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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Russia round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 9
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
                  Russia roll 12,10,12,5,5,3,5,6,12,6,10,8 and gets 3 hits
              Russia removing all Technology Tokens after successful research.
              Russia discover SpecialWarfare
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              1 russianFighter moved from Volgarod to Eastern Karelia
              4 russianInfantrys moved from Vologda to Eastern Karelia
              1 russianArtillery and 3 russianInfantrys moved from Stalingrad to Voronezh
      
          Combat - Russia
              Battle in Eastern Karelia
                  Russia attack with 1 russianFighter and 4 russianInfantrys
                  Germany defend with 1 Flagpole and 2 germanInfantrys
                      Russia roll dice for 1 russianFighter and 4 russianInfantrys in Eastern Karelia, round 2 : 1/5 hits, 1.00 expected hits
                      Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 2 : 1/2 hits, 0.67 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                      Russia roll dice for 1 russianFighter and 3 russianInfantrys in Eastern Karelia, round 3 : 0/4 hits, 0.83 expected hits
                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 0/1 hits, 0.33 expected hits
                      Russia roll dice for 1 russianFighter and 3 russianInfantrys in Eastern Karelia, round 4 : 2/4 hits, 0.83 expected hits
                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 4 : 0/1 hits, 0.33 expected hits
                      1 germanInfantry owned by the Germany lost in Eastern Karelia
                  Russia win, taking Eastern Karelia from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
                  Casualties for Germany: 2 germanInfantrys
              Battle in Voronezh
                  Russia attack with 1 russianArtillery and 3 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Voronezh, round 2 : 1/4 hits, 0.83 expected hits
                      Germany roll dice for 1 germanInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                      1 germanInfantry owned by the Germany lost in Voronezh
                  Russia win, taking Voronezh from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
      
          Non Combat Move - Russia
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              1 russianDestroyer moved from 24 Sea Zone to 26 Sea Zone
              1 russianFighter moved from Eastern Karelia to Volgarod
              1 russianAntiTankGun, 1 russianInfantry and 2 russianMech.Infantrys moved from Northern Kazahk to Stalingrad
              1 russianInfantry moved from Irkutsk to Western Evenki
              1 russianInfantry moved from Irkutsk to Yakut
              2 russianArtillerys moved from Kansk to Irkutsk
              3 russianInfantrys moved from Urals to Vologda
              3 russianInfantrys moved from Volgarod to Moscow
              4 russianArtillerys moved from Vologda to Moscow
              1 russianAntiTankGun moved from Vologda to Moscow
              1 russianArtillery moved from Smolensk to Moscow
              1 Truck moved from Volgarod to Moscow
              1 Truck and 1 russianAntiTankGun moved from Moscow to Stalingrad
              1 Truck moved from Stalingrad to Urals
              1 russianInfantry moved from Stalingrad to Caucasus
      
          Purchase Units - Russia
              Russia buy 1 russianAntiTankGun, 3 russianArtillerys and 14 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Russia
              1 russianAntiTankGun and 2 russianArtillerys placed in Stalingrad
              1 russianArtillery and 3 russianInfantrys placed in Moscow
              3 russianInfantrys placed in Volgarod
              2 russianInfantrys placed in Vologda
              3 russianInfantrys placed in Urals
              2 russianInfantrys placed in Irkutsk
              1 russianInfantry placed in Omsk
      
          Activate Technology - Russia
              Russia activating SpecialWarfare
              Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine
              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry
              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry
              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper
              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer
              Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian
      
          Turn Complete - Russia
              Russia collect 57 PUs; end with 57 PUs
              Units generate 6 techTokens; Russia end with 6 techTokens
      

      Combat Hit Differential Summary :

      Germany : -0.58
      Russia : 0.50
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut you're up again, and you can do the edit since I don't know how. and if you want to move the infantry that you would have put there that's fine too

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Thailand round 9

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 9
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 10 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 7 PUs
          
