    Japan undo move 6.
                    2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                    1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
            
                Activate Technology - Japan
                    Japan activating ImprovedHulls
                    Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield
                    Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield
                    Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier
                    Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                    Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                    Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                    Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                    Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                    Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                    Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                    Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                    Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                    Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                    Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                    Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
            
                Turn Complete - Japan
                    Japan collect 63 PUs; end with 63 PUs
                    Units generate 9 techTokens; Japan end with 9 techTokens
                    Units Change Ownership
                        Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                        Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                        Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
            
                Purchase Units - Manchuria
                    Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 10 PUs; end with 10 PUs
                    Units Change Ownership
                        Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                        Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Thailand
                    Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 7 PUs; end with 7 PUs
                    Units Change Ownership
                        Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                        Some Units in Thailand change ownership: 1 Material, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
            

            Combat Hit Differential Summary :

            Japan : 0.50
            China : 2.00
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin 1 battle no decisions go for china

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Move Summary: Britain round 9

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 9
                
                    Research Technology - Britain
                        Britain spend 0 on tech rolls
                        Britain removing all Technology Tokens after successful research.
                        Britain discover ImprovedLogistics
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        4 britishCruisers and 1 britishDestroyer moved from 28 Sea Zone to 26 Sea Zone
                        2 britishBattleship-damageds moved from 28 Sea Zone to 27 Sea Zone
                        1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from Norway to 12 Sea Zone
                        1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                        1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                        5 britishFighters moved from Norway to Northern Norway
                        2 britishStrategicBombers moved from Norway to Lithuania
                        4 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
                        1 britishInfantry moved from Scotland to 24 Sea Zone
                        5 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                        5 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                        1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
                        1 britishTank moved from Congo to French Equatorial Africa
                              ExiledAllies take French Equatorial Africa from VichyFrance
                        1 britishTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                        1 britishInfantry moved from West Africa to French West Africa
                              ExiledAllies take French West Africa from VichyFrance
                        1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut uk combat whenever you're ready

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin hey there

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut hey sorry was making dinner but I'm ready now

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Australia round 9

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 9
                        
                            Supporting Britain - Canada
                                Canada collect 0 PUs; end with 20 PUs
                        
                            Organizing Partisan Operations - ExiledAllies
                                ExiledAllies collect 0 PUs; end with 72 PUs
                                Some Units in West Africa change ownership: 1 britishInfantry
                        
                            Preparing Defense - Egypt
                                Egypt collect 0 PUs; end with 8 PUs
                        
                            Marching Orders - SouthAfrica
                                SouthAfrica collect 0 PUs; end with 7 PUs
                        
                            Preparing Ambushes - India
                                India collect 0 PUs; end with 13 PUs
                        
                            Preparing Naval Operations - Australia
                                Australia collect 0 PUs; end with 17 PUs
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                    Britain roll 4,8,11,2,2,2,4,10,3,10,12,8,11,5,8,8,10,11 and gets 1 hit
                                Britain removing all Technology Tokens after successful research.
                                Britain discover ImprovedLogistics
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                4 britishCruisers and 1 britishDestroyer moved from 28 Sea Zone to 26 Sea Zone
                                2 britishBattleship-damageds moved from 28 Sea Zone to 27 Sea Zone
                                1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from Norway to 12 Sea Zone
                                1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                                1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                                5 britishFighters moved from Norway to Northern Norway
                                2 britishStrategicBombers moved from Norway to Lithuania
                                4 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
                                1 britishInfantry moved from Scotland to 24 Sea Zone
                                5 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                                5 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                                1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
                                1 britishTank moved from Congo to French Equatorial Africa
                                      ExiledAllies take French Equatorial Africa from VichyFrance
                                1 britishTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                                1 britishInfantry moved from West Africa to French West Africa
                                      ExiledAllies take French West Africa from VichyFrance
                                1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
                        
