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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin check it out i figured it out 😛 ready for battle! ✴

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      C 1 Reply Last reply Reply Quote 0
      • C Offline
        colin @ubernaut
        last edited by

        @ubernaut I'm in the lobby

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin 1 sec my grandma just called 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Thailand round 1

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 1
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 11 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 8 PUs
            
                Research Technology - Japan
                    Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens
                    Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers
                    Japan spend 0 on tech rolls
                        Japan roll 8,8,7,8,11 and gets 0 hits
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand
                    Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand
                    Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand
                    Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    2 japaneseMarines moved from Hainan to 95 Sea Zone
                    1 japaneseMarine moved from Saigon to 91 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone
                    1 japaneseMarine moved from French Indochina to 94 Sea Zone
                    1 japaneseMarine moved from Japan to 98 Sea Zone
                    1 japaneseMarine moved from Korea to 98 Sea Zone
                    1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone
                    1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone
                    4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
                    1 japaneseDestroyer moved from 123 Sea Zone to 115 Sea Zone
                    2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone
                    1 japaneseBattleship, 2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                    1 japaneseCruiser, 2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                    2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 128 Sea Zone
                    1 japaneseBattleship moved from 91 Sea Zone to 128 Sea Zone
                    1 japaneseMarine moved from 128 Sea Zone to Luzon
                    1 japaneseMarine moved from 128 Sea Zone to Luzon
                    1 japaneseMarine moved from 128 Sea Zone to Phillippines Islands
                    1 japaneseMarine moved from 128 Sea Zone to Phillippines Islands
                    2 japaneseMarines moved from 128 Sea Zone to Phillippines
                    1 japaneseNavalFighter moved from Saigon to Burma
                    1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from French Indochina to Burma
                    1 japaneseDestroyer moved from 128 Sea Zone to 127 Sea Zone
                    1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone
                    1 japaneseMarine moved from Palau Island to 130 Sea Zone
                    2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone
                    1 japaneseDestroyer moved from 131 Sea Zone to 127 Sea Zone
                    1 japaneseMarine moved from Marianas Island to 123 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone
                    1 japaneseMarine moved from Iwo Jima to 121 Sea Zone
                    2 japaneseMarines and 1 japaneseTransport moved from 121 Sea Zone to 120 Sea Zone
                    2 japaneseMarines moved from 120 Sea Zone to Wake Island
                    1 japaneseStrategicBomber moved from Japan to 127 Sea Zone
                    1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                    1 japaneseMarine moved from Bonin Island to 119 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                    1 japaneseMarine moved from 120 Sea Zone to Wake Island
                    1 japaneseCruiser moved from 99 Sea Zone to 127 Sea Zone
                    1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                    1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Shantung to Anhwei
                    1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTank moved from Shanghai to Fo Kien
                    1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                    1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi
                    1 japaneseAlpineInfantry moved from Shansi to Inner Mongolia
                    1 japaneseArtillery moved from Shansi to Shensi
                    1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                    1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                    1 japaneseTacticalBomber moved from Shansi to Inner Mongolia
                    1 japaneseFighter moved from Shansi to Anhwei
                    1 japaneseFighter moved from Shanghai to 127 Sea Zone
                    2 japaneseMarines moved from 127 Sea Zone to Phillippines
                    2 japaneseNavalFighters moved from 91 Sea Zone to Luzon
                    1 japaneseAirTransport, 1 japaneseFighter and 1 japaneseParatrooper moved from French Indochina to Burma
                    1 japaneseFighter moved from Japan to Khabarovskiy Kray
                    1 japaneseFighter moved from Manchuria to Fo Kien
            
