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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Australia round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 9
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 20 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 72 PUs
              Some Units in West Africa change ownership: 1 britishInfantry
      
          Preparing Defense - Egypt
              Egypt collect 0 PUs; end with 8 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 7 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 13 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 17 PUs
      
          Research Technology - Britain
              Britain spend 0 on tech rolls
                  Britain roll 4,8,11,2,2,2,4,10,3,10,12,8,11,5,8,8,10,11 and gets 1 hit
              Britain removing all Technology Tokens after successful research.
              Britain discover ImprovedLogistics
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              4 britishCruisers and 1 britishDestroyer moved from 28 Sea Zone to 26 Sea Zone
              2 britishBattleship-damageds moved from 28 Sea Zone to 27 Sea Zone
              1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from Norway to 12 Sea Zone
              1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
              1 britishCombatEngineer, 6 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
              5 britishFighters moved from Norway to Northern Norway
              2 britishStrategicBombers moved from Norway to Lithuania
              4 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
              1 britishInfantry moved from Scotland to 24 Sea Zone
              5 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
              5 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
              1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
              1 britishTank moved from Congo to French Equatorial Africa
                    ExiledAllies take French Equatorial Africa from VichyFrance
              1 britishTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan
              1 britishInfantry moved from West Africa to French West Africa
                    ExiledAllies take French West Africa from VichyFrance
              1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
      
          Combat - Britain
              Strategic bombing raid in Lithuania
                  Bombing raid in Lithuania rolls: 4,1 and causes: 5 damage to unit: Rail
                  Bombing raid in Lithuania causes 5 damage total. 
              Battle in Northern Norway
                  Britain attack with 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines
                  Germany defend with 1 Flagpole, 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
                      Britain roll dice for 1 britishBattleship in Northern Norway, round 2 : 1/2 hits, 0.83 expected hits
                      Britain roll dice for 1 britishCombatEngineer, 5 britishFighters, 11 britishInfantrys and 2 britishMarines in Northern Norway, round 2 : 8/19 hits, 4.00 expected hits
                      Germany roll dice for 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper in Northern Norway, round 2 : 2/6 hits, 2.42 expected hits
                      1 germanCombatEngineer owned by the Germany, 2 britishInfantrys owned by the Britain, 1 germanParatrooper owned by the Germany and 4 germanAlpineInfantrys owned by the Germany lost in Northern Norway
                  Britain win, taking Northern Norway from Germany with 1 britishCombatEngineer, 5 britishFighters, 9 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 18
                  Casualties for Britain: 2 britishInfantrys
                  Casualties for Germany: 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper
              Battle in Central Egpyt
                  Britain attack with 1 britishArtillery and 2 britishInfantrys
                  Italy defend with 1 Flagpole and 1 italianInfantry
                      Britain roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.67 expected hits
                      Italy roll dice for 1 italianInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                      1 italianInfantry owned by the Italy lost in Central Egpyt
                  Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 2 britishInfantrys remaining. Battle score for attacker is 3
                  Casualties for Italy: 1 italianInfantry
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              1 britishCruiser and 2 britishDestroyers moved from 12 Sea Zone to 26 Sea Zone
              1 britishTransport moved from 12 Sea Zone to 10 Sea Zone
              2 britishCarriers moved from 24 Sea Zone to 26 Sea Zone
              2 britishNavalFighters moved from Central Britain to 26 Sea Zone
              1 Material moved from Central Britain to 24 Sea Zone
              1 Material moved from Scotland to 24 Sea Zone
              1 britishCombatEngineer moved from Norway to Central Norway
              5 britishFighters moved from Northern Norway to Norway
              2 britishCombatEngineers moved from Central Britain to Scotland
              1 Train moved from London to Exiled Allies
              1 Train and 2 britishInfantrys moved from Exiled Allies to Scotland
              1 britishTank moved from Central Britain to Scotland
              2 Trucks moved from Central Britain to Scotland
              2 britishDestroyers moved from 39 Sea Zone to 61 Sea Zone
              1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
              1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
              3 britishTransports moved from 72 Sea Zone to 75 Sea Zone
              1 britishArtillery moved from Belgian Congo to Congo
              1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
              1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
              1 britishMech.Infantry moved from Congo to Western Anglo Egyptian Sudan
              2 britishInfantrys moved from Calcutta to Bengal
              2 Materials and 1 Train moved from New South Wales to Southwestern Australia
              1 Train moved from Southwestern Australia to New South Wales
              1 britishCombatEngineer moved from Java to 148 Sea Zone
              1 britishCombatEngineer and 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
              1 britishCombatEngineer moved from 149 Sea Zone to Southwestern Australia
              3 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone
              1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
              1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
              2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
              2 britishInfantrys moved from 148 Sea Zone to Sumatra
              1 britishInfantry moved from Southern Australia to Southwestern Australia
              1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
              1 britishNavalFighter moved from Ontario to Iceland
              2 britishStrategicBombers moved from Lithuania to Norway
              2 Materials and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
              2 Materials moved from 26 Sea Zone to Norway
      