                            Combat - Britain
                                Strategic bombing raid in Lithuania
                                    Bombing raid in Lithuania rolls: 4,1 and causes: 5 damage to unit: Rail
                                    Bombing raid in Lithuania causes 5 damage total. 
                                Battle in Northern Norway
                                    Britain attack with 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines
                                    Germany defend with 1 Flagpole, 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
                                        Britain roll dice for 1 britishBattleship in Northern Norway, round 2 : 1/2 hits, 0.83 expected hits
                                        Britain roll dice for 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines in Northern Norway, round 2 : 8/19 hits, 4.00 expected hits
                                        Germany roll dice for 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper in Northern Norway, round 2 : 2/6 hits, 2.42 expected hits
                                        1 germanCombatEngineer owned by the Germany, 2 britishInfantrys owned by the Britain, 1 germanParatrooper owned by the Germany and 4 germanAlpineInfantrys owned by the Germany lost in Northern Norway
                                    Britain win, taking Northern Norway from Germany with 1 britishCombatEngineer, 5 britishFighters, 9 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 18
                                    Casualties for Britain: 2 britishInfantrys
                                    Casualties for Germany: 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
                                Battle in Central Egpyt
                                    Britain attack with 1 britishArtillery and 2 britishInfantrys
                                    Italy defend with 1 Flagpole and 1 italianInfantry
                                        Britain roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.67 expected hits
                                        Italy roll dice for 1 italianInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                                        1 italianInfantry owned by the Italy lost in Central Egpyt
                                    Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 2 britishInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Italy: 1 italianInfantry
                        
                            Non Combat Move - Britain
                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                1 britishCruiser and 2 britishDestroyers moved from 12 Sea Zone to 26 Sea Zone
                                1 britishTransport moved from 12 Sea Zone to 10 Sea Zone
                                2 britishCarriers moved from 24 Sea Zone to 26 Sea Zone
                                2 britishNavalFighters moved from Central Britain to 26 Sea Zone
                                1 Material moved from Central Britain to 24 Sea Zone
                                1 Material moved from Scotland to 24 Sea Zone
                                1 britishCombatEngineer moved from Norway to Central Norway
                                5 britishFighters moved from Northern Norway to Norway
                                2 britishCombatEngineers moved from Central Britain to Scotland
                                1 Train moved from London to Exiled Allies
                                1 Train and 2 britishInfantrys moved from Exiled Allies to Scotland
                                1 britishTank moved from Central Britain to Scotland
                                2 Trucks moved from Central Britain to Scotland
                                2 britishDestroyers moved from 39 Sea Zone to 61 Sea Zone
                                1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
                                1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
                                1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
                                3 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                                1 britishArtillery moved from Belgian Congo to Congo
                                1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
                                1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
                                1 britishMech.Infantry moved from Congo to Western Anglo Egyptian Sudan
                                2 britishInfantrys moved from Calcutta to Bengal
                                2 Materials and 1 Train moved from New South Wales to Southwestern Australia
                                1 Train moved from Southwestern Australia to New South Wales
                                1 britishCombatEngineer moved from Java to 148 Sea Zone
                                1 britishCombatEngineer and 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                                1 britishCombatEngineer moved from 149 Sea Zone to Southwestern Australia
                                3 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone
                                1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                                2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                2 britishInfantrys moved from 148 Sea Zone to Sumatra
                                1 britishInfantry moved from Southern Australia to Southwestern Australia
                                1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                                1 britishNavalFighter moved from Ontario to Iceland
                                2 britishStrategicBombers moved from Lithuania to Norway
                                2 Materials and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
                                2 Materials moved from 26 Sea Zone to Norway
                        
                            Purchase Units - Britain
                                Britain buy 1 britishAirTransport, 1 britishHull, 1 britishInfantry, 1 britishMarine and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Britain
                                1 britishHull and 2 britishTransports placed in 10 Sea Zone
                                1 britishAirTransport placed in Central Britain
                                1 britishInfantry and 1 britishMarine placed in London
                        
                            Activate Technology - Britain
                                Britain activating ImprovedLogistics
                                Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield
                        
                            Turn Complete - Britain
                                Britain collect 35 PUs; end with 35 PUs
                                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs
                                Objective Syria2: Britain met a national objective for an additional 1 PU; end with 38 PUs
                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs
                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs
                                Units generate 6 techTokens; Britain end with 6 techTokens
                                Units Change Ownership
                                    Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                    Some Units in Central Norway change ownership: 1 britishCombatEngineer
                                    Some Units in Morrocco change ownership: 2 Materials
                                    Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                    Some Units in Norway change ownership: 2 Materials
                                    Some Units in Quebec change ownership: 1 britishCombatEngineer
                                    Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                        
                            Purchase Units - Canada
                                Canada buy 1 britishHull; Remaining resources: 8 PUs; 
                        
                            Place Units - Canada
                                1 britishHull placed in 1 Sea Zone
                        