              Research Technology - Japan
                  Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                  Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                  Japan spend 0 on tech rolls
                      Japan roll 12,11,10,9,9,5,3,4,8 and gets 1 hit
                  Japan removing all Technology Tokens after successful research.
                  Japan discover ImprovedHulls
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Turning on Edit Mode
                  EDIT: Removing units owned by VichyFrance from Algeria: 1 Flagpole
                  EDIT: Removing units owned by VichyFrance from Tunisia: 1 Flagpole
                  EDIT: Removing units owned by VichyFrance from Southern Algeria: 1 Flagpole
                  EDIT: Removing units owned by VichyFrance from Southwestern Algeria: 1 Flagpole
                  EDIT: Adding units owned by Germany to Algeria: 1 Flagpole
                  EDIT: Adding units owned by Germany to Tunisia: 1 Flagpole
                  EDIT: Adding units owned by Germany to Southwestern Algeria: 1 Flagpole
                  EDIT: Adding units owned by Germany to Southern Algeria: 1 Flagpole
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germany from Vichy France: 1 germanAlpineInfantry and 1 germanInfantry
                  EDIT: Adding units owned by Germany to Algeria: 1 germanAlpineInfantry and 1 germanInfantry
                  EDIT: Turning off Edit Mode
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  2 japaneseFighters moved from Shansi to Shensi
                  3 japaneseInfantrys moved from Shansi to Shensi
                  1 japaneseFighter and 1 japaneseTacticalBomber moved from French Indochina to Shensi
          
              Combat - Japan
                  Battle in Shensi
                      Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                      China defend with 1 Flagpole and 4 chineseInfantrys
                          Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 3/7 hits, 2.50 expected hits
                          China roll dice for 4 chineseInfantrys in Shensi, round 2 : 3/4 hits, 1.00 expected hits
                          3 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shensi
                       retreated to Shensi
                      China win with 1 chineseInfantry remaining. Battle score for attacker is 0
                      Casualties for Japan: 3 japaneseInfantrys
                      Casualties for China: 3 chineseInfantrys
          
              Non Combat Move - Japan
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  1 Train and 2 japaneseInfantrys moved from French Indochina to Shansi
                  1 Train moved from Shansi to Peking
                  1 japaneseMarine moved from Peking to Shansi
                  1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                  2 japaneseFighters moved from Shensi to Shansi
                  1 japaneseInfantry moved from Rangoon to Burma
                  2 japaneseAlpineInfantrys and 3 japaneseInfantrys moved from French Indochina to Burma
                  1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseMarines moved from Thailand to Southern Thailand
                  1 Material and 1 Truck moved from Thailand to Burma
                  1 Truck moved from Burma to Thailand
                  1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi
                  1 japaneseFighter moved from Shensi to French Indochina
                  1 japaneseTacticalBomber moved from Shensi to Shanghai
                  1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper moved from Kwangtung to French Indochina
                  1 japaneseAirTransport moved from French Indochina to Tokyo
                  1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                  1 japaneseInfantry and 1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
                  1 japaneseAlpineInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
                  1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                  1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to 96 Sea Zone
                  1 japaneseAirTransport moved from Thailand to Shanghai
                  1 Truck moved from Thailand to French Indochina
                  1 Material and 1 Truck moved from French Indochina to Thailand
                  1 japaneseAlpineInfantry, 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCombatEngineer, 2 japaneseCruisers, 2 japaneseDestroyers, 1 japaneseInfantry, 1 japaneseMarine, 4 japaneseNavalFighters, 4 japaneseSubmarines and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone
                  1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                  1 japaneseAlpineInfantry, 1 japaneseDestroyer, 1 japaneseMarine, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                  1 japaneseAlpineInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                  2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers, 4 japaneseNavalFighters and 4 japaneseSubmarines moved from 119 Sea Zone to 98 Sea Zone
                  1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                  1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                  1 japaneseInfantry and 1 japaneseParatrooper moved from Eastern Manchuria to Khabarovskiy Kray
                  1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                  1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                  2 japaneseInfantrys moved from Far Eastern Republic to Eastern Evenki
                  1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                  3 japaneseInfantrys and 1 japaneseParatrooper moved from Tokyo to Japan
                  1 japaneseInfantry moved from Shanghai to Anhwei
                  1 Train moved from French Indochina to Hong Kong
                  1 Train and 2 japaneseInfantrys moved from Hong Kong to Burma
                  1 japaneseInfantry moved from Shansi to Shantung
                  1 japaneseInfantry moved from Suiyuan to Shansi
          