                Combat - Japan
                    Usa scrambles 1 units out of Luzon to defend against the attack in 127 Sea Zone
                    Usa scrambles 1 units out of Hawaiian Islands to defend against the attack in 115 Sea Zone
                    Battle in Vladivostok
                        Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys
                        Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 1 russianEntrenchment
                            Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys in Vladivostok, round 2 : 3/4 hits, 1.00 expected hits
                            Russia roll dice for 1 russianEntrenchment in Vladivostok, round 2 : 1/1 hits, 0.58 expected hits
                            1 russianEntrenchment owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok
                        Some non-combat units are destroyed: 
                        Japan win, taking Vladivostok from Russia with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                        Casualties for Russia: 1 russianEntrenchment
                    Battle in Khabarovskiy Kray
                        Japan attack with 1 japaneseAlpineInfantry, 1 japaneseFighter and 1 japaneseInfantry
                        Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                            Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter and 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/3 hits, 0.58 expected hits
                            Russia roll dice for 1 russianInfantry in Khabarovskiy Kray, round 2 : 1/1 hits, 0.42 expected hits
                            1 japaneseAlpineInfantry owned by the Japan lost in Khabarovskiy Kray
                            Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Khabarovskiy Kray, round 3 : 1/2 hits, 0.33 expected hits
                            Russia roll dice for 1 russianInfantry in Khabarovskiy Kray, round 3 : 0/1 hits, 0.42 expected hits
                            1 russianInfantry owned by the Russia lost in Khabarovskiy Kray
                        Some non-combat units are destroyed: 
                        Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is -1
                        Casualties for Japan: 1 japaneseAlpineInfantry
                        Casualties for Russia: 1 russianInfantry
                    Battle in Kwangtung
                        Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank
                        China defend with 1 Flagpole, 1 Rail, 1 chineseArtillery and 1 chineseInfantry
                            Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 2 : 3/5 hits, 1.33 expected hits
                            China roll dice for 1 chineseArtillery and 1 chineseInfantry in Kwangtung, round 2 : 0/2 hits, 0.58 expected hits
                            1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Kwangtung
                        Japan win, taking Kwangtung from China with 1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 7
                        Casualties for China: 1 chineseArtillery and 1 chineseInfantry
                    Battle in Inner Mongolia
                        Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                        China defend with 1 Flagpole, 1 Rail, 1 chineseAlpineInfantry and 1 chineseInfantry
                            Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Inner Mongolia, round 2 : 1/6 hits, 1.17 expected hits
                            China roll dice for 1 chineseAlpineInfantry and 1 chineseInfantry in Inner Mongolia, round 2 : 0/2 hits, 0.75 expected hits
                            1 chineseInfantry owned by the China lost in Inner Mongolia
                            Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Inner Mongolia, round 3 : 0/6 hits, 1.17 expected hits
                            China roll dice for 1 chineseAlpineInfantry in Inner Mongolia, round 3 : 0/1 hits, 0.42 expected hits
                            Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Inner Mongolia, round 4 : 0/6 hits, 1.17 expected hits
                            China roll dice for 1 chineseAlpineInfantry in Inner Mongolia, round 4 : 0/1 hits, 0.42 expected hits
                            Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Inner Mongolia, round 5 : 1/6 hits, 1.17 expected hits
                            China roll dice for 1 chineseAlpineInfantry in Inner Mongolia, round 5 : 0/1 hits, 0.42 expected hits
                            1 chineseAlpineInfantry owned by the China lost in Inner Mongolia
                        Japan win, taking Inner Mongolia from China with 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 7
                        Casualties for China: 1 chineseAlpineInfantry and 1 chineseInfantry
                    Battle in 127 Sea Zone
                        Japan attack with 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTransport
                        Usa defend with 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                            Japan roll dice for 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTransport in 127 Sea Zone, round 2 : 3/5 hits, 1.33 expected hits
                            Usa roll dice for 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport in 127 Sea Zone, round 2 : 2/3 hits, 0.92 expected hits
                            1 americanTacticalBomber owned by the Usa, 1 americanCruiser owned by the Usa, 1 americanTransport owned by the Usa and 2 japaneseDestroyers owned by the Japan lost in 127 Sea Zone
                        Japan win, taking 127 Sea Zone from Neutral with 1 japaneseCruiser, 1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTransport remaining. Battle score for attacker is 15
                        Casualties for Japan: 2 japaneseDestroyers
                        Casualties for Usa: 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                        Turning on Edit Mode
                        EDIT: Removing units owned by Japan from Khabarovskiy Kray: 1 japaneseInfantry
                        EDIT: Adding units owned by Japan to Khabarovskiy Kray: 1 japaneseAlpineInfantry
                        EDIT: Turning off Edit Mode
                    Battle in Phillippines Islands
                        Japan attack with 2 japaneseMarines