                            Turn Complete - Canada
                                Canada collect 15 PUs; end with 23 PUs
                                Some Units in Quebec change ownership: 1 britishCombatEngineer
                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                        
                            Purchase Units - ExiledAllies
                                ExiledAllies buy 2 Materials, 1 britishBarracks and 3 britishInfantrys; Remaining resources: 52 PUs; 
                        
                            Place Units - ExiledAllies
                                3 britishInfantrys placed in Java
                                2 Materials placed in Norway
                        
                            Turn Complete - ExiledAllies
                                ExiledAllies collect 33 PUs; end with 85 PUs
                                Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 84 PUs
                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 83 PUs
                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 82 PUs
                                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 80 PUs
                                Units Change Ownership
                                    Some Units in Central Norway change ownership: 1 britishCombatEngineer
                                    Some Units in Java change ownership: 3 britishInfantrys
                                    Some Units in Morrocco change ownership: 2 Materials
                                    Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                    Some Units in Norway change ownership: 4 Materials
                        
                            Purchase Units - Egypt
                                Egypt buy 2 britishArtillerys; Remaining resources: 0 PUs; 
                        
                            Place Units - Egypt
                                2 britishArtillerys placed in Cairo
                        
                            Turn Complete - Egypt
                                Egypt collect 8 PUs; end with 8 PUs
                                Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
                        
                            Purchase Units - SouthAfrica
                                SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - SouthAfrica
                                1 britishArtillery and 1 britishInfantry placed in Cape Town
                        
                            Turn Complete - SouthAfrica
                                SouthAfrica collect 7 PUs; end with 7 PUs
                                Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                        
                            Purchase Units - India
                                India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - India
                                2 britishInfantrys placed in Calcutta
                                1 britishArtillery and 1 britishInfantry placed in Bombay
                        
                            Turn Complete - India
                                India collect 13 PUs; end with 13 PUs
                                Units Change Ownership
                                    Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                    Some Units in Calcutta change ownership: 2 britishInfantrys
                        
                            Purchase Units - Australia
                                Australia buy 2 britishDestroyers and 1 britishFactory; Remaining resources: 0 PUs; 
                        
                            Place Units - Australia
                                Units in Southwestern Australia being upgraded or consumed: 2 Materials
                                1 britishFactory placed in Southwestern Australia
                                2 britishDestroyers placed in 149 Sea Zone
                        
                            Turn Complete - Australia
                                Australia collect 17 PUs; end with 17 PUs
                                Units Change Ownership
                                    Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                        

                        Combat Hit Differential Summary :

                        Italy : -0.25
                        Britain : 4.50
                        Germany : -0.42
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut you're up

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Italy round 9

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 9
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                                        Italy roll 7,1,4,8,10,6,12,3,4 and gets 1 hit
                                    Italy removing all Technology Tokens after successful research.
                                    Italy discover ImprovedDefensiveStructures
                            
                                Combat Move - Italy
                                    Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
                                    Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
                                    Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
                                    Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
                                    Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
                                    Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
                                    Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
                                    Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    2 italianBattleships moved from 51 Sea Zone to 48 Sea Zone
                                    1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
                                    2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                    2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                                    2 italianInfantrys moved from 48 Sea Zone to Malta
                                    3 italianInfantrys moved from Western Egypt to Central Egpyt
                                    1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
                            
                                Combat - Italy
                                    Italy creates battle in territory 45 Sea Zone
                                    Battle in Malta
                                        Italy attack with 2 italianInfantrys
                                        Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                                            Italy roll dice for 2 italianBattleships in Malta, round 2 : 3/4 hits, 1.67 expected hits
                                            Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0.17 expected hits
                                            Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 3/4 hits, 2.50 expected hits
                                            1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 italianInfantrys owned by the Italy lost in Malta
                                        Britain win with 1 britishFortification remaining. Battle score for attacker is 7
                                        Casualties for Italy: 2 italianInfantrys
                                        Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishInfantry
                                    Battle in Central Egpyt
                                        Italy attack with 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber
                                        Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 2 britishInfantrys
                                            Italy roll dice for 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 0/6 hits, 1.67 expected hits
                                            Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.83 expected hits
                                            1 italianInfantry owned by the Italy lost in Central Egpyt
                                            Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/5 hits, 1.50 expected hits
                                            Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 3 : 0/3 hits, 0.83 expected hits
                                            2 britishInfantrys owned by the Britain lost in Central Egpyt
                                            Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 4 : 2/5 hits, 1.50 expected hits
                                            Egypt roll dice for 1 britishArtillery in Central Egpyt, round 4 : 0/1 hits, 0.33 expected hits
                                            1 britishArtillery owned by the Britain lost in Central Egpyt
                                        Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 7
                                        Casualties for Italy: 1 italianInfantry
                                        Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
                            
