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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Usa round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 9
      
          Research Technology - Usa
              Usa spend 0 on tech rolls
                  Usa roll 1,10,11,8,8,3,9,1,11 and gets 0 hits
      
          Combat Move - Usa
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              6 americanMarines moved from West Africa to 64 Sea Zone
              1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
              2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
              6 americanMarines moved from 69 Sea Zone to Gold Coast
      
          Combat - Usa
              Battle in Gold Coast
                  Usa attack with 6 americanMarines and 2 americanNavalFighters
                  VichyFrance defend with 1 Flagpole and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies and 2 germanInfantrys
                      Usa roll dice for 1 americanBattleship-damaged and 2 americanCruisers in Gold Coast, round 2 : 1/3 hits, 0.92 expected hits
                      Usa roll dice for 6 americanMarines and 2 americanNavalFighters in Gold Coast, round 2 : 0/8 hits, 2.50 expected hits
                      VichyFrance roll dice for 1 germanEntrenchment and 2 germanInfantrys in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
                      1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                      Usa roll dice for 5 americanMarines and 2 americanNavalFighters in Gold Coast, round 3 : 1/7 hits, 2.17 expected hits
                      VichyFrance roll dice for 1 germanEntrenchment and 1 germanInfantry in Gold Coast, round 3 : 1/2 hits, 0.92 expected hits
                      1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                      Usa roll dice for 4 americanMarines and 2 americanNavalFighters in Gold Coast, round 4 : 4/6 hits, 1.83 expected hits
                      VichyFrance roll dice for 1 germanEntrenchment in Gold Coast, round 4 : 0/1 hits, 0.50 expected hits
                      1 germanEntrenchment owned by the VichyFrance lost in Gold Coast
                  Some non-combat units are destroyed: 
                  Usa win, taking Gold Coast from VichyFrance with 4 americanMarines and 2 americanNavalFighters remaining. Battle score for attacker is 4
                  Casualties for Usa: 2 americanMarines
                  Casualties for Germany: 2 germanInfantrys
                  Casualties for VichyFrance: 1 germanEntrenchment
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast
              Trigger americanProd1: Usa has 1 Material placed in Washington
              2 americanNavalFighters moved from Gold Coast to 69 Sea Zone
              3 americanMarines moved from West Africa to 64 Sea Zone
              2 americanDestroyers, 3 americanMarines and 2 americanTransports moved from 64 Sea Zone to 61 Sea Zone
              1 americanCarrier moved from 64 Sea Zone to 69 Sea Zone
              3 americanMarines moved from 61 Sea Zone to Morrocco
              2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
              1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
              1 americanInfantry, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
              1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Morrocco
              1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
              1 americanArtillery moved from New York to 30 Sea Zone
              1 americanInfantry moved from Washington to 30 Sea Zone
              1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
              1 americanArtillery and 1 americanInfantry moved from 39 Sea Zone to Azores
              1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone
              1 americanAirTransport moved from Gibraltar to Azores
              2 americanInfantrys and 1 americanMarine moved from Midway to 109 Sea Zone
              1 americanBattleship, 3 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 6 americanNavalFighters, 1 americanSubmarine and 2 americanTransports moved from 109 Sea Zone to 120 Sea Zone
              2 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
              1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
              1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
              1 americanTransport moved from 109 Sea Zone to 156 Sea Zone
              3 americanInfantrys moved from San Francisco to 156 Sea Zone
              3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
              3 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
              1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
              2 americanMarines moved from Caroline Islands to 131 Sea Zone
              2 americanMarines and 1 americanTransport moved from 131 Sea Zone to 125 Sea Zone
              1 americanCruiser and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone
              2 americanMarines moved from 125 Sea Zone to Marshall Islands
              1 Train moved from Chicago to Washington
              1 Material and 1 Train moved from Washington to Southwestern US
              1 Train moved from Southern Central US to Washington
      
          Purchase Units - Usa
              Usa buy 1 americanArtillery, 1 americanBattleship, 1 americanCruiser, 1 americanInfantry, 4 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 2 PUs; 9 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              3 americanMarines placed in San Francisco
              1 americanMarine and 1 americanNavalFighter placed in Los Angeles
              Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
              1 americanBattleship and 1 americanCruiser placed in 156 Sea Zone
              1 americanArtillery and 1 americanTank placed in New York
              2 americanTransports placed in 30 Sea Zone
              1 americanInfantry placed in Washington
      
          Turn Complete - Usa
              Usa collect 72 PUs; end with 74 PUs
              Units generate 9 techTokens; Usa end with 18 techTokens
      

      Combat Hit Differential Summary :

      Usa : -1.42
      VichyFrance : -0.75
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut your turn and I might be a bit before I can play again, I'll let you know

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Germany round 10

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 10
          
              Research Technology - Germany
                  Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                  Trigger germanaTAP: Germany gains access to AdvancedProduction
                  Germany spend 0 on tech rolls
                  Germany removing all Technology Tokens after successful research.
                  Germany discover AdvancedTanks
          
              Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  6 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
                  1 germanFighter and 1 germanNavalFighter moved from Northern Germany to 26 Sea Zone
                  4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
                  1 germanFighter moved from Northern France to 26 Sea Zone
                  1 germanStrategicBomber moved from Belorussia to 26 Sea Zone
                  1 germanTacticalBomber moved from Kharkov to Smolensk
                  2 germanInfantrys moved from Orel Kursk to Smolensk
                  2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 7 germanTanks moved from Kharkov to Voronezh
                  6 germanMech.Infantrys moved from Kharkov to Voronezh
                  1 germanFighter moved from Kharkov to Smolensk
                  1 germanCombatEngineer and 1 germanTank moved from Murmansk to Kola Penninsula
                        Finland take Kola Penninsula from Russia
                  1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers moved from Nigeria to Gold Coast
                  1 germanTank moved from French Central Africa to Gold Coast
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin np problem whenever you are ready, should be some interesting battles this time. 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut ok ready when you are