              Purchase Units - Japan
                  Japan buy 1 japaneseArtillery, 1 japaneseDestroyer, 1 japaneseEntrenchment, 8 japaneseInfantrys, 3 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Japan
                  Units in Shansi being upgraded or consumed: 1 Material
                  1 japaneseEntrenchment placed in Shansi
                  1 japaneseArtillery placed in Japan
                  4 japaneseInfantrys placed in Tokyo
                  3 japaneseInfantrys placed in Shanghai
                  1 japaneseInfantry placed in Kyushu Shikoku
                  2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                  1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
                  Japan undo move 7.
                  Japan undo move 6.
                  2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                  1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
          
              Activate Technology - Japan
                  Japan activating ImprovedHulls
                  Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield
                  Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield
                  Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier
                  Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                  Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                  Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                  Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                  Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
          
              Turn Complete - Japan
                  Japan collect 63 PUs; end with 63 PUs
                  Units generate 9 techTokens; Japan end with 9 techTokens
                  Units Change Ownership
                      Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
          
              Purchase Units - Manchuria
                  Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 10 PUs; end with 10 PUs
                  Units Change Ownership
                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Thailand
                  Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
          
              Place Units - Thailand
                  1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 7 PUs; end with 7 PUs
                  Units Change Ownership
                      Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                      Some Units in Thailand change ownership: 1 Material, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
          

          Combat Hit Differential Summary :

          Japan : 0.50
          China : 2.00
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin 1 battle no decisions go for china

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Move Summary: Britain round 9

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 9
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
                      Britain removing all Technology Tokens after successful research.
                      Britain discover ImprovedLogistics
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      4 britishCruisers and 1 britishDestroyer moved from 28 Sea Zone to 26 Sea Zone
                      2 britishBattleship-damageds moved from 28 Sea Zone to 27 Sea Zone
                      1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from Norway to 12 Sea Zone
                      1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                      1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                      5 britishFighters moved from Norway to Northern Norway
                      2 britishStrategicBombers moved from Norway to Lithuania
                      4 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
                      1 britishInfantry moved from Scotland to 24 Sea Zone
                      5 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                      5 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                      1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
                      1 britishTank moved from Congo to French Equatorial Africa
                            ExiledAllies take French Equatorial Africa from VichyFrance
                      1 britishTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                      1 britishInfantry moved from West Africa to French West Africa
                            ExiledAllies take French West Africa from VichyFrance
                      1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut uk combat whenever you're ready

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin hey there

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut hey sorry was making dinner but I'm ready now

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Australia round 9

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 9
                      
                          Supporting Britain - Canada
                              Canada collect 0 PUs; end with 20 PUs
                      
                          Organizing Partisan Operations - ExiledAllies
                              ExiledAllies collect 0 PUs; end with 72 PUs
                              Some Units in West Africa change ownership: 1 britishInfantry
                      
                          Preparing Defense - Egypt
                              Egypt collect 0 PUs; end with 8 PUs
                      
                          Marching Orders - SouthAfrica
                              SouthAfrica collect 0 PUs; end with 7 PUs
                      
                          Preparing Ambushes - India
                              India collect 0 PUs; end with 13 PUs
                      
                          Preparing Naval Operations - Australia
                              Australia collect 0 PUs; end with 17 PUs
                      