          Purchase Units - Britain
              Britain buy 1 britishAirTransport, 1 britishHull, 1 britishInfantry, 1 britishMarine and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              1 britishHull and 2 britishTransports placed in 10 Sea Zone
              1 britishAirTransport placed in Central Britain
              1 britishInfantry and 1 britishMarine placed in London
      
          Activate Technology - Britain
              Britain activating ImprovedLogistics
              Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield
      
          Turn Complete - Britain
              Britain collect 35 PUs; end with 35 PUs
              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 37 PUs
              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 38 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs
              Units generate 6 techTokens; Britain end with 6 techTokens
              Units Change Ownership
                  Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                  Some Units in Central Norway change ownership: 1 britishCombatEngineer
                  Some Units in Morrocco change ownership: 2 Materials
                  Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                  Some Units in Norway change ownership: 2 Materials
                  Some Units in Quebec change ownership: 1 britishCombatEngineer
                  Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 1 britishHull; Remaining resources: 8 PUs; 
      
          Place Units - Canada
              1 britishHull placed in 1 Sea Zone
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 23 PUs
              Some Units in Quebec change ownership: 1 britishCombatEngineer
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 2 Materials, 1 britishBarracks and 3 britishInfantrys; Remaining resources: 52 PUs; 
      
          Place Units - ExiledAllies
              3 britishInfantrys placed in Java
              2 Materials placed in Norway
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 33 PUs; end with 85 PUs
              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 84 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 83 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 82 PUs
              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 80 PUs
              Units Change Ownership
                  Some Units in Central Norway change ownership: 1 britishCombatEngineer
                  Some Units in Java change ownership: 3 britishInfantrys
                  Some Units in Morrocco change ownership: 2 Materials
                  Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                  Some Units in Norway change ownership: 4 Materials
      
          Purchase Units - Egypt
              Egypt buy 2 britishArtillerys; Remaining resources: 0 PUs; 
      
          Place Units - Egypt
              2 britishArtillerys placed in Cairo
      
          Turn Complete - Egypt
              Egypt collect 8 PUs; end with 8 PUs
              Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
      
          Place Units - SouthAfrica
              1 britishArtillery and 1 britishInfantry placed in Cape Town
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 7 PUs
              Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
      
          Purchase Units - India
              India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - India
              2 britishInfantrys placed in Calcutta
              1 britishArtillery and 1 britishInfantry placed in Bombay
      
          Turn Complete - India
              India collect 13 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                  Some Units in Calcutta change ownership: 2 britishInfantrys
      
          Purchase Units - Australia
              Australia buy 2 britishDestroyers and 1 britishFactory; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              Units in Southwestern Australia being upgraded or consumed: 2 Materials
              1 britishFactory placed in Southwestern Australia
              2 britishDestroyers placed in 149 Sea Zone
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                  Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
      

      Combat Hit Differential Summary :

      Italy : -0.25
      Britain : 4.50
      Germany : -0.42
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut you're up

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Italy round 9

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 9
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 7,1,4,8,10,6,12,3,4 and gets 1 hit
                  Italy removing all Technology Tokens after successful research.
                  Italy discover ImprovedDefensiveStructures
          
              Combat Move - Italy
                  Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
                  Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
                  Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
                  Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
                  Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
                  Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
                  Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
                  Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  2 italianBattleships moved from 51 Sea Zone to 48 Sea Zone
                  1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
                  2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                  2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                  2 italianInfantrys moved from 48 Sea Zone to Malta
                  3 italianInfantrys moved from Western Egypt to Central Egpyt
                  1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
          
