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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut you're up again, and you can do the edit since I don't know how. and if you want to move the infantry that you would have put there that's fine too

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Thailand round 9

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 9
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 10 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 7 PUs
        
            Research Technology - Japan
                Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                Japan spend 0 on tech rolls
                    Japan roll 12,11,10,9,9,5,3,4,8 and gets 1 hit
                Japan removing all Technology Tokens after successful research.
                Japan discover ImprovedHulls
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Turning on Edit Mode
                EDIT: Removing units owned by VichyFrance from Algeria: 1 Flagpole
                EDIT: Removing units owned by VichyFrance from Tunisia: 1 Flagpole
                EDIT: Removing units owned by VichyFrance from Southern Algeria: 1 Flagpole
                EDIT: Removing units owned by VichyFrance from Southwestern Algeria: 1 Flagpole
                EDIT: Adding units owned by Germany to Algeria: 1 Flagpole
                EDIT: Adding units owned by Germany to Tunisia: 1 Flagpole
                EDIT: Adding units owned by Germany to Southwestern Algeria: 1 Flagpole
                EDIT: Adding units owned by Germany to Southern Algeria: 1 Flagpole
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germany from Vichy France: 1 germanAlpineInfantry and 1 germanInfantry
                EDIT: Adding units owned by Germany to Algeria: 1 germanAlpineInfantry and 1 germanInfantry
                EDIT: Turning off Edit Mode
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                2 japaneseFighters moved from Shansi to Shensi
                3 japaneseInfantrys moved from Shansi to Shensi
                1 japaneseFighter and 1 japaneseTacticalBomber moved from French Indochina to Shensi
        
            Combat - Japan
                Battle in Shensi
                    Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                    China defend with 1 Flagpole and 4 chineseInfantrys
                        Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 3/7 hits, 2.50 expected hits
                        China roll dice for 4 chineseInfantrys in Shensi, round 2 : 3/4 hits, 1.00 expected hits
                        3 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shensi
                     retreated to Shensi
                    China win with 1 chineseInfantry remaining. Battle score for attacker is 0
                    Casualties for Japan: 3 japaneseInfantrys
                    Casualties for China: 3 chineseInfantrys
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                1 Train and 2 japaneseInfantrys moved from French Indochina to Shansi
                1 Train moved from Shansi to Peking
                1 japaneseMarine moved from Peking to Shansi
                1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                2 japaneseFighters moved from Shensi to Shansi
                1 japaneseInfantry moved from Rangoon to Burma
                2 japaneseAlpineInfantrys and 3 japaneseInfantrys moved from French Indochina to Burma
                1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseMarines moved from Thailand to Southern Thailand
                1 Material and 1 Truck moved from Thailand to Burma
                1 Truck moved from Burma to Thailand
                1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi
                1 japaneseFighter moved from Shensi to French Indochina
                1 japaneseTacticalBomber moved from Shensi to Shanghai
                1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper moved from Kwangtung to French Indochina
                1 japaneseAirTransport moved from French Indochina to Tokyo
                1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                1 japaneseInfantry and 1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to 96 Sea Zone
                1 japaneseAirTransport moved from Thailand to Shanghai
                1 Truck moved from Thailand to French Indochina
                1 Material and 1 Truck moved from French Indochina to Thailand
                1 japaneseAlpineInfantry, 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCombatEngineer, 2 japaneseCruisers, 2 japaneseDestroyers, 1 japaneseInfantry, 1 japaneseMarine, 4 japaneseNavalFighters, 4 japaneseSubmarines and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone
                1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                1 japaneseAlpineInfantry, 1 japaneseDestroyer, 1 japaneseMarine, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers, 4 japaneseNavalFighters and 4 japaneseSubmarines moved from 119 Sea Zone to 98 Sea Zone
                1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                1 japaneseInfantry and 1 japaneseParatrooper moved from Eastern Manchuria to Khabarovskiy Kray
                1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                2 japaneseInfantrys moved from Far Eastern Republic to Eastern Evenki
                1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                3 japaneseInfantrys and 1 japaneseParatrooper moved from Tokyo to Japan
                1 japaneseInfantry moved from Shanghai to Anhwei
                1 Train moved from French Indochina to Hong Kong
                1 Train and 2 japaneseInfantrys moved from Hong Kong to Burma
                1 japaneseInfantry moved from Shansi to Shantung
                1 japaneseInfantry moved from Suiyuan to Shansi
        