                          Research Technology - Britain
                              Britain spend 0 on tech rolls
                                  Britain roll 4,8,11,2,2,2,4,10,3,10,12,8,11,5,8,8,10,11 and gets 1 hit
                              Britain removing all Technology Tokens after successful research.
                              Britain discover ImprovedLogistics
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                              4 britishCruisers and 1 britishDestroyer moved from 28 Sea Zone to 26 Sea Zone
                              2 britishBattleship-damageds moved from 28 Sea Zone to 27 Sea Zone
                              1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from Norway to 12 Sea Zone
                              1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                              1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                              5 britishFighters moved from Norway to Northern Norway
                              2 britishStrategicBombers moved from Norway to Lithuania
                              4 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
                              1 britishInfantry moved from Scotland to 24 Sea Zone
                              5 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                              5 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                              1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
                              1 britishTank moved from Congo to French Equatorial Africa
                                    ExiledAllies take French Equatorial Africa from VichyFrance
                              1 britishTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                              1 britishInfantry moved from West Africa to French West Africa
                                    ExiledAllies take French West Africa from VichyFrance
                              1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
                      
                          Combat - Britain
                              Strategic bombing raid in Lithuania
                                  Bombing raid in Lithuania rolls: 4,1 and causes: 5 damage to unit: Rail
                                  Bombing raid in Lithuania causes 5 damage total. 
                              Battle in Northern Norway
                                  Britain attack with 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines
                                  Germany defend with 1 Flagpole, 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
                                      Britain roll dice for 1 britishBattleship in Northern Norway, round 2 : 1/2 hits, 0.83 expected hits
                                      Britain roll dice for 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines in Northern Norway, round 2 : 8/19 hits, 4.00 expected hits
                                      Germany roll dice for 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper in Northern Norway, round 2 : 2/6 hits, 2.42 expected hits
                                      1 germanCombatEngineer owned by the Germany, 2 britishInfantrys owned by the Britain, 1 germanParatrooper owned by the Germany and 4 germanAlpineInfantrys owned by the Germany lost in Northern Norway
                                  Britain win, taking Northern Norway from Germany with 1 britishCombatEngineer, 5 britishFighters, 9 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 18
                                  Casualties for Britain: 2 britishInfantrys
                                  Casualties for Germany: 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
                              Battle in Central Egpyt
                                  Britain attack with 1 britishArtillery and 2 britishInfantrys
                                  Italy defend with 1 Flagpole and 1 italianInfantry
                                      Britain roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.67 expected hits
                                      Italy roll dice for 1 italianInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                                      1 italianInfantry owned by the Italy lost in Central Egpyt
                                  Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 2 britishInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Italy: 1 italianInfantry
                      
                          Non Combat Move - Britain
                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                              1 britishCruiser and 2 britishDestroyers moved from 12 Sea Zone to 26 Sea Zone
                              1 britishTransport moved from 12 Sea Zone to 10 Sea Zone
                              2 britishCarriers moved from 24 Sea Zone to 26 Sea Zone
                              2 britishNavalFighters moved from Central Britain to 26 Sea Zone
                              1 Material moved from Central Britain to 24 Sea Zone
                              1 Material moved from Scotland to 24 Sea Zone
                              1 britishCombatEngineer moved from Norway to Central Norway
                              5 britishFighters moved from Northern Norway to Norway
                              2 britishCombatEngineers moved from Central Britain to Scotland
                              1 Train moved from London to Exiled Allies
                              1 Train and 2 britishInfantrys moved from Exiled Allies to Scotland
                              1 britishTank moved from Central Britain to Scotland
                              2 Trucks moved from Central Britain to Scotland
                              2 britishDestroyers moved from 39 Sea Zone to 61 Sea Zone
                              1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
                              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
                              1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
                              3 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                              1 britishArtillery moved from Belgian Congo to Congo
                              1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
                              1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
                              1 britishMech.Infantry moved from Congo to Western Anglo Egyptian Sudan
                              2 britishInfantrys moved from Calcutta to Bengal
                              2 Materials and 1 Train moved from New South Wales to Southwestern Australia
                              1 Train moved from Southwestern Australia to New South Wales
                              1 britishCombatEngineer moved from Java to 148 Sea Zone
                              1 britishCombatEngineer and 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                              1 britishCombatEngineer moved from 149 Sea Zone to Southwestern Australia
                              3 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone
                              1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                              1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                              2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                              2 britishInfantrys moved from 148 Sea Zone to Sumatra
                              1 britishInfantry moved from Southern Australia to Southwestern Australia
                              1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                              1 britishNavalFighter moved from Ontario to Iceland
                              2 britishStrategicBombers moved from Lithuania to Norway
                              2 Materials and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
                              2 Materials moved from 26 Sea Zone to Norway
                      