                                Non Combat Move - Italy
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                                    1 Truck and 1 italianCombatEngineer moved from Tripolitania to Western Egypt
                                    1 italianFighter and 1 italianNavalFighter moved from Algeria to Al Kufrah
                                    1 italianTank moved from Algeria to Cyrenaica
                                    3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                    1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone
                                    1 italianArtillery, 3 italianInfantrys, 1 italianTank and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                    1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Western Egypt
                                    4 italianInfantrys moved from Rome to Southern Italy
                                    1 italianAirTransport moved from Tripolitania to Rome
                                    1 italianAirTransport moved from Tripolitania to Southern Italy
                                    1 Train moved from Rome to Northern Italy
                                    1 Train and 2 italianArtillerys moved from Northern Italy to Southern Italy
                                    1 Train moved from Southern Italy to Northern Italy
                                    1 Truck moved from Southern Italy to Rome
                                    1 Material and 1 Truck moved from Rome to Southern Italy
                                    1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
                            
                                Purchase Units - Italy
                                    Italy buy 1 italianAlpineInfantry, 1 italianArtillery, 4 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Italy
                                    1 italianTransport placed in 49 Sea Zone
                                    1 italianAlpineInfantry and 1 italianMarine placed in Tripolitania
                                    3 italianInfantrys placed in Southern Italy
                                    1 italianInfantry placed in Rome
                                    1 italianArtillery placed in Northern Italy
                            
                                Activate Technology - Italy
                                    Italy activating ImprovedDefensiveStructures
                                    Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
                                    Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
                                    Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                                    Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
                                    Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
                                    Italy giving technology to Germany: ImprovedDefensiveStructures
                            
                                Turn Complete - Italy
                                    Italy collect 28 PUs; end with 28 PUs
                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs
                                    Units generate 9 techTokens; Italy end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Egypt : -1.00
                            Italy : 0.50
                            Britain : 0.50
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by ubernaut

                              @colin no real decision in those battles so i went ahead and ran them go for us

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Usa round 9

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 9
                                
                                    Research Technology - Usa
                                        Usa spend 0 on tech rolls
                                
                                    Combat Move - Usa
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        6 americanMarines moved from West Africa to 64 Sea Zone
                                        1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
                                        2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
                                        6 americanMarines moved from 69 Sea Zone to Gold Coast
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut just one battle

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin looks like we're back in business

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut alright I'm ready

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Usa round 9

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 9
                                        
                                            Research Technology - Usa
                                                Usa spend 0 on tech rolls
                                                    Usa roll 1,10,11,8,8,3,9,1,11 and gets 0 hits
                                        
                                            Combat Move - Usa
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                6 americanMarines moved from West Africa to 64 Sea Zone
                                                1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
                                                2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
                                                6 americanMarines moved from 69 Sea Zone to Gold Coast
                                        
                                            Combat - Usa
                                                Battle in Gold Coast
                                                    Usa attack with 6 americanMarines and 2 americanNavalFighters
                                                    VichyFrance defend with 1 Flagpole and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies and 2 germanInfantrys
                                                        Usa roll dice for 1 americanBattleship-damaged and 2 americanCruisers in Gold Coast, round 2 : 1/3 hits, 0.92 expected hits
                                                        Usa roll dice for 6 americanMarines and 2 americanNavalFighters in Gold Coast, round 2 : 0/8 hits, 2.50 expected hits
                                                        VichyFrance roll dice for 1 germanEntrenchment and 2 germanInfantrys in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
                                                        1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                                                        Usa roll dice for 5 americanMarines and 2 americanNavalFighters in Gold Coast, round 3 : 1/7 hits, 2.17 expected hits
                                                        VichyFrance roll dice for 1 germanEntrenchment and 1 germanInfantry in Gold Coast, round 3 : 1/2 hits, 0.92 expected hits
                                                        1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                                                        Usa roll dice for 4 americanMarines and 2 americanNavalFighters in Gold Coast, round 4 : 4/6 hits, 1.83 expected hits
                                                        VichyFrance roll dice for 1 germanEntrenchment in Gold Coast, round 4 : 0/1 hits, 0.50 expected hits
                                                        1 germanEntrenchment owned by the VichyFrance lost in Gold Coast
                                                    Some non-combat units are destroyed: 
                                                    Usa win, taking Gold Coast from VichyFrance with 4 americanMarines and 2 americanNavalFighters remaining. Battle score for attacker is 4
                                                    Casualties for Usa: 2 americanMarines
                                                    Casualties for Germany: 2 germanInfantrys
                                                    Casualties for VichyFrance: 1 germanEntrenchment
                                        