              Combat - Italy
                  Italy creates battle in territory 45 Sea Zone
                  Battle in Malta
                      Italy attack with 2 italianInfantrys
                      Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                          Italy roll dice for 2 italianBattleships in Malta, round 2 : 3/4 hits, 1.67 expected hits
                          Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0.17 expected hits
                          Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 3/4 hits, 2.50 expected hits
                          1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 italianInfantrys owned by the Italy lost in Malta
                      Britain win with 1 britishFortification remaining. Battle score for attacker is 7
                      Casualties for Italy: 2 italianInfantrys
                      Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishInfantry
                  Battle in Central Egpyt
                      Italy attack with 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber
                      Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 2 britishInfantrys
                          Italy roll dice for 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 0/6 hits, 1.67 expected hits
                          Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.83 expected hits
                          1 italianInfantry owned by the Italy lost in Central Egpyt
                          Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/5 hits, 1.50 expected hits
                          Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 3 : 0/3 hits, 0.83 expected hits
                          2 britishInfantrys owned by the Britain lost in Central Egpyt
                          Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 4 : 2/5 hits, 1.50 expected hits
                          Egypt roll dice for 1 britishArtillery in Central Egpyt, round 4 : 0/1 hits, 0.33 expected hits
                          1 britishArtillery owned by the Britain lost in Central Egpyt
                      Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 7
                      Casualties for Italy: 1 italianInfantry
                      Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
          
              Non Combat Move - Italy
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                  1 Truck and 1 italianCombatEngineer moved from Tripolitania to Western Egypt
                  1 italianFighter and 1 italianNavalFighter moved from Algeria to Al Kufrah
                  1 italianTank moved from Algeria to Cyrenaica
                  3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                  1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone
                  1 italianArtillery, 3 italianInfantrys, 1 italianTank and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                  1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Western Egypt
                  4 italianInfantrys moved from Rome to Southern Italy
                  1 italianAirTransport moved from Tripolitania to Rome
                  1 italianAirTransport moved from Tripolitania to Southern Italy
                  1 Train moved from Rome to Northern Italy
                  1 Train and 2 italianArtillerys moved from Northern Italy to Southern Italy
                  1 Train moved from Southern Italy to Northern Italy
                  1 Truck moved from Southern Italy to Rome
                  1 Material and 1 Truck moved from Rome to Southern Italy
                  1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
          
              Purchase Units - Italy
                  Italy buy 1 italianAlpineInfantry, 1 italianArtillery, 4 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Italy
                  1 italianTransport placed in 49 Sea Zone
                  1 italianAlpineInfantry and 1 italianMarine placed in Tripolitania
                  3 italianInfantrys placed in Southern Italy
                  1 italianInfantry placed in Rome
                  1 italianArtillery placed in Northern Italy
          
              Activate Technology - Italy
                  Italy activating ImprovedDefensiveStructures
                  Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
                  Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
                  Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                  Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
                  Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
                  Italy giving technology to Germany: ImprovedDefensiveStructures
          
              Turn Complete - Italy
                  Italy collect 28 PUs; end with 28 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs
                  Units generate 9 techTokens; Italy end with 9 techTokens
          

          Combat Hit Differential Summary :

          Egypt : -1.00
          Italy : 0.50
          Britain : 0.50
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by ubernaut

            @colin no real decision in those battles so i went ahead and ran them go for us

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Move Summary: Usa round 9

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 9
              
                  Research Technology - Usa
                      Usa spend 0 on tech rolls
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      6 americanMarines moved from West Africa to 64 Sea Zone
                      1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
                      2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
                      6 americanMarines moved from 69 Sea Zone to Gold Coast
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut just one battle

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin looks like we're back in business

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut alright I'm ready

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Usa round 9

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 9
                      
                          Research Technology - Usa
                              Usa spend 0 on tech rolls
                                  Usa roll 1,10,11,8,8,3,9,1,11 and gets 0 hits
                      
                          Combat Move - Usa
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              6 americanMarines moved from West Africa to 64 Sea Zone
                              1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
                              2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
                              6 americanMarines moved from 69 Sea Zone to Gold Coast
                      