                          Purchase Units - Britain
                              Britain buy 1 britishAirTransport, 1 britishHull, 1 britishInfantry, 1 britishMarine and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Britain
                              1 britishHull and 2 britishTransports placed in 10 Sea Zone
                              1 britishAirTransport placed in Central Britain
                              1 britishInfantry and 1 britishMarine placed in London
                      
                          Activate Technology - Britain
                              Britain activating ImprovedLogistics
                              Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield
                      
                          Turn Complete - Britain
                              Britain collect 35 PUs; end with 35 PUs
                              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs
                              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 38 PUs
                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs
                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs
                              Units generate 6 techTokens; Britain end with 6 techTokens
                              Units Change Ownership
                                  Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                  Some Units in Central Norway change ownership: 1 britishCombatEngineer
                                  Some Units in Morrocco change ownership: 2 Materials
                                  Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                  Some Units in Norway change ownership: 2 Materials
                                  Some Units in Quebec change ownership: 1 britishCombatEngineer
                                  Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                      
                          Purchase Units - Canada
                              Canada buy 1 britishHull; Remaining resources: 8 PUs; 
                      
                          Place Units - Canada
                              1 britishHull placed in 1 Sea Zone
                      
                          Turn Complete - Canada
                              Canada collect 15 PUs; end with 23 PUs
                              Some Units in Quebec change ownership: 1 britishCombatEngineer
                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                      
                          Purchase Units - ExiledAllies
                              ExiledAllies buy 2 Materials, 1 britishBarracks and 3 britishInfantrys; Remaining resources: 52 PUs; 
                      
                          Place Units - ExiledAllies
                              3 britishInfantrys placed in Java
                              2 Materials placed in Norway
                      
                          Turn Complete - ExiledAllies
                              ExiledAllies collect 33 PUs; end with 85 PUs
                              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 84 PUs
                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 83 PUs
                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 82 PUs
                              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 80 PUs
                              Units Change Ownership
                                  Some Units in Central Norway change ownership: 1 britishCombatEngineer
                                  Some Units in Java change ownership: 3 britishInfantrys
                                  Some Units in Morrocco change ownership: 2 Materials
                                  Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                  Some Units in Norway change ownership: 4 Materials
                      
                          Purchase Units - Egypt
                              Egypt buy 2 britishArtillerys; Remaining resources: 0 PUs; 
                      
                          Place Units - Egypt
                              2 britishArtillerys placed in Cairo
                      
                          Turn Complete - Egypt
                              Egypt collect 8 PUs; end with 8 PUs
                              Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
                      
                          Purchase Units - SouthAfrica
                              SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - SouthAfrica
                              1 britishArtillery and 1 britishInfantry placed in Cape Town
                      
                          Turn Complete - SouthAfrica
                              SouthAfrica collect 7 PUs; end with 7 PUs
                              Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                      
                          Purchase Units - India
                              India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - India
                              2 britishInfantrys placed in Calcutta
                              1 britishArtillery and 1 britishInfantry placed in Bombay
                      