            Purchase Units - Japan
                Japan buy 1 japaneseArtillery, 1 japaneseDestroyer, 1 japaneseEntrenchment, 8 japaneseInfantrys, 3 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Japan
                Units in Shansi being upgraded or consumed: 1 Material
                1 japaneseEntrenchment placed in Shansi
                1 japaneseArtillery placed in Japan
                4 japaneseInfantrys placed in Tokyo
                3 japaneseInfantrys placed in Shanghai
                1 japaneseInfantry placed in Kyushu Shikoku
                2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
                Japan undo move 7.
                Japan undo move 6.
                2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
        
            Activate Technology - Japan
                Japan activating ImprovedHulls
                Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield
                Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield
                Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier
                Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
        
            Turn Complete - Japan
                Japan collect 63 PUs; end with 63 PUs
                Units generate 9 techTokens; Japan end with 9 techTokens
                Units Change Ownership
                    Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                    Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Manchuria
                1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 10 PUs; end with 10 PUs
                Units Change Ownership
                    Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                    Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Thailand
                Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Thailand
                1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 7 PUs; end with 7 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                    Some Units in Thailand change ownership: 1 Material, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
        

        Combat Hit Differential Summary :

        Japan : 0.50
        China : 2.00
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin 1 battle no decisions go for china

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Move Summary: Britain round 9

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 9
            
                Research Technology - Britain
                    Britain spend 0 on tech rolls
                    Britain removing all Technology Tokens after successful research.
                    Britain discover ImprovedLogistics
            
                Combat Move - Britain
                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                    4 britishCruisers and 1 britishDestroyer moved from 28 Sea Zone to 26 Sea Zone
                    2 britishBattleship-damageds moved from 28 Sea Zone to 27 Sea Zone
                    1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from Norway to 12 Sea Zone
                    1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                    1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                    5 britishFighters moved from Norway to Northern Norway
                    2 britishStrategicBombers moved from Norway to Lithuania
                    4 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
                    1 britishInfantry moved from Scotland to 24 Sea Zone
                    5 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                    5 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                    1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
                    1 britishTank moved from Congo to French Equatorial Africa
                          ExiledAllies take French Equatorial Africa from VichyFrance
                    1 britishTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                    1 britishInfantry moved from West Africa to French West Africa
                          ExiledAllies take French West Africa from VichyFrance
                    1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut uk combat whenever you're ready

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin hey there

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut hey sorry was making dinner but I'm ready now

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Australia round 9

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 9
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 20 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 72 PUs
                            Some Units in West Africa change ownership: 1 britishInfantry
                    
                        Preparing Defense - Egypt
                            Egypt collect 0 PUs; end with 8 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 7 PUs
                    
                        Preparing Ambushes - India
                            India collect 0 PUs; end with 13 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 17 PUs
                    
                        Research Technology - Britain
                            Britain spend 0 on tech rolls
                                Britain roll 4,8,11,2,2,2,4,10,3,10,12,8,11,5,8,8,10,11 and gets 1 hit
                            Britain removing all Technology Tokens after successful research.
                            Britain discover ImprovedLogistics
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            4 britishCruisers and 1 britishDestroyer moved from 28 Sea Zone to 26 Sea Zone
                            2 britishBattleship-damageds moved from 28 Sea Zone to 27 Sea Zone
                            1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from Norway to 12 Sea Zone
                            1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                            1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                            5 britishFighters moved from Norway to Northern Norway
                            2 britishStrategicBombers moved from Norway to Lithuania
                            4 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
                            1 britishInfantry moved from Scotland to 24 Sea Zone
                            5 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                            5 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                            1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
                            1 britishTank moved from Congo to French Equatorial Africa
                                  ExiledAllies take French Equatorial Africa from VichyFrance
                            1 britishTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                            1 britishInfantry moved from West Africa to French West Africa
                                  ExiledAllies take French West Africa from VichyFrance
                            1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
                    