                          Combat - Usa
                              Battle in Gold Coast
                                  Usa attack with 6 americanMarines and 2 americanNavalFighters
                                  VichyFrance defend with 1 Flagpole and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies and 2 germanInfantrys
                                      Usa roll dice for 1 americanBattleship-damaged and 2 americanCruisers in Gold Coast, round 2 : 1/3 hits, 0.92 expected hits
                                      Usa roll dice for 6 americanMarines and 2 americanNavalFighters in Gold Coast, round 2 : 0/8 hits, 2.50 expected hits
                                      VichyFrance roll dice for 1 germanEntrenchment and 2 germanInfantrys in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
                                      1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                                      Usa roll dice for 5 americanMarines and 2 americanNavalFighters in Gold Coast, round 3 : 1/7 hits, 2.17 expected hits
                                      VichyFrance roll dice for 1 germanEntrenchment and 1 germanInfantry in Gold Coast, round 3 : 1/2 hits, 0.92 expected hits
                                      1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                                      Usa roll dice for 4 americanMarines and 2 americanNavalFighters in Gold Coast, round 4 : 4/6 hits, 1.83 expected hits
                                      VichyFrance roll dice for 1 germanEntrenchment in Gold Coast, round 4 : 0/1 hits, 0.50 expected hits
                                      1 germanEntrenchment owned by the VichyFrance lost in Gold Coast
                                  Some non-combat units are destroyed: 
                                  Usa win, taking Gold Coast from VichyFrance with 4 americanMarines and 2 americanNavalFighters remaining. Battle score for attacker is 4
                                  Casualties for Usa: 2 americanMarines
                                  Casualties for Germany: 2 germanInfantrys
                                  Casualties for VichyFrance: 1 germanEntrenchment
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                              Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              2 americanNavalFighters moved from Gold Coast to 69 Sea Zone
                              3 americanMarines moved from West Africa to 64 Sea Zone
                              2 americanDestroyers, 3 americanMarines and 2 americanTransports moved from 64 Sea Zone to 61 Sea Zone
                              1 americanCarrier moved from 64 Sea Zone to 69 Sea Zone
                              3 americanMarines moved from 61 Sea Zone to Morrocco
                              2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                              1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                              1 americanInfantry, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                              1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Morrocco
                              1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                              1 americanArtillery moved from New York to 30 Sea Zone
                              1 americanInfantry moved from Washington to 30 Sea Zone
                              1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                              1 americanArtillery and 1 americanInfantry moved from 39 Sea Zone to Azores
                              1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone
                              1 americanAirTransport moved from Gibraltar to Azores
                              2 americanInfantrys and 1 americanMarine moved from Midway to 109 Sea Zone
                              1 americanBattleship, 3 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 6 americanNavalFighters, 1 americanSubmarine and 2 americanTransports moved from 109 Sea Zone to 120 Sea Zone
                              2 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
                              1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                              1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
                              1 americanTransport moved from 109 Sea Zone to 156 Sea Zone
                              3 americanInfantrys moved from San Francisco to 156 Sea Zone
                              3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                              3 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                              1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                              2 americanMarines moved from Caroline Islands to 131 Sea Zone
                              2 americanMarines and 1 americanTransport moved from 131 Sea Zone to 125 Sea Zone
                              1 americanCruiser and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone
                              2 americanMarines moved from 125 Sea Zone to Marshall Islands
                              1 Train moved from Chicago to Washington
                              1 Material and 1 Train moved from Washington to Southwestern US
                              1 Train moved from Southern Central US to Washington
                      
                          Purchase Units - Usa
                              Usa buy 1 americanArtillery, 1 americanBattleship, 1 americanCruiser, 1 americanInfantry, 4 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 2 PUs; 9 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              3 americanMarines placed in San Francisco
                              1 americanMarine and 1 americanNavalFighter placed in Los Angeles
                              Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                              1 americanBattleship and 1 americanCruiser placed in 156 Sea Zone
                              1 americanArtillery and 1 americanTank placed in New York
                              2 americanTransports placed in 30 Sea Zone
                              1 americanInfantry placed in Washington
                      
                          Turn Complete - Usa
                              Usa collect 72 PUs; end with 74 PUs
                              Units generate 9 techTokens; Usa end with 18 techTokens
                      

                      Combat Hit Differential Summary :

                      Usa : -1.42
                      VichyFrance : -0.75
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut your turn and I might be a bit before I can play again, I'll let you know

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Germany round 10

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 10
                          
                              Research Technology - Germany
                                  Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                  Trigger germanaTAP: Germany gains access to AdvancedProduction
                                  Germany spend 0 on tech rolls
                                  Germany removing all Technology Tokens after successful research.
                                  Germany discover AdvancedTanks
                          