                          Turn Complete - India
                              India collect 13 PUs; end with 13 PUs
                              Units Change Ownership
                                  Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                  Some Units in Calcutta change ownership: 2 britishInfantrys
                      
                          Purchase Units - Australia
                              Australia buy 2 britishDestroyers and 1 britishFactory; Remaining resources: 0 PUs; 
                      
                          Place Units - Australia
                              Units in Southwestern Australia being upgraded or consumed: 2 Materials
                              1 britishFactory placed in Southwestern Australia
                              2 britishDestroyers placed in 149 Sea Zone
                      
                          Turn Complete - Australia
                              Australia collect 17 PUs; end with 17 PUs
                              Units Change Ownership
                                  Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                                  Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                      

                      Combat Hit Differential Summary :

                      Italy : -0.25
                      Britain : 4.50
                      Germany : -0.42
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut you're up

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Italy round 9

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 9
                          
                              Research Technology - Italy
                                  Italy spend 0 on tech rolls
                                      Italy roll 7,1,4,8,10,6,12,3,4 and gets 1 hit
                                  Italy removing all Technology Tokens after successful research.
                                  Italy discover ImprovedDefensiveStructures
                          
                              Combat Move - Italy
                                  Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
                                  Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
                                  Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
                                  Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
                                  Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
                                  Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
                                  Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
                                  Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                  2 italianBattleships moved from 51 Sea Zone to 48 Sea Zone
                                  1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
                                  2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                  2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                                  2 italianInfantrys moved from 48 Sea Zone to Malta
                                  3 italianInfantrys moved from Western Egypt to Central Egpyt
                                  1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
                          
                              Combat - Italy
                                  Italy creates battle in territory 45 Sea Zone
                                  Battle in Malta
                                      Italy attack with 2 italianInfantrys
                                      Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                                          Italy roll dice for 2 italianBattleships in Malta, round 2 : 3/4 hits, 1.67 expected hits
                                          Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0.17 expected hits
                                          Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 3/4 hits, 2.50 expected hits
                                          1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 italianInfantrys owned by the Italy lost in Malta
                                      Britain win with 1 britishFortification remaining. Battle score for attacker is 7
                                      Casualties for Italy: 2 italianInfantrys
                                      Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishInfantry
                                  Battle in Central Egpyt
                                      Italy attack with 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber
                                      Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 2 britishInfantrys
                                          Italy roll dice for 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 0/6 hits, 1.67 expected hits
                                          Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.83 expected hits
                                          1 italianInfantry owned by the Italy lost in Central Egpyt
                                          Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/5 hits, 1.50 expected hits
                                          Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 3 : 0/3 hits, 0.83 expected hits
                                          2 britishInfantrys owned by the Britain lost in Central Egpyt
                                          Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 4 : 2/5 hits, 1.50 expected hits
                                          Egypt roll dice for 1 britishArtillery in Central Egpyt, round 4 : 0/1 hits, 0.33 expected hits
                                          1 britishArtillery owned by the Britain lost in Central Egpyt
                                      Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 7
                                      Casualties for Italy: 1 italianInfantry
                                      Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
                          
                              Non Combat Move - Italy
                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                  1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                                  1 Truck and 1 italianCombatEngineer moved from Tripolitania to Western Egypt
                                  1 italianFighter and 1 italianNavalFighter moved from Algeria to Al Kufrah
                                  1 italianTank moved from Algeria to Cyrenaica
                                  3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                  1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone
                                  1 italianArtillery, 3 italianInfantrys, 1 italianTank and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                  1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Western Egypt
                                  4 italianInfantrys moved from Rome to Southern Italy
                                  1 italianAirTransport moved from Tripolitania to Rome
                                  1 italianAirTransport moved from Tripolitania to Southern Italy
                                  1 Train moved from Rome to Northern Italy
                                  1 Train and 2 italianArtillerys moved from Northern Italy to Southern Italy
                                  1 Train moved from Southern Italy to Northern Italy
                                  1 Truck moved from Southern Italy to Rome
                                  1 Material and 1 Truck moved from Rome to Southern Italy
                                  1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
                          