                        Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                            Japan roll dice for 1 japaneseCruiser in Phillippines Islands, round 2 : 0/1 hits, 0.25 expected hits
                            Japan roll dice for 2 japaneseMarines in Phillippines Islands, round 2 : 1/2 hits, 0.50 expected hits
                            Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 0/1 hits, 0.42 expected hits
                            1 americanInfantry owned by the Usa lost in Phillippines Islands
                        Some non-combat units are destroyed: 
                        Japan win, taking Phillippines Islands from Usa with 2 japaneseMarines remaining. Battle score for attacker is 3
                        Casualties for Usa: 1 americanInfantry
                    Battle in Luzon
                        Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                        Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks and 1 americanInfantry
                            Japan roll dice for 1 japaneseBattleship in Luzon, round 2 : 1/2 hits, 0.83 expected hits
                            Usa roll dice for 1 americanInfantry in Luzon, round 2 : 0/1 hits, 0.50 expected hits
                            1 americanInfantry owned by the Usa lost in Luzon
                        Some non-combat units are destroyed: 
                        Japan converts americanBarracks into different units
                        Japan win, taking Luzon from Usa with 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                        Casualties for Usa: 1 americanInfantry
                    Battle in Phillippines
                        Japan attack with 4 japaneseMarines
                        Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                            Japan roll dice for 1 japaneseBattleship in Phillippines, round 2 : 1/2 hits, 0.83 expected hits
                            Japan roll dice for 4 japaneseMarines in Phillippines, round 2 : 1/4 hits, 1.00 expected hits
                            Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                            1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
                        Some non-combat units are destroyed: 
                        Japan win, taking Phillippines from Usa with 4 japaneseMarines remaining. Battle score for attacker is 7
                        Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                    Battle in Anhwei
                        Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseMech.Infantry
                        China defend with 1 Flagpole, 1 chineseAntiTankGun and 1 chineseInfantry
                            AntiTankGun fire in Anhwei : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseMech.Infantry in Anhwei, round 2 : 1/5 hits, 1.33 expected hits
                            China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
                            1 chineseAntiTankGun owned by the China lost in Anhwei
                            Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseMech.Infantry in Anhwei, round 3 : 2/5 hits, 1.33 expected hits
                            China roll dice for 1 chineseInfantry in Anhwei, round 3 : 0/1 hits, 0.25 expected hits
                            1 chineseInfantry owned by the China lost in Anhwei
                        Japan win, taking Anhwei from China with 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 7
                        Casualties for China: 1 chineseAntiTankGun and 1 chineseInfantry
                    Battle in Fo Kien
                        Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTank
                        China defend with 1 Flagpole, 1 chineseAirfield and 2 chineseInfantrys
                            Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTank in Fo Kien, round 2 : 3/5 hits, 1.50 expected hits
                            China roll dice for 2 chineseInfantrys in Fo Kien, round 2 : 1/2 hits, 0.50 expected hits
                            2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Fo Kien
                        Some non-combat units are destroyed: 
                        Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTank remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                        Casualties for China: 2 chineseInfantrys
                    Battle in Burma
                        Japan attack with 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseParatrooper
                        Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                            Japan roll dice for 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseParatrooper in Burma, round 2 : 1/7 hits, 0.83 expected hits
                            Britain roll dice for 2 britishInfantrys in Burma, round 2 : 1/2 hits, 0.83 expected hits
                            1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Burma
                            Japan roll dice for 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseParatrooper in Burma, round 3 : 2/6 hits, 0.75 expected hits
                            Britain roll dice for 1 britishInfantry in Burma, round 3 : 1/1 hits, 0.42 expected hits
                            1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Burma
                        Japan win, taking Burma from Britain with 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseParatrooper remaining. Battle score for attacker is 0
                        Casualties for Japan: 2 japaneseInfantrys
                        Casualties for Britain: 2 britishInfantrys
                    Battle in 115 Sea Zone
                        Japan attack with 1 japaneseDestroyer, 6 japaneseNavalFighters and 2 japaneseSubmarines
                        Usa defend with 1 americanBattleship, 2 americanCruisers, 1 americanDestroyer and 1 americanNavalFighter
                            Japan roll dice for 2 japaneseSubmarines in 115 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                            Japan roll dice for 1 japaneseDestroyer and 6 japaneseNavalFighters in 115 Sea Zone, round 2 : 1/7 hits, 3.25 expected hits
                        Units damaged: 1 americanBattleship owned by the Usa