                              Combat Move - Germany
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  6 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
                                  1 germanFighter and 1 germanNavalFighter moved from Northern Germany to 26 Sea Zone
                                  4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
                                  1 germanFighter moved from Northern France to 26 Sea Zone
                                  1 germanStrategicBomber moved from Belorussia to 26 Sea Zone
                                  1 germanTacticalBomber moved from Kharkov to Smolensk
                                  2 germanInfantrys moved from Orel Kursk to Smolensk
                                  2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 7 germanTanks moved from Kharkov to Voronezh
                                  6 germanMech.Infantrys moved from Kharkov to Voronezh
                                  1 germanFighter moved from Kharkov to Smolensk
                                  1 germanCombatEngineer and 1 germanTank moved from Murmansk to Kola Penninsula
                                        Finland take Kola Penninsula from Russia
                                  1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers moved from Nigeria to Gold Coast
                                  1 germanTank moved from French Central Africa to Gold Coast
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin np problem whenever you are ready, should be some interesting battles this time. 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut ok ready when you are

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Finland round 10

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 10
                                
                                    Reconnaissance Missions - Finland
                                        Finland collect 0 PUs; end with 9 PUs
                                
                                    Reinforcing - DanubeAxis
                                        DanubeAxis collect 0 PUs; end with 12 PUs
                                
                                    Counter Intelligence Operations - VichyFrance
                                        VichyFrance collect 0 PUs; end with 11 PUs
                                
                                    Research Technology - Germany
                                        Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                        Trigger germanaTAP: Germany gains access to AdvancedProduction
                                        Germany spend 0 on tech rolls
                                            Germany roll 5,11,9,10,3,11,7,3,1,5,9,6,11,4,4,9,8,11,10,5,11,11,12,3,10,1,3 and gets 1 hit
                                        Germany removing all Technology Tokens after successful research.
                                        Germany discover AdvancedTanks
                                
                                    Combat Move - Germany
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                        6 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
                                        1 germanFighter and 1 germanNavalFighter moved from Northern Germany to 26 Sea Zone
                                        4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
                                        1 germanFighter moved from Northern France to 26 Sea Zone
                                        1 germanStrategicBomber moved from Belorussia to 26 Sea Zone
                                        1 germanTacticalBomber moved from Kharkov to Smolensk
                                        2 germanInfantrys moved from Orel Kursk to Smolensk
                                        2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 7 germanTanks moved from Kharkov to Voronezh
                                        6 germanMech.Infantrys moved from Kharkov to Voronezh
                                        1 germanFighter moved from Kharkov to Smolensk
                                        1 germanCombatEngineer and 1 germanTank moved from Murmansk to Kola Penninsula
                                              Finland take Kola Penninsula from Russia
                                        1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers moved from Nigeria to Gold Coast
                                        1 germanTank moved from French Central Africa to Gold Coast
                                