                              Purchase Units - Italy
                                  Italy buy 1 italianAlpineInfantry, 1 italianArtillery, 4 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Italy
                                  1 italianTransport placed in 49 Sea Zone
                                  1 italianAlpineInfantry and 1 italianMarine placed in Tripolitania
                                  3 italianInfantrys placed in Southern Italy
                                  1 italianInfantry placed in Rome
                                  1 italianArtillery placed in Northern Italy
                          
                              Activate Technology - Italy
                                  Italy activating ImprovedDefensiveStructures
                                  Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
                                  Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
                                  Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                                  Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
                                  Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
                                  Italy giving technology to Germany: ImprovedDefensiveStructures
                          
                              Turn Complete - Italy
                                  Italy collect 28 PUs; end with 28 PUs
                                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs
                                  Units generate 9 techTokens; Italy end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Egypt : -1.00
                          Italy : 0.50
                          Britain : 0.50
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by ubernaut

                            @colin no real decision in those battles so i went ahead and ran them go for us

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Move Summary: Usa round 9

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 9
                              
                                  Research Technology - Usa
                                      Usa spend 0 on tech rolls
                              
                                  Combat Move - Usa
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      6 americanMarines moved from West Africa to 64 Sea Zone
                                      1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
                                      2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
                                      6 americanMarines moved from 69 Sea Zone to Gold Coast
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut just one battle

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin looks like we're back in business

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut alright I'm ready

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Usa round 9

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 9
                                      
                                          Research Technology - Usa
                                              Usa spend 0 on tech rolls
                                                  Usa roll 1,10,11,8,8,3,9,1,11 and gets 0 hits
                                      
                                          Combat Move - Usa
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              6 americanMarines moved from West Africa to 64 Sea Zone
                                              1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
                                              2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
                                              6 americanMarines moved from 69 Sea Zone to Gold Coast
                                      
                                          Combat - Usa
                                              Battle in Gold Coast
                                                  Usa attack with 6 americanMarines and 2 americanNavalFighters
                                                  VichyFrance defend with 1 Flagpole and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies and 2 germanInfantrys
                                                      Usa roll dice for 1 americanBattleship-damaged and 2 americanCruisers in Gold Coast, round 2 : 1/3 hits, 0.92 expected hits
                                                      Usa roll dice for 6 americanMarines and 2 americanNavalFighters in Gold Coast, round 2 : 0/8 hits, 2.50 expected hits
                                                      VichyFrance roll dice for 1 germanEntrenchment and 2 germanInfantrys in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
                                                      1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                                                      Usa roll dice for 5 americanMarines and 2 americanNavalFighters in Gold Coast, round 3 : 1/7 hits, 2.17 expected hits
                                                      VichyFrance roll dice for 1 germanEntrenchment and 1 germanInfantry in Gold Coast, round 3 : 1/2 hits, 0.92 expected hits
                                                      1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                                                      Usa roll dice for 4 americanMarines and 2 americanNavalFighters in Gold Coast, round 4 : 4/6 hits, 1.83 expected hits
                                                      VichyFrance roll dice for 1 germanEntrenchment in Gold Coast, round 4 : 0/1 hits, 0.50 expected hits
                                                      1 germanEntrenchment owned by the VichyFrance lost in Gold Coast
                                                  Some non-combat units are destroyed: 
                                                  Usa win, taking Gold Coast from VichyFrance with 4 americanMarines and 2 americanNavalFighters remaining. Battle score for attacker is 4
                                                  Casualties for Usa: 2 americanMarines
                                                  Casualties for Germany: 2 germanInfantrys
                                                  Casualties for VichyFrance: 1 germanEntrenchment
                                      