                            Usa roll dice for 1 americanBattleship, 2 americanCruisers, 1 americanDestroyer and 1 americanNavalFighter in 115 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
                            1 japaneseSubmarine owned by the Japan lost in 115 Sea Zone
                            1 americanBattleship owned by the Usa lost in 115 Sea Zone
                        1 americanBattleship-damaged owned by the Usa added in 115 Sea Zone
                            Japan roll dice for 1 japaneseSubmarine in 115 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                            Japan roll dice for 1 japaneseDestroyer and 6 japaneseNavalFighters in 115 Sea Zone, round 3 : 4/7 hits, 3.25 expected hits
                            Usa roll dice for 1 americanBattleship-damaged, 2 americanCruisers, 1 americanDestroyer and 1 americanNavalFighter in 115 Sea Zone, round 3 : 5/5 hits, 2.08 expected hits
                            1 americanDestroyer owned by the Usa, 1 americanBattleship-damaged owned by the Usa, 3 japaneseNavalFighters owned by the Japan, 1 americanCruiser owned by the Usa, 1 japaneseSubmarine owned by the Japan, 1 japaneseDestroyer owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 115 Sea Zone
                            Japan roll dice for 3 japaneseNavalFighters in 115 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                            Usa roll dice for 1 americanCruiser in 115 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                            1 americanCruiser owned by the Usa lost in 115 Sea Zone
                        Japan win with 3 japaneseNavalFighters remaining. Battle score for attacker is 27
                        Casualties for Japan: 1 japaneseDestroyer, 3 japaneseNavalFighters and 2 japaneseSubmarines
                        Casualties for Usa: 1 americanBattleship, 1 americanBattleship-damaged, 2 americanCruisers, 1 americanDestroyer and 1 americanNavalFighter
                    Battle in Wake Island
                        Japan attack with 3 japaneseMarines
                        Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanMarine
                            Japan roll dice for 3 japaneseMarines in Wake Island, round 2 : 2/3 hits, 0.75 expected hits
                            Usa roll dice for 1 americanMarine in Wake Island, round 2 : 1/1 hits, 0.42 expected hits
                            1 americanMarine owned by the Usa and 1 japaneseMarine owned by the Japan lost in Wake Island
                        Some non-combat units are destroyed: 
                        Japan win, taking Wake Island from Usa with 2 japaneseMarines remaining. Battle score for attacker is 0
                        Casualties for Japan: 1 japaneseMarine
                        Casualties for Usa: 1 americanMarine
                    Battle in Shensi
                        Japan attack with 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank
                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                            AntiTankGun fire in Shensi : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Shensi, round 2 : 1/7 hits, 1.83 expected hits
                            China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits
                            1 chineseAntiAirGun owned by the China and 2 japaneseInfantrys owned by the Japan lost in Shensi
                        2 japaneseArtillerys owned by the Japan, 1 japaneseAntiTankGun owned by the Japan, 1 japaneseMech.Infantry owned by the Japan and 1 japaneseTank owned by the Japan retreated to Shansi
                        China win with 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry remaining. Battle score for attacker is -2
                        Casualties for Japan: 2 japaneseInfantrys
                        Casualties for China: 1 chineseAntiAirGun
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                    1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Chahar to Northern Manchuria
                    1 japaneseFighter moved from Khabarovskiy Kray to Northern Manchuria
                    3 japaneseNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                    1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                    1 japaneseArtillery moved from Hokkaido to 98 Sea Zone
                    1 japaneseInfantry moved from Japan to 98 Sea Zone
                    1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                    1 japaneseCombatEngineer moved from Manchuria to Korea
                    1 japaneseArtillery and 1 japaneseInfantry moved from Korea to Eastern Manchuria
                    1 Material moved from Shanghai to 97 Sea Zone
                    1 Material moved from 97 Sea Zone to Korea
                    1 japaneseArtillery and 1 japaneseInfantry moved from 96 Sea Zone to Shanghai
                    1 japaneseTacticalBomber moved from Inner Mongolia to Shansi
                    1 japaneseFighter moved from Anhwei to Shansi
                    1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shantung
                    1 Truck moved from Shanghai to Peking
                    1 japaneseTank moved from Korea to Peking
                    1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Shantung
                    1 japaneseInfantry moved from Saigon to French Indochina
                    1 japaneseAirTransport moved from Burma to Shanghai
                    1 japaneseFighter moved from 127 Sea Zone to Shanghai
                    1 japaneseStrategicBomber moved from 127 Sea Zone to Manchuria
                    1 japaneseFighter moved from Fo Kien to Shanghai
                    1 japaneseCarrier and 1 japaneseDestroyer moved from 91 Sea Zone to 128 Sea Zone
                    2 japaneseNavalFighters moved from Luzon to 128 Sea Zone
                    1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                    1 Train moved from Saigon to Thailand
                    1 Truck moved from Saigon to Kwangtung
                    1 Truck moved from Korea to Manchuria
                    1 japaneseFighter moved from Burma to Thailand
                    1 japaneseNavalFighter moved from Burma to French Indochina
                    1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
                    1 Train moved from Tokyo to Japan
            