                                    Combat - Germany
                                        Germany creates battle in territory 45 Sea Zone
                                        Britain scrambles 3 units out of Norway to defend against the attack in 26 Sea Zone
                                        Battle in Gold Coast
                                            Germany attack with 1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank
                                            ExiledAllies defend with 1 Flagpole and 1 britishInfantry; Usa defend with 4 americanMarines
                                                Germany roll dice for 1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank in Gold Coast, round 2 : 3/10 hits, 2.50 expected hits
                                                ExiledAllies roll dice for 4 americanMarines and 1 britishInfantry in Gold Coast, round 2 : 2/5 hits, 1.67 expected hits
                                                2 germanInfantrys owned by the Germany, 2 americanMarines owned by the Usa and 1 britishInfantry owned by the ExiledAllies lost in Gold Coast
                                            1 germanCombatEngineer owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanTank owned by the Germany and 2 germanParatroopers owned by the Germany retreated to Nigeria
                                            ExiledAllies win, taking 45 Sea Zone from Britain with 2 americanMarines remaining. Battle score for attacker is 5
                                            Casualties for Germany: 2 germanInfantrys
                                            Casualties for ExiledAllies: 1 britishInfantry
                                            Casualties for Usa: 2 americanMarines
                                        Battle in 26 Sea Zone
                                            Germany attack with 2 germanFighters, 5 germanNavalFighters, 1 germanStrategicBomber and 6 germanSubmarines
                                            Britain defend with 2 britishCarriers, 5 britishCruisers, 3 britishDestroyers, 3 britishFighters, 2 britishNavalFighters and 1 britishTransport; Russia defend with 1 russianDestroyer
                                                Germany roll dice for 6 germanSubmarines in 26 Sea Zone, round 2 : 0/6 hits, 1.50 expected hits
                                                Germany roll dice for 2 germanFighters, 5 germanNavalFighters and 1 germanStrategicBomber in 26 Sea Zone, round 2 : 4/8 hits, 3.75 expected hits
                                                Britain roll dice for 2 britishCarriers, 5 britishCruisers, 3 britishDestroyers, 3 britishFighters, 2 britishNavalFighters, 1 britishTransport and 1 russianDestroyer in 26 Sea Zone, round 2 : 9/17 hits, 5.92 expected hits
                                                6 germanSubmarines owned by the Germany, 1 russianDestroyer owned by the Russia, 2 germanFighters owned by the Germany, 1 britishTransport owned by the Britain, 2 britishDestroyers owned by the Britain and 1 germanStrategicBomber owned by the Germany lost in 26 Sea Zone
                                             retreated to 26 Sea Zone
                                            Britain win with 2 britishCarriers, 5 britishCruisers, 1 britishDestroyer, 3 britishFighters and 2 britishNavalFighters remaining. Battle score for attacker is -46
                                            Casualties for Germany: 2 germanFighters, 1 germanStrategicBomber and 6 germanSubmarines
                                            Casualties for Britain: 2 britishDestroyers and 1 britishTransport
                                            Casualties for Russia: 1 russianDestroyer
                                        Battle in Voronezh
                                            Germany attack with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanMobileArtillerys and 7 germanTanks
                                            Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                                                Germany roll dice for 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanMobileArtillerys and 7 germanTanks in Voronezh, round 2 : 8/40 hits, 11.67 expected hits
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Voronezh, round 2 : 2/4 hits, 1.08 expected hits
                                                3 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 russianArtillery owned by the Russia lost in Voronezh
                                            Germany win, taking Voronezh from Russia with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanMobileArtillerys and 7 germanTanks remaining. Battle score for attacker is 7
                                            Casualties for Germany: 2 germanInfantrys
                                            Casualties for Russia: 1 russianArtillery and 3 russianInfantrys
                                        Battle in Smolensk
                                            Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                                            Russia defend with 1 Flagpole and 1 russianInfantry
                                                Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                                                Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                                                1 russianInfantry owned by the Russia lost in Smolensk
                                            Germany win, taking Smolensk from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                                            Casualties for Russia: 1 russianInfantry
                                        Moving scrambled unit from 26 Sea Zone back to originating territory: Norway
                                        Moving scrambled unit from 26 Sea Zone back to originating territory: Norway
                                        Moving scrambled unit from 26 Sea Zone back to originating territory: Norway
                                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanProd: Germany has 1 Material placed in Berlin
                                        1 germanAirTransport and 1 germanFighter moved from Gold Coast to Nigeria
                                        2 germanAlpineInfantrys moved from Northern Italy to Vichy France
                                        1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                                        1 germanTank moved from Vichy France to 44 Sea Zone
                                        1 germanTank and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                                        1 germanTank moved from 45 Sea Zone to Algeria
                                        1 Material and 1 germanAirTransport moved from Berlin to Leningrad
                                        1 germanFighter and 1 germanTacticalBomber moved from Smolensk to Eastern Poland
                                        1 germanAirTransport and 1 germanAlpineInfantry moved from Poland to Northern Finland
                                        1 germanAirTransport moved from Northern Finland to Finland
                                        1 germanInfantry moved from Kharkov to Eastern Ukraine
                                        2 germanHeavyArtillerys moved from Western Ukraine to Kharkov
                                        1 Truck moved from Leningrad to Lithuania
                                        1 Material and 1 Truck moved from Lithuania to Lativa Estonia
                                        1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Northern Finland
                                        1 Truck moved from Lativa Estonia to Lithuania
                                        1 Truck and 1 germanInfantry moved from Lithuania to Leningrad
                                        2 germanAlpineInfantrys moved from Lithuania to Lativa Estonia
                                        2 germanArtillerys moved from Finland to Northern Finland
                                        2 germanArtillerys, 1 germanMarine and 3 germanMech.Infantrys moved from Leningrad to Northern Finland
                                        2 Trucks and 2 germanAlpineInfantrys moved from Leningrad to Northern Finland
                                        1 germanInfantry moved from Northern Finland to Murmansk
                                        1 germanMobileArtillery and 1 germanTank moved from Pskov to Eastern Finland
                                        1 germanInfantry and 1 germanMobileArtillery moved from Pskov to Leningrad
                                        1 Truck and 1 germanInfantry moved from Leningrad to Kola Penninsula
                                        2 Trucks moved from Leningrad to Kharkov
                                        2 germanInfantrys moved from Northern Finland to Murmansk
                                        1 Train moved from Western Ukraine to Romania
                                        1 Train and 2 germanInfantrys moved from Romania to Kharkov
                                        1 Train moved from Kharkov to Romania
                                        1 Train and 2 germanInfantrys moved from Romania to Kharkov
                                        1 Train moved from Kharkov to Romania
                                        1 Train moved from Kharkov to Poland
                                        1 germanMarine moved from Poland to Lithuania
                                        1 germanMech.Infantry moved from Western Germany to Eastern Germany
                                        2 germanInfantrys moved from Northern Germany to Eastern Germany
                                        1 germanNavalFighter moved from 26 Sea Zone to Northern France
                                        2 germanNavalFighters moved from 26 Sea Zone to Northern Germany
                                        2 germanNavalFighters moved from 26 Sea Zone to Eastern Germany
                                        1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria
                                