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Finland round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 10
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 9 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 12 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 11 PUs
                
                    Research Technology - Germany
                        Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                        Trigger germanaTAP: Germany gains access to AdvancedProduction
                        Germany spend 0 on tech rolls
                            Germany roll 5,11,9,10,3,11,7,3,1,5,9,6,11,4,4,9,8,11,10,5,11,11,12,3,10,1,3 and gets 1 hit
                        Germany removing all Technology Tokens after successful research.
                        Germany discover AdvancedTanks
                
                    Combat Move - Germany
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        6 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
                        1 germanFighter and 1 germanNavalFighter moved from Northern Germany to 26 Sea Zone
                        4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
                        1 germanFighter moved from Northern France to 26 Sea Zone
                        1 germanStrategicBomber moved from Belorussia to 26 Sea Zone
                        1 germanTacticalBomber moved from Kharkov to Smolensk
                        2 germanInfantrys moved from Orel Kursk to Smolensk
                        2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 7 germanTanks moved from Kharkov to Voronezh
                        6 germanMech.Infantrys moved from Kharkov to Voronezh
                        1 germanFighter moved from Kharkov to Smolensk
                        1 germanCombatEngineer and 1 germanTank moved from Murmansk to Kola Penninsula
                              Finland take Kola Penninsula from Russia
                        1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers moved from Nigeria to Gold Coast
                        1 germanTank moved from French Central Africa to Gold Coast
                
                    Combat - Germany
                        Germany creates battle in territory 45 Sea Zone
                        Britain scrambles 3 units out of Norway to defend against the attack in 26 Sea Zone
                        Battle in Gold Coast
                            Germany attack with 1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank
                            ExiledAllies defend with 1 Flagpole and 1 britishInfantry; Usa defend with 4 americanMarines
                                Germany roll dice for 1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank in Gold Coast, round 2 : 3/10 hits, 2.50 expected hits
                                ExiledAllies roll dice for 4 americanMarines and 1 britishInfantry in Gold Coast, round 2 : 2/5 hits, 1.67 expected hits
                                2 germanInfantrys owned by the Germany, 2 americanMarines owned by the Usa and 1 britishInfantry owned by the ExiledAllies lost in Gold Coast
                            1 germanCombatEngineer owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanTank owned by the Germany and 2 germanParatroopers owned by the Germany retreated to Nigeria
                            ExiledAllies win, taking 45 Sea Zone from Britain with 2 americanMarines remaining. Battle score for attacker is 5
                            Casualties for Germany: 2 germanInfantrys
                            Casualties for ExiledAllies: 1 britishInfantry
                            Casualties for Usa: 2 americanMarines
                        Battle in 26 Sea Zone
                            Germany attack with 2 germanFighters, 5 germanNavalFighters, 1 germanStrategicBomber and 6 germanSubmarines
                            Britain defend with 2 britishCarriers, 5 britishCruisers, 3 britishDestroyers, 3 britishFighters, 2 britishNavalFighters and 1 britishTransport; Russia defend with 1 russianDestroyer
                                Germany roll dice for 6 germanSubmarines in 26 Sea Zone, round 2 : 0/6 hits, 1.50 expected hits
                                Germany roll dice for 2 germanFighters, 5 germanNavalFighters and 1 germanStrategicBomber in 26 Sea Zone, round 2 : 4/8 hits, 3.75 expected hits
                                Britain roll dice for 2 britishCarriers, 5 britishCruisers, 3 britishDestroyers, 3 britishFighters, 2 britishNavalFighters, 1 britishTransport and 1 russianDestroyer in 26 Sea Zone, round 2 : 9/17 hits, 5.92 expected hits
                                6 germanSubmarines owned by the Germany, 1 russianDestroyer owned by the Russia, 2 germanFighters owned by the Germany, 1 britishTransport owned by the Britain, 2 britishDestroyers owned by the Britain and 1 germanStrategicBomber owned by the Germany lost in 26 Sea Zone
                             retreated to 26 Sea Zone
                            Britain win with 2 britishCarriers, 5 britishCruisers, 1 britishDestroyer, 3 britishFighters and 2 britishNavalFighters remaining. Battle score for attacker is -46
                            Casualties for Germany: 2 germanFighters, 1 germanStrategicBomber and 6 germanSubmarines
                            Casualties for Britain: 2 britishDestroyers and 1 britishTransport
                            Casualties for Russia: 1 russianDestroyer
                        Battle in Voronezh
                            Germany attack with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanMobileArtillerys and 7 germanTanks
                            Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                                Germany roll dice for 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanMobileArtillerys and 7 germanTanks in Voronezh, round 2 : 8/40 hits, 11.67 expected hits
                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Voronezh, round 2 : 2/4 hits, 1.08 expected hits
                                3 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 russianArtillery owned by the Russia lost in Voronezh
                            Germany win, taking Voronezh from Russia with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanMobileArtillerys and 7 germanTanks remaining. Battle score for attacker is 7
                            Casualties for Germany: 2 germanInfantrys
                            Casualties for Russia: 1 russianArtillery and 3 russianInfantrys
                        Battle in Smolensk
                            Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                                Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia lost in Smolensk
                            Germany win, taking Smolensk from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                        Moving scrambled unit from 26 Sea Zone back to originating territory: Norway
                        Moving scrambled unit from 26 Sea Zone back to originating territory: Norway
                        Moving scrambled unit from 26 Sea Zone back to originating territory: Norway
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        1 germanAirTransport and 1 germanFighter moved from Gold Coast to Nigeria
                        2 germanAlpineInfantrys moved from Northern Italy to Vichy France
                        1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                        1 germanTank moved from Vichy France to 44 Sea Zone
                        1 germanTank and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                        1 germanTank moved from 45 Sea Zone to Algeria
                        1 Material and 1 germanAirTransport moved from Berlin to Leningrad
                        1 germanFighter and 1 germanTacticalBomber moved from Smolensk to Eastern Poland
                        1 germanAirTransport and 1 germanAlpineInfantry moved from Poland to Northern Finland
                        1 germanAirTransport moved from Northern Finland to Finland
                        1 germanInfantry moved from Kharkov to Eastern Ukraine
                        2 germanHeavyArtillerys moved from Western Ukraine to Kharkov
                        1 Truck moved from Leningrad to Lithuania
                        1 Material and 1 Truck moved from Lithuania to Lativa Estonia
                        1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Northern Finland
                        1 Truck moved from Lativa Estonia to Lithuania
                        1 Truck and 1 germanInfantry moved from Lithuania to Leningrad
                        2 germanAlpineInfantrys moved from Lithuania to Lativa Estonia
                        2 germanArtillerys moved from Finland to Northern Finland
                        2 germanArtillerys, 1 germanMarine and 3 germanMech.Infantrys moved from Leningrad to Northern Finland
                        2 Trucks and 2 germanAlpineInfantrys moved from Leningrad to Northern Finland
                        1 germanInfantry moved from Northern Finland to Murmansk
                        1 germanMobileArtillery and 1 germanTank moved from Pskov to Eastern Finland
                        1 germanInfantry and 1 germanMobileArtillery moved from Pskov to Leningrad
                        1 Truck and 1 germanInfantry moved from Leningrad to Kola Penninsula
                        2 Trucks moved from Leningrad to Kharkov
                        2 germanInfantrys moved from Northern Finland to Murmansk
                        1 Train moved from Western Ukraine to Romania
                        1 Train and 2 germanInfantrys moved from Romania to Kharkov
                        1 Train moved from Kharkov to Romania
                        1 Train and 2 germanInfantrys moved from Romania to Kharkov
                        1 Train moved from Kharkov to Romania
                        1 Train moved from Kharkov to Poland
                        1 germanMarine moved from Poland to Lithuania
                        1 germanMech.Infantry moved from Western Germany to Eastern Germany
                        2 germanInfantrys moved from Northern Germany to Eastern Germany
                        1 germanNavalFighter moved from 26 Sea Zone to Northern France
                        2 germanNavalFighters moved from 26 Sea Zone to Northern Germany
                        2 germanNavalFighters moved from 26 Sea Zone to Eastern Germany
                        1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria
                