                Purchase Units - Japan
                    Japan repair damage of 1x Rail; Remaining resources: 33 PUs; 5 techTokens; 
                    Japan buy 1 Material, 1 ResearchCenter, 4 japaneseInfantrys, 1 japaneseMarine, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 5 techTokens; 
            
                Place Units - Japan
                    Units in Korea being upgraded or consumed: 2 Materials
                    1 Material and 1 ResearchCenter placed in Korea
                    1 japaneseTransport placed in 97 Sea Zone
                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseParatrooper placed in Kyushu Shikoku
                    3 japaneseInfantrys placed in Tokyo
            
                Activate Technology - Japan
                    Trigger japaneseImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to japaneseDestroyer
            
                Turn Complete - Japan
                    Japan collect 53 PUs; end with 53 PUs
                    Units generate 6 techTokens; Japan end with 11 techTokens
                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Manchuria
                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
            
                Place Units - Manchuria
                    3 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 10 PUs; end with 12 PUs
                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
            
                Purchase Units - Thailand
                    Thailand buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
            
                Place Units - Thailand
                    2 japaneseInfantrys placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 7 PUs; end with 9 PUs
                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
            

            Combat Hit Differential Summary :

            Usa : 0.75
            Japan : 5.25
            China : -1.33
            AntiTankGun fire in Anhwei : : -0.17
            Britain : 0.75
            AntiTankGun fire in Shensi : : -0.17
            Russia : 0.58
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin go for china! 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Move Summary: China round 1

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 1
                
                    Combat Move - China
                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry moved from Northern China to Inner Mongolia
                        1 chineseInfantry moved from Kansu to Inner Mongolia
                        1 chineseFighter moved from Chungking to Inner Mongolia
                        1 chineseAlpineInfantry and 1 chineseTank moved from Hupeh to Inner Mongolia
                        1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry moved from Shensi to Inner Mongolia
                

                Savegame

                ubernautU 1 Reply Last reply Reply Quote 1
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin in the lobby right now 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Australia round 1

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 1
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 14 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 5 PUs
                            Some Units in Exiled Allies change ownership: 1 britishAntiAirGun
                    
                        Preparing Defense - Egypt
                            Egypt collect 0 PUs; end with 7 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 6 PUs
                    
                        Preparing Ambushes - India
                            India collect 0 PUs; end with 9 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 15 PUs
                    
                        Research Technology - Britain
                            Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                            Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                            Britain spend 0 on tech rolls
                                Britain roll 1,10,5,12,2 and gets 1 hit
                            Britain removing all Technology Tokens after successful research.
                            Britain discover SpecialWarfare
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                            Trigger LLabLL: Britain has 1 Pg placed in Labrador
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                    
                        Combat - Britain
                    