                        Combat - Britain
                            Strategic bombing raid in Lithuania
                                Bombing raid in Lithuania rolls: 4,1 and causes: 5 damage to unit: Rail
                                Bombing raid in Lithuania causes 5 damage total. 
                            Battle in Northern Norway
                                Britain attack with 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines
                                Germany defend with 1 Flagpole, 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
                                    Britain roll dice for 1 britishBattleship in Northern Norway, round 2 : 1/2 hits, 0.83 expected hits
                                    Britain roll dice for 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines in Northern Norway, round 2 : 8/19 hits, 4.00 expected hits
                                    Germany roll dice for 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper in Northern Norway, round 2 : 2/6 hits, 2.42 expected hits
                                    1 germanCombatEngineer owned by the Germany, 2 britishInfantrys owned by the Britain, 1 germanParatrooper owned by the Germany and 4 germanAlpineInfantrys owned by the Germany lost in Northern Norway
                                Britain win, taking Northern Norway from Germany with 1 britishCombatEngineer, 5 britishFighters, 9 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 18
                                Casualties for Britain: 2 britishInfantrys
                                Casualties for Germany: 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
                            Battle in Central Egpyt
                                Britain attack with 1 britishArtillery and 2 britishInfantrys
                                Italy defend with 1 Flagpole and 1 italianInfantry
                                    Britain roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.67 expected hits
                                    Italy roll dice for 1 italianInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                                    1 italianInfantry owned by the Italy lost in Central Egpyt
                                Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 2 britishInfantrys remaining. Battle score for attacker is 3
                                Casualties for Italy: 1 italianInfantry
                    
                        Non Combat Move - Britain
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            1 britishCruiser and 2 britishDestroyers moved from 12 Sea Zone to 26 Sea Zone
                            1 britishTransport moved from 12 Sea Zone to 10 Sea Zone
                            2 britishCarriers moved from 24 Sea Zone to 26 Sea Zone
                            2 britishNavalFighters moved from Central Britain to 26 Sea Zone
                            1 Material moved from Central Britain to 24 Sea Zone
                            1 Material moved from Scotland to 24 Sea Zone
                            1 britishCombatEngineer moved from Norway to Central Norway
                            5 britishFighters moved from Northern Norway to Norway
                            2 britishCombatEngineers moved from Central Britain to Scotland
                            1 Train moved from London to Exiled Allies
                            1 Train and 2 britishInfantrys moved from Exiled Allies to Scotland
                            1 britishTank moved from Central Britain to Scotland
                            2 Trucks moved from Central Britain to Scotland
                            2 britishDestroyers moved from 39 Sea Zone to 61 Sea Zone
                            1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
                            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
                            1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
                            3 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                            1 britishArtillery moved from Belgian Congo to Congo
                            1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
                            1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
                            1 britishMech.Infantry moved from Congo to Western Anglo Egyptian Sudan
                            2 britishInfantrys moved from Calcutta to Bengal
                            2 Materials and 1 Train moved from New South Wales to Southwestern Australia
                            1 Train moved from Southwestern Australia to New South Wales
                            1 britishCombatEngineer moved from Java to 148 Sea Zone
                            1 britishCombatEngineer and 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                            1 britishCombatEngineer moved from 149 Sea Zone to Southwestern Australia
                            3 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone
                            1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                            1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                            2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                            2 britishInfantrys moved from 148 Sea Zone to Sumatra
                            1 britishInfantry moved from Southern Australia to Southwestern Australia
                            1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                            1 britishNavalFighter moved from Ontario to Iceland
                            2 britishStrategicBombers moved from Lithuania to Norway
                            2 Materials and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
                            2 Materials moved from 26 Sea Zone to Norway
                    
                        Purchase Units - Britain
                            Britain buy 1 britishAirTransport, 1 britishHull, 1 britishInfantry, 1 britishMarine and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Britain
                            1 britishHull and 2 britishTransports placed in 10 Sea Zone
                            1 britishAirTransport placed in Central Britain
                            1 britishInfantry and 1 britishMarine placed in London
                    
                        Activate Technology - Britain
                            Britain activating ImprovedLogistics
                            Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield
                    
                        Turn Complete - Britain
                            Britain collect 35 PUs; end with 35 PUs
                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs
                            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 38 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs
                            Units generate 6 techTokens; Britain end with 6 techTokens
                            Units Change Ownership
                                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                Some Units in Central Norway change ownership: 1 britishCombatEngineer
                                Some Units in Morrocco change ownership: 2 Materials
                                Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                Some Units in Norway change ownership: 2 Materials
                                Some Units in Quebec change ownership: 1 britishCombatEngineer
                                Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                    
                        Purchase Units - Canada
                            Canada buy 1 britishHull; Remaining resources: 8 PUs; 
                    