                    Purchase Units - Germany
                        Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                        Germany repair damage of 5x Rail; Remaining resources: 77 PUs; 0 techTokens; 
                        Germany buy 1 germanAirfield, 2 germanAlpineInfantrys, 6 germanInfantrys, 2 germanNavalFighters and 4 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                
                    Place Units - Germany
                        4 germanSubmarines placed in 27 Sea Zone
                        Units in Leningrad being upgraded or consumed: 1 Material
                        1 germanAirfield and 2 germanInfantrys placed in Leningrad
                        2 germanInfantrys placed in Kharkov
                        1 germanAlpineInfantry and 1 germanInfantry placed in Nigeria
                        1 germanAlpineInfantry and 1 germanInfantry placed in Algeria
                        2 germanNavalFighters placed in Eastern Germany
                
                    Activate Technology - Germany
                        Germany activating AdvancedTanks
                        Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                        Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                        Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman
                
                    Turn Complete - Germany
                        Germany collect 76 PUs; end with 76 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                        Units generate 9 techTokens; Germany end with 9 techTokens
                        Some Units in Kola Penninsula change ownership: 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        VichyFrance buy 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - VichyFrance
                        1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 7 PUs; end with 7 PUs
                        Some Units in Vichy France change ownership: 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        4 germanInfantrys placed in Romania
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Some Units in Romania change ownership: 4 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Finland
                        3 germanInfantrys placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 10 PUs; end with 10 PUs
                        Units Change Ownership
                            Some Units in Finland change ownership: 3 germanInfantrys
                            Some Units in Kola Penninsula change ownership: 1 germanCombatEngineer
                

                Combat Hit Differential Summary :

                ExiledAllies : 0.33
                Britain : 3.08
                Germany : -3.75
                Russia : 0.67
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin russia time again 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Russia round 10

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 10
                    
                        Research Technology - Russia
                            Trigger russianaTISW: Russia gains access to ImprovedSpecialWarfare
                            Russia spend 0 on tech rolls
                                Russia roll 8,2,11,2,3,6 and gets 0 hits
                    
                        Combat Move - Russia
                            Trigger russianSW6: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Mountain
                            Trigger russianSW5: Setting combatOffenseEffect to 2:russianCombatEngineer for territoryEffectAttachment attached to Urban
                            Trigger russianSW4: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Hills
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            1 russianInfantry moved from Caucasus to 56 Sea Zone
                            1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk
                            1 russianFighter moved from Volgarod to Smolensk
                            1 russianInfantry moved from Eastern Karelia to Western Karelia
                                  Russia take Western Karelia from Finland
                            1 russianInfantry moved from Novgorod to Pskov
                                  Russia take Pskov from Germany
                            1 russianInfantry moved from 56 Sea Zone to Crimea
                    
                        Combat - Russia
                            Battle in Crimea
                            Battle in Smolensk
                                Russia attack with 1 russianArtillery, 1 russianFighter and 3 russianInfantrys
                                Germany defend with 1 Flagpole and 2 germanInfantrys
                                    Russia roll dice for 1 russianArtillery, 1 russianFighter and 3 russianInfantrys in Smolensk, round 2 : 1/5 hits, 1.25 expected hits
                                    Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 1/2 hits, 0.50 expected hits
                                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
                                    Russia roll dice for 1 russianArtillery, 1 russianFighter and 2 russianInfantrys in Smolensk, round 3 : 1/4 hits, 1.08 expected hits
                                    Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                    1 germanInfantry owned by the Germany lost in Smolensk
                                Russia win, taking Crimea from Germany, taking Smolensk from Germany with 1 russianArtillery, 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3
                                Casualties for Russia: 1 russianInfantry
                                Casualties for Germany: 2 germanInfantrys
                    