                        Non Combat Move - Britain
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                            Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan
                            1 britishCombatEngineer moved from Central Britain to Scotland
                            1 Material and 1 Train moved from London to Scotland
                            1 britishAntiAirGun, 1 britishAntiTankGun and 1 britishTank moved from Scotland to 10 Sea Zone
                            1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter, 1 britishSubmarine, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea Zone
                            1 britishAntiAirGun, 1 britishAntiTankGun and 1 britishTank moved from 13 Sea Zone to Murmansk
                            1 Material and 1 britishArtillery moved from Archangel to 14 Sea Zone
                            1 Material, 1 britishArtillery and 1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
                            1 Material and 1 britishArtillery moved from 13 Sea Zone to Murmansk
                            1 britishCruiser moved from 24 Sea Zone to 7 Sea Zone
                            1 britishArtillery and 1 britishCombatEngineer moved from Western Bengal to Bengal
                            1 britishInfantry and 1 britishMarine moved from Calcutta to 85 Sea Zone
                            1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 85 Sea Zone to 86 Sea Zone
                            1 britishInfantry and 1 britishMarine moved from 86 Sea Zone to Rangoon
                            1 Train moved from Rangoon to New Dehli
                            1 Train and 1 britishInfantry moved from New Dehli to Bengal
                            1 Truck and 1 britishAntiAirGun moved from Calcutta to Bengal
                            1 Truck moved from Bengal to Calcutta
                            1 britishFighter moved from Calcutta to Eastern Szechwan
                            1 britishMech.Infantry moved from Baluchistan to Western Bengal
                            1 britishInfantry moved from Eastern Madras to Calcutta
                            1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
                            1 britishArtillery, 1 britishInfantry, 1 britishSubmarine and 1 britishTransport moved from 75 Sea Zone to 86 Sea Zone
                            1 britishArtillery and 1 britishInfantry moved from 86 Sea Zone to Rangoon
                            1 britishInfantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                            1 britishParatrooper moved from Tobruk to Western Egypt
                            1 britishDestroyer and 1 britishTransport moved from 48 Sea Zone to 53 Sea Zone
                            1 britishCruiser moved from 51 Sea Zone to 53 Sea Zone
                            1 britishNavalFighter moved from Cairo to Malta
                            1 Material, 1 Truck, 1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 1 britishTank moved from Cairo to Western Egypt
                            1 britishInfantry moved from Trans Jordan to Sinai
                            1 britishInfantry moved from Iraq to Trans Jordan
                            1 britishInfantry moved from Southern Iran to Iraq
                            1 britishInfantry moved from British Somaliland to Abyssinia
                            1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to Abyssinia
                            1 britishMech.Infantry moved from Tanganyika to Cameroon
                            1 Truck moved from Eastern South Africa to Cape Town
                            1 Material, 1 Truck, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Cape Town to Eastern South Africa
                            1 britishInfantry and 1 britishMarine moved from Eastern South Africa to 79 Sea Zone
                            1 britishMech.Infantry moved from Western South Africa to Eastern South Africa
                            1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
                            1 britishInfantry and 1 britishMarine moved from 73 Sea Zone to Oman
                            1 britishInfantry moved from Carribean Islands to 37 Sea Zone
                            1 britishInfantry and 1 britishTransport moved from 37 Sea Zone to 58 Sea Zone
                            1 britishInfantry moved from 58 Sea Zone to Surinam Guyana
                            1 Truck moved from Central Britain to Scotland
                            1 britishInfantry and 1 britishMarine moved from Exiled Allies to Central Britain
                            1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
                            1 Material and 1 Truck moved from Manitoba to Alberta
                            1 britishArtillery moved from Manitoba to Saskatchewan
                            1 britishCombatEngineer moved from Ontario to Quebec
                            1 britishArtillery moved from Quebec to Labrador
                            1 britishArtillery moved from Central Britain to Scotland
                            1 britishAirTransport and 1 britishParatrooper moved from Southern Britain to Gibraltar
                            1 britishCarrier, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 148 Sea Zone to 151 Sea Zone
                            1 britishSubmarine moved from 145 Sea Zone to 151 Sea Zone
                            1 britishTransport moved from 143 Sea Zone to 151 Sea Zone
                            1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                            1 britishCombatEngineer moved from Southern Australia to Northern Territory
                            1 britishNavalFighter moved from Java to 151 Sea Zone
                            1 britishNavalFighter moved from New South Wales to 151 Sea Zone
                            1 britishStrategicBomber moved from New South Wales to Rangoon
                            1 britishFighter moved from New South Wales to Northwestern Australia
                            1 britishCruiser and 1 britishTransport moved from 161 Sea Zone to 151 Sea Zone
                            1 britishTank moved from New South Wales to Northern Territory
                            1 britishFighter moved from London to Central Britain
                    