                        Place Units - Canada
                            1 britishHull placed in 1 Sea Zone
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 23 PUs
                            Some Units in Quebec change ownership: 1 britishCombatEngineer
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 2 Materials, 1 britishBarracks and 3 britishInfantrys; Remaining resources: 52 PUs; 
                    
                        Place Units - ExiledAllies
                            3 britishInfantrys placed in Java
                            2 Materials placed in Norway
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 33 PUs; end with 85 PUs
                            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 84 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 83 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 82 PUs
                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 80 PUs
                            Units Change Ownership
                                Some Units in Central Norway change ownership: 1 britishCombatEngineer
                                Some Units in Java change ownership: 3 britishInfantrys
                                Some Units in Morrocco change ownership: 2 Materials
                                Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                Some Units in Norway change ownership: 4 Materials
                    
                        Purchase Units - Egypt
                            Egypt buy 2 britishArtillerys; Remaining resources: 0 PUs; 
                    
                        Place Units - Egypt
                            2 britishArtillerys placed in Cairo
                    
                        Turn Complete - Egypt
                            Egypt collect 8 PUs; end with 8 PUs
                            Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
                    
                        Purchase Units - SouthAfrica
                            SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - SouthAfrica
                            1 britishArtillery and 1 britishInfantry placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 7 PUs
                            Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                    
                        Purchase Units - India
                            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - India
                            2 britishInfantrys placed in Calcutta
                            1 britishArtillery and 1 britishInfantry placed in Bombay
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 13 PUs
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                Some Units in Calcutta change ownership: 2 britishInfantrys
                    
                        Purchase Units - Australia
                            Australia buy 2 britishDestroyers and 1 britishFactory; Remaining resources: 0 PUs; 
                    
                        Place Units - Australia
                            Units in Southwestern Australia being upgraded or consumed: 2 Materials
                            1 britishFactory placed in Southwestern Australia
                            2 britishDestroyers placed in 149 Sea Zone
                    
                        Turn Complete - Australia
                            Australia collect 17 PUs; end with 17 PUs
                            Units Change Ownership
                                Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                    

                    Combat Hit Differential Summary :

                    Italy : -0.25
                    Britain : 4.50
                    Germany : -0.42
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut you're up

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Italy round 9

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 9
                        
                            Research Technology - Italy
                                Italy spend 0 on tech rolls
                                    Italy roll 7,1,4,8,10,6,12,3,4 and gets 1 hit
                                Italy removing all Technology Tokens after successful research.
                                Italy discover ImprovedDefensiveStructures
                        
                            Combat Move - Italy
                                Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
                                Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
                                Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
                                Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
                                Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
                                Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
                                Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
                                Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                2 italianBattleships moved from 51 Sea Zone to 48 Sea Zone
                                1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
                                2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                                2 italianInfantrys moved from 48 Sea Zone to Malta
                                3 italianInfantrys moved from Western Egypt to Central Egpyt
                                1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
                        
                            Combat - Italy
                                Italy creates battle in territory 45 Sea Zone
                                Battle in Malta
                                    Italy attack with 2 italianInfantrys
                                    Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                                        Italy roll dice for 2 italianBattleships in Malta, round 2 : 3/4 hits, 1.67 expected hits
                                        Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0.17 expected hits
                                        Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 3/4 hits, 2.50 expected hits
                                        1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 italianInfantrys owned by the Italy lost in Malta
                                    Britain win with 1 britishFortification remaining. Battle score for attacker is 7
                                    Casualties for Italy: 2 italianInfantrys
                                    Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishInfantry
                                Battle in Central Egpyt
                                    Italy attack with 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber
                                    Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 2 britishInfantrys
                                        Italy roll dice for 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 0/6 hits, 1.67 expected hits
                                        Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.83 expected hits
                                        1 italianInfantry owned by the Italy lost in Central Egpyt
                                        Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/5 hits, 1.50 expected hits
                                        Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 3 : 0/3 hits, 0.83 expected hits
                                        2 britishInfantrys owned by the Britain lost in Central Egpyt
                                        Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 4 : 2/5 hits, 1.50 expected hits
                                        Egypt roll dice for 1 britishArtillery in Central Egpyt, round 4 : 0/1 hits, 0.33 expected hits
                                        1 britishArtillery owned by the Britain lost in Central Egpyt
                                    Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 7
                                    Casualties for Italy: 1 italianInfantry
                                    Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
                        