                        Non Combat Move - Russia
                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                            1 russianFighter moved from Smolensk to Volgarod
                            1 russianInfantry moved from Eastern Karelia to Novgorod
                            7 russianInfantrys moved from Vologda to Moscow
                            3 russianInfantrys moved from Volgarod to Stalingrad
                            1 Train moved from Stalingrad to Moscow
                            2 Materials and 1 Train moved from Moscow to Omsk
                            1 Truck and 1 russianCombatEngineer moved from Stalingrad to Omsk
                            1 russianInfantry moved from Omsk to Sverdlovsk
                            1 Truck and 1 russianInfantry moved from Urals to Stalingrad
                            1 Truck moved from Stalingrad to Volgarod
                            2 russianInfantrys moved from Urals to Volgarod
                            1 russianInfantry moved from Moscow to Tula
                            1 Train moved from Omsk to Sverdlovsk
                            1 Truck moved from Volgarod to Moscow
                            1 Truck moved from Volgarod to Urals
                            1 russianArtillery moved from Irkutsk to Western Evenki
                            1 russianArtillery and 1 russianInfantry moved from Irkutsk to Yakut
                            1 russianInfantry moved from Irkutsk to Yakut
                            1 russianTank moved from Yakut to Kansk
                            1 russianTransport moved from 24 Sea Zone to 26 Sea Zone
                            1 russianInfantry moved from Stalingrad to Caucasus
                    
                        Purchase Units - Russia
                            Russia buy 1 ResearchCenter, 3 russianAntiTankGuns, 2 russianArtillerys and 12 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                    
                        Place Units - Russia
                            3 russianAntiTankGuns placed in Stalingrad
                            2 russianArtillerys and 2 russianInfantrys placed in Moscow
                            3 russianInfantrys placed in Volgarod
                            3 russianInfantrys placed in Urals
                            2 russianInfantrys placed in Irkutsk
                            2 russianInfantrys placed in Vologda
                    
                        Turn Complete - Russia
                            Russia collect 57 PUs; end with 57 PUs
                            Units generate 6 techTokens; Russia end with 12 techTokens
                    

                    Combat Hit Differential Summary :

                    Germany : 0.25
                    Russia : -0.33
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut nothing to decide so you're up again

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Japan round 10

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 10
                        
                            Research Technology - Japan
                                Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                Japan spend 0 on tech rolls
                                Japan removing all Technology Tokens after successful research.
                                Japan discover ImprovedProduction
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Suiyuan
                                1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Shensi
                                1 japaneseInfantry moved from Anhwei to Hunan
                                1 japaneseInfantry moved from Kwangsi to Hunan
                                1 japaneseTacticalBomber moved from Shanghai to Hunan
                                1 japaneseFighter moved from French Indochina to Hunan
                                1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseMarines moved from Southern Thailand to Malay
                                4 japaneseNavalFighters moved from 95 Sea Zone to Bengal
                                5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 13 japaneseInfantrys and 2 japaneseParatroopers moved from Burma to Bengal
                                1 japaneseInfantry moved from Rangoon to Bengal
                                1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to Bengal
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin ready for battle

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut I'm in the lobby

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Thailand round 10

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 10
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 10 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 7 PUs
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                      Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                      Japan spend 0 on tech rolls
                                          Japan roll 7,4,2,12,1,8,4,2,8 and gets 1 hit
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedProduction
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Suiyuan
                                      1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Shensi
                                      1 japaneseInfantry moved from Anhwei to Hunan
                                      1 japaneseInfantry moved from Kwangsi to Hunan
                                      1 japaneseTacticalBomber moved from Shanghai to Hunan
                                      1 japaneseFighter moved from French Indochina to Hunan
                                      1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseMarines moved from Southern Thailand to Malay
                                      4 japaneseNavalFighters moved from 95 Sea Zone to Bengal
                                      5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 13 japaneseInfantrys and 2 japaneseParatroopers moved from Burma to Bengal
                                      1 japaneseInfantry moved from Rangoon to Bengal
                                      1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to Bengal
                              