                        Purchase Units - Britain
                            Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan
                            Britain buy 1 ResearchCenter, 1 britishAntiTankGun, 1 britishArtillery, 1 britishBattleship, 1 britishMarine, 1 britishTank and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Britain
                            Units in Scotland being upgraded or consumed: 2 Materials
                            1 ResearchCenter placed in Scotland
                            1 britishTransport placed in 7 Sea Zone
                            Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
                            1 britishBattleship placed in 7 Sea Zone
                            1 britishMarine placed in Scotland
                            1 britishArtillery and 1 britishTank placed in Central Britain
                            Britain undo move 5.
                            1 britishAntiTankGun and 1 britishArtillery placed in Central Britain
                            1 britishTank placed in London
                    
                        Activate Technology - Britain
                            Britain activating SpecialWarfare
                            Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry
                            Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry
                            Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper
                            Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer
                            Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine
                            Trigger britishSW3: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish
                            Britain giving technology to Usa: SpecialWarfare and ImprovedAntiAircraft
                    
                        Turn Complete - Britain
                            Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
                            Trigger LLbTM: has removed 1 britishTank owned by Britain in Murmansk
                            Trigger LLbGA: has removed 1 britishAntiTankGun owned by Britain in Archangel
                            Trigger LLbTRM: has removed 1 Truck owned by Britain in Murmansk
                            Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                            Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
                            Trigger LLbGM: has removed 1 britishAntiTankGun owned by Britain in Murmansk
                            Trigger LLbFM: has removed 1 britishAntiAirGun owned by Britain in Murmansk
                            Trigger LLbFM: Russia has 1 russianAntiAirGun placed in Murmansk
                            Trigger LLbTRM: Russia has 1 Truck placed in Murmansk
                            Trigger LLbGM: Russia has 1 russianAntiTankGun placed in Murmansk
                            Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
                            Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                            Trigger LLbGA: Russia has 1 russianAntiTankGun placed in Archangel
                            Trigger LLbTM: Russia has 1 russianTank placed in Murmansk
                            Trigger LLbMM: Russia has 1 Material placed in Murmansk
                            Britain collect 44 PUs; end with 44 PUs
                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 46 PUs
                            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs
                            Units generate 6 techTokens; Britain end with 6 techTokens
                            Units Change Ownership
                                Some Units in Alberta change ownership: 1 Material
                                Some Units in Calcutta change ownership: 1 Material
                                Some Units in Eastern South Africa change ownership: 1 Material and 1 britishCombatEngineer
                                Some Units in Java change ownership: 1 britishCombatEngineer
                                Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                                Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
                                Some Units in Western Egypt change ownership: 1 Material and 1 britishCombatEngineer
                    
                        Purchase Units - Canada
                            Canada buy 1 britishFighter; Remaining resources: 3 PUs; 
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 18 PUs
                            Units Change Ownership
                                Some Units in Alberta change ownership: 1 Material
                                Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 1 britishInfantry; Remaining resources: 2 PUs; 
                    
                        Place Units - ExiledAllies
                            1 britishInfantry placed in Exiled Allies
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 24 PUs; end with 26 PUs
                            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 25 PUs
                            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 23 PUs
                            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                            Objective BritishDutch3: ExiledAllies met a national objective for an additional -3 PUs; end with 15 PUs
                            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
                            Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
                            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs
                            Units Change Ownership
                                Some Units in Exiled Allies change ownership: 1 britishInfantry
                                Some Units in Java change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - Egypt
                            Egypt buy 1 britishFortification and 2 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Egypt
                            Units in Western Egypt being upgraded or consumed: 1 Material and 1 britishEntrenchment
                            1 britishFortification placed in Western Egypt
                            2 britishInfantrys placed in Cairo
                    