                                            Non Combat Move - Usa
                                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast
                                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                                2 americanNavalFighters moved from Gold Coast to 69 Sea Zone
                                                3 americanMarines moved from West Africa to 64 Sea Zone
                                                2 americanDestroyers, 3 americanMarines and 2 americanTransports moved from 64 Sea Zone to 61 Sea Zone
                                                1 americanCarrier moved from 64 Sea Zone to 69 Sea Zone
                                                3 americanMarines moved from 61 Sea Zone to Morrocco
                                                2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                                                1 americanInfantry, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Morrocco
                                                1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                                1 americanArtillery moved from New York to 30 Sea Zone
                                                1 americanInfantry moved from Washington to 30 Sea Zone
                                                1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                                1 americanArtillery and 1 americanInfantry moved from 39 Sea Zone to Azores
                                                1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone
                                                1 americanAirTransport moved from Gibraltar to Azores
                                                2 americanInfantrys and 1 americanMarine moved from Midway to 109 Sea Zone
                                                1 americanBattleship, 3 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 6 americanNavalFighters, 1 americanSubmarine and 2 americanTransports moved from 109 Sea Zone to 120 Sea Zone
                                                2 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
                                                1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                                1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
                                                1 americanTransport moved from 109 Sea Zone to 156 Sea Zone
                                                3 americanInfantrys moved from San Francisco to 156 Sea Zone
                                                3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                                3 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                                                1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                                                2 americanMarines moved from Caroline Islands to 131 Sea Zone
                                                2 americanMarines and 1 americanTransport moved from 131 Sea Zone to 125 Sea Zone
                                                1 americanCruiser and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone
                                                2 americanMarines moved from 125 Sea Zone to Marshall Islands
                                                1 Train moved from Chicago to Washington
                                                1 Material and 1 Train moved from Washington to Southwestern US
                                                1 Train moved from Southern Central US to Washington
                                        
                                            Purchase Units - Usa
                                                Usa buy 1 americanArtillery, 1 americanBattleship, 1 americanCruiser, 1 americanInfantry, 4 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 2 PUs; 9 techTokens; 
                                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Usa
                                                3 americanMarines placed in San Francisco
                                                1 americanMarine and 1 americanNavalFighter placed in Los Angeles
                                                Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                                1 americanBattleship and 1 americanCruiser placed in 156 Sea Zone
                                                1 americanArtillery and 1 americanTank placed in New York
                                                2 americanTransports placed in 30 Sea Zone
                                                1 americanInfantry placed in Washington
                                        
                                            Turn Complete - Usa
                                                Usa collect 72 PUs; end with 74 PUs
                                                Units generate 9 techTokens; Usa end with 18 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Usa : -1.42
                                        VichyFrance : -0.75
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut your turn and I might be a bit before I can play again, I'll let you know

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Germany round 10

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 10
                                            
                                                Research Technology - Germany
                                                    Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                                    Trigger germanaTAP: Germany gains access to AdvancedProduction
                                                    Germany spend 0 on tech rolls
                                                    Germany removing all Technology Tokens after successful research.
                                                    Germany discover AdvancedTanks
                                            
                                                Combat Move - Germany
                                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                    6 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
                                                    1 germanFighter and 1 germanNavalFighter moved from Northern Germany to 26 Sea Zone
                                                    4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
                                                    1 germanFighter moved from Northern France to 26 Sea Zone
                                                    1 germanStrategicBomber moved from Belorussia to 26 Sea Zone
                                                    1 germanTacticalBomber moved from Kharkov to Smolensk
                                                    2 germanInfantrys moved from Orel Kursk to Smolensk
                                                    2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 7 germanTanks moved from Kharkov to Voronezh
                                                    6 germanMech.Infantrys moved from Kharkov to Voronezh
                                                    1 germanFighter moved from Kharkov to Smolensk
                                                    1 germanCombatEngineer and 1 germanTank moved from Murmansk to Kola Penninsula
                                                          Finland take Kola Penninsula from Russia
                                                    1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers moved from Nigeria to Gold Coast
                                                    1 germanTank moved from French Central Africa to Gold Coast
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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