                                    Purchase Units - Germany
                                        Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                                        Germany repair damage of 5x Rail; Remaining resources: 77 PUs; 0 techTokens; 
                                        Germany buy 1 germanAirfield, 2 germanAlpineInfantrys, 6 germanInfantrys, 2 germanNavalFighters and 4 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                                
                                    Place Units - Germany
                                        4 germanSubmarines placed in 27 Sea Zone
                                        Units in Leningrad being upgraded or consumed: 1 Material
                                        1 germanAirfield and 2 germanInfantrys placed in Leningrad
                                        2 germanInfantrys placed in Kharkov
                                        1 germanAlpineInfantry and 1 germanInfantry placed in Nigeria
                                        1 germanAlpineInfantry and 1 germanInfantry placed in Algeria
                                        2 germanNavalFighters placed in Eastern Germany
                                
                                    Activate Technology - Germany
                                        Germany activating AdvancedTanks
                                        Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                                        Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                                        Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman
                                
                                    Turn Complete - Germany
                                        Germany collect 76 PUs; end with 76 PUs
                                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                                        Units generate 9 techTokens; Germany end with 9 techTokens
                                        Some Units in Kola Penninsula change ownership: 1 germanCombatEngineer
                                
                                    Purchase Units - VichyFrance
                                        VichyFrance buy 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - VichyFrance
                                        1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry placed in Vichy France
                                
                                    Turn Complete - VichyFrance
                                        VichyFrance collect 7 PUs; end with 7 PUs
                                        Some Units in Vichy France change ownership: 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry
                                
                                    Purchase Units - DanubeAxis
                                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - DanubeAxis
                                        4 germanInfantrys placed in Romania
                                
                                    Turn Complete - DanubeAxis
                                        DanubeAxis collect 12 PUs; end with 12 PUs
                                        Some Units in Romania change ownership: 4 germanInfantrys
                                
                                    Purchase Units - Finland
                                        Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Finland
                                        3 germanInfantrys placed in Finland
                                
                                    Turn Complete - Finland
                                        Finland collect 10 PUs; end with 10 PUs
                                        Units Change Ownership
                                            Some Units in Finland change ownership: 3 germanInfantrys
                                            Some Units in Kola Penninsula change ownership: 1 germanCombatEngineer
                                

                                Combat Hit Differential Summary :

                                ExiledAllies : 0.33
                                Britain : 3.08
                                Germany : -3.75
                                Russia : 0.67
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin russia time again 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Russia round 10

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 10
                                    
                                        Research Technology - Russia
                                            Trigger russianaTISW: Russia gains access to ImprovedSpecialWarfare
                                            Russia spend 0 on tech rolls
                                                Russia roll 8,2,11,2,3,6 and gets 0 hits
                                    
                                        Combat Move - Russia
                                            Trigger russianSW6: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                            Trigger russianSW5: Setting combatOffenseEffect to 2:russianCombatEngineer for territoryEffectAttachment attached to Urban
                                            Trigger russianSW4: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Hills
                                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                            1 russianInfantry moved from Caucasus to 56 Sea Zone
                                            1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk
                                            1 russianFighter moved from Volgarod to Smolensk
                                            1 russianInfantry moved from Eastern Karelia to Western Karelia
                                                  Russia take Western Karelia from Finland
                                            1 russianInfantry moved from Novgorod to Pskov
                                                  Russia take Pskov from Germany
                                            1 russianInfantry moved from 56 Sea Zone to Crimea
                                    