                                  Combat - Japan
                                      Battle in Hunan
                                          Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                          China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                              Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Hunan, round 2 : 1/4 hits, 1.17 expected hits
                                              China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hunan, round 2 : 1/2 hits, 0.75 expected hits
                                              1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hunan
                                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                                              China roll dice for 1 chineseArtillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                              1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                                          Japan win with 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 2
                                          Casualties for Japan: 2 japaneseInfantrys
                                          Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                      Battle in Bengal
                                          Japan attack with 5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 14 japaneseInfantrys, 5 japaneseNavalFighters and 2 japaneseParatroopers
                                          Britain defend with 1 Flagpole, 1 Rail, 1 britishAntiAirGun, 2 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 15 britishInfantrys and 1 britishMarine
                                              AntiAircraftGun fire in Bengal : 0/1 hits, 0.17 expected hits
                                              Japan roll dice for 5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 14 japaneseInfantrys, 5 japaneseNavalFighters and 2 japaneseParatroopers in Bengal, round 2 : 5/31 hits, 6.92 expected hits
                                              Britain roll dice for 1 britishAntiAirGun, 2 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 15 britishInfantrys and 1 britishMarine in Bengal, round 2 : 8/21 hits, 7.00 expected hits
                                              2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 2 britishArtillerys owned by the Britain and 8 japaneseInfantrys owned by the Japan lost in Bengal
                                              Japan roll dice for 5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 6 japaneseInfantrys, 5 japaneseNavalFighters and 2 japaneseParatroopers in Bengal, round 3 : 1/23 hits, 5.58 expected hits
                                              Britain roll dice for 1 britishCombatEngineer, 1 britishEntrenchment, 13 britishInfantrys and 1 britishMarine in Bengal, round 3 : 8/16 hits, 5.67 expected hits
                                              1 britishInfantry owned by the Britain, 1 japaneseParatrooper owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 6 japaneseInfantrys owned by the Japan lost in Bengal
                                          1 japaneseCombatEngineer owned by the Japan, 3 japaneseArtillerys owned by the Japan, 1 japaneseParatrooper owned by the Japan and 4 japaneseAlpineInfantrys owned by the Japan retreated to Burma
                                          Britain win with 1 britishCombatEngineer, 1 britishEntrenchment, 12 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is -29
                                          Casualties for Japan: 1 japaneseAlpineInfantry, 14 japaneseInfantrys and 1 japaneseParatrooper
                                          Casualties for Britain: 1 britishAntiAirGun, 2 britishArtillerys and 3 britishInfantrys
                                      Battle in Malay
                                          Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseMarines
                                          Britain defend with 1 Flagpole, 1 Rail and 3 britishMarines
                                              Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseMarines in Malay, round 2 : 1/5 hits, 1.08 expected hits
                                              Britain roll dice for 3 britishMarines in Malay, round 2 : 2/3 hits, 1.25 expected hits
                                              1 britishMarine owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay
                                              Japan roll dice for 1 japaneseArtillery and 2 japaneseMarines in Malay, round 3 : 2/3 hits, 0.75 expected hits
                                              Britain roll dice for 2 britishMarines in Malay, round 3 : 0/2 hits, 0.83 expected hits
                                              2 britishMarines owned by the Britain lost in Malay
                                          Japan win, taking Malay from Britain with 1 japaneseArtillery and 2 japaneseMarines remaining. Battle score for attacker is 6
                                          Casualties for Japan: 2 japaneseInfantrys
                                          Casualties for Britain: 3 britishMarines
                                      Battle in Suiyuan
                                          Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                                          China defend with 1 Flagpole and 1 chineseInfantry
                                              Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                                              China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits
                                              1 chineseInfantry owned by the China lost in Suiyuan
                                          Japan win, taking Suiyuan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                          Casualties for China: 1 chineseInfantry
                                      Battle in Shensi
                                          Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                                          China defend with 1 Flagpole and 1 chineseInfantry
                                              Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                                              China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                                              China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                                              China roll dice for 1 chineseInfantry in Shensi, round 4 : 0/1 hits, 0.25 expected hits
                                              1 chineseInfantry owned by the China lost in Shensi
                                          Japan win, taking Shensi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                          Casualties for China: 1 chineseInfantry
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      1 japaneseFighter and 1 japaneseNavalFighter moved from Bengal to Thailand
                                      1 japaneseInfantry moved from Thailand to Southern Thailand
                                      3 japaneseInfantrys moved from Thailand to Burma
                                      2 japaneseMarines and 1 japaneseParatrooper moved from French Indochina to Thailand
                                      3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from French Indochina to Burma
                                      4 japaneseNavalFighters moved from Bengal to Burma
                                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Burma
                                      1 japaneseAirTransport moved from Burma to French Indochina
                                      1 japaneseInfantry moved from Yunnan to Burma
                                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Hunan to French Indochina
                                      1 Material and 1 Truck moved from Thailand to Burma
                                      1 Truck moved from Burma to Thailand
                                      1 japaneseFighter moved from Suiyuan to Shansi
                                      1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Shansi
                                      1 japaneseFighter moved from Shensi to Shansi
                                      1 japaneseInfantry moved from Shantung to Shansi
                                      1 japaneseInfantry moved from Shanghai to Shantung
                                      1 japaneseInfantry moved from Shanghai to Anhwei
                                      1 japaneseInfantry moved from Shanghai to Anhwei
                                      1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                      1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                      1 Train moved from Peking to Manchuria
                                      1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
                                      1 Train moved from Shansi to Manchuria
                                      1 japaneseInfantry moved from Manchuria to Peking
                                      1 japaneseCombatEngineer moved from Eastern Manchuria to Khabarovskiy Kray
                                      3 japaneseInfantrys moved from Eastern Manchuria to Northern Manchuria
                                      1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper moved from Japan to 98 Sea Zone
                                      1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                      1 japaneseArtillery, 4 japaneseInfantrys, 1 japaneseParatrooper and 3 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
                                      1 japaneseArtillery, 4 japaneseInfantrys and 1 japaneseParatrooper moved from 95 Sea Zone to French Indochina
                                      1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
                                      1 japaneseAirTransport moved from Shansi to Tokyo
                                      4 japaneseInfantrys moved from Tokyo to Japan
                                      3 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers, 4 japaneseNavalFighters and 7 japaneseSubmarines moved from 98 Sea Zone to 99 Sea Zone
                                      3 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone
                                      2 japaneseNavalFighters moved from 99 Sea Zone to Kyushu Shikoku
                                      2 japaneseNavalFighters moved from 99 Sea Zone to Japan
                                      1 Train moved from Burma to Shanghai
                                      1 Truck moved from Shansi to Manchuria
                                      1 Truck moved from Shansi to Shanghai
                                      2 Trucks moved from Thailand to Kwangtung
                              
                                  Purchase Units - Japan
                                      Japan buy 2 japaneseCruisers, 1 japaneseDestroyer, 9 japaneseInfantrys and 1 japaneseMarine; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      1 japaneseDestroyer placed in 99 Sea Zone
                                      2 japaneseCruisers placed in 99 Sea Zone
                                      Japan undo move 2.
                                      Japan undo move 1.
                                      4 japaneseInfantrys placed in Tokyo
                                      3 japaneseInfantrys placed in Shanghai
                                      2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                                      2 japaneseCruisers and 1 japaneseDestroyer placed in 99 Sea Zone
                              
                                  Activate Technology - Japan
                                      Japan activating ImprovedProduction
                              