                        Turn Complete - Egypt
                            Egypt collect 9 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Cairo change ownership: 2 britishInfantrys
                                Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - SouthAfrica
                            Trigger DutchMaterialS: 1 Material gained by PlayerID named:SouthAfrica
                            SouthAfrica buy 1 britishTank; Remaining resources: 0 PUs; 
                    
                        Place Units - SouthAfrica
                            1 Material and 1 britishTank placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 7 PUs
                            Units Change Ownership
                                Some Units in Cape Town change ownership: 1 Material and 1 britishTank
                                Some Units in Eastern South Africa change ownership: 1 Material and 1 britishCombatEngineer
                    
                        Purchase Units - India
                            Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
                            India buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - India
                            2 britishInfantrys placed in Calcutta
                            1 Material and 1 britishInfantry placed in Bombay
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 13 PUs
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 Material and 1 britishInfantry
                                Some Units in Calcutta change ownership: 1 Material and 2 britishInfantrys
                    
                        Purchase Units - Australia
                            Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                            Australia buy 1 britishBattleship; Remaining resources: 5 PUs; 
                    
                        Place Units - Australia
                            1 Material placed in New South Wales
                            Units in 162 Sea Zone being upgraded or consumed: 1 britishHull
                            1 britishBattleship placed in 162 Sea Zone
                    
                        Turn Complete - Australia
                            Australia collect 17 PUs; end with 22 PUs
                            Units Change Ownership
                                Some Units in 162 Sea Zone change ownership: 1 britishBattleship
                                Some Units in New South Wales change ownership: 1 Material
                                Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 1
                    • C Offline
                      colin
                      last edited by

                      @ubernaut there was no combat so it's your turn now. Also how do I get 3 reputation so I can post more than every 2 minutes?

                      ubernautU 2 Replies Last reply Reply Quote 1
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin you have it now 🙂 ok ill check it out and post when im ready for battle. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin got some kind of error when opening the save file but ddon't think it effected the game. what is the name of your last autosave ive found that certain phases always error when you open them.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            hmm, i think something is wrong it keeps throwing errors anytime i do anything we may need to revert to older autosave of yours. also, i think it's not using the dice server anymore for some reason 😕

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @ubernaut
                              last edited by

                              @redrum any idea why a PBF/Live game might stop using the dice server?

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              redrumR 1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @ubernaut
                                last edited by

                                @ubernaut Live games in the lobby don't use the dice server only PBEM/PBF games.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @redrum
                                  last edited by

                                  @redrum right but when i switch back to PBF it should switch back to dice server right?

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  redrumR 1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @ubernaut
                                    last edited by

                                    @ubernaut Yeah, you just need to make sure the dice server settings are properly set in the top portion of the PBF/PBEM section when you launch the game.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      weird it was working earlier today but i think sometime after japan it stopped working @colin

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @ubernaut
                                        last edited by ubernaut

                                        wait nm my email client wasn't connecting to that account and i think what I did is had your save file opened but the map i selected was revised and im pretty sure that screwed things up restarting italy's turn sorry 😛

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Italy round 1

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 1
                                          
                                              Research Technology - Italy
                                                  Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
                                                  Trigger italianaTIC: Italy gains access to ImprovedCarriers
                                                  Trigger italianaTAH: Italy gains access to AdvancedHulls
                                                  Italy spend 0 on tech rolls
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover SpecialWarfare
                                          
                                              Politics - Italy
                                                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure!
                                                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone
                                                  2 italianMarines moved from Southern Italy to 46 Sea Zone
                                                  1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Tobruk
                                                  1 italianInfantry moved from Cyrenaica to Tobruk
                                                  1 italianFighter and 1 italianTank moved from Cyrenaica to Tobruk
                                                  1 italianNavalFighter moved from Greece to Tobruk
                                                  1 italianStrategicBomber moved from Sicily to Tobruk
                                                  2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                                  2 italianMarines moved from 51 Sea Zone to Tobruk
                                                  1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
                                                  1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
                                                  1 italianTacticalBomber moved from Rome to Tobruk
                                                  1 italianFighter moved from Southern Italy to Tobruk
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @ubernaut
                                            last edited by

                                            @colin so, of course, i got different results the second time i rolled for tech i'm not sure if my opening it with the other map selected effected that roll i doubt it did anyway if you want to remove my tech be my guest your call. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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