                                        Combat - Russia
                                            Battle in Crimea
                                            Battle in Smolensk
                                                Russia attack with 1 russianArtillery, 1 russianFighter and 3 russianInfantrys
                                                Germany defend with 1 Flagpole and 2 germanInfantrys
                                                    Russia roll dice for 1 russianArtillery, 1 russianFighter and 3 russianInfantrys in Smolensk, round 2 : 1/5 hits, 1.25 expected hits
                                                    Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 1/2 hits, 0.50 expected hits
                                                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
                                                    Russia roll dice for 1 russianArtillery, 1 russianFighter and 2 russianInfantrys in Smolensk, round 3 : 1/4 hits, 1.08 expected hits
                                                    Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                                    1 germanInfantry owned by the Germany lost in Smolensk
                                                Russia win, taking Crimea from Germany, taking Smolensk from Germany with 1 russianArtillery, 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3
                                                Casualties for Russia: 1 russianInfantry
                                                Casualties for Germany: 2 germanInfantrys
                                    
                                        Non Combat Move - Russia
                                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                                            1 russianFighter moved from Smolensk to Volgarod
                                            1 russianInfantry moved from Eastern Karelia to Novgorod
                                            7 russianInfantrys moved from Vologda to Moscow
                                            3 russianInfantrys moved from Volgarod to Stalingrad
                                            1 Train moved from Stalingrad to Moscow
                                            2 Materials and 1 Train moved from Moscow to Omsk
                                            1 Truck and 1 russianCombatEngineer moved from Stalingrad to Omsk
                                            1 russianInfantry moved from Omsk to Sverdlovsk
                                            1 Truck and 1 russianInfantry moved from Urals to Stalingrad
                                            1 Truck moved from Stalingrad to Volgarod
                                            2 russianInfantrys moved from Urals to Volgarod
                                            1 russianInfantry moved from Moscow to Tula
                                            1 Train moved from Omsk to Sverdlovsk
                                            1 Truck moved from Volgarod to Moscow
                                            1 Truck moved from Volgarod to Urals
                                            1 russianArtillery moved from Irkutsk to Western Evenki
                                            1 russianArtillery and 1 russianInfantry moved from Irkutsk to Yakut
                                            1 russianInfantry moved from Irkutsk to Yakut
                                            1 russianTank moved from Yakut to Kansk
                                            1 russianTransport moved from 24 Sea Zone to 26 Sea Zone
                                            1 russianInfantry moved from Stalingrad to Caucasus
                                    
                                        Purchase Units - Russia
                                            Russia buy 1 ResearchCenter, 3 russianAntiTankGuns, 2 russianArtillerys and 12 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                                    
                                        Place Units - Russia
                                            3 russianAntiTankGuns placed in Stalingrad
                                            2 russianArtillerys and 2 russianInfantrys placed in Moscow
                                            3 russianInfantrys placed in Volgarod
                                            3 russianInfantrys placed in Urals
                                            2 russianInfantrys placed in Irkutsk
                                            2 russianInfantrys placed in Vologda
                                    
                                        Turn Complete - Russia
                                            Russia collect 57 PUs; end with 57 PUs
                                            Units generate 6 techTokens; Russia end with 12 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Germany : 0.25
                                    Russia : -0.33
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut nothing to decide so you're up again

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Japan round 10

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 10
                                        
                                            Research Technology - Japan
                                                Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                                Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                                Japan spend 0 on tech rolls
                                                Japan removing all Technology Tokens after successful research.
                                                Japan discover ImprovedProduction
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Suiyuan
                                                1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Shensi
                                                1 japaneseInfantry moved from Anhwei to Hunan
                                                1 japaneseInfantry moved from Kwangsi to Hunan
                                                1 japaneseTacticalBomber moved from Shanghai to Hunan
                                                1 japaneseFighter moved from French Indochina to Hunan
                                                1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseMarines moved from Southern Thailand to Malay
                                                4 japaneseNavalFighters moved from 95 Sea Zone to Bengal
                                                5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 13 japaneseInfantrys and 2 japaneseParatroopers moved from Burma to Bengal
                                                1 japaneseInfantry moved from Rangoon to Bengal
                                                1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to Bengal
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin ready for battle

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut I'm in the lobby

                                            ubernautU 2 Replies Last reply Reply Quote 0

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