                                  Turn Complete - Japan
                                      Japan collect 64 PUs; end with 64 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 67 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 Materials and 2 japaneseCombatEngineers
                                          Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                          Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 10 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                          Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Thailand
                                      Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 9 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 Materials and 2 japaneseCombatEngineers
                                          Some Units in Thailand change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
                              

                              Combat Hit Differential Summary :

                              Japan : -6.17
                              China : -0.08
                              AntiAircraftGun fire in Bengal : : -0.17
                              Britain : 3.25
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin i messed up my last purchase gonna repost take either one you like 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin nm it wont let me and it doesn't matter that much anyway ill see ya later 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Australia round 10

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 10
                                    
                                        Supporting Britain - Canada
                                            Canada collect 0 PUs; end with 23 PUs
                                    
                                        Organizing Partisan Operations - ExiledAllies
                                            ExiledAllies collect 0 PUs; end with 80 PUs
                                    
                                        Preparing Defense - Egypt
                                            Egypt collect 0 PUs; end with 8 PUs
                                    
                                        Marching Orders - SouthAfrica
                                            SouthAfrica collect 0 PUs; end with 7 PUs
                                    
                                        Preparing Ambushes - India
                                            India collect 0 PUs; end with 13 PUs
                                    
                                        Preparing Naval Operations - Australia
                                            Australia collect 0 PUs; end with 17 PUs
                                    
                                        Research Technology - Britain
                                            Britain spend 0 on tech rolls
                                                Britain roll 10,8,3,2,2,8 and gets 0 hits
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                            2 britishStrategicBombers moved from Norway to Lithuania
                                            2 britishArtillerys and 3 britishInfantrys moved from Cairo to Central Egpyt
                                            1 britishInfantry moved from Bengal to Rangoon
                                                  Britain take Rangoon from Japan
                                            1 britishInfantry moved from Southwestern Australia to 149 Sea Zone
                                            1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                            4 britishInfantrys and 1 britishMarine moved from Java to 148 Sea Zone
                                            1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                            1 britishInfantry moved from Sumatra to 148 Sea Zone
                                            1 britishInfantry moved from Java to 148 Sea Zone
                                            1 britishBattleship, 3 britishCruisers, 7 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 148 Sea Zone to 92 Sea Zone
                                            2 britishNavalFighters moved from 148 Sea Zone to Malay
                                            7 britishInfantrys and 1 britishMarine moved from 92 Sea Zone to Malay
                                            2 britishBattleship-damageds moved from 27 Sea Zone to 26 Sea Zone
                                    
                                        Combat - Britain
                                            Strategic bombing raid in Lithuania
                                                Bombing raid in Lithuania rolls: 5,4 and causes: 6 damage to unit: Rail
                                                Bombing raid in Lithuania causes 6 damage total. 
                                                    1 Rail owned by the Germany lost in Lithuania
                                            Battle in Malay
                                                Britain attack with 7 britishInfantrys, 1 britishMarine and 2 britishNavalFighters
                                                Japan defend with 1 japaneseArtillery and 2 japaneseMarines; Thailand defend with 1 Flagpole
                                                    Britain roll dice for 1 britishBattleship and 3 britishCruisers in Malay, round 2 : 3/5 hits, 1.58 expected hits
                                                    Thailand roll dice for 1 japaneseArtillery and 2 japaneseMarines in Malay, round 2 : 2/3 hits, 1.17 expected hits
                                                    1 japaneseArtillery owned by the Japan, 2 britishInfantrys owned by the Britain and 2 japaneseMarines owned by the Japan lost in Malay
                                                Britain win, taking Malay from Thailand with 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 6
                                                Casualties for Britain: 2 britishInfantrys
                                                Casualties for Japan: 1 japaneseArtillery and 2 japaneseMarines
                                            Battle in Central Egpyt
                                                Britain attack with 2 britishArtillerys and 3 britishInfantrys
                                                Italy defend with 1 Flagpole and 2 italianInfantrys
                                                    Britain roll dice for 2 britishArtillerys and 3 britishInfantrys in Central Egpyt, round 2 : 2/5 hits, 1.17 expected hits
                                                    Italy roll dice for 2 italianInfantrys in Central Egpyt, round 2 : 1/2 hits, 0.50 expected hits
                                                    1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Central Egpyt
                                                Britain win, taking Central Egpyt from Italy with 2 britishArtillerys and 2 britishInfantrys remaining. Battle score for attacker is 3
                                                Casualties for Britain: 1 britishInfantry
                                                Casualties for Italy: 2 italianInfantrys
                                    
                                        Non Combat Move - Britain
                                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                            1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
                                            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
                                            1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
                                            1 britishAirTransport and 1 britishCombatEngineer moved from Central Britain to Morrocco
                                            2 britishStrategicBombers moved from Lithuania to Norway
                                            1 britishCombatEngineer moved from Central Norway to Norway
                                            2 britishInfantrys and 1 britishTank moved from Scotland to 10 Sea Zone
                                            2 britishInfantrys, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea Zone
                                            2 britishInfantrys and 1 britishTank moved from 13 Sea Zone to Northern Norway
                                            1 britishArtillery moved from Norway to Central Norway
                                            2 Trucks moved from Scotland to 10 Sea Zone
                                            2 Trucks and 1 britishTransport moved from 10 Sea Zone to 12 Sea Zone
                                            2 Trucks moved from 12 Sea Zone to Norway
                                            7 britishTransports moved from 13 Sea Zone to 10 Sea Zone
                                            1 Train moved from Scotland to London
                                            1 Train, 1 britishInfantry and 1 britishMarine moved from London to Scotland
                                            1 Train moved from Scotland to London
                                            1 britishBattleship and 1 britishDestroyer moved from 13 Sea Zone to 12 Sea Zone
                                            1 britishNavalFighter moved from Iceland to Norway
                                            1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo
                                            1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
                                            1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
                                            2 britishInfantrys moved from Calcutta to Bengal
                                            1 britishCarrier, 6 britishDestroyers and 1 britishSubmarine moved from 148 Sea Zone to 92 Sea Zone
                                            2 britishNavalFighters moved from Malay to 92 Sea Zone
                                            2 britishDestroyers moved from 149 Sea Zone to 92 Sea Zone
                                            1 britishInfantry moved from Dutch New Guinea to New Guinea
                                            1 Train moved from Saskatchewan to Quebec
                                    