                            Non Combat Move - Italy
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger italianProd: Italy has 1 Material placed in Rome
                                1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                                1 Truck and 1 italianCombatEngineer moved from Tripolitania to Western Egypt
                                1 italianFighter and 1 italianNavalFighter moved from Algeria to Al Kufrah
                                1 italianTank moved from Algeria to Cyrenaica
                                3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone
                                1 italianArtillery, 3 italianInfantrys, 1 italianTank and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Western Egypt
                                4 italianInfantrys moved from Rome to Southern Italy
                                1 italianAirTransport moved from Tripolitania to Rome
                                1 italianAirTransport moved from Tripolitania to Southern Italy
                                1 Train moved from Rome to Northern Italy
                                1 Train and 2 italianArtillerys moved from Northern Italy to Southern Italy
                                1 Train moved from Southern Italy to Northern Italy
                                1 Truck moved from Southern Italy to Rome
                                1 Material and 1 Truck moved from Rome to Southern Italy
                                1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
                        
                            Purchase Units - Italy
                                Italy buy 1 italianAlpineInfantry, 1 italianArtillery, 4 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Italy
                                1 italianTransport placed in 49 Sea Zone
                                1 italianAlpineInfantry and 1 italianMarine placed in Tripolitania
                                3 italianInfantrys placed in Southern Italy
                                1 italianInfantry placed in Rome
                                1 italianArtillery placed in Northern Italy
                        
                            Activate Technology - Italy
                                Italy activating ImprovedDefensiveStructures
                                Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
                                Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
                                Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                                Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                                Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                                Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                                Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                                Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                                Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                                Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                                Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                                Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
                                Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
                                Italy giving technology to Germany: ImprovedDefensiveStructures
                        
                            Turn Complete - Italy
                                Italy collect 28 PUs; end with 28 PUs
                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs
                                Units generate 9 techTokens; Italy end with 9 techTokens
                        

                        Combat Hit Differential Summary :

                        Egypt : -1.00
                        Italy : 0.50
                        Britain : 0.50
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by ubernaut

                          @colin no real decision in those battles so i went ahead and ran them go for us

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Usa round 9

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 9
                            
                                Research Technology - Usa
                                    Usa spend 0 on tech rolls
                            
                                Combat Move - Usa
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    6 americanMarines moved from West Africa to 64 Sea Zone
                                    1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
                                    2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
                                    6 americanMarines moved from 69 Sea Zone to Gold Coast
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut just one battle

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin looks like we're back in business

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut alright I'm ready

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Usa round 9

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 9
                                    
                                        Research Technology - Usa
                                            Usa spend 0 on tech rolls
                                                Usa roll 1,10,11,8,8,3,9,1,11 and gets 0 hits
                                    
                                        Combat Move - Usa
                                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            6 americanMarines moved from West Africa to 64 Sea Zone
                                            1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
                                            2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
                                            6 americanMarines moved from 69 Sea Zone to Gold Coast
                                    
                                        Combat - Usa
                                            Battle in Gold Coast
                                                Usa attack with 6 americanMarines and 2 americanNavalFighters
                                                VichyFrance defend with 1 Flagpole and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies and 2 germanInfantrys
                                                    Usa roll dice for 1 americanBattleship-damaged and 2 americanCruisers in Gold Coast, round 2 : 1/3 hits, 0.92 expected hits
                                                    Usa roll dice for 6 americanMarines and 2 americanNavalFighters in Gold Coast, round 2 : 0/8 hits, 2.50 expected hits
                                                    VichyFrance roll dice for 1 germanEntrenchment and 2 germanInfantrys in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
                                                    1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                                                    Usa roll dice for 5 americanMarines and 2 americanNavalFighters in Gold Coast, round 3 : 1/7 hits, 2.17 expected hits
                                                    VichyFrance roll dice for 1 germanEntrenchment and 1 germanInfantry in Gold Coast, round 3 : 1/2 hits, 0.92 expected hits
                                                    1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                                                    Usa roll dice for 4 americanMarines and 2 americanNavalFighters in Gold Coast, round 4 : 4/6 hits, 1.83 expected hits
                                                    VichyFrance roll dice for 1 germanEntrenchment in Gold Coast, round 4 : 0/1 hits, 0.50 expected hits
                                                    1 germanEntrenchment owned by the VichyFrance lost in Gold Coast
                                                Some non-combat units are destroyed: 
                                                Usa win, taking Gold Coast from VichyFrance with 4 americanMarines and 2 americanNavalFighters remaining. Battle score for attacker is 4
                                                Casualties for Usa: 2 americanMarines
                                                Casualties for Germany: 2 germanInfantrys
                                                Casualties for VichyFrance: 1 germanEntrenchment
                                    