                                          Non Combat Move - Usa
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              2 americanNavalFighters moved from Gold Coast to 69 Sea Zone
                                              3 americanMarines moved from West Africa to 64 Sea Zone
                                              2 americanDestroyers, 3 americanMarines and 2 americanTransports moved from 64 Sea Zone to 61 Sea Zone
                                              1 americanCarrier moved from 64 Sea Zone to 69 Sea Zone
                                              3 americanMarines moved from 61 Sea Zone to Morrocco
                                              2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                              1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                                              1 americanInfantry, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                              1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Morrocco
                                              1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                              1 americanArtillery moved from New York to 30 Sea Zone
                                              1 americanInfantry moved from Washington to 30 Sea Zone
                                              1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                              1 americanArtillery and 1 americanInfantry moved from 39 Sea Zone to Azores
                                              1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone
                                              1 americanAirTransport moved from Gibraltar to Azores
                                              2 americanInfantrys and 1 americanMarine moved from Midway to 109 Sea Zone
                                              1 americanBattleship, 3 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 6 americanNavalFighters, 1 americanSubmarine and 2 americanTransports moved from 109 Sea Zone to 120 Sea Zone
                                              2 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
                                              1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                              1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
                                              1 americanTransport moved from 109 Sea Zone to 156 Sea Zone
                                              3 americanInfantrys moved from San Francisco to 156 Sea Zone
                                              3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                              3 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                                              1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                                              2 americanMarines moved from Caroline Islands to 131 Sea Zone
                                              2 americanMarines and 1 americanTransport moved from 131 Sea Zone to 125 Sea Zone
                                              1 americanCruiser and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone
                                              2 americanMarines moved from 125 Sea Zone to Marshall Islands
                                              1 Train moved from Chicago to Washington
                                              1 Material and 1 Train moved from Washington to Southwestern US
                                              1 Train moved from Southern Central US to Washington
                                      
                                          Purchase Units - Usa
                                              Usa buy 1 americanArtillery, 1 americanBattleship, 1 americanCruiser, 1 americanInfantry, 4 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 2 PUs; 9 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              3 americanMarines placed in San Francisco
                                              1 americanMarine and 1 americanNavalFighter placed in Los Angeles
                                              Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                              1 americanBattleship and 1 americanCruiser placed in 156 Sea Zone
                                              1 americanArtillery and 1 americanTank placed in New York
                                              2 americanTransports placed in 30 Sea Zone
                                              1 americanInfantry placed in Washington
                                      
                                          Turn Complete - Usa
                                              Usa collect 72 PUs; end with 74 PUs
                                              Units generate 9 techTokens; Usa end with 18 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Usa : -1.42
                                      VichyFrance : -0.75
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut your turn and I might be a bit before I can play again, I'll let you know

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Germany round 10

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 10
                                          
                                              Research Technology - Germany
                                                  Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                                  Trigger germanaTAP: Germany gains access to AdvancedProduction
                                                  Germany spend 0 on tech rolls
                                                  Germany removing all Technology Tokens after successful research.
                                                  Germany discover AdvancedTanks
                                          
                                              Combat Move - Germany
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  6 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
                                                  1 germanFighter and 1 germanNavalFighter moved from Northern Germany to 26 Sea Zone
                                                  4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
                                                  1 germanFighter moved from Northern France to 26 Sea Zone
                                                  1 germanStrategicBomber moved from Belorussia to 26 Sea Zone
                                                  1 germanTacticalBomber moved from Kharkov to Smolensk
                                                  2 germanInfantrys moved from Orel Kursk to Smolensk
                                                  2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 7 germanTanks moved from Kharkov to Voronezh
                                                  6 germanMech.Infantrys moved from Kharkov to Voronezh
                                                  1 germanFighter moved from Kharkov to Smolensk
                                                  1 germanCombatEngineer and 1 germanTank moved from Murmansk to Kola Penninsula
                                                        Finland take Kola Penninsula from Russia
                                                  1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers moved from Nigeria to Gold Coast
                                                  1 germanTank moved from French Central Africa to Gold Coast
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin np problem whenever you are ready, should be some interesting battles this time. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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