                                        Purchase Units - Britain
                                            Britain buy 2 Materials, 1 britishBattleship, 3 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 6 techTokens; 
                                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Britain
                                            Units in 10 Sea Zone being upgraded or consumed: 1 britishHull
                                            1 britishBattleship placed in 10 Sea Zone
                                            2 Materials and 1 britishNavalFighter placed in Central Britain
                                            2 britishInfantrys placed in Scotland
                                            1 britishInfantry placed in London
                                    
                                        Turn Complete - Britain
                                            Britain collect 37 PUs; end with 37 PUs
                                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
                                            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 40 PUs
                                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs
                                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                                            Units generate 6 techTokens; Britain end with 12 techTokens
                                            Units Change Ownership
                                                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                                Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer
                                                Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                                Some Units in Norway change ownership: 4 Materials and 1 britishCombatEngineer
                                                Some Units in Quebec change ownership: 1 britishCombatEngineer
                                                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                    
                                        Purchase Units - Canada
                                            Canada buy 1 britishBattleship and 1 britishDestroyer; Remaining resources: 5 PUs; 
                                    
                                        Place Units - Canada
                                            Units in 1 Sea Zone being upgraded or consumed: 1 britishHull
                                            1 britishBattleship and 1 britishDestroyer placed in 1 Sea Zone
                                    
                                        Turn Complete - Canada
                                            Canada collect 15 PUs; end with 20 PUs
                                            Units Change Ownership
                                                Some Units in 1 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer
                                                Some Units in Quebec change ownership: 1 britishCombatEngineer
                                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                    
                                        Purchase Units - ExiledAllies
                                            ExiledAllies buy 2 britishArtillerys, 1 britishDocks and 5 britishInfantrys; Remaining resources: 56 PUs; 
                                    
                                        Place Units - ExiledAllies
                                            Units in Norway being upgraded or consumed: 2 Materials
                                            2 britishArtillerys and 1 britishDocks placed in Norway
                                            2 britishInfantrys placed in Exiled Allies
                                            Units in Morrocco being upgraded or consumed: 2 Materials
                                            1 britishBarracks placed in Morrocco
                                            3 britishInfantrys placed in Java
                                    
                                        Turn Complete - ExiledAllies
                                            ExiledAllies collect 35 PUs; end with 91 PUs
                                            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 90 PUs
                                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 89 PUs
                                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 88 PUs
                                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 86 PUs
                                            Units Change Ownership
                                                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                                Some Units in Java change ownership: 3 britishInfantrys
                                                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                                Some Units in Norway change ownership: 2 Materials, 2 britishArtillerys and 1 britishCombatEngineer
                                    
                                        Purchase Units - Egypt
                                            Egypt buy 2 britishInfantrys; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Egypt
                                            2 britishInfantrys placed in Cairo
                                    
                                        Turn Complete - Egypt
                                            Egypt collect 8 PUs; end with 10 PUs
                                            Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
                                    
                                        Purchase Units - SouthAfrica
                                            SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - SouthAfrica
                                            1 britishArtillery and 1 britishInfantry placed in Cape Town
                                    
                                        Turn Complete - SouthAfrica
                                            SouthAfrica collect 7 PUs; end with 7 PUs
                                            Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                                    
                                        Purchase Units - India
                                            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - India
                                            1 britishArtillery and 1 britishInfantry placed in Bombay
                                            2 britishInfantrys placed in Calcutta
                                    
                                        Turn Complete - India
                                            India collect 13 PUs; end with 13 PUs
                                            Units Change Ownership
                                                Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                                Some Units in Calcutta change ownership: 2 britishInfantrys
                                    
                                        Purchase Units - Australia
                                            Australia buy 1 britishHull and 1 britishInfantry; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Australia
                                            1 britishHull placed in 149 Sea Zone
                                            1 britishInfantry placed in Southwestern Australia
                                    
                                        Turn Complete - Australia
                                            Australia collect 17 PUs; end with 19 PUs
                                            Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                    

                                    Combat Hit Differential Summary :

                                    Italy : 0.50
                                    Britain : 2.25
                                    Thailand : 0.83
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut there wasn't really anything in either to decide so it's on to Italy

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Italy round 10

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 10
                                        
                                            Research Technology - Italy
                                                Trigger italianaTAP: Italy gains access to AdvancedProduction
                                                Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures
                                                Italy spend 0 on tech rolls
                                                    Italy roll 1,7,5,8,7,1,7,6,11 and gets 0 hits
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
                                                2 italianInfantrys moved from Western Egypt to Central Egpyt
                                                1 italianInfantry moved from Rome to 49 Sea Zone
                                                1 italianInfantry moved from Southern Italy to 49 Sea Zone
                                                2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 48 Sea Zone
                                                2 italianInfantrys moved from 48 Sea Zone to Malta
                                        