                                        Non Combat Move - Usa
                                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                            Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast
                                            Trigger americanProd1: Usa has 1 Material placed in Washington
                                            2 americanNavalFighters moved from Gold Coast to 69 Sea Zone
                                            3 americanMarines moved from West Africa to 64 Sea Zone
                                            2 americanDestroyers, 3 americanMarines and 2 americanTransports moved from 64 Sea Zone to 61 Sea Zone
                                            1 americanCarrier moved from 64 Sea Zone to 69 Sea Zone
                                            3 americanMarines moved from 61 Sea Zone to Morrocco
                                            2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                            1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                                            1 americanInfantry, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                            1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Morrocco
                                            1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                            1 americanArtillery moved from New York to 30 Sea Zone
                                            1 americanInfantry moved from Washington to 30 Sea Zone
                                            1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                            1 americanArtillery and 1 americanInfantry moved from 39 Sea Zone to Azores
                                            1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone
                                            1 americanAirTransport moved from Gibraltar to Azores
                                            2 americanInfantrys and 1 americanMarine moved from Midway to 109 Sea Zone
                                            1 americanBattleship, 3 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 6 americanNavalFighters, 1 americanSubmarine and 2 americanTransports moved from 109 Sea Zone to 120 Sea Zone
                                            2 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
                                            1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                            1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
                                            1 americanTransport moved from 109 Sea Zone to 156 Sea Zone
                                            3 americanInfantrys moved from San Francisco to 156 Sea Zone
                                            3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                            3 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                                            1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                                            2 americanMarines moved from Caroline Islands to 131 Sea Zone
                                            2 americanMarines and 1 americanTransport moved from 131 Sea Zone to 125 Sea Zone
                                            1 americanCruiser and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone
                                            2 americanMarines moved from 125 Sea Zone to Marshall Islands
                                            1 Train moved from Chicago to Washington
                                            1 Material and 1 Train moved from Washington to Southwestern US
                                            1 Train moved from Southern Central US to Washington
                                    
                                        Purchase Units - Usa
                                            Usa buy 1 americanArtillery, 1 americanBattleship, 1 americanCruiser, 1 americanInfantry, 4 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 2 PUs; 9 techTokens; 
                                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Usa
                                            3 americanMarines placed in San Francisco
                                            1 americanMarine and 1 americanNavalFighter placed in Los Angeles
                                            Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                            1 americanBattleship and 1 americanCruiser placed in 156 Sea Zone
                                            1 americanArtillery and 1 americanTank placed in New York
                                            2 americanTransports placed in 30 Sea Zone
                                            1 americanInfantry placed in Washington
                                    
                                        Turn Complete - Usa
                                            Usa collect 72 PUs; end with 74 PUs
                                            Units generate 9 techTokens; Usa end with 18 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Usa : -1.42
                                    VichyFrance : -0.75
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut your turn and I might be a bit before I can play again, I'll let you know

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Germany round 10

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 10
                                        
                                            Research Technology - Germany
                                                Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                                Trigger germanaTAP: Germany gains access to AdvancedProduction
                                                Germany spend 0 on tech rolls
                                                Germany removing all Technology Tokens after successful research.
                                                Germany discover AdvancedTanks
                                        
                                            Combat Move - Germany
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                6 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
                                                1 germanFighter and 1 germanNavalFighter moved from Northern Germany to 26 Sea Zone
                                                4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
                                                1 germanFighter moved from Northern France to 26 Sea Zone
                                                1 germanStrategicBomber moved from Belorussia to 26 Sea Zone
                                                1 germanTacticalBomber moved from Kharkov to Smolensk
                                                2 germanInfantrys moved from Orel Kursk to Smolensk
                                                2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 7 germanTanks moved from Kharkov to Voronezh
                                                6 germanMech.Infantrys moved from Kharkov to Voronezh
                                                1 germanFighter moved from Kharkov to Smolensk
                                                1 germanCombatEngineer and 1 germanTank moved from Murmansk to Kola Penninsula
                                                      Finland take Kola Penninsula from Russia
                                                1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers moved from Nigeria to Gold Coast
                                                1 germanTank moved from French Central Africa to Gold Coast
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin np problem whenever you are ready, should be some interesting battles this time. 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut ok ready when you are

                                            ubernautU 1 Reply Last reply Reply Quote 0

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