                                            Combat - Italy
                                                Battle in Malta
                                                    Italy attack with 2 italianInfantrys
                                                    Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification
                                                        Italy roll dice for 2 italianBattleships in Malta, round 2 : 2/4 hits, 1.67 expected hits
                                                        Britain roll dice for 1 britishFortification in Malta, round 2 : 1/1 hits, 1.00 expected hits
                                                        1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Malta
                                                    Some non-combat units are destroyed: 
                                                    Italy win, taking Malta from Britain with 1 italianInfantry remaining. Battle score for attacker is 9
                                                    Casualties for Italy: 1 italianInfantry
                                                    Casualties for Britain: 1 britishFortification
                                                Battle in Central Egpyt
                                                    Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber
                                                    Egypt defend with 1 Flagpole; Britain defend with 2 britishArtillerys and 2 britishInfantrys
                                                        Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 2/7 hits, 2.33 expected hits
                                                        Egypt roll dice for 2 britishArtillerys and 2 britishInfantrys in Central Egpyt, round 2 : 0/4 hits, 1.17 expected hits
                                                        2 britishInfantrys owned by the Britain lost in Central Egpyt
                                                        Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/7 hits, 2.33 expected hits
                                                        Egypt roll dice for 2 britishArtillerys in Central Egpyt, round 3 : 0/2 hits, 0.67 expected hits
                                                        2 britishArtillerys owned by the Britain lost in Central Egpyt
                                                    Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 14
                                                    Casualties for Britain: 2 britishArtillerys and 2 britishInfantrys
                                        
                                            Non Combat Move - Italy
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                                                1 italianTank moved from Cyrenaica to Western Egypt
                                                1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                                3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                                2 italianArtillerys and 6 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                                2 italianArtillerys, 6 italianInfantrys and 4 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                                2 italianArtillerys and 6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                                1 Truck and 1 italianArtillery moved from Northern Italy to Southern Italy
                                                1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                                1 italianAirTransport moved from Western Egypt to Al Kufrah
                                                1 Material and 1 italianAirTransport moved from Southern Italy to Tripolitania
                                                1 Truck moved from Southern Italy to Northern Italy
                                                1 Truck moved from Southern Italy to Rome
                                                1 italianAirTransport moved from Tripolitania to Al Kufrah
                                                1 Train moved from Northern Italy to Southern Italy
                                                1 Train and 2 italianInfantrys moved from Southern Italy to Southern Yugoslavia
                                                2 Trucks, 1 italianAlpineInfantry and 1 italianMarine moved from Tripolitania to Western Egypt
                                                1 Truck moved from Western Egypt to Tripolitania
                                        
                                            Purchase Units - Italy
                                                Italy buy 1 italianArtillery and 9 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                                        
                                            Place Units - Italy
                                                1 italianArtillery placed in Northern Italy
                                                3 italianInfantrys placed in Southern Italy
                                                2 italianInfantrys placed in Tripolitania
                                                4 italianInfantrys placed in Rome
                                        
                                            Turn Complete - Italy
                                                Italy collect 29 PUs; end with 29 PUs
                                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs
                                                Units generate 9 techTokens; Italy end with 18 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Egypt : -1.83
                                        Italy : -0.33
                                        Britain : 0.00
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin no real decisions this time go for us

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 10

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 10
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 4,10,10,8,12,7,7,3,4,5,8,3,1,3,6,2,7,5 and gets 1 hit
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedDefensiveStructures
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    2 americanMarines moved from Marshall Islands to 125 Sea Zone
                                                    1 americanCruiser, 2 americanMarines and 1 americanTransport moved from 125 Sea Zone to 120 Sea Zone
                                                    1 americanTransport moved from 125 Sea Zone to 115 Sea Zone
                                                    4 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                                    4 americanInfantrys and 2 americanTransports moved from 115 Sea Zone to 120 Sea Zone
                                                    2 americanTransports moved from 120 Sea Zone to 115 Sea Zone
                                                    1 americanNavalFighter moved from Hawaiian Islands to 120 Sea Zone
                                                    1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 120 Sea Zone
                                                    4 americanInfantrys and 2 americanMarines moved from 120 Sea Zone to Wake Island
                                                    1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                                    3 americanMarines moved from San Francisco to 156 Sea Zone
                                                    1 americanMarine moved from Los Angeles to 156 Sea Zone
                                                    4 americanMarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                                    1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
                                                    1 americanInfantry moved from Washington to 30 Sea Zone
                                                    1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
                                                    1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                    2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                    1 americanAntiTankGun, 1 americanArtillery and 1 americanInfantry moved from Azores to 40 Sea Zone
                                                    1 Truck moved from Azores to 40 Sea Zone
                                                    1 Truck, 1 americanAntiTankGun, 1 americanArtillery, 1 americanInfantry and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                    1 Truck, 1 americanAntiTankGun, 1 americanArtillery and 1 americanInfantry moved from 61 Sea Zone to Morrocco
                                                    2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                                                    1 Material and 1 Train moved from Washington to Western US
                                                    1 Material and 1 Train moved from Southwestern US to Western US
                                                    1 Truck and 1 americanCombatEngineer moved from Los Angeles to Western US
                                                    1 Train moved from Western US to San Francisco
                                                    1 americanAirTransport moved from Azores to Washington
                                                    1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 39 Sea Zone to Azores
                                                    4 americanMarines moved from 115 Sea Zone to Hawaiian Islands
                                                    1 Train moved from Western US to Southwestern US
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanArtillery, 1 americanBarracks, 1 americanCruiser, 1 americanDestroyer, 6 americanInfantrys, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in Western US being upgraded or consumed: 2 Materials
                                                    1 americanBarracks placed in Western US
                                                    1 americanCruiser, 1 americanDestroyer and 2 americanTransports placed in 156 Sea Zone
                                                    3 americanInfantrys placed in San Francisco
                                                    1 americanNavalFighter placed in Chicago
                                                    3 americanInfantrys placed in Washington
                                                    1 americanArtillery and 1 americanTank placed in New York
                                            
                                                Activate Technology - Usa
                                                    Usa activating ImprovedDefensiveStructures
                                                    Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks
                                                    Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory
                                                    Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks
                                                    Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant
                                                    Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks
                                                    Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory
                                                    Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks
                                                    Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant
                                                    Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment
                                                    Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification
                                            
                                                Turn Complete - Usa
                                                    Usa collect 72 PUs; end with